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  • My iPhone app runs fine in simulator but quit in device (iPod touch 3.1.2) test, I got the following

    - by Mickey Shine
    I was running myapp on an iPod touch and I noticed it missed some libraries. Is that the reason? [Session started at 2010-03-19 15:57:04 +0800.] GNU gdb 6.3.50-20050815 (Apple version gdb-1128) (Fri Dec 18 10:08:53 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys007 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-237-78 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… [Switching to thread 11779] [Switching to thread 11779] sharedlibrary apply-load-rules all (gdb) continue warning: Unable to read symbols for "/Library/MobileSubstrate/MobileSubstrate.dylib" (file not found). 2010-03-19 15:57:18.892 myapp[2338:207] MS:Notice: Installing: com.yourcompany.myapp [myapp] (478.52) 2010-03-19 15:57:19.145 myapp[2338:207] MS:Notice: Loading: /Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib warning: Unable to read symbols for "/Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/usr/lib/libsubstrate.dylib" (file not found). MS:Warning: message not found [myappAppDelegate applicationWillResignActive:] MS:Warning: message not found [myappAppDelegate applicationDidBecomeActive:] 2010-03-19 15:57:19.550 myapp[2338:207] in FirstViewController 2010-03-19 15:57:20.344 myapp[2338:207] in load table view 2010-03-19 15:57:20.478 myapp[2338:207] in loading splash view 2010-03-19 15:57:22.793 myapp[2338:207] in set interface Program received signal: “0”. warning: check_safe_call: could not restore current frame

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  • How to install gspca on ubuntu 12.04?

    - by sam
    I tried to install gspca to run Orite webcam. But I failed to install gspca on ubuntu 12.04 64 bits. It lost a lot of headers,here are my instructions but failed. wget http://mxhaard.free.fr/spca50x/Download/gspcav1-20071224.tar.gz tar zxvf gspcav1-20071224.tar.gz cd gspcav1-20071224/ sudo ./gspca_build sudo touch /usr/src/linux-headers-3.2.0-25-generic/include/linux/config.h sudo mkdir /usr/src/linux-headers-3.2.0-25-generic/include/asm sudo touch /usr/src/linux-headers-3.2.0-25-generic/include/asm/semaphore.h sudo touch /usr/src/linux-headers-3.2.0-25-generic/include/linux/videodev.h sudo touch /usr/src/linux-headers-3.2.0-25-generic/include/linux/smp_lock.h How to solve it? Thank you~

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  • Surface Review from Canadian Guy Who Didn&rsquo;t Go To Build

    - by D'Arcy Lussier
    I didn’t go to Build last week, opted to stay home and go trick-or-treating with my daughters instead. I had many friends that did go however, and I was able to catch up with James Chambers last night to hear about the conference and play with his Surface RT and Nokia 920 WP8 devices. I’ve been using Windows 8 for a while now, so I’m not going to comment on OS features – lots of posts out there on that already. Let me instead comment on the hardware itself. Size and Weight The size of the tablet was awesome. The Windows 8 tablet I’m using to reference this against is the one from Build 2011 (Samsung model) we received as well as my iPad. The Surface RT was taller and slightly heavier than the iPad, but smaller and lighter than the Samsung Win 8 tablet. I still don’t prefer the default wide-screen format, but the Surface RT is much more usable even when holding it by the long edge than the Samsung. Build Quality No issues with the build quality, it seemed very solid. But…y’know, people have been going on about how the Surface RT materials are so much better than the plastic feeling models Samsung and others put out. I didn’t really notice *that* much difference in that regard with the Surface RT. Interesting feature I didn’t expect – the Windows button on the device is touch-sensitive, not a mechanical one. I didn’t try video or anything, so I can’t comment on the media experience. The kickstand is a great feature, and the way the Surface RT connects to the combo case/keyboard touchcover is very slick while being incredibly simple. What About That Touch Cover Keyboard? So first, kudos to Microsoft on the touch cover! This thing was insanely responsive (including the trackpad) and really delivered on the thinness I was expecting. With that said, and remember this is with very limited use, I would probably go with the Type Cover instead of the Touch Cover. The difference is buttons. The Touch Cover doesn’t actually have “buttons” on the keyboard – hence why its a “touch” cover. You tap on a key to type it. James tells me after a while you get used to it and you can type very fast. For me, I just prefer the tactile feeling of a button being pressed/depressed. But still – typing on the touch case worked very well. Would I Buy One? So after playing with it, did I cry out in envy and rage that I wasn’t able to get one of these machines? Did I curse my decision to collect Halloween candy with my kids instead of being at Build getting hardware? Well – no. Even with the keyboard, the Surface RT is not a business laptop replacement device. While Office does come included, you can’t install any other applications outside of Windows Store Apps. This might be limiting depending on what other applications you need to have available on your computer. Surface RT is a great personal computing device, as long as you’re not already invested in a competing ecosystem. I’ve heard people make statements that they’re going to replace all the iPads in their homes with Surface tablets. In my home, that’s not feasible – my wife and daughters have amassed quite a collection of games via iTunes. We also buy all our music via iTunes as well, so even with the XBox streaming music service now available we’re still tied quite tightly to iTunes. So who is the Surface RT for? In my mind, if you’re looking for a solid, compact device that provides basic business functionality (read: email) or if you have someone that needs a very simple to use computer for email, web browsing, etc., then Surface RT is a great option. For me, I’m waiting on the Samsung Ativ Smart PC Pro and am curious to see what changes the Surface Pro will come with.

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  • CIFS(Samba) + ACL = not working

    - by tst
    I have two servers with Debian 5.0. server1: samba 2:3.2.5-4lenny9 smbfs 2:3.2.5-4lenny9 smb.conf: [test] comment = test path = /var/www/_test/ browseable = no only guest = yes writable = yes printable = no create mask = 0644 directory mask = 0755 server1:~# mount | grep sda3 /dev/sda3 on /var/www type ext3 (rw,acl,user_xattr) # getfacl /var/www/_test/ # file: var/www/_test/ # owner: www-data # group: www-data user::rwx group::rwx other::r-x default:user::rwx default:user:www-data:rw- default:user:testuser:rw- default:group::rwx default:mask::rwx default:other::r-x server2: samba-common 2:3.2.5-4lenny9 smbfs 2:3.2.5-4lenny9 server2:~# mount.cifs //server1/test /media/smb/test -o rw,user_xattr,acl server2:~# mount | grep test //server1/test on /media/smb/test type cifs (rw,mand) server2:~# getfacl /media/smb/test/ # file: media/smb/test/ # owner: www-data # group: www-data user::rwx group::rwx other::r-x default:user::rwx default:user:www-data:rw- default:user:testuser:rw- default:group::rwx default:mask::rwx default:other::r-x And there is the problem: server2:~# su - testuser (reverse-i-search)`touch': touch 123 testuser@server2:~$ touch /media/smb/ testuser@server2:~$ touch /media/smb/test/123 touch: cannot touch `/media/smb/test/123': Permission denied Whats wrong?!

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  • Scaling Skeletal values to be able to reach objects on the screen

    - by Sweta Dwivedi
    I have created a game using Kinect + XNA and the game runs on full screen mode.. However when i try to touch or reach a certain area on the screen using hand.. I cant reach it.. I will already be outside the range of the sensor trying to touch the object on the game screen.. Is there anyway I can scale the skeletal values so that the users can easily touch objects on the screen without having to stretch or bend too much?

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  • Chrome + Touchscreen + Unity (14.04)

    - by Luis Fernando P. Gonzalez
    I've got a Dell 14R with touchscreen with Ubuntu 14.04. When I start Google Chrome by clicking the launcher with the TouchPad or with the Super+ combination, touch support in Chrome doesn't work. When I touch some element, it only gets focus, but doesn't activate the element (button, field, etc). And touch gestures don't work. In the other hand, if I start Chrome by touching the launcher button, touch scroll works in Chrome, even flicking to left does back to the previous page, etc. It doesn't makes sense to me, but is always like this, even across reboots. Anyone can confirm this? Any idea on how to fix?

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  • How can I personalize my MacBook Pro Touchpad?

    - by Barkerto
    I'm running Ubuntu 12.04 LTS on a MacBook Pro 5.5. I'm just wondering if there is something that takes all the kinks out of the touch-pad. It works good, but it feels sluggish, double tap works about 75% of the time and sometimes while I it somehow selects something on a different page (although I'm not sure if that has to deal with the touch-pad and not weird laptop bugs for a new LTS) If there are any programs, apps, commands aside from the built in system preferences mouse and track-pad touch-pad menu that allow someone to "optimize" touch-pad potential.

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  • How to create a script for moving a 3rd person controller in an iOS device by using Javascript in Unity3D?

    - by user36563
    I've a code but I'm not sure about the steps, so what I should do after the script? pragma strict public var horizontalSpeed : float = 1.0; public var verticalSpeed : float = 1.0; private var h : float = 0.0; private var v : float = 0.0; private var lastPos : Vector3 = Vector3.zero; function Update() { if UNITY_EDITOR if ( Input.GetMouseButtonDown(0) ) { lastPos = Input.mousePosition; } else if ( Input.GetMouseButton(0) ) { var delta = Input.mousePosition - lastPos; h = horizontalSpeed * delta.x ; transform.Rotate( 0, -h, 0, Space.World ); v = verticalSpeed * delta.y ; transform.position += transform.forward * v * Time.deltaTime; lastPos = Input.mousePosition; } else if (Input.touchCount == 1) { var touch : Touch = Input.GetTouch(0); if (touch.phase == TouchPhase.Moved) { h = horizontalSpeed * touch.deltaPosition.x ; transform.Rotate( 0, -h, 0, Space.World ); v = verticalSpeed * touch.deltaPosition.y ; transform.position += transform.forward * v * Time.deltaTime; } } endif }

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  • How to tell rsync not to touch the destination directory permissions?

    - by Sorin Sbarnea
    I am using rsync to sync a directory from a machine to another but I encountered the following problem: the destination directory permissions are altered. rsync -ahv defaults/ root@hostname:~/ The problem is that in this case the permissions and ownership of the defaults forlder will be assigned to the destination folder. I do want to keep the permissions for the files and subdirectories but not for the source directory itself. Also, I do not want to remove any existing files from the destination (but to update them if needed), but I think that current settings are already ok regarding this. How can I do this?

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  • Acer Aspire AS5738PG Netbook review

    <b>Linux User and Developer:</b> "For a Linux developer interested in touch computing, the Acer 5738 represents an interesting option for developing touch-screen apps and working with eventual touch versions of Linux distros."

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  • touchesBegin & touchesMove Xcode Obj C Question

    - by AndrewDK
    So I have my app working good when you press and drag along. I also have UIButtons set to Touch Down in Interface Builder. As well when you drag you need to drag from the outside of the UIButton. You cannot click on the UIButton and drag to the other. TOUCHES MOVED: Code: -(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event touchesForView:self.view] anyObject]; CGPoint location = [touch locationInView:touch.view]; if(CGRectContainsPoint(oneButton.frame, location)) { if (!oneButton.isHighlighted){ [self oneFunction]; [oneButton setHighlighted:YES]; } }else { [oneButton setHighlighted:NO]; } // if(CGRectContainsPoint(twoButton.frame, location)) { if (!twoButton.isHighlighted){ [self twoFunction]; [twoButton setHighlighted:YES]; } }else { [twoButton setHighlighted:NO]; } } TOUCHES BEGAN: Code: - (void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event touchesForView:self.view] anyObject]; CGPoint location = [touch locationInView:touch.view]; if(CGRectContainsPoint(oneButton.frame, location)) { [self oneFunction]; [oneButton setHighlighted:YES]; } if(CGRectContainsPoint(twoButton.frame, location)) { [self twoFunction]; [twoButton setHighlighted:YES]; } } I want to be able to click on any of the button fire the function & also be able to drag from one button on to the other and fire that function. So basically just being able to click on a button and slide your finger over and activate the other button without having to press and slide from outside of the button. I think I'm close, need a bit of help. Hope thats clear enough. Thanks.

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  • Double Click and Resize on an Ipad

    - by Luke
    Thanks to the great post at OranLooney.com I was able to get a java/icefaces web-app to resize nicely on the ipad, however the code provided for double click doesn't seem to work without further customization. Has anybody had any experience with getting this to work? there seems to be little documentation on google. the donnothing(); in the window.orientationchange is there as it seems sometimes without it the resize will (sometimes) not work // a function to parse the user agent string; useful for // detecting lots of browsers, not just the iPad. function checkUserAgent(vs) { var pattern = new RegExp(vs, 'i'); return !!pattern.test(navigator.userAgent); } if ( checkUserAgent('iPad') ) { // iPad specific stuff here window.onorientationchange = function() { donnothing(); }; document.body.addEventListener('touchstart', function(e) { touch = e.touches[0]; if ( !touch ) return; var me = document.createEvent("MouseEvents"); me.initMouseEvent('dblclick', true, true, window, 1, // detail / mouse click count touch.screenX, touch.screenY, touch.clientX, touch.clientY, false, false, false, false, // key modifiers 0, // primary mouse button null // related target not used for dblclick event ); touch.target.dispatchEvent(me); }); }

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  • Acer Aspire Touchscreen Not Responding

    - by Jerry
    I have an Acer Aspire z3101 all-in-one Touch screen running Windows 7 Home Premium. I am unable to get the screen to respond to my touch. I have checked the system and all drivers are ok according to comp. Using the settings to setup the pen and touch and to calibrate does not work. My touch brings no response at all. I had reinstalled the applications - Windows Touch Pack and Acer Touch Portal which didn't help. Today I done a complete reinstall returning comp back to factory settings and still there is no response. At first I thought that perhaps a driver or file was missing but now doubt that due to the reinstall not helping. Have you any idea what could be causing this problem? I am now at the stage of pulling my hair out and haven't had too much help from Acer. I have had the computer for just over a year now and so it is no longer under guarantee and this has me very worried due to my being unemployed. Any help is much appreciated. Thank you.

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  • How do you re-mount an ext3 fs readwrite after it gets mounted readonly from a disk error?

    - by cagenut
    Its a relatively common problem when something goes wrong in a SAN for ext3 to detect the disk write errors and remount the filesystem read-only. Thats all well and good, only when the SAN is fixed I can't figure out how to re-re-mount the filesystem read-write without rebooting. Behold: [root@localhost ~]# multipath -ll mpath0 (36001f93000a310000299000200000000) dm-2 XIOTECH,ISE1400 [size=1.1T][features=1 queue_if_no_path][hwhandler=0][rw] \_ round-robin 0 [prio=2][active] \_ 1:0:0:1 sdb 8:16 [active][ready] \_ 2:0:0:1 sdc 8:32 [active][ready] [root@localhost ~]# mount /dev/mapper/mpath0 /mnt/foo [root@localhost ~]# touch /mnt/foo/blah All good, now I yank the LUN out from under it. [root@localhost ~]# touch /mnt/foo/blah [root@localhost ~]# touch /mnt/foo/blah touch: cannot touch `/mnt/foo/blah': Read-only file system [root@localhost ~]# tail /var/log/messages Mar 18 13:17:33 localhost multipathd: sdb: tur checker reports path is down Mar 18 13:17:34 localhost multipathd: sdc: tur checker reports path is down Mar 18 13:17:35 localhost kernel: Aborting journal on device dm-2. Mar 18 13:17:35 localhost kernel: Buffer I/O error on device dm-2, logical block 1545 Mar 18 13:17:35 localhost kernel: lost page write due to I/O error on dm-2 Mar 18 13:17:36 localhost kernel: ext3_abort called. Mar 18 13:17:36 localhost kernel: EXT3-fs error (device dm-2): ext3_journal_start_sb: Detected aborted journal Mar 18 13:17:36 localhost kernel: Remounting filesystem read-only It only thinks its read-only, in reality its not even there. [root@localhost ~]# multipath -ll sdb: checker msg is "tur checker reports path is down" sdc: checker msg is "tur checker reports path is down" mpath0 (36001f93000a310000299000200000000) dm-2 XIOTECH,ISE1400 [size=1.1T][features=0][hwhandler=0][rw] \_ round-robin 0 [prio=0][enabled] \_ 1:0:0:1 sdb 8:16 [failed][faulty] \_ 2:0:0:1 sdc 8:32 [failed][faulty] [root@localhost ~]# ll /mnt/foo/ ls: reading directory /mnt/foo/: Input/output error total 20 -rw-r--r-- 1 root root 0 Mar 18 13:11 bar How it still remembers that 'bar' file being there... mystery, but not important right now. Now I re-present the LUN: [root@localhost ~]# tail /var/log/messages Mar 18 13:23:58 localhost multipathd: sdb: tur checker reports path is up Mar 18 13:23:58 localhost multipathd: 8:16: reinstated Mar 18 13:23:58 localhost multipathd: mpath0: queue_if_no_path enabled Mar 18 13:23:58 localhost multipathd: mpath0: Recovered to normal mode Mar 18 13:23:58 localhost multipathd: mpath0: remaining active paths: 1 Mar 18 13:23:58 localhost multipathd: dm-2: add map (uevent) Mar 18 13:23:58 localhost multipathd: dm-2: devmap already registered Mar 18 13:23:59 localhost multipathd: sdc: tur checker reports path is up Mar 18 13:23:59 localhost multipathd: 8:32: reinstated Mar 18 13:23:59 localhost multipathd: mpath0: remaining active paths: 2 Mar 18 13:23:59 localhost multipathd: dm-2: add map (uevent) Mar 18 13:23:59 localhost multipathd: dm-2: devmap already registered [root@localhost ~]# multipath -ll mpath0 (36001f93000a310000299000200000000) dm-2 XIOTECH,ISE1400 [size=1.1T][features=1 queue_if_no_path][hwhandler=0][rw] \_ round-robin 0 [prio=2][enabled] \_ 1:0:0:1 sdb 8:16 [active][ready] \_ 2:0:0:1 sdc 8:32 [active][ready] Great right? It says [rw] right there. Not so fast: [root@localhost ~]# touch /mnt/foo/blah touch: cannot touch `/mnt/foo/blah': Read-only file system OK, doesn't do it automatically, I'll just give it a little push: [root@localhost ~]# mount -o remount /mnt/foo mount: block device /dev/mapper/mpath0 is write-protected, mounting read-only Noooooooooo. I have tried all sorts of different mount/tune2fs/dmsetup commands and I cannot figure out how to get it to un-flag the block device as write-protected. Rebooting will fix it, but I'd much rather do it on-line. An hour of googling has gotten me nowhere either. Save me ServerFault.

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  • How do you re-mount an ext3 fs readwrite after it gets mounted readonly from a disk error?

    - by cagenut
    Its a relatively common problem when something goes wrong in a SAN for ext3 to detect the disk write errors and remount the filesystem read-only. Thats all well and good, only when the SAN is fixed I can't figure out how to re-re-mount the filesystem read-write without rebooting. Behold: [root@localhost ~]# multipath -ll mpath0 (36001f93000a310000299000200000000) dm-2 XIOTECH,ISE1400 [size=1.1T][features=1 queue_if_no_path][hwhandler=0][rw] \_ round-robin 0 [prio=2][active] \_ 1:0:0:1 sdb 8:16 [active][ready] \_ 2:0:0:1 sdc 8:32 [active][ready] [root@localhost ~]# mount /dev/mapper/mpath0 /mnt/foo [root@localhost ~]# touch /mnt/foo/blah All good, now I yank the LUN out from under it. [root@localhost ~]# touch /mnt/foo/blah [root@localhost ~]# touch /mnt/foo/blah touch: cannot touch `/mnt/foo/blah': Read-only file system [root@localhost ~]# tail /var/log/messages Mar 18 13:17:33 localhost multipathd: sdb: tur checker reports path is down Mar 18 13:17:34 localhost multipathd: sdc: tur checker reports path is down Mar 18 13:17:35 localhost kernel: Aborting journal on device dm-2. Mar 18 13:17:35 localhost kernel: Buffer I/O error on device dm-2, logical block 1545 Mar 18 13:17:35 localhost kernel: lost page write due to I/O error on dm-2 Mar 18 13:17:36 localhost kernel: ext3_abort called. Mar 18 13:17:36 localhost kernel: EXT3-fs error (device dm-2): ext3_journal_start_sb: Detected aborted journal Mar 18 13:17:36 localhost kernel: Remounting filesystem read-only It only thinks its read-only, in reality its not even there. [root@localhost ~]# multipath -ll sdb: checker msg is "tur checker reports path is down" sdc: checker msg is "tur checker reports path is down" mpath0 (36001f93000a310000299000200000000) dm-2 XIOTECH,ISE1400 [size=1.1T][features=0][hwhandler=0][rw] \_ round-robin 0 [prio=0][enabled] \_ 1:0:0:1 sdb 8:16 [failed][faulty] \_ 2:0:0:1 sdc 8:32 [failed][faulty] [root@localhost ~]# ll /mnt/foo/ ls: reading directory /mnt/foo/: Input/output error total 20 -rw-r--r-- 1 root root 0 Mar 18 13:11 bar How it still remembers that 'bar' file being there... mystery, but not important right now. Now I re-present the LUN: [root@localhost ~]# tail /var/log/messages Mar 18 13:23:58 localhost multipathd: sdb: tur checker reports path is up Mar 18 13:23:58 localhost multipathd: 8:16: reinstated Mar 18 13:23:58 localhost multipathd: mpath0: queue_if_no_path enabled Mar 18 13:23:58 localhost multipathd: mpath0: Recovered to normal mode Mar 18 13:23:58 localhost multipathd: mpath0: remaining active paths: 1 Mar 18 13:23:58 localhost multipathd: dm-2: add map (uevent) Mar 18 13:23:58 localhost multipathd: dm-2: devmap already registered Mar 18 13:23:59 localhost multipathd: sdc: tur checker reports path is up Mar 18 13:23:59 localhost multipathd: 8:32: reinstated Mar 18 13:23:59 localhost multipathd: mpath0: remaining active paths: 2 Mar 18 13:23:59 localhost multipathd: dm-2: add map (uevent) Mar 18 13:23:59 localhost multipathd: dm-2: devmap already registered [root@localhost ~]# multipath -ll mpath0 (36001f93000a310000299000200000000) dm-2 XIOTECH,ISE1400 [size=1.1T][features=1 queue_if_no_path][hwhandler=0][rw] \_ round-robin 0 [prio=2][enabled] \_ 1:0:0:1 sdb 8:16 [active][ready] \_ 2:0:0:1 sdc 8:32 [active][ready] Great right? It says [rw] right there. Not so fast: [root@localhost ~]# touch /mnt/foo/blah touch: cannot touch `/mnt/foo/blah': Read-only file system OK, doesn't do it automatically, I'll just give it a little push: [root@localhost ~]# mount -o remount /mnt/foo mount: block device /dev/mapper/mpath0 is write-protected, mounting read-only The hell you are: [root@localhost ~]# mount -o remount,rw /mnt/foo mount: block device /dev/mapper/mpath0 is write-protected, mounting read-only Noooooooooo. I have tried all sorts of different mount/tune2fs/dmsetup commands and I cannot figure out how to get it to un-flag the block device as write-protected. Rebooting will fix it, but I'd much rather do it on-line. An hour of googling has gotten me nowhere either. Save me ServerFault.

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  • Windows 8 Launch&ndash;Why OEM and Retailers Should STFU

    - by D'Arcy Lussier
    Microsoft has gotten a lot of flack for the Surface from OEM/hardware partners who create Windows-based devices and I’m sure, to an extent, retailers who normally stock and sell Windows-based devices. I mean we all know how this is supposed to work – Microsoft makes the OS, partners make the hardware, retailers sell the hardware. Now Microsoft is breaking the rules by not only offering their own hardware but selling them via online and through their Microsoft branded stores! The thought has been that Microsoft is trying to set a standard for the other hardware companies to reach for. Maybe. I hope, at some level, Microsoft may be covertly responding to frustrations associated with trusting the OEMs and Retailers to deliver on their part of the supply chain. I know as a consumer, I’m very frustrated with the Windows 8 launch. Aside from the Surface sales, there’s nothing happening at the retail level. Let me back up and explain. Over the weekend I visited a number of stores in hopes of trying out various Windows 8 devices. Out of three retailers (Staples, Best Buy, and Future Shop), not *one* met my expectations. Let me be honest with you Staples, I never really have high expectations from your computer department. If I need paper or pens, whatever, but computers – you’re not the top of my list for price or selection. Still, considering you flaunted Win 8 devices in your flyer I expected *something* – some sign of effort that you took the Windows 8 launch seriously. As I entered the 1910 Pembina Highway location in Winnipeg, there was nothing – no signage, no banners – nothing that would suggest Windows 8 had even launched. I made my way to the laptops. I had to play with each machine to determine which ones were running Windows 8. There wasn’t anything on the placards that made it obvious which were Windows 8 machines and which ones were Windows 7. Likewise, there was no easy way to identify the touch screen laptop (the HP model) from the others without physically touching the screen to verify. Horrible experience. In the same mall as the Staples I mentioned above, there’s a Future Shop. Surely they would be more on the ball. I walked in to the 1910 Pembina Highway location and immediately realized I would not get a better experience. Except for the sign by the front door mentioning Windows 8, there was *nothing* in the computer department pointing you to the Windows 8 devices. Like in Staples, the Win 8 laptops were mixed in with the Win 7 ones and there was nothing notable calling out which ones were running Win 8. I happened to hit up the St. James Street location today, thinking since its a busier store they must have more options. To their credit, they did have two staff members decked out in Windows 8 shirts and who were helping a customer understand Windows 8. But otherwise, there was nothing highlighting the Windows 8 devices and they were again mixed in with the rest of the Win 7 machines. Finally, we have the St. James Street Best Buy location here in Winnipeg. I’m sure Best Buy will have their act together. Nope, not even close. Same story as the others: minimal signage (there was a sign as you walked in with a link to this schedule of demo days), Windows 8 hardware mixed with the rest of the PC offerings, and no visible call-outs identifying which were Win 8 based. This meant that, like Future Shop and Staples, if you wanted to know which machine had Windows 8 you had to go and scrutinize each machine. Also, there was nothing identifying which ones were touch based and which were not. Just Another Day… To these retailers, it seemed that the Windows 8 launch was just another day, with another product to add to the showroom floor. Meanwhile, Apple has their dedicated areas *in all three stores*. It was dead simple to find where the Apple products were compared to the Windows 8 products. No wonder Microsoft is starting to push their own retail stores. No wonder Microsoft is trying to funnel orders through them instead of relying on these bloated retail big box stores who obviously can’t manage a product launch. It’s Not Just The Retailers… Remember when the Acer CEO, Founder, and President of Computer Global Operations all weighed in on how Microsoft releasing the Surface would have a “huge negative impact for the ecosystem and other brands may take a negative reaction”? Also remember the CEO stating “[making hardware] is not something you are good at so please think twice”? Well the launch day has come and gone, and so far Microsoft is the only one that delivered on having hardware available on the October 26th date. Oh sure, there are laptops running Windows 8 – but all in one desktop PCs? I’ve only seen one or two! And tablets are *non existent*, with some showing an early to late November availability on Best Buy’s website! So while the retailers could be doing more to make it easier to find Windows 8 devices, the manufacturers could help by *getting devices into stores*! That’s supposedly something that these companies are good at, according to the Acer CEO. So Here’s What the Retailers and Manufacturers Need To Do… Get Product Out The pivotal timeframe will be now to the end of November. We need to start seeing all these fantastic pieces of hardware ship – including the Samsung ATIV Smart PC Pro, the Acer Iconia, the Asus TAICHI 21, and the sexy Samsung Series 7 27” desktop. It’s not enough to see product announcements, we need to see actual devices. Make It Easy For Customers To Find Win8 Devices You want to make it easy to sell these things? Make it easy for people to find them! Have staff on hand that really know how these devices run and what can be done with them. Don’t just have a single demo day, have people who can demo it every day! Make It Easy to See the Features There’s touch screen desktops, touch screen laptops, tablets, non-touch laptops, etc. People need to easily find the features for each machine. If I’m looking for a touch-laptop, I shouldn’t need to sift through all the non-touch laptops to find them – at the least, I need to quickly be able to see which ones are touch. I feel silly even typing this because this should be retail 101 and I have no retail background (but I do have an extensive background as a customer). In Summary… Microsoft launching the Surface and selling them through their own channels isn’t slapping its OEM and retail partners in the face; its slapping them to wake the hell up and stop coasting through Windows launch events like they don’t matter. Unless I see some improvements from vendors and retailers in November, I may just hold onto my money for a Surface Pro even if I have to wait until early 2013. Your move OEM/Retailers. *Update – While my experience has been in Winnipeg, similar experiences have been voiced from colleagues in Calgary and Edmonton.

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  • Problems occurred when invoking code from plug-in: "org.eclipse.jface"

    - by user1775376
    I've got a new java project at Eclipse from SVN and just tried to open the project in the Eclipce's Project Explorer window and received this error: Problems occurred when invoking code from plug-in: "org.eclipse.jface". I've no idea what's this, can you guys help me? Exception Stack Trace: java.lang.NullPointerException at org.jboss.ide.eclipse.as.classpath.core.ejb3.EJB3ClasspathContainer.getClasspathEntries(EJB3ClasspathContainer.java:115) at org.eclipse.jdt.internal.core.JavaProject.resolveClasspath(JavaProject.java:2695) at org.eclipse.jdt.internal.core.JavaProject.resolveClasspath(JavaProject.java:2853) at org.eclipse.jdt.internal.core.JavaProject.getResolvedClasspath(JavaProject.java:1958) at org.eclipse.jdt.internal.core.PackageFragmentRoot.getRawClasspathEntry(PackageFragmentRoot.java:547) at org.eclipse.jdt.internal.corext.buildpath.ClasspathModifier.isExcluded(ClasspathModifier.java:485) at org.eclipse.jdt.internal.ui.wizards.buildpaths.newsourcepage.IncludeToBuildpathAction.canHandle(IncludeToBuildpathAction.java:170) at org.eclipse.jdt.internal.ui.wizards.buildpaths.newsourcepage.BuildpathModifierAction.selectionChanged(BuildpathModifierAction.java:101) at org.eclipse.jface.viewers.Viewer$2.run(Viewer.java:164) at org.eclipse.core.runtime.SafeRunner.run(SafeRunner.java:42) at org.eclipse.ui.internal.JFaceUtil$1.run(JFaceUtil.java:49) at org.eclipse.jface.util.SafeRunnable.run(SafeRunnable.java:175) at org.eclipse.jface.viewers.Viewer.fireSelectionChanged(Viewer.java:162) at org.eclipse.jface.viewers.StructuredViewer.updateSelection(StructuredViewer.java:2188) at org.eclipse.jface.viewers.StructuredViewer.handleSelect(StructuredViewer.java:1211) at org.eclipse.ui.navigator.CommonViewer.handleSelect(CommonViewer.java:478) at org.eclipse.jface.viewers.StructuredViewer$4.widgetSelected(StructuredViewer.java:1241) at org.eclipse.jface.util.OpenStrategy.fireSelectionEvent(OpenStrategy.java:239) at org.eclipse.jface.util.OpenStrategy.access$4(OpenStrategy.java:233) at org.eclipse.jface.util.OpenStrategy$1.handleEvent(OpenStrategy.java:403) at org.eclipse.swt.widgets.EventTable.sendEvent(EventTable.java:84) at org.eclipse.swt.widgets.Display.sendEvent(Display.java:4128) at org.eclipse.swt.widgets.Widget.sendEvent(Widget.java:1457) at org.eclipse.swt.widgets.Widget.sendEvent(Widget.java:1480) at org.eclipse.swt.widgets.Widget.sendEvent(Widget.java:1465) at org.eclipse.swt.widgets.Widget.notifyListeners(Widget.java:1270) at org.eclipse.swt.widgets.Display.runDeferredEvents(Display.java:3974) at org.eclipse.swt.widgets.Display.applicationNextEventMatchingMask(Display.java:4875) at org.eclipse.swt.widgets.Display.applicationProc(Display.java:5226) at org.eclipse.swt.internal.cocoa.OS.objc_msgSendSuper(Native Method) at org.eclipse.swt.widgets.Widget.callSuper(Widget.java:220) at org.eclipse.swt.widgets.Widget.mouseDownSuper(Widget.java:1092) at org.eclipse.swt.widgets.Tree.mouseDownSuper(Tree.java:2052) at org.eclipse.swt.widgets.Widget.mouseDown(Widget.java:1084) at org.eclipse.swt.widgets.Control.mouseDown(Control.java:2528) at org.eclipse.swt.widgets.Tree.mouseDown(Tree.java:2007) at org.eclipse.swt.widgets.Display.windowProc(Display.java:5471) at org.eclipse.swt.internal.cocoa.OS.objc_msgSendSuper(Native Method) at org.eclipse.swt.widgets.Widget.callSuper(Widget.java:220) at org.eclipse.swt.widgets.Widget.windowSendEvent(Widget.java:2095) at org.eclipse.swt.widgets.Shell.windowSendEvent(Shell.java:2253) at org.eclipse.swt.widgets.Display.windowProc(Display.java:5535) at org.eclipse.swt.internal.cocoa.OS.objc_msgSendSuper(Native Method) at org.eclipse.swt.widgets.Display.applicationSendEvent(Display.java:4989) at org.eclipse.swt.widgets.Display.applicationProc(Display.java:5138) at org.eclipse.swt.internal.cocoa.OS.objc_msgSend(Native Method) at org.eclipse.swt.internal.cocoa.NSApplication.sendEvent(NSApplication.java:128) at org.eclipse.swt.widgets.Display.readAndDispatch(Display.java:3610) at org.eclipse.ui.internal.Workbench.runEventLoop(Workbench.java:2701) at org.eclipse.ui.internal.Workbench.runUI(Workbench.java:2665) at org.eclipse.ui.internal.Workbench.access$4(Workbench.java:2499) at org.eclipse.ui.internal.Workbench$7.run(Workbench.java:679) at org.eclipse.core.databinding.observable.Realm.runWithDefault(Realm.java:332) at org.eclipse.ui.internal.Workbench.createAndRunWorkbench(Workbench.java:668) at org.eclipse.ui.PlatformUI.createAndRunWorkbench(PlatformUI.java:149) at org.eclipse.ui.internal.ide.application.IDEApplication.start(IDEApplication.java:123) at org.eclipse.equinox.internal.app.EclipseAppHandle.run(EclipseAppHandle.java:196) at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.runApplication(EclipseAppLauncher.java:110) at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.start(EclipseAppLauncher.java:79) at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:344) at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:179) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.eclipse.equinox.launcher.Main.invokeFramework(Main.java:622) at org.eclipse.equinox.launcher.Main.basicRun(Main.java:577) at org.eclipse.equinox.launcher.Main.run(Main.java:1410) Session Data: eclipse.buildId=M20120208-0800 java.version=1.6.0_37 java.vendor=Apple Inc. BootLoader constants: OS=macosx, ARCH=x86_64, WS=cocoa, NL=en_US Framework arguments: -product org.eclipse.epp.package.jee.product -keyring /Users/saraiva/.eclipse_keyring -showlocation Command-line arguments: -os macosx -ws cocoa -arch x86_64 -product org.eclipse.epp.package.jee.product -keyring /Users/saraiva/.eclipse_keyring -showlocation

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  • UIScrollView and Cocos2D

    - by Carl
    I have created a UIScrollView in a cocos2d application. I am adding sprites dynamically, over 3 pages. On the first page, touch works perfectly on a sprite, however if I use the scroll view and navigate to the second page, touch does not work quite right... the sprite will respond to the touch when I touch the screen, approximately the amount I have scrolled to the left. If I scroll back to the first page, touch works perfectly for a sprite. Any ideas? I am using the following tutorial: http://getsetgames.com/2009/08/21/cocos2d-and-uiscrollview/ :)

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  • How can I programmatically link an UIView or UIImageView with an event like "touch up inside"?

    - by Thanks
    Interface Builder will only allow me to hook up such events for an button. But like in HTML, I just want to haven an blank UIImageView where - as soon as the user taps it - a method is invoked. I hope there is some cool programmatically way of doing that, which I don't know about. UPDATE: In my View Controller that creates the UIImageView I tried to do this: SEL actionSelector = @selector(doSomethingWhenImageIsTouched:); [self.myUIImageView addTarget:nil action:actionSelector forControlEvents:UIControlEventTouchUpInside]; The compiler gives me a warning, that UIImageView may not respond to addTarget:... what do I have to do so that it works with an UIImageView. I see in the docs that UIImageView does not inherit from UIControl, but addTarget: is part of UIControl. UPDATE: I ended up creating an UIButton after creating the UIImageView. Then I set the frame of that button to the frame of the UIImageView, and alpha to 0.1f. For some reason, it will not work if alpha is 0.0f. And then, I did that cool addTarget: thing...

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  • Is it okay to programmatically create UITouch and UIEvent objects to emulate touch events?

    - by mystify
    I want to simulate some touches on my UI, without using private API. So one simple way to do it is to simply call those -touchesBegan:withEvent:, -touchesMoved:withEvent:, -touchesEnded:WithEvent: and -touchesCancelled:withEvent: methods inside my custom controls. For that, I would have to create UITouch and UIEvent dummy objects with appropriate data inside. Is this fine with them? Or would they reject my app?

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  • CoreLocation on iPod Touch, location caching and other conundrums...

    - by Moshe
    I have a few questions about Core Location. 1) Should the user refuse permission for my app to use core location, or core location is unavailable for some reason, is there a fallback? (Device Locale, for example?) 2)Can I cache a device's location for next time? Does Core Location do this itself? 3)I really need the sunset time in the user's area during the mid-spring season and I have a function to do that, once I have the Latitude and Longitude of the device. Perhaps I can just make an assumption about the time based on Locale? (Example: In the US, assume approximately 7:00pm.)

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  • iPod touch debugging: Error on install/run only if app exists on device already?

    - by Ben
    Hi all, I am using an iPod to test an app. The device is all set up with the right provisioning profiles, etc-- that's not really the issue. But every time I start the app from Xcode on the device, I get the "A signed resource has been added, modified, or deleted." error from the Organizer window. Wait, I know, you think it's a provisioning profile problem. But here's the kicker: if I just delete the app from the iPod (using the main screen) and try again, it works fine. I only get this error when the app is already installed. The other kicker is that this behavior doesn't happen on an iPhone that I have for occasional testing-- on that device, I can start/restart/restart indefinitely. But using the iPod, my compile-run-test cycle is annoyingly slow since I have to manually delete the app each time. Any ideas? I'm using Xcode 3.2.2 (prerelease) FWIW. The iPod has stock OS 3.1.2 on it. Thanks!

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