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  • Question regarding Readability vs Processing Time

    - by Jordy
    I am creating a flowchart for a program with multiple sequential steps. Every step should be performed if the previous step is succesful. I use a c-based programming language so the lay-out would be something like this: METHOD 1: if(step_one_succeeded()) { if(step_two_succeeded()) { if(step_three_succeeded()) { //etc. etc. } } } If my program would have 15+ steps, the resulting code would be terribly unfriendly to read. So I changed my design and implemented a global errorcode that I keep passing by reference, make everything more readable. The resulting code would be something like this: METHOD 2: int _no_error = 0; step_one(_no_error); if(_no_error == 0) step_two(_no_error); if(_no_error == 0) step_three(_no_error); if(_no_error == 0) step_two(_no_error); The cyclomatic complexibility stays the same. Now let's say there are N number of steps. And let's assume that checking a condition is 1 clock long and performing a step doesn't take up time. The processing speed of Method1 can be anywhere between 1 and N. The processing speed of Method2 however is always equal to N-1. So Method1 will be faster most of the time. Which brings me to my question, is it bad practice to sacrifice time in order to make the code more readable? And why (not)?

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  • Viral Marketing Vs Search Engine Optimization

    Viral Marketing and Search Engine Optimization are two famous tools of the web that have been very influential in changing the landscape of websites that have aspired to make a difference over the internet. Both the processes have been dedicated towards one motto, with it being the welfare of the website and its increased popularity over the internet.

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  • Sprite/Tile Sheets Vs Single Textures

    - by Reanimation
    I'm making a race circuit which is constructed using various textures. To provide some background, I'm writing it in C++ and creating quads with OpenGL to which I assign a loaded .raw texture too. Currently I use 23 500px x 500px textures of which are all loaded and freed individually. I have now combined them all into a single sprite/tile sheet making it 3000 x 2000 pixels seems the number of textures/tiles I'm using is increasing. Now I'm wondering if it's more efficient to load them individually or write extra code to extract a certain tile from the sheet? Is it better to load the sheet, then extract 23 tiles and store them from one sheet, or load the sheet each time and crop it to the correct tile? There seems to be a number of way to implement it... Thanks in advance.

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  • Serialization vs. Marshaling

    Are you somewhat confused between Serialization and Marshaling? This writing would break this confusion up, it would give you a basic understanding of the process of Serialization and the process of Marshaling, and how you can get the most out of each.

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  • Facebook Payments & Credits vs. Real-World & Charities

    - by Adam Tannon
    I am having a difficult time understanding Facebook's internal "e-commerce microcosm" and what it allows Facebook App developers to do (and what it restricts them from doing). Two use cases: I'm an e-com retailer selling clothes and coffee mugs (real-world goods) on my website; I want to write a Facebook App that allows Facebook users to buy my real-world goods from inside of Facebook using real money ($ USD) I'm highschool student trying to raise money for my senior class trip and want to build a Facebook App that allows Facebook users to donate to our class using real money ($ USD) Are these two scenarios possible? If not, why (what Facebook policies prohibit me from doing so)? If so, what APIs do I use: Payments or Credits? And how (specifically) would it work? Do Facebook Users have to first buy "credits" (which are mapped to $ USD values under the hood) and pay/donate with credits, or can they whip out their credit card and pay/donate right through my Facebook App? I think that last question really summarizes my confusion: can Facebook users enter their credit card info directly into Facebook Apps, or do you have to go through Payments/Credits APIs as a "middleman"?

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  • Web App vs Portal Platform - convincing the customer

    - by shinynewbike
    We're evaluating a set of requirements for a customer who wants Liferay which mainly has AAA and Web CMS requirements, and allowing user to upload their own content. Also all inetgration is via web services. However there is no need for other features such as actual "portlets", i18n, mashups, skins, themes, tagging, social presence, no collaboration etc So we feel we can do this as a standard JEE web app and not use Liferay (or any other portal product) since these are overheads we dont need. The customer feels the Web CMS requirements + user upload justify the "portal" product. Can anyone help me with some points to convince the customer? Assuming our point of view is right.

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  • Windows 7 vs. Ubuntu 10.04 Beta 1

    <b>the linux experience:</b> "So I recently decided I wanted to find out more about Windows 7, have the opportunity to form an opinion about it. Having mostly heard good things, I wanted to give it a try and find out if the guys at Redmond finally got it right."

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  • Windows Vista vs. Windows XP: a Comparison

    Windows XP had earned high acclaim from global clientele and still going up. But Microsoft had a different plan altogether. The result was the launch of Windows Vista, an electrifying Operating Syste... [Author: Susan Brown - Computers and Internet - April 16, 2010]

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  • Free vs. Paid: Picking a Financial Model

    - by ashes999
    I finally embarked upon my first "paid" game. What this means is that I will incorporate some sort of monetization strategy in my game. This may mean making the app pay-to-download, making it "freemium" with paid content, or something else. Having never done something like this, I'm at a complete loss as to how to figure out what I should do. I know a couple of models (pay to download, freemium, etc.) and I can brainstorm some ideas. But how do I figure out what strategy to use? Perhaps there's some body of research on this? (I recall reading that MMOs popular in Korea use a model where cosmetic changes only are pay-to-buy; everything else is free).

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  • Project life cycle management - Maven vs 'manual' approach

    - by jb10210
    I have a question concerning the life cycle management of a/multiple project(s), more specific to the advantages/disadvantages of using technologies such as Maven. Currently we work in a continuous-integration environment but lots of things still need to be manually performed (dependency management, deploying, setting up documentation, generating stats, ...). My impression is that this approach often leads to errors, miscommunications or things just are forgotten. I know and have used Maven in the past but in smaller environments and I was always really enthusiastic about it. But I was wondering if someone could share some insights, experiences, pros, contras, ... about the use of Maven (or similar technology) in larger environments and for multiple projects. I would like to use the suggestions made here to start the debate about moving to the next level in project management!

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  • Whole map design vs. tiles array design

    - by Mikalichov
    I am working on a 2D RPG, which will feature the usual dungeon/town maps (pre-generated). I am using tiles, that I will then combine to make the maps. My original plan was to assemble the tiles using Photoshop, or some other graphic program, in order to have one bigger picture that I could then use as a map. However, I have read on several places people talking about how they used arrays to build their map in the engine (so you give an array of x tiles to your engine, and it assemble them as a map). I can understand how it's done, but it seems a lot more complicated to implement, and I can't see obvious avantages. What is the most common method, and what are advantages/disadvantages of each?

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  • Best way to create an exact twitter clone? From scratch vs CMS vs any other way [closed]

    - by Akash
    I tried many already built Twitter clone scripts but none was having user-end functionality exactly as twitter. I know enough PHP to code all the twitter's features myself. But is there a faster way than coding myself? I've never used a CMS but if I do then won't I have to search a plugin for every twitter feature, like support for multiple users, options for following-unfollowing users, retweeting (reposting someone else's post), tagging? And I'm afraid that there might be some licensing issues with CMS.

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  • NDIS Driver Filter VS API Hooking

    - by Smarty Twiti
    I've seen many developers asking for "How to intercept in/out HTTP packets ", "How to modify them on the fly". The most "clean" answer I've seen is to make a kernel-mode-driver filter from the scratch (TDI for XP and earlier winx9 or NDIS for NT systems). An other way, is to use a user-mode-driver like Windivert, also Komodia has a great solution (without writing any single code). The idea behind this introduction is just I want to know is API Hooking can be considered as alternative of writing of whole of driver-filter? writing a driver from the scratch is not an easy task, why just not Hooking the HttpSendRequest or any other API used by the browser? There are many free/commercial libraries to do this in a safe manner (eg: EasyHook, Mhook, Nektra..). I'm not the first who ask, there already Sockscap that uses Hook(DLL injection) to change behavior to other applications and force them to use a Socks proxy, also Form grabbing attack 'used by keylogger..

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  • iOS 5 New Features vs Android

    - by kerry
    Browsing through the iOS 5 features list, I can’t help but notice a lot of it is catch up. Having owned both an iPhone and an Android for a considerable amount of time, I figured I would jot down my opinions. Notification Center – Completely ripped off from Android but looks good and is a much needed addition iMessage – This is very interesting as most people who would think it’s cool, probably really wouldn’t understand the significance.  Basically, Apple is adding an IM application to iOS.  Now iPhone / iPad users can sit around messaging each other how cool it is like Crackberry users circa 2003.  I guess the only real improvement over MMS is that you can easily setup groups, see when each other are typing, and don’t incur text messaging charges; at the expense of leaving your non-iOS buddies out (who wants to talk to those losers anyways?). Newstand – An app update and not an OS one (Apple typically doesn’t make distinctions).  It all seems like stuff my current Nook stuff will do.  Note: I did look to compare prices but it seems that information is not available without downloading iTunes.  lame. Reminders – TODO lists are ho hum, but the ability to have reminders when you arrive or leave a position is pretty cool. Twitter integration – The fact that the best Apple can come up with is ‘one at a timing’ online service integration is laughable at best. Camera – Can control it from the lock screen.  Now you’ll have tons of pocket lint photos in your iCloud to go along with the wicked shot of that cheetah that just unexpectedly ran by your apartment. Photos – Speaking of iCloud, all of your devices photos will be synced through it.  That’s cool I guess, not sure if Android will do the same. Safari – What?  You haven’t been reading rss feeds on your device this whole time?  Something tells me you aren’t about to start. PC Free – Finely Apple untethers the iPhone.  What took them so long? Game Center – This should be an interesting service.  Attention Apple fanboys immediately forget how they are blatantly copying Microsoft achievements (at least rename them). Wifi Sync – Just couldn’t cut the cord completely could they?  For what it’s worth, the Zune has been doing this for 5 years now. All in all a pretty big update.  Mostly iCloud.  Mostly keeping up the mobile status quo.  As an Android user, I can’t say there is anything I am envious of.

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  • SQLAuthority News Whitepaper SQL Azure vs. SQL Server

    SQL Server and SQL Azure are two Microsoft Products which goes almost together. There are plenty of misconceptions about SQL Azure. I have seen enough developers not planning for SQL Azure because they are not sure what exactly they are getting into. Some are confused thinking Azure is not powerful enough. I disagree and strongly [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • DirectX 11 Constant Buffers vs Effect Framework

    - by Alex
    I'm having some trouble understanding the differences between using constant buffers or using the effect framework of DirectX11 for updating shader constants. From what I understand they both do exactly the same thing, although from reading the documentation it appears as if using effects is meant to be 'easier'. However they seem the same to me, one uses VSSetConstantBuffers and the other GetConstantBufferByName. Is there something I'm missing here?

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  • creative & complex vs simple and readable

    - by Shirish11
    Which is a better option? Its not always that when you have something creative your code is going to look ugly. But at times it does go a bit ugly. e.g. if ( (object1(0)==object2(0) && (object1(1)==object2(1) && (object1(2)==object2(2) && (object1(3)==object2(3)){ retval = true; else retval = false; is simple and readable bool retValue = (object1(0)==object2(0)) && (object1(1)==object2(1)) && (object1(2)==object2(2)) && (object1(3)==object2(3)); but having something like this will make some newbies scratch their heads. So what do I go for? including simple code everywhere might sometime hamper my performance. what I could think of was commenting wherever necessary but at times u get too curious to know what is actually happening. Any suggestions are welcome.

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  • Reporting Solution in PHP / CodeIgniter - Server side logic vs client side

    - by dot
    I'm building a report for an end user. They would like to see a list of all widgets... but then also like to see widgets with missing attributes, like missing names, or missing size. So i was thinking of creating one method that returns json data containing all widgets... and then using javascript to let them filter the data for missing data, instead of requerying the database. Ultimately, they need to be able to save all "reports" (filtered versions of data) inside a csv file. These are the two options I'm mulling over: Design 1 Create 3 separate methods in my controller/model like: get_all_data() get_records_with_missing_names() get_records_with_missing_size() And then when these methods are called, I would display the data on screen and give them a button to save to csv file. Design 2 Create one method called get_all_data() and then somehow, give them tools in the view to filter the json data using tables etc... and then letting them save subsets of the data. The reality is, in order to display all data, I still need to massage the data, and therefore, I know which records are missing attributes. So i'd rather not create separate methods by each filter. I'm not sure how I would do that just yet but at this point, i would like to know some pros/cons of each method. Thanks.

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  • OAuth2 vs Public API

    - by Adam Tannon
    My understanding of OAuth (2.0) is that its a software stack and protocol to allow 2+ web apps to share information about a single end user. User A is a member of Site B and Site C; Site B wants to fetch some data from Site C about User A, and this is where OAuth steps in. So first off, if this assessment is incorrect, please begin by clarifying this for me and correcting me! Assuming I'm on the right track, then I guess I'm not seeing the need for OAuth to begin with (!). I'm sure I'm just not seeing the "forest through the trees" here, but the way I see it, couldn't Site C just expose a public API that Site B could use to fetch the same data (sans OAuth)? If Site C required user credentials to access the data, could this public API just use HTTPS for secure transport and require username/password as a part of each API call? Again, I'm sure I'm missing something, but I'm just not understanding why I would need OAuth when a secure, public API written and exposed by Site C seems more than capable of delivering what Site B needs regarding User A. In general, I'm looking for a set of guidelines to go by when deciding to choose between using OAuth for my web apps or just writing my own web service ( exposing public API). Thanks in advance!

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  • Functional vs. Non-Functional Requirements vs Design ideas in an SRS

    - by Nicholas Chow
    For a school project, I had to create a SRS for a "fictional" application. However they did not show us what it exactly entails, and were very vague with explanations. The SRS asked of us has to have at least 5 functional requirements, 5 non functional requirements and 1 constraint. Now I have tried my best to make one however I there are still some uncertainties left, I hope you experts can tell me whether or not I am thinking in the right direction. I will keep on updating this posts as I have questions regarding requirements that are vague to me, thank you all in advance for making SRS more clear for me FR1 Registration of Organizer FR1 describes the registration of an Organizer on CrowdFundum FR1.1 The system shall display a registration form on the website. FR1.2 The system shall require a Name, Username, Document number passport/ID card, Address, Zip code, City, Email address, Telephone number, Bank account, Captcha code on the registration form when a user registers. FR1.3 The system shall check whether the Name, Username, Document number passport/ID card, Address, Zip code, City, Email address, Telephone number, Bank account, Captcha code are filled out correctly within 1 seconds after a user submits the registration form. FR1.4 The system shall display an error message containing: “Registration could not be completed” to the subscriber within 1 seconds after the system check of the registration form was unsuccessful. FR1.5 The system shall send a verification email containing a verification link to the subscriber within 30 seconds after the system check of the registration form was successful. FR1.6 The system shall add the newly registered Organizer to the user base within 5 seconds after the verification link was accessed. Questions: FR1.1 Is this a functional requirement, or have I incorporated design idea in it by using "shall display on website". If so what would be a better way to write it? FR1.2 Is this better written in one requirement, or should I write each condition as a seperate requirement? FR1.3-1.5 Are these functional requirements or did I mix some non functional elements in it? How is it better phrased? FR1.3-1.6 Are these all correct functional requirements? As in free of ambiguity, complete, implementation free etc.

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  • Single quotes vs double quotes

    - by Eric Hydrick
    I just started a job where I'm writing Python after coming from a Java background, and I'm noticing that other developers tend to quote strings using single quotes ('') instead of double quotes (""). For example: line1 = 'This is how strings typically look.' line2 = "Not like this." Is there a particular reason for this other than personal preference? Is this the proper way to be quoting strings?

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  • Schema.org vs microformats

    - by Tordek
    They both server the same purpose: providing a vocabulary for semantic markup. Schema is recognized and standardized... but microformats are open. Schema exploits microdata, while microformats go on classes. (Of note: microdata means that an element must be of a single itemtype, while microformats allow several classes to apply to the same element. I can markup xFolk+hAtom with classes, but not with microdata.) Is this a black-and-white situation? Google says I can't use both "because it may confuse the parser". What's the consensus on these?

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  • Facebook connect vs. OpenID

    - by digit1001
    I just started working on a new project that has a general login feature. One suggestion in a meeting was to look into Facebook Connect or OpenID as an alternative. I'm curious if there's one that has less of a learning curve, or if they can both be used on the same site. Also, when you use either, do you have them initially create the account and just get a verify True/False back that you then use to set up a local user account? I what about forgotten passwords? I'm kind of curious as to best practices for integrated this type of login with a "traditional" one where you store the user info yourself. Thanks, D

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