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  • Like-Button problems

    - by user1729293
    my name is Sebastian and i have massive problems with my like button on www.starsontv.com Everything should be ok said this link https://developers.facebook.com/tools/debug/og/object?q=http%3A%2F%2Fwww.starsontv.com%2F2012%2F10%2F06%2Fx-factor-2012-wer-schafft-es-noch-ins-juryhaus%2Fartikel-0014315%2F But you can´t use the like button. What is the problem? How can i solve this problem? This problems is there since yesterday. I have no idea and i didn´t change my website. Can anyone help me, please? Thank you very much.... Greetings from germany Sebastian

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  • Could not retrieve data from URL

    - by user1655065
    I have a lot of websites which are using the same CMS, and they are hosted in 3 seperated servers, only one of this servers has a problem with retrieving the title, description, and the image of any url, and in the FaceBook debugger I get this error: Could not retrieve data from URL. From previous questions, I read that the reason may be an HTML error, but as I said before on other servers there is no problem using the same CMS. You can try putting this URL for example in the debugger: http://www.shaharah.net/2010/news-10054.htm Also, other websites on the same server which are using another CMS, or is just HTML pages are also not retrieved. Thanks. Best regards, Aws Aleryani

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  • Iphone 3d games using Open Gl Es

    - by Dave
    Hi, I want to make 3d games for the iphone and with all this doubt about Unity and Apples new sdk agreement I'm wondering what the best way forward is? A lot of people recommend opengl es and point me in the direction of the open gl es bible and likewise, the problem is none of this actually talk about setting a game up i.e loading a character, scene , AI etc. Yet a lot of people are using Open GL es please could someone help me out, I really feel like I'm missing out on something. Are there any good tutorials/books that cover this? Thanks,

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  • multiple forms on asp.net page for submitting feedbacks

    - by user1698985
    I want to send data to server by enclosing it in a form. However, in asp.net I can't use more than one form with runat=server attribute. Then what is the use of using multiple forms on asp.net page. I can't access the data on the server? Like facebook enclose each post feedback data in a form and then submits this to server. How to do this in asp.net. I have to send data to server when some action occurs on a post but will have to store hiddenfield and read it with javascript is it not seems messy?

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  • Paypal payments verify

    - by user2800899
    (sorry for my english). I have implemented Paypal sdk for android, it works fine! But maybe for my english I don´t understand what i have to do here: @Override protected void onActivityResult (int requestCode, int resultCode, Intent data) { if (resultCode == Activity.RESULT_OK) { PaymentConfirmation confirm = data.getParcelableExtra(PaymentActivity.EXTRA_RESULT_CONFIRMATION); if (confirm != null) { try { Log.i("paymentExample", confirm.toJSONObject().toString(4)); // TODO: send 'confirm' to your server for verification. // see https://developer.paypal.com/webapps/developer/docs/integration/mobile/verify-mobile-payment/ // for more details. } catch (JSONException e) { Toast.makeText(this, "Ha ocurrido un error, inténtelo de nuevo en unos instantes", Toast.LENGTH_LONG).show(); IrActivityAnterior(); } } } I have read about it but I don´t know if I need to send a proof of payment to the person who has bought my app or if I only need to get this proof and save it. And the other question is how can I verify it? What steps I need to follow?? Thank you!!

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  • Which Android app resolutions to support?

    - by wordyword
    I see on the Android SDK pages, it mentions some screen resolutions to expect on Android platforms: Small screen QVGA (240x320), 2.6"-3.0" diagonal Normal screen WQVGA (240x400), 3.2"-3.5" diagonal FWQVGA (240x432), 3.5"-3.8" diagonal HVGA (320x480), 3.0"-3.5" diagonal WVGA (480x800), 3.3"-4.0" diagonal FWVGA (480x854), 3.5"-4.0" diagonal Large screen WVGA (480x800), 4.8"-5.5" diagonal FWVGA (480x854), 5.0"-5.8" diagonal Obviously, testing an app you want to sell on all these resolutions is going to be a pain. Is there any data on what percent of android phones being used use the above resolutions? My hope is that there's only really 3 or so popular resolutions...

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  • Converting iPhone/iPad apps onto Android

    - by jimbo
    Hi all, I have started to build my own apps on iPhones and iPad using the iPhone SDK, and the next question that is aways asked by the client is "Can we have it on Android?"... So my question to you the 'internet' is, what are my options? I don't have the time to learn another language, (learning iOS has been enough!) so are there companies who specialize in this, or are there online option that do a convert? Any help on this welcome, just need to know which way to turn...

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  • Membership provider to use or not to use?????

    - by Shekhar_Pro
    Hi every one , Wish u all a Happy New Year. I am developing a website that uses facebook. Now for managing user i thought Using membrship provider. and choose'd to develop a Custom membership provider. Now my problem is that My data base schema dosn't match the Standred membership schema and the functions provided to Override take different argument than i expect. Like membership uses username as a username to log in. But i haev to use User email ID as the user name, also its searching functions is based on using Username as way to serach but i want it to search by UserID. Same Goes for User insertion, deletion, Updation.. please help me .... Edit Its just an idea, Would it be feasible to forcefully pass my values in the arguments and then handle them in my code.

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  • Is it possible to authenticate user manually with oauth2

    - by iixi
    I want to authenticate a user with oauth2 to access google drive. I can get the access token required when using AccountManager to retrieve an account and then get the token with: mgr.blockingGetAuthToken(account, ApiConst.DRIVE_AUTH_SCOPE, true); But I want the user to be able to authenticate by providing username and password instead of using the account added to the phone. Is this possible? EDIT So I have tried to implement the authorization in a WebView. I followed this example. I have extracted the code request parameter but the code used to retrieve the access token seems to be deprecated and not compatible with the packages used by Google Drive SDK. This is the code used to retrieve the access token in the example: AccessTokenResponse accessTokenResponse = new GoogleAuthorizationCodeGrant(new NetHttpTransport(), new JacksonFactory(), OAuth2ClientCredentials.CLIENT_ID, OAuth2ClientCredentials.CLIENT_SECRET, code, OAuth2ClientCredentials.REDIRECT_URI).execute(); Can this be done in some other way or should I just give up?

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  • Error when changing or resetting FBProfilePictureView profileId

    - by Jeff Schwartz
    I have programmatically added an FBProfilePictureView object to a view. When initially logging in, the user's profile picture displays as expected when setting the profileId of the object within the FBLoginViewDelegate method loginViewFetchedUserInfo:user:. However, when logging off the following line of code produces an error: profilePicture.profileId = nil; The error thrown is: [__NSCFNumber isEqualToString:]: unrecognized selector sent to instance Note: This was only an issue after I incrementally upgraded the iOS SDK from 3.5 to 3.8. If anyone has encountered this issue, please let me know. Thanks!

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  • Cocoa (Touch) for Swing Developers #1: Where Are the Layouts?

    - by yar
    My iPhone SDK and Objective-C learning is moving ahead quickly, thanks to several great books and online help (including this one). But I do have some basic questions due to what I already know that will be answered eventually, but I'd rather get a heads-up now if possible :) Are there equivalents for LayoutManagers in Cocoa Touch? Are they used, or is absolute positioning used instead? I have seen some of the layout stuff in IB, but I'm not sure what to look at in code. Aside from using the IB, are UIControls added directly to UIView instances using the addSubview (like add in Swing)? These are just two concrete questions that I've thought of just now, but I would love to see any translation of Swing concepts to Cocoa Touch.

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  • Wireless not working on Dell Inspirion 1501 after upgrading to Ubuntu 12.04 tried steps in other threads

    - by mark burton
    I updated to Ubuntu 12.04 and now my wireless is not working. No icon for it. Tried some of the troubleshooting in other threads but can't get it to work. Would really appreciate any help Thanks! " *-network description: Network controller product: BCM4311 802.11a/b/g vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:05:00.0 version: 01 width: 32 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=b43-pci-bridge latency=0 resources: irq:18 memory:c0200000-c0203fff *-network description: Ethernet interface product: BCM4401-B0 100Base-TX vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:08:00.0 logical name: eth0 version: 02 serial: 00:19:b9:5c:d1:52 size: 100Mbit/s capacity: 100Mbit/s width: 32 bits clock: 33MHz capabilities: pm bus_master cap_list ethernet physical mii 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=b44 driverversion=2.0 duplex=full ip=10.0.0.6 latency=64 link=yes multicast=yes port=twisted pair speed=100Mbit/s resources: irq:21 memory:c0300000-c0301fff " lsub results Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 002: ID 046d:c526 Logitech, Inc. Nano Receiver $ lspci 00:00.0 Host bridge: Advanced Micro Devices [AMD] nee ATI RS480 Host Bridge (rev 10) 00:01.0 PCI bridge: Advanced Micro Devices [AMD] nee ATI RS480 PCI Bridge 00:05.0 PCI bridge: Advanced Micro Devices [AMD] nee ATI RS480 PCI Bridge 00:06.0 PCI bridge: Advanced Micro Devices [AMD] nee ATI RS480 PCI Bridge 00:12.0 SATA controller: Advanced Micro Devices [AMD] nee ATI SB600 Non-Raid-5 SATA 00:13.0 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB (OHCI0) 00:13.1 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB (OHCI1) 00:13.2 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB (OHCI2) 00:13.3 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB (OHCI3) 00:13.4 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB (OHCI4) 00:13.5 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB Controller (EHCI) 00:14.0 SMBus: Advanced Micro Devices [AMD] nee ATI SBx00 SMBus Controller (rev 13) 00:14.1 IDE interface: Advanced Micro Devices [AMD] nee ATI SB600 IDE 00:14.2 Audio device: Advanced Micro Devices [AMD] nee ATI SBx00 Azalia (Intel HDA) 00:14.3 ISA bridge: Advanced Micro Devices [AMD] nee ATI SB600 PCI to LPC Bridge 00:14.4 PCI bridge: Advanced Micro Devices [AMD] nee ATI SBx00 PCI to PCI Bridge 00:18.0 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] HyperTransport Technology Configuration 00:18.1 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Address Map 00:18.2 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] DRAM Controller 00:18.3 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Miscellaneous Control 01:05.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RS482 [Radeon Xpress 200M] 05:00.0 Network controller: Broadcom Corporation BCM4311 802.11a/b/g (rev 01) 08:00.0 Ethernet controller: Broadcom Corporation BCM4401-B0 100Base-TX (rev 02) 08:01.0 SD Host controller: Ricoh Co Ltd R5C822 SD/SDIO/MMC/MS/MSPro Host Adapter (rev 19) 08:01.1 System peripheral: Ricoh Co Ltd R5C843 MMC Host Controller (rev 01) rfkill list all 0: dell-wifi: Wireless LAN Soft blocked: no Hard blocked: no

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  • UITableView not displaying parsed data

    - by Graeme
    I have a UITableView which is setup in Interface Builder and connected properly to its class in Xcode. I also have a "Importer" Class which downloads and parses an RSS feed and stores the information in an NSMutableArray. However I have verified the parsing is working properly (using breakpoints and NSlog) but no data is showing in the UITable View. Any ideas as to what the problem could be? I'm almost out of them. It's based on the XML performance Apple example. Here's the code for TableView.h: #import <UIKit/UIKit.h> #import "IncidentsImporter.h" @class SongDetailsController; @interface CurrentIncidentsTableViewController : UITableViewController <IncidentsImporterDelegate>{ NSMutableArray *incidents; SongDetailsController *detailController; UITableView *ctableView; IncidentsImporter *parser; } @property (nonatomic, retain) NSMutableArray *incidents; @property (nonatomic, retain, readonly) SongDetailsController *detailController; @property (nonatomic, retain) IncidentsImporter *parser; @property (nonatomic, retain) IBOutlet UITableView *ctableView; // Called by the ParserChoiceViewController based on the selected parser type. - (void)beginParsing; @end And the code for .m: #import "CurrentIncidentsTableViewController.h" #import "SongDetailsController.h" #import "Incident.h" @implementation CurrentIncidentsTableViewController @synthesize ctableView, incidents, parser, detailController; #pragma mark - #pragma mark View lifecycle - (void)viewDidLoad { [super viewDidLoad]; self.parser = [[IncidentsImporter alloc] init]; parser.delegate = self; [parser start]; UIBarButtonItem *refreshButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemRefresh target:self action:@selector(beginParsing)]; self.navigationItem.rightBarButtonItem = refreshButton; [refreshButton release]; // Uncomment the following line to preserve selection between presentations. //self.clearsSelectionOnViewWillAppear = NO; // Uncomment the following line to display an Edit button in the navigation bar for this view controller. // self.navigationItem.rightBarButtonItem = self.editButtonItem; } - (void)viewWillAppear:(BOOL)animated { NSIndexPath *selectedRowIndexPath = [ctableView indexPathForSelectedRow]; if (selectedRowIndexPath != nil) { [ctableView deselectRowAtIndexPath:selectedRowIndexPath animated:NO]; } } // This method will be called repeatedly - once each time the user choses to parse. - (void)beginParsing { NSLog(@"Parsing has begun"); //self.navigationItem.rightBarButtonItem.enabled = NO; // Allocate the array for song storage, or empty the results of previous parses if (incidents == nil) { NSLog(@"Grabbing array"); self.incidents = [NSMutableArray array]; } else { [incidents removeAllObjects]; [ctableView reloadData]; } // Create the parser, set its delegate, and start it. self.parser = [[IncidentsImporter alloc] init]; parser.delegate = self; [parser start]; } /* - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } */ /* - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; } */ /* - (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; } */ - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Override to allow orientations other than the default portrait orientation. return YES; } #pragma mark - #pragma mark Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [incidents count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"Table Cell Sought"); static NSString *kCellIdentifier = @"MyCell"; UITableViewCell *cell = [ctableView dequeueReusableCellWithIdentifier:kCellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:kCellIdentifier] autorelease]; cell.textLabel.font = [UIFont boldSystemFontOfSize:14.0]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; } cell.textLabel.text = @"Test";//[[incidents objectAtIndex:indexPath.row] title]; return cell; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ /* // Override to support editing the table view. - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view } } */ /* // Override to support rearranging the table view. - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { } */ /* // Override to support conditional rearranging of the table view. - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the item to be re-orderable. return YES; } */ #pragma mark - #pragma mark Table view delegate - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { self.detailController.incident = [incidents objectAtIndex:indexPath.row]; [self.navigationController pushViewController:self.detailController animated:YES]; } #pragma mark - #pragma mark Memory management - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Relinquish ownership any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand. // For example: self.myOutlet = nil; } - (void)parserDidEndParsingData:(IncidentsImporter *)parser { [ctableView reloadData]; self.navigationItem.rightBarButtonItem.enabled = YES; self.parser = nil; } - (void)parser:(IncidentsImporter *)parser didParseIncidents:(NSArray *)parsedIncidents { //[incidents addObjectsFromArray: parsedIncidents]; // Three scroll view properties are checked to keep the user interface smooth during parse. When new objects are delivered by the parser, the table view is reloaded to display them. If the table is reloaded while the user is scrolling, this can result in eratic behavior. dragging, tracking, and decelerating can be checked for this purpose. When the parser finishes, reloadData will be called in parserDidEndParsingData:, guaranteeing that all data will ultimately be displayed even if reloadData is not called in this method because of user interaction. if (!ctableView.dragging && !ctableView.tracking && !ctableView.decelerating) { self.title = [NSString stringWithFormat:NSLocalizedString(@"Top %d Songs", @"Top Songs format"), [parsedIncidents count]]; [ctableView reloadData]; } } - (void)parser:(IncidentsImporter *)parser didFailWithError:(NSError *)error { // handle errors as appropriate to your application... } - (void)dealloc { [super dealloc]; } @end

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  • iphone app crash, crash log posted, help please

    - by terry jones
    hi, we recenty had a programmer to develop a program for us but seems to have left us in the lurch with a part functioning application. my boss isnt happy at moment as we have spent a few hundred and have nothing to show for it at the moment. can anyone see any information in the crash log below as its gibberish to me. Incident Identifier: D4F482FE-167A-44BB-A642-7E8EF7B568BF CrashReporter Key: 2d8e2d17415c55e48ec20dae7cbe6c36b33bcce1 Process: Logistics [328] Path: /var/mobile/Applications/32A03443-ADE3-4AAE-AB32-05DB7BEB15D8/Logistics.app/Logistics Identifier: Logistics Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-03-29 17:07:06.474 +0200 OS Version: iPhone OS 3.1.2 (7D11) Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000 Crashed Thread: 0 Thread 0 Crashed: 0 libSystem.B.dylib 0x31a279ac 0x319a9000 + 518572 1 libSystem.B.dylib 0x31a2799c 0x319a9000 + 518556 2 libSystem.B.dylib 0x31a2798e 0x319a9000 + 518542 3 libSystem.B.dylib 0x31a3c63a 0x319a9000 + 603706 4 libstdc++.6.dylib 0x3361d3b0 0x335d8000 + 283568 5 libobjc.A.dylib 0x32401858 0x323fc000 + 22616 6 libstdc++.6.dylib 0x3361b776 0x335d8000 + 276342 7 libstdc++.6.dylib 0x3361b7ca 0x335d8000 + 276426 8 libstdc++.6.dylib 0x3361b896 0x335d8000 + 276630 9 libobjc.A.dylib 0x32400714 0x323fc000 + 18196 10 CoreFoundation 0x32537b86 0x32511000 + 158598 11 CoreFoundation 0x32537b24 0x32511000 + 158500 12 Foundation 0x3145ddaa 0x313ed000 + 462250 13 Foundation 0x31454ee2 0x313ed000 + 425698 14 Logistics 0x00002df8 0x1000 + 7672 15 CoreFoundation 0x32569ede 0x32511000 + 364254 16 UIKit 0x32ba205e 0x32b60000 + 270430 17 UIKit 0x32bf4d4e 0x32b60000 + 609614 18 CoreFoundation 0x32569ede 0x32511000 + 364254 19 UIKit 0x32ba205e 0x32b60000 + 270430 20 UIKit 0x32ba1ffe 0x32b60000 + 270334 21 UIKit 0x32ba1fd0 0x32b60000 + 270288 22 UIKit 0x32ba1d2a 0x32b60000 + 269610 23 UIKit 0x32ba263e 0x32b60000 + 271934 24 UIKit 0x32ba1656 0x32b60000 + 267862 25 UIKit 0x32ba1032 0x32b60000 + 266290 26 UIKit 0x32b9d928 0x32b60000 + 252200 27 UIKit 0x32b9d3a0 0x32b60000 + 250784 28 GraphicsServices 0x32913b72 0x3290f000 + 19314 29 CoreFoundation 0x32567c26 0x32511000 + 355366 30 CoreFoundation 0x32567356 0x32511000 + 353110 31 GraphicsServices 0x32912cb8 0x3290f000 + 15544 32 GraphicsServices 0x32912d64 0x3290f000 + 15716 33 UIKit 0x32b62768 0x32b60000 + 10088 34 UIKit 0x32b6146c 0x32b60000 + 5228 35 Logistics 0x000023c4 0x1000 + 5060 36 Logistics 0x00002380 0x1000 + 4992 Thread 1: 0 libSystem.B.dylib 0x319a9818 0x319a9000 + 2072 1 libSystem.B.dylib 0x319abff8 0x319a9000 + 12280 2 CoreFoundation 0x325677f6 0x32511000 + 354294 3 CoreFoundation 0x32567356 0x32511000 + 353110 4 WebCore 0x305d59de 0x30578000 + 383454 5 libSystem.B.dylib 0x319cd92a 0x319a9000 + 149802 Thread 2: 0 libSystem.B.dylib 0x31a28228 0x319a9000 + 520744 1 libSystem.B.dylib 0x319d3244 0x319a9000 + 172612 2 libSystem.B.dylib 0x319d2d0e 0x319a9000 + 171278 3 CoreMedia 0x33552b04 0x3354f000 + 15108 4 CoreMedia 0x33552a3a 0x3354f000 + 14906 5 MediaToolbox 0x31e1b50c 0x31e18000 + 13580 6 libSystem.B.dylib 0x319cd92a 0x319a9000 + 149802 Thread 0 crashed with ARM Thread State: r0: 0x00000000 r1: 0x00000000 r2: 0x00000001 r3: 0x383c43cc r4: 0x00000006 r5: 0x3361b30d r6: 0x00172f5c r7: 0x2fffe97c r8: 0x2fffe968 r9: 0x00000065 r10: 0x00007150 r11: 0x334bd104 ip: 0x00000025 sp: 0x2fffe97c lr: 0x31a279a3 pc: 0x31a279ac cpsr: 0x00000010 Binary Images: 0x1000 - 0x6fff +Logistics armv6 <350fc970d77b4d8d67bf43f4d7f2a68c> /var/mobile/Applications/32A03443-ADE3-4AAE-AB32-05DB7BEB15D8/Logistics.app/Logistics 0x2c000 - 0x2dfff dns.so armv7 <35ac487c38e38ed5810d5ed0d5c67546> /usr/lib/info/dns.so 0x2fe00000 - 0x2fe24fff dyld armv7 <5db9f5d0275997de58efff111816706e> /usr/lib/dyld 0x30028000 - 0x3004ffff ContentIndex armv7 <67165d749b79ad4b14c8a24f14dab29d> /System/Library/PrivateFrameworks/ContentIndex.framework/ContentIndex 0x30050000 - 0x30054fff ITSync armv7 <a0bf9af6f4ebc7e5977d3da853671162> /System/Library/PrivateFrameworks/ITSync.framework/ITSync 0x30149000 - 0x3016efff AppSupport armv7 <ca2e9a4f0475af20028968840ab94ecf> /System/Library/PrivateFrameworks/AppSupport.framework/AppSupport 0x30175000 - 0x3017ffff MobileCoreServices armv7 <36d71cd8dd49f5d5addb356f449b562a> /System/Library/Frameworks/MobileCoreServices.framework/MobileCoreServices 0x30184000 - 0x30184fff Accelerate armv7 <939f94df6c7e6e7a090ddee1ec09c844> /System/Library/PrivateFrameworks/Accelerate.framework/Accelerate 0x30185000 - 0x301b7fff iCalendar armv7 <235e05f7e167e6dbbd75528a4a37f3a3> /System/Library/PrivateFrameworks/iCalendar.framework/iCalendar 0x301b8000 - 0x301c3fff libz.1.dylib armv7 <8faba7ded9b3527ccf54c2f224f9a12f> /usr/lib/libz.1.dylib 0x301c4000 - 0x301eefff CoreText armv7 <821e9c7c935b6a8d735e2d2d9ebcee04> /System/Library/PrivateFrameworks/CoreText.framework/CoreText 0x301f6000 - 0x301fffff IAP armv7 <36e57cf20df9fcea10ebd0d1c3526a9a> /System/Library/PrivateFrameworks/IAP.framework/IAP 0x30247000 - 0x30279fff MessageUI armv7 <51d0498fb3dba758dae660754f1afb9c> /System/Library/Frameworks/MessageUI.framework/MessageUI 0x3027a000 - 0x3027efff MobileMusicPlayer armv7 <f0e7d2d2d69e9cc2a84e20bced0e1d07> /System/Library/PrivateFrameworks/MobileMusicPlayer.framework/MobileMusicPlayer 0x302c6000 - 0x302cefff CoreVideo armv7 <9259f5ae2a74b53e4f13b27fa3d511e8> /System/Library/PrivateFrameworks/CoreVideo.framework/CoreVideo 0x30348000 - 0x3034afff CrashReporterSupport armv7 <a0a25c381e45f8a3f4ec63bcb17a5a39> /System/Library/PrivateFrameworks/CrashReporterSupport.framework/CrashReporterSupport 0x304a3000 - 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0x32ae5fff MobileQuickLook armv7 <06cb03b3f1bd2c5bfa27ba2aef0849b2> /System/Library/PrivateFrameworks/MobileQuickLook.framework/MobileQuickLook 0x32aed000 - 0x32b07fff libRIP.A.dylib armv7 <0dc4e83b63c1350517949e24204817fb> /System/Library/Frameworks/CoreGraphics.framework/Resources/libRIP.A.dylib 0x32b09000 - 0x32b2dfff Security armv7 <3a3406fe12445942f4d767c7fa4c24ce> /System/Library/Frameworks/Security.framework/Security 0x32b2e000 - 0x32b5bfff VideoToolbox armv7 <08b68b92f987faff46a127f6f78708a0> /System/Library/PrivateFrameworks/VideoToolbox.framework/VideoToolbox 0x32b60000 - 0x33524fff UIKit armv7 <47c9d61f9cbe72938d1bfb1588306b97> /System/Library/Frameworks/UIKit.framework/UIKit 0x3354f000 - 0x33580fff CoreMedia armv7 <584770f5de9c599a2d420eb8666921ac> /System/Library/PrivateFrameworks/CoreMedia.framework/CoreMedia 0x33586000 - 0x33588fff ArtworkCache armv7 <66057eb40ba62cb544fe00ac4f2b498e> /System/Library/PrivateFrameworks/ArtworkCache.framework/ArtworkCache 0x33594000 - 0x33599fff MBX2D armv7 <ae091892e4419221d25f8db9307cedf0> /System/Library/PrivateFrameworks/MBX2D.framework/MBX2D 0x3359a000 - 0x335d7fff CoreAudio armv7 <1eb427066a911d979a024e445464a067> /System/Library/Frameworks/CoreAudio.framework/CoreAudio 0x335d8000 - 0x33621fff libstdc++.6.dylib armv7 <99401ed10ec4d5608ce23ec33dd757c6> /usr/lib/libstdc++.6.dylib 0x33627000 - 0x33632fff libbsm.0.dylib armv7 <03f3879bad1802636dadeb457ee74cb2> /usr/lib/libbsm.0.dylib

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  • App cannot start at all in Android 2.2 (Froyo)

    - by Roland Lim
    Dear fellow Android developers & Google Engineers, My app has been running okay until the recent Froyo update. After installing the Android 2.2 SDK, I can compile my code without any errors. However, when I run it, it just force closes: Here's the log: 05-23 10:15:13.463: DEBUG/AndroidRuntime(423): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<< 05-23 10:15:13.463: DEBUG/AndroidRuntime(423): CheckJNI is ON 05-23 10:15:14.193: DEBUG/AndroidRuntime(423): --- registering native functions --- 05-23 10:15:15.293: DEBUG/AndroidRuntime(423): Shutting down VM 05-23 10:15:15.303: DEBUG/dalvikvm(423): Debugger has detached; object registry had 1 entries 05-23 10:15:15.333: INFO/AndroidRuntime(423): NOTE: attach of thread 'Binder Thread #3' failed 05-23 10:15:16.003: DEBUG/AndroidRuntime(431): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<< 05-23 10:15:16.013: DEBUG/AndroidRuntime(431): CheckJNI is ON 05-23 10:15:16.273: DEBUG/AndroidRuntime(431): --- registering native functions --- 05-23 10:15:17.392: INFO/ActivityManager(59): Starting activity: Intent { act=android.intent.action.MAIN cat= [android.intent.category.LAUNCHER] flg=0x10000000 cmp=com.handyapps.easymoney/.EasyMoney } 05-23 10:15:17.602: DEBUG/AndroidRuntime(431): Shutting down VM 05-23 10:15:17.662: DEBUG/dalvikvm(431): Debugger has detached; object registry had 1 entries 05-23 10:15:17.742: INFO/AndroidRuntime(431): NOTE: attach of thread 'Binder Thread #3' failed 05-23 10:15:17.912: INFO/ActivityManager(59): Start proc com.handyapps.easymoney for activity com.handyapps.easymoney/.EasyMoney: pid=438 uid=10035 gids={1006, 1015} 05-23 10:15:19.032: DEBUG/AndroidRuntime(438): Shutting down VM 05-23 10:15:19.032: WARN/dalvikvm(438): threadid=1: thread exiting with uncaught exception (group=0x4001d800) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): FATAL EXCEPTION: main 05-23 10:15:19.062: ERROR/AndroidRuntime(438): java.lang.RuntimeException: Unable to instantiate application com.handyapps.easymoney.EasyMoney: java.lang.ClassCastException: com.handyapps.easymoney.EasyMoney 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread$PackageInfo.makeApplication (ActivityThread.java:649) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread.handleBindApplication (ActivityThread.java:4232) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread.access$3000(ActivityThread.java:125) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2071) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.os.Handler.dispatchMessage(Handler.java:99) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.os.Looper.loop(Looper.java:123) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread.main(ActivityThread.java:4627) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at java.lang.reflect.Method.invokeNative(Native Method) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at java.lang.reflect.Method.invoke(Method.java:521) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run (ZygoteInit.java:868) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at dalvik.system.NativeStart.main(Native Method) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): Caused by: java.lang.ClassCastException: com.handyapps.easymoney.EasyMoney 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.Instrumentation.newApplication(Instrumentation.java:957) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.Instrumentation.newApplication(Instrumentation.java:942) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread$PackageInfo.makeApplication (ActivityThread.java:644) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): ... 11 more 05-23 10:15:19.082: WARN/ActivityManager(59): Force finishing activity com.handyapps.easymoney/.EasyMoney 05-23 10:15:19.592: WARN/ActivityManager(59): Activity pause timeout for HistoryRecord{450018f0 com.handyapps.easymoney/.EasyMoney} //////////////THE ANDROID MANIFEST FILE//// <uses-permission android:name="android.permission.READ_PHONE_STATE"/> <uses-permission android:name="android.permission.CAMERA"/> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-feature android:name="android.hardware.camera" /> <uses-sdk android:minSdkVersion="3" android:targetSdkVersion="4" /> <application android:icon="@drawable/icon" android:name="@string/app_name" android:label="@string/app_name" android:debuggable="false"> <activity android:name=".EasyMoney" android:label="@string/app_name" android:theme="@android:style/Theme.NoTitleBar" android:launchMode="singleTask" android:clearTaskOnLaunch="true"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".TranList" android:label="@string/app_name" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".TranEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".BillReminderEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".BillReminderList" android:launchMode="singleTop" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".BudgetList" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".BudgetEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".Search" android:theme="@style/CustomDialogTheme" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".PasscodeEntry" android:theme="@style/CustomDialogTheme" android:windowSoftInputMode="stateAlwaysHidden" android:screenOrientation="portrait"/> <activity android:name=".AccountList" android:theme="@android:style/Theme.Light.NoTitleBar"> </activity> <activity android:name=".AccountEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".UserSettingsEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".CurrencySettingsEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".DisplaySettingsEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".BackupSettingsEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".CategoryList" android:theme="@android:style/Theme.Light.NoTitleBar" /> <activity android:name=".CategoryEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".ExpenseByCategory" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".BalanceReport" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".MonthlyExpenseReport" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".MonthlyIncomeReport" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".MonthlyCashflowReport" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".PhotoList" android:theme="@android:style/Theme.Light.NoTitleBar" /> <activity android:name=".ExpenseByPayee" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".ExpenseBySubCategory" android:theme="@android:style/Theme.Light.NoTitleBar"/> <service android:name="StartAlarm_Service"> <intent-filter> <action android:name="com.handyapps.easymoney.StartAlarm_Service" /> </intent-filter> </service> <service android:name=".AlarmService_Service" android:process=":remote" /> <receiver android:name="StartupIntentReceiver"> <intent-filter> <action android:name="android.intent.action.BOOT_COMPLETED" /> <category android:name="android.intent.category.HOME" /> </intent-filter> </receiver> <receiver android:name=".WidgetProvider" android:label="@string/widget_name"> <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE" /> </intent-filter> <meta-data android:name="android.appwidget.provider" android:resource="@xml/widget" /> </receiver> <receiver android:name=".WidgetProvider" android:label="@string/widget_name"> <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE" /> <data android:scheme="easymoney_widget" /> </intent-filter> <meta-data android:name="android.appwidget.provider" android:resource="@xml/widget" /> </receiver> <receiver android:name=".WidgetProvider"> <intent-filter> <action android:name="com.handyapps.easymoney.WIDGET_CONTROL" /> <data android:scheme="easymoney_widget" /> </intent-filter> </receiver> </application> The main startup class is com.handyapps.easymoney.EasyMoney. I placed a breakpoint at the start of the onCreate() method but I discovered it didn't even reach there. Somehow, the application just couldn't be loaded in Android 2.2... but it works perfectly fine for all the previous Android versions. Been trying to find the cause for the past 2 days but am totally stumped!! Any help will be greatly appreciated!!!! Thanks!! Roland

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  • iPhone: Software Development And Distribution

    - by xsl
    I have a few quick questions about the iPhone software development. I did some research about the topic, but there are a few specific things I would like to ask here, because I will have to estimate the cost of the required hardware and software, before I am allowed to buy anything. I never did any Mac development nor have I ever owned an iPhone, so needless to say this is quite hard for me. I will buy an iMac mini with 2 GB RAM for iPhone development. I will have to use it at the same time as my regular PC, but the majority of the time I won't use the Mac at all. Do I have to buy an additional monitor, a mouse and a keyboard or is there a better solution? I will have to port a C library to the iPhone platform and develop an iPhone application that uses the ported library. Do I need anything else than the iPhone SDK to do this? If I use an external library (see above), can I test the application with the integrated emulator, or is it recommend to buy the device? In a later phase of the project I will have to buy an iPhone, but I will have to wait until the iPhone 4 is released here in Europe, because the application requires a camera. In addition to this I will have to send data to a remote webservice. Aside from these two things I don't require any other features. Can I just buy the iPhone online from another country (the iPhones here are sim locked), or should I buy one with a contract? When the application is ready, it will be installed on a few iPhones owned by our customer. Because of security reasons it is crucial that there is no third party involved in this process (i.e. the application should not be distributed on the app store). Is this possible?

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  • Resource not found using library project in Android

    - by hgpc
    I'm converting an existing project into a library project. I configured the original project as a library project and added an application project which references the original project as a library. The library project has an activity (MainActivity) and its layout (main.xml). The application project declares this activity as the main activity in the manifest like this: <activity android:name="com.example.MainActivity" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> When I run the application project I get the following error... android.content.res.Resources$NotFoundException: Resource ID #0x7f030002 ...on the following line of the onCreate method of the main activity: setContentView(R.layout.main); 0x7f030002 is the ID of R.layout.main in the library project. The application project has no main resource. If I run the original project I don't get this error. Both projects neither have compilation errors nor warnings and are built with Android 2.2 with min SDK version 3. What might be the problem?

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  • UISearchBar in a UITableView

    - by petert
    I'm trying to mimic the behaviour of a table view like one in the iPod app for Artists - it's a sectioned table view with a section index on the right and with a search bar at the top, but initially hidden when view shown. I am using sdk 3.1.2 and IB, so simply dragged a UISearchDisplayController in to my NIB - it does wire everything up ready for searching. The problem starts because I'm adding the UISearchBar in to the first section of the UITableView, because if I understand correctly I must do this so I can jump to the search bar by touching the search icon in the section index directly? When the table view appears I see the search bar but it has resized and I now have a white block behind the section index at the top. It does'nt take the color of the UISearchBar's surround which interestingly is different to that shown in Interface Builder. Searching around, I did find a tip to add a small navigation bar and a UISearchBar in a UIView, then add this to the table view cell - this works.. BUT the color of the navigation bar's background is what you'd expect normally (gray), not the different color as noted above?! More interesting, if I click the search bar to start a search, then click Cancel, all is fixed!!! The background along the whole tableview cell when the search bar is, is the same!!?! Thanks for any tips.

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  • iPhone nextResponder switching keyboards

    - by Steve
    iPhone SDK 3.2 Beta 4 (I am downloading B5 to see if this clears this up) To me this seems like a bug, but maybe I am missing something. The linked test program illustrates this problem. I have several UITextFields that I am linking together using the Tag property. In textFieldShouldReturn I get the next UITextField and set it as the active responder. The problem arises with the IB settings for the keyboard type. In the test program I have the first two text fields set to default. The next three text fields are set to numeric and symbols. As you move into the set (bottom three) that use the numeric/symbol keyboard the keyboard will toggle between numeric/symbol and the default. What I mean is the third field will display the numeric/symbol. The second Default. The third numeric/symbol. If you add more text fields setup as numeric/symbol this will continue on. Now if you tab into the forth field (it should bring up the default) and then manually select the numeric/symbol. The problem will disappear. I have tried various things to track down why the problem disappears. No luck so far. Sample Project

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  • UIView using Quartz rendering engine to display PDF has poor quality compared to original.

    - by Josh Kerr
    I'm using the quartz rendering engine to display a PDF file on the iphone using the 3.0 SDK. The result is a bit blurry compared to a PDF being shown in a UIWebView. How can I improve the quality in the UIView so that I don't need to rewrite my app to use the UIWebView. I'm using pretty much close to the example code that Apple provides. Here is some of my sample code: CGContextRef gc = UIGraphicsGetCurrentContext(); CGContextSaveGState(gc); CGContextTranslateCTM(gc, 0.0, rect.size.height); CGContextScaleCTM(gc, 1.0, -1.0); CGAffineTransform m = CGPDFPageGetDrawingTransform(page, kCGPDFCropBox, rect, 0, false); CGContextConcatCTM(gc, m); CGContextSetGrayFillColor(gc, 1.0, 1.0); CGContextFillRect(gc, rect); CGContextDrawPDFPage(gc, page); CGContextRestoreGState(gc); Apple's tutorial code actually results in a blurry PDF view as well. If you drop the same PDF into a UIWebView you'll see it is actually sharper. Anyone have any ideas? This one issue is holding a two year development project from launching. :(

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  • How do you clean Core Data generated models and code from a project?

    - by Hazmit
    I'm having an extremely annoying problem with Core Data in the iPhone SDK. I would say in general Core Data for the most part appears easy to use and nice to implement. I have a sqlite database that is being used as a read only reference to pull data elements out for an iPhone app. It would seem there are really mysterious issues relating to what seems to be migration of the database to the most recent versions of my schema. Why can't you just clean out your stored objects and models and let a project redo all of it when you compile next? You would think if you setup a stored object model there would be a way to just reset it and recompile. I've tried what feels like a thousand 'tips' that have been the results of hours of google searches and documentation prowling to figure out how to do this. My most recent error during compile time is below. 2010-04-07 18:23:51.891 PE[1962:207] * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Can't merge models with two different entities named 'PElement'' All of this code has been working in the simulator and is only causing me troubles now because I made a change to the schema. I also have the database options for automatically migrating set as below. NSMutableDictionary *optionsDictionary = [NSMutableDictionary dictionary]; [optionsDictionary setObject:[NSNumber numberWithBool:YES] forKey:NSMigratePersistentStoresAutomaticallyOption]; [optionsDictionary setObject:[NSNumber numberWithBool:YES] forKey:NSInferMappingModelAutomaticallyOption];

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  • CGContextSetShadow() - shadow direction reversed between iOS 3.0 and 4.0?

    - by Pascal
    I've been using CGContextSetShadowWithColor() in my Quartz drawing code on the iPhone to generate the "stomped in" look for text and other things (in drawRect: and drawLayer:inContext:). Worked perfectly, but when running the exact same code against iOS 3.2 and now iOS 4.0 I noticed that the shadows are all in the opposite direction. E.g. in the following code I set a black shadow to be 1 pixel above the text, which gave it a "pressed in" look, and now this shadow is 1px below the text, giving it a standard shadow. ... CGContextSetShadowWithColor(context, CGSizeMake(0.f, 1.f), 0.5f, shadowColor); CGContextShowGlyphsAtPoint(context, origin.x, origin.y, glyphs, length); ... Now I don't know whether I am (or have been) doing something wrong or whether there has been a change to the handling of this setting. I haven't applied any transformation that would explain this to me, at least not knowingly. I've flipped the text matrix in one instance, but not in others and this behavior is consistent. Plus I wasn't able to find anything about this in the SDK Release Notes, so it looks like it's probably me. What might be the issue?

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  • Tab bar controller inside a navigation controller, or sharing a navigation root view

    - by Daniel Dickison
    I'm trying to implement a UI structured like in the Tweetie app, which behaves as so: the top-level view controller seems to be a navigation controller, whose root view is an "Accounts" table view. If you click on any account, it goes to the second level, which has a tab bar across the bottom. Each tab item shows a different list and lets you drill down further (the subsequent levels don't show the tab bar). So, this seems like the implementation hierarchy is: UINavigationController Accounts: UITableViewController UITabBarController Tweets: UITableViewController Detail view of a tweet/user/etc Replies: UITableViewController ... This seems to work[^1], but appears to be unsupported according to the SDK documentation for -pushViewController:animated: (emphasis added): viewController: The view controller that is pushed onto the stack. It cannot be an instance of tab bar controller. I would like to avoid private APIs and the like, but I'm not sure why this usage is explicitly prohibited even when it seems to work fine. Anyone know the reason? I've thought about putting the tab bar controller as the main controller, with each of the tabs containing separate navigation controllers. The problem with this is that each nav controller needs to share a single root view controller (namely the "Accounts" table in Tweetie) -- this doesn't seem to work: pushing the table controller to a second nav controller seems to remove it from the first. Not to mention all the book-keeping when selecting a different account would probably be a pain. How should I implement this the Right Way? [^1]: The tab bar controller needs to be subclassed so that the tab bar controller's navigation item at that level stays in sync with the selected tab's navigation item, and the individual tab's table controller's need to push their respective detail views to self.tabBarController.navigationController instead of self.navigationController.

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  • How to make a UITextField move up when keyboard is present

    - by philfreo
    EDIT: Over 1k views with 3 upvotes? If this question is helpful, vote it up :) With the iPhone SDK: I have a UIView with UITextFields that brings up a keyboard. I need it to be able to: Allow scrolling of the contents of the UIScrollView to see the other text fields once the keyboard is brought up Automatically "jump" (by scrolling up) or shortening I know that I need a UIScrollView. I've tried changing the class of my UIView to a UIScrollView but I'm still unable to scroll the textboxes up or down. Do I need both a UIView and a UIScrollView? Does one go inside the other? [EDIT: I now know that you want a UIView inside of a UIScrollView, and the trick is to programatically set the content size of the UIScrollView to the frame size of the UIView.] Then what needs to be implemented in order to automatically scroll to the active text field? Ideally as much of the setup of the components as possible will be done in Interface Builder. I'd like to only write code for what needs it. Note: the UIView (or UIScrollView) that I'm working with is brought up by a tabbar (UITabBar), which needs to function as normal. Edit: I am adding the scroll bar just for when the keyboard comes up. Even though it's not needed, I feel like it provides a better interface because then the user can scroll and change textboxes, for example. I've got it working where I change the frame size of the UIScrollView when the keyboard goes up and down. I'm simply using: -(void)textFieldDidBeginEditing:(UITextField *)textField { //Keyboard becomes visible scrollView.frame = CGRectMake(scrollView.frame.origin.x, scrollView.frame.origin.y, scrollView.frame.size.width, scrollView.frame.size.height - 215 + 50); //resize } -(void)textFieldDidEndEditing:(UITextField *)textField { //keyboard will hide scrollView.frame = CGRectMake(scrollView.frame.origin.x, scrollView.frame.origin.y, scrollView.frame.size.width, scrollView.frame.size.height + 215 - 50); //resize } However this doesn't automatically "move up" or center the lower text fields in the visible area, which is what I would really like.

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  • How can an iPhone access another non-iPhone device over wireless or bluetooth?

    - by Tai Squared
    I'm trying to figure out if an iPhone can connect to another non-iPhone device over wireless or bluetooth and have seen conflicting information. Much of what I've found was before version 3.0 of the SDK came out, when it certainly wasn't possible. Looking at questions like this mention you can't connect to an arbitrary device unless if it's part of the "Works for iPhone" device. Do I need hardware that is part of this program? Looking through the Apple documentation, it mentions connecting two iPhones, not an iPhone to another Bluetooth device. Then there are articles like this that includes this quote ...and with the newly-announced "standard support" should allow file transfer between the iPhone and a computer, as well as between nearby iPhones Other questions mention Bonjour, and the Apple documentation talk about connecting to Bonjour devices, but can an iPhone connect to any Bonjour device? Does it have to have a wifi connection, or can it use Bluetooth? Even if I could use Bluetooth to connect to another device, it won't be available on first generation iPhones and iTouches, I believe. Is that correct? I'm thinking of an iPhone application that would need to communicate with other non-iPhone devices in the area, probably using Bluetooth, but possibly a direct wireless connection. What are the possibilities and limitations of this approach? Is it not possible to have an iPhone connect to an arbitrary Bluetooth device? Does the other device have to be on a wireless Bonjour network that? I'm trying to figure out if it's even possible for this to work or if it's not worth the effort.

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