Search Results

Search found 7500 results on 300 pages for 'mojo sdk'.

Page 154/300 | < Previous Page | 150 151 152 153 154 155 156 157 158 159 160 161  | Next Page >

  • Customize Annotation problem....Plz Help.. !!

    - by user128647
    I want to show my custom UIView(.Xib View) to appear when user tabbed on pins (not apple's callOutBubble) and in that UIView there should be a button which fires an IBAction on touched down event. Therefore i have added an AddObserver method to MKAnnotationView. which responds to touch events over pin in MKMapView. But i have also added 3 buttons over that XIB view, which have also assined IBActions. But when i run application, Buttons in Customized Annotation view are not responding to IBAction (Touch Down)? Why this happens ?? What is the solution for that??? I need to have called some method, when those 3 buttons tabbed. Thanks

    Read the article

  • Getting error using ContactManager Sample

    - by OceanBlue
    I have created some contacts data in the emulator. When I run the ContactManager sample app downloaded from the Android site, I get an error. Specifically, when trying to add a Contact through the app, I get a NullPointerException. I think it is because the "Target Accounts" spinner on the scree is not getting populated, and hence I cannot select a Target Account before adding a contact. Has anyone run across this problem or has any clues on how to fix this?

    Read the article

  • iPhone UI: No edit button for UITableView, bad idea?

    - by Nic Hubbard
    I have a UITableViewController which lets the user drill down into different records. On the second level/view, the user can add and edit new records. But, I am not sure what to do, since the back button is on the top left, and I need to put the "Add" button on the top right, so there is no room (keeping to HIG) for the edit button, which would normally go where the back button is. (I am using a tab bar, so can't put it at the bottom.) Do you think that it is logical, to expect users to know to swipe to delete a record? Or, do I need to have an edit button? If I DO need an edit button, where should I put it if I am following HIG?

    Read the article

  • UINavigationController as child view of UIViewController

    - by Gregg
    I have an application that isn't nav based. So there is no UINavigationController in the App Delegate. However, I need to switch to a UINavigationController for a piece of the application. Steps I currently took... Create a new Class that extends UIViewController Added a UINavigationController via IB Told IB that the new UIViewController's view is the view for the UINavigationController The problem now is that the File's Owner needs it's view set. But via IB there is no way to specify this. So obviously, I'm not going about this the right way. Any tips in the right direction are much appreciated.

    Read the article

  • UILabel not changing when method called

    - by LyonJTill
    - (IBAction)restoreUserDefaults { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; if([defaults objectForKey:@"Exam Name"] == nil) { examName = [[NSString alloc] initWithString:@"Name"]; } else { examName = [[NSString alloc] initWithString:[defaults objectForKey:@"Exam Name"]]; } [examNameLabel setText:[NSString stringWithFormat:@"%@",examName]]; } Hey all, Basically above is the method that is being called when one ViewController is being close and another is being opened the problem is, is that the UILabel in the new ViewController isn't changing to the value i need it to? Any ideas? Regards Lyon J Till

    Read the article

  • iPad Orientation Lock Notification?

    - by vakio
    Is there a way to receive a notification when the iPad gets locked? When the lock is set on or off, it does send a receivedRotate: notification, but I need a way to be able to distinguish normal rotations from lock "rotations". The problem is I am rotating things in my view when the rotation changes. When the lock is activated, the iPad sends a receivedRotate: with UIInterfaceOrientationPortrait. I've looked in UIDevice for something like isOrientationLocked, but with no success. Thanks for any clues on this.

    Read the article

  • How do I create a view with a picker on the bottom and a table view on the top?

    - by Andy
    Hi - first time asker, long-time lurker. I am trying to create an iPhone view that has a date/time picker on the bottom half of the screen, and a grouped, single-section, four-row table view on the top half of the screen (almost identical to the one Apple shows in Fig. 2-4 of their View Controller Programming Guide (but then never goes on to explain). Conceptually, I think I understand that what I need is a main view with a pair of subviews - one for the picker, and one for the table view. I'm pretty sure I can make the picker function once I have it on-screen, and I'm pretty sure I can make the table view function too. What I can't for the life of me figure out is how, programmatically speaking, to get the two views onto the screen simultaneously. I can lay it out perfectly in Interface Builder, but then it all goes to hell when I switch to Xcode...the view appears with the picker, but no table view. Thanks, in advance, for any help you can offer.

    Read the article

  • AVAudioPlayer lag when calling play

    - by joec
    I have set up an AVAudioPlayer object in viewDidLoad, as per the Apple guidelines, calling prepareToPlay as the last line in viewDidLoad (i have tried in awakeFromNib also). When i press my play button, there is a pause, as it would appear to load the file, then it plays. In audioPlayerDidFinishPlaying, i reload the player with a different sound, and when clicking play for a second time, the file plays instantly. What would cause the player to lag on the first play? Thanks.

    Read the article

  • iPhone NSCalendar - Incorrect Calendar Drawn for users outside US

    - by xoail
    After trying to work on someone else's code, and so many different iterations, I am unable to understand what am I doing wrong with dates on a calendar month view. I am trying to present a calendar in month view fashion like calendar.app but unfortunately some users in countries like Australia, UK are reporting incorrect alignment of Days to Dates. For instance in Australia it displays 17th March as Friday. Any help is highly appreciated! Here is the code sample I am using: -(void)setCalendar { NSCalendar *gregorian = [[NSCalendar alloc] initWithCalendarIdentifier:NSGregorianCalendar]; NSDateComponents *comps = [gregorian components:units fromDate:[NSDate date]]; self.currentDate = [gregorian dateFromComponents:comps]; NSInteger weekdayInteger=[comps weekday]; currentMonth=[comps month]; currentYear=[comps year]; NSString *dateString=[[NSString stringWithFormat:@"%@",currentDate] substringToIndex:10]; NSArray *array= [dateString componentsSeparatedByString:@"-"]; NSInteger currentDay=[[array objectAtIndex:2] intValue]; currentMonthConstant=currentMonth; currentYearConstant=currentYear; currentDayConstant=currentDay; currentConstantDate=[NSString stringWithFormat:@"%d/%d/%d",currentDayConstant,currentMonthConstant,currentYearConstant]; currentFirstDay=((8+weekdayInteger-(currentDay%7))%7); if(currentFirstDay==0) currentFirstDay=7; [gregorian release]; } And this is how im populating the calendar: -(void)fillCalender:(NSInteger)month weekStarts:(NSInteger)weekday year:(NSInteger)year { currentMonth=month; currentYear=year; currentFirstDay=weekday; UIButton *temp; NSInteger numberOfDays=[self getNumberofDays:month YearVlue:year]; currentLastDay=(currentFirstDay+numberOfDays-1)%7; if(currentLastDay==0) currentLastDay=7; NSString *monthName=[self getMonth:month]; NSInteger grid=(weekday-1); monthLabel.text=[NSString stringWithFormat:@"%@ %d",monthName,year]; for(int i=1;i<=numberOfDays;i++) { if([frontView isEqualToString:@"view1"]) temp=[arr_View2Buttons objectAtIndex:grid]; else temp= [arr_View1Buttons objectAtIndex:grid]; [temp setBackgroundImage:nil forState:UIControlStateNormal]; [temp setUserInteractionEnabled:TRUE]; UILabel *aLbl = (UILabel *)[temp viewWithTag:123]; [aLbl setText:[NSString stringWithFormat:@"%d",i]]; // check for today if(currentDayConstant == i && currentMonthConstant == currentMonth && currentYearConstant == currentYear) { [aLbl setTextColor:[UIColor blueColor]]; } else { [aLbl setTextColor:[UIColor colorWithRed:69/255.0 green:2/255.0 blue:71/255.0 alpha:1.0]]; } [temp setTag:i]; grid++; if(grid==35) grid=0; } } And finally viewdidload: - (void)viewDidLoad { [super viewDidLoad]; [self setCalendar]; // set views [self.view1 setFrame:CGRectMake(0,45,320,232)]; [self.view2 setFrame:CGRectMake(0,277,320,232)]; [self.view addSubview:self.view1]; [self.view addSubview:self.view2]; frontView = @"view2"; [self fillCalender:currentMonth weekStarts:currentFirstDay year:currentYear]; frontView = @"view1"; }

    Read the article

  • Objective-C properties are not being recognized in header file?

    - by Greg
    Hey folks, I wonder if I'm doing something completely stupid here... I'm clearly missing something. I've gotten used to the pattern of defining properties of a custom class, however I seem to be hitting a point where extended classes do not recognize new properties. Case of point, here's my header file: import import "MyTableViewController.h" @interface MyRootController : MyTableViewController { NSMutableArray *sectionList; } @property (nonatomic, retain) NSMutableArray *sectionList; @end Now, for some reason that "sectionList" property is not turning green within my interface file (ie: it's not being recognized as custom property it seems). As a result, I'm getting all kinds of errors down in my implementation. The first is right at the top of my implementation where I try to synthesize the property: import "MyRootController.h" @implementation MyRootController @synthesize sectionList; That synthesize line throws the error "No declaration of property 'sectionList' found in the interface". So, this is really confusing. I'm clearly doing something wrong, although I can't put my finger on what. One thought: I am extending another custom class of my own. Do I need to specify some kind of super-class declaration to keep the architecture from getting sealed one level up? Thanks!

    Read the article

  • Reverse geocode street name and city as text

    - by Taylor Satula
    Hello, I have been having some trouble finding a good way to output just the street name and city as text (Infinite Loop, Cupertino shown here) that can be displayed in my iPhone app. This needs to be able to dynamically change as you change streets and city. I don't have the slightest idea of how to do this, I hope someone can help. I have attached a very rough image of what I am trying to acheave. I have found this (http://code.google.com/apis/maps/documentation/javascript/services.html#Geocoding) for google maps about how to reverse geocode using javascript, but what I do not understand is how this would be done in a iPhone development setting. I work in web design and I see how it would be done in HTML but I am very new to iPhone development and don't have the slightest clue of how it would be done here. If someone could spell out how to do this I would be extremely grateful. I cannot seem to find what I am looking for by searching Google. Reference picture: http://www.threepixeldrift.com/images/deep-storage/reversegeocodeiphoneapp.jpg

    Read the article

  • Why am I getting this warning about my app delegate and CLLocationManageDelegate?

    - by Dan Ray
    Observe this perfectly simple UIViewController subclass method: -(IBAction)launchSearch { OffersSearchController *search = [[OffersSearchController alloc] initWithNibName:@"OffersSearchView" bundle:nil]; EverWondrAppDelegate *del = [UIApplication sharedApplication].delegate; [del.navigationController pushViewController:search animated:YES]; [search release]; } On the line where I get *del, I am getting a compiler warning that reads, Type 'id <UIApplicationDelegate>' does not conform to the 'CLLocationManagerDelegate' protocol. In fact, my app delegate DOES conform to that protocol, AND what I'm doing here has nothing at all to do with that. So what's up with that message? Secondary question: sometimes I can get to my navigationController via self.navigationController, and sometimes I can't, and have to go to my app delegate's property to get it like I'm doing here. Any hint about why that is would be very useful.

    Read the article

  • Application icon not transferred to Android device

    - by Praveenb
    I want to deploy my application with Android 2.1 features. I placed an application icon in PNG format in the drawable-ldpi,and drawable-hdpi folders. When I installed to the device, it is not showing the application icon on the home screen of the device. Please help me how to solve this issue?

    Read the article

  • touchesMoved QuartzDemo application

    - by BittenApple
    I am modifying the QuartzDemo application to include swipe detection while UIView is active (a PDF page being displayed in it via Quartz). This will not work, the event never gets to the QuartzView.m because it sits under scrollview? touchesBegan works fine and I can use single tap. How can I go about with catching touchesMoved while PDF page is being displayed? I need a simple example with code that does nothing on touchesMoved, I'll build up on that later. Please keep in mind that I still want to use the UIScrollview as it is and show PDF content based on selection in that scrollview.

    Read the article

  • Why does the token returned by LogonUser() in Win x64 not belong to LOCAL group?

    - by edwinbs
    Hi, I have a piece of code that calls LogonUser() followed by CreateProcessAsUser(). In Win32, the resulting process belongs to a user (say, TESTDOMAIN\user1) who belongs to the LOCAL group. However, in x64, the process owner does not belong to LOCAL. The owner still belongs to all other groups (Authenticated Users, Everyone, etc.) Does anyone know if this is a documented behavior change? Or am I supposed to put some special flag in x64 when calling LogonUser()? Thanks.

    Read the article

  • Why is it so hard to find a C++ 3d game tutorial

    - by Dave
    I'm planning on learning 3d game development for the iphone using a 3d engine, but because of lack of tutorials for the iphone I was planning on using C++ game tutorials and making the necessary changes. The problem is that I've had limited success when searching for things such as 'c++ 3d fps tutorial ' I dont really get anything useful. Are there any 3d c++ tutorials you can recommend?

    Read the article

  • Animate cell within a table

    - by amok
    That's what I have: - A table with a few rows, one column only What I am trying to accomplish: Double tap on any row should produce an animation of the cell. The animation that I want is a flip vertically of the row. I am displaying some data in each row and what I want to do is displaying the source of the data "on the back" of the row, so to speak. Is it possible? If yes, how?

    Read the article

  • Cannot copying tables when compiling on Device

    - by Amarpreet
    Hi guys, I am working on sqlite application with around 10 tables in database. it works fine when i run on simulator. And when i open the sqlite file from Applications folder of simulator it shows me all the tables and data. the problem arises when i run app on device. I downloaded the application from device and i checked the sqlite database files there were no tables in it. please help me solving this problem. thanks.

    Read the article

  • How to fix: unrecognized selector sent to instance

    - by Matt
    I am having a problem that may be simple to fix, but not simple for me to debug. I simple have a button inside a view in IB; the file's owner is set to the view controller class I am using and when making the connections, everything seems fine, ie. the connector is finding the method I am trying to call etc. however, I am receiving this error: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UIApplication getStarted:]: unrecognized selector sent to instance 0x3d19130' My code is as follows: RootViewController.h @interface RootViewController : UIViewController { IBOutlet UIButton* getStartedButton; } @property (nonatomic, retain) UIButton* getStartedButton; - (IBAction) getStarted: (id)sender; @end RootViewController.m #import "RootViewController.h" #import "SimpleDrillDownAppDelegate.h" @implementation RootViewController @synthesize getStartedButton; - (void)viewDidLoad { [super viewDidLoad]; } - (IBAction) getStarted: (id)sender { NSLog(@"Button Tapped!"); //[self.view removeFromSuperview]; } - (void)dealloc { [getStartedButton release]; [super dealloc]; } @end Seems simple enough...any thoughs?

    Read the article

< Previous Page | 150 151 152 153 154 155 156 157 158 159 160 161  | Next Page >