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  • How to install pyobjc on SnowLeopard's non-default python installation

    - by IgorJ
    Hi everybody. I'm having problems installing pyobjc on SnowLeopard. It came with python 2.6 but I need 2.5 so I have installed 2.5 successfully. After that I have installed xcode. After that I have installed pyobjc with "easy_install-2.5 pyobjc" But when I start my python 2.5 and from cmd line try to import Foundation, it says "no module named Foundation" Of course, from 2.6 everything works fine. How do I find out what's wrong and what should i do?

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  • ASP C# Web Developer default login, getting user ID session value

    - by m3n
    I've used the built-in wizard in Visual Web Developer 2008 to create a simple login system. I'd like to get hold of the logged in user's ID, but I'm not sure how. Peeking in the ASPNETDB.MDF in the table aspnet_Users, the column appears to be called "UserId". I gave it a go: Response.Write("ID: " + Session["UserId"]); but it's coming up blank. How do I do this? (This is not for a live project, no need to point out the sillyness in using the wizard.) Thanks

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  • Default values for model fields in a Ruby on Rails form

    - by Callum Rogers
    I have a Model which has fields username, data, tags, date, votes. I have form using form_for that creates a new item and puts it into the database. However, as you can guess I want the votes field to equal 0 and the date field to equal the current date when it is placed into the database. How and where would I set/apply these values to the item? I can get it to work with hidden fields in the form but this comes with obvious issues (someone could set the votes field to a massive number.

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  • OpenGL Shading Language portability

    - by Luca
    I've noticed that my GLSL shaders are not compilable when the GLSL version is lower than 130. What are the most critical elements for having a backward compatible shader source? I don't want to have a full backward compatibility, but I'd like to understand the main guidelines for having simple shaders running on GPU with GLSL lower than 130. Thank you

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  • Copy & rename file using .bat file language?

    - by flyout
    I want to make a .bat to copy & rename a file multiple times. I want to have a list of names, and an original file, then I want to copy that file and rename it for each name on the list. How I can do this using a .bat file? Also is it possible to run winrar fromthe .bat to .rar or .zip every file after copying/renaming?

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  • A Scripting language for XNA

    - by RCIX
    I've written a game engine, which i want to integrate scripting into. However, i've looked at the available choices, which seem to be the following: Xnua Jint Managed Scripting The problems with those are (respectively): Built for XNA 1 -- there's an XNA 3.1 port but it's under the Apache license which i'm not sure is compatible with our goals (and it has a bit obtuse syntax) Appears to not properly use type-safe objects (e.g. ArrayList over generics) Is in beta, and only runs on XNA 3.0 So, to summarize my specific needs (in order of importance most to least): Needs to run on XNA 3.1 Needs to run on the XBox and Windows Should have a relatively simple API -- something closer to Jint's than Xnua's preferably uses Lua, C#, or similar languages Must be commercially sellable -- if some form of credit is needed, then that's fine. Are there any scripting solutions that meet my needs, or will i have to (eventually) roll my own?

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  • Teach Perl as a first language?

    - by yossale
    I need to teach a non-programmer the basics of computer programming + some basic programming skills (- He's going to be in a position between the clients and the programmers , so the company requires him to learn the basic concepts of programming). I thought of Perl - You can teach it without getting into typing and pointers and it's syntax is very close to human (precious "bless" :) ) - but I'm a bit troubled because I feel like I'm going to "spoil" him for other languages in the future (C,C++,Java - What some people call "Real" languages) - exactly because of the reasons mentioned above. What do you think?

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  • Default Object being modified because of LINQ Query

    - by msarchet
    I'm doing the following code to filter a list of objects before it gets sent off to be printed. Dim printList As New List(Of dispillPatient) For Each pat As dispillPatient In patList If (From meds In pat.Medication Select meds Where meds.Print = True).Count > 0 Then Dim patAdd As New dispillPatient patAdd = pat patAdd.Medication = DirectCast((From meds In pat.Medication Select meds Where meds.Print = True).ToList, List(Of dispillMedication)) printList.Add(patAdd) End If Next What is happening is patList, which is my initial list, for every dispillPatient inside of it, that specific patients Medication object (which is another list), is being shorten to the list that is returned to the patAdd object. I think this has something to do with both the way that .NET makes the copy of my pat object when I do patAdd = pat and the LINQ query that I'm using. Has anyone had a similar issue before and\or what can I do to keep my initial list from getting truncated. Thanks

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  • Inno Setup: Set default value for desktop icon-check box to true

    - by MB
    I am struggling with getting Inno Setup to set the check box to true whether a desktop icon should be created. The documentation has not been any helpful concerning this issue as well as Googlism and Stackoverflow. [Tasks] Name: "desktopicon"; Description: "{cm:CreateDesktopIcon}"; GroupDescription: "{cm:AdditionalIcons}"; Flags: unchecked My thought was a value like "checked" for "Flags" but the documentation told me, that Flags isn't responsible for this.

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  • Perl Imager::Screenshot not doing screenshot with default parameters

    - by Grigor
    I have the following code: use Imager::Screenshot 'screenshot'; my $img = screenshot(hwnd => 'active', left => 450, right => 200, top => 50, bottom => 50); $img->write(file => 'screenshot.png', type => 'png' ) || print "Failed: ", $img->{ERRSTR} , "\n"; it returns: "Can't call method "write" on undefined value at line 3" but when I do: use Imager::Screenshot 'screenshot'; my $img = screenshot(hwnd => 'active', left => 100, right => 300, top => 100, bottom => 300); $img->write(file => 'screenshot.png', type => 'png' ) || print "Failed: ", $img->{ERRSTR} , "\n"; it does take a screenshot. Why would the left, right, top and bottom values matter here?

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  • Apache Tomcat under Windows: Changing webapps default directory

    - by Maerch
    I am deploying my Java application with Ant. Unfortunately my test deployment on the local machine doesn't work because of Vista. The Program Files directionaries are protected and i don't want to start Ant or Eclipse as an Admin. So i had the idea to move my webapps folder to a workspace subfolder, so i can use relative paths in Ant as well. The solutions seems to be to modify the Host element in the server.xml. With Linux it isn't such a deal: <Host name="localhost" appBase="/path/to/webapps" unpackWARs="true" autoDeploy="true" xmlValidation="false" xmlNamespaceAware="false"> But with Windows i don't get it right. I tried every possible combinations i could imagine, like: C://Users//maerch//Workspaces//Tomcat6.0_webapps C:/Users/maerch/Workspaces/Tomcat6.0_webapps C:\Users\maerch\Workspaces\Tomcat6.0_webapps C:\\Users\\maerch\\Workspaces\\Tomcat6.0_webapps C://Users//maerch//Workspaces//Tomcat6.0_webapps\\ C:/Users/maerch/Workspaces/Tomcat6.0_webapps/ C:\Users\maerch\Workspaces\Tomcat6.0_webapps\ C:\\Users\\maerch\\Workspaces\\Tomcat6.0_webapps\\ The path is also correct, but it doesn't work. There are also no error messages in the log files neither the browser shows a 404 message or anything else. Just a white page without title and so on. Can anyone help?

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  • Looking for an HQL builder (Hibernate Query Language)

    - by Sébastien RoccaSerra
    I'm looking for a builder for HQL in Java. I want to get rid of things like: StringBuilder builder = new StringBuilder() .append("select stock from ") .append( Stock.class.getName() ) .append( " as stock where stock.id = ") .append( id ); I'd rather have something like: HqlBuilder builder = new HqlBuilder() .select( "stock" ) .from( Stock.class.getName() ).as( "stock" ) .where( "stock.id" ).equals( id ); I googled a bit, and I couldn't find one. I wrote a quick & dumb HqlBuilder that suits my needs for now, but I'd love to find one that has more users and tests than me alone. Note: I'd like to be able to do things like this and more, which I failed to do with the Criteria API: select stock from com.something.Stock as stock, com.something.Bonus as bonus where stock.someValue = bonus.id ie. select all stocks whose property someValue points to any bonus from the Bonus table. Thanks!

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  • Is there a compiled* programming language with dynamic, maybe even weak typing?

    - by sub
    I wondered if there is a programming language which compiles to machine code/binary (not bytecode then executed by a VM, that's something completely different when considering typing) that features dynamic and/or weak typing, e.g: Think of a compiled language where: Variables don't need to be declared Variables can be created doing runtime Functions can return values of different types Questions: Is there such a programming language? (Why) not? I think that a dynamically yet strong typed, compiled language would really sense, but is it possible?

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  • Default value for hidden field in Django model

    - by Daniel Garcia
    I have this Model: class Occurrence(models.Model): id = models.AutoField(primary_key=True, null=True) reference = models.IntegerField(null=True, editable=False) def save(self): self.collection = self.id super(Occurrence, self).save() I want for the reference field to be hidden and at the same time have the same value as id. This code works if the editable=True but if i want to hide it it doesnt change the value of reference. how can i fix that?

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  • OpenGL Shading Language backwards compatibility

    - by Luca
    I've noticed that my GLSL shaders are not compilable when the GLSL version is lower than 130. What are the most critical elements for having a backward compatible shader source? I don't want to have a full backward compatibility, but I'd like to understand the main guidelines for having simple (forward compatible) shaders running on GPU with GLSL lower than 130. Of course the problem could be solved with the preprocessor #if __VERSION__ < 130 #define VERTEX_IN attribute #else #define VERTER_IN in #endif But there probably many issues that I ignore. Thank you

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