Search Results

Search found 6338 results on 254 pages for 'mplayer movie player'.

Page 155/254 | < Previous Page | 151 152 153 154 155 156 157 158 159 160 161 162  | Next Page >

  • SQL SERVER – Get Date and Time From Current DateTime – SQL in Sixty Seconds #025 – Video

    - by pinaldave
    This is 25th video of series SQL in Sixty Seconds we started a few months ago. Even though this is 25th video it seems like we have just started this few days ago. The best part of this SQL in Sixty Seconds is that one can learn something new in less than sixty seconds. There are many concepts which are not new for many but just we all have 60 seconds to refresh our memories. In this video I have touched a very simple question which I receive very frequently on this blog. Q1) How to get current date time? Q2) How to get Only Date from datetime? Q3) How to get Only Time from datetime? I have created a sixty second video on this subject and hopefully this will help many beginners in the SQL Server field. This sixty second video describes the same. Here is a similar script which I have used in the video. SELECT GETDATE() GO -- SQL Server 2000/2005 SELECT CONVERT(VARCHAR(8),GETDATE(),108) AS HourMinuteSecond, CONVERT(VARCHAR(8),GETDATE(),101) AS DateOnly; GO -- SQL Server 2008 Onwards SELECT CONVERT(TIME,GETDATE()) AS HourMinuteSeconds; SELECT CONVERT(DATE,GETDATE()) AS DateOnly; GO Related Tips in SQL in Sixty Seconds: Retrieve Current Date Time in SQL Server CURRENT_TIMESTAMP, GETDATE(), {fn NOW()} Get Time in Hour:Minute Format from a Datetime – Get Date Part Only from Datetime Get Current System Date Time Get Date Time in Any Format – UDF – User Defined Functions Date and Time Functions – EOMONTH() – A Quick Introduction DATE and TIME in SQL Server 2008 I encourage you to submit your ideas for SQL in Sixty Seconds. We will try to accommodate as many as we can. If we like your idea we promise to share with you educational material. Image Credit: Movie Gone in 60 Seconds Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Database, Pinal Dave, PostADay, SQL, SQL Authority, SQL in Sixty Seconds, SQL Query, SQL Scripts, SQL Server, SQL Server Management Studio, SQL Tips and Tricks, T SQL, Technology, Video

    Read the article

  • Online games programming basics

    - by Renkon
    I am writing with regard to an issue I am having nowadays. I have come up with an interesting idea of making an online game in C#, yet I do not have the knowledge to work with more than a player. Basic games like a TIC-TAC-TOE or a SNAKE were done already, and I would like to do a simple, but online, game. Would you mind giving me some tutorials or guides related to that? I would really like to learn how to work online with the client/server structure (though, I do know the basics about that structure). I look forward to reading from you. Yours faithfully, Renkon.

    Read the article

  • CodePlex Daily Summary for Monday, May 10, 2010

    CodePlex Daily Summary for Monday, May 10, 2010New ProjectsAzure Publish-Subscribe: Infrastructure implementing the publish-subscribe pattern in a Windows Azure context. The unit of publishing is an XML document with an optional l...Bakalarska prace SCSF: This work dealing with the technology of Microsoft Software Factories which makes possible an efficient development of applications under MS Windows.Begtostudy-Test: NoteExpress User Tool (NEUT) is a opensource project for NoteExpress user developpers to share their tools and ideas using secondary development. N...CodeReview: Code Review is an open source development tool based on the same approach than FxCop - check the compiled assemblies to enforce good practices rule...CommonFilter: CommonFilter is a subset of the CommonData project, containing just the functions and unit tests for filtering user input.Custom SharepointDesigner Actions: These are a couple of custom actions that i use in sharepoint designer to ease workflow creation.Customer Portal Accelerator for Microsoft Dynamics CRM: The Customer Portal accelerator for Microsoft Dynamics CRM provides businesses the ability to deliver portal capabilities to their customers while ...Danzica Asset Management System: Danzica is an asset management system written in C# that can ingest all of your hardware management systems into a single cohesive portal, giving y...Dot2Silverlight: Dot2Silverlight is a project thats enables to render graphs (written in Dot format) in Silverlight. dot2silverlight, dot, silverlight, C#, graphviz...eGrid_Windows7: This project will include a new platform independent version of the eGrid project. The new version will run on windows 7, using WPF 4 and the Surfa...Game project JAMK: game project on jamkHamcast for multi station coordination: Amateur Radio multiple station operation tends to have loggers and operators striving to get particular information from each other, like what IP a...Headspring Labs: Headspring Labs showcases presentations, samples, and starter kits developed by Headspring.Hongrui Software Development Management Platform: Hongrui Software Development Management Platform 鸿瑞软件开发管理平台(HrSDMP) LinkField: 带有链接的多列 Field migre.me plugin for Seesmic Desktop Platform: migre.me is a brazilian service created to reduces the size of URLs and provides tracking data for shortened links. migre.me plugin for Seesmic ...MISAO: MISAO is a presentation tool.Mongodb Management Studio: Mongodb Management Studio makes it easier for mongodb users (including DBA/Developers/Administrators) to use mongodb. It's developed in ASP.NET 4.0...MS Build for DotNetNuke module development: Automate the task of creating DotNetNuke module PA packs easily using MS Build. Create manifest files, include version #'s automatically and more.Rubyish: C# extensions providing a rubyish syntax to C#SharePoint 2007 Web Parts: The goal of this project is to develop a set of web parts for SharePoint 2007.SharePoint 2010 Web Parts: The goal of this project is to develop a set of web parts for SharePoint 2010.Taxomatic: Taxomatic adds the ability to bulk create Content Types and Columns to a SharePoint site collection. It also caters for the export of the Content T...trackuda: trackuda - track the motion!Web Camera Shooter: Small tool for taking screenshots from web camera and saving them to disk with few image filters as options.Windows API Code Pack Contrib: Extensions to Windows API Code PackNew ReleasesAlan Platform: Technical Preview 1: В центре данного релиза интерфейс, точнее не сам интерфейс, а принцип, по которому он построен. Используя парочку предоставленных свойств, можно со...Begtostudy-Test: Test: Don't Download.BFBC2 PRoCon: PRoCon 0.3.5.1: Release Notes ComingCBM-Command: 2010-05-09: Release Notes - 2010-05-09New Features FILE COPYING Changes Removed the Swap Panels functionality to make room for file copying. It's still in th...CBM-Command: 2010-05-10: Release Notes - 2010-05-10New Features Launching PRG Files New color schemes to better match the C128 and C64 platforms Function Keys Changes ...CommonFilter: CommonFilter0.3D: This initial release of CommonFilter 0.3D is a subset of the CommonData solution that contains just the filter functions.Custom SharepointDesigner Actions: Custom SPD Actions v1.0: This is the first version of the actions library, it includes: Calling a Webservice. Convert a string to a double. Convert a string to an integ...Customer Portal Accelerator for Microsoft Dynamics CRM: Customer Portal Accelerator for Dynamics CRM: The Customer Portal accelerator for Microsoft Dynamics CRM provides businesses the ability to deliver portal capabilities to their customers while ...EPiMVC - EPiServer CMS with ASP.NET MVC: EPiMVC CTP1: First release that mainly addresses routing. The release is described in greater detail here.Helium Frog Animator: Helium Frog 2_06SW3: This is a first release (not for end users as it is not packaged) of mods intended to make the program run easier on netbooks and customised for us...HouseFly controls: HouseFly controls alpha 0.9.8.0: HouseFly controls release 0.9.8.0 alphaID3Tag.Net: ID3TagLib.Net 1.1: The ID3Tag team is proud to release a new version of the ID3tag lib! New features: Removing of ID3V1 and ID3V2 tags Logging operations ( if enab...IT Tycoon: IT Tycoon 0.2.1: Switched to .NET Framework 4 and implemented some Parallel.ForEach calls.MeaMod Playme: MeaMod Playme 0.9.6.5 Bucking Bunny: MeaMod Playme 0.9.6.5 Bucking Bunny Version 0.9.6.5 | Change Set: 48050 -- Added Playme Store -- Added Buy Album -- Added OCDS/Core system -- Adde...migre.me plugin for Seesmic Desktop Platform: migre.me plugin 0.7.0.1: Initial release. Compatible with Seesmic Desktop Platform 0.7.0.772.MISAO: Ver. 5 Alpha(2010-05-10): Alpha versionMultiwfn: multiwfn1.3.2_source: multiwfn1.3.2_sourcePocket Wiki: Desktop Wiki (in dev): Full screen wiki for the PC - supports the same parsers that Pocket Wiki does. Currently in development but usable. Left side shows listbox of all ...Rubyish: alpha: intial buildSevenZipLib Library: v9.13 beta: New release to match 7-zip 9.13 betaShake - C# Make: Shake v0.1.11: Initial version of Shake's services (API), command line parameters (dynamic) now available via ShakeServices class. Introducing interfaces and bas...SharpNotes: SharpNotes (New): This is the release of SharpNotes.SharpNotes: SharpNotes Source (New): This is the source release of SharpNotes.StackOverflow Desktop Client in C# and WPF: StackOverflow Client 1.0: Improved UI Showing votes/answers/views on popups. Bug fixesTaxomatic: Design_0: Design documentThe Movie DB API: TMDB API v1.2: Updated to reflect changes in The Movie DB API.Web Camera Shooter: 1.0.0.0: Initial release. Unstable. Often exception AccessViolation from Touchless SDK.WF Personalplaner: Personalplaner v1.7.29.10127: - Drag und Drop wurde beim Plan und in der Maske unter Plan\Plan-Layout anpassen in die Grids eingefügt - Weitere kleine bugfixesWindows Phone 7 Panorama & Pivot controls: panorama + pivot controls v0.7 (samples included): Panorama and Pivot Controls source code + sample projects. - Phone.Controls.Samples : source code for the PanoramaControl and PivotControl. - Pic...XmlCodeEditor: Release 0.9 Alpha: Release 0.9 AlphaMost Popular ProjectsWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesASP.NETPHPExcelMost Active Projectspatterns & practices – Enterprise LibraryRawrThe Information Literacy Education Learning Environment (ILE)Mirror Testing SystemCaliburn: An Application Framework for WPF and SilverlightjQuery Library for SharePoint Web Serviceswhitepatterns & practices - UnityTweetSharpBlogEngine.NET

    Read the article

  • unable to mount read-only DVD with photos

    - by nevil
    I have a working Samsung CD/DVD player with (SATA connection) and i'm running latest updated version of 12.04. Audio CDs and video DVDs appear in the devices sidebar, but I have a DVD from a professional photographer with pictures of my daughter and friends which will just not open. When I try to mount in terminal I get the following message: mount: block device /dev/sr0 is write-protected, mounting read-only mount: you must specify the file system type I am assuming it's JPEG. What should I do next? I have looked through previous questions in this area but none seems to address this particular problem. Thanks for any help.

    Read the article

  • Game based on Ajax polling for 12 players

    - by Azincourt
    I am planning on writing a small browser game. The webserver is a shared server, with no root / install possible. I want to use AJAX for client/server communication. There will be 12 players. So each player would be polling the server for the current game status every X milliseconds (let's say 200ms). So that would be 200ms x 12 players x 5 = 60 requests per second Can Apache handle those requests? What might be the bottlenecks when using this attempt?

    Read the article

  • Orange dope ses outils de communications et de collaboration Cloud avec une version « as a service » de sa solution Business Together

    Cloud : Orange veut accélère le développement des communications et de la collaboration hébergées Avec une nouvelle version « as a service » de sa solution Business Together Il y a peu, nous parlions d'un secteur en plein boom avec la gestion de flottes mobiles et de la carte que voulait jouer Orange face aux éditeurs. Mais le cloud, toujours en très forte croissance, est essentiellement porté par les outils collaboratifs. Dans ce domaine, on parle souvent de « pure player » comme Office 365, les Google Apps for Business, voire de Zoho. Mais tout comme pour la gestion de flottes, on évoque un peu moins les offres...

    Read the article

  • Game Physics With RK4 Implementation For A 2D Platformer

    - by oscar.rpr
    I been reading about RK4 for physics implementation in a game, so I read in some pages and all people recommend me this page: http://gafferongames.com/game-physics/fix-your-timestep/ This page shows clearly how this one works, but I can't figure out how to implement in my game, maybe I don't understand that good but I find some things that are not really clearly to me. In my game, the player decides when change direction in the X-Axis but I can't figure out how with this RK4 implementation change the direction of the object, in the example the point goes side to side but I don't understand how I can control when he goes right or left. So if anyone can give a little bit of clarity in this implementation and my problem which I do not understand I will be really grateful. Thanks beforehand

    Read the article

  • How do I install an equalizer in Rhythmbox?

    - by sayth
    Previous I have never used rhythmbox by default because it seemed to be lacking in features to me. Just my personal opinion. With rhythmbox back in 12.04 will ubuntu give it some attention to give it some usability one thing that was majorly missing on my last use of rhythmbox was an equalizer which is the most basic of requirements for an audio player let alone a preamp. I have searched and found that on the rhythmbox website the plugin is available but in the plugins menu of rhythmbox it is not there. I searched google and there are many guides from 2009 trying to install the equalizer. there is nothing recent and one would assume this would be a default plugin, there is no point after all searching for cover art if your music doesn't sound right. How can I easily install the equalizer in 12.04?

    Read the article

  • The Legend of Zelda – 1980s High School Style [Video]

    - by Asian Angel
    What happens when you mix the Legend of Zelda with the 80s high school scene? Something fun and cheesy that makes you wish there really was a movie based on this! From YouTube: In this charming critically-acclaimed tale of first love, Link, an eternal optimist and adventurer, seeks to capture the heart of Zelda, an unattainable high school beauty and straight-A student. He surprises just about everyone-including himself-when she returns the sentiment. But the high school’s over-possessive, megalomaniacal Principal Ganondorf doesn’t approve and it’s going to take more than just the power of love to conquer all. The Legend of Zelda (1987) Trailer [via Geeks are Sexy] Latest Features How-To Geek ETC How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The Legend of Zelda – 1980s High School Style [Video] Suspended Sentence is a Free Cross-Platform Point and Click Game Build a Batman-Style Hidden Bust Switch Make Your Clock Creates a Custom Clock for your Android Homescreen Download the Anime Angels Theme for Windows 7 CyanogenMod Updates; Rolls out Android 2.3 to the Less Fortunate

    Read the article

  • The Open Data Protocol

    - by Bobby Diaz
    Well, day 2 of the MIX10 conference did not disappoint.  The keynote speakers introduced the preview release of IE9, which looks really cool and quick, and Visual Studio 2010 RC that is scheduled to RTM on April 12th.  It seemed to have a lot of improvements aimed at making developers more productive.  Here are the current links to these two offerings: Internet Explorer 9 – Platform Preview Visual Studio 2010 and .NET 4 – Release Candidate While both of these were interesting, the demos that really blew me away today centered around the work being done with The Open Data Protocol, or OData for short!  OData is a recommended standard being pushed by Microsoft that uses a REST based interface to interact with various types of data in a uniform manner.  Data producers then provide the data to consumer in either ATOM or JSON formats as requested by the client application. The OData SDK contains client and server libraries for many of the popular languages in use today, including .NET, Java, PHP, Objective C and JavaScript, so you consume or even produce your own OData services.  More information can be found using the following links: OData.org How to navigate an OData compliant service Query Functions (WCF Data Services) Netflix has made available one of the first live OData services by exposing their entire movie catalog.  You can browse and query using URLs similar to the following: http://odata.netflix.com/ http://odata.netflix.com/Catalog/Genres('Horror')/CatalogTitles http://odata.netflix.com/Catalog/CatalogTitles?$filter=startswith(Title/Regular,%20'Star%20Wars')&$orderby=Title/Regular So now I just need to find an excuse reason to start using OData in a real project! Enjoy!

    Read the article

  • how should I network my turn based game?

    - by ddriver1
    I'm writing a very basic turn based strategy game which allows a player to select units and attack enemy units on their turn. The game is written in Java using the slick2d library and I plan to use kyronet for the networking api. I want the game to be networked, but I do not know how I should go about it. My current idea is to connect two users together, and the first one to join the game becomes the game host, while the other becomes the client. However after reading http://gafferongames.com/networking-for-game-programmers/what-every-programmer-needs-to-know-about-game-networking/ it seems my game would be suited to a peer to peer lockstep model. Would that make programming the networking side much easier? Any suggestions on how I should structure my networking would be greatly appreciated

    Read the article

  • 2d tank movement and turret solution

    - by Phil
    Hi! I'm making a simple top-down tank game on the ipad where the user controls the movement of the tank with the left "joystick" and the rotation of the turret with the right one. I've spent several hours just trying to get it to work decently but now I turn to the pros :) I have two referencial objects, one for the movement and one for the rotation. The referencial objects always stay max two units away from the tank and I use them to tell the tank in what direction to move. I chose this approach to decouple movement and rotational behaviour from the raw input of the joysticks, I believe this will make it simpler to implement whatever behaviour I want for the tank. My problem is 1; the turret rotates the long way to the target. With this I mean that the target can be -5 degrees away in rotation and still it rotates 355 degrees instead of -5 degrees. I can't figure out why. The other problem is with the movement. It just doesn't feel right to have the tank turn while moving. I'd like to have a solution that would work as well for the AI as for the player. A blackbox function for the movement where the player only specifies in what direction it should move and it moves there under the constraints that are imposed on it. I am using the standard joystick class found in the Unity iPhone package. This is the code I'm using for the movement: public class TankFollow : MonoBehaviour { //Check angle difference and turn accordingly public GameObject followPoint; public float speed; public float turningSpeed; void Update() { transform.position = Vector3.Slerp(transform.position, followPoint.transform.position, speed * Time.deltaTime); //Calculate angle var forwardA = transform.forward; var forwardB = (followPoint.transform.position - transform.position); var angleA = Mathf.Atan2(forwardA.x, forwardA.z) * Mathf.Rad2Deg; var angleB = Mathf.Atan2(forwardB.x, forwardB.z) * Mathf.Rad2Deg; var angleDiff = Mathf.DeltaAngle(angleA, angleB); //print(angleDiff.ToString()); if (angleDiff > 5) { //Rotate to transform.Rotate(new Vector3(0, (-turningSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else if (angleDiff < 5) { transform.Rotate(new Vector3(0, (turningSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else { } transform.position = new Vector3(transform.position.x, 0, transform.position.z); } } And this is the code I'm using to rotate the turret: void LookAt() { var forwardA = -transform.right; var forwardB = (toLookAt.transform.position - transform.position); var angleA = Mathf.Atan2(forwardA.x, forwardA.z) * Mathf.Rad2Deg; var angleB = Mathf.Atan2(forwardB.x, forwardB.z) * Mathf.Rad2Deg; var angleDiff = Mathf.DeltaAngle(angleA, angleB); //print(angleDiff.ToString()); if (angleDiff - 180 > 1) { //Rotate to transform.Rotate(new Vector3(0, (turretSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else if (angleDiff - 180 < -1) { transform.Rotate(new Vector3(0, (-turretSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); print((angleDiff - 180).ToString()); } else { } } Since I want the turret reference point to turn in relation to the tank (when you rotate the body, the turret should follow and not stay locked on since it makes it impossible to control when you've got two thumbs to work with), I've made the TurretFollowPoint a child of the Turret object, which in turn is a child of the body. I'm thinking that I'm making it too difficult for myself with the reference points but I'm imagining that it's a good idea. Please be honest about this point. So I'll be grateful for any help I can get! I'm using Unity3d iPhone. Thanks!

    Read the article

  • CRM at Oracle Series: Do Not Call & Do Not Email

    - by tony.berk
    Who you gonna call? Or not call! Sorry, just kidding, this isn't a movie blog! Do Not Call is an important topic for all businesses as there are government regulations that can lead to significant fines, and of course, possible damage to your brand. Oracle leverages Siebel CRM to develop an effective solution to address the Do Not Call and Email Permissible Use requirements. The application uses the Contacts functionality to manage communication preferences, which when defined, centrally synchronizes all contact records that share the same phone number and email address. Additionally, the relevant information is masked so Oracle employees cannot accidentally reach out to the contact. Therefore, the solution ensures that we are compliant with regulations, enables us to respect individuals' communication preferences and provides an audit trail of changes to their preferences. Today's CRM at Oracle slidecast discusses the requirements, highlights benefits and provides screen shots of the solution. CRM at Oracle Series: Do Not Call & Do Not Email Click here to learn more about Siebel CRM and other Oracle CRM products. Are you enjoying the CRM at Oracle Series? We are working on more topics for this year, but if there is a particular CRM area or function which you'd like to hear how Oracle implemented it internally, leave us a comment and we'll try to get it on our list.

    Read the article

  • How to Activate VLC’s Web Interface, Control VLC From a Browser, & Use Any Smartphone as a Remote

    - by Chris Hoffman
    VLC includes a web interface, which you can enable to access your VLC player from a web browser, controlling playback from another device – particularly useful for a media center PC. VLC also offers a mobile web interface for smartphones. The web interface is turned off and locked down by default – you have to edit the web server’s .hosts file or VLC will disallow all incoming connections from other devices. How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me?

    Read the article

  • Making a full-screen animation on Android? Should I use OPENGL?

    - by Roger Travis
    Say I need to make several full-screen animation that would consist of about 500+ frames each, similar to the TalkingTom app ( https://play.google.com/store/apps/details?id=com.outfit7.talkingtom2free ). Animation should be playing at a reasonable speed - supposedly not less, then 20fps - and pictures should be of a reasonable quality, not overly compressed. What method do you think should I use? So far I tried: storing each frame as a compressed JPEG before animation starts, loading each frame into a byteArray as the animation plays, decode corresponding byteArray into a bitmap and draw it on a surface view. Problem - speed is too low, usually about 5-10 FPS. I have thought of two other options. turning all animations into one movie file... but I guess there might be problems with starting, pausing and seeking to the exactly right frame... what do you think? another option I thought about was using OPENGL ( while I never worked with it before ), to play animation frame by frame. What do you think, would opengl be able to handle it? Thanks!

    Read the article

  • Sony Ericsson txt: workhorse feature phone with Java ME tech

    - by hinkmond
    Just like your basic Quarter Horse, the new Sony Ericsson txt feature phone might not be as fancy as a "thoroughbred" smartphone, but it can sure get the job done with Java ME technology. See: Sony Ericsson txt w/Java ME Here's a quote: ...comes with the usual features such as a web browser, email client and music player and FM radio, plus support for social networking applications and a YouTube client. You can download and install additional Java applications... Sometimes the simple workhorse feature phone (with Java ME) is much better to go with than the idiosyncratic thoroughbred smartphone. Hinkmond

    Read the article

  • Polymorphism and passing

    - by Tucker Morgan
    Ok i am going to try and state my question as clearly as possible, but if you have trouble understanding it please just ask for clarification, i really want to figure out how to do this. I am writing a text based RPG, and i have three class that inherit from a super class, they all have special attacks that they can preform, at the same time i have a class that holds the function which handles battles in my game. Now how do i get the unique special abilities functions for whatever role the player chooses into the battle function. Also i am using the vector.push_back method to handle how my sub classes are referenced Please help me your my only hope

    Read the article

  • Desktop Fun: Merry Christmas Icon Packs

    - by Asian Angel
    Christmas is getting closer, so it is time to start decorating your desktops! Today we have a collection of fun and colorful Merry Christmas icons to help get you and your desktop ready for the holidays. Note: To customize the icon setup on your Windows 7 & Vista systems see our article here. Using Windows XP? We have you covered here. Sneak Preview Here is the holiday desktop that we put together using the Standard Christmas Icons 2010.1 pack shown below. Note: The original, unmodified version of this wallpaper can be found here. A closer look at the fun icons we used on our desktop… The Icon Packs Charlie Brown Christmas *.ico format only Download Frosty the Snowman 1.0 *.ico format only Download Winter Icons 1.0 *.ico format only Download Christmas Icons Set 1 1.0 *.ico format only Download Christmas Icons Set 2 1.0 *.ico format only Download Wreaths Icons 1.0 *.ico format only Download SketchCons Christmas *.ico format only Download Standard Christmas Icons 2010.1 *.ico, .png, .bmp, and .gif format Download Christmas Icons *.ico format only Download Christmas *.ico, .png, and .icns format Download Silent Night *.png format only Download My Christmas 1.0 *.ico and .png format Download Xmas Festival *.png format only Download Xmas Stickers *.png format only Download Winter Wonderland *.ico format only Download Wanting more great icon sets to look through? Be certain to visit our Desktop Fun section for more icon goodness! Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor The Brothers Mario – Epic Gangland Style Mario Brothers Movie Trailer [Video] Score Awesome Games on the Cheap with the Humble Indie Bundle Add a Colorful Christmas Theme to Your Windows 7 Desktop This Windows Hack Changes the Blue Screen of Death to Red Edit Images Quickly in Firefox with Pixlr Grabber Zoho Writer, Sheet, and Show Now Available in Chrome Web Store

    Read the article

  • links for 2010-05-20

    - by Bob Rhubart
    @pevansgreenwood: People don’t like change. (Or do they?) "Creating a culture that embraces change, means changing the way we think about and structure our organisations and our careers. It means rethinking the rules of enterprise IT." -- Peter Evans Greenwood (tags: enterprisearchitecture change innovation) Karim Berrah: After IRON MAN 2 "Nice demo of a robot serving a cup of coffee, from a Swiss based engineering company, NOSAKI, I visited last week. This movie is not a fiction (like IRON MAN 2) and is really powered by an Oracle Database." -- Karim Berrah (tags: oracle solaris ironman2 nosake) @myfear: Spring and Google vs. Java EE 6 "While Spring and Rod Johnson in particular have been extremely valuable in influencing the direction of Java (2)EE after the 1.4 release to the new, much more pragmatic world of Java EE 5, Spring has also caused polarization and fragmentation. Instead of helping forge the Java community together, it has sought to advanced its own cause." Oracle ACE Director Markus Eisele (tags: google javaee spring oracleace java) Arup Nanda: Mining Listener Logs Listener logs contain a wealth of information on security events. Oracle ACE Director Arup Nanda shows you how to create an external table to read the listener logs using simple SQL. (tags: otn oracle oracleace sql security)

    Read the article

  • CodePlex Daily Summary for Monday, June 07, 2010

    CodePlex Daily Summary for Monday, June 07, 2010New ProjectsAgile Personal Development Methodology: 本项目并不是软件开发项目,它是一个关注个人能力发展的项目,希望通过大家的积极参与和实践,在价值观、原则和最佳实践的基础上不断丰富和完善这些内容。我将主要从生活、工作和个人三个主要方面来指导个人如何快速地提高自己的能力。在工作方面,首先关注的是IT技术人员。 希望本方法论的不断完善,能够对不同阶...Altairis Mail Toolkit: Altairis Mail Toolkit is a component for .NET developers making easy to send templated and localized e-mail messages. Uses standard resource mechan...AmazonPriceTicker: AmazonPriceTicker ist ein kleines ASP.NET-Projekt für unser Studium.CC.Hearts Screen Saver: A complete screensaver that draws pretty hearts. Supports all standard screensaver functionality (preview window, options, multi-monitor). Written...Controle Financeiro com DDD: Projeto para fins de estudo das tencologias: - DDD - TDD - Asp Net MVCDebugWriterTextBox: This is modified TextBox which can catch up Debug.Write() and display log. Also it can write log data to file - all you need is to set up file name!DEIConsultingDev: DEI Consulting DEVEasy Augmented Reality Suite for Silverlight: Easy Augmented Reality Suite for SilverlightEvent Broker: Simple event broker with an hierarchical implementation.fleet It: A WPF Client for Team Space. Developed using WPF and C#. Various URL Shortening services integrated.Gest-Bus: Gest-BusHNV Project: Projects created by Hoàng, Ngọc, VũHotel Management System: Hotel Management System : concerned in making a complete website for a hotel every thing in hotel in just one web application : Finance , managemen...ISEN découverte majeure application mobile: ISEN découverte majeure application mobile contrôle d'un pc par un téléphone portable avec plateforme windows 7 LiveSequence: Based in the sequence diagramming control of Nauman Leghari.NHash: This is a simple project that integrates with Explorer and Computes MD5 and SHA1.NHibernate Sidekick Library: NHibernate Sidekick is a library intended to assist in the development of multi-tiered applications using the NHibernate ORM framework.ScrewTurn ASP.NET Proxy Membership Provider: Plugin for the ScrewTurn Wiki System to use Standard ASP.NET Membership and Role providers.Silverlight SNS: We are going to develop a SNS web application based on Silver lightSilverPoiMap: SilverPoiMap provides interactive searching and management of Points of Interest. It is a Facebook client application which allow you to connect to...Simple Resource Localization Editor: Simple editor that simplifies localization and synchronization of .NET resource files (.resx).SimpleBlog.NET MVC: A very simple blog engine developed in ASP.NET 3.5 MVC2 and C#.Siverlight Project: Hope that everybody continue to develop it.SpaceConquest: Incorporated standard design patterns to build a peer to peer game in Java. The game rules were similar in complexity to games like Civilization an...Yasts: Yasts - Yet Another Space Trading Sim - This is a learning environment project.New ReleasesAgile Personal Development Methodology: 敏捷个人-认识自我,管理自我.pdf: 去年我在blog上写了个人管理系列的一些blog,其中一些文章深受大家的喜欢。想到写这个系列是源于在实施敏捷Scrum方法时,对方法实施是否对人的水平需要高要求的一些思考。自组织团队是建立在敏捷个人之上的,没有个人就没有团队,实施Scrum对人要求不高,但想实施得好,那么对人的要求肯定不低。 ...Altairis Mail Toolkit: 1.0.0 RTM: Initial releaseAndrew's XNA Helpers: Andrew's Xna Helpers V1.1: Currently only supports X86 projects since portions of the code have to be reworked to work with the xbox. I do plan to code it for the 360 though....C#Mail: Higuchi.Mail.dll (2010.6.6 ver): Higuchi.Mail.dll (2010.4.30 ver)Community Forums NNTP bridge: Community Forums NNTP Bridge V31: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has ad...Html Agility Pack: Experimental Xpath Updates: In efforts to update make Html Agility Packs Xpath support to be closer to the System.Xml.Xpath implementation I have updated HAP to have all nodes...imdb movie downloader: myImdb 0.9.2: myImdb 0.9.2 Fully changed...and added some more features.. working with XML movie list... Used Backgroundworker more clever results and guess m...InfoService: InfoService v1.6 - MPE1 or RAR Package: InfoService Release v1.6.0.136 Please read Plugin installation for installation instructions.ISEN découverte majeure application mobile: appli traitement d'image: but : capturer, redimensionner l'image de l'écran d'un pc.Jeremi Stadler: Clipboard Manager: Version 1.0.5.14 It's finally here! I have been working on this one the whole night but it's worth it ;) The program catches clipboard changes an...mesoBoard: mesoBoard 0.9 - Beta: mesoBoard version 0.9 beta Released under the New BSD License. http://mesoboard.codeplex.com/license http://mesoboard.comMiniTwitter: 1.13: MiniTwitter 1.13 変更内容 修正 ダイレクトメッセージの取得に失敗するバグを修正 タイムラインを編集すると落ちるバグを修正 リストのインポートで最初の 20 人しか取得できない問題を修正 追加 URL マウスオーバーでの画像のプレビュー機能を実装MiniTwitter: 1.13.1: MiniTwitter 1.13.1 更新内容 修正 タイムライン追加、編集ダイアログでキャンセルを選ぶと落ちるバグを修正MSTS Editors & Tools: Simis Editor v0.4: Simis Editor v0.4 Open and Save dialogs support full filename filters from BNFs (e.g. "tsection.dat"). Added statusbar and menu help text. Adde...NHibernate Sidekick Library: 0.6.0: v0.6.0 - Initial Release TODONLog - Advanced .NET Logging: Nightly Build 2010.06.06.001: Changes since the last build:2010-06-05 21:50:21 Jarek Kowalski fixed doc for ${document-uri} 2010-06-05 20:21:53 Jarek Kowalski removed Layout re...NQ - Component-oriented Framework: NQ Core 0.90: Main changes in 0.90 release: Introduction of an additional built-in component loader to load component and service information from XML files ins...PhluffyFotos: v4 Windows Azure: This release has been updated to Visual Studio 2010 as well as the latest StorageClient library. Make sure you run the Provision.cmd in order to b...RIA Services Essentials: Book Club Application (June 6, 2010): The initial release of the BookClub application based on the MIX presentation with a few changes: 1. Some bug fixes 2. Added the ability to Like a ...Samurai.Workflow: 1.1 Stable Release: Removed reference to WPF assemblies so non-WPF applications can use the workflow. For WPF apps, the workflow will use reflection to seek out UI thr...SilverPoiMap: SilverPoiMap Beta: Beta VersionSimple Resource Localization Editor: Release 1: First release.Siverlight Project: Auto Arrange Panel Project: Auto Arrange Panel ProjectSmart Voice: Smart Voice 0.2: Changelog: Corrected a few bugsSmart Voice: Smart Voice 0.2.1: Changelog: Fixed a major bug that was slowing the application Added opt in for usage data In order to contribute with user data, please change t...Spider Compiler: Release 0.1: Contains the setup for the spider compiler. This release includes the changeset #66980.Spider Compiler: Release 0.2: This release includes the changeset #67003.The Lounge Repository: Lounge Repo Binary Release: All in one binary download of the Lounge Repository. Improvements: -More tolerant towards schema changes -Bug fixed regarding array normalization ...UrzaGatherer: UrzaGatherer v2.0.1: This release integrate the support of the Full Database Backup.Web/Cloud Applications Development Framework | Visual WebGui: 6.4 beta 3: This is the last beta version before the official release of Visual WebGui, including support for Visual Studio 2010 and it is fully featured with ...WinGet: Alpha 2: This is the second release of WinGet (0.5.0.2). Is is alpha quality not suitable for use in a production environment and it has bugs (see Known Iss...WoW Character Viewer: WoW Viewer: Newly redesigned layout of the original WoW Character Viewer. Faster access, cleaner layout.Most Popular ProjectsCommunity Forums NNTP bridgeASP.NET MVC Time PlannerMoonyDesk (windows desktop widgets)NeatUploadOutSyncFileupload AJAXViperWorks IgnitionAgUnit - Silverlight unit testing with ReSharperSQL Nexus ToolSmith Async .NET Memcached ClientMost Active ProjectsCommunity Forums NNTP bridgepatterns & practices – Enterprise LibraryRawrGMap.NET - Great Maps for Windows Forms & PresentationStyleCopN2 CMSsmark C# LibraryFarseer Physics EngineIonics Isapi Rewrite FilterNB_Store - Free DotNetNuke Ecommerce Catalog Module

    Read the article

  • Can I do an install onto a 4GB usb stick which is smaller than the recommended installation size?

    - by Radek
    I've read through this question: How do I install Ubuntu to a USB key? So I am aware how to install Ubuntu onto a USB stick. I'm also aware that the minimum recommended HDD requirement for ubuntu is 5GB. my question is specifically, can I squeeze the install of Ubuntu 11.10 onto a 4GB usb stick? Can I do so without downloading alternate version of Ubuntu? All I want is firefox wi-fi What I have live USB of Ubuntu 11.10 notebook without hdd internet access 4GB usb stick The reason why I need full install is to install new programs (skype) and do upgrade (of flash player)

    Read the article

  • Online Multiplayer Game Architecture [on hold]

    - by Eric
    I am just starting to research online multiplayer game development and I have a high-level architectural question regarding how online multiple games function. I have server-side and client-side programming experience, and I understand how AJAX-esque transfer protocol operates. What I don't understand yet is how online multiple fits into all of that. For example, an online Tetris multiplayer game. Would both players have the entire Tetris game built out on their client-side and then get pushed "moves" from the other player via some AJAX-esque mechanism, in which case each client would have to be constantly listening via JavaScript for inbound "moves" and update the client appropriately? Or would each client build out the aesthetics and run a virtual server per game to which each client connects and thus pull and push commands in real-time via something like web sockets? I apologize if this question is too high-level and general, but I couldn't find anything online that offered this high-level of a perspective on the topic.

    Read the article

  • Diagonal line of sight with two corners

    - by Ash Blue
    Right now I'm using Bresenham's line algorithm for line of sight. The problem is I've found an edge case where players can look through walls. Occurs when the player looks between two corners of a wall with a gap on the other side at specific angles. The result I want is for the tile between two walls to be marked invalid as so. What is the fastest way to modify Bresenham's line algorithm to solve this? If there isn't a good solution, is there a better suited algorithm? Any ideas are welcome. Please note the solution should also be capable of supporting 3d. Edit: For the working source code and an interactive demo of the completed product please see http://ashblue.github.io/javascript-pathfinding/

    Read the article

  • Alternative to Game State System?

    - by Ricket
    As far as I can tell, most games have some sort of "game state system" which switches between the different game states; these might be things like "Intro", "MainMenu", "CharacterSelect", "Loading", and "Game". On the one hand, it totally makes sense to separate these into a state system. After all, they are disparate and would otherwise need to be in a large switch statement, which is obviously messy; and they certainly are well represented by a state system. But at the same time, I look at the "Game" state and wonder if there's something wrong about this state system approach. Because it's like the elephant in the room; it's HUGE and obvious but nobody questions the game state system approach. It seems silly to me that "Game" is put on the same level as "Main Menu". Yet there isn't a way to break up the "Game" state. Is a game state system the best way to go? Is there some different, better technique to managing, well, the "game state"? Is it okay to have an intro state which draws a movie and listens for enter, and then a loading state which loops on the resource manager, and then the game state which does practically everything? Doesn't this seem sort of unbalanced to you, too? Am I missing something?

    Read the article

  • As a game developer, which data structure use for develop the game? [duplicate]

    - by Rizwanabbasi
    This question already has an answer here: When should vector/list be used? 5 answers We are developing a game for bank robbery. The game plots a bank robbery. Lots of people witness that robbery. Our game will load the lists of suspected offenders while the players (witnesses) will have to identify the offenders of this robbery. Game should load list of offenders to identify the one as quickly as possible. Admin can add/remove offenders in the lists and two or more lists of offenders can also be merged into one (to show it to the player). As a game developer, which data structure we should use for develop the game? Justify your selection with solid arguments. Remember the most critical requirement is that the list should load super fast.

    Read the article

< Previous Page | 151 152 153 154 155 156 157 158 159 160 161 162  | Next Page >