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  • Working with OAuth on Google with Python

    - by Dan Loewenherz
    I'm having a very frustrating time creating a valid signature for Google's OAuth implementation. I have narrowed it all down to the fact that my signature-generation code has an error of some sort; what it is I have no idea. This is the signature base string in its entirety: GET&https%3A%2F%2Fwww.google.com%2Faccounts%2FOAuthGetAccessToken&oauth_consumer_key%3Ddlosplayground.appspot.com%26oauth_nonce%3D72815d55697cb24301fab03e1f7f1d66%26oauth_signature_method%3DHMAC-SHA1%26oauth_timestamp%3D1274327867%26oauth_token%3D4%252FX2cZ54JuseQbgRwzTBzZ7lqIwqof%26oauth_verifier%3Dihf0F2Fx%252FpnCmwbVQnk2xMre%26oauth_version%3D1.0 The OAuth Playground returns an oauth_signature of gF8qAfWjpdKjKb4KR%2FvA2Gy0vhU%3D. My code gives me ikMpIKJQJ58jseg%2BKPBTecjmYPE%3D, so obviously I'm doing something wrong. Here's my signature generation code (equivalent to that of the standard oauth.py library): binascii.b2a_base64(hmac.new(CONSUMER_SECRET, BASE_STRING, hashlib.sha1).digest())[:-1] Any thoughts?

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  • setNeedsDisplayInRect: paints a white rectangle only

    - by Ion Tichy
    Hi, I'm still a little fresh to CoreGraphics programming, so please bear with me. I'm trying to write an application, which allows the user to rub stuff off an image with the finger. I have the basic functionality nailed down, but the result is sluggish since the screen is redrawn completely every time a touch is rendered. I did some research and found out that I can refresh only a portion of the screen using UIView's setNeedsDisplayInRect: method. This does call drawRect: as expected, however everything I draw in the drawRect: following the setNeedsDisplayInRect: is ignored. Instead, the area in the rect parameter is simply filled with white. No matter what I draw inside, all I end up with is a white rectangle. In essence, this is what I do: 1) when user touches screen, this touch is rendered into a mask 2) when the drawRect: is called, the image is masked with that mask There must be something simple I'm overlooking, surely?

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  • How to make an scrollable UITextField Inside UItableViewCell?

    - by user333624
    Hello everyone. I created a bunch of editable UITableViewCell by embedding an UITextField inside, but I have seen some apps that allows you to scroll the UItableview by scrolling inside an inactive editable cell. How can I do that? And how can I also dismiss the keyboard when tapping somewhere else? I know about the method: - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; if (touch.tapCount == 1) { [self resignFirstResponder]; } else { }} I put it inside my custom table view controller but the method doesn't seem to be called upon a tap, and I don't know if even if it gets called will dismiss the keyboard. Any help will be appreciated.

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  • Customize Annotation problem....Plz Help.. !!

    - by user128647
    I want to show my custom UIView(.Xib View) to appear when user tabbed on pins (not apple's callOutBubble) and in that UIView there should be a button which fires an IBAction on touched down event. Therefore i have added an AddObserver method to MKAnnotationView. which responds to touch events over pin in MKMapView. But i have also added 3 buttons over that XIB view, which have also assined IBActions. But when i run application, Buttons in Customized Annotation view are not responding to IBAction (Touch Down)? Why this happens ?? What is the solution for that??? I need to have called some method, when those 3 buttons tabbed. Thanks

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  • Bash variable kills script execusion

    - by Kyle Terry
    Sorry if this is better suited at serverfault, but I think it learns more towards the programming side of things. I have some code that's going into /etc/rc.local to detect what type of touch screen monitor is plugged in and changes out the xorg.conf before launching X. Here is a small snippet: CURRENT_MONITOR=`ls /dev/usb | grep 'egalax_touch\|quanta_touch'` case $CURRENT_MONITOR in '') CURRENT_MONITOR='none' ;; esac If one of those two touch screens is plugged in, it works just fine. If any other monitor is plugged in, it stops at the "CURRENT_MONITOR=ls /dev/usb | grep 'egalax_touch\|quanta_touch'." For testing I touched two files. One before creating CURRENT_MONITOR and one after CURRENT_MONITOR and only file touched before is created. I'm not a bash programmer so this might be something very obvious.

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  • Bash variable kills script execution

    - by Kyle Terry
    Sorry if this is better suited at serverfault, but I think it learns more towards the programming side of things. I have some code that's going into /etc/rc.local to detect what type of touch screen monitor is plugged in and changes out the xorg.conf before launching X. Here is a small snippet: CURRENT_MONITOR=`ls /dev/usb | grep 'egalax_touch\|quanta_touch'` case $CURRENT_MONITOR in '') CURRENT_MONITOR='none' ;; esac If one of those two touch screens is plugged in, it works just fine. If any other monitor is plugged in, it stops at the "CURRENT_MONITOR=ls /dev/usb | grep 'egalax_touch\|quanta_touch'." For testing I touched two files. One before creating CURRENT_MONITOR and one after CURRENT_MONITOR and only file touched before is created. I'm not a bash programmer so this might be something very obvious.

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  • What are some useful SQL statements / usage patterns that should be known by all developers who may

    - by Jian Lin
    What are some useful SQL statements that should be known by all developers who may touch the Back end side of the project? (Update: just like in algorithm, we know there are sorting problems, shuffling problems, and we know some solutions to them. This question is aiming at the same thing). For example, ones I can think of are: Get a list of Employees and their boss. Or one with the employee's salary greater than the boss. (Self-join) Get a list of the most popular Classes registered by students, from the greatest number to the smallest. (Count, group by, order by) Get a list of Classes that are not registered by any students. (Outer join and check whether the match is NULL, or by Get from Classes table, all ClassIDs which are NOT IN (a subquery to get all ClassIDs from the Registrations table)) Are there some SQL statements that should be under the sleeve of all developers that might touch back end data?

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  • Handle/Grip bar convention

    - by tomdemuyt
    Greetings, Because textarea elements do not resize with jquery.touch ( http://plugins.jquery.com/project/touch ), I've put an textarea in a table where the first row allows the user to drag the table around and resize it with the textarea growing/shrinking/moving along. It works well, except that users dont seem to 'get' that they can use the bar to resize/move. I was trying to find some 'grip bar' graphics but google isnt helping me. What is the best way to show users that an element can be moved/resized ? Pointer to graphics ( generators ) would be great. Or, does any one know how to make textarea's movable/resizable ? T.

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  • About This Code

    - by the-ifl
    Hi Guys , well I have a simple and a stupid question !! in this code what is the role of the symbol "%3d"...I Now That % mean refer To Variable ...... This is The Code : #include <stdio.h> int main(void) { int t, i, num[3][4]; for(t=0; t<3; ++t) for(i=0; i<4; ++i) num[t][i] = (t*4)+i+1; /* now print them out */ for(t=0; t<3; ++t) { for(i=0; i<4; ++i) printf("%3d ", num[t][i]); printf("\n"); } return 0; }

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  • Do you draw the entire object?

    - by vbman11
    Hi I'm working on learning 3d game development and I'm starting with JavaScript and the html5 canvas and I was wondering if I were to have a 3d model do I draw the entire model(front, back, etc) and let the web browser decide what to render or should I try to just draw the sides that are in view of the camera? I ask this because I can see how it would be faster to do the latter of the 2 but that can get very complex and I'll need to do quite a bit more research to find how to do that. Thanks!!

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  • Is my code really not unit-testable?

    - by John
    A lot of code in a current project is directly related to displaying things using a 3rd-party 3D rendering engine. As such, it's easy to say "this is a special case, you can't unit test it". But I wonder if this is a valid excuse... it's easy to think "I am special" but rarely actually the case. Are there types of code which are genuinely not suited for unit-testing? By suitable, I mean "without it taking longer to figure out how to write the test than is worth the effort"... dealing with a ton of 3D math/rendering it could take a lot of work to prove the output of a function is correct compared with just looking at the rendered graphics.

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  • Analyzing CPU usage of an iOS application

    - by Mustafa
    I'm working on an application that constructs springboard like interface (like iPhone's home screen). I have multiple pages, and each page contains many subviews. Each subview is able to detect touch and hold event. Once a touch and hold event is recognized, all the subviews start to wobble. One of the problems that i'm facing is that the CPU usage shoots to 99%, when the subviews are in wobble state, and i change the page. Instruments has a tool by the name of "CPU Sampler". I'm unable to find good set of documentation for this tool. I don't know how to read the output generated by this tool. Can anyone give me a small tutorial or guidelines? Can i check which piece of code is responsible for the CPU activity?

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  • Access to a single pixel in C#

    - by Malki
    Hello, I'm working on a school project right now. It's meant to be a 3D editing software, (like a very minimized version of Maya). I have to write it in C#, using the 'Windows Application Project'. I intend to implement all the 3D stuff myself, from projections to shading. My question is, how can I get direct access to a single pixel in the C# windows application? I know I'm going to have a main view port in the window. But I haven't decided yet how it will be made. Is there a built in object that I can use, that will let me define the boundaries of the view port, and then paint each pixel individually? (I'm just shooting in the dark here, I don't know much about C#. I mostly program in C) Thanks, Malki.

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  • How to resize the UIView when CGAffineTransformIdentity

    - by Gowtham
    I am doing an app which has a feature to rotate and re size a view. i have implemented this feature but i do face an issue. My problem The View wil be resized when dragging its four corners, after resizing it i can rotate the view in both directions. Once the rotation is done, if i try again to resize the view by dragging its corner, the view's size gone to unpredictable value and its moving all around the screen. I googled lot finally i got the following solution The frame property is undefined when transform != CGAffineTransformIdentity, as per the docs on UIView I saw one app which has implemented the feature exactly what i wish to implement. How can i resize the UIView after rotation of UIView My code for resize the view Touches Began - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch *touch = [[event allTouches] anyObject]; NSLog(@"[touch view]:::%@",[touch view]); touchStart = [[touches anyObject] locationInView:testVw]; isResizingLR = (testVw.bounds.size.width - touchStart.x < kResizeThumbSize && testVw.bounds.size.height - touchStart.y < kResizeThumbSize); isResizingUL = (touchStart.x <kResizeThumbSize && touchStart.y <kResizeThumbSize); isResizingUR = (testVw.bounds.size.width-touchStart.x < kResizeThumbSize && touchStart.y<kResizeThumbSize); isResizingLL = (touchStart.x <kResizeThumbSize && testVw.bounds.size.height -touchStart.y <kResizeThumbSize); } Touches Moved - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{ CGPoint touchPoint = [[touches anyObject] locationInView:testVw]; CGPoint previous=[[touches anyObject]previousLocationInView:testVw]; float deltaWidth = touchPoint.x-previous.x; float deltaHeight = touchPoint.y-previous.y; NSLog(@"CVTM:%@",NSStringFromCGRect(testVw.frame)); if (isResizingLR) { testVw.frame = CGRectMake(testVw.frame.origin.x, testVw.frame.origin.y,touchPoint.x + deltaWidth, touchPoint.y + deltaWidth); } if (isResizingUL) { testVw.frame = CGRectMake(testVw.frame.origin.x + deltaWidth, testVw.frame.origin.y + deltaHeight, testVw.frame.size.width - deltaWidth, testVw.frame.size.height - deltaHeight); } if (isResizingUR) { testVw.frame = CGRectMake(testVw.frame.origin.x ,testVw.frame.origin.y + deltaHeight, testVw.frame.size.width + deltaWidth, testVw.frame.size.height - deltaHeight); } if (isResizingLL) { testVw.frame = CGRectMake(testVw.frame.origin.x + deltaWidth ,testVw.frame.origin.y , testVw.frame.size.width - deltaWidth, testVw.frame.size.height + deltaHeight); } if (!isResizingUL && !isResizingLR && !isResizingUR && !isResizingLL) { testVw.center = CGPointMake(testVw.center.x + touchPoint.x - touchStart.x,testVw.center.y + touchPoint.y - touchStart.y); } }

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  • C# : Redirect console application output : How to flush the output?

    - by user93422
    I am spawning external console application and use async output redirect. as shown in this SO post My problem is it seems that the spawned process needs to produce certain amount of output before I get the OutputDataReceived event notification. I want to receive the OutputDataReceived event as soon as possible. I have a bare-bones redirecting application, and here are some observations: 1. When I call a simple 'while(true) print("X");' console application (C#) I receive output event immediately. 2. When I call a 3d party app I am trying to wrap from the command line I see the line-by-line output. 3. When I call that 3d party app from my bare-bone wrapper (see 1) - the output comes in chunks (about one page size). What happens inside that app? FYI: The app in question is a "USBee DX Data Exctarctor (Async bus) v1.0".

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  • format.js response doesn't execute

    - by Denis
    Hi, I use Rails 3.0.0 Beta following an action, my rjs view returns a javascript, but the code is not executed In firebug I see in my response $('polaroids').insert("<li>\n <a title=\"4204497503_a0c43c561d.jpg\" href=\"#\">\n <img alt=\"4204497503_a0c43c561d.jpg\" src=\"/system/photos/279/original/4204497503_a0c43c561d.jpg?1268857318\" />\n <\/a>\n<\/li>") Here is the response header Response Headers Etag "7343b21b2f062fb74b7d5f32e3a83c2c" Connection Keep-Alive Content-Type text/javascript; charset=utf-8 Date Wed, 17 Mar 2010 20:21:58 GMT Server WEBrick/1.3.1 (Ruby/1.8.7/2008-08-11) X-Runtime 0.060497 Content-Length 220 Cache-Control max-age=0, private, must-revalidate Set-Cookie _photos_session=BAh7ByIQX2NzcmZfdG9rZW4iMS9OWnpOZUR6UGQ2UDhvbGt5YWpTWXhJcFR2YjRHOEhzZHlIbmdMblRlMWs9Ig9zZXNzaW9uX2lkIiUxNjlhOWYzNjQxODE2N2NjN2FiNmYzY2VkYmU3OTgwYQ%3D%3D--022d7202178b2cc7bf968e558c2ae67ecef1fb74; path=/; HttpOnly

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  • Dismissing the keyboard in a UIScrollView

    - by Nicholas1024
    Alright, I have a couple of UITextFields and UITextViews inside a UIScrollView, and I'd like to set the keyboard to disappear whenever the scrollview is touched or scrolled (except when you touch down inside the text field/view, of course). My current attempt at doing this is replacing the UIScrollView with a subclass, and setting it to call a removeKeyboard function (defined inside the main view controller) inside the touchesBegan method. However, this only removes the keyboard for a normal touch, not when the view is simply scrolled. So, what's the best way to remove the keyboard inside a UIScrollView? Thanks in advance for your help.

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  • Looking for ideas on automatically arranging a set of objects (furniture) in a virtual room in AS3

    - by raf
    First of all, I don't want to visually arrange 3D models dragging them with the mouse, all I want is: Given a room of certain dimensions (L,W,H) and given a set of elements like beds, chairs, etc (with L,W,H dimensions, of course) I want to automatically arrange those elements to take advantage of the space as much as I can. So I want to be able to put as much furniture as I can in a given room. At the end I need to represent the arranged items visually, inside the room. My first thought was to use an array of items and sorting it with array.sortOn(["l","w","h"] Array.NUMERIC) and then define a gap between the objects and make the maths to put the objects one next to another, etc. but that isn't a good approach because some items may be placed on top of another ones (boxes of the same size, boxes on top of tables, etc). I really don't have experience on 3D programming, that's why I'm asking for help. Thanks in advance.

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  • How will web programming change as tablet PC's become more prevalent?

    - by MrGumbe
    In case you've been living under a rock, you may have noticed that Apple introduced a tablet PC. HP, Microsoft, Google, and others aren't too far behind. A lot of discussion and thought has been put into how a user would interact with traditional applications in a large touch screen environment, but how do you think this will affect the user interface of traditional web programming? What do you think will have to change with our current HTML controls? What new kinds of controls will be possible if we have touch-and-drag technology on our web pages?

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  • Constructors with inheritance in c++

    - by Crystal
    If you have 3 classes, with the parent class listed first shape- 2d shapes, 3d shapes - circle, sphere When you write your constructor for the circle class, would you ever just initialize the parent Shape object and then your current object, skipping the middle class. It seems to me you could have x,y coordinates for Shape and initialize those in the constructor, and initialize a radius in the circle or sphere class, but in 2d or 3d shape classes, I wouldn't know what to put in the constructor since it seems like it would be identical to shape. So is something like this valid Circle::Circle(int x, int y, int r) : Shape(x, y), r(r) {} I get a compile error of: illegal member initialization: 'Shape' is not a base or member So I wasn't sure if my code was legal or best practice even. Or if instead you'd have the middle class just do what the top level Shape class does TwoDimensionalShape::TwoDimensionalShape(int x, int y) : Shape (x, y) {} and then in the Circle class Circle::Circle(int x, int y, int r) : TwoDimensionalShape(x, y), r(r) {}

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  • starting a service based on someone's GPL/MIT licensed code

    - by fooyee
    someone wrote a nice framework for developing html5 3d engine. It's GPL/MIT licensed. Do you think it's a good idea to build upon it, and then repackage it and sell it as a service? For eg the framework lets you build 3d environments. so I build on it, maybe add a few features like characters and music in the environment, and turn it into an online game. Is it a feasible idea? Of course, part of the GPL license says that all source code has to be visible to end users. Assuming the web is a winner take all market based on first mover advantage, why care about hiding the source code? It's the product that's being sold that counts.

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  • a question related to Google Translate

    - by Robert
    Hi all, it works perfectly fine if I paste the following URL directly into my IE address bar: http://translate.google.cn/translate?hl=zh-CN&sl=zh-CN&tl=en&u=http%3A%2F%2Fnews.baidu.com%2Fns%3Fword%3D%25B0%25C2%25B0%25CD%25C2%25ED it will translate some Chinese news pages into English ones. but if I call this address in a Java program like: Process q=Runtime.getRuntime().exec("cmd /c start http://translate.google.cn/translate?hl=zh-CN&sl=zh-CN&tl=en&u=http%3A%2F%2Fnews.baidu.com%2Fns%3Fword%3D%25B0%25C2%25B0%25CD%25C2%25ED"); It will only return to the Google translate main page. Wonder what went wrong there. and it would be great if you help me how to realize this(opening the Google translated result page simplying by supplying the URL,in a Java program). Many thanks.

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