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  • Kubuntu 11.10 very slow during file I/O

    - by dko
    After updating to Kubuntu 11.10, my file I/O performance has slowly just gotten worse and worse. It is to the point where I'm getting 1 MB/s write/read speeds to the drive. If I download something, the whole machine becomes unresponsive for at times up to 30 seconds. This usually causes a timeout in the download and the download then stops. Even extracting archive files, while extracting the computer is just unusable on top of the terrible read/write speeds. It isn't the drive as I have Windows installed as well and when I boot to it I have no issues with the drive. I did not have this issue using Kubuntu 11.04 and am thinking of downgrading. However, I'd much rather help out the Ubuntu community by working through these issues. I'm starting to lean towards the new Linux Kernel is just not working well with file handles. During file I/O my system usage does pick up, but it is not 100% CPU usage. My system is as follows. Samsung 2 TB hard disk drive AMD Phenom II x6 1055 4 GB RAM (only one in use according to system monitor) ATI 5850 HD

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  • Ubuntu running like mud, system hangs and looks like its running at 3FPS

    - by user240803
    the system specks: AMD XP 3200+ 1GB DDR 333 RAM 160 GB HD IDE NVIDIA FX 5500 AGP Video Card Compaq Presario sr1230nx the system takes forever to boot and when it does it runs like total mud, reminds me of an overloaded system that has too many windows open or something... fresh install tried soo many thing like new memory (it had 512 stick) a new video card (onboard 8mb sis sounded like the problem, but wasn't... has gotten a little faster now but not by much) tried to disable all the things on the motherboard that could be, with no help... this machine runs windows XP, 7, and 8 JUST FINE!!! I mean for a single core CPU WIN8 runs AWESOME!!! BUT I already have a Gaming Desktop that has Windows 8 pro I want a Linux machine to get some time in and learn a few things... I want Ubuntu because of the Software center so I can install things I want until I am familiar with the command line.. I've worked on Computers since I was 12 I remember some of the DOS commands but I guess these are a little different... anyway any ideas? Ive also tried both drivers for the NVIDA card and that didn't help either... its not the card since it did this with both the NVIDA card and the SIS onboard... it also does this on live mode with the USB so I don't think its the HardDrive... I'm running out of options of hardware to try... I know this version of Linux works cuz Ive booted it on other machines and it ran great... what is with this Compaq? here is a vid of exactly what its doing... let me know if you need anything else I am right by the comptuer tonight so ask anything... http://youtu.be/-P-XNo81098

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  • Ask the Readers: How Do You Monitor Your Computer?

    - by Jason Fitzpatrick
    Beneath the shiny case of your computer and GUI of your operating system there’s a lot–CPU utilization, memory access, and disk space consumption to name a few things–you can keep an eye on. How do you keep an eye on resource utilization and more on your computer? Image available as wallpaper here. Whether you’re carefully managing a small pool of RAM, making sure your abundant apps don’t bog down your processor, or you just like having an intimate view of what’s going on in the guts of your computer, we want to hear all about the tools you use to do it. How and why do you monitor your computer? From disk use to case temps, any kind of monitoring is fair game. Sound off in the comments with the how and why of your monitoring arrangement and then be sure to stop back in on Friday for the What You Said roundup to see what tricks and tools your fellow readers are using to keep an eye on their hardware. HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • Best Usage of Multiple Computers For a Developer

    - by whaley
    I have two Macbook Pros - both are comparable in hardware. One is a 17" and the other a 15". The 17" has a slightly swifter CPU clock speed, but beyond that the differences are completely negligible. I tried a setup a while back where I had the 17" hooked up to an external monitor in the middle of my desk with the 15" laptop immediately to the right of it, and was using teleport to control the 15" from my 17". All development, terminal usage, etc. etc. was being done on the 17" and the 15" was primarily used for email / IM / IRC... or anything secondary to what I was working on. I have a MobileMe account so preferences were synced, but otherwise I didn't really use anything else to keep the computers in sync (I use dropbox/git but probably not optimally). For reasons I can't put my finger on, this setup never felt quite right. A few things that irked me was the 15" was way under-utlized and the 17" was overutilized having 2 laptops and a 21" monitor all on one desk actually took up lots of desk space and it felt like I had too much to look at. I reverted back to just using the 17" and the external monitor and keeping the 15" around the house (and using it very sparingly). For those of you who are using multiple laptops (or just multiple machines for that matter), I'd like to see setups that work for you for when you have 2 or more machines that gives you optimal productivity and why. I'd like to give this one more shot but with a different approach than my previous - which was using the 15" as a machine for secondary things (communication, reading documentation, etc. etc).

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  • Hosting and scaling of a facebook application on cloud?

    - by DhruvPathak
    We would be building a facebook application in django(Python), but still not sure of where to host it economically,and with a good provision to scale in case the app gets viral. Some details about the app: i) Would be HTML based like a website,using django as a framework. ii) 100K is the number of expected pageviews in a day,if the app is viral. iii) The users will not generate any media content,only some database data will be generated by them. It would be great if someone with more experience can guide on following points: A) Hosting on google app engine or Amazon EC2 or some other cloud like RackSpace : Preferable points found in AppEngine were ease of deployment,cost effectiveness and easy scaling. For EC2: Full hold of the virtual machine,Amazon NoSQL and RDMBS database services in case we decide to use them. B) Does backend technology affect monthly cost ? eg. would CPU and memory usage difference of Django over , for example , PHP framework like CodeIgnitor really make remarkable difference in running costs. ( Here is the article that triggered this thought process : http://journal.dedasys.com/2010/01/12/rough-estimates-of-the-dollar-cost-of-scaling-web-platforms-part-i#comments) C) Does something like Heroku , which provides additional services over Amazon EC2, prove to be better than raw cloud management ? It is not that we are trying for premature scaling, we just want to have a good start so that we are ready to handle unpredicted growth and scale.

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  • Improving the efficiency of my bloom/glow shader

    - by user1157885
    I'm making a neon style game where everything is glowing but the glow I have is kinda small and I want to know if there's an efficient way to increase the size of it other than increasing the pixel sample iterations. Right now I have something like this: float4 glowColor = tex2D(glowSampler, uvPixel); //Makes the inital lines brighter/closer to white if (glowColor.r != 0 || glowColor.g != 0 || glowColor.b != 0) { glowColor += 0.5; } //Loops over the weights and offsets and samples from the pixels based on those numbers for (int i = 0; i < 20; i++) { glowColor += tex2D(glowSampler, uvPixel + glowOffsets[i] + 0.0018) * glowWeights[i]; } finalColor += glowColor; for the offsets it moves up, down, left and right (5 times each so it loops over 20 times) and the weights just lower the glow amount the further away it gets. The method I was using before to increase it was to increase the number of iterations from 20 to 40 and to increase the size of the offset/weight array but my computer started to have FPS drops when I was doing this so I was wondering how can I make the glow bigger/more vibrant without making it so CPU/Gcard intensive?

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  • How to uninstall Ubuntu 12.04 LTS dual booting with Windows 7?

    - by user103799
    I need to uninstall Ubuntu 12.04 LTS from my laptop. It's currently dual booting with windows 7. I've searched and found some ways to do this, but all use some kind of a CD to complete the deletion. I have neither the Ubuntu Live CD nor Windows Install CD/Recovery CD. This laptop did not come with one, and I unfortunately have no available storage device to make a recovery CD. Is there a way to completely uninstall Ubuntu 12.04 LTS dual booting without using any hardware? If there's no way, then how to uninstall using the least hardware possible? Or easy to find hardware? I've nothing against Ubuntu. I installed this as a backup/alternative to error-prone Windows 7. However, after a hardware upgrade, including extra RAMs and a new, better CPU, Windows 7 runs smoothly again. Now I'm running low on hard drive space and need the 40 gig or so of space I partitioned for Ubuntu back. Any help is appreciated, and thanks in advance!

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  • Correct architecture for running and stopping complex tasks in the background

    - by Phonon
    I'm having trouble working out the correct architecture for the following task. I have a GUI in Windows Forms that contains a ListBox, listing certain architectural layouts. One an item in this list is selected, a custom Control displays an interactive visualization of the selected layout. Drawing of this interactive diagram is a CPU-intensive task, and can take up to a second on my machine. The kind of functionality I'm trying to achieve is that if a user wants to quickly scroll through the layouts in the ListBox (say, holding down the down arrow key), I don't want my computer to sit there thinking about how to draw the layout before it allows the user to do anything else. The obvious answer is, of course, to run the layout calculations in a separate thread. But how do I make that thread return a whole control? How do I make sure I'm not running two layout calculations at once? I'm fairly new to this complex GUI business. So the real question is what is the right architecture to implement something like this? This seems like something people do all the time, but finding any suggestions on how to do it properly is really difficult.

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  • Making efficeint voxel engines using "chunks"

    - by Wardy
    Concept I'm currently looking in to how voxel engines work with a view to possibly making one myself. I see a lot of stuff like this ... https://sites.google.com/site/letsmakeavoxelengine/home/chunks ... which talks about how to go about reducing the draw calls. What I can't seem to understand is how it actually saves draw call counts on the basis of the logic being something like this ... Without chunks foreach voxel in myvoxels DrawIfVisible() With Chunks foreach chunk in mychunks DrawIfVisible() which then does ... foreach voxel in myvoxels DrawIfVisible() So surely you saved nothing ?!?! You still make a draw call for each visible voxel do you not? A visible voxel needs a draw call in either scenario. The only real saving I can see is that the logic that evaluates a chunk will be able to determine if a large number of voxels are visible or not effectively saving a bit of "is this chunk visible" cpu time. But it's the draw calls that interest me ... The fewer of those, the faster the application. EDIT: In case it makes any difference I will probably be using XNA (DX not OpenGL) for my engine so don't consider my choice of example in the link above my choice of technology. But this question is such that I doubt it would matter.

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  • Buffer System For Items

    - by Ohmages
    I am going to reference this image of what I want to accomplish in JavaScript. This is the Diablo buffer system. This question may be a bit advanced (or possibly not even allowed). But I was wondering how you might go about implementing this type of system in a JavaScript game. Currently to implement such a system in JavaScript escapes me, and I am turning to SO to get some suggestions, ideas, and hopefully some insight in how I could accomplish this without being to costly on the CPU. Some thoughts of mine for implementing such a system would be to: Create DIVS within a DIV that hold each position of the inventory Go through each item you own in a container and see which DIV it belongs to Make said item images the DIVs image This type of system might possibly work if ALL items were 1x1, but for this example its not going to work out. I am at a complete lost of ideas how to even accomplish this. Although, maybe rendering directly to the canvas and checking mouse cords could work, there would more than likely be A HUGE annoyance when checking if other items are overlapping each other (meaning you cant place the item down, and possibly switching item with the cursor item ). That said, what am I left with? Do I need to makeshift my own hack system with messy code, or is there some source out there (that I don't know about) that has replicated this type of system in their own game. I would be very grateful to get some replies on how you might go about doing this, and will accept answers that can logically explain how you might implement such a system (code is not required). P.S. Id like to use pure JavaScript, and nothing else (even though it might be "reinventing the wheel", I also like to learn).

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  • Xorg becomes unkillable at 3AM

    - by chew socks
    Most nights, some time in the hour of 3AM my xorg process will increase to 100% cpu and gpu load will also increase to 100%. The process also becomes unkillable. I cannot sudo kill -9 it or get back control with sudo service lightdm restart. I also cannot switch to to a tty screen with ctrl + alt + f1. To reboot I have to log in with ssh, but this is not perfect because if I reboot while it is doing this my ZFS pool will fail to mount when it comes back up ( that is where my /home is ). Does anyone have any ideas as to why I can't stop and restart xorg, or even better, know why this is happening? Thanks NOTE: For anyone who comes looking for the same problem. I disabled catalyst AI and made it through the night. I've been up for 1 day 3 hours now. My record for this month is 2 days and 19 hours without a problem. My all time record is 6 days without a crash. I'll post here if it crashes again or I'm able to set a new record.

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  • Can't connect to Wireless Network - Ubuntu 12.04 LTS & Sabrent A111N USB Dongle

    - by Ohgodwhy
    I've been trying to connect to this network for quite some time. I can't directly connect to the router with a Wire, but can access the Router with other wireless devices without any issues. I had previously tried several other Wifi nic's but none of them would load properly. Today, i went and bought a new (supported) Sabrent A111N USB Dongle, which said explicitly that it works with Linux 2.4 +. I popped the Dongle in, and low-and-behold it immediately said that there were Available Wireless Connections. I selected my connection and tried to connect, but it just loops constantly while saying Wireless Disconnected then attempts to connect again over and over. ifconfig and iwconfig both show my device in a ready and working state. However, iwlist wlan0 scan says that there are no results found. I don't get it... At one point, I could see the CPU in the DHCP client list under the router, but it doesn't fully make the connection (something about a timeout?). Any help would be appreciated. Bus 001 Device 002: ID 0bda:8176 Realtek Semiconductor Corp. RTL8188CUS 802.11n WLAN

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  • Internet unusably slow with Realtek Semiconductor Co., Ltd. RTL8111/8168B card

    - by user42424
    So I have recently installed Ubuntu 11.10 for a dual boot with wind 7. After the install I had like 300 updates, so I installed them. At first I could use the internet, although it was extremely slow. However now I cannot, sometimes it will load and others it will simply time out. When I try to download something it will either take forever or will not at all. This is a wired system. On Windows side my speeds are fine. Any help would be greatly appreciated. Also like I said I am new to Linux/Ubuntu so please be nice. One last thing, I also installed 11.10 for same dual boot on my laptop, and wireless speed is the same as on Windows? Only the wired desktop gives me the problem? Hear is some hardware info.. Hope it helps. Mobo: Gigabyte GA=880GMA- AMD / CPU: AMD Phenom (tm) IIx4 965 / 16 GB Ram / Realtek PCIe GBE Family Controller / Cisco Linksys E2000 / Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 06) / eth0 Link encap:Ethernet HWaddr 50:e5:49:33:64:cf inet addr:192.168.1.118 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::52e5:49ff:fe33:64cf/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:76722 errors:0 dropped:76722 overruns:0 frame:76722 TX packets:49692 errors:0 dropped:65 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:107956638 (107.9 MB) TX bytes:4342553 (4.3 MB) Interrupt:44 Base address:0x2000 thanks to roadmr problem solved! I powered down PC, un plugged power from pc end, waited a few (maybe 3)minutes. plugged power back in, pushed and held power button for 30 + seconds. Let go, powered on PC, and my Internet is fine! downloads and web speed blaze, just like on my Win 7 boot, maybe even faster. Problem Solved, Thanks to all!! **

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  • Accessing second hard drive

    - by Jonathan
    So I recently installed Ubuntu 10.10 64-bit on my computer. I installed it on my 60gb SSD hard drive, and in the installation it never acknowledged the existence of my second hard drive. The hard drive that I keep all my files on, and which I want to make my home folder if I can, is a Western Digital Caviar Black 1TB SATA 6Gb/s 64MB cache (WD1002FAEX). I've read the following: https://help.ubuntu.com/community/Mount but honestly cannot work out how to access the hard drive from my Ubuntu installation. I did have Windows 7 64-bit prior to installing Ubuntu. I have backed up all the files on the hard drive, but if I could just access them straight off that would be super cool. Does anyone know how I can use the second hard drive? Thank you for your help EDIT: The following directories are currently in my /dev/ folder: ati/, block/, bsg/, bus/, char/, cpu/, isk/, input/, mapper/, net/, pktcdvd/, pts/, shm/, snd/, and usb/ EDIT: Result from sudo fdisk -l Disk /dev/sda: 60.0 GB, 60022480896 bytes 255 heads, 63 sectors/track, 7297 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000d2dfd Device Boot Start End Blocks Id System /dev/sda1 * 1 6994 56174592 83 Linux /dev/sda2 6994 7298 2438145 5 Extended /dev/sda5 6994 7298 2438144 82 Linux swap / Solaris @djeykib So very close to fixing it.. unfortunately on the last command you gave it says this: $ sudo apt-get install linux-lts-backport-natty Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package linux-lts-backport-natty Checking on http://www.ubuntuupdates.org/ppas reveals that it is only available for 10.04. Looks like I'll have to unplug and re-plug hardware if I want it working still :(

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  • What to do when 'dpkg --configure -a' fails with too many errors?

    - by rudivonstaden
    During an upgrade from lucid (10.04) to precise (12.04), the X session froze, and I have been trying to recover the upgrade to get a stable system. I have performed the following steps: Used ssh to log in to the stalled system over the network. Checked the contents of the /var/log/dist-upgrade directory. There was no activity on main.log, apt.log or term.log. top showed that process 'precise' was using about 3% CPU, but I could find no evidence that the upgrade process was still doing anything. 'dpkg' did not show up in top, but it came up with pgrep dpkg | xargs ps Killed the 'dpkg' and 'precise' processes Tried to recover the upgrade by running sudo fuser -vki /var/lib/dpkg/lock;sudo dpkg --configure -a. This was partially successful (some packages were configured), but failed with the message Processing was halted because there were too many errors. I ran the same command a few times, and each time some packages were configured but others failed. Tried running sudo apt-get -f install. It fails with similar errors to dpkg. The current situation is that dpkg --configure -a and sudo apt-get -f install fails with two kinds of error: Dependency issues, e.g.: dpkg: dependency problems prevent configuration of cifs-utils: cifs-utils depends on samba-common; however: Package samba-common is not configured yet. dpkg: error processing cifs-utils (--configure): dependency problems - leaving unconfigured Resource conflict, e.g.: debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable Additionally, it seems there's reference to potential boot problems, so I'm not keen to reboot without fixing the install first: dpkg: too many errors, stopping Processing triggers for initramfs-tools ... update-initramfs: Generating /boot/initrd.img-3.2.0-25-generic cryptsetup: WARNING: failed to detect canonical device of /dev/sda1 cryptsetup: WARNING: could not determine root device from /etc/fstab So my question is, how to get a working install when dpkg --configure -a fails?

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  • how to install Ubuntu on a fresh hard drive

    - by Herman Wiegman
    I attempted to install Ubuntu from a USB stick to my Intel 4 3GHz computer with 80GB HDD. The installer was doing well, then it said something to the effect of "errors on the source USB, or the target HDD" The recommendation was to download the installer again. I suspected my HDD was going bad so I figured I would investigate. What I found was a partially formatted 80GB HDD. I repartitioned it via a different computer. Now a fresh copy of the Ubuntu USB installer is not able to move past the start-up screen (it freezes). I was able to purchase a new / clean HDD, but still the fresh copy of the installer still locks up after the initial opening screen (locks up after about 2 screens worth of installations steps). Does this sounds like a HDD NTHS issue or a CPU/hardware/memory issue? or should I move to a CD image file rather than my USB stick? Now my computer is stuck... no OS.. no way to go back to Windows (upgrade OS CD only). Any insight would be greatly appreciated. Stuck in Schenectady Herman Wiegman

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  • How do I left-click a Java Application on a WeTab running Ubuntu 12.10? (workaround defect in Onboard)

    - by Kat Amsterdam
    I installed Ubuntu 12.10 on my weTab. Everything works perfectly (albeit slowly) and I can touch and use every application execpt ones written in Java. When I start any Java Application the touchscreen does not recognize the left click. I believe it's a problem in OnBoard (the onscreen keyboard) because when I touch the mouse icon on the OnBoard and then the Java Application the left click works. This is very cumbersome for every click to first hit OnBoard mouse icon and then button in the Java app I would like to click. It defeats the purpose of a touchscreen. The Java Application is definitly touchable as it's running on 10 other machines with Elo Touchscreen. How do I get Ubuntu to recognize the left click in a java application automatically when I touch the screen? Or a way to dignose this so I can make a clear bug report? This happens in all the desktop environments (Gnome/Unity, XFCE4 and LXDE) I tried with openjdk-6-* and openjdk-7-* Stats: WeTab 32GB 3G 2GB RAM Intel(R) Atom(TM) CPU N450 @ 1.66GHz - 64-bit Ubuntu 12.10 - 64 bit Unity Desktop environment Xubuntu Desktop environment Lubuntu Desktop environment The real touchscreen driver from EETI (eGalaxy) (also didn't work with the Ubuntu standard touchscreen driver)

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  • 11.10 install hangs at different places

    - by TreefrogInc
    I've been trying to install Oneiric for some time now, and I've looked everywhere for a solution to the problems I've been having. So far, I've attempted four times to install it, so now I'm up to a point of panic. So I grabbed the 11.10 x64 iso from the website, and after verifying that the md5 hash is correct, I burned that onto my last remaining clean CD. On my first attempt, everything went perfectly up to the middle of the installation, and the progress bar stopped when it said: "configuring target system." I could do everything else, only the installation seemed to have stopped. After I googled my problem, I went and used the "check disc for errors" option, which said everything was fine. Then I tried the installation again, only this time, I selected "Install Ubuntu Now" instead of the "try before installing". Again, the same problem. My second and third tries didn't even reach the installation phase. It just stopped at the 5 blinking dots and never went any further. I used the same non-rewritable cd for all the attempts, as the error check didn't show any problems and because I'm currently out of usable cds. System: Core i3 CPU @ 3.4 GHz, 500 GB HDD (250g used for Win7, 70g used for preexisting system partitions, 180g unallocated).

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  • File browsing on Nautilus extremely slow after upgrade to 12.04

    - by Tobelli
    One month ago I updated (no fresh install) to 12.04. Since then nautilus got extremely slow. When I open a folder that contains many subfolders I sometimes have to wait 4 seconds until everything is displayed. This has never been like that before, in previous versions I could always browse between my files extremely fast. I looked in "additional drivers" and changed from Nvidia current-version-update to the recommended drivers. This drastically increased the performance and speed of file browsing, unfortunately just for a couple of days. Now I am stuck again with the very slow Nautilus. I also tried to install the latest nvidia driver like it was suggested here: http://www.techlw.com/2012/03/install-nvidia-drivers-on-ubuntu-1204.html Did not work at all. Also when using the dash to try to find files it does not respond properly: does not find files or loads for ages until the file is displayed. I am working on an Acer Notebook with Intel® Core™ i5 CPU M 430 @ 2.27GHz × 4 6GB RAM GeForce GT 320M/PCIe/SSE2 64 Bit Ubuntu 12.04

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  • Dual Booting Windows 7 and Ubuntu 12.04. Partition Sizes?

    - by John F.
    I'm about to reinstall Windows, so I thought that I'd try Ubuntu out on a partition just for fun. My question is, how large should my partitions be for each of them? I know this various depending on what you use, so i'll give you a general idea of what I have, and what I have in mind. I'm currently running: Windows 7 Professional (64bit) RAM: 4GB CPU: 2.5Ghz Quad Core processor HDD: 500GB GPU: 1GB Nvidia GeForce I have around 130GB in Steam games, and some heavier applications like Photoshop CS6, Sony Vegas Pro 11. But other Applications I use are: Chrome Skype Dxtory Fraps OpenOffice BitTorrent and other assorted smaller programs. So, I was thinking that I would give my Windows partition about 150-200GB, my Ubuntu Partition around 20GB, and the rest to shared storage. I'm not really sure if I'd need more or less on Ubuntu, because I've never used it and I'm not really sure what kind of apps i'd be using over there. This would also be a clean install, so I'd be wiping my HDD, creating the Partitions in GParted, then installing Windows with Ubuntu following that. Any critique you could give me? Maybe explanations to what the /root, /boot and /home partitions I hear are about? Thanks in advanced if you actually read this lengthy thing! Any help is appreciated. (x

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  • How to write code that communicates with an accelerator in the real address space (real mode)?

    - by ysap
    This is a preliminary question for the issue, where I was asked to program a host-accelerator program on an embedded system we are building. The system is comprised of (among the standard peripherals) an ARM core and an accelerator processor. Both processors access the system bus via their bus interfaces, and share the same 32-bit global physical memory space. Both share access to the system's DRAM through the system bus. (The computer concept is similar to Beagleboard/raspberry Pie, but with a specialized accelerator added) The accelerator has its own internal memory (SRAM) which is exposed to the system and occupies a portion of the global address space (as opposed to how a graphics card would talk to teh CPU via a "small" aperture in the system memory space). On the ARM core (the host) we plan on running Ubuntu 12.04. The mode of operation of communicating between the processors should be that the host issues memory transactions on the system bus that are targeted at the accelerator internal memory. As far as my understanding goes, if I write a program for the host that simply writes to the physical address of the accelerator, most chances are that the program will crash due to a segmentation violation. So, I assume that I need some way of communicating with the device in real mode. What is the easiest way to achieve this mode of operation?

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  • algorithm for Virtual Machine(VM) Consolidation in Cloud

    - by devansh dalal
    PROBLEM: We have N physical machines(PMs) each with ram Ri, cpu Ci and a set of currently scheduled VMs each with ram requirement ri and ci respectively Moving(Migrating) any VM from one PM to other has a cost associated which depends on its ram ri. A PM with no VMs is shut down to save power. Our target is to minimize the weighted sum of (N,migration cost) by migrating some VMs i.e. minimize the number of working PMs as well as not to degrade the service level due to excessive migrations. My Approach: Brute Force approach is choosing the minimum loaded PM and try to fit its VMs to other PMs by First Fit Decreasing algorithm or we can select the victim PMs and target PMs based on their loading level and shut down victims if possible by moving their VMs to targets. I tried this Greedy approach on the Data of Baadal(IIT-D cloud) but It isn't giving promising results. I have also tried to study the Ant colony optimization for dynamic VM consolidating but was unable to understand very much. I used the links. http://dumas.ccsd.cnrs.fr/docs/00/72/52/15/PDF/Esnault.pdf http://hal.archives-ouvertes.fr/docs/00/72/38/56/PDF/RR-8032.pdf Would anyone please explain the solution or suggest any new approach for better performance soon. Thanks in advance.

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  • AMD E-450 APU with HD-6320 graphics produces jerky videos

    - by user80424
    I try to make videos smooth playing on a Lenovo E325 laptop equipped with AMD E-450 APU. This processor have Ati HD-6320 GPU integrated. I installed ATI proprietary driver (Catalyst 12.04) as described here. Everything went fine and got no errors. However I can not play smooth HD videos. Almost every second frame has been dropped in VLC with hardware acceleration enabled. vainfo shows: libva: VA-API version 0.32.0 Xlib: extension "XFree86-DRI" missing on display ":0". libva: va_getDriverName() returns 0 libva: Trying to open /usr/lib/x86_64-linux-gnu/dri/fglrx_drv_video.so libva: va_openDriver() returns 0 vainfo: VA-API version: 0.32 (libva 1.0.15) vainfo: Driver version: Splitted-Desktop Systems XvBA backend for VA-API - 0.7.8 vainfo: Supported profile and entrypoints VAProfileH264High : VAEntrypointVLD VAProfileVC1Advanced : VAEntrypointVLD fglrxinfo says: display: :0 screen: 0 OpenGL vendor string: Advanced Micro Devices, Inc. OpenGL renderer string: AMD Radeon HD 6320 Graphics OpenGL version string: 4.2.11631 Compatibility Profile Context and fgl_glxgears produces ~250fps. Why are HD video frames dropped? CPU doesn't goes above 50% during playback.

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  • Is using a dedicated thread just for sending gpu commands a good idea?

    - by tigrou
    The most basic game loop is like this : while(1) { update(); draw(); swapbuffers(); } This is very simple but have a problem : some drawing commands can be blocking and cpu will wait while he could do other things (like processing next update() call). Another possible solution i have in mind would be to use two threads : one for updating and preparing commands to be sent to gpu, and one for sending these commands to the gpu : //first thread while(1) { update(); render(); // use gamestate to generate all needed triangles and commands for gpu // put them in a buffer, no command is send to gpu // two buffers will be used, see below pulse(); //signal the other thread data is ready } //second thread while(1) { wait(); // wait for second thread for data to come send_data_togpu(); // send prepared commands from buffer to graphic card swapbuffers(); } also : two buffers would be used, so one buffer could be filled with gpu commands while the other would be processed by gpu. Do you thing such a solution would be effective ? What would be advantages and disadvantages of such a solution (especially against a simpler solution (eg : single threaded with triple buffering enabled) ?

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  • Hosting and scaling a Facebook application in the cloud? [migrated]

    - by DhruvPathak
    We would be building a Facebook application in Django (Python), but still not sure of where to host it economically, and with a good provision to scale in case the app gets viral. Some details about the app: Would be HTML based like a website,using django as a framework. 100K is the number of expected pageviews in a day, if the app is viral. The users will not generate any media content, only some database data will be generated by them. It would be great if someone with more experience can guide on following points: A) Hosting on Google app engine or Amazon EC2 or some other cloud like RackSpace : Preferable points found in AppEngine were ease of deployment, cost effectiveness and easy scaling. For EC2: Full hold of the virtual machine,Amazon NoSQL and RDMBS database services in case we decide to use them. B) Does backend technology affect monthly cost? eg. would CPU and memory usage difference of Django over , for example , PHP framework like CodeIgnitor really make remarkable difference in running costs. (Here is the article that triggered this thought process : http://journal.dedasys.com/2010/01/12/rough-estimates-of-the-dollar-cost-of-scaling-web-platforms-part-i#comments) C) Does something like Heroku , which provides additional services over Amazon EC2, prove to be better than raw cloud management? It is not that we are trying for premature scaling, we just want to have a good start so that we are ready to handle unpredicted growth and scale.

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