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  • TabBar / "More View Controller" - Possible to have icons in colors other than black?

    - by Malakim
    Hi, Is it possible to have the icons in a TabBar and / or the "More navigation controller" be in colors other than grey and black? I tried changing the color of the icon I set for the view controller using UITabBarItem's - (id)initWithTitle:(NSString *)title image:(UIImage *)image tag:(NSInteger)tag method. My client thinks the interface is too dark and want's to brighten it up with some colorful icons... Thanks!

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  • Custom UIProgressView drawing weirdness

    - by Werner
    I am trying to create my own custom UIProgressView by subclassing it and then overwrite the drawRect function. Everything works as expected except the progress filling bar. I can't get the height and image right. The images are both in Retina resolution and the Simulator is in Retina mode. The images are called: "[email protected]" (28px high) and "[email protected]" (32px high). CustomProgressView.h #import <UIKit/UIKit.h> @interface CustomProgressView : UIProgressView @end CustomProgressView.m #import "CustomProgressView.h" @implementation CustomProgressView - (id)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; if (self) { // Initialization code } return self; } // Only override drawRect: if you perform custom drawing. // An empty implementation adversely affects performance during animation. - (void)drawRect:(CGRect)rect { // Drawing code self.frame = CGRectMake(self.frame.origin.x, self.frame.origin.y, self.frame.size.width, 16); UIImage *progressBarTrack = [[UIImage imageNamed:@"progressBarTrack"] resizableImageWithCapInsets:UIEdgeInsetsZero]; UIImage *progressBar = [[UIImage imageNamed:@"progressBar"] resizableImageWithCapInsets:UIEdgeInsetsMake(4, 4, 5, 4)]; [progressBarTrack drawInRect:rect]; NSInteger maximumWidth = rect.size.width - 2; NSInteger currentWidth = floor([self progress] * maximumWidth); CGRect fillRect = CGRectMake(rect.origin.x + 1, rect.origin.y + 1, currentWidth, 14); [progressBar drawInRect:fillRect]; } @end The resulting ProgressView has the right height and width. It also fills at the right percentage (currently set at 80%). But the progress fill image isn't drawn correctly. Does anyone see where I go wrong?

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  • Problem when use compiled .A with simulator mode

    - by Paska
    Hi all, i have a lib .a that run only in device mode. My sdk vers is 4.2 with xcode 3.2.x. In simulator, compile correctle with no warning and no errors, but in run mode (simulator) it crash with this error: Detected an attempt to call a symbol in system libraries that is not present on the iPhone: strtod$UNIX2003 called from function pj_init in image MyAPP. If you are encountering this problem running a simulator binary within gdb, make sure you 'set start-with-shell off' first Program received signal: “SIGABRT”. I try to clean, rebuild and set "set start-with-shell off" from terminal in this way: cd ~ echo '' >> .gdbinit echo 'set start-with-shell 0' >> .gdbinit Restarted all, but nothing. The problem don't wont to resolve! Is there any tag or property that i forgotted to set in the options? In other linker flag is there only "-ObjC". It's very important to solve this issue... any idea please? thanks, A EDIT: It's my lib, compiled in simulator mode! EDIT: It run only with Simulator 4.1. Don't work with iphone 4.0, 4.2 and ipad 3.2 (all simulator).

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  • How to check for an active Internet Connection on iPhone SDK?

    - by Brock Woolf
    I would like to check to see if I have an Internet connection on the iPhone using the Cocoa Touch libraries. I came up with a way to do this using an NSUrl. The way I did it seems a bit unreliable (because even Google could one day be down and relying on a 3rd party seems bad) and while I could check to see for a response from some other websites if Google didn't respond, it does seem wasteful and an unnecessary overhead on my application. - (BOOL) connectedToInternet { NSString *URLString = [NSString stringWithContentsOfURL:[NSURL URLWithString:@"http://www.google.com"]]; return ( URLString != NULL ) ? YES : NO; } Is what I have done bad? (Not to mention 'stringWithContentsOfURL' is deprecated in 3.0) And if so what is a better way to accomplish this?

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  • OO model for nsxmlparser when delegate is not self

    - by richard
    Hi, I am struggling with the correct design for the delegates of nsxmlparser. In order to build my table of Foos, I need to make two types of webservice calls; one for the whole table and one for each row. It's essentially a master-query then detail-query, except the master-query-result-xml doesn't return enough information so i then need to query the detail for each row. I'm not dealing with enormous amounts of data. Anyway - previously I've just used NSXMLParser *parser = [[NSXMLParser alloc]init]; [parser setDelegate:self]; [parser parse]; and implemented all the appropriate delegate methods in whatever class i'm in. In attempt at cleanliness, I've now created two separate delegate classes and done something like: NSXMLParser *xp = [[NSXMLParser alloc]init]; MyMasterXMLParserDelegate *masterParserDelegate = [[MyMasterXMLParser]alloc]init]; [xp setDelegate:masterParserDelegate]; [xp parse]; In addition to being cleaner (in my opinion, at least), it also means each of the -parser:didStartElement implementations don't spend most of the time trying to figure out which xml they're parsing. So now the real crux of the problem. Before i split out the delegates, i had in the main class that was also implementing the delegate methods, a class-level NSMutableArray that I would just put my objects-created-from-xml in when -parser:didEndElement found the 'end' of each record. Now the delegates are in separate classes, I can't figure out how to have the -parser:didEndElement in the 'detail' delegate class "return" the created object to the calling class. At least, not in a clean OO way. I'm sure i could do it with all sorts of nasty class methods. Does the question make sense? Thanks.

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  • drawRect is not refreshing the screen

    - by coure06
    I have this code in my drawRect method float aValue = .0167f; float fValue = 20; for(int i=1; i<=6; i++) { CGContextSelectFont(context, "Arial", fValue, kCGEncodingMacRoman); CGContextSetCharacterSpacing(context, 0); CGContextSetTextDrawingMode(context, kCGTextFill); NSString *hString = [[NSString alloc] initWithFormat:@"%i",i]; CGContextSetRGBFillColor(context, 1, 1, 1, aValue); CGContextShowTextAtPoint(context, i*25, i*16, [hString UTF8String], [hString length]); aValue += 0.167; fValue += 1; } I am calling a method using NSTimer like this staticTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(refreshUIView) userInfo:nil repeats:YES]; here is the refreshUIView -(void)refreshUIView { [self setNeedsDisplay]; } Problem is that drawRect is not clearing the screen, its just over writing what have been written last time on screen.

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  • NSDictionary causing EXC_BAD_ACCESS

    - by aks
    I am trying to call objectForKey: on an nsdictionary ivar, but I get an EXC_BAD_ACCESS error. The nsdictionary is created using the JSON-framework and then retained. The first time I use it (just after I create it, same run loop) it works perfectly fine, but when I try to access it later nothing works. I am doing this code to try to figure out what is wrong: if (resultsDic == nil) { NSLog(@"results dic is nil."); } if ( [resultsDic respondsToSelector:@selector(objectForKey:)] ) { NSLog(@"resultsDic should respond to objectForKey:"); } The dictionary is never nil, but it always crashes on respondsToSelector. any ideas?

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  • Resizing UIView to match its content

    - by Thody
    I have a UITextField, a UIButton, and a UIWebView nested in a UIView, which is nested in a UIScrollView. After the UIWebView has loaded its content, I need it to resize the UIWebView and UIView so that the UIScrollView will scroll. I currently have the UIScrollView getting its contentSize from the UIView, but I can't figure out how to do the resizing after the UIWebView's content has loaded.

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  • Releasing dynamically added UILabel.

    - by coure06
    I am adding a no. of UILable dynamically to my view like this UILabel *test = [[UILabel alloc] initWithFrame:CGRectMake(x, y, 50, 50)]; [self.view addSubview:tick]; Is it necessary to release these UILabel from memory in viewDidUnLoad and dealloc, if yes how i will release them? how i will get their reference?

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  • xcode - warning there's no getter/setter for property not even mentioned in the code!!

    - by alexeyndru
    I got the warning : property 'textField' requires method '-textField' to be defined - use @synthesize, @dynamic or provide a method implementation. Now, there is no such property defined in my project! More bizarre, if I just click save in Interface builder and build again, the build is successful - though, right on the line with '@end' the warning appears. Also weird: if I begin to write some code ..and then delete it just the way it was before writing it (maybe not code..anything) and then build&go the warning with the textField appears again. Could be a bug of sdk? What could be happening?

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  • iPhone YouTube Channel App

    - by pki
    What would the steps be to creating an app that connected to YouTube's XML API. Here is my setup currently but it is not working. App Delegate creates object "YTXMLParser" App Delegate calls [parser prepAndPrase]; In Prep and Parse the app initiates a NSURLConnection The app downloads the XML Data using the NSURLConnection well appeneding to NSMutableData The app parses the data with NSXMLParser At the end of each "entry" the app adds the current dictionary to the class. At the beginning of each "entry" the app creates an instance of a dictionary. Here's where i'm stuck. How do I get this data back to my app delegate?

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  • How to rotate a UIImageView?

    - by jkally
    It's quite frustrating not to be able to do such a simple task: I have an "app" with a single viewcontroller, and in it a single UIImageView, that's initialized to a specific image at potrtait mode. Now when the iPhone gets roteated to landscape mode and the shouldAutorotateToInterfaceOrientation event fires, at which I return YES, my resulting UIImageView looks totally screwed up: either the image is stretched so to fill landscape mode frame (which looks ridiculuous of course) or the top and bottom of the image are cropped. How can I have my UIImageview and the contained image handle the device rotation gracefully, and display normal looking image at landscape mode as well?

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  • AVAudioPlayer lag when calling play

    - by joec
    I have set up an AVAudioPlayer object in viewDidLoad, as per the Apple guidelines, calling prepareToPlay as the last line in viewDidLoad (i have tried in awakeFromNib also). When i press my play button, there is a pause, as it would appear to load the file, then it plays. In audioPlayerDidFinishPlaying, i reload the player with a different sound, and when clicking play for a second time, the file plays instantly. What would cause the player to lag on the first play? Thanks.

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  • How to get the Zoom Levels and Lat and Long values of the Map when Zoom in/out.

    - by ChandraSekhar
    I am implement an application based on the MapKit using iphone sdk.I just now a method to get the event when we drag, zoom in/out on the map. The method is as like this (void)mapView:(MKMapView *)mapView regionDidChangeAnimated:(BOOL)animated Now I need to get the following bullets. 1.TopLeft's and Bottom Right's Latitude and longitude values. 2.Center of the Map. 3.zoom level. Please give me suggessions to solve the above 3 use cases. Thanks in Advance, Sekhar Bethalam.

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  • Avoiding Nested Blocks

    - by Helium3
    If there is a view controller that wants to execute a number of block based tasks one at a time, how can the control be given back to the view controller after a completion block has executed. Lets say ViewControllerOne wants to execute a number of tasks, each relying on the result of the previous one, how would this control be given back to the viewcontroller after each completion block has been executed? I started thinking about this and I was heading towards a deeply nested block pattern that will surely only cause confusion to whoever else reads or tests it. A task executes and the completion block returns the result or error which is needed by the next task, which has its own completion task, that the next task relies on and so forth. How can the control be managed in one place, the viewcontroller? Would the completion block just call the next function that handles the next task, using a pointer to the view controller?

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  • iOS - Application logging test and production code

    - by Peter Warbo
    I am doing a bunch of logging when I'm testing my application which is useful for getting information about variable state and such. However I have read that you should use logging sparsely in production code (because it can potentially slow down your application). But my question is now: if my app is in production and people are using it, whenever a crash (god forbid) occurs, how will I be able to interpret the crash information if I have removed the logging statements? Then I suppose I will only have a stacktrace for me to interpret? Does this mean I should leave logging in production code only WHERE it's really essential for me to interpret what has happened? Also how will the logging statements relate to the crash reports? Will they be combined? I'm thinking of using Flurry as analytics and crash reports...

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