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  • Database Development and Source Control

    - by Enrique Lima
    I have been working with Database Development and the aspects that come with it, the pain and the joy of moving from Dev to QA and then on to Production.  Source Control has a place in Dev, and that is where the baselines should be established. Where am I going with this? I have been working with Redgate’s Source Control 3.0, and I am seeing some features that are great for the process of moving from Dev to … well something that allows for quite a level of control.  We are not only talking about scripting the structure of a database, but creating a baseline, working with migration scripts, and integrated with Redgate’s Schema Compare.  There is a detailed paper that will be posted here in the next day or so to provide step by step information of the process to define your baseline in Dev and then take it to the desired destination. In the meantime, check the Webinars Redgate has regarding this process and products.

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  • How to attract modders to your game?

    - by akaltar
    I am developing a game, but as I am working on it alone, the amount of content I can create is very limited. Because of that I want my game to be modded, for this purpose I am planning to create a complete modding API which would be exposed for lua scripting. I would also create tutorials to get people started. And the "Original" game would also be a "mod"(similar to Warcraft III maps) . My question is: What can a developer do to encourage modding of its game? PS: my game is a sandbox-ish multiplayer survival(most things are procedural).

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  • Multiple vulnerabilities in Thunderbird

    - by chandan
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-0451 Improper Control of Generation of Code ('Code Injection') vulnerability 4.3 Thunderbird Solaris 11 11/11 SRU 8.5 CVE-2012-0455 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 4.3 CVE-2012-0456 Information Exposure vulnerability 5.0 CVE-2012-0457 Resource Management Errors vulnerability 9.3 CVE-2012-0458 Permissions, Privileges, and Access Controls vulnerability 6.8 CVE-2012-0459 Permissions, Privileges, and Access Controls vulnerability 7.5 CVE-2012-0460 Permissions, Privileges, and Access Controls vulnerability 6.4 CVE-2012-0461 Denial of Service (DoS) vulnerability 7.5 CVE-2012-0462 Denial of Service (DoS) vulnerability 7.5 CVE-2012-0464 Resource Management Errors vulnerability 7.5 This notification describes vulnerabilities fixed in third-party components that are included in Sun's product distribution.Information about vulnerabilities affecting Oracle Sun products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • Multiple vulnerabilities in Firefox web browser

    - by chandan
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-0451 Improper Control of Generation of Code ('Code Injection') vulnerability 4.3 Firefox web browser Solaris 11 11/11 SRU 8.5 CVE-2012-0455 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 4.3 CVE-2012-0456 Information Exposure vulnerability 5.0 CVE-2012-0457 Resource Management Errors vulnerability 9.3 CVE-2012-0458 Permissions, Privileges, and Access Controls vulnerability 6.8 CVE-2012-0459 Permissions, Privileges, and Access Controls vulnerability 7.5 CVE-2012-0460 Permissions, Privileges, and Access Controls vulnerability 6.4 CVE-2012-0461 Denial of Service (DoS) vulnerability 7.5 CVE-2012-0462 Denial of Service (DoS) vulnerability 7.5 CVE-2012-0464 Resource Management Errors vulnerability 7.5 This notification describes vulnerabilities fixed in third-party components that are included in Sun's product distribution.Information about vulnerabilities affecting Oracle Sun products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • Can a domain specific language be used to representing the Open SRD

    - by NeoModulus
    I am in the early stages of creating an open source C# library that would allow developers to drop in the open SRD (http://www.d20srd.org/) into an existing project. Abstracted it is a complex set of tightly coupled business rules. Having previously worked on an adaptive object model project for health care risk management I began with that pattern in mind. Due to the high coupling of rules it is becoming apparent that the project may require some kind of scripting. Have started researching DSL implementation I am now considering scraping the adaptive object model for a domain specific language. I have not work with domain specific languages so my question is it reasonable to assume a domain specific language can be used to representing the open SRD?

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  • Ruby Installation System similar to NSIS (Nullsoft Scriptable Install System), feasibility?

    - by Chris Valentine
    I'm learning (relearning) how to use NSIS as I have not touched it in a bit. I also have recently become familiar with the Ruby language and find it very pleasing and actually a bit fun. And upon reading about the history of Rake I had a thought. What are the pros/cons of someone making (or migrating, or something) an installation system similar to NSIS in Ruby. It seems the learning curve would be far easier (NSIS seems so low level) and probably get the same job done in far less scripting. NSIS seems very outdated. Seems it would tie into things like Rake easier and Ocra and make Ruby distribution simpler for applications too. Maybe even give me a project to work on. Any thoughts on this?

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  • How to properly code in Unity? [on hold]

    - by Vincent B.
    I'm fairly new to Unity (yet I touched it and made a few proto with it) and I'd like to know how I'm supposed to work with it. I'm student in programming so I'm used to C/C++ with SDL/SFML, writing code and only using Input/Graphics/Network libs. I followed a few Unity guides and it was way more around drag & drop on scenes and a bit of scripting to activate it all, which disturbed me. So I fond a way to only use one GameObject and use a Singleton to launch code and display stuff (for 2d games at least). At the end of the day I make games not using "Instantiate" or such at all. Is it the right way ? Am I supposed to do this ? How much are your scenes populated (in a professional environment) ? When should I stop coding and start using the editor ?

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  • Coverity publie Coverity Security Library, une bibliothèque open-source pour identifier les défauts de sécurité dans les applis Web Java

    Coverity publie Coverity Security Library Une bibliothèque open source pour identifier les défauts de sécurité les plus courants dans les applis Web Java Coverity, un des leaders du marché du test de développement, vient d'annoncer la création de la Coverity Security Library, un projet open source (disponible via GitHub et Maven) pour aider les développeurs à réparer les attaques de type cross-site scripting (XSS) dans les applications Web Java. Ce projet a été initié par le Security Research Laboratory de Coverity. Il s'agit d'une bibliothèque de fonctions de contournement et de codage gratuite. « Les développeurs peuvent ainsi réparer rapidement les problèmes les plus courants, qui p...

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  • Which language to dive into after having mastered python? [closed]

    - by larsvegas
    To put it in a nutshell: which programming language would you advice to go at next after having mastered python? I do love python (after having done some rather simple scripting in Perl for a couple of years) for it's clearness and straightforwardness. Of course there is still room for improvement and topics I haven't touched yet. Still: I feel quite confident about my skills by now but want to keep learning. I thought it might be helpful to dive into another language to learn about differences, advantages and disadvantages of one over the other etc.

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  • Tools to (privately) annotate/markup a website for maintenance

    - by rob
    I've been tasked with updating a website. Rather than proofreading and updating each page (one at a time), I want to make a single pass over the entire website, marking graphics/images/videos that need to be rewritten, removed, or updated. I thought about taking screenshots, marking those up, and putting them in our bug-tracking database, but that seems like an extremely tedious solution. Some of the content is similar on various pages across the website, and the entire site itself is localized into several languages (so any changes made to the English version will have corresponding changes for other languages). I also want all of my markup to remain private (that is, if it's stored online somewhere, I should be the only person who can see my comments). I found an article that lists several website annotation services, but it's not clear whether they allow private annotations, or whether these tools are even appropriate for website maintenance (many of them look more geared toward social networking). I've started making a list of some necessary and desired features below, and may add more as necessary. Annotations/markup/comments remain private (only visible to me) Comment history/tagging (so I can reuse the same comment for shared footers, items requiring similar updates, etc.) Ability to print/export a list or report of all comments for the entire website Ability to produce a categorized list of changes (e.g., to produce a list of images that need updating, which I can send to the graphic designer) What processes and tools do you use to keep track of all the changes that need to be made to a website? What features are painfully absent from the tools you use?

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  • Recommended programming language for linux server management and web ui integration

    - by Brendan Martens
    I am interested in making an in house web ui to ease some of the management tasks I face with administrating many servers; think Canonical's Landscape. This means doing things like, applying package updates simultaneously across servers, perhaps installing a custom .deb (I use ubuntu/debian.) Reviewing server logs, executing custom scripts, viewing status information for all my servers. I hope to be able to reuse existing command line tools instead of rewriting the exact same operations in a different language myself. I really want to develop something that allows me to continue managing on the ssh level but offers the power of a web interface for easily applying the same infrastructure wide changes. They should not be mutually exclusive. What are some recommended programming languages to use for doing this kind of development and tying it into a web ui? Why do you recommend the language(s) you do? I am not an experienced programmer, but view this as an opportunity to scratch some of my own itches as well as become a better programmer. I do not care specifically if one language is harder than another, but am more interested in picking the best tools for the job from the beginning. Feel free to recommend any existing projects that already integrate management of many systems into a single cohesive web ui, except Landscape (not free,) Ebox (ebox control center not free) and webmin (I don't like it, feels clunky and does not integrate well with the "debian way" of maintaining a server, imo. Also, only manages one system.) Thanks for any ideas! Update: I am not looking to reinvent the wheel of systems management, I just want to "glue" many preexisting and excellent tools together where possible and appropriate; this is why I wonder about what languages can interact well with pre-existing command line tools, while making them manageable with a web ui.

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  • Where can I find a useful multi-language Unicode font for Mac OS X?

    - by Stephen Jennings
    On every browser I've tried (Firefox, Safari, Chrome, and Omniweb), when I go to a web page containing somewhat less-common characters, I can't see the glyphs. For example, on the Wikipedia page for the Bengali Language, the very first line contains a string of squares; on Windows, I can see the Bengali writing. Firefox does display code points on the Coptic Language article, but not Bengali. I'm not sure why. On Windows, as long as I have the Arial Unicode MS font installed, these characters fall back to that font and display properly. Mac OS X doesn't seem to ship with a font containing these Unicode characters (it has Arial Unicode MS, but it must be a subset of the Windows version because Bengali doesn't display in that font). I checked on my Snow Leopard DVD and I installed "Additional Fonts" from the Optional Installs package, but I'm still missing many languages. Is there any good, free font that contains a large collection of languages? I know creating fonts is difficult and time-consuming, but it seems like including at least one font like this with operating systems should be standard by now.

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  • MediaWiki migrated from Tiger to Snow Leopard throwing an exceptions

    - by Matt S
    I had an old laptop running Mac OS X 10.4 with macports for web development: Apache 2, PHP 5.3.2, Mysql 5, etc. I got a new laptop running Mac OS X 10.6 and installed macports. I installed the same web development apps: Apache 2, PHP 5.3.2, Mysql 5, etc. All versions the same as my old laptop. A Mediawiki site (version 1.15) was copied over from my old system (via the Migration Assistant). Having a fresh Mysql setup, I dumped my old database and imported it on the new system. When I try to browse to mediawiki's "Special" pages, I get the following exception thrown: Invalid language code requested Backtrace: #0 /languages/Language.php(2539): Language::loadLocalisation(NULL) #1 /includes/MessageCache.php(846): Language::getFallbackFor(NULL) #2 /includes/MessageCache.php(821): MessageCache->processMessagesArray(Array, NULL) #3 /includes/GlobalFunctions.php(2901): MessageCache->loadMessagesFile('/Users/matt/Sit...', false) #4 /extensions/OpenID/OpenID.setup.php(181): wfLoadExtensionMessages('OpenID') #5 [internal function]: OpenIDLocalizedPageName(Array, 'en') #6 /includes/Hooks.php(117): call_user_func_array('OpenIDLocalized...', Array) #7 /languages/Language.php(1851): wfRunHooks('LanguageGetSpec...', Array) #8 /includes/SpecialPage.php(240): Language->getSpecialPageAliases() #9 /includes/SpecialPage.php(262): SpecialPage::initAliasList() #10 /includes/SpecialPage.php(406): SpecialPage::resolveAlias('UserLogin') #11 /includes/SpecialPage.php(507): SpecialPage::getPageByAlias('UserLogin') #12 /includes/Wiki.php(229): SpecialPage::executePath(Object(Title)) #13 /includes/Wiki.php(59): MediaWiki->initializeSpecialCases(Object(Title), Object(OutputPage), Object(WebRequest)) #14 /index.php(116): MediaWiki->initialize(Object(Title), NULL, Object(OutputPage), Object(User), Object(WebRequest)) #15 {main} I tried to step through Mediawiki's code, but it's a mess. There are global variables everywhere. If I change the code slightly to get around the exception, the page comes up blank and there are no errors (implying there are multiple problems). Anyone else get Mediawiki 1.15 working on OS X 10.6 with macports? Anything in the migration from Tiger that could cause a problem? Any clues where to look for answers?

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  • GtkView GtkSpell and myspell backend

    - by justadreamer
    Hi I have an IM client pidgin. It is launched under locale ru_RU.UTF-8 Then when I type messages in GtkView widget it highlights the misspelled words. However it uses a GtkSpell which uses enchant, which uses myspell backend (I provided it with symlink to openoffice dictionaries folder /usr/share/enchant/myspell -- /usr/share/myspell/dict). Now the problem is that whichever language I use - it still uses ru_RU language to select the dictionary, so all english text is being underlined as a misspelled text. When I switch locale to en_US and then launch pidgin under it - then all russian text becomes misspelled. I don't like this behaviour as I use pidgin to chat in both languages. Is there a way to somehow setup enchant/myspell so that it searches in both dictionaries en_US and ru_RU independent of the locale I launched pidgin (GtkView) in ? I have Debian lenny/5.0.1 distro. enchant version 1.5.0. /usr/share/enchant/enchant.ordering looks like this: *:myspell meaning that for all languages backend is myspell myspell dictionary.lst file looks like this: DICT en GB en_GB DICT en US en_US THES en US th_en_US_v2 THES en GB th_en_US_v2 THES ru RU th_ru_RU_v2 DICT ru RU ru_RU DICT uk UA uk DICT ru RU en_US

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  • Monospace font which supports at least both of Korean hangul and the Georgian alphabet?

    - by hippietrail
    Being both a language enthusiast and a programmer, I find myself often doing programming or text processing involving foreign language alphabets and scripts. One annoyance however is that CJK fonts (those which support Chinese, Japanese, and/or Korean) usually only contain glyphs for Latin, Greek, and Cyrillic at best. Often the Asian glyphs will be beautiful but the other glyphs can be quite ugly. Just as often in text editors you can only choose a single font, not one for CJKV and one for other, which will be each used for rendering the appropriate characters. Korean is one of the languages I'm most interested in currently. I only need hangul / hangeul for monospaced editing, hanja isn't common enough to be a problem. Another of the languages I'm currently involved in is Georgian, which has its own alphabet which is a little exotic but has pretty good support in common fonts on Windows and *nix. But I am as yet unable to find a font with good Korean glyphs and also Georgian glyphs. My editor of choice is gVim, so an answer telling me how to set it to use two fonts together would be just as good. Currently I'm using it mostly under Windows 7 so a vim-specific solution would be needed rather than a *nix-specific solution.

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  • Tools required for a Web Development Project..

    - by RBA
    Hi, I wanted to design a project in linux which could contain programming languages(C, perl, PHP, HTML, XML etc) basically a web based project. Why i have chosen to build on Linux is because it is Open Source, and lot many things can be automated through scripting languages, which in windows i don't know. So, i have installed linux on a virtual machine(Host-Windows 2007 & Guest Linux CentOS), CentOS(command line interface). Since i am a beginner, so I want to know what all tools can be used to facilitate and ease my development process. Some which i know are listed below, and request you to please share your experience on this. 1) Using Putty so that can access the Linux machine from anywhere within the network. 2) Since i want to develop on Linux, but want to use windows as developing platform. So have downloaded Eclipse Editor (C/PHP) on windows. But want to know how can i access linux files from here?? 3) Installed Samba, and still trying to figure out how can i access linux files remotely on Windows. 4) Please share your experience, as how can i ease my development process. and what all tools i can use..?? Please let me know if you need any other clarification..

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  • Espeak SAPI/dll usage on Windows ?

    - by Quandary
    Question: I am trying to use the espeak text-to-speech engine. So for I got it working wounderfully on linux (code below). Now I wanted to port this basic program to windows, too, but it's nearly impossible... Part of the problem is that the windows dll only allows for AUDIO_OUTPUT_SYNCHRONOUS, which means it requires a callback, but I can't figure out how to play the audio from the callback... First it crashed, then I realized, I need a callback function, now I get the data in the callback function, but I don't know how to play it... as it is neither a wav file nor plays automatically as on Linux. The sourceforge site is rather useless, because it basically says use the SAPI version, but then there is no example on how to use the sapi espeak dll... Anyway, here's my code, can anybody help? #ifdef __cplusplus #include <cstdio> #include <cstdlib> #include <cstring> else #include <stdio.h> #include <stdlib.h> #include <string.h> endif include include //#include "speak_lib.h" include "espeak/speak_lib.h" // libespeak-dev: /usr/include/espeak/speak_lib.h // apt-get install libespeak-dev // apt-get install libportaudio-dev // g++ -o mine mine.cpp -lespeak // g++ -o mine mine.cpp -I/usr/include/espeak/ -lespeak // gcc -o mine mine.cpp -I/usr/include/espeak/ -lespeak char voicename[40]; int samplerate; int quiet = 0; static char genders[4] = {' ','M','F',' '}; //const char *data_path = "/usr/share/"; // /usr/share/espeak-data/ const char *data_path = NULL; // use default path for espeak-data int strrcmp(const char *s, const char *sub) { int slen = strlen(s); int sublen = strlen(sub); return memcmp(s + slen - sublen, sub, sublen); } char * strrcpy(char *dest, const char *source) { // Pre assertions assert(dest != NULL); assert(source != NULL); assert(dest != source); // tk: parentheses while((*dest++ = *source++)) ; return(--dest); } const char* GetLanguageVoiceName(const char* pszShortSign) { #define LANGUAGE_LENGTH 30 static char szReturnValue[LANGUAGE_LENGTH] ; memset(szReturnValue, 0, LANGUAGE_LENGTH); for (int i = 0; pszShortSign[i] != '\0'; ++i) szReturnValue[i] = (char) tolower(pszShortSign[i]); const espeak_VOICE **voices; espeak_VOICE voice_select; voices = espeak_ListVoices(NULL); const espeak_VOICE *v; for(int ix=0; (v = voices[ix]) != NULL; ix++) { if( !strrcmp( v->languages, szReturnValue) ) { strcpy(szReturnValue, v->name); return szReturnValue; } } // End for strcpy(szReturnValue, "default"); return szReturnValue; } // End function getvoicename void ListVoices() { const espeak_VOICE **voices; espeak_VOICE voice_select; voices = espeak_ListVoices(NULL); const espeak_VOICE *v; for(int ix=0; (v = voices[ix]) != NULL; ix++) { printf("Shortsign: %s\n", v->languages); printf("age: %d\n", v->age); printf("gender: %c\n", genders[v->gender]); printf("name: %s\n", v->name); printf("\n\n"); } // End for } // End function getvoicename int main() { printf("Hello World!\n"); const char* szVersionInfo = espeak_Info(NULL); printf("Espeak version: %s\n", szVersionInfo); samplerate = espeak_Initialize(AUDIO_OUTPUT_PLAYBACK,0,data_path,0); strcpy(voicename, "default"); // espeak --voices strcpy(voicename, "german"); strcpy(voicename, GetLanguageVoiceName("DE")); if(espeak_SetVoiceByName(voicename) != EE_OK) { printf("Espeak setvoice error...\n"); } static char word[200] = "Hello World" ; strcpy(word, "TV-fäns aufgepasst, es ist 20 Uhr 15. Zeit für Rambo 3"); strcpy(word, "Unnamed Player wurde zum Opfer von GSG9"); int speed = 220; int volume = 500; // volume in range 0-100 0=silence int pitch = 50; // base pitch, range 0-100. 50=normal // espeak.cpp 625 espeak_SetParameter(espeakRATE, speed, 0); espeak_SetParameter(espeakVOLUME,volume,0); espeak_SetParameter(espeakPITCH,pitch,0); // espeakRANGE: pitch range, range 0-100. 0-monotone, 50=normal // espeakPUNCTUATION: which punctuation characters to announce: // value in espeak_PUNCT_TYPE (none, all, some), espeak_VOICE *voice_spec = espeak_GetCurrentVoice(); voice_spec->gender=2; // 0=none 1=male, 2=female, //voice_spec->age = age; espeak_SetVoiceByProperties(voice_spec); espeak_Synth( (char*) word, strlen(word)+1, 0, POS_CHARACTER, 0, espeakCHARS_AUTO, NULL, NULL); espeak_Synchronize(); strcpy(voicename, GetLanguageVoiceName("EN")); espeak_SetVoiceByName(voicename); strcpy(word, "Geany was fragged by GSG9 Googlebot"); strcpy(word, "Googlebot"); espeak_Synth( (char*) word, strlen(word)+1, 0, POS_CHARACTER, 0, espeakCHARS_AUTO, NULL, NULL); espeak_Synchronize(); espeak_Terminate(); printf("Espeak terminated\n"); return EXIT_SUCCESS; } /* if(espeak_SetVoiceByName(voicename) != EE_OK) { memset(&voice_select,0,sizeof(voice_select)); voice_select.languages = voicename; if(espeak_SetVoiceByProperties(&voice_select) != EE_OK) { fprintf(stderr,"%svoice '%s'\n",err_load,voicename); exit(2); } } */ The above code is for Linux. The below code is about as far as I got on Vista x64 (32 bit emu): #ifdef __cplusplus #include <cstdio> #include <cstdlib> #include <cstring> else #include <stdio.h> #include <stdlib.h> #include <string.h> endif include include include "speak_lib.h" //#include "espeak/speak_lib.h" // libespeak-dev: /usr/include/espeak/speak_lib.h // apt-get install libespeak-dev // apt-get install libportaudio-dev // g++ -o mine mine.cpp -lespeak // g++ -o mine mine.cpp -I/usr/include/espeak/ -lespeak // gcc -o mine mine.cpp -I/usr/include/espeak/ -lespeak char voicename[40]; int iSampleRate; int quiet = 0; static char genders[4] = {' ','M','F',' '}; //const char *data_path = "/usr/share/"; // /usr/share/espeak-data/ //const char *data_path = NULL; // use default path for espeak-data const char *data_path = "C:\Users\Username\Desktop\espeak-1.43-source\espeak-1.43-source\"; int strrcmp(const char *s, const char *sub) { int slen = strlen(s); int sublen = strlen(sub); return memcmp(s + slen - sublen, sub, sublen); } char * strrcpy(char *dest, const char *source) { // Pre assertions assert(dest != NULL); assert(source != NULL); assert(dest != source); // tk: parentheses while((*dest++ = *source++)) ; return(--dest); } const char* GetLanguageVoiceName(const char* pszShortSign) { #define LANGUAGE_LENGTH 30 static char szReturnValue[LANGUAGE_LENGTH] ; memset(szReturnValue, 0, LANGUAGE_LENGTH); for (int i = 0; pszShortSign[i] != '\0'; ++i) szReturnValue[i] = (char) tolower(pszShortSign[i]); const espeak_VOICE **voices; espeak_VOICE voice_select; voices = espeak_ListVoices(NULL); const espeak_VOICE *v; for(int ix=0; (v = voices[ix]) != NULL; ix++) { if( !strrcmp( v->languages, szReturnValue) ) { strcpy(szReturnValue, v->name); return szReturnValue; } } // End for strcpy(szReturnValue, "default"); return szReturnValue; } // End function getvoicename void ListVoices() { const espeak_VOICE **voices; espeak_VOICE voice_select; voices = espeak_ListVoices(NULL); const espeak_VOICE *v; for(int ix=0; (v = voices[ix]) != NULL; ix++) { printf("Shortsign: %s\n", v->languages); printf("age: %d\n", v->age); printf("gender: %c\n", genders[v->gender]); printf("name: %s\n", v->name); printf("\n\n"); } // End for } // End function getvoicename /* Callback from espeak. Directly speaks using AudioTrack. */ define LOGI(x) printf("%s\n", x) static int AndroidEspeakDirectSpeechCallback(short *wav, int numsamples, espeak_EVENT *events) { char buf[100]; sprintf(buf, "AndroidEspeakDirectSpeechCallback: %d samples", numsamples); LOGI(buf); if (wav == NULL) { LOGI("Null: speech has completed"); } if (numsamples > 0) { //audout->write(wav, sizeof(short) * numsamples); sprintf(buf, "AudioTrack wrote: %d bytes", sizeof(short) * numsamples); LOGI(buf); } return 0; // continue synthesis (1 is to abort) } static int AndroidEspeakSynthToFileCallback(short *wav, int numsamples,espeak_EVENT *events) { char buf[100]; sprintf(buf, "AndroidEspeakSynthToFileCallback: %d samples", numsamples); LOGI(buf); if (wav == NULL) { LOGI("Null: speech has completed"); } // The user data should contain the file pointer of the file to write to //void* user_data = events->user_data; FILE* user_data = fopen ( "myfile1.wav" , "ab" ); FILE* fp = static_cast<FILE *>(user_data); // Write all of the samples fwrite(wav, sizeof(short), numsamples, fp); return 0; // continue synthesis (1 is to abort) } int main() { printf("Hello World!\n"); const char* szVersionInfo = espeak_Info(NULL); printf("Espeak version: %s\n", szVersionInfo); iSampleRate = espeak_Initialize(AUDIO_OUTPUT_SYNCHRONOUS, 4096, data_path, 0); if (iSampleRate <= 0) { printf("Unable to initialize espeak"); return EXIT_FAILURE; } //samplerate = espeak_Initialize(AUDIO_OUTPUT_PLAYBACK,0,data_path,0); //ListVoices(); strcpy(voicename, "default"); // espeak --voices //strcpy(voicename, "german"); //strcpy(voicename, GetLanguageVoiceName("DE")); if(espeak_SetVoiceByName(voicename) != EE_OK) { printf("Espeak setvoice error...\n"); } static char word[200] = "Hello World" ; strcpy(word, "TV-fäns aufgepasst, es ist 20 Uhr 15. Zeit für Rambo 3"); strcpy(word, "Unnamed Player wurde zum Opfer von GSG9"); int speed = 220; int volume = 500; // volume in range 0-100 0=silence int pitch = 50; // base pitch, range 0-100. 50=normal // espeak.cpp 625 espeak_SetParameter(espeakRATE, speed, 0); espeak_SetParameter(espeakVOLUME,volume,0); espeak_SetParameter(espeakPITCH,pitch,0); // espeakRANGE: pitch range, range 0-100. 0-monotone, 50=normal // espeakPUNCTUATION: which punctuation characters to announce: // value in espeak_PUNCT_TYPE (none, all, some), //espeak_VOICE *voice_spec = espeak_GetCurrentVoice(); //voice_spec->gender=2; // 0=none 1=male, 2=female, //voice_spec->age = age; //espeak_SetVoiceByProperties(voice_spec); //espeak_SetSynthCallback(AndroidEspeakDirectSpeechCallback); espeak_SetSynthCallback(AndroidEspeakSynthToFileCallback); unsigned int unique_identifier; espeak_ERROR err = espeak_Synth( (char*) word, strlen(word)+1, 0, POS_CHARACTER, 0, espeakCHARS_AUTO, &unique_identifier, NULL); err = espeak_Synchronize(); /* strcpy(voicename, GetLanguageVoiceName("EN")); espeak_SetVoiceByName(voicename); strcpy(word, "Geany was fragged by GSG9 Googlebot"); strcpy(word, "Googlebot"); espeak_Synth( (char*) word, strlen(word)+1, 0, POS_CHARACTER, 0, espeakCHARS_AUTO, NULL, NULL); espeak_Synchronize(); */ // espeak_Cancel(); espeak_Terminate(); printf("Espeak terminated\n"); system("pause"); return EXIT_SUCCESS; }

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  • Open Source C# Syntax Editor with Intellisense

    - by Anindya Chatterjee
    Can anyone please suggest me a good open source C# code editor control with syntax highlighting and intellisense to use in my application. I am not asking for any IDE like VS or #develop, I need only a winform code editor control so that I can use it in my application for scripting. Can you please suggest me a good one ... I found ScintillaNET, but I want some other alternative..

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  • List of freely available programming books

    - by Karan Bhangui
    I'm trying to amass a list of programming books with opensource licenses, like Creative Commons, GPL, etc. The books can be about a particular programming language or about computers in general. Hoping you guys could help: Languages BASH Advanced Bash-Scripting Guide (An in-depth exploration of the art of shell scripting) C The C book C++ Thinking in C++ C++ Annotations How to Think Like a Computer Scientist C# .NET Book Zero: What the C or C++ Programmer Needs to Know About C# and the .NET Framework Illustrated C# 2008 (Dead Link) Data Structures and Algorithms with Object-Oriented Design Patterns in C# Threading in C# Common Lisp Practical Common Lisp On Lisp Java Thinking in Java How to Think Like a Computer Scientist Java Thin-Client Programming JavaScript Eloquent JavaScript Haskell Real world Haskell Learn You a Haskell for Great Good! Objective-C The Objective-C Programming Language Perl Extreme Perl (license not specified - home page is saying "freely available") The Mason Book (Open Publication License) Practical mod_perl (CreativeCommons Attribution Share-Alike License) Higher-Order Perl Learning Perl the Hard Way PHP Practical PHP Programming Zend Framework: Survive the Deep End PowerShell Mastering PowerShell Prolog Building Expert Systems in Prolog Adventure in Prolog Prolog Programming A First Course Logic, Programming and Prolog (2ed) Introduction to Prolog for Mathematicians Learn Prolog Now! Natural Language Processing Techniques in Prolog Python Dive Into Python Dive Into Python 3 How to Think Like a Computer Scientist A Byte of Python Python for Fun Invent Your Own Computer Games With Python Ruby Why's (Poignant) Guide to Ruby Programming Ruby - The Pragmatic Programmer's Guide Mr. Neighborly's Humble Little Ruby Book SQL Practical PostgreSQL x86 assembly Paul Carter's tutorial Lua Programming In Lua (for v5 but still largely relevant) Algorithms and Data Structures Algorithms Data Structures and Algorithms with Object-Oriented Design Patterns in Java Planning Algorithms Frameworks/Projects The Django Book The Pylons Book Introduction to Design Patterns in C++ with Qt 4 (Open Publication License) Version control The SVN Book Mercurial: The Definitive Guide Pro Git UNIX / Linux The Art of Unix Programming Linux Device Drivers, Third Edition Others Structure and Interpretation of Computer Programs The Little Book of Semaphores Mathematical Logic - an Introduction An Introduction to the Theory of Computation Developers Developers Developers Developers Linkers and loaders Beej's Guide to Network Programming Maven: The Definitive Guide I will expand on this list as I get comments or when I think of more :D Related: Programming texts and reference material for my Kindle What are some good free programming books? Can anyone recommend a free software engineering book? Edit: Oh I didn't notice the community wiki feature. Feel free to edit your suggestions right in!

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  • Developing WLST scripts with Eclipse

    - by antispam
    We are in the process of developing several WLST (WebLogic Scripting Tool) scripts and we would like to setup a development environment. Has anybody managed to configure Eclipse PyDev (or another plugin) to support it? Do you know any other alternative? Thank you for your answers.

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  • How to get my geolocation in bash

    - by icco
    I am looking for a good geolocation api to use from bash. I want this call to return at the very minimum the name of the city I am in, and the state. I imagine that there must be some site I can curl, or some scripting language that has a package that works. The machine does not have a GPS, but it does use wireless internet most of the time if that is needed.

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  • perl: tk: a way/widget that allows pixel level control over the output

    - by chhh
    I want something like a canvas, but where i'd be able to manipulate pixels easily in addition to all the provided geometries, that can be drawn on canvas. Is it possible to embed something like GD::Image into a canvas? So then I maybe could make the image transparent and set some pixels in it (GD::Image-setPixel()) positioning it over the canvas? ps: well, that doesn't necessarily have to be perl, as there seem to be bindings for all the libs for most scripting (and not only) languages.

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  • What defines "pythonian" or "pythonic"?

    - by Thomas Owens
    I want to begin to learn Python, and I've seen that phrase come up here before, but I don't know exactly what it means. I've read some websites on Python scripting, but I don't recall ever seeing that (but I could have just glanced over it). What exactly makes something "pythonian" or "pythonic"?

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  • gzip: stdout: File too large when running customized backup script

    - by Roland
    I've create a plain and siple backup script that only backs up certain files and folders. tar -zcf $DIRECTORY/var.www.tar.gz /var/www tar -zcf $DIRECTORY/development.tar.gz /development tar -zcf $DIRECTORY/home.tar.gz /home Now this script runs for about 30mins then gives me the following error gzip: stdout: File too large Any other solutions that I can use to backup my files using shell scripting or a way to solve this error? I'm grateful for any help.

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  • GNU Makefile book

    - by Michael
    Any books you would recommend to learn scripting makefiles? I know gnu.org has manual, but hope there is a book with better explanations and examples.

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