opengl memory issue - quite strange.
- by user4707
Hello,
I have heard that textures consumes lot of memory but I am surprised how much....
I have 7 textures 1024 16 bit each. And while I will run my app it consumes 57MB of memory.
I think that this is "a bit" too much.
I am writing 2D application (no cocos or other framework)
Strange is that while I will compile my app with disabled rendering…