Search Results

Search found 496 results on 20 pages for 'wav'.

Page 16/20 | < Previous Page | 12 13 14 15 16 17 18 19 20  | Next Page >

  • Optimize php-fpm and varnish for a powerfull server

    - by Jim
    My setup is: Intel® Core™ i7-2600 and RAM 16 GB DDR3 RAM varnish+nginx+php-fpm+apc for a not very heavy WordPress blog with W3 Total Cache and CDN My problem is that after 55 hits per second according to blitz.io varnish starts giving out timeouts. CPU usage at this time is hardly 1%. Free memory at all time remains 10GB+. I tried benchmarking php-fpm directly with result of 150hits/s without any timeouts. But after that the CPU usage goes 100% and it stops responding. Can you help me optimize it to handle more? As i understand nginx has nothing to do over here so i dont put its config. php-fpm config listen = /tmp/php5-fpm.sock listen.allowed_clients = 127.0.0.1 user = nginx group = nginx pm = dynamic pm.max_children = 150 pm.start_servers = 7 pm.min_spare_servers = 2 pm.max_spare_servers = 15 pm.max_requests = 500 slowlog = /var/log/php-fpm/www-slow.log php_admin_value[error_log] = /var/log/php-fpm/www-error.log php_admin_flag[log_errors] = on apc extension = apc.so apc.enabled=1 apc.shm_size=512MB apc.num_files_hint=0 apc.user_entries_hint=0 apc.ttl=7200 apc.use_request_time=1 apc.user_ttl=7200 apc.gc_ttl=3600 apc.cache_by_default=1 apc.filters apc.mmap_file_mask=/tmp/apc.XXXXXX apc.file_update_protection=2 apc.enable_cli=0 apc.max_file_size=1M apc.stat=1 apc.stat_ctime=0 apc.canonicalize=0 apc.write_lock=1 apc.report_autofilter=0 apc.rfc1867=0 apc.rfc1867_prefix =upload_ apc.rfc1867_name=APC_UPLOAD_PROGRESS apc.rfc1867_freq=0 apc.rfc1867_ttl=3600 apc.include_once_override=0 apc.lazy_classes=0 apc.lazy_functions=0 apc.coredump_unmap=0 apc.file_md5=0 apc.preload_path Varnish VCL backend default { .host = "127.0.0.1"; .port = "8080"; .connect_timeout = 6s; .first_byte_timeout = 6s; .between_bytes_timeout = 60s; } acl purgehosts { "localhost"; "127.0.0.1"; } # Called after a document has been successfully retrieved from the backend. sub vcl_fetch { # Uncomment to make the default cache "time to live" is 5 minutes, handy # but it may cache stale pages unless purged. (TODO) # By default Varnish will use the headers sent to it by Apache (the backend server) # to figure out the correct TTL. # WP Super Cache sends a TTL of 3 seconds, set in wp-content/cache/.htaccess set beresp.ttl = 24h; # Strip cookies for static files and set a long cache expiry time. if (req.url ~ "\.(jpg|jpeg|gif|png|ico|css|zip|tgz|gz|rar|bz2|pdf|txt|tar|wav|bmp|rtf|js|flv|swf|html|htm)$") { unset beresp.http.set-cookie; set beresp.ttl = 24h; } # If WordPress cookies found then page is not cacheable if (req.http.Cookie ~"(wp-postpass|wordpress_logged_in|comment_author_)") { # set beresp.cacheable = false;#versions less than 3 #beresp.ttl>0 is cacheable so 0 will not be cached set beresp.ttl = 0s; } else { #set beresp.cacheable = true; set beresp.ttl=24h;#cache for 24hrs } # Varnish determined the object was not cacheable #if ttl is not > 0 seconds then it is cachebale if (!beresp.ttl > 0s) { # set beresp.http.X-Cacheable = "NO:Not Cacheable"; } else if ( req.http.Cookie ~"(wp-postpass|wordpress_logged_in|comment_author_)" ) { # You don't wish to cache content for logged in users set beresp.http.X-Cacheable = "NO:Got Session"; return(hit_for_pass); #previously just pass but changed in v3+ } else if ( beresp.http.Cache-Control ~ "private") { # You are respecting the Cache-Control=private header from the backend set beresp.http.X-Cacheable = "NO:Cache-Control=private"; return(hit_for_pass); } else if ( beresp.ttl < 1s ) { # You are extending the lifetime of the object artificially set beresp.ttl = 300s; set beresp.grace = 300s; set beresp.http.X-Cacheable = "YES:Forced"; } else { # Varnish determined the object was cacheable set beresp.http.X-Cacheable = "YES"; if (beresp.status == 404 || beresp.status >= 500) { set beresp.ttl = 0s; } # Deliver the content return(deliver); } sub vcl_hash { # Each cached page has to be identified by a key that unlocks it. # Add the browser cookie only if a WordPress cookie found. if ( req.http.Cookie ~"(wp-postpass|wordpress_logged_in|comment_author_)" ) { #set req.hash += req.http.Cookie; hash_data(req.http.Cookie); } } # vcl_recv is called whenever a request is received sub vcl_recv { # remove ?ver=xxxxx strings from urls so css and js files are cached. # Watch out when upgrading WordPress, need to restart Varnish or flush cache. set req.url = regsub(req.url, "\?ver=.*$", ""); # Remove "replytocom" from requests to make caching better. set req.url = regsub(req.url, "\?replytocom=.*$", ""); remove req.http.X-Forwarded-For; set req.http.X-Forwarded-For = client.ip; # Exclude this site because it breaks if cached if ( req.http.host == "sr.ituts.gr" ) { return( pass ); } # Serve objects up to 2 minutes past their expiry if the backend is slow to respond. set req.grace = 120s; # Strip cookies for static files: if (req.url ~ "\.(jpg|jpeg|gif|png|ico|css|zip|tgz|gz|rar|bz2|pdf|txt|tar|wav|bmp|rtf|js|flv|swf|html|htm)$") { unset req.http.Cookie; return(lookup); } # Remove has_js and Google Analytics __* cookies. set req.http.Cookie = regsuball(req.http.Cookie, "(^|;\s*)(__[a-z]+|has_js)=[^;]*", ""); # Remove a ";" prefix, if present. set req.http.Cookie = regsub(req.http.Cookie, "^;\s*", ""); # Remove empty cookies. if (req.http.Cookie ~ "^\s*$") { unset req.http.Cookie; } if (req.request == "PURGE") { if (!client.ip ~ purgehosts) { error 405 "Not allowed."; } #previous version ban() was purge() ban("req.url ~ " + req.url + " && req.http.host == " + req.http.host); error 200 "Purged."; } # Pass anything other than GET and HEAD directly. if (req.request != "GET" && req.request != "HEAD") { return( pass ); } /* We only deal with GET and HEAD by default */ # remove cookies for comments cookie to make caching better. set req.http.cookie = regsub(req.http.cookie, "1231111111111111122222222333333=[^;]+(; )?", ""); # never cache the admin pages, or the server-status page, or your feed? you may want to..i don't if (req.request == "GET" && (req.url ~ "(wp-admin|bb-admin|server-status|feed)")) { return(pipe); } # don't cache authenticated sessions if (req.http.Cookie && req.http.Cookie ~ "(wordpress_|PHPSESSID)") { return(lookup); } # don't cache ajax requests if(req.http.X-Requested-With == "XMLHttpRequest" || req.url ~ "nocache" || req.url ~ "(control.php|wp-comments-post.php|wp-login.php|bb-login.php|bb-reset-password.php|register.php)") { return (pass); } return( lookup ); } Varnish Daemon options DAEMON_OPTS="-a :80 \ -T 127.0.0.1:6082 \ -f /etc/varnish/ituts.vcl \ -u varnish -g varnish \ -S /etc/varnish/secret \ -p thread_pool_add_delay=2 \ -p thread_pools=8 \ -p thread_pool_min=100 \ -p thread_pool_max=1000 \ -p session_linger=50 \ -p session_max=150000 \ -p sess_workspace=262144 \ -s malloc,5G" Im not sure where to start, should i for start optimize php-fpm and then go to varnish or php-fpm is at its max right now so i should start looking for the problem in varnish?

    Read the article

  • Microsoft Speech Recognition in web service

    - by Diana
    I'm trying to use the System.Speech.Recognition namespace for recognizing speech in a web service. Actually, the WS calls a dll that uses this namespace. The problem is that...I can't. First, I had a Access denied error. After changing the Identity of my application pool to LocalSystem (security break, I know), that disappeared. But a timeout appeared. I receive no error, but no response either. I did some tests, and, the same code (very simple) that I use for recognizing the text in a WAV returns the answer in around 2 seconds, when integrated in a desktop application, but hangs and does nothing in a web application. I think I'm missing something... I'm not supposed to use System.Speech.Recognition in a web application? Am I supposed to use something else? Any help is greatly appreciated. Thank you!

    Read the article

  • How to get musicbrainz track information from audio file

    - by Baki
    Can anyone tell me how to get track information from the MusicBrainz database from an audio file (mp3, wav, wma, ogg, etc...) using audio fingerprinting. I'm using MusicBrainz Sharp library, but any other library is ok. I've seen that you must use the libofa library, that you can't use MusicBrainz Sharp to get puid from the audio file, but I can't figure out how to use libofa with C#. Please show some examples and code snippets to help me, because I can't find them anywhere. Thanks in advance!

    Read the article

  • Python/Tkinter Audio Player

    - by Nicholas Quirk
    Hey everyone reading this, I've recently got into doing GUI development with Python. Tkinter seems like the easiest and most logical choice starting out. I did a little with wxPython but it was more sophisticated than what I needed. Anyway, I'm developing a media player. Right now it's a simple window with a button to load .wav files. The problem is I would like to implement a pause button now. But, when playing a audio file the GUI isn't accessible again (no buttons can be pushed) till the file is done playing. How can I make the GUI dynamic while an audio file is playing? I was thinking this maybe be because I'm using PyAudio, and their implementation doesn't allow this. Anyway, thanks for any advice before hand.

    Read the article

  • Client-side framework for web-app with good audio support

    - by Poita_
    I'm trying to create a client-side web app that generates music procedurally using some user-input parameters, so I'm looking for a framework (e.g. Flash, Silverlight etc.) that has the capability to play audio at a specified pitch. Whether it is playing a WAV/MP3 file, using MIDI output, or just playing beeps doesn't really matter -- I just need something that will enable me to generate arbitrary music client-side. I've done a bit of searching and it appears that Flash might have the ability to change pitch with the help of a third-part plugin, but I couldn't find anything similar for Silverlight. I can go a try all them out manually if need be, but I thought I'd ask here first just in case anyone had tried something like this before. Thanks in advance

    Read the article

  • Vista not supporting trueSpeech!

    - by csmba
    My web application has (server side) a wav file saved using truespeech and then a client (ie6, ie7) can ask to plat the file and the web server serves it.. All you need on xp is to have WMP 9 or higher and it all works. but on vista.. suddenly the vista client box can't play the file cause it doesn't support truespeech (some upgrade!) anyone has an idea of what should I do? You can suggest a way to make it work on the client (but in general, I don't like having to say that the solution includes installing anything on the client box) you can suggest I don't save the server side file in truespeech, and instead use something else (what?)

    Read the article

  • Audio Detection in Matlab

    - by insane-36
    I am writing a matlab code that would be able to read the audio file and then compare it to the another audio and recognize if those audio are the voice of the same person. In both type of the audio, would have the same word utterance and the audio is about 1 minutes long. I have come to know that the approach of sliding windows using hamming window would work best on this approach but have a very little idea on this. The simple code to read an audio file and then display a portion of 10s is as below : [x,fs, nbits]= wavread('01-AudioTrack 01.wav'); subplot(211) plot(x) title('Entire Wave') smallRange = 1:100000; subplot(212) plot(smallRange,x(smallRange)) How do I make Hamming window each of 10ms in this case and what approaches should I take to deal with this problem ?

    Read the article

  • set different volumes inside app

    - by blacksheep
    i'd lioke to set the volume inside the touchesBegan action on half the volume of the IBAction. (void) awakeFromNib { [super awakeFromNib]; engine = [[Finch alloc] init]; E = [[RevolverSound alloc] initWithFile:PATH(@"E.wav")rounds:9]; } -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:self.view]; if(CGRectContainsPoint(Edrop.frame,location)){ [E play]; } } (IBAction)bass:(id)sender { if(CGRectIntersectsRect(finga.frame,e.frame)){ if(finga.center.y <= e.center.y) [E play]; } } thanx, blacksheep

    Read the article

  • GUI Control For Audio Presentation

    - by Boris
    I need GUI control for audio file presentation. The language is not very important but it should run on windows platform. I should be able to :- load the file play the sound put and move markers across the audio bar. it would be nice if it can load itself from RTP wireshark captures (and not wav files). An example may be seen in audacity (may be someone even had an experience extracting it from there). Writing nyquist scripts in audacity is not a good option because I have to operate on RTP captures and not on raw sound samples. Another example of such control is wireshark RTP analyzer. Any advise?

    Read the article

  • Anyone know of a .net library/utility that will convert a word document to an mp3 format

    - by EJB
    Anyone know of any well-supported/proven methods for converting a Microsoft word document to an MP3 or wav format such that hearing-impaired folks could "listen" to documents that I have stored in my web-based document management system? I already have the interface built such that someone can use the telephone to get the list of documents available, with the dates and titles "read" to them over the phone, but now I would like the ability to let someone actually listen to the contents of word files stored in the system. Ideally a .net library or utility that would let me convert the DOC - MP3 after each upload would be best, but one that "read" the file on demand would be OK too.

    Read the article

  • Use relative Path in Microsoft Surface application?

    - by Roflcoptr
    I convert my wave file into a mp3 file by the following code: internal bool convertToMp3() { string lameEXE = @"C:\Users\Roflcoptr\Documents\Visual Studio 2008\Projects\Prototype_Concept_2\Prototype_Concept_2\lame\lame.exe"; string lameArgs = "-V2"; string wavFile = fileName; string mp3File = fileName.Replace("wav", "mp3"); Process process = new Process(); process.StartInfo = new ProcessStartInfo(); process.StartInfo.FileName = lameEXE; process.StartInfo.Arguments = string.Format("{0} {1} {2}", lameArgs, wavFile, mp3File); process.Start(); process.WaitForExit(); int exitCode = process.ExitCode; if (exitCode == 0) { return true; } else { return false; } } This works, but now I'd like to not use the absolut path to the lame.exe but a relative path. I included a lame.exe in the folder /lame/ on the root of the project. How can I reference it?

    Read the article

  • iPhone: How many instances of AVAudioPlayer should I have for multiple sounds?

    - by foreyez
    So I'm using AvAudioPlayer to play multiple wav files. About 20 different sounds (each about 1 sec long), and you can think of each being played on a button press. Also I don't need them all to play simultaneously, i.e., one plays and you press another button to play another one (which stops the currently played one). What I'm wondering, should I have multiple instances of AVAudioPlayer (20 of them) and then preload the audio files, or should I just use one instance of AvAudioPlayer and each time a button is pressed, initialize the AvAudioPlayer with the sound url (or would this be too slow?) Thanks in advance!

    Read the article

  • How to open form action in Jquery Dialog

    - by user342391
    I have a form: <form style="display: inline;" action="/player.php" method="post"> <input type="hidden" name="recname" value="'.$row['name'].'"> <input type="hidden" name="recordingdesc" value="'.$row['description'].'"> <input type="hidden" name="reclink" value="$_SESSION['customerid'].'-'.$row['timestamp'].'.wav"> <button type="submit" class="tooltip table-button ui-state-default ui-corner-all" title=" rec"><span class="ui-icon ui-icon-volume-on"></span></button> </form> and i want player.php to open in a modal dialog and be able to display the post information how can this be done.

    Read the article

  • .htaccess - Block all referrers but one

    - by HarryBeasant
    I am currently running a file sharing website where all files are stored remotely, they are hot linked on the download buttons (on the main site). The current .htaccess force downloads all files, images etc. <FilesMatch "\.(?i:doc|odf|pdf|rtf|txt|png|jpg|jpeg|mp3|mp4|wav|wmv|gif|bmp|avi|mts)$"> Header set Content-Disposition attachment </FilesMatch> What i am trying to do is make sure people cannot hot link the files. So i was thinking, is there a was i can block all other referrers to the domain that stores the files (it's an IP) apart from the main website (a domain). Thanks!

    Read the article

  • How do you compare music data

    - by Chris
    i want to write an app to rename sort and organize my music library (mp3's, wav's, flac's). I wanted to take a portion of the song, say the first minutes, and compare that to a database and then retrieve the song name and tag information. I have heard that you can do this with last.fm but a look through their api info didn't help. My question is, what is this called so i can google it better? nothing i am trying is helping much. This would be similar to the shazam android app. My prefered language would be java, so i can run it on a few operating systems easier, but that might be subject to change depending on how i can do it. Thanks

    Read the article

  • Preventing ListBox scrolling to top when updated

    - by WDZ
    I'm trying to build a simple music player with a ListBox playlist. When adding audio files to the playlist, it first fills the ListBox with the filenames and then (on a separate thread) extracts the ID3 data and overwrites the filenames with the correct Artist - Title information (much like Winamp). But while the ListBox is being updated, it's unscrollable, as it always jumps to the top on every item overwrite. Any way to prevent this? EDIT: The code: public Form1() { //Some initialization code omitted here BindingList<TAG_INFO> trackList = new BindingList<TAG_INFO>(); // The Playlist this.playlist = new System.Windows.Forms.ListBox(); this.playlist.Location = new System.Drawing.Point(12, 12); this.playlist.Name = "playlist"; this.playlist.Size = new System.Drawing.Size(229, 316); this.playlist.DataSource = trackList; } private void playlist_add_Click(object sender, EventArgs e) { //Initialize OpenFileDialog OpenFileDialog opd = new OpenFileDialog(); opd.Filter = "Music (*.WAV; *.MP3; *.FLAC)|*.WAV;*.MP3;*.FLAC|All files (*.*)|*.*"; opd.Title = "Select Music"; opd.Multiselect = true; //Open OpenFileDialog if (DialogResult.OK == opd.ShowDialog()) { //Add opened files to playlist for (int i = 0; opd.FileNames.Length > i; ++i) { if (File.Exists(opd.FileNames[i])) { trackList.Add(new TAG_INFO(opd.FileNames[i])); } } //Initialize BackgroundWorker BackgroundWorker _bw = new BackgroundWorker(); _bw.WorkerReportsProgress = true; _bw.DoWork += new DoWorkEventHandler(thread_trackparser_DoWork); _bw.ProgressChanged += new ProgressChangedEventHandler(_bw_ProgressChanged); //Start ID3 extraction _bw.RunWorkerAsync(); } } void thread_trackparser_DoWork(object sender, DoWorkEventArgs e) { BackgroundWorker _bw = sender as BackgroundWorker; for (int i = 0; i < trackList.Count; ++i) { //Pass extracted tag info to _bw_ProgressChanged for thread-safe playlist entry update _bw.ReportProgress(0,new object[2] {i, BassTags.BASS_TAG_GetFromFile(trackList[i].filename)}); } } void _bw_ProgressChanged(object sender, ProgressChangedEventArgs e) { object[] unboxed = e.UserState as object[]; trackList[(int)unboxed[0]] = (unboxed[1] as TAG_INFO); } EDIT2: Much simpler test case: Try scrolling down without selecting an item. The changing ListBox will scroll to the top again. using System; using System.Windows.Forms; namespace WindowsFormsApplication1 { public class Form1 : Form { private System.ComponentModel.IContainer components = null; protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.listBox1 = new System.Windows.Forms.ListBox(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.SuspendLayout(); // listBox1 this.listBox1.FormattingEnabled = true; this.listBox1.Location = new System.Drawing.Point(0, 0); this.listBox1.Name = "listBox1"; this.listBox1.Size = new System.Drawing.Size(200, 290); // timer1 this.timer1.Enabled = true; this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // Form1 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(200, 290); this.Controls.Add(this.listBox1); this.Name = "Form1"; this.Text = "Form1"; this.ResumeLayout(false); } private System.Windows.Forms.ListBox listBox1; private System.Windows.Forms.Timer timer1; public Form1() { InitializeComponent(); for (int i = 0; i < 45; i++) listBox1.Items.Add(i); } int tickCounter = -1; private void timer1_Tick(object sender, EventArgs e) { if (++tickCounter > 44) tickCounter = 0; listBox1.Items[tickCounter] = ((int)listBox1.Items[tickCounter])+1; } } static class Program { [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } } }

    Read the article

  • MVC Serve audio files while preventing direct linking using HttpResponseBase

    - by VinceGeek
    I need to be able to serve audio files to an mvc app while preventing direct access. Ideally the page would render with a player control so the user can start/stop the audio linked to the database record (audio files are in a folder not the db). I have a controller action like this: Response.Clear(); Response.ContentType = "audio/wav"; Response.TransmitFile(audioFilename); Response.End(); return Response; and the view uses the RenderAction method <% Html.RenderAction("ServeAudioFile"); %> this works but it won't display inline on the existing view, it opens a new page with just the media control. Am I totally barking up the wrong tree or is there a way to embed the response in the existing view? works exactly as I would like but I can't control access to the file.

    Read the article

  • Why this code is not working on linux server ?

    - by user488001
    Hello Experts, I am new in Zend Framework, and this code is use for downloading contents. This code is working in localhost but when i tried to execute in linux server it shows error file not found. public function downloadAnnouncementsAction() { $file= $this-_getParam('file'); $file = str_replace("%2F","/",$this-_getParam('file')); // Allow direct file download (hotlinking)? // Empty - allow hotlinking // If set to nonempty value (Example: example.com) will only allow downloads when referrer contains this text define('ALLOWED_REFERRER', ''); // Download folder, i.e. folder where you keep all files for download. // MUST end with slash (i.e. "/" ) define('BASE_DIR','file_upload'); // log downloads? true/false define('LOG_DOWNLOADS',true); // log file name define('LOG_FILE','downloads.log'); // Allowed extensions list in format 'extension' => 'mime type' // If myme type is set to empty string then script will try to detect mime type // itself, which would only work if you have Mimetype or Fileinfo extensions // installed on server. $allowed_ext = array ( // audio 'mp3' => 'audio/mpeg', 'wav' => 'audio/x-wav', // video 'mpeg' => 'video/mpeg', 'mpg' => 'video/mpeg', 'mpe' => 'video/mpeg', 'mov' => 'video/quicktime', 'avi' => 'video/x-msvideo' ); // If hotlinking not allowed then make hackers think there are some server problems if (ALLOWED_REFERRER !== '' && (!isset($_SERVER['HTTP_REFERER']) || strpos(strtoupper($_SERVER['HTTP_REFERER']),strtoupper(ALLOWED_REFERRER)) === false) ) { die("Internal server error. Please contact system administrator."); } // Make sure program execution doesn't time out // Set maximum script execution time in seconds (0 means no limit) set_time_limit(0); if (!isset($file) || empty($file)) { die("Please specify file name for download."); } // Nullbyte hack fix if (strpos($file, "\0") !== FALSE) die(''); // Get real file name. // Remove any path info to avoid hacking by adding relative path, etc. $fname = basename($file); // Check if the file exists // Check in subfolders too function find_file ($dirname, $fname, &$file_path) { $dir = opendir($dirname); while ($file = readdir($dir)) { if (empty($file_path) && $file != '.' && $file != '..') { if (is_dir($dirname.'/'.$file)) { find_file($dirname.'/'.$file, $fname, $file_path); } else { if (file_exists($dirname.'/'.$fname)) { $file_path = $dirname.'/'.$fname; return; } } } } } // find_file // get full file path (including subfolders) $file_path = ''; find_file(BASE_DIR, $fname, $file_path); if (!is_file($file_path)) { die("File does not exist. Make sure you specified correct file name."); } // file size in bytes $fsize = filesize($file_path); // file extension $fext = strtolower(substr(strrchr($fname,"."),1)); // check if allowed extension if (!array_key_exists($fext, $allowed_ext)) { die("Not allowed file type."); } // get mime type if ($allowed_ext[$fext] == '') { $mtype = ''; // mime type is not set, get from server settings if (function_exists('mime_content_type')) { $mtype = mime_content_type($file_path); } else if (function_exists('finfo_file')) { $finfo = finfo_open(FILEINFO_MIME); // return mime type $mtype = finfo_file($finfo, $file_path); finfo_close($finfo); } if ($mtype == '') { $mtype = "application/force-download"; } } else { // get mime type defined by admin $mtype = $allowed_ext[$fext]; } // Browser will try to save file with this filename, regardless original filename. // You can override it if needed. if (!isset($_GET['fc']) || empty($_GET['fc'])) { $asfname = $fname; } else { // remove some bad chars $asfname = str_replace(array('"',"'",'\\','/'), '', $_GET['fc']); if ($asfname === '') $asfname = 'NoName'; } // set headers header("Pragma: public"); header("Expires: 0"); header("Cache-Control: must-revalidate, post-check=0, pre-check=0"); header("Cache-Control: public"); header("Content-Description: File Transfer"); header("Content-Type: $mtype"); header("Content-Disposition: attachment; filename=\"$asfname\""); header("Content-Transfer-Encoding: binary"); header("Content-Length: " . $fsize); // download // @readfile($file_path); $file = @fopen($file_path,"rb"); if ($file) { while(!feof($file)) { print(fread($file, 1024*8)); flush(); if (connection_status()!=0) { @fclose($file); die(); } } @fclose($file); } // log downloads if (!LOG_DOWNLOADS) die(); $f = @fopen(LOG_FILE, 'a+'); if ($f) { @fputs($f, date("m.d.Y g:ia")." ".$_SERVER['REMOTE_ADDR']." ".$fname."\n"); @fclose($f); } } please Help...

    Read the article

  • How to release audio properly? (AVAudioPlayer)

    - by Aluminum
    Hello everyone! I need help with my iOS application ^^,. I want to know if I'm releasing AVAudioPlayer correctly. MyViewController.h #import <UIKit/UIKit.h> @interface MyViewController : UIViewController { NSString *Path; } - (IBAction)Playsound; @end MyViewController.m #import <AVFoundation/AVAudioPlayer.h> #import "MyViewController.h" @implementation MyViewController AVAudioPlayer *Media; - (IBAction)Playsound { Path = [[NSBundle mainBundle] pathForResource:@"Sound" ofType:@"wav"]; Media = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:Path] error:NULL]; [Media play]; } - (void)dealloc { [Media release]; [super viewDidUnload]; } @end

    Read the article

  • Python Tkinter after loop not working fast enough

    - by user2658538
    I am making a simple metronome where it plays a tick sound every few milliseconds depending on the bpm and plays the sound using the winsound module. I use tkinter because there will be a gui component later but for now the metronome code is working, it plays the sound at a constant rate, but even though I set the after loop to play the sound every few milliseconds, it waits longer and the beat is slower than it should be. Is it a problem with the code or a problem with the way I calculate the time? Thanks. Here is my code. from Tkinter import * import winsound,time,threading root=Tk() c=Canvas(root) c.pack() class metronome(): def __init__(self,root,canvas,tempo=100): self.root=root self.root.bind("<1>",self.stop) self.c=canvas self.thread=threading.Thread(target=self.play) self.thread.daemon=True self.pause=False self.tempo=tempo/60.0 self.tempo=1.0/self.tempo self.tempo*=1000 def play(self): winsound.PlaySound("tick.wav",winsound.SND_FILENAME) self.sound=self.c.after(int(self.tempo),self.play) def stop(self,e): self.c.after_cancel(self.sound) beat=metronome(root,c,120) beat.thread.start() root.mainloop()

    Read the article

  • how to get audio frequency data from a wave file?

    - by potlee
    I want to build a speech recognition engine in ruby. I know i'll never get there, doing it just for fun. I need to get data for the frequencies of the sound stored in a wav file to compare with data i already have of different sounds that i want to recognize. I will write the code in ruby but i dont think there are any libraries for this written in ruby, they would be too slow if there were any anyway. The good thing about ruby is I'll be able to use libraries for .net via IronRuby or Java via Jruby. How can i get the frequency data?

    Read the article

  • What should I use to replace the WinAPI Beep() function?

    - by Jon Cage
    I've got a Visual C++/CLI app which uses beeps to signify good and bad results (used when the user can't see the screen). Currently I use low pitched beeps for bad results and high pitched beeps for good results: if( goodResult == true ) { Beep(1000, 40); } else { Beep(2000, 20); } This works okay on my Vista laptop, but I've tried it on other laptops and some seem to play the sounds for less time (they sound more like clicks than beeps) or the sound doesn't play at all. So I have two questions here: Is there a more reliable beep function? Is there a (simple) way I can play a short .wav file or something similar instead (preferred solution).

    Read the article

  • what (clip) and DataLine.Info represents...?

    - by user528050
    I got this code from one of my friend. import java.io.*; import javax.sound.sampled.*; public class xx { public static void main(String args[]) { try { File f=new File("mm.wav"); AudioInputStream a=AudioSystem.getAudioInputStream(f); AudioFormat au=a.getFormat(); DataLine.Info di=new DataLine.Info(Clip.class,au); Clip c=(Clip)AudioSystem.getLine(di); c.open(a); c.start(); } catch(Exception e) { System.out.println("Exception caught "); } } } But i didn't understand what this line means Cilp c=(Clip)AudioSystem.getLine(di); what (clip) represents....? And my 2nd problem is what is the DataLine is it an interface and what is the meaning of this statement DataLine.Info....?

    Read the article

  • AudioTrack skipping after pause and resume

    - by Markus Drösser
    Hi, here is the problem. I play a wav file that i recorded earlier without problems. but when i call audiotrack.pause() and audiotrack.start() again after some waiting, it skips some frames of the file. why is that? here is my play listener // Start playback audioTrack.setPlaybackPositionUpdateListener(new OnPlaybackPositionUpdateListener() { @Override public void onPeriodicNotification(AudioTrack track) { try { if(ramfile!=null && ramfile.read(buffer)==-1) { audioTrack.release(); audioTrack = null; ramfile.close(); playing=false; } else { audioTrack.write(buffer, 0, buffer.length); } } catch (IOException e) { try { ramfile.close(); playing=false; } catch (IOException e1) { } } } @Override public void onMarkerReached(AudioTrack track) { playing=false; track.release(); } });

    Read the article

  • How can I set different sound for different players by using [[SimpleAudioEngine sharedEngine] playE

    - by srikanth rongali
    I need to set sounds for different players in my game. There are 10 players. And I have 10 sounds. The players are loaded int his way for( int i = 1; i <5; i++ ) { [playerAnimation addFrameWithFilename: [NSString stringWithFormat:@"Player %02d gun draw_%02d.png", playerNumber, i]]; } How can I set the sounds in this way by giving the filenames. And player1 shoots player1sound should play. How can I do it using [[SimpleAudioEngine sharedEngine] playEffect:@"player1.sound.wav"];

    Read the article

< Previous Page | 12 13 14 15 16 17 18 19 20  | Next Page >