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  • Network profile reverts to 'Unidentified' following Windows Update reboot

    - by user140575
    I have searched high and low for a solution to this problem. I have multiple servers running Windows 2000 Server as well as Windows Server 2003, 2003 R2, and 2008 R2. All of these servers are on the same Active Directory domain. The servers run showing the network profile as Domain Network, which is fine and correct. However, when a Windows update is installed, the server changes the profile to Unidentified Network once it has rebooted. This then doesn't allow any traffic to the server. For security reasons, we can't turn the firewalls off for. The only way to fix the problem is to physically be in front of the machine and work on it to change the profile back. Once the Profile has been reinstated to the Domain profile, it will be fine until the next month's update. This happens on all the Windows software mentioned above. The machines are not all identical, so it's not a hardware problem either. If anyone can help I'd be very grateful.

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  • Windows 7 and Ubuntu Boot/Corruption Problems

    - by Kiraisuki
    I searched around, but I couldn't find the answer to why Windows 7 Ultimate 64x and Ubuntu 12.04 LTS 64x could'nt live together happily on my Asus G1s-X1 laptop. I had Windows 7 Ultimate 64x installed on the laptop when I bought it (bought it used, it comes with Vista new) and I wanted to try out Ubuntu and see what all the hype about the free OS was. I installed Ubuntu on an external 80GB iomega HDD with Windows 7 on my main drive. They both work fine for about 2-3 weeks, until Ubuntu suddenly is unable to boot. A few days after Ubuntu fails, Windows corrupts majorly (winload.exe, ntkrnlpa.exe, and various others corrupt randomly) and Windows Recovery Environment is completely useless. Booting to a live USB with Ubuntu and trying to reinstall it fails, and trying to wipe the main drive and install it there fails as well (something about my graphics card.) I managed to get Windows 7 Ultimate 64x back up and running (after many disk formats) but now I am left with a broken (and invisible) Ubuntu installation on the external drive. Is there any way to get the broken and non-bootable Ubuntu installation off the HDD without damaging or erasing the many files and programs installed and stored on the 80GB drive?

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  • A scripting engine for Ruby?

    - by Earlz
    Hello, I am creating a Ruby On Rails website, and for one part it needs to be dynamic so that (sorta) trusted users can make parts of the website work differently. For this, I need a scripting language. In a sort of similar project in ASP.Net, I wrote my own scripting language/DSL. I can not use that source code(written at work) though, and I don't want to make another scripting language if I don't have to. So, what choices do I have? The scripting must be locked down and not be able to crash my server or anything. I'd really like if I could use Ruby as the scripting language, but it's not strictly necessary. Also, this scripting part will be called on almost every request for the website, sometimes more than once. So, speed is a factor. I looked at the RubyLuaBridge but it is Alpha status and seems dead. What choices for a scripting language do I have in a Ruby project? Also, I will have full control over where this project is deployed(root access), so there are no real limits..

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  • 10 Windows Tweaking Myths Debunked

    - by Chris Hoffman
    Windows is big, complicated, and misunderstood. You’ll still stumble across bad advice from time to time when browsing the web. These Windows tweaking, performance, and system maintenance tips are mostly just useless, but some are actively harmful. Luckily, most of these myths have been stomped out on mainstream sites and forums. However, if you start searching the web, you’ll still find websites that recommend you do these things. Erase Cache Files Regularly to Speed Things Up You can free up disk space by running an application like CCleaner, another temporary-file-cleaning utility, or even the Windows Disk Cleanup tool. In some cases, you may even see an old computer speed up when you erase a large amount of useless files. However, running CCleaner or similar utilities every day to erase your browser’s cache won’t actually speed things up. It will slow down your web browsing as your web browser is forced to redownload the files all over again, and reconstruct the cache you regularly delete. If you’ve installed CCleaner or a similar program and run it every day with the default settings, you’re actually slowing down your web browsing. Consider at least preventing the program from wiping out your web browser cache. Enable ReadyBoost to Speed Up Modern PCs Windows still prompts you to enable ReadyBoost when you insert a USB stick or memory card. On modern computers, this is completely pointless — ReadyBoost won’t actually speed up your computer if you have at least 1 GB of RAM. If you have a very old computer with a tiny amount of RAM — think 512 MB — ReadyBoost may help a bit. Otherwise, don’t bother. Open the Disk Defragmenter and Manually Defragment On Windows 98, users had to manually open the defragmentation tool and run it, ensuring no other applications were using the hard drive while it did its work. Modern versions of Windows are capable of defragmenting your file system while other programs are using it, and they automatically defragment your disks for you. If you’re still opening the Disk Defragmenter every week and clicking the Defragment button, you don’t need to do this — Windows is doing it for you unless you’ve told it not to run on a schedule. Modern computers with solid-state drives don’t have to be defragmented at all. Disable Your Pagefile to Increase Performance When Windows runs out of empty space in RAM, it swaps out data from memory to a pagefile on your hard disk. If a computer doesn’t have much memory and it’s running slow, it’s probably moving data to the pagefile or reading data from it. Some Windows geeks seem to think that the pagefile is bad for system performance and disable it completely. The argument seems to be that Windows can’t be trusted to manage a pagefile and won’t use it intelligently, so the pagefile needs to be removed. As long as you have enough RAM, it’s true that you can get by without a pagefile. However, if you do have enough RAM, Windows will only use the pagefile rarely anyway. Tests have found that disabling the pagefile offers no performance benefit. Enable CPU Cores in MSConfig Some websites claim that Windows may not be using all of your CPU cores or that you can speed up your boot time by increasing the amount of cores used during boot. They direct you to the MSConfig application, where you can indeed select an option that appears to increase the amount of cores used. In reality, Windows always uses the maximum amount of processor cores your CPU has. (Technically, only one core is used at the beginning of the boot process, but the additional cores are quickly activated.) Leave this option unchecked. It’s just a debugging option that allows you to set a maximum number of cores, so it would be useful if you wanted to force Windows to only use a single core on a multi-core system — but all it can do is restrict the amount of cores used. Clean Your Prefetch To Increase Startup Speed Windows watches the programs you run and creates .pf files in its Prefetch folder for them. The Prefetch feature works as a sort of cache — when you open an application, Windows checks the Prefetch folder, looks at the application’s .pf file (if it exists), and uses that as a guide to start preloading data that the application will use. This helps your applications start faster. Some Windows geeks have misunderstood this feature. They believe that Windows loads these files at boot, so your boot time will slow down due to Windows preloading the data specified in the .pf files. They also argue you’ll build up useless files as you uninstall programs and .pf files will be left over. In reality, Windows only loads the data in these .pf files when you launch the associated application and only stores .pf files for the 128 most recently launched programs. If you were to regularly clean out the Prefetch folder, not only would programs take longer to open because they won’t be preloaded, Windows will have to waste time recreating all the .pf files. You could also modify the PrefetchParameters setting to disable Prefetch, but there’s no reason to do that. Let Windows manage Prefetch on its own. Disable QoS To Increase Network Bandwidth Quality of Service (QoS) is a feature that allows your computer to prioritize its traffic. For example, a time-critical application like Skype could choose to use QoS and prioritize its traffic over a file-downloading program so your voice conversation would work smoothly, even while you were downloading files. Some people incorrectly believe that QoS always reserves a certain amount of bandwidth and this bandwidth is unused until you disable it. This is untrue. In reality, 100% of bandwidth is normally available to all applications unless a program chooses to use QoS. Even if a program does choose to use QoS, the reserved space will be available to other programs unless the program is actively using it. No bandwidth is ever set aside and left empty. Set DisablePagingExecutive to Make Windows Faster The DisablePagingExecutive registry setting is set to 0 by default, which allows drivers and system code to be paged to the disk. When set to 1, drivers and system code will be forced to stay resident in memory. Once again, some people believe that Windows isn’t smart enough to manage the pagefile on its own and believe that changing this option will force Windows to keep important files in memory rather than stupidly paging them out. If you have more than enough memory, changing this won’t really do anything. If you have little memory, changing this setting may force Windows to push programs you’re using to the page file rather than push unused system files there — this would slow things down. This is an option that may be helpful for debugging in some situations, not a setting to change for more performance. Process Idle Tasks to Free Memory Windows does things, such as creating scheduled system restore points, when you step away from your computer. It waits until your computer is “idle” so it won’t slow your computer and waste your time while you’re using it. Running the “Rundll32.exe advapi32.dll,ProcessIdleTasks” command forces Windows to perform all of these tasks while you’re using the computer. This is completely pointless and won’t help free memory or anything like that — all you’re doing is forcing Windows to slow your computer down while you’re using it. This command only exists so benchmarking programs can force idle tasks to run before performing benchmarks, ensuring idle tasks don’t start running and interfere with the benchmark. Delay or Disable Windows Services There’s no real reason to disable Windows services anymore. There was a time when Windows was particularly heavy and computers had little memory — think Windows Vista and those “Vista Capable” PCs Microsoft was sued over. Modern versions of Windows like Windows 7 and 8 are lighter than Windows Vista and computers have more than enough memory, so you won’t see any improvements from disabling system services included with Windows. Some people argue for not disabling services, however — they recommend setting services from “Automatic” to “Automatic (Delayed Start)”. By default, the Delayed Start option just starts services two minutes after the last “Automatic” service starts. Setting services to Delayed Start won’t really speed up your boot time, as the services will still need to start — in fact, it may lengthen the time it takes to get a usable desktop as services will still be loading two minutes after booting. Most services can load in parallel, and loading the services as early as possible will result in a better experience. The “Delayed Start” feature is primarily useful for system administrators who need to ensure a specific service starts later than another service. If you ever find a guide that recommends you set a little-known registry setting to improve performance, take a closer look — the change is probably useless. Want to actually speed up your PC? Try disabling useless startup programs that run on boot, increasing your boot time and consuming memory in the background. This is a much better tip than doing any of the above, especially considering most Windows PCs come packed to the brim with bloatware.     

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  • HTC to launch Windows 7 phone in India

    - by samsudeen
    It is a good news for the Indian smart phone users as the wait is finally over for Windows 7 mobile.The Taiwanese  mobile giant HTC is all set to release its Windows 7 based Smartphone series in India from January. HTC HD7 & HTC Mozart , the two smart phones running on Windows 7 OS started appearing on the HTC Indian website (HTC India) from last week.Though Flip kart (Indian online e-commerce website)  has started getting pre -orders for HTC HD7 a month ago , the buzz has started from last week after the introduction of “HTC Mozart”. The complete feature comparison between both the smart phones is given below. Feature Comparison HTC Mozart HTC HD 7 Microsoft Windows 7 Microsoft Windows 7 Qualcomm Snapdragon Processor QSD 8250 1 GHz CPU Qualcomm Snapdragon Processor QSD 8250 1 GHz CPU 8MegaPixel camera with Xenon Flash 5 MP, 2592?1944 pixels, autofocus, dual-LED flash, 480 x 800 pixels, 3.7 inches 480 x 800 pixels, 4.3 inches 11.9mm thick and Weighs 130g 11.2 mm thick and Weighs 162 g Bluetooth 2.1 Bluetooth 2.1 8 GB of internal storage memory 8 GB of internal storage memory 512MB of ROM and 576 of RAM 512MB of ROM and 576 of RAM 3G HSDPA 7.2 Mbps and HSUPA 2 Mbps 3G HSDPA 7.2 Mbps; HSUPA 2 Mbps Wi-Fi 802.11 b/g/n Wi-Fi 802.11 b/g/n Micro-USB interconnector Micro-USB interconnector 3.5mm audio jack 3.5mm audio jack GPS antenna GPS antenna Standard battery Li-Po 1300 MA Standard battery, Li-Ion 1230 MA Standby 360 h (2G) up to 435 h (3G) Up to 310 h (2G) / Up to 320 h (3G) Talk time Up to 6 h 40 min (2G) and 5 h 30 min (3G) Up to 6 h 20 min (2G) / Up to 5 h 20 min (3G) Estimated Price “HTC HD 7″ is priced between  INR 27855 to 32000. though the price of “HDT Mozart” is officially not announced it is estimated to be around INR 30000. Where to Buy The Windows 7 phone is not yet available in stores directly, but most of the leading mobile stores are getting pre -orders. I have given some of the online store links below. Flip kart UniverCell This article titled,HTC to launch Windows 7 phone in India, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Add "My Dropbox" to Your Windows 7 Start Menu

    - by The Geek
    Over here at How-To Geek, we’re huge fans of Dropbox, the amazingly fast online file sync utility, but we’d be even happier if we could natively add it to the Windows 7 Start Menu, where it belongs. And today, that’s what we’ll do. Yep, that’s right. You can add it to the Start Menu… using a silly hack to the Libraries feature and renaming the Recorded TV library to a different name. It’s not a perfect solution, but you can access your Dropbox folder this way and it just seems to belong there. First things first, head into the Customize Start Menu panel by right-clicking on the start menu and using Properties, then make sure that Recorded TV is set to “Display as a link”. Next, right-click on Recorded TV, choose Rename, and then change it to something else like My Dropbox.   Now you’ll want to right-click on that button again, and choose Properties, where you’ll see the Library locations in the list… the general idea is that you want to remove Recorded TV, and then add your Dropbox folder. Oh, and you’ll probably want to make sure to set “Optimize this library for” to “General Items”. At this point, you can just click on My Dropbox, and you’ll see, well, Your Dropbox! (no surprise there). Yeah, I know, it’s totally a hack. But it’s a very useful one! Also, if you aren’t already using Dropbox, you should really check it out—2 GB for free, accessible via the web from anywhere, and you can sync to multiple desktops. Similar Articles Productive Geek Tips Use the Windows Key for the "Start" Menu in Ubuntu LinuxAccess Your Dropbox Files in Google ChromeSpeed up Windows Vista Start Menu Search By Limiting ResultsPin Any Folder to the Vista Start Menu the Easy WayEnable "Pin to Start Menu" for Folders in Windows Vista / XP TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Classic Cinema Online offers 100’s of OnDemand Movies OutSync will Sync Photos of your Friends on Facebook and Outlook Windows 7 Easter Theme YoWindoW, a real time weather screensaver Optimize your computer the Microsoft way Stormpulse provides slick, real time weather data

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  • Disable Windows Media Player "media server" network locations

    - by Moses
    I'm running Windows 8 and in the Computer menu, I see a huge list of "media server" network locations of many of the PCs in my network (most running Windows 7). Is there a way to either locally disable this so I don't see this list every time, or disable this sharing feature on the other computers? I've tried disabling "Media Streaming options" from the Network and Sharing Center (on my PC), but that had no effect. Another thing I tried was enabling Media Streaming, but then selecting all the found clients and clicking Blocked in the list of found clients. That had no effect in removing the list either. I've also attempted disabling the Windows Media Player Network Sharing Service, but alas, the list remains. I'm starting to believe there's a magic registry key to unbury and flip to a "1", but all the searching I've done has come up empty.

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  • Windows 2008 R2 DS in 2003 domain?

    - by 3molo
    Hi, Having a master domain controller running Windows 2003, and now I'd like to set up a new domain controller on a branch office. I really only have access to licenses for Windows 2008 R2 (through licensing.microsoft.com), so question is if a newly installed Windows 2008 Standard R2 can become a domain controller in the existing (2003) domain? First I tried adprep /forestprep on the newly installed 2008, but it complained about not being a domain controller. I then tried dcpromo, but it too complained about it. According to MS documentation, it seems I have to run 'adprep /forestprep' on the master domain controller, and adprep is located in 2008 installation DVD. Am I on the right track? Is the correct way to mount the 2008 installation dvd into the existing 2003 master controller, and run 'adprep /forestprep' on it there? Will I be able to run dcpromo on the 2008 once that has been completed? Thanks,

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  • Windows Firewall issues

    - by Will Vousden
    I'm not sure whether this is a Windows problem or a .NET problem (i.e. whether it belongs here on on SO), but I've written a small HTTP server program in C# (using the .NET HttpListner class) which works fine for the most part, but Windows Firewall seems to be refusing to let connections through to it from anything other than localhost. I've added exceptions for TCP and UDP in the "Inbound Rules" section of the firewall settings, essentially duplicating existing rules for other HTTP-based services which work fine (e.g. foo_httpcontrol). Specifically, I've added separate rules for TCP and UDP connections covering all ports, specific to the executable I'm running. There's no problem when Windows Firewall is disabled, but if I enable it, the connection simply times out.

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  • Offline Files (CSC) on Windows RT

    - by Aeyoun
    Windows RT does not have the Offline Files service. The Sync Center is also gone. Can it be enabled somehow? or can anyone recommend a replacement? My options are very limited on Windows 8.1 RT. The only thing it seems Microsoft is offering is something called Work Folders. These are only supported in Windows 8.1. I really want a more generic solution so that I can access files on OS X and Linux (like a samba share).

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  • How to Disable secondary drive from booting upon restart - Windows

    - by DevCompany
    I had a Windows 2003 Hard Drive on my server and it went bad so I installed a new clean hard drive and installed Windows 2008 R2 on the new clean drive. I moved the old 2003 drive to be used only for general storage on the same computer. It usually boots into Windows 2008 upon a restart, but just sometimes it starts trying to boot the old 2003 drive and causes boot issues(NTDLR Bootloader, and other errors), even though the order of boot preference is set to boot 2008, and NOT 2003. I need to know how to remove any old code that keeps this old drive as a bootable drive. I still want to use it as a secondary drive just dont want to have any boot code on it. hopefully my situation is clear for everyone to get a good response. Thank you...

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  • Windows 8 Color Settings (Window Title)

    - by xixixao
    In Windows 7, the window title's color (by default black, to see the title in the title bar fire up Windows Media Player for example) is stored in [HKEY_CURRENT_USER\Control Panel\Desktop\Colors] TitleText value. This is not the case in Windows 8, since this value is only used when using high contrast theme. It looks like noone has come up with a way to change this color yet, so my question is, where to look? What tools can I use to see dependencies, what could be the way to find this value (I rightfully hope it's not a constant in code).

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  • Windows 8 taking 4+ mins to shutdown

    - by arnab321
    I did a fresh installation of Windows 8 64 bit, build 9200 (released on aug 16th). I installed the drivers and some basic softwares like NetBeans, mingw, iis server and php. For the first few times, it was restarting normally. But then at shutdown, it would show the shutdown screen for some seconds and then turn black for about 4 mins (similar to what happens at hibernation). I disabled the "fast startup" option in power options, but the problem still persists. Windows 7 and Ubuntu shut down normally. specs: 4gb ram, 750 gb sata hdd, solved by installing Windows Updates released during October. It was a serious bug in the OS, afaik. Now even hibernate takes upto 30 secs max. Still, win 8 is too buggy for release.

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  • Hosting the Razor Engine for Templating in Non-Web Applications

    - by Rick Strahl
    Microsoft’s new Razor HTML Rendering Engine that is currently shipping with ASP.NET MVC previews can be used outside of ASP.NET. Razor is an alternative view engine that can be used instead of the ASP.NET Page engine that currently works with ASP.NET WebForms and MVC. It provides a simpler and more readable markup syntax and is much more light weight in terms of functionality than the full blown WebForms Page engine, focusing only on features that are more along the lines of a pure view engine (or classic ASP!) with focus on expression and code rendering rather than a complex control/object model. Like the Page engine though, the parser understands .NET code syntax which can be embedded into templates, and behind the scenes the engine compiles markup and script code into an executing piece of .NET code in an assembly. Although it ships as part of the ASP.NET MVC and WebMatrix the Razor Engine itself is not directly dependent on ASP.NET or IIS or HTTP in any way. And although there are some markup and rendering features that are optimized for HTML based output generation, Razor is essentially a free standing template engine. And what’s really nice is that unlike the ASP.NET Runtime, Razor is fairly easy to host inside of your own non-Web applications to provide templating functionality. Templating in non-Web Applications? Yes please! So why might you host a template engine in your non-Web application? Template rendering is useful in many places and I have a number of applications that make heavy use of it. One of my applications – West Wind Html Help Builder - exclusively uses template based rendering to merge user supplied help text content into customizable and executable HTML markup templates that provide HTML output for CHM style HTML Help. This is an older product and it’s not actually using .NET at the moment – and this is one reason I’m looking at Razor for script hosting at the moment. For a few .NET applications though I’ve actually used the ASP.NET Runtime hosting to provide templating and mail merge style functionality and while that works reasonably well it’s a very heavy handed approach. It’s very resource intensive and has potential issues with versioning in various different versions of .NET. The generic implementation I created in the article above requires a lot of fix up to mimic an HTTP request in a non-HTTP environment and there are a lot of little things that have to happen to ensure that the ASP.NET runtime works properly most of it having nothing to do with the templating aspect but just satisfying ASP.NET’s requirements. The Razor Engine on the other hand is fairly light weight and completely decoupled from the ASP.NET runtime and the HTTP processing. Rather it’s a pure template engine whose sole purpose is to render text templates. Hosting this engine in your own applications can be accomplished with a reasonable amount of code (actually just a few lines with the tools I’m about to describe) and without having to fake HTTP requests. It’s also much lighter on resource usage and you can easily attach custom properties to your base template implementation to easily pass context from the parent application into templates all of which was rather complicated with ASP.NET runtime hosting. Installing the Razor Template Engine You can get Razor as part of the MVC 3 (RC and later) or Web Matrix. Both are available as downloadable components from the Web Platform Installer Version 3.0 (!important – V2 doesn’t show these components). If you already have that version of the WPI installed just fire it up. You can get the latest version of the Web Platform Installer from here: http://www.microsoft.com/web/gallery/install.aspx Once the platform Installer 3.0 is installed install either MVC 3 or ASP.NET Web Pages. Once installed you’ll find a System.Web.Razor assembly in C:\Program Files\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies\System.Web.Razor.dll which you can add as a reference to your project. Creating a Wrapper The basic Razor Hosting API is pretty simple and you can host Razor with a (large-ish) handful of lines of code. I’ll show the basics of it later in this article. However, if you want to customize the rendering and handle assembly and namespace includes for the markup as well as deal with text and file inputs as well as forcing Razor to run in a separate AppDomain so you can unload the code-generated assemblies and deal with assembly caching for re-used templates little more work is required to create something that is more easily reusable. For this reason I created a Razor Hosting wrapper project that combines a bunch of this functionality into an easy to use hosting class, a hosting factory that can load the engine in a separate AppDomain and a couple of hosting containers that provided folder based and string based caching for templates for an easily embeddable and reusable engine with easy to use syntax. If you just want the code and play with the samples and source go grab the latest code from the Subversion Repository at: http://www.west-wind.com:8080/svn/articles/trunk/RazorHosting/ or a snapshot from: http://www.west-wind.com/files/tools/RazorHosting.zip Getting Started Before I get into how hosting with Razor works, let’s take a look at how you can get up and running quickly with the wrapper classes provided. It only takes a few lines of code. The easiest way to use these Razor Hosting Wrappers is to use one of the two HostContainers provided. One is for hosting Razor scripts in a directory and rendering them as relative paths from these script files on disk. The other HostContainer serves razor scripts from string templates… Let’s start with a very simple template that displays some simple expressions, some code blocks and demonstrates rendering some data from contextual data that you pass to the template in the form of a ‘context’. Here’s a simple Razor template: @using System.Reflection Hello @Context.FirstName! Your entry was entered on: @Context.Entered @{ // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); } AppDomain Id: @AppDomain.CurrentDomain.FriendlyName Assembly: @Assembly.GetExecutingAssembly().FullName Code based output: @{ // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } Response.Write(output); } Pretty easy to see what’s going on here. The only unusual thing in this code is the Context object which is an arbitrary object I’m passing from the host to the template by way of the template base class. I’m also displaying the current AppDomain and the executing Assembly name so you can see how compiling and running a template actually loads up new assemblies. Also note that as part of my context I’m passing a reference to the current Windows Form down to the template and changing the title from within the script. It’s a silly example, but it demonstrates two-way communication between host and template and back which can be very powerful. The easiest way to quickly render this template is to use the RazorEngine<TTemplateBase> class. The generic parameter specifies a template base class type that is used by Razor internally to generate the class it generates from a template. The default implementation provided in my RazorHosting wrapper is RazorTemplateBase. Here’s a simple one that renders from a string and outputs a string: var engine = new RazorEngine<RazorTemplateBase>(); // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; string output = engine.RenderTemplate(this.txtSource.Text new string[] { "System.Windows.Forms.dll" }, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; Simple enough. This code renders a template from a string input and returns a result back as a string. It  creates a custom context and passes that to the template which can then access the Context’s properties. Note that anything passed as ‘context’ must be serializable (or MarshalByRefObject) – otherwise you get an exception when passing the reference over AppDomain boundaries (discussed later). Passing a context is optional, but is a key feature in being able to share data between the host application and the template. Note that we use the Context object to access FirstName, Entered and even the host Windows Form object which is used in the template to change the Window caption from within the script! In the code above all the work happens in the RenderTemplate method which provide a variety of overloads to read and write to and from strings, files and TextReaders/Writers. Here’s another example that renders from a file input using a TextReader: using (reader = new StreamReader("templates\\simple.csHtml", true)) { result = host.RenderTemplate(reader, new string[] { "System.Windows.Forms.dll" }, this.CustomContext); } RenderTemplate() is fairly high level and it handles loading of the runtime, compiling into an assembly and rendering of the template. If you want more control you can use the lower level methods to control each step of the way which is important for the HostContainers I’ll discuss later. Basically for those scenarios you want to separate out loading of the engine, compiling into an assembly and then rendering the template from the assembly. Why? So we can keep assemblies cached. In the code above a new assembly is created for each template rendered which is inefficient and uses up resources. Depending on the size of your templates and how often you fire them you can chew through memory very quickly. This slighter lower level approach is only a couple of extra steps: // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; var engine = new RazorEngine<RazorTemplateBase>(); string assId = null; using (StringReader reader = new StringReader(this.txtSource.Text)) { assId = engine.ParseAndCompileTemplate(new string[] { "System.Windows.Forms.dll" }, reader); } string output = engine.RenderTemplateFromAssembly(assId, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; The difference here is that you can capture the assembly – or rather an Id to it – and potentially hold on to it to render again later assuming the template hasn’t changed. The HostContainers take advantage of this feature to cache the assemblies based on certain criteria like a filename and file time step or a string hash that if not change indicate that an assembly can be reused. Note that ParseAndCompileTemplate returns an assembly Id rather than the assembly itself. This is done so that that the assembly always stays in the host’s AppDomain and is not passed across AppDomain boundaries which would cause load failures. We’ll talk more about this in a minute but for now just realize that assemblies references are stored in a list and are accessible by this ID to allow locating and re-executing of the assembly based on that id. Reuse of the assembly avoids recompilation overhead and creation of yet another assembly that loads into the current AppDomain. You can play around with several different versions of the above code in the main sample form:   Using Hosting Containers for more Control and Caching The above examples simply render templates into assemblies each and every time they are executed. While this works and is even reasonably fast, it’s not terribly efficient. If you render templates more than once it would be nice if you could cache the generated assemblies for example to avoid re-compiling and creating of a new assembly each time. Additionally it would be nice to load template assemblies into a separate AppDomain optionally to be able to be able to unload assembli es and also to protect your host application from scripting attacks with malicious template code. Hosting containers provide also provide a wrapper around the RazorEngine<T> instance, a factory (which allows creation in separate AppDomains) and an easy way to start and stop the container ‘runtime’. The Razor Hosting samples provide two hosting containers: RazorFolderHostContainer and StringHostContainer. The folder host provides a simple runtime environment for a folder structure similar in the way that the ASP.NET runtime handles a virtual directory as it’s ‘application' root. Templates are loaded from disk in relative paths and the resulting assemblies are cached unless the template on disk is changed. The string host also caches templates based on string hashes – if the same string is passed a second time a cached version of the assembly is used. Here’s how HostContainers work. I’ll use the FolderHostContainer because it’s likely the most common way you’d use templates – from disk based templates that can be easily edited and maintained on disk. The first step is to create an instance of it and keep it around somewhere (in the example it’s attached as a property to the Form): RazorFolderHostContainer Host = new RazorFolderHostContainer(); public RazorFolderHostForm() { InitializeComponent(); // The base path for templates - templates are rendered with relative paths // based on this path. Host.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Add any assemblies you want reference in your templates Host.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container Host.Start(); } Next anytime you want to render a template you can use simple code like this: private void RenderTemplate(string fileName) { // Pass the template path via the Context var relativePath = Utilities.GetRelativePath(fileName, Host.TemplatePath); if (!Host.RenderTemplate(relativePath, this.Context, Host.RenderingOutputFile)) { MessageBox.Show("Error: " + Host.ErrorMessage); return; } this.webBrowser1.Navigate("file://" + Host.RenderingOutputFile); } You can also render the output to a string instead of to a file: string result = Host.RenderTemplateToString(relativePath,context); Finally if you want to release the engine and shut down the hosting AppDomain you can simply do: Host.Stop(); Stopping the AppDomain and restarting it (ie. calling Stop(); followed by Start()) is also a nice way to release all resources in the AppDomain. The FolderBased domain also supports partial Rendering based on root path based relative paths with the same caching characteristics as the main templates. From within a template you can call out to a partial like this: @RenderPartial(@"partials\PartialRendering.cshtml", Context) where partials\PartialRendering.cshtml is a relative to the template root folder. The folder host example lets you load up templates from disk and display the result in a Web Browser control which demonstrates using Razor HTML output from templates that contain HTML syntax which happens to me my target scenario for Html Help Builder.   The Razor Engine Wrapper Project The project I created to wrap Razor hosting has a fair bit of code and a number of classes associated with it. Most of the components are internally used and as you can see using the final RazorEngine<T> and HostContainer classes is pretty easy. The classes are extensible and I suspect developers will want to build more customized host containers for their applications. Host containers are the key to wrapping up all functionality – Engine, BaseTemplate, AppDomain Hosting, Caching etc in a logical piece that is ready to be plugged into an application. When looking at the code there are a couple of core features provided: Core Razor Engine Hosting This is the core Razor hosting which provides the basics of loading a template, compiling it into an assembly and executing it. This is fairly straightforward, but without a host container that can cache assemblies based on some criteria templates are recompiled and re-created each time which is inefficient (although pretty fast). The base engine wrapper implementation also supports hosting the Razor runtime in a separate AppDomain for security and the ability to unload it on demand. Host Containers The engine hosting itself doesn’t provide any sort of ‘runtime’ service like picking up files from disk, caching assemblies and so forth. So my implementation provides two HostContainers: RazorFolderHostContainer and RazorStringHostContainer. The FolderHost works off a base directory and loads templates based on relative paths (sort of like the ASP.NET runtime does off a virtual). The HostContainers also deal with caching of template assemblies – for the folder host the file date is tracked and checked for updates and unless the template is changed a cached assembly is reused. The StringHostContainer similiarily checks string hashes to figure out whether a particular string template was previously compiled and executed. The HostContainers also act as a simple startup environment and a single reference to easily store and reuse in an application. TemplateBase Classes The template base classes are the base classes that from which the Razor engine generates .NET code. A template is parsed into a class with an Execute() method and the class is based on this template type you can specify. RazorEngine<TBaseTemplate> can receive this type and the HostContainers default to specific templates in their base implementations. Template classes are customizable to allow you to create templates that provide application specific features and interaction from the template to your host application. How does the RazorEngine wrapper work? You can browse the source code in the links above or in the repository or download the source, but I’ll highlight some key features here. Here’s part of the RazorEngine implementation that can be used to host the runtime and that demonstrates the key code required to host the Razor runtime. The RazorEngine class is implemented as a generic class to reflect the Template base class type: public class RazorEngine<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase The generic type is used to internally provide easier access to the template type and assignments on it as part of the template processing. The class also inherits MarshalByRefObject to allow execution over AppDomain boundaries – something that all the classes discussed here need to do since there is much interaction between the host and the template. The first two key methods deal with creating a template assembly: /// <summary> /// Creates an instance of the RazorHost with various options applied. /// Applies basic namespace imports and the name of the class to generate /// </summary> /// <param name="generatedNamespace"></param> /// <param name="generatedClass"></param> /// <returns></returns> protected RazorTemplateEngine CreateHost(string generatedNamespace, string generatedClass) { Type baseClassType = typeof(TBaseTemplateType); RazorEngineHost host = new RazorEngineHost(new CSharpRazorCodeLanguage()); host.DefaultBaseClass = baseClassType.FullName; host.DefaultClassName = generatedClass; host.DefaultNamespace = generatedNamespace; host.NamespaceImports.Add("System"); host.NamespaceImports.Add("System.Text"); host.NamespaceImports.Add("System.Collections.Generic"); host.NamespaceImports.Add("System.Linq"); host.NamespaceImports.Add("System.IO"); return new RazorTemplateEngine(host); } /// <summary> /// Parses and compiles a markup template into an assembly and returns /// an assembly name. The name is an ID that can be passed to /// ExecuteTemplateByAssembly which picks up a cached instance of the /// loaded assembly. /// /// </summary> /// <param name="namespaceOfGeneratedClass">The namespace of the class to generate from the template</param> /// <param name="generatedClassName">The name of the class to generate from the template</param> /// <param name="ReferencedAssemblies">Any referenced assemblies by dll name only. Assemblies must be in execution path of host or in GAC.</param> /// <param name="templateSourceReader">Textreader that loads the template</param> /// <remarks> /// The actual assembly isn't returned here to allow for cross-AppDomain /// operation. If the assembly was returned it would fail for cross-AppDomain /// calls. /// </remarks> /// <returns>An assembly Id. The Assembly is cached in memory and can be used with RenderFromAssembly.</returns> public string ParseAndCompileTemplate( string namespaceOfGeneratedClass, string generatedClassName, string[] ReferencedAssemblies, TextReader templateSourceReader) { RazorTemplateEngine engine = CreateHost(namespaceOfGeneratedClass, generatedClassName); // Generate the template class as CodeDom GeneratorResults razorResults = engine.GenerateCode(templateSourceReader); // Create code from the codeDom and compile CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CodeGeneratorOptions options = new CodeGeneratorOptions(); // Capture Code Generated as a string for error info // and debugging LastGeneratedCode = null; using (StringWriter writer = new StringWriter()) { codeProvider.GenerateCodeFromCompileUnit(razorResults.GeneratedCode, writer, options); LastGeneratedCode = writer.ToString(); } CompilerParameters compilerParameters = new CompilerParameters(ReferencedAssemblies); // Standard Assembly References compilerParameters.ReferencedAssemblies.Add("System.dll"); compilerParameters.ReferencedAssemblies.Add("System.Core.dll"); compilerParameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); // dynamic support! // Also add the current assembly so RazorTemplateBase is available compilerParameters.ReferencedAssemblies.Add(Assembly.GetExecutingAssembly().CodeBase.Substring(8)); compilerParameters.GenerateInMemory = Configuration.CompileToMemory; if (!Configuration.CompileToMemory) compilerParameters.OutputAssembly = Path.Combine(Configuration.TempAssemblyPath, "_" + Guid.NewGuid().ToString("n") + ".dll"); CompilerResults compilerResults = codeProvider.CompileAssemblyFromDom(compilerParameters, razorResults.GeneratedCode); if (compilerResults.Errors.Count > 0) { var compileErrors = new StringBuilder(); foreach (System.CodeDom.Compiler.CompilerError compileError in compilerResults.Errors) compileErrors.Append(String.Format(Resources.LineX0TColX1TErrorX2RN, compileError.Line, compileError.Column, compileError.ErrorText)); this.SetError(compileErrors.ToString() + "\r\n" + LastGeneratedCode); return null; } AssemblyCache.Add(compilerResults.CompiledAssembly.FullName, compilerResults.CompiledAssembly); return compilerResults.CompiledAssembly.FullName; } Think of the internal CreateHost() method as setting up the assembly generated from each template. Each template compiles into a separate assembly. It sets up namespaces, and assembly references, the base class used and the name and namespace for the generated class. ParseAndCompileTemplate() then calls the CreateHost() method to receive the template engine generator which effectively generates a CodeDom from the template – the template is turned into .NET code. The code generated from our earlier example looks something like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace RazorTest { using System; using System.Text; using System.Collections.Generic; using System.Linq; using System.IO; using System.Reflection; public class RazorTemplate : RazorHosting.RazorTemplateBase { #line hidden public RazorTemplate() { } public override void Execute() { WriteLiteral("Hello "); Write(Context.FirstName); WriteLiteral("! Your entry was entered on: "); Write(Context.Entered); WriteLiteral("\r\n\r\n"); // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); WriteLiteral("\r\nAppDomain Id:\r\n "); Write(AppDomain.CurrentDomain.FriendlyName); WriteLiteral("\r\n \r\nAssembly:\r\n "); Write(Assembly.GetExecutingAssembly().FullName); WriteLiteral("\r\n\r\nCode based output: \r\n"); // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } } } } Basically the template’s body is turned into code in an Execute method that is called. Internally the template’s Write method is fired to actually generate the output. Note that the class inherits from RazorTemplateBase which is the generic parameter I used to specify the base class when creating an instance in my RazorEngine host: var engine = new RazorEngine<RazorTemplateBase>(); This template class must be provided and it must implement an Execute() and Write() method. Beyond that you can create any class you chose and attach your own properties. My RazorTemplateBase class implementation is very simple: public class RazorTemplateBase : MarshalByRefObject, IDisposable { /// <summary> /// You can pass in a generic context object /// to use in your template code /// </summary> public dynamic Context { get; set; } /// <summary> /// Class that generates output. Currently ultra simple /// with only Response.Write() implementation. /// </summary> public RazorResponse Response { get; set; } public object HostContainer {get; set; } public object Engine { get; set; } public RazorTemplateBase() { Response = new RazorResponse(); } public virtual void Write(object value) { Response.Write(value); } public virtual void WriteLiteral(object value) { Response.Write(value); } /// <summary> /// Razor Parser implements this method /// </summary> public virtual void Execute() {} public virtual void Dispose() { if (Response != null) { Response.Dispose(); Response = null; } } } Razor fills in the Execute method when it generates its subclass and uses the Write() method to output content. As you can see I use a RazorResponse() class here to generate output. This isn’t necessary really, as you could use a StringBuilder or StringWriter() directly, but I prefer using Response object so I can extend the Response behavior as needed. The RazorResponse class is also very simple and merely acts as a wrapper around a TextWriter: public class RazorResponse : IDisposable { /// <summary> /// Internal text writer - default to StringWriter() /// </summary> public TextWriter Writer = new StringWriter(); public virtual void Write(object value) { Writer.Write(value); } public virtual void WriteLine(object value) { Write(value); Write("\r\n"); } public virtual void WriteFormat(string format, params object[] args) { Write(string.Format(format, args)); } public override string ToString() { return Writer.ToString(); } public virtual void Dispose() { Writer.Close(); } public virtual void SetTextWriter(TextWriter writer) { // Close original writer if (Writer != null) Writer.Close(); Writer = writer; } } The Rendering Methods of RazorEngine At this point I’ve talked about the assembly generation logic and the template implementation itself. What’s left is that once you’ve generated the assembly is to execute it. The code to do this is handled in the various RenderXXX methods of the RazorEngine class. Let’s look at the lowest level one of these which is RenderTemplateFromAssembly() and a couple of internal support methods that handle instantiating and invoking of the generated template method: public string RenderTemplateFromAssembly( string assemblyId, string generatedNamespace, string generatedClass, object context, TextWriter outputWriter) { this.SetError(); Assembly generatedAssembly = AssemblyCache[assemblyId]; if (generatedAssembly == null) { this.SetError(Resources.PreviouslyCompiledAssemblyNotFound); return null; } string className = generatedNamespace + "." + generatedClass; Type type; try { type = generatedAssembly.GetType(className); } catch (Exception ex) { this.SetError(Resources.UnableToCreateType + className + ": " + ex.Message); return null; } // Start with empty non-error response (if we use a writer) string result = string.Empty; using(TBaseTemplateType instance = InstantiateTemplateClass(type)) { if (instance == null) return null; if (outputWriter != null) instance.Response.SetTextWriter(outputWriter); if (!InvokeTemplateInstance(instance, context)) return null; // Capture string output if implemented and return // otherwise null is returned if (outputWriter == null) result = instance.Response.ToString(); } return result; } protected virtual TBaseTemplateType InstantiateTemplateClass(Type type) { TBaseTemplateType instance = Activator.CreateInstance(type) as TBaseTemplateType; if (instance == null) { SetError(Resources.CouldnTActivateTypeInstance + type.FullName); return null; } instance.Engine = this; // If a HostContainer was set pass that to the template too instance.HostContainer = this.HostContainer; return instance; } /// <summary> /// Internally executes an instance of the template, /// captures errors on execution and returns true or false /// </summary> /// <param name="instance">An instance of the generated template</param> /// <returns>true or false - check ErrorMessage for errors</returns> protected virtual bool InvokeTemplateInstance(TBaseTemplateType instance, object context) { try { instance.Context = context; instance.Execute(); } catch (Exception ex) { this.SetError(Resources.TemplateExecutionError + ex.Message); return false; } finally { // Must make sure Response is closed instance.Response.Dispose(); } return true; } The RenderTemplateFromAssembly method basically requires the namespace and class to instantate and creates an instance of the class using InstantiateTemplateClass(). It then invokes the method with InvokeTemplateInstance(). These two methods are broken out because they are re-used by various other rendering methods and also to allow subclassing and providing additional configuration tasks to set properties and pass values to templates at execution time. In the default mode instantiation sets the Engine and HostContainer (discussed later) so the template can call back into the template engine, and the context is set when the template method is invoked. The various RenderXXX methods use similar code although they create the assemblies first. If you’re after potentially cashing assemblies the method is the one to call and that’s exactly what the two HostContainer classes do. More on that in a minute, but before we get into HostContainers let’s talk about AppDomain hosting and the like. Running Templates in their own AppDomain With the RazorEngine class above, when a template is parsed into an assembly and executed the assembly is created (in memory or on disk – you can configure that) and cached in the current AppDomain. In .NET once an assembly has been loaded it can never be unloaded so if you’re loading lots of templates and at some time you want to release them there’s no way to do so. If however you load the assemblies in a separate AppDomain that new AppDomain can be unloaded and the assemblies loaded in it with it. In order to host the templates in a separate AppDomain the easiest thing to do is to run the entire RazorEngine in a separate AppDomain. Then all interaction occurs in the other AppDomain and no further changes have to be made. To facilitate this there is a RazorEngineFactory which has methods that can instantiate the RazorHost in a separate AppDomain as well as in the local AppDomain. The host creates the remote instance and then hangs on to it to keep it alive as well as providing methods to shut down the AppDomain and reload the engine. Sounds complicated but cross-AppDomain invocation is actually fairly easy to implement. Here’s some of the relevant code from the RazorEngineFactory class. Like the RazorEngine this class is generic and requires a template base type in the generic class name: public class RazorEngineFactory<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase Here are the key methods of interest: /// <summary> /// Creates an instance of the RazorHost in a new AppDomain. This /// version creates a static singleton that that is cached and you /// can call UnloadRazorHostInAppDomain to unload it. /// </summary> /// <returns></returns> public static RazorEngine<TBaseTemplateType> CreateRazorHostInAppDomain() { if (Current == null) Current = new RazorEngineFactory<TBaseTemplateType>(); return Current.GetRazorHostInAppDomain(); } public static void UnloadRazorHostInAppDomain() { if (Current != null) Current.UnloadHost(); Current = null; } /// <summary> /// Instance method that creates a RazorHost in a new AppDomain. /// This method requires that you keep the Factory around in /// order to keep the AppDomain alive and be able to unload it. /// </summary> /// <returns></returns> public RazorEngine<TBaseTemplateType> GetRazorHostInAppDomain() { LocalAppDomain = CreateAppDomain(null); if (LocalAppDomain == null) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! RazorEngine<TBaseTemplateType> host = null; try { Assembly ass = Assembly.GetExecutingAssembly(); string AssemblyPath = ass.Location; host = (RazorEngine<TBaseTemplateType>) LocalAppDomain.CreateInstanceFrom(AssemblyPath, typeof(RazorEngine<TBaseTemplateType>).FullName).Unwrap(); } catch (Exception ex) { ErrorMessage = ex.Message; return null; } return host; } /// <summary> /// Internally creates a new AppDomain in which Razor templates can /// be run. /// </summary> /// <param name="appDomainName"></param> /// <returns></returns> private AppDomain CreateAppDomain(string appDomainName) { if (appDomainName == null) appDomainName = "RazorHost_" + Guid.NewGuid().ToString("n"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; AppDomain localDomain = AppDomain.CreateDomain(appDomainName, null, setup); return localDomain; } /// <summary> /// Allow unloading of the created AppDomain to release resources /// All internal resources in the AppDomain are released including /// in memory compiled Razor assemblies. /// </summary> public void UnloadHost() { if (this.LocalAppDomain != null) { AppDomain.Unload(this.LocalAppDomain); this.LocalAppDomain = null; } } The static CreateRazorHostInAppDomain() is the key method that startup code usually calls. It uses a Current singleton instance to an instance of itself that is created cross AppDomain and is kept alive because it’s static. GetRazorHostInAppDomain actually creates a cross-AppDomain instance which first creates a new AppDomain and then loads the RazorEngine into it. The remote Proxy instance is returned as a result to the method and can be used the same as a local instance. The code to run with a remote AppDomain is simple: private RazorEngine<RazorTemplateBase> CreateHost() { if (this.Host != null) return this.Host; // Use Static Methods - no error message if host doesn't load this.Host = RazorEngineFactory<RazorTemplateBase>.CreateRazorHostInAppDomain(); if (this.Host == null) { MessageBox.Show("Unable to load Razor Template Host", "Razor Hosting", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } return this.Host; } This code relies on a local reference of the Host which is kept around for the duration of the app (in this case a form reference). To use this you’d simply do: this.Host = CreateHost(); if (host == null) return; string result = host.RenderTemplate( this.txtSource.Text, new string[] { "System.Windows.Forms.dll", "Westwind.Utilities.dll" }, this.CustomContext); if (result == null) { MessageBox.Show(host.ErrorMessage, "Template Execution Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } this.txtResult.Text = result; Now all templates run in a remote AppDomain and can be unloaded with simple code like this: RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Host = null; One Step further – Providing a caching ‘Runtime’ Once we can load templates in a remote AppDomain we can add some additional functionality like assembly caching based on application specific features. One of my typical scenarios is to render templates out of a scripts folder. So all templates live in a folder and they change infrequently. So a Folder based host that can compile these templates once and then only recompile them if something changes would be ideal. Enter host containers which are basically wrappers around the RazorEngine<t> and RazorEngineFactory<t>. They provide additional logic for things like file caching based on changes on disk or string hashes for string based template inputs. The folder host also provides for partial rendering logic through a custom template base implementation. There’s a base implementation in RazorBaseHostContainer, which provides the basics for hosting a RazorEngine, which includes the ability to start and stop the engine, cache assemblies and add references: public abstract class RazorBaseHostContainer<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase, new() { public RazorBaseHostContainer() { UseAppDomain = true; GeneratedNamespace = "__RazorHost"; } /// <summary> /// Determines whether the Container hosts Razor /// in a separate AppDomain. Seperate AppDomain /// hosting allows unloading and releasing of /// resources. /// </summary> public bool UseAppDomain { get; set; } /// <summary> /// Base folder location where the AppDomain /// is hosted. By default uses the same folder /// as the host application. /// /// Determines where binary dependencies are /// found for assembly references. /// </summary> public string BaseBinaryFolder { get; set; } /// <summary> /// List of referenced assemblies as string values. /// Must be in GAC or in the current folder of the host app/ /// base BinaryFolder /// </summary> public List<string> ReferencedAssemblies = new List<string>(); /// <summary> /// Name of the generated namespace for template classes /// </summary> public string GeneratedNamespace {get; set; } /// <summary> /// Any error messages /// </summary> public string ErrorMessage { get; set; } /// <summary> /// Cached instance of the Host. Required to keep the /// reference to the host alive for multiple uses. /// </summary> public RazorEngine<TBaseTemplateType> Engine; /// <summary> /// Cached instance of the Host Factory - so we can unload /// the host and its associated AppDomain. /// </summary> protected RazorEngineFactory<TBaseTemplateType> EngineFactory; /// <summary> /// Keep track of each compiled assembly /// and when it was compiled. /// /// Use a hash of the string to identify string /// changes. /// </summary> protected Dictionary<int, CompiledAssemblyItem> LoadedAssemblies = new Dictionary<int, CompiledAssemblyItem>(); /// <summary> /// Call to start the Host running. Follow by a calls to RenderTemplate to /// render individual templates. Call Stop when done. /// </summary> /// <returns>true or false - check ErrorMessage on false </returns> public virtual bool Start() { if (Engine == null) { if (UseAppDomain) Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHostInAppDomain(); else Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHost(); Engine.Configuration.CompileToMemory = true; Engine.HostContainer = this; if (Engine == null) { this.ErrorMessage = EngineFactory.ErrorMessage; return false; } } return true; } /// <summary> /// Stops the Host and releases the host AppDomain and cached /// assemblies. /// </summary> /// <returns>true or false</returns> public bool Stop() { this.LoadedAssemblies.Clear(); RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Engine = null; return true; } … } This base class provides most of the mechanics to host the runtime, but no application specific implementation for rendering. There are rendering functions but they just call the engine directly and provide no caching – there’s no context to decide how to cache and reuse templates. The key methods are Start and Stop and their main purpose is to start a new AppDomain (optionally) and shut it down when requested. The RazorFolderHostContainer – Folder Based Runtime Hosting Let’s look at the more application specific RazorFolderHostContainer implementation which is defined like this: public class RazorFolderHostContainer : RazorBaseHostContainer<RazorTemplateFolderHost> Note that a customized RazorTemplateFolderHost class template is used for this implementation that supports partial rendering in form of a RenderPartial() method that’s available to templates. The folder host’s features are: Render templates based on a Template Base Path (a ‘virtual’ if you will) Cache compiled assemblies based on the relative path and file time stamp File changes on templates cause templates to be recompiled into new assemblies Support for partial rendering using base folder relative pathing As shown in the startup examples earlier host containers require some startup code with a HostContainer tied to a persistent property (like a Form property): // The base path for templates - templates are rendered with relative paths // based on this path. HostContainer.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Default output rendering disk location HostContainer.RenderingOutputFile = Path.Combine(HostContainer.TemplatePath, "__Preview.htm"); // Add any assemblies you want reference in your templates HostContainer.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container HostContainer.Start(); Once that’s done, you can render templates with the host container: // Pass the template path for full filename seleted with OpenFile Dialog // relativepath is: subdir\file.cshtml or file.cshtml or ..\file.cshtml var relativePath = Utilities.GetRelativePath(fileName, HostContainer.TemplatePath); if (!HostContainer.RenderTemplate(relativePath, Context, HostContainer.RenderingOutputFile)) { MessageBox.Show("Error: " + HostContainer.ErrorMessage); return; } webBrowser1.Navigate("file://" + HostContainer.RenderingOutputFile); The most critical task of the RazorFolderHostContainer implementation is to retrieve a template from disk, compile and cache it and then deal with deciding whether subsequent requests need to re-compile the template or simply use a cached version. Internally the GetAssemblyFromFileAndCache() handles this task: /// <summary> /// Internally checks if a cached assembly exists and if it does uses it /// else creates and compiles one. Returns an assembly Id to be /// used with the LoadedAssembly list. /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> protected virtual CompiledAssemblyItem GetAssemblyFromFileAndCache(string relativePath) { string fileName = Path.Combine(TemplatePath, relativePath).ToLower(); int fileNameHash = fileName.GetHashCode(); if (!File.Exists(fileName)) { this.SetError(Resources.TemplateFileDoesnTExist + fileName); return null; } CompiledAssemblyItem item = null; this.LoadedAssemblies.TryGetValue(fileNameHash, out item); string assemblyId = null; // Check for cached instance if (item != null) { var fileTime = File.GetLastWriteTimeUtc(fileName); if (fileTime <= item.CompileTimeUtc) assemblyId = item.AssemblyId; } else item = new CompiledAssemblyItem(); // No cached instance - create assembly and cache if (assemblyId == null) { string safeClassName = GetSafeClassName(fileName); StreamReader reader = null; try { reader = new StreamReader(fileName, true); } catch (Exception ex) { this.SetError(Resources.ErrorReadingTemplateFile + fileName); return null; } assemblyId = Engine.ParseAndCompileTemplate(this.ReferencedAssemblies.ToArray(), reader); // need to ensure reader is closed if (reader != null) reader.Close(); if (assemblyId == null) { this.SetError(Engine.ErrorMessage); return null; } item.AssemblyId = assemblyId; item.CompileTimeUtc = DateTime.UtcNow; item.FileName = fileName; item.SafeClassName = safeClassName; this.LoadedAssemblies[fileNameHash] = item; } return item; } This code uses a LoadedAssembly dictionary which is comprised of a structure that holds a reference to a compiled assembly, a full filename and file timestamp and an assembly id. LoadedAssemblies (defined on the base class shown earlier) is essentially a cache for compiled assemblies and they are identified by a hash id. In the case of files the hash is a GetHashCode() from the full filename of the template. The template is checked for in the cache and if not found the file stamp is checked. If that’s newer than the cache’s compilation date the template is recompiled otherwise the version in the cache is used. All the core work defers to a RazorEngine<T> instance to ParseAndCompileTemplate(). The three rendering specific methods then are rather simple implementations with just a few lines of code dealing with parameter and return value parsing: /// <summary> /// Renders a template to a TextWriter. Useful to write output into a stream or /// the Response object. Used for partial rendering. /// </summary> /// <param name="relativePath">Relative path to the file in the folder structure</param> /// <param name="context">Optional context object or null</param> /// <param name="writer">The textwriter to write output into</param> /// <returns></returns> public bool RenderTemplate(string relativePath, object context, TextWriter writer) { // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; CompiledAssemblyItem item = GetAssemblyFromFileAndCache(relativePath); if (item == null) { writer.Close(); return false; } try { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error string result = Engine.RenderTemplateFromAssembly(item.AssemblyId, context, writer); if (result == null) { this.SetError(Engine.ErrorMessage); return false; } } catch (Exception ex) { this.SetError(ex.Message); return false; } finally { writer.Close(); } return true; } /// <summary> /// Render a template from a source file on disk to a specified outputfile. /// </summary> /// <param name="relativePath">Relative path off the template root folder. Format: path/filename.cshtml</param> /// <param name="context">Any object that will be available in the template as a dynamic of this.Context</param> /// <param name="outputFile">Optional - output file where output is written to. If not specified the /// RenderingOutputFile property is used instead /// </param> /// <returns>true if rendering succeeds, false on failure - check ErrorMessage</returns> public bool RenderTemplate(string relativePath, object context, string outputFile) { if (outputFile == null) outputFile = RenderingOutputFile; try { using (StreamWriter writer = new StreamWriter(outputFile, false, Engine.Configuration.OutputEncoding, Engine.Configuration.StreamBufferSize)) { return RenderTemplate(relativePath, context, writer); } } catch (Exception ex) { this.SetError(ex.Message); return false; } return true; } /// <summary> /// Renders a template to string. Useful for RenderTemplate /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> public string RenderTemplateToString(string relativePath, object context) { string result = string.Empty; try { using (StringWriter writer = new StringWriter()) { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error if (!RenderTemplate(relativePath, context, writer)) { this.SetError(Engine.ErrorMessage); return null; } result = writer.ToString(); } } catch (Exception ex) { this.SetError(ex.Message); return null; } return result; } The idea is that you can create custom host container implementations that do exactly what you want fairly easily. Take a look at both the RazorFolderHostContainer and RazorStringHostContainer classes for the basic concepts you can use to create custom implementations. Notice also that you can set the engine’s PerRequestConfigurationData() from the host container: // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; which when set to a non-null value is passed to the Template’s InitializeTemplate() method. This method receives an object parameter which you can cast as needed: public override void InitializeTemplate(object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; } With this data you can then configure any custom properties or objects on your main template class. It’s an easy way to pass data from the HostContainer all the way down into the template. The type you use is of type object so you have to cast it yourself, and it must be serializable since it will likely run in a separate AppDomain. This might seem like an ugly way to pass data around – normally I’d use an event delegate to call back from the engine to the host, but since this is running over AppDomain boundaries events get really tricky and passing a template instance back up into the host over AppDomain boundaries doesn’t work due to serialization issues. So it’s easier to pass the data from the host down into the template using this rather clumsy approach of set and forward. It’s ugly, but it’s something that can be hidden in the host container implementation as I’ve done here. It’s also not something you have to do in every implementation so this is kind of an edge case, but I know I’ll need to pass a bunch of data in some of my applications and this will be the easiest way to do so. Summing Up Hosting the Razor runtime is something I got jazzed up about quite a bit because I have an immediate need for this type of templating/merging/scripting capability in an application I’m working on. I’ve also been using templating in many apps and it’s always been a pain to deal with. The Razor engine makes this whole experience a lot cleaner and more light weight and with these wrappers I can now plug .NET based templating into my code literally with a few lines of code. That’s something to cheer about… I hope some of you will find this useful as well… Resources The examples and code require that you download the Razor runtimes. Projects are for Visual Studio 2010 running on .NET 4.0 Platform Installer 3.0 (install WebMatrix or MVC 3 for Razor Runtimes) Latest Code in Subversion Repository Download Snapshot of the Code Documentation (CHM Help File) © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  .NET  

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  • How to find from GUI whether Client Side scripting or server side scripting is running

    - by rockbala
    We have a GUI which runs on ASP.NET 2.0 framework (Client-Server model). From the support perspective how can one find whether the pages which are opening on GUI at any point of time is a server side scripting or Client side scripting. The reason why I ask this is because I understand that some of the codes are executed by the browser such as Javascript. So, if there are such scripts which are handled by the client browser, how can one find out that it is the Client side scripting which is running at that moment. Thanks for your answers in advance.

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  • Requesting a website by client side script = Cross Side Scripting Hack. But requesting a website by

    - by 1s2a3n4j5e6e7v
    Generally, when we want to show the contents of some web page in the same page, we go for ajax requests. If say, I request to a web page in different domain with AJAX, it is not allowed because of the Cross side scripting error. But why is it allowed to access via a server side page. For e.g. we can use CURL in php to access any site.? Why is this feature OK for server side scripting and NOT OK for Client Side Scripting?

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  • How to Sync Any Folder With SkyDrive on Windows 8.1

    - by Chris Hoffman
    Before Windows 8.1, it was possible to sync any folder on your computer with SkyDrive using symbolic links. This method no longer works now that SkyDrive is baked into Windows 8.1, but there are other tricks you can use. Creating a symbolic link or directory junction inside your SkyDrive folder will give you an empty folder in your SkyDrive cloud storage. Confusingly, the files will appear inside the SkyDrive Modern app as if they were being synced, but they aren’t. The Solution With SkyDrive refusing to understand and accept symbolic links in its own folder, the best option is probably to use symbolic links anyway — but in reverse. For example, let’s say you have a program that automatically saves important data to a folder anywhere on your hard drive — whether it’s C:\Users\USER\Documents\, C:\Program\Data, or anywhere else. Rather than trying to trick SkyDrive into understanding a symbolic link, we could instead move the actual folder itself to SkyDrive and then use a symbolic link at the folder’s original location to trick the original program. This may not work for every single program out there. But it will likely work for most programs, which use standard Windows API calls to access folders and save files. We’re just flipping the old solution here — we can’t trick SkyDrive anymore, so let’s try to trick other programs instead. Moving a Folder and Creating a Symbolic Link First, ensure no program is using the external folder. For example, if it’s a program data or settings folder, close the program that’s using the folder. Next, simply move the folder to your SkyDrive folder. Right-click the external folder, select Cut, go to the SkyDrive folder, right-click and select Paste. The folder will now be located in the SkyDrive folder itself, so it will sync normally. Next, open a Command Prompt window as Administrator. Right-click the Start button on the taskbar or press Windows Key + X and select Command Prompt (Administrator) to open it. Run the following command to create a symbolic link at the original location of the folder: mklink /d “C:\Original\Folder\Location” “C:\Users\NAME\SkyDrive\FOLDERNAME\” Enter the correct paths for the exact location of the original folder and the current location of the folder in your SkyDrive. Windows will then create a symbolic link at the folder’s original location. Most programs should hopefully be tricked by this symbolic location, saving their files directly to SkyDrive. You can test this yourself. Put a file into the folder at its original location. It will be saved to SkyDrive and sync normally, appearing in your SkyDrive storage online. One downside here is that you won’t be able to save a file onto SkyDrive without it taking up space on the same hard drive SkyDrive is on. You won’t be able to scatter folders across multiple hard drives and sync them all. However, you could always change the location of the SkyDrive folder on Windows 8.1 and put it on a drive with a larger amount of free space. To do this, right-click the SkyDrive folder in File Explorer, select Properties, and use the options on the Location tab. You could even use Storage Spaces to combine the drives into one larger drive. Automatically Copy the Original Files to SkyDrive Another option would be to run a program that automatically copies files from another folder on your computer to your SkyDrive folder. For example, let’s say you want to sync copies of important log files that a program creates in a specific folder. You could use a program that allows you to schedule automatic folder-mirroring, configuring the program to regularly copy the contents of your log folder to your SkyDrive folder. This may be a useful alternative for some use cases, although it isn’t the same as standard syncing. You’ll end up with two copies of the files taking up space on your system, which won’t be ideal for large files. The files also won’t be instantly uploaded to your SkyDrive storage after they’re created, but only after the scheduled task runs. There are many options for this, including Microsoft’s own SyncToy, which continues to work on Windows 8. If you were using the symbolic link trick to automatically sync copies of PC game save files with SkyDrive, you could just install GameSave Manager. It can be configured to automatically create backup copies of your computer’s PC game save files on a schedule, saving them to SkyDrive where they’ll be synced and backed up online. SkyDrive support was completely rewritten for Windows 8.1, so it’s not surprising that this trick no longer works. The ability to use symbolic links in previous versions of SkyDrive was never officially supported, so it’s not surprising to see it break after a rewrite. None of the methods above are as convenient and quick as the old symbolic link method, but they’re the best we can do with the SkyDrive integration Microsoft has given us in Windows 8.1. It’s still possible to use symbolic links to easily sync other folders with competing cloud storage services like Dropbox and Google Drive, so you may want to consider switching away from SkyDrive if this feature is critical to you.     

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  • Use Drive Mirroring for Instant Backup in Windows 7

    - by Trevor Bekolay
    Even with the best backup solution, a hard drive crash means you’ll lose a few hours of work. By enabling drive mirroring in Windows 7, you’ll always have an up-to-date copy of your data. Windows 7’s mirroring – which is only available in Professional, Enterprise, and Ultimate editions – is a software implementation of RAID 1, which means that two or more disks are holding the exact same data. The files are constantly kept in sync, so that if one of the disks fails, you won’t lose any data. Note that mirroring is not technically a backup solution, because if you accidentally delete a file, it’s gone from both hard disks (though you may be able to recover the file). As an additional caveat, having mirrored disks requires changing them to “dynamic disks,” which can only be read within modern versions of Windows (you may have problems working with a dynamic disk in other operating systems or in older versions of Windows). See this Wikipedia page for more information. You will need at least one empty disk to set up disk mirroring. We’ll show you how to mirror an existing disk (of equal or lesser size) without losing any data on the mirrored drive, and how to set up two empty disks as mirrored copies from the get-go. Mirroring an Existing Drive Click on the start button and type partitions in the search box. Click on the Create and format hard disk partitions entry that shows up. Alternatively, if you’ve disabled the search box, press Win+R to open the Run window and type in: diskmgmt.msc The Disk Management window will appear. We’ve got a small disk, labeled OldData, that we want to mirror in a second disk of the same size. Note: The disk that you will use to mirror the existing disk must be unallocated. If it is not, then right-click on it and select Delete Volume… to mark it as unallocated. This will destroy any data on that drive. Right-click on the existing disk that you want to mirror. Select Add Mirror…. Select the disk that you want to use to mirror the existing disk’s data and press Add Mirror. You will be warned that this process will change the existing disk from basic to dynamic. Note that this process will not delete any data on the disk! The new disk will be marked as a mirror, and it will starting copying data from the existing drive to the new one. Eventually the drives will be synced up (it can take a while), and any data added to the E: drive will exist on both physical hard drives. Setting Up Two New Drives as Mirrored If you have two new equal-sized drives, you can format them to be mirrored copies of each other from the get-go. Open the Disk Management window as described above. Make sure that the drives are unallocated. If they’re not, and you don’t need the data on either of them, right-click and select Delete volume…. Right-click on one of the unallocated drives and select New Mirrored Volume…. A wizard will pop up. Click Next. Click on the drives you want to hold the mirrored data and click Add. Note that you can add any number of drives. Click Next. Assign it a drive letter that makes sense, and then click Next. You’re limited to using the NTFS file system for mirrored drives, so enter a volume label, enable compression if you want, and then click Next. Click Finish to start formatting the drives. You will be warned that the new drives will be converted to dynamic disks. And that’s it! You now have two mirrored drives. Any files added to E: will reside on both physical disks, in case something happens to one of them. Conclusion While the switch from basic to dynamic disks can be a problem for people who dual-boot into another operating system, setting up drive mirroring is an easy way to make sure that your data can be recovered in case of a hard drive crash. Of course, even with drive mirroring, we advocate regular backups to external drives or online backup services. Similar Articles Productive Geek Tips Rebit Backup Software [Review]Disabling Instant Search in Outlook 2007Restore Files from Backups on Windows Home ServerSecond Copy 7 [Review]Backup Windows Home Server Folders to an External Hard Drive TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 VMware Workstation 7 Acronis Online Backup Windows Firewall with Advanced Security – How To Guides Sculptris 1.0, 3D Drawing app AceStock, a Tiny Desktop Quote Monitor Gmail Button Addon (Firefox) Hyperwords addon (Firefox) Backup Outlook 2010

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  • Windows not booting in dual boot with Ubuntu 12.04 and Windows 7

    - by Rupa
    I have dual Ubuntu 12.04 and Windows 7 installed in my PC. I installed Ubuntu after Windows, and I have issues with GRUB. After installing Ubuntu, there was no boot loader in the start up, with an error message about missing OS. I tried boot repair, I can see the GRUB loader now and can access Ubuntu, uut I am not able to access Windows, even though I can see that in GRUB loader. I tried to fix the Windows start up with my Windows Live CD, but that removed the GRUB. What should I do in this case?

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  • installing ubuntu 12.04 along windows xp and windows 7

    - by Anand A J
    I have Windows XP installed on C drive and Windows 7 installed on F drive. I want to install Ubuntu 12.04 alongwith Windows (keeping both XP and 7) in drive G with out losing any data stored in the computer. I have a hard disk of 500 GB size with C (14.8 GB left),D,E,F, and G (15.7 GB left). I tried to install Ubuntu 12.04 from DVD and getting stuck at the time of selecting partitions .! How to select the device for boot loader installation? Will the installation of Ubuntu into G drive affects the data stored in the hard disk or in G drive especially? After installing Ubuntu can I use Windows XP and Windows 7? This is my first attempt to use Ubuntu. Can any body help me please?

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  • Scripting in Java

    - by eflles
    Me and some friends are writing a MORPG in Java, and we would like to use a scripting language to, eg. to create quests. We have non experience with scripting in Java. We have used Python, but we are very inexperienced with it. One of us also have used Javascript. What scripting language should we use? What scripting language should we not use?

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  • Networking DOS within Windows 7 XP Mode, with a Windows XP/7 Networked Share

    - by theonlylos
    For awhile now, one of my clients has been stuck with Corel Paradox 4.0 (it used to be the biggest database system in the DOS days, until Microsoft released Access in the early 90's) so for awhile I've managed to keep it on life support on Windows XP for a few years, however since switching to Windows 7 x64, I've had to resort to using XP Mode as the sandbox to keep it up and running. While I am able to run Paradox as usual in XP Mode, I'm having a serious issue where if I try connecting the install to the network share (which is located on the Windows 7 portion of the system), Paradox keeps exiting because it says the serial number is invalid. Now, I know for a fact that this is an issue with the virtual loopback adapter and also having the VM linked to the physical ethernet adapter -- and while I have solved this issue before, most of my fixes have been bandages since after a few weeks the issue pops up again. Long story short, I wanted to ask if there is a permanent way to link a DOS program to a network share address. For example, when I try doing \tsclient\paradox (the Windows 7 Address) I keep getting an error saying I need a valid network address. I've tried mapping that folder to various drive letters such as P:\Paradox -- but for some reason that keeps failing over time. For what it's worth, Paradox uses a .SOM file to store the network settings, however it isn't editable in Notepad but rather it's controlled by a wizard in Paradox. But if that extension rings any bells, I'd welcome any insights.

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  • Windows 7 Can't Connect to Network Drive on Windows XP

    - by Alex Yan
    I have a Windows XP desktop and a Windows 7 laptop both connected to a TrendNET TEW-432BRP router, which is connected to the Internet. They both have static IPs. The desktop has an external hard drive connected to it. The laptop is wireless and the desktop is wired. I enabled sharing on the external hard drive about two years ago when I bought it. I mapped it as a network drive on the laptop. I think it was yesterday, the laptop just stopped recognizing any of the computers on my network (When I open network, my laptop's the only one on it). I also get an error message "An error occurred while connecting A: to \CERTIFIED-DATA\Expansion Microsoft Windows Network: The network path was not found. The connection has not been restored" when I try to connect to the network drive. Both computers run Avast, and there hasn't been any problems with it. This has happened before but I never figured out why and how to fix it. It's usually fixed when I reinstall the OS of the affected system. Edit: I can't navigate the computer using \\CERTIFIED-DATA. I get a message saying "Windows cannot access \CERTIFIED-DATA. Check the spelling of the name, Otherwise, there might be a problem with your network" I clicked diagnose on the message and it failed to find anything wrong I clicked diagnose on my wireless connection, and it just keeps trying to check if something is wrong with the connection I can ping it successfully

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  • Windows Error Reporting and IIS7 on Windows Server 2008

    - by graffic
    In a windows webservere I'm trying to get a memory dump of a failing IIS 7 worker process (w3wp.exe) with no avail. In the Event Viewer I get the following. Faulting application name: w3wp.exe, version: 7.5.7600.16385, time stamp: 0x4a5bd0eb Faulting module name: clr.dll, version: 4.0.30319.1, time stamp: 0x4ba21eeb Exception code: 0xc00000fd Fault offset: 0x0000000000005c22 Faulting process id: 0x1cac Faulting application start time: 0x01cc23419da54772 Faulting application path: c:\windows\system32\inetsrv\w3wp.exe Faulting module path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll Report Id: b54ec4f8-8fa4-11e0-ab62-005056810035 Even if I've configured LocalDumps for WER, and specifically for w3wp.exe in the registry. I get another event telling me that there is a report here: *C:\ProgramData\Microsoft\Windows\WER\ReportQueue\AppCrash_w3wp.exe_cdb8af6deb381574fe9fb0dc9aa3edaad59acd5f_cab_4fbf9b53* It contains the following files: WERD931.tmp.appcompat.txt WERDFE9.tmp.WERInternalMetadata.xml WER99EF.tmp.WERDataCollectionFailure.txt The "depressing one" is the WERDataCollectionFailure that says: Heap dump generation failed: 0x8007012b Mini dump generation failed: 0x8007001f After many tries, lots of msdn documentation and many failed google search. I'm out of ideas on how to get a dump here. Does anyone have any suggestion on how to make WER work? Thank you in advance for your time reading this :)

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  • Windows Live Messenger for Mac?

    - by studiohack23
    I have a friend who uses a Mac, and was wondering if there is a version of Windows Live Messenger for Mac? Or something comparable that uses/takes advantage of the Windows LIVE ID? I'm interested in recommendations, as well as "is there a Mac version of Live Messenger? Thanks!

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