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  • function prototype declarations

    - by sandy101
    I am practice the function in c and come across to the program .... #include<stdio.h> int main() { float a=15.5; char ch ='C'; printit(a,ch); return 0; } printit(a,ch) { printf("%f\n%c",a,ch); } I want to know that why the above program compile and not give the error as i understood so for is ... The function in c must be declared with the specific prototype (but this program does not contain the prototype) why the program give the output 'x'for the char variable ? can the function in c are capable of accepting the value without being declared about type in parameters like what has done in the function declaration ?

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  • do not use com.sun.xml.internal.*?

    - by sarah xia
    Hi all, Is this statement true: com.sun.xml.internal package is an internal package as the name suggestes. Users should not write code that depends on internal JDK implementation classes. Such classes are internal implementation details of the JDK and subject to change without notice One of my colleagues used one of the classes in his code, which caused javac task in Ant fail to compile our project as the compiler couldn't find the class. Answer from Sun/Oracle says that this is expected behavior of the compiler as user shouldn't use the package. Question is why the classes in the package made public in the first place? Thanks, Sarah

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  • Static nested class visibility issue with Scala / Java interop

    - by Matt R
    Suppose I have the following Java file in a library: package test; public abstract class AbstractFoo { protected static class FooHelper { public FooHelper() {} } } I would like to extend it from Scala: package test2 import test.AbstractFoo class Foo extends AbstractFoo { new AbstractFoo.FooHelper() } I get an error, "class FooHelper cannot be accessed in object test.AbstractFoo". (I'm using a Scala 2.8 nightly). The following Java compiles correctly: package test2; import test.AbstractFoo; public class Foo2 extends AbstractFoo { { new FooHelper(); } } The Scala version also compiles if it's placed in the test package. Is there another way to get it to compile?

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  • Problem compiling bison & flex program under vc++

    - by Eric
    I'm using bison & flex (downloaded via cygwin) with vc++. When I compile the program I got an error: ...: fatal error C1083: Cannot open include file: 'unistd.h': No such file or directory The corresponding code in the flex-generated file is: #ifndef YY_NO_UNISTD_H /* Special case for "unistd.h", since it is non-ANSI. We include it way * down here because we want the user's section 1 to have been scanned first. * The user has a chance to override it with an option. */ /* %if-c-only */ #include <unistd.h> /* %endif */ /* %if-c++-only */ /* %endif */ #endif If I define YY_NO_UNISTD_H in the flex file(.l) this error will disappear, but I get several other errors: ...: error C2447: '{' : missing function header (old-style formal list?) ...: warning C4018: '<' : signed/unsigned mismatch ...: error C3861: 'isatty': identifier not found How can I fix this problem?

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  • What is a good way to sync code files between computer?

    - by erotsppa
    I have a need to code from two computers during the week. What is the best way to sync the two computers (mac)? I've started using source control, like SVN. It works pretty good, except sometimes I check in code that I want to sync but they don't compile and it interferes with other people on the team working on the same project. I don't want to use branch. It wouldn't make sense to branch every night when I head home from office.

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  • iPhone tethering app source

    - by jamone
    I know there are a few apps that allow a jail broken iPhone to tether over WiFi to a computer so the computer can use the iPhone's 3G. What I want to know is if anyone knows of any open source apps that do this, or partial code to handle the majority of this that I could make in to a minimal app? I don't want to jail break since I do official development, but would like to be able to compile and sideload an app on my personal phone to do this. Even without jail broken privileges an app could use an existing wifi connection (adhoc created by the computer) to share its 3G.

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  • NoClassDefFound error - Spring JDBC

    - by glowcoder
    Right now, I'm compiling my .class files in eclipse and moving them over to my %tomcat_home%\webapps\myapp\WEB-INF\classes directory. They compile just fine. I also have in the ...\classes directory a org.springframework.jdbc-3.0.2.RELEASE.jar which I have verified has the org.springframework.jdbc.datasource.DriverManagerDataSource class inside it. However, I get a NoClassDefFound error when I run my class and it tries to DriverManagerDataSource source = new DriverManagerDataSource(); I don't understand why it wouldn't be finding that jar. Any help is appreciated!

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  • C++/CLI Mixed Mode DLL Creation

    - by Adam Haile
    I've got a native C++ DLL that I would like to have a C++/CLI wrapper layer for. From what I understood, if you simple added a C++/CLI class to the project, VS would compile as mixed mode, but I was apparently wrong as VS doesn't seem to be even touching the managed code. So, given a pre-existing native code-base what exactly, step-by-step, do you need to do to create a mixed mode DLL, so that I can can link into that code from any .NET language? *I need to do this because my native code uses C++ classes that I cannot P/Invoke into.

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  • Boost::Container::Vector with Enum Template Argument - Not Legal Base Class

    - by CuppM
    Hi, I'm using Visual Studio 2008 with the Boost v1.42.0 library. If I use an enum as the template argument, I get a compile error when adding a value using push_back(). The compiler error is: 'T': is not a legal base class and the location of the error is move.hpp line 79. #include <boost/interprocess/containers/vector.hpp> class Test { public: enum Types { Unknown = 0, First = 1, Second = 2, Third = 3 }; typedef boost::container::vector<Types> TypesVector; }; int main() { Test::TypesVector o; o.push_back(Test::First); return 0; } If I use a std::vector instead it works. And if I resize the Boost version first and then set the values using the [] operator it also works. Is there some way to make this work using push_back()?

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  • How can match end-of-line multiple times in a regex without interpolation?

    - by harschware
    Hi, if I have a input with new lines in it like: [INFO] xyz [INFO] How can I pull out the xyz part? I tried a pattern like /^\[INFO\]$(.*?)$\[INFO\]/ms, but perl gives me: Use of uninitialized value $\ in regexp compilation at scripts\t.pl line 6. I've been trying things to get interpolation to stop like using qr// but alas, no love. EDIT: The key is that the end-of-line anchor is a dollar sign but at times it may be necessary to intersperse the end-of-line anchor through the pattern. If the pattern is interpolating then you might get problems such as uninitialized $\. For instance an acceptable solution here is /^\[INFO\]\s*^(.*?)\s*^\[INFO\]/ms but that does not solve the crux of the first problem. I've changed the anchors to be ^ so there is no interpolation going on, and with this input I'm free to do that. But what about when I really do want to reference EOL with $ in my pattern? How do I get the regex to compile?

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  • OpenGL + cgFX Alpha Blending failure

    - by dopplex
    I have a shader that needs to additively blend to its output render target. While it had been fully implemented and working, I recently refactored and have done something that is causing the alpha blending to not work anymore. I'm pretty sure that the problem is somewhere in my calls to either OpenGL or cgfx - but I'm currently at a loss for where exactly the problem is, as everything looks like it is set up properly for alpha blending to occur. No OpenGL or cg framework errors are showing up, either. For some context, what I'm doing here is taking a buffer which contains screen position and luminance values for each pixel, copying it to a PBO, and using it as the vertex buffer for drawing GL_POINTS. Everything except for the alpha blending appears to be working as expected. I've confirmed both that the input vertex buffer has the correct values, and that my vertex and fragment shaders are outputting the points to the correct locations and with the correct luminance values. The way that I've arrived at the conclusion that the Alpha blending was broken is by making my vertex shader output every point to the same screen location and then setting the pixel shader to always output a value of float4(0.5) for that pixel. Invariably, the end color (dumped afterwards) ends up being float4(0.5). The confusing part is that as far as I can tell, everything is properly set for alpha blending to occur. The cgfx pass has the two following state assignments (among others - I'll put a full listing at the end): BlendEnable = true; BlendFunc = int2(One, One); This ought to be enough, since I am calling cgSetPassState() - and indeed, when I use glGets to check the values of GL_BLEND_SRC, GL_BLEND_DEST, GL_BLEND, and GL_BLEND_EQUATION they all look appropriate (GL_ONE, GL_ONE, GL_TRUE, and GL_FUNC_ADD). This check was done immediately after the draw call. I've been looking around to see if there's anything other than blending being enabled and the blending function being correctly set that would cause alpha blending not to occur, but without any luck. I considered that I could be doing something wrong with GL, but GL is telling me that blending is enabled. I doubt it's cgFX related (as otherwise the GL state wouldn't even be thinking it was enabled) but it still fails if I explicitly use GL calls to set the blend mode and enable it. Here's the trimmed down code for starting the cgfx pass and the draw call: CGtechnique renderTechnique = Filter->curTechnique; TEXUNITCHECK; CGpass pass = cgGetFirstPass(renderTechnique); TEXUNITCHECK; while (pass) { cgSetPassState(pass); cgUpdatePassParameters(pass); //drawFSPointQuadBuff((void*)PointQuad); drawFSPointQuadBuff((void*)LumPointBuffer); TEXUNITCHECK; cgResetPassState(pass); pass = cgGetNextPass(pass); }; and the function with the draw call: void drawFSPointQuadBuff(void* args) { PointBuffer* pointBuffer = (PointBuffer*)args; FBOERRCHECK; glClear(GL_COLOR_BUFFER_BIT); GLERRCHECK; glPointSize(1.0); GLERRCHECK; glEnableClientState(GL_VERTEX_ARRAY); GLERRCHECK; glEnable(GL_POINT_SMOOTH); if (pointBuffer-BufferObject) { glBindBufferARB(GL_ARRAY_BUFFER_ARB, (unsigned int)pointBuffer-BufData); glVertexPointer(pointBuffer-numComp, GL_FLOAT, 0, 0); } else { glVertexPointer(pointBuffer-numComp, GL_FLOAT, 0, pointBuffer-BufData); }; GLERRCHECK; glDrawArrays(GL_POINTS, 0, pointBuffer-numElem); GLboolean testBool; glGetBooleanv(GL_BLEND, &testBool); int iblendColor, iblendDest, iblendEquation, iblendSrc; glGetIntegerv(GL_BLEND_SRC, &iblendSrc); glGetIntegerv(GL_BLEND_DST, &iblendDest); glGetIntegerv(GL_BLEND_EQUATION, &iblendEquation); if (iblendEquation == GL_FUNC_ADD) { cerr << "Correct func" << endl; }; GLERRCHECK; if (pointBuffer-BufferObject) { glBindBufferARB(GL_ARRAY_BUFFER_ARB,0); } GLERRCHECK; glDisableClientState(GL_VERTEX_ARRAY); GLERRCHECK; }; Finally, here is the full state setting of the shader: AlphaTestEnable = false; DepthTestEnable = false; DepthMask = false; ColorMask = true; CullFaceEnable = false; BlendEnable = true; BlendFunc = int2(One, One); FragmentProgram = compile glslf std_PS(); VertexProgram = compile glslv bilatGridVS2();

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  • Using sizeof operator on a typedef-ed struct

    - by sskanitk
    This might be something too obvious. However, I couldn't find the specific answer though many stackoverflow threads talk about different aspects of this. typedef struct _tmp { unsigned int a; unsigned int b; } tmp; int main() { int c=10; if (c <= sizeof tmp) { printf("less\n"); } else { printf("more\n"); } return 0; } I compile this prog as - g++ -lstdc++ a.cpp I get an error - expected primary-expression before ‘)’ token I think I am missing something very obvious and straightforward. But can't seem to pinpoint it :-/ Thanks!

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  • Interacting with java code from C#

    - by Qua
    We've written a Java program which we are looking to use and interact with from C#. What are our options? Optimally it would be possible to compile the Java application as a library (.DLL) that we could reference from C# perhaps using P/Invoke. This, however, doesn't appear to be an option according to the first few searches online. We opt to be able to use ASP.NET to built a search engine powered by the Java code, so if this opens up for any other options please let us know.

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  • From .NET to Delphi, an ERP on Delphi

    - by emray
    I have learned programming on .NET. It's been 4 years since I have started (serious) programming, I gained experience in VBA, JavaScript but mainly C#. I have spent a lot of time trying to grasp the good coding practices, object orientation etc. Now finally I have a job. The job is fixing/upgrading an ERP on a daily basis. Creating reports and maybe sometimes new stuff. I have absolutely no experience in Delphi, and no motivation to learn it especially when people are moving to .NEt from Delphi not in the reverse direction sa my manager expects :) The question is that are there any tools that I write C# code and compile into this object pascal or whatever it is. Thanks in advance.

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  • Ant: make "available" throw an understandable error?

    - by digitala
    When running ant, how do I make an <available /> block throw an adequate error message? This is what I have so far: <target name="requirements"> <available classname="foo.bar.baz" property="baz.present" /> </target> <target name="directories" depends="requirements" if="baz.present"> <mkdir dir="build" /> </target> <target name="compile" depends="directories"> <!-- build some stuff --> </target> What I'm currently seeing when requirements fails is a message complaining about the ./build dir not being available. How can I change this so that a message is displayed about the missing class, such as "foo.bar.baz is not available"?

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  • What simple methods are there to wrap a c++ based object model with a COM interface

    - by Rich
    I have a pre-existing c++ object model which represents the business layer tier of an application. I want to be able to expose the object model to applications written in other languages i.e vbscript, VB, javascript etc. I believe the best way of doing this is to wrap the business objects with a COM layer. What fast and effective methods are there for doing this. Any advice, links to practical "How to" documentation would be very much appreciated. Because I'm starting a bounty on this , here's a few extra guidelines for potential bounty hunters :- 1)I've decided on an ATL approach 2)I'm now specifically looking for links to really good "how to and quickly" documentation on wrapping a pre-existing c++ object model to make it useable by a scripting language like javascript 3) Something with small working examples showing me what code needs to be added to what files, e.g what goes into the cpp , idl and hpp/h etc. It' must include an example I can compile test and change to get a better understanding.

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  • Java compilers or JVM languages that support goto?

    - by unknown
    Is there a java compiler flag that allows me to use goto as a valid construct? If not, are there any third-party java compilers that supports goto? If not, are there any other languages that support goto while at the same time can easily call methods written in Java? The reason is I'm making a language that is implemented in Java. Gotos are an important part of my language; I want to be able to compile it to native or JVM bytecode, although it has to be able to easily use Java libraries (ie. C supports goto, but to use it I'd have to rewrite the libraries in C). I want to generate C or Java, etc source files, and not bytecode or machine code. I'm using a third-party compiler to do that.

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  • Missing safe control entry

    - by Stefan Hennicken
    I've got a working hello-world like webpart for my SPS3.0 I can compile, pack and deploy it using VS2008, makecab.exe and stsadm. So I know the theory of deploying sharepoint webparts. My problem: After I inserted an additional .webpart file, an elements.xml and a feature.xml to deploy the .webpart file and get knowledge about adding features to my webpart, the deployed webpart is missing its safe control entry in the web.config. But the dll can be found in the gac and my features are also deployed to the right folders. I didn't change anything in my manifest.xml especially not in it's -tag, because it definitely worked before i added my additional feature files. Can anybody help me? Should i provide you some code snippets? Thanks Stefan

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  • Best C++ Linux IDE [closed]

    - by Idan
    Possible Duplicate: Best unix/linux C++ debuger/IDE ? Hey, I've been searcing and reading about a good Linux C++ IDE, and couldn't set my mind on the right one. I've been using Eclipse with the C++ pluging , for C development, for the last couple months, but I found it not very useful, especially the debugging process that was quite annoying. I love Vistal Studio, so I'm looking for something really close to it. I need an IDE that will provide me, among other things: - rich debugging options - easy to use graphical designer - underscores error/warning (before I compile - like eclipse has) - Intellisense and more... Any suggestion? Maybe NetBeans?

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  • What features of interpreted languages can a compiled one not have?

    - by sub
    Interpreted languages are usually more high-level and therefore have features as dynamic typing (including creating new variables dynamically without declaration), the infamous eval and many many other features that make a programmer's life easier - but why can't compiled languages have these as well? I don't mean languages like Java that run on a VM, but those that compile to binary like C(++). I'm not going to make a list now but if you are going to ask which features I mean, please look into what PHP, Python, Ruby etc. have to offer. Which common features of interpreted languages can't/don't/do exist in compiled languages? Why?

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  • Android and Kernel-Modules...

    - by Nils Pipenbrinck
    So - Android is build on top of a stripped down linux system. Most of the convenient utilities are missing but all the basics are there. I can call insmod and rmmod. No problem. But where do kernel-modules and firmware files reside? I can't find any. there is no /lib/modules in the standard distribution. Problem: I need modules. For sure don't want to compile support for each and every usb-device in the world into the linux-kernel. Where should I put them?

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  • Clickonce program will not start when launched from shell_execute

    - by Brandon
    I have a very old program that I have no control over. It launches a filetype with its default application like this(I cannot modify this code): LET Err (SHELL_EXECUTE 'open' (FIX_MESG '"{1}"' File_name) '' '') ^^The above code works, so long as that filetype isn't associated with ClickOnce. The old program is 32 bit, the OS is Windows 7 64 bit. I can compile my clickonce program as anything, but none seem to work. (I've tried x84, x64 and anyCPU) How can I make a 32 bit program use shell execute to launch a ClickOnce program on a 64bit OS?

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  • Process for linking static ObjC libraries in XCode

    - by madmik3
    I'm trying to link to a static library and I keep getting linker errors. I've found a few sites that post examples but I have not been able to see what I am doing wrong. First I create a project that will link to my lib add existing files find my .xcodeproj file select "Copy items into destination groups folder"... Select my host project as Add To Targets. Then I add a direct dependency to my host app expand targets double click MyHost.app click + under direct dependencies select my lib Then I set build flags double click MyHost application icon in Groups and Files. click the build tab then I set the OtherLinerFlag to -ObjC then I set Header Search Paths to my header file location for my static library. I pass the compile stage but any classes in my static lib cause linker error: literal-pointer@_OBJC@_cls_refs@SomeClass in MyHost.o thanks!

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  • Abstract classes in shared library

    - by JTom
    Hi, I have an ordinary abstract class that has couple of pure virtual methods. The class itself is a part of the shared library. The compilation of the shared library itself is OK. But when the library is linked to another program that has another class deriving from the abstract one in the shared library and defining the pure virtual methods, I get the following linker error: I compile like this..: g++ -I../path/to/the/library main.cpp derived.cpp -L../path/to/the/library -lsomename -o shared ...and the linker error is: libsomename.so: undefined reference to `AbstractClass::method()' It's like the abstract class cannot access its pure virtual methods but I do not try to make any instance of the abstract class anywhere in the library. What could be the problem?

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  • Problem setting up Direct X for C++

    - by Josh
    I've downloaded Direct X SDK from the microsoft website but when I try to compile my code i'm getting this error: Error 1 error LNK2019: unresolved external symbol _Direct3DCreate9@4 referenced in function "void __cdecl initD3D(struct HWND__ *)" (?initD3D@@YAXPAUHWND__@@@Z) C:\Users\Josh\Desktop\Tutorial\Tutorial\Tutorial.obj Tutorial I have added Direct X to my C++ build directories like that: $(DXSDK_DIR)include $(DXSDK_DIR)Lib\x64 I've googled it and found out that most of the time people were forgetting this line: #pragma comment (lib, "d3dx9.lib") But it's there for me here are my includes and lib: #include <windows.h> #include <windowsx.h> #include <d3d9.h> #include <d3dx9.h> #pragma comment (lib, "d3d9.lib") #pragma comment (lib, "d3dx9.lib") Can anyone help me with this? I'm using Visual studio 2010 Professional on win7 x64

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