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  • How to download flash (streaming) videos from sites like youtube, dailymotion, vimeo, etc.?

    - by riclags
    I have read this thread but please hear me out. I use Ubuntu 10.04 LTS (32-bit) and I didn't bother to install the Flash plugin for Firefox as I am using a netbook and sometimes Flash caused firefox to crash. What I would like to ask is if I had the link to the video, is there some way I can download it and watch it offline (via VLC) so that I don't need to install Flash plugin? Command line or GUI techniques is welcome. Based on what I have read, using the /tmp technique requires Flash plugin to be installed and the video to be loaded before I can go scavenge it in the said directory. Note that I also want to dload videos from site aside from youtube.

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  • Restore database to the point of disaster

    - by TiborKaraszi
    This is really basic, but so often overlooked and misunderstood. Basically, we have a database, and something goes south. Can we restore all the way up to that point? I.e., even if the last backup (db or log) is earlier than the disaster? Yes, of course we can (unless for more extreme cases, read on), but many don't realize/do that, for some strange reason. This blog post was inspired from a thread in the MSDN forums, which exposed just this misunderstanding. Basically the scenario was that they...(read more)

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  • Restore database to the point of disaster

    - by TiborKaraszi
    This is really basic, but so often overlooked and misunderstood. Basically, we have a database, and something goes south. Can we restore all the way up to that point? I.e., even if the last backup (db or log) is earlier than the disaster? Yes, of course we can (unless for more extreme cases, read on), but many don't realize/do that, for some strange reason. This blog post was inspired from a thread in the MSDN forums, which exposed just this misunderstanding. Basically the scenario was that they...(read more)

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  • What are the relative merits for implementing an Erlang-style "Continuation" pattern in C#

    - by JoeGeeky
    What are the relative merits (or demerits) for implementing an Erlang-style "Continuation" pattern in C#. I'm working on a project that has a large number of Lowest priority threads and I'm wondering if my approach may be all wrong. It would seem there is a reasonable upper limit to the number of long-running threads that any one Process 'should' spawn. With that said, I'm not sure what would signal the tipping-point for too many thread or when alternate patterns such as "Continuation" would be more suitable. In this case, many of the threads do a small amount of work and then sleep until woken to go again (Ex. Heartbeat, purge caches, etc...). This continues for the life of the Process.

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  • Opinions on logging in multiprocess applications

    - by chkorn
    We have written an application that spawns at least 9 parallel processes. All processes generate a lot of logging information. Currently we are using Pythons QueueHandler to consolidate all logs into one file. Unfortunately this sometimes results in very messy files which make them hard to read (e.g. Track what exactly is going on in one thread). Do you think it is a viable option to separate all messages into dedicated files, or is this going to make things even more messy due to the high number of files? What are your general experiences when writing log files for multiprocessed/multithreaded applications?

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  • Removing date from Google SERP

    - by Tom Gullen
    We are going through our site analysing the SEO. I find that sometimes on a google results page, some results show a date, others don't. Example (from same query): I prefer the result not to have the date in it, as 20 Oct 2009 probably has an adverse effect on the clickability of the result. Is this Google putting it in? Or the page itself? Or a combination of both (IE, if over a certain age, it includes date). The two URLs are: http://www.scirra.com/forum/perlin-noise-plugin_topic38498.html http://www.scirra.com/forum/dungeon-maze-generator_topic40611.html Any way to remove the dates? I'm thinking, if the age of the thread is 4 months don't display the date on the page, then Google might not find a date reference for it?

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  • UDP Code client server architecture

    - by GameBuilder
    Hi I have developed a game on android.Now I want to play it on wifi or 3G. I have game packets which i want to send it form client(mobile) to server then to another client2(mobile). I don't know how to write code in Java to send the playPackets continuously to server and receive the playPacket continuously from the server to the clients. I guess i have to use two thread one for sending and one for receiving. Can someone help me with the code, or the procedure to write code for it. Thanks in advance.

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  • How to setup AD group to work with SharePoint group security

    - by ybbest
    Issue: Recently, I am having issues with the permission setup at client side. The way we setup permission is we create AD Group and add the add AD Group to the proper SharePoint Group. If we need to grant permission to a user, we then add the user to the correct AD group. But end user reports that by adding a user to an AD group, this user does not have any access to the SharePoint site. Solution: Change the AD Group scope from Global to Universal fix the problem. From To References: AD Group Scopes from Paul Stork http://social.technet.microsoft.com/forums/en-US/sharepointadminprevious/thread/79d2af40-3daa-4f61-86e5-5bb54086147f

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  • The Current week dates

    - by MoezMousavi
    The Current week dates Might be a bit vierd as we normaly not writing a multicultural web site. So not very frequently using CultureInfo however, it is  actully quite good to use it to get the week days.               CultureInfo info = Thread.CurrentThread.CurrentCulture;             DayOfWeek firstday = info.DateTimeFormat.FirstDayOfWeek;             DayOfWeek today = info.Calendar.GetDayOfWeek(DateTime.Now);               int diff = today - firstday;               DateTime firstDate = DateTime.Now.AddDays(-diff);             DateTime lastDate = firstDate.AddDays(6);

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  • Not-So-Well-Known features of Ubuntu

    - by Khaja Minhajuddin
    Ubuntu always surprises me by making things easier in unexpected ways. But, it isn't always obvious, For instance When I was looking for a tool to RDP into windows, I found that Ubuntu already has an pre-installed app called Terminal Server Client which has this functionality. I am sure there are many such hidden things which are not known to the average user. This thread could be used to expose these little gems. EDIT: Maybe the choice of my words was wrong, Are there any things which you found were not very obvious?

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  • Problem with audio sharing between different programs

    - by Lars Borg
    I've been using Linux for quite some time, but until now I've never run into any problems. I also saw the thread "Sound, stopping between multiple programs", but it is referring to a very old version... My problem is that when I run Diablo 3 (using PlayOnLinux) and Skype 4 at the same time, I only get audio from the program that I start first. If I start skype first and then Diablo 3, I have perfekt audio in Skype and sometimes I might hear a faint whisper of the Diablo sounds... This problem started after I changed motherboard to Asus p8z77-v pro with 16GB memory and Intel i7 3770K CPU. With the old motherboard, all this worked just fine. The OS is Ubuntu 12.04. I have only installed Wine, PlayOnLinux, Skype 4, and Diablo 3. All of the latest version, as far as I know. What should I do? What do you need to know, in order to be able to help? Thanks /Lasse

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  • Has MyEclipse implicit breakpoint in debugging mode in class URLClassPath [migrated]

    - by MJM
    I am beginner in MyEclipse IDEA. I using 8.6.1 version of it. My issue is: When I execute my program in debug mode, MyEclipse go to sun.misc.URLClassPath class and I must Resume breakpoint(by pressing F8 key) and continue executing my program. MyEclipse stay in URLClassPath class in following thread stack: 1. URLClassPath$JarLoader.<init>(URL, URLStreamHandler, HashMap) line: 581 2. URLClassPath$JarLoader.ensureOpen() line: 631 3. URLClassPath$JarLoader.getJarFile(URL) line: 641 4. URLClassPath$JarLoader.ensureOpen() line: 631 Note: this event happen when some jar file exist in my project Build-Path but when my application is simple this problem don't make and first breakpoint is my first breakpoint. Why this event happened?

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  • ArchBeat Link-o-Rama Top 10 for June 23 - July 1 2012

    - by Bob Rhubart
    The top 10 most popular items as shared via my social networks for the week of June 23 - July 1 2012. Software Architecture for High Availability in the Cloud | Brian Jimerson How to Setup JDeveloper workspace for ADF Fusion Applications to run Business Component Tester? | Jack Desai Podcast: Public, Private, and Hybrid Clouds | OTN ArchBeat Podcast Read the latest news on the global user group community - June 2012 | IOUC Embrace 'big data' now or fall behind the competition, analyst warns | TechTarget ArchBeat Link-o-Rama Top 20 for June 17-23, 2012 Calculating the Size (in Bytes and MB) of a Oracle Coherence Cache | Ricardo Ferreira A Universal JMX Client for Weblogic –Part 1: Monitoring BPEL Thread Pools in SOA 11g | Stefan Koser Progress 4GL and DB to Oracle and cloud | Tom Laszewski BPM – Disable DBMS job to refresh B2B Materialized View | Mark Nelson Thought for the Day "On Monday, when the sun is hot I wonder to myself a lot: 'Now is it true, or is it not, That what is which and which is what?'" — A. A. Hodge (July 18, 1823 – November 12, 1886) Source: ThinkExist.com

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  • Android - Rendering HUD View to SurfaceView

    - by Jon
    I have developed a relatively simple game in android, to get my head around it all, and on the back of it developed a crude game engine (in the loosest sense!). I use a SurfaceView and canvas (no OpenGL) - I'll cross that bridge another time! I have implemented a game HUD, title screens etc. by overlaying standard Android view widgets over my SurfaceView. This all works reasonably well maintaining an acceptable frame-rate, but it is a simple game with not a lot happening on or off screen. What I am wondering now is whether one could (and whether one would get any advantage by) drawing all my views to the one SurfaceView, all controlled by the main game thread. At the moment I have handlers flinging messages around and runOnUiThreads here, there and everywhere. Quite cumbersome. Any thoughts on this would be much appreciated (before I perhaps waste time trying to do it!)

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  • How to create Executable Jar

    - by Siddharth
    When I try to create a jar file i found the following error, so please someone help me to out of this. Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: img/black_ring.png at com.badlogic.gdx.graphics.Pixmap.(Pixmap.java:137) at com.badlogic.gdx.graphics.glutils.FileTextureData.prepare(FileTextureData.java:55) at com.badlogic.gdx.graphics.Texture.load(Texture.java:175) at com.badlogic.gdx.graphics.Texture.create(Texture.java:159) at com.badlogic.gdx.graphics.Texture.(Texture.java:133) at com.badlogic.gdx.graphics.Texture.(Texture.java:122) at com.badlogic.runningball.UserBall.(UserBall.java:19) at com.badlogic.runningball.GameScreen.(GameScreen.java:25) at com.badlogic.runningball.RunningBall.create(RunningBall.java:12) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:126) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:113) Caused by: com.badlogic.gdx.utils.GdxRuntimeException: File not found: img/black_ring.png (Internal) at com.badlogic.gdx.files.FileHandle.read(FileHandle.java:108) at com.badlogic.gdx.files.FileHandle.length(FileHandle.java:364) at com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:156) at com.badlogic.gdx.graphics.Pixmap.(Pixmap.java:134) ... 10 more

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  • How to stop gecko-mediaplayer from buffering endlessly?

    - by mario
    I'm using the gecko-mediaplayer plugin (formerly "mplayerplug-in"). The totem plugin was not always working correctly with Opera, and I'm actually depending on the [Copy URL] feature of gecko-mediaplayer. However that plugin does some inept buffering of videos. It seems to default to 20% caching regardless of what you set in the preferences window. This is quite annoying for big video files. But appearantly it's by design http://groups.google.com/group/gecko-mediaplayer/browse_thread/thread/b7f0f5a3cedc8979 The Gentoo forums listed some workaround http://forums.gentoo.org/viewtopic-t-816690.html - but ~/.config/gecko-mediaplayer/gecko-mediaplayer.conf is not working in the Ubuntu version. Does anyone know the actual way to configure the cache= size. Which is the real configuration filename under Ubuntu?

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  • Not getting paid for hours you've worked?

    - by Mercfh
    So I was reading from a previous thread about App vs Game Development Here Which brought me to this site: Clicky Alot of it talked about devs working something like 85 hours a week.....and not getting paid overtime, or anything. Just getting paid for the 40 hours.....Is this normal for most software companies? I mean where I work im only an entry level guy....but I get overtime, and Anything over 40 hours is considered this. But it got me thinking "Holy crap" I could never do that. My FREE time is important to me. But is this commonplace in most software companies? or...more a rarity to certain types (game development, etc) Cause it got me scared! Like I understand having to put some extra hours in for a project......but like 80! thats ridiculous.

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  • Unity3D: default parameters in C# script

    - by Heisenbug
    Accordingly to this thread, it seems that default parameters aren't supported by C# script in Unity3D environment. Declaring an optional parameter in a C# scirpt makes Mono Ide complaint about it: void Foo(int first, int second = 10) // this line is marked as wrong inside Mono IDE Anyway if I ignore the error message of Mono and run the script in Unity, it works without notify any error inside Unity Console. Could anyone clarify a little bit this issue? Particularly: Are default parameters allowed inside C# scripts? If yes, are they supported by all platforms? Why Mono complains about them if the actually works?

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  • How attach a model with another model on a specific bone?

    - by Mehdi Bugnard
    I meet a difficulty attached to a model to another model on a "bone" accurate. I searched several forums but no result. I saw that many people have asked the same question but no real result see no response. Thread found : How to attach two XNA models together? How can I attach a model to the bone of another model? http://stackoverflow.com/questions/11391852/attach-model-xna But I think it is possible. Here is my code example attached a "cube" of the hand of my player private void draw_itemActionAttached(Model modelInUse) { Matrix[] Model1TransfoMatrix = new Matrix[this.player.Model.Bones.Count]; this.player.Model.CopyAbsoluteBoneTransformsTo(Model1TransfoMatrix); foreach (ModelMesh mesh in modelInUse.Meshes) { foreach (BasicEffect effect in mesh.Effects) { Matrix model2Transform = Matrix.CreateScale(1f) * Matrix.CreateFromYawPitchRoll(0, 0, 0); effect.World = model2Transform * Model1TransfoMatrix[0]; //root bone index effect.View = arcadia.camera.View; effect.Projection = arcadia.camera.Projection; } mesh.Draw(); } }

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  • Serverside memory efficiency and threading for a turn based game

    - by SkeletorFromEterenia
    Im programming on a turn based war-game for some years now (along with the engine) and Im having quite a hard time at figuring out what the games server architecture should look like, since most game server architecture articles I found focus either on FPS oder MMOGs, which doesn't really fit since I want many matches with 1- 16 players on my server, with each match being played in turn based mode. My chief concern is memory usage, since the most basic approach of loading every game that is being played completely into RAM should be quite inefficient, so is there a suitable strategy for selecting only the needed bits and loading them? Another question I got is how to design the threading on the server, since I think using only a single thread could be a problem due to the fact that the game or part of it might have to be loaded from the database. I would be very happy if you could share your knowledge or point me to material on this topic.

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  • OpenGL ES 2.0 example for JOGL

    - by fjdutoit
    I've scoured the internet for the last few hours looking for an example of how to run even the most basic OpenGL ES 2 example using JOGL but "by Jupiter!" it has been a total fail. I tried converting the android example from the OpenGL ES 2.0 Programming Guide examples (and at the same time looking at the WebGL example -- which worked fine) yet without any success. Are there any examples out there? If anyone else wants some extra help regarding this question see this thread on the official Jogamp forum.

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  • What's the best way to move to linux from windows for web development ?

    - by rajesh pillai
    I am primarily a programmer developing on windows based OS using c# as my primary language. I am evaluating Ubuntu Linux as an alternate platform and would like to know the best stack for doing web development on this. I had gone through the following thread Moving development from Windows to Linux but it doesn't answer my questions fully. Some of the points I am interested are outlined below PHP/Ruby/Python (What would you recommend?) Is Mono mature enough for any large scale development? Has anyone any real experience using Mono. IDE (including debugging support, intellisense, source control integration,Unit testing) Unit testing framework based on the language recommended Web framework if any. Load Testing tools Web server (I know there are many webservers, but would like to know which one is primarily used by most people) Your inputs is greatly appreciated. Thanks.

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  • Installing gcc in Ubuntu 11.10

    - by Chi-Ping Lee
    I want to install gcc on my computer. To do this, I ran the following command: sudo apt-get install build-essential As this runs, it connects (or tries to connect) to the server tw.archive.ubuntu.com. But the server is not working. How can I fix this and get gcc installed? Note: the Taiwan mirror is down as of 2012-06-01 0352. See thread here. This pastebin contains the text of /etc/apt/sources.list, after changing from tw.archive.ubuntu.com to the main server.

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  • What You Said: Your Must Have Presentation Tools

    - by Jason Fitzpatrick
    Earlier this week we asked you to share your must have presentation tools and tricks; read on to see how your fellow readers jazz up their presentations and keep things flowing smoothly. Image by VectorOpenStock. Several readers favorites PowerPoint alternatives to break out of the PP doldrums. Kaitlin writes: Prezi.com An amazing tool! Enables you to create really dynamic zooming presentations, on one big canvas, with no slides! Wow-effect guaranteed. If you were reading down the comments thread and not quite sure if you wanted to check out Prezi, Dan’s passion for the presentation tool might push you over: How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • Windows for IoT, continued

    - by Valter Minute
    Originally posted on: http://geekswithblogs.net/WindowsEmbeddedCookbook/archive/2014/08/05/windows-for-iot-continued.aspxI received many interesting feedbacks on my previous blog post and I tried to find some time to do some additional tests. Bert Kleinschmidt pointed out that pins 2,3 and 10 of the Galileo are connected directly to the SOC, while pin 13, the one used for the sample sketch is controlled via an I2C I/O expander. I changed my code to use pin 2 instead of 13 (just changing the variable assignment at the beginning of the code) and latency was greatly reduced. Now each pulse lasts for 1.44ms, 44% more than the expected time, but ways better that the result we got using pin 13. I also used SetThreadPriority to increase the priority of the thread that was running the sketch to THREAD_PRIORITY_HIGHEST but that didn't change the results. When I was using the I2C-controlled pin I tried the same and the timings got ways worse (increasing more than 10 times) and so I did not commented on that part, wanting to investigate the issua a bit more in detail. It seems that increasing the priority of the application thread impacts negatively the I2C communication. I tried to use also the Linux-based implementation (using a different Galileo board since the one provided by MS seems to use a different firmware) and the results of running the sample blink sketch modified to use pin 2 and blink the led for 1ms are similar to those we got on the same board running Windows. Here the difference between expected time and measured time is worse, getting around 3.2ms instead of 1 (320% compared to 150% using Windows but far from the 100.1% we got with the 8-bit Arduino). Both systems were not under load during the test, maybe loading some applications that use part of the CPU time would make those timings even less reliable, but I think that those numbers are enough to draw some conclusions. It may not be worth running a full OS if what you need is Arduino compatibility. The Arduino UNO is probably the best Arduino you can find to perform this kind of development. The Galileo running the Linux-based stack or running Windows for IoT is targeted to be a platform for "Internet of Things" devices, whatever that means. At the moment I don't see the "I" part of IoT. We have low level interfaces (SPI, I2C, the GPIO pins) that can be used to connect sensors but the support for connectivity is limited and the amount of work required to deliver some data to the cloud (using a secure HTTP request or a message queuing system like APMQS or MQTT) is still big and the rich OS underneath seems to not provide any help doing that.Why should I use sockets and can't access all the high level connectivity features we have on "full" Windows?I know that it's possible to use some third party libraries, try to build them using the Windows For IoT SDK etc. but this means re-inventing the wheel every time and can also lead to some IP concerns if used for products meant to be closed-source. I hope that MS and Intel (and others) will focus less on the "coolness" of running (some) Arduino sketches and more on providing a better platform to people that really want to design devices that leverage internet connectivity and the cloud processing power to deliver better products and services. Providing a reliable set of connectivity services would be a great start. Providing support for .NET would be even better, leaving native code available for hardware access etc. I know that those components may require additional storage and memory etc. So making the OS componentizable (or, at least, provide a way to install additional components) would be a great way to let developers pick the parts of the system they need to develop their solution, knowing that they will integrate well together. I can understand that the Arduino and Raspberry Pi* success may have attracted the attention of marketing departments worldwide and almost any new development board those days is promoted as "XXX response to Arduino" or "YYYY alternative to Raspberry Pi", but this is misleading and prevents companies from focusing on how to deliver good products and how to integrate "IoT" features with their existing offer to provide, at the end, a better product or service to their customers. Marketing is important, but can't decide the key features of a product (the OS) that is going to be used to develop full products for end customers integrating it with hardware and application software. I really like the "hackable" nature of open-source devices and like to see that companies are getting more and more open in releasing information, providing "hackable" devices and supporting developers with documentation, good samples etc. On the other side being able to run a sketch designed for an 8 bit microcontroller on a full-featured application processor may sound cool and an easy upgrade path for people that just experimented with sensors etc. on Arduino but it's not, in my humble opinion, the main path to follow for people who want to deliver real products.   *Shameless self-promotion: if you are looking for a good book in Italian about the Raspberry Pi , try mine: http://www.amazon.it/Raspberry-Pi-alluso-Digital-LifeStyle-ebook/dp/B00GYY3OKO

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