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  • PHP Sessions and Passing Session ID

    - by Jason McCreary
    I have an API where I am passing the session id back and forth between calls. I set up the session like so: // start API session session_name('apikey'); session_id($data['apikey']); // required to link session session_start(); Although I named my session and am passing the session id via GET and POST using the name, PHP does not automatically resume that session. It always creates a new one unless I set the explicitly set the session id. I found some old user comments on www.php.net that said unless the session id is the first parameter PHP won't set it automatically. This seems odd, but even when I call tried it still didn't work: rest_services.php?apikey=sdr6d3subaofcav53cpf71j4v3&q=testing I have used PHP for years, but am a little confused on why I needed to explicitly set the session with session_id() when I am naming the session and passing it's key accordingly. UPDATE It seems I wasn't clear. My question is why is setting the session ID with session_id() required when I am passing the id, using the session name apikey, via $_GET or $_POST. Theoretically this is no different than PHP's SID when cookies are disabled. But for me it doesn't work unless I explicitly set the session ID. Why?

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  • Django IntegrityError: foreign key violation upon delete

    - by Lukasz Korzybski
    I have Order and Shipment model. Shipment has a foreign key to Order. class Order(...): ... class Shipment() order = m.ForeignKey('Order') ... Now in one of my views I want do delete order object along with all related objects. So I invoke order.delete(). I have Django 1.0.4, PostgreSQL 8.4 and I use transaction middleware, so whole request is enclosed in single transaction. The problem is that upon order.delete() I get: ... File "/usr/local/lib/python2.6/dist-packages/django/db/backends/__init__.py", line 28, in _commit return self.connection.commit() IntegrityError: update or delete on table "main_order" violates foreign key constraint "main_shipment_order_id_fkey" on table "main_shipment" DETAIL: Key (id)=(45) is still referenced from table "main_shipment". I checked in connection.queries that proper queries are executed in proper order. First shipment is deleted, after that django executes delete on order row: {'time': '0.000', 'sql': 'DELETE FROM "main_shipment" WHERE "id" IN (17)'}, {'time': '0.000', 'sql': 'DELETE FROM "main_order" WHERE "id" IN (45)'} Foreign key have ON DELETE NO ACTION (default) and is initially deferred. I don't know why I get foreign key constraint violation. I also tried to register pre_delete signal and manually delete shipment objects before delete on order is called, but it resulted in the same error. I can change ON DELETE behaviour for this key in Postgres but it would be just a hack, I wonder if anyone has a better idea what's going on here. There is also a small detail, my Order model inherits from Cart model, so it actually doesn't have id field but cart_ptr_id and after DELETE on order is executed there is also DELETE on cart, but it seems unrelated? to the shipment-order problem so I simplified it in the example.

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  • Is it safe to silently catch ClassCastException when searching for a specific value?

    - by finnw
    Suppose I am implementing a sorted collection (simple example - a Set based on a sorted array.) Consider this (incomplete) implementation: import java.util.*; public class SortedArraySet<E> extends AbstractSet<E> { @SuppressWarnings("unchecked") public SortedArraySet(Collection<E> source, Comparator<E> comparator) { this.comparator = (Comparator<Object>) comparator; this.array = source.toArray(); Collections.sort(Arrays.asList(array), this.comparator); } @Override public boolean contains(Object key) { return Collections.binarySearch(Arrays.asList(array), key, comparator) >= 0; } private final Object[] array; private final Comparator<Object> comparator; } Now let's create a set of integers Set<Integer> s = new SortedArraySet<Integer>(Arrays.asList(1, 2, 3), null); And test whether it contains some specific values: System.out.println(s.contains(2)); System.out.println(s.contains(42)); System.out.println(s.contains("42")); The third line above will throw a ClassCastException. Not what I want. I would prefer it to return false (as HashSet does.) I can get this behaviour by catching the exception and returning false: @Override public boolean contains(Object key) { try { return Collections.binarySearch(Arrays.asList(array), key, comparator) >= 0; } catch (ClassCastException e) { return false; } } Assuming the source collection is correctly typed, what could go wrong if I do this?

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  • Zend Partial + Zend Action Helper causes an additional request to bootstrap?

    - by AndreLiem
    I've been profiling some zend framework code with webgrind to see where some bottle necks are and I'm noticing some very odd behavior. Using the zend partial for example, if I pass a variable value that comes from a zend action helper, it results in two requests being made. in sample.phtml echo $this->partial('partial/embed.phtml', array('url' => $this->url)); in indexcontroller.php $this->view->url = $this->_helper->Embed()->url; But if I don't pass the value from the helper to the partial, but still run the helper, it only makes one request in webgrind. e.g. $this->view->url = 'test'; $this->_helper->Embed()->url; Does anybody know why this could be happening? Am I potentially interpreting web grind incorrectly, or is it really calling the bootstrap twice when the an action helper value is tied to a partial? I'm starting to realize how inefficient some components of Zend are. Thanks

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  • Permuting a binary tree without the use of lists

    - by Banang
    I need to find an algorithm for generating every possible permutation of a binary tree, and need to do so without using lists (this is because the tree itself carries semantics and restraints that cannot be translated into lists). I've found an algorithm that works for trees with the height of three or less, but whenever I get to greater hights, I loose one set of possible permutations per height added. Each node carries information about its original state, so that one node can determine if all possible permutations have been tried for that node. Also, the node carries information on weather or not it's been 'swapped', i.e. if it has seen all possible permutations of it's subtree. The tree is left-centered, meaning that the right node should always (except in some cases that I don't need to cover for this algorithm) be a leaf node, while the left node is always either a leaf or a branch. The algorithm I'm using at the moment can be described sort of like this: if the left child node has been swapped swap my right node with the left child nodes right node set the left child node as 'unswapped' if the current node is back to its original state swap my right node with the lowest left nodes' right node swap the lowest left nodes two childnodes set my left node as 'unswapped' set my left chilnode to use this as it's original state set this node as swapped return null return this; else if the left child has not been swapped if the result of trying to permute left child is null return the permutation of this node else return the permutation of the left child node if this node has a left node and a right node that are both leaves swap them set this node to be 'swapped' The desired behaviour of the algoritm would be something like this: branch / | branch 3 / | branch 2 / | 0 1 branch / | branch 3 / | branch 2 / | 1 0 <-- first swap branch / | branch 3 / | branch 1 <-- second swap / | 2 0 branch / | branch 3 / | branch 1 / | 0 2 <-- third swap branch / | branch 3 / | branch 0 <-- fourth swap / | 1 2 and so on... Sorry for the ridiculisly long and waddly explanation, would really, really apreciate any sort of help you guys could offer me. Thanks a bunch!

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  • Silverlight, Flash, or JavaScript for web app that runs client-side, or just stick with C#?

    - by Sootah
    Silverlight, Flash, and JavaScript, oh my.. I have a couple of applications that I need to develop for one of my business partners that will be distributed to dozens of people. These applications will need to be able to query information from the internet (query via Google, grab feeds from our other sites, just general web access) and save files to their computer. The reason I want to host the application is so that it all can be centrally managed, and any updates would be instantly deployed to everyone that uses the service. There always seems to be headaches with developing a pure desktop app in a language like C# with regards to making sure people use the latest version, don't have some odd problem with the installer, etc. Since we don't want to tie up our server's CPU I want effectively all of the processing done client-side. Meaning that they would log into their account, access the app, and then all the work done within the app is all handled by their machine. Only specific data would be sent back to the server. So - which language is best for this? Microsoft's Silverlight, Adobe's Flash, or Sun's JavaScript? I've heard a lot of good things about Silverlight and have wanted to try it for some time. I've only done extremely limited JavaScript programming, and absolutely none with Flash. Or, with my main requirement being that the client does all of its own processing should I just stick with C#? Also, is there any way to integrate a C# app into a webpage? I've never even considered it (or have any idea if it's even possible) until just now. Thanks in advance! -Sootah

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  • Any useful suggestions to figure out where memory is being free'd in a Win32 process?

    - by LeopardSkinPillBoxHat
    An application I am working with is exhibiting the following behaviour: During a particular high-memory operation, the memory usage of the process under Task Manager (Mem Usage stat) reaches a peak of approximately 2.5GB (Note: A registry key has been set to allow this, as usually there is a maximum of 2GB for a process under 32-bit Windows) After the operation is complete, the process size slowly starts decreasing at a rate of 1MB per second. I am trying to figure out the easiest way to quickly determine who is freeing this memory, and where it is being free'd. I am having trouble attaching a memory profiler to my code, and I don't particularly want to override the new/delete operators to track the allocations/deallocations (IOW, I want to do this without re-compiling my code). Can anyone offer any useful suggestions of how I could do this via the Visual Studio debugger? Update I should also mention that it's a multi-threaded application, so pausing the application and analysing the call stack through the debugger is not the most desirable option. I considered freezing different threads one at a time to see if the memory stops reducing, but I'm fairly certain this will cause the application to crash.

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  • Multi-Precision Arithmetic on MIPS

    - by Rob
    Hi, I am just trying to implement multi-precision arithmetic on native MIPS. Assume that one 64-bit integer is in register $12 and $13 and another is in registers $14 and $15. The sum is to be placed in registers $10 and $11. The most significant word of the 64-bit integer is found in the even-numbered registers, and the least significant word is found in the odd-numbered registers. On the internet, it said, this is the shortest possible implementation. addu $11, $13, $15 # add least significant word sltu $10, $11, $15 # set carry-in bit addu $10, $10, $12 # add in first most significant word addu $10, $10, $14 # add in second most significant word I just wanna double check that I understand correctly. The sltu checks if the sum of the two least significant words is smaller or equal than one of the operands. If this is the case, than did a carry occur, is this right? To check if there occured a carry when adding the two most significant words and store the result in $9 I have to do: sltu $9, $10, $12 # set carry-in bit Does this make any sense?

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  • MSSQL: Views that use SELECT * need to be recreated if the underlying table changes

    - by cbp
    Is there a way to make views that use SELECT * stay in sync with the underlying table. What I have discovered is that if changes are made to the underlying table, from which all columns are to be selected, the view needs to be 'recreated'. This can be achieved simly by running an ALTER VIEW statement. However this can lead to some pretty dangerous situations. If you forgot to recreate the view, it will not be returning the correct data. In fact it can be returning seriously messed up data - with the names of the columns all wrong and out of order. Nothing will pick up that the view is wrong unless you happened to have it covered by a test, or a data integrity check fails. For example, Red Gate SQL Compare doesn't pick up the fact that the view needs to be recreated. To replicate the problem, try these statements: CREATE TABLE Foobar (Bar varchar(20)) CREATE VIEW v_Foobar AS SELECT * FROM Foobar INSERT INTO Foobar (Bar) VALUES ('Hi there') SELECT * FROM v_Foobar ALTER TABLE Foobar ADD Baz varchar(20) SELECT * FROM v_Foobar DROP VIEW v_Foobar DROP TABLE Foobar I am tempted to stop using SELECT * in views, which will be a PITA. Is there a setting somewhere perhaps that could fix this behaviour?

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  • maximum memory which malloc can allocate!

    - by Vikas
    I was trying to figure out how much memory I can malloc to maximum extent on my machine (1 Gb RAM 160 Gb HD Windows platform). I read that maximum memory malloc can allocate is limited to physical memory.(on heap) Also when a program exceeds consumption of memory to a certain level, the computer stops working because other applications do not get enough memory that they require. So to confirm,I wrote a small program in C, int main(){ int *p; while(1){ p=(int *)malloc(4); if(!p)break; } } Hoping that there would be a time when memory allocation will fail and loop will be breaked. But my computer hanged as It was an infinite loop. I waited for about an hour and finally I had to forcely shut down my computer. Some questions: Does malloc allocate memory from HD also? What was the reason for above behaviour? Why didn't loop breaked at any point of time.? Why wasn't there any allocation failure?

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  • Partial template specialization for more than one typename

    - by Matt Joiner
    In the following code, I want to consider functions (Ops) that have void return to instead be considered to return true. The type Retval, and the return value of Op are always matching. I'm not able to discriminate using the type traits shown here, and attempts to create a partial template specialization based on Retval have failed due the presence of the other template variables, Op and Args. How do I specialize only some variables in a template specialization without getting errors? Is there any other way to alter behaviour based on the return type of Op? template <typename Retval, typename Op, typename... Args> Retval single_op_wrapper( Retval const failval, char const *const opname, Op const op, Cpfs &cpfs, Args... args) { try { CallContext callctx(cpfs, opname); Retval retval; if (std::is_same<bool, Retval>::value) { (callctx.*op)(args...); retval = true; } else { retval = (callctx.*op)(args...); } assert(retval != failval); callctx.commit(cpfs); return retval; } catch (CpfsError const &exc) { cpfs_errno_set(exc.fserrno); LOGF(Info, "Failed with %s", cpfs_errno_str(exc.fserrno)); } return failval; }

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  • Event not triggering

    - by the Hampster
    I have no idea where to start on this one. I have a that does not appear until a button is clicked. This function call works: onclick="highlight('mod_sup_div', true);" function highlight(aDiv,show) { if (show) { Effect.Appear('Overlay',{duration: 0.5, to: .80}); Effect.Appear(aDiv,{duration: 0.5}) } else { Effect.Fade('Overlay',{duration: 0.5, to: .80}); Effect.Fade(aDiv,{duration: 0.5}) } } In the <div> I have a button to close the window. <p class="closer"><span onclick="highlight('mod_sup_div',false)">X</span></p> This does not work. The function is not even called, as I made a alert() the first line of the function at it does nothing. What is odd, is that onclick="Effect.Fade(aDiv,{duration: 0.5})" does work. Other simple javascript functions in the onclick="" work, except for the function call. Any help as to why this is happening would be very appreciated. Thanks, Dave

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  • Orientation issue while presenting Modal ViewController

    - by Jacky Boy
    Current scenario: Right now I am showing a UIViewController using a segue with the style Modal and presentation Sheet. This Modal gets its superview bounds change, in order to have the dimensions I want, like this: - (void)viewWillLayoutSubviews { [super viewWillLayoutSubviews]; self.view.superview.bounds = WHBoundsRect; } The only allowed orientations are UIInterfaceOrientationLandscapeLeft and UIInterfaceOrientationLandscapeRight. Since the Modal has some TextFields and the keyboard would be over the Modal itself, I am changing its center so it moves a bit to the top. The problem: What I am noticing right now, is that I am unable to work with the Y coordinate. In order for it move vertically (remember it's on landscape) I need to work with the X. The problem is that when it's UIInterfaceOrientationLandscapeLeft I need to come with a negative X. And when it's UIInterfaceOrientationLandscapeRight I need to come with a positive X. So it seems that the X/Y Coordinate System is "glued" to the top left corner while in Portrait and when an orientation occurs, it's still there: What I have done So I have something like this: UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation]; NSInteger newX = 0.0f; if (orientation == UIInterfaceOrientationLandscapeLeft) { // Logic for calculating the negative X. } else { // Logic for calculating the positive X. } It works exactly like I want, but it seems a very fragile implementation. Am I missing something? Is this the expected behaviour?

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  • Sorcery/Capybara: Cannon log in with :js => true

    - by PlankTon
    I've been using capybara for a while, but I'm new to sorcery. I have a very odd problem whereby if I run the specs without Capybara's :js = true functionality I can log in fine, but if I try to specify :js = true on a spec, username/password cannot be found. Here's the authentication macro: module AuthenticationMacros def sign_in user = FactoryGirl.create(:user) user.activate! visit new_sessions_path fill_in 'Email Address', :with => user.email fill_in 'Password', :with => 'foobar' click_button 'Sign In' user end end Which is called in specs like this: feature "project setup" do include AuthenticationMacros background do sign_in end scenario "creating a project" do "my spec here" end The above code works fine. However, IF I change the scenario spec from (in this case) scenario "adding questions to a project" do to scenario "adding questions to a project", :js => true do login fails with an 'incorrect username/password' combination. Literally the only change is that :js = true. I'm using the default capybara javascript driver. (Loads up Firefox) Any ideas what could be going on here? I'm completely stumped. I'm using Capybara 2.0.1, Sorcery 0.7.13. There is no javascript on the sign in page and save_and_open_page before clicking 'sign in' confirms that the correct details are entered into the username/password fields. Any suggestions really appreciated - I'm at a loss.

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  • Error accessing uncompiled pages using ISA Server 2006 SP1

    - by Bravax
    We are in the processing of configuring a portal to use ISA Server as our front end security provider. So we are using ISA Server 2006 SP1. Unfortunately when we access .net applications through ISA Server, the first time they are accessed. i.e. They are not compiled yet, the following error appears: Error Code: 500 Internal Server Error. The parameter is incorrect. (87) In the ISA Monitoring logs, this shows: Failed Connection Attempt Log type: Web Proxy (Reverse) Status: 87 The parameter is incorrect. Once the application is compiled, the error never appears. Does anyone know how to resolve this, so the site works correctly the first time? Some additional information: The websites accessed are running on windows server 2008 64 bit - standard edition, and occurs for Sharepoint as well as standard .net websites. ISA Server is running on Windows server 2003 R2 SP2 Standard eidtion The firewall on the windows server 2008 box allows all access. (To rule this out.) Nothing odd appears in the IIS logs or firewall logs.

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  • Weird stuttering issues not related to GC.

    - by Smills
    I am getting some odd stuttering issues with my game even though my FPS never seems to drop below 30. About every 5 seconds my game stutters. I was originally getting stuttering every 1-2 seconds due to my garbage collection issues, but I have sorted those and will often go 15-20 seconds without a garbage collection. Despite this, my game still stutters periodically even when there is no GC listed in logcat anywhere near the stutter. Even when I take out most of my code and simply make my "physics" code the below code I get this weird slowdown issue. I feel that I am missing something or overlooking something. Shouldn't that "elapsed" code that I put in stop any variance in the speed of the main character related to changes in FPS? Any input/theories would be awesome. Physics: private void updatePhysics() { //get current time long now = System.currentTimeMillis(); //added this to see if I could speed it up, it made no difference Thread myThread = Thread.currentThread(); myThread.setPriority(Thread.MAX_PRIORITY); //work out elapsed time since last frame in seconds double elapsed = (now - mLastTime2) / 1000.0; mLastTime2 = now; //measures FPS and displays in logcat once every 30 frames fps+=1/elapsed; fpscount+=1; if (fpscount==30) { fps=fps/fpscount; Log.i("myActivity","FPS: "+fps+" Touch: "+touch); fpscount=0; } //this should make the main character (theoretically) move upwards at a steady pace mY-=100*elapsed; //increase amount I translate the draw to = main characters Y //location if the main character goes upwards if (mY<=viewY) { viewY=mY; } }

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  • ASP.NET GridView "Client-Side Confirmation when Deleting" stopped working on ie - how come?

    - by tarnold
    A few months ago, I have programmed an ASP.NET GridView with a custom "Delete" LinkButton and Client-Side JavaScript Confirmation according to this msdn article: http://msdn.microsoft.com/en-us/library/bb428868.aspx (published in April 2007) or e.g. http://stackoverflow.com/questions/218733/javascript-before-aspbuttonfield-click The code looks like this: <ItemTemplate> <asp:LinkButton ID="deleteLinkButton" runat="server" Text="Delete" OnCommand="deleteLinkButtonButton_Command" CommandName='<%# Eval("id") %>' OnClientClick='<%# Eval("id", "return confirm(\"Delete Id {0}?\")") %>' /> </ItemTemplate> Surprisingly, "Cancel" doesn't work no more with my ie (Version: 6.0.2900.2180.xpsp_sp2_qfe.080814-1242) - it always deletes the row. With Opera (Version 9.62) it still works as expeced and described in the msdn article. More surprisingly, on a fellow worker's machine with the same ie version, it still works ("Cancel" will not delete the row). The generated code looks like <a onclick="return confirm(...);" href="javascript:__doPostBack('...')"> As confirm(...) returns false on "Cancel", I expect the __doPostBack event in the href not to be fired. Are there any strange ie settings I accidentally might have changed? What else could be the cause of this weird behaviour? Or is this a "please reinstall WinXP" issue?

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  • Resize an image and maintain quality?

    - by JasonS
    Hi, I have a problem with resizing images. What happens is that if you upload a file larger than the stated parameters, the image is cropped, then saved at 100% quality. So if I upload a large jpeg which is 272Kb. The image is cropped by 100 odd pixels. The file size then goes up to 1.2Mb. We are saving images at a 100% quality. I assume that this is what is causing the problem. The image is exported from Photoshop at 30% quality which reduces the file size. Resaving the image at 100% quality creates the same image but I assume with a lot of redundant file data. Has anyone encountered this before? Does anyone have a solution? This is what we are using. $source_im = imagecreatefromjpeg ($file); $dest_im = imagecreatetruecolor ($newsize_x, $newsize_y); imagecopyresampled ( $dest_im, $source_im, 0, 0, $offset_x, $offset_y, $newsize_x, $newsize_y, $sourceWidth, $sourceHeight ); imagedestroy ($source_im); if ($greyscale) { $dest_im = $this->imageconvertgreyscale ($dest_im); } imagejpeg($dest_im, $save_to_file, $quality); break;

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  • Median calculation in ActionScript 3

    - by Gabor Kako
    I have a number array and I'd like to calculate the median. When the array is odd, the calculation is OK, when it's even strange number comes up. private var numbers:String = "2,5,3,4,6,1"; private var array:Array = numbers.split(","); private function getMedian(array:Array):Number { var sortnums:Array = array.sort(Array.NUMERIC); var length:Number = sortnums.length; var mid1:Number; var mid2:Number; var median:Number; if(length % 2 == 0){ mid1 = length / 2; trace("mid1: "+mid1); mid2= ((length - 1) / 2)-0.5; trace("mid2: "+mid2); trace ("mid1: "+sortnums[mid1]+", mid2: "+sortnums[mid2]); median = (sortnums[mid1] + sortnums[mid2]) / 2; }else{ mid1 = (length / 2)-0.5 median = sortnums[mid1] } trace (median); return median; } The result is 21.5, but should be 3.5 mid1 and mid2 are a position in the array. Could somebody help?

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  • Testing a method used from an abstract class

    - by Bas
    I have to Unit Test a method (runMethod()) that uses a method from an inhereted abstract class to create a boolean. The method in the abstract class uses XmlDocuments and nodes to retrieve information. The code looks somewhat like this (and this is extremely simplified, but it states my problem) namespace AbstractTestExample { public abstract class AbstractExample { public string propertyValues; protected XmlNode propertyValuesXML; protected string getProperty(string propertyName) { XmlDocument doc = new XmlDocument(); doc.Load(new System.IO.StringReader(propertyValues)); propertyValuesXML= doc.FirstChild; XmlNode node = propertyValuesXML.SelectSingleNode(String.Format("property[name='{0}']/value", propertyName)); return node.InnerText; } } public class AbstractInheret : AbstractExample { public void runMethod() { bool addIfContains = (getProperty("AddIfContains") == null || getProperty("AddIfContains") == "True"); //Do something with boolean } } } So, the code wants to get a property from a created XmlDocument and uses it to form the result to a boolean. Now my question is, what is the best solution to make sure I have control over the booleans result behaviour. I'm using Moq for possible mocking. I know this code example is probably a bit fuzzy, but it's the best I could show. Hope you guys can help.

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  • ExecutorSerrvice memory leak on exception

    - by TofuBeer
    I am having a hard time tracking this down since the profiler keeps crashing (hotspot error). Before I go too deep into figuring it out I'd like to know if I really have a problem or not :-) I have a few thread pools created via: Executors.newFixedThreadPool(10); The threads connect to different web sites and, on occasion, I get connection refused and wind up throwing an exception. When I later on call Future.get() to get the result it will then catch the ExecutionException that wraps the exception that was thrown when the connection could not be made. The program uses a fairly constant amount of memory up until the point in time that the exceptions get thrown (they tend to happen in batches when a particular site is overloaded). After that point the memory again remains constant but at a higher level. So my question is along the lines of is the memory behaviour (reported by "top" on Unix) expected because the exceptions just triggered something or do I probably have an actual leak that I'll need to track down? Additionally when Future.get() throws an exception is there anything else I need to do besides catch the exception (such as call Future.cancel() on it)?

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  • Const_cast on a this pointer - would I get told off by other C++ coders for doing this?

    - by BeeBand
    I have a class Game e.g. class Game { public: InitObjects(); ... }; And I have another class Grid, that needs to be initialised with a non-const reference to that Game object. ( A Grid object needs to call functions that can update a Game object ). class Grid { public: Grid(Game & g): game(g){} ... private: Game & game; ... }; The Game object is responsible for initialising the Grid. I did this: void Game::InitObjects() { grid = new Grid(*(const_cast<Game*>(this)) ); } grid is not a member of a Game - it's a global ( argh - i know... I don't mind making it a member, but I have the same problem right? ). Can some seasoned C++ folk tell me if this odd looking const_cast is acceptable?

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  • [IceFaces] Why are validators of unchanged components called?

    - by bitschnau
    I have a IceFaces-form and several input fields. Let's say I have this: <ice:selectOneMenu id="accountMenu" value="#{accountController.account.aId}" validator="#{accountController.validateAccount}"> <f:selectItems id="accountItems" value="#{accountController.accountItems}" /> </ice:selectOneMenu> and this: <ice:selectOneMenu id="costumerMenu" value="#{customerController.customer.cId}" validator="#{customerController.validateCustomer"> <f:selectItems id="customerItems" value="#{customerController.customerItems}" /> </ice:selectOneMenu> If I change one value, the respective validator is called, what is fine. But also the other validator is called, which is not fine, because the user get's an irritating message to insert a value to a field he maybe was just going to pay attention to. It's like poking the user with a stick to "Hurry up now!". BAD! I thought the attribute "partialSubmit" is controlling this behaviour, so only the one DOM-part is submitted, which is affected by the user interaction, but if I declare the both components to be partially submitted, nothing changes. Still both validators are called if one component value is changed. How can I prevent the whole form from being validated until it is submitted completely?

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  • Dynamic script addition should be ordered?

    - by hawkettc
    Hi, I'm adding some <script> tags dynamically to the head element after page load. I understand the scripts are loaded asynchronously, but can I expect them to be parsed in the order they are added? I'm seeing the expected behaviour in Firefox, but not in Safari or Chrome. Looking at the document in Chrome developer tools and Firebug, both show the following - <html> <head> ... <script type="text/javascript" src="A.js"></script> <script type="text/javascript" src="B.js"></script> </head> ... </html> However looking at the resource loading view, chrome seems to parse whichever is returned first from the server, while firebug always loads them in the order the script tags were added, even when B is returned first from the server. Should I expect Chrome/Safari to parse the files in the specified order? Using Chrome 5.0.375.29 beta on OS X 10.6.3

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  • how do I get a new line, after using float:left?

    - by codeman73
    What I am trying to do is have rows of images, 6 images in each row. Some of these images need to have another image floating on top of them (flush with the lower-right corner). I was able to get that to work from this thread: http://stackoverflow.com/questions/48474/how-do-i-position-one-image-on-top-of-another-in-html However, now I'm unable to get the new row after the 6th image. Neither <BR> or <P> create a new line. They simply push the next image down several pixels, but the image is still in the same line. It seems like the float style is interfering with the <BR> and/or <P>. I tried using different styles for the image that starts a new row, like float:none and display:block, but neither worked. The odd thing is that the new line starts after the 7th image. Here's what I'm using so far: <style type="text/css"> .containerdiv { float: left; position: relative; } .containerdivNewLine { float: none; display: block; position: relative; } .cornerimage { position: absolute; bottom: 0; right: 0; } </style> <div class="containerdiv"> <img border="0" height="188" src="myImg" width="133" /> <img class="cornerimage" height="140" src="imageOnTop" width="105" /> </div> For the 7th image, when I'm trying to start a new row, I'm simply replacing the 'containerdiv' class with 'containerdivNewLine'.

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