Handling large numbers of sockets with .NET
- by Dreaddan
I'm looking at writing a application that need to be able to handle in the region of 200 connections / sec and was wondering if C# and .NET will handle this or if I need to really be looking at C++ to do this?
It looks like SocketAsyncEventArgs may be the way to go but thought id check before I plough in to it.
Each transaction should only last less than a second but could take up to 15 seconds each if that makes any difference.