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  • Detect click on Triangle and Circle buttons

    - by chr1s89
    How can i detect clicks on a texture (will be a button in my game) that has a form of a triangle or circle. I know only the rectangle solution where u can use the positions + the width/height but this dont work for that because clicks will be detected at the transparent pixels. I heard of pixel-perfect collision is it the right way for this? It would be great if someone can give me a example for such a solution or other.

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  • Wireless network disabled

    - by neil delmonte
    After installing Ubuntu 11.04, my network has become disabled. Here is the output oflshw in terminal: *-network DISABLED description: Wireless interface product: BCM4312 802.11b/g LP-PHY vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:02:00.0 logical name: eth1 version: 01 serial: 00:21:00:58:65:5f width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=wl0 driverversion=5.100.82.38 latency=0 multicast=yes wireless=IEEE 802.11bg resources: irq:17 memory:d4600000-d4603fff

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  • MOSSt 2010 Hosting :: Dialog Platform in SharePoint 2010 & How to Open the Edit Form Dialog for List Item

    - by mbridge
    One of the New User Interface Platforms in SharePoint 2010 is ‘The Dialog Platform’ A dialog is essentially a <div> which gets visible on demand and renders the HTML using a background overlay creating a modal dialog like user experience. We can show an existing div from within the page or a different page using a URL inside the dialogs. When we pass the URL to the dialog it looks for the Querystring parameter “IsDlg=1”. If this parameters exists than it would dynamically load the "/_layouts/styles/dlgframe.css” file. This file overrides the “s4-notdlg” class items as “display:none”, which means that all items with this class would not get displayed in Dialog Mode.  So if we go to the v4.master page we can see that this class is used by the Ribbon control to hide the ribbon when in dialog mode: How to open the Edit Form Dialog for List Item: In SharePoint 2010 The URL for opening the Edit Form of any list item looks like something like this : http://intranet.contoso.com/<SiteName>/Lists/<ListName>/EditForm.aspx?ID=1&IsDlg=1 ID is the list item row identifier and as discussed above the IsDlg is for the dialog mode. Now to open a dialog we need to use the SP.UI.ModalDialog.showModalDialog method from the ECMAScript Client Object model and pass in the url of the page, width & height of the dialog and also a callback function in case we want some code to run after the dialog is closed. <script type="text/javascript">          //Handle the DialogCallback callback               function DialogCallback(dialogResult, returnValue){               }             //Open the Dialog           function OpenEditDialog(id){             var options = { url:&quot;http://intranet.contoso.com/<SiteName>/Lists/<ListName>/EditForm.aspx?ID=&quot; + id + &quot;&amp;IsDlg=1&quot;,              width: 700,              height: 700,              dialogReturnValueCallback: DialogCallback              };             SP.UI.ModalDialog.showModalDialog(options);           } </script> The .js files for the ECMAScript Object Model (SP.js, SP.Core.js, SP.Ribbon.js, and SP.Runtime.js ) are installed in the %ProgramFiles%\Common Files\Microsoft Shared\web server extensions\14\TEMPLATE\LAYOUTS directory. Here is a good MSDN link explaining the Client Object Model Distribution and Deployment options available in SharePoint 2010 and this is the lowest costSharePoint 2010 Provider.

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  • TraceTune shows Reads graphically

    - by Bill Graziano
    TraceTune now shows a graphical view of logical reads for each SQL statement in a trace file.  The width of the colored bar in the screen capture below is the percentage of logical reads for that statement.  The absolute number of reads is shown to the right. Any statement that has a user entered comment is shown in bold.  If you hover over the statement it will show the most recent comment for that statement.

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  • Image captions and wrapping [migrated]

    - by Charles
    What's the best way to add a caption below an image? The image and its caption will be floated right, and the text on the caption needs to wrap -- a 200x200px image shouldn't have a caption of width 800px. I would strongly prefer a solution that allows me to update images (with different widths) without changing the CSS or markup. For reasons beyond my control the image itself will also be floated right, but this should not be too problematic.

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  • CSS hack for Google Chrome and Safari

    - by Renso
    When wanting to hack css in an external stylesheet just for Google Chrome and Safari. Here is an example of where I override the margin-top for Chrome and Safari.Normal:#AccountMaintenanceWrapper #callDetailsPreviewWrapper{    border: none;    padding: 0px;    width: 209px;    position: fixed;    margin-top: 84px;    z-index: 1;}Google Chrome and Safari:@media screen and (-webkit-min-device-pixel-ratio:0){    #AccountMaintenanceWrapper #callDetailsPreviewWrapper    {        margin-top: 12px;    }}

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  • No Webcam Device

    - by Aliyah
    deeva@androliyah-A6200:~$ sudo lshw -C video [sudo] password for deeva: *-display description: VGA compatible controller product: Core Processor Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 02 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:43 memory:f0000000-f03fffff memory:e0000000-efffffff ioport:e080(size=8) deeva@androliyah-A6200:~$ How do I get my webcam to work?

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  • No Silverlight and Preloader Experience(ish) - in 10 seconds...

    here is the basic's...:<body background="Img/ScreenShot.png" ><object id="SilverlightControlObj" name="SilverlightControlObjNm"data="data:application/x-silverlight-2,"type="application/x-silverlight-2" width="100%"height="100%"><param name="source" value="ClientBin/SUGWTK.xap"/><param name="onError" value="onSilverlightError" /><param name="background" value="white" /><param name="minRuntimeVersion" value="3.0.40624.0" /><param name="autoUpgrade" value="true"...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • XNA - Detect click on triangle/circle form of a texture

    - by chr1s89
    How can i detect clicks on a texture (will be a button in my game) that has a form of a triangle or circle. I know only the rectangle solution where u can use the positions + the width/height but this dont work for that because clicks will be detected at the transparent pixels. I heard of pixel-perfect collision is it the right way for this? It would be great if someone can give me a example for such a solution or other.

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  • Java - Finding distance between player and tile in array

    - by Corey
    What is the best way performance wise to do this? When I click a tile I want it to get the distance and if I am close enough I can interact with the tile. One way would be to find the tile by doing mouse / tile width when I click correct? But then how would I get that tiles position? I know how to find the distance I just don't know how to get a certain tiles position from the array when I click it

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  • Downloading stream using FileStreamResult

    - by user1400915
    I have a Action in controller as public ActionResult Download() { return File(downloadStream, "application/octet-stream", fileName); } If I want to use FilePathresult as: public FilePathResult Download() { return File(downloadStream, "application/octet-stream", fileName); } can I call the Download() on click of a button like this @Html.ActionLink("FileDownload", "Download", new { file = item.FileName, GuID = item.DocumentGuID }) /text).Width(10);

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  • Solaris Web Magazine JP ?????

    - by kazun
    #midashi{ font-size:120%; border-left: 8px solid #FF0000;/*??????????????????*/ border-bottom:dotted 1px #cccccc;/*?????????????*/ width:515px;/*??????*/ line-height: 26px;/*h3?????*/ padding-left: 5px;/*?????????*/ color:#333333; /*????*/ font-weight:bold; } .select{ padding-top:2px; padding-left: 3px;/*?????????*/ font-size:10px; color:#999999; display: block; } #midashi2{ font-size:120%; border-left: 8px solid #FF0000;/*??????????????????*/ border-bottom:dotted 1px #cccccc;/*?????????????*/ width:205px;/*??????*/ line-height: 26px;/*h3?????*/ padding-left: 5px;/*?????????*/ color:#333333; /*????*/ font-weight:bold; } .select{ padding-top:2px; padding-left: 3px;/*?????????*/ font-size:10px; color:#999999; display: block; } ???? ????????:Oracle OpenWorld Tokyo 2012 ?????? ????:?????????????????:???????Oracle Solaris Studio 12.3? ???? Oracle Solaris ???????????????????? Oracle OpenWorld Tokyo 2012 ?????? Oracle Solaris 11 ?????????:?Oracle Solaris 11 ?????·????·??? ?2???? ?????????????????:???????Oracle Solaris Studio 12.3? ????? ???? ??????????????????????? Oracle Solaris Oracle Solaris Studio Oracle Solaris Cluster ????? ???? Oracle Technology Network ??????????????????????????????? Oracle Solaris 11 Oracle Solaris 10 Oracle Solaris Cluster Enterprise Edition Oracle Solaris Studio OTN? ????/????  ?????????#4?6/15(?)??? 2012/5/21 Oracle Solaris ??????? #3 2012/5/23 ?83? ????! ???????? ~Oracle x Sun ?6?: Solaris 10 ?? Solaris 11 ?????????????(Slideshare) ?????? Solaris 11 Solaris 10 Oracle Solaris Cluster Oracle Solaris Studio Oracle Linux OTN? ??????????? ?????????? Oracle Solaris ????????????????????????????????????????????????? ???????????????????????????????????????????????? OTN ???? ?????? ????? ?????? ???? Oracle Software Delivery Cloud My Oracle Support ????????? Oracle PartnerNetwork Oracle Solaris Knowledge Zone ????????? Solaris ?????? Oracle|Sun ????????? Oracle Japan (??????) Oracle University ????? Oracle Solaris 11 ?????? Oracle Solaris 11 ??????????? Sun Cluster for Hign Availability ???????? ???????? ?????????? Server / Storage System ????

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  • flash core engine by Dinesh [closed]

    - by hdinesh
    This post was a dump of the following code (without the highlights). No question, just a dump. Please update this q. with a real question to have it reopened. You (the asker) risk to be flagged as spammer (if not already) and a bad reputation. This is a q/a site, not a site to promote your own code libraries. package facers { import flash.display.*; import flash.events.*; import flash.geom.ColorTransform; import flash.utils.Dictionary; import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.events.FileLoadEvent; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; import caurina.transitions.*; public class Main extends Sprite { public var viewport :BasicView; public var displayObject :DisplayObject3D; private var light :PointLight3D; private var shadowPlane :Plane; private var dataArray :Array; private var material :BitmapFileMaterial; private var planeByContainer :Dictionary = new Dictionary(); private var paperSize :Number = 0.5; private var cloudSize :Number = 1500; private var rotSize :Number = 360; private var maxAlbums :Number = 50; private var num :Number = 0; public function Main():void { trace("START APPLICATION"); viewport = new BasicView(1024, 690, true, true, CameraType.FREE); viewport.camera.zoom = 50; viewport.camera.extra = { goPosition: new DisplayObject3D(),goTarget: new DisplayObject3D() }; addChild(viewport); displayObject = new DisplayObject3D(); viewport.scene.addChild(displayObject); createAlbum(); addEventListener(Event.ENTER_FRAME, onRenderEvent); } private function createAlbum() { dataArray = new Array("images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg", "images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg"); for (var i:int = 0; i < dataArray.length; i++) { material = new BitmapFileMaterial(dataArray[i]); material.doubleSided = true; material.addEventListener(FileLoadEvent.LOAD_COMPLETE, loadMaterial); } } public function loadMaterial(event:Event) { var plane:Plane = new Plane(material, 300, 180); displayObject.addChild(plane); var _x:int = Math.random() * cloudSize - cloudSize/2; var _y:int = Math.random() * cloudSize - cloudSize/2; var _z:int = Math.random() * cloudSize - cloudSize/2; var _rotationX:int = Math.random() * rotSize; var _rotationY:int = Math.random() * rotSize; var _rotationZ:int = Math.random() * rotSize; Tweener.addTween(plane, { x:_x, y:_y, z:_z, rotationX:_rotationX, rotationY:_rotationY, rotationZ:_rotationZ, time:5, transition:"easeIn" } ); } protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; viewport.singleRender(); } } } package designLab.events { import flash.display.BlendMode; import flash.display.Sprite; import flash.events.Event; import flash.filters.BlurFilter; // Import designLab import designLab.layer.IntroLayer; import designLab.shadow.ShadowCaster; import designLab.utils.LayerConstant; // Import Papervision3D import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; public class CoreEnging extends Sprite { public var viewport :BasicView; // Create BasicView public var displayObject :DisplayObject3D; // Create DisplayObject public var shadowCaster :ShadowCaster; // Create ShadowCaster private var light :PointLight3D; // Create PointLight private var shadowPlane :Plane; // Create Plane private var layer :LayerConstant; // Create constant resource layer private static var instance :CoreEnging; // Create CoreEnging class static instance // CoreEnging class static instance mathod function public static function getinstance() { if (instance != null) return instance; else { instance = new CoreEnging(); return instance; } } // CoreEnging constrictor public function CoreEnging () { trace("INFO: Design Lab Application : Core Enging v0.1"); layer = new LayerConstant(); viewport = new BasicView(900, 600, true, true, CameraType.FREE); // pass the width, height, scaleToStage, interactive, cameraType to BasicView viewport.camera.zoom = 100; // Define the zoom level of camera addChild(viewport); createFloor(); // Create the floor displayObject = new DisplayObject3D(); // Create new instance of DisplayObject viewport.scene.addChild(displayObject); // Add the DisplayObject to the BasicView light = new PointLight3D(); // Create new instance of PointLight light.z = -50; // Position the Z of create instance light.x = 0; //Position the X of create instance light.rotationZ = 45; //Position the rotation angel of the Z of create instance light.y = 500; //Position the Y of create instance shadowCaster = new ShadowCaster("shadow", 0x000000, BlendMode.MULTIPLY, .1, [new BlurFilter(20, 20, 1)]); // pass shadowcaster name, color, blend mode, alpha and filters shadowCaster.setType(ShadowCaster.SPOTLIGHT); // Define the shadow type addEventListener(Event.ENTER_FRAME, onRenderEvent); // Add frame render event } // Start create floor public function createFloor() { var spr:Sprite = new Sprite(); // Create Sprite spr.graphics.beginFill(0xFFFFFF); // Define the fill color for sprite spr.graphics.drawRect(0, 0, 600, 600); // Define the X, Y, width, height of the sprite var sprMaterial:MovieMaterial = new MovieMaterial(spr, true, true, true); //Create a texture from an existing sprite instance shadowPlane = new Plane(sprMaterial, 2000, 2000, 1, 1); // create new instance of the Plane and pass the texture material, width, height, segmentsW and segmentsH shadowPlane.rotationX = 80; //Position the rotation angel of the X of Plane shadowPlane.y = -200; //Position the Y of Plane viewport.scene.addChild(shadowPlane); // Add the Plane to the BasicView } // switch method function of the page layer control public function addLayer(type:String) { switch (type) { case layer.INTRO: var intro:IntroLayer = new IntroLayer(); break; } } // Create get mathod function for DisplayObject public function getDisplayObject():DisplayObject3D { return displayObject; } // Create get mathod function for BasicView public function getViewport():BasicView { return viewport; } // Rendering function protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; // Remove the shadow shadowCaster.invalidate(); // create new shadow on DisplayObject move shadowCaster.castModel(displayObject, light, shadowPlane); viewport.singleRender(); } } } package designLab.layer { import flash.display.Sprite; import flash.events.Event; // Import designLab import designLab.materials.iBusinessCard; import designLab.events.CoreEnging; // Import Papervision3D import org.papervision3d.objects.primitives.Cube; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.materials.MovieMaterial; public class IntroLayer { // IntroLayer constrictor public function IntroLayer() { trace("INFO: Load Intro layer"); var indexDP:DP_index = new DP_index(); //Create the library MovieClip var blackMaterial:MovieMaterial = new MovieMaterial(indexDP, true); //Create a texture from an existing library MovieClip instance blackMaterial.smooth = true; blackMaterial.doubleSided = false; var mycolor:ColorMaterial = new ColorMaterial(0x000000); //Create solid color material var mycard:iBusinessCard = new iBusinessCard(blackMaterial, blackMaterial, mycolor, 372, 10, 207); // Create custom 3D cube object to pass the Front, Back, All, CubeWidth, CubeDepth and CubeHeight CoreEnging.getinstance().getDisplayObject().addChild(mycard.create3DCube()); // Add the custom 3D cube to the DisplayObject } } } package designLab.materials { import flash.display.*; import flash.events.*; // Import Papervision3D import org.papervision3d.materials.*; import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.primitives.Cube; public class iBusinessCard extends Sprite { private var materialsList :MaterialsList; private var cube :Cube; private var Front :MovieMaterial = new MovieMaterial(); private var Back :MovieMaterial = new MovieMaterial(); private var All :ColorMaterial = new ColorMaterial(); private var CubeWidth :Number; private var CubeDepth :Number; private var CubeHeight :Number; public function iBusinessCard(Front:MovieMaterial, Back:MovieMaterial, All:ColorMaterial, CubeWidth:Number, CubeDepth:Number, CubeHeight:Number) { setFront(Front); setBack(Back); setAll(All); setCubeWidth(CubeWidth); setCubeDepth(CubeDepth); setCubeHeight(CubeHeight); } public function create3DCube():Cube { materialsList = new MaterialsList(); materialsList.addMaterial(Front, "front"); materialsList.addMaterial(Back, "back"); materialsList.addMaterial(All, "left"); materialsList.addMaterial(All, "right"); materialsList.addMaterial(All, "top"); materialsList.addMaterial(All, "bottom"); cube = new Cube(materialsList, CubeWidth, CubeDepth, CubeHeight); cube.x = 0; cube.y = 0; cube.z = 0; cube.rotationY = 180; return cube; } public function setFront(Front:MovieMaterial) { this.Front = Front; } public function getFront():MovieMaterial { return Front; } public function setBack(Back:MovieMaterial) { this.Back = Back; } public function getBack():MovieMaterial { return Back; } public function setAll(All:ColorMaterial) { this.All = All; } public function getAll():ColorMaterial { return All; } public function setCubeWidth(CubeWidth:Number) { this.CubeWidth = CubeWidth; } public function getCubeWidth():Number { return CubeWidth; } public function setCubeDepth(CubeDepth:Number) { this.CubeDepth = CubeDepth; } public function getCubeDepth():Number { return CubeDepth; } public function setCubeHeight(CubeHeight:Number) { this.CubeHeight = CubeHeight; } public function getCubeHeight():Number { return CubeHeight; } } } package designLab.shadow { import flash.display.Sprite; import flash.filters.BlurFilter; import flash.geom.Point; import flash.geom.Rectangle; import flash.utils.Dictionary; import org.papervision3d.core.geom.TriangleMesh3D; import org.papervision3d.core.geom.renderables.Triangle3D; import org.papervision3d.core.geom.renderables.Vertex3D; import org.papervision3d.core.math.BoundingSphere; import org.papervision3d.core.math.Matrix3D; import org.papervision3d.core.math.Number3D; import org.papervision3d.core.math.Plane3D; import org.papervision3d.lights.PointLight3D; import org.papervision3d.materials.MovieMaterial; import org.papervision3d.objects.DisplayObject3D; import org.papervision3d.objects.primitives.Plane; public class ShadowCaster { private var vertexRefs:Dictionary; private var numberRefs:Dictionary; private var lightRay:Number3D = new Number3D() private var p3d:Plane3D = new Plane3D(); public var color:uint = 0; public var alpha:Number = 0; public var blend:String = ""; public var filters:Array; public var uid:String; private var _type:String = "point"; private var dir:Number3D; private var planeBounds:Dictionary; private var targetBounds:Dictionary; private var models:Dictionary; public static var DIRECTIONAL:String = "dir"; public static var SPOTLIGHT:String = "spot"; public function ShadowCaster(uid:String, color:uint = 0, blend:String = "multiply", alpha:Number = 1, filters:Array=null) { this.uid = uid; this.color = color; this.alpha = alpha; this.blend = blend; this.filters = filters ? filters : [new BlurFilter()]; numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); planeBounds = new Dictionary(true); models = new Dictionary(true); } public function castModel(model:DisplayObject3D, light:PointLight3D, plane:Plane, faces:Boolean = true, cull:Boolean = false):void{ var ar:Array; if(models[model]) { ar = models[model]; }else{ ar = new Array(); getChildMesh(model, ar); models[model] = ar; } var reset:Boolean = true; for each(var t:TriangleMesh3D in ar){ if(faces) castFaces(light, t, plane, cull, reset); else castBoundingSphere(light, t, plane, 0.75, reset); reset = false; } } private function getChildMesh(do3d:DisplayObject3D, ar):void{ if(do3d is TriangleMesh3D) ar.push(do3d); for each(var d:DisplayObject3D in do3d.children) getChildMesh(d, ar); } public function setType(type:String="point"):void{ _type = type; } public function getType():String{ return _type; } public function castBoundingSphere(light:PointLight3D, target:TriangleMesh3D, plane:Plane, scaleRadius:Number=0.8, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); var b:BoundingSphere = target.geometry.boundingSphere; var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var tbounds:Object = targetBounds[target]; if(!tbounds){ tbounds = target.boundingBox(); targetBounds[target] = tbounds; } var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); var tlp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); var center:Number3D = new Number3D(tbounds.min.x+tbounds.size.x*0.5, tbounds.min.y+tbounds.size.y*0.5, tbounds.min.z+tbounds.size.z*0.5); var dif:Number3D = Number3D.sub(lp, center); dif.normalize(); var other:Number3D = new Number3D(); other.x = -dif.y; other.y = dif.x; other.z = 0; other.normalize(); var cross:Number3D = Number3D.cross(new Number3D(plane.transform.n12, plane.transform.n22, plane.transform.n32), p3d.normal); cross.normalize(); //cross = new Number3D(-dif.y, dif.x, 0); //cross.normalize(); cross.multiplyEq(b.radius*scaleRadius); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } //numberRefs = new Dictionary(true); var pos:Number3D; var c2d:Point; var r2d:Point; //_type = SPOTLIGHT; pos = projectVertex(new Vertex3D(center.x, center.y, center.z), lp, inv, target.world); c2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); pos = projectVertex(new Vertex3D(center.x+cross.x, center.y+cross.y, center.z+cross.z), lp, inv, target.world); r2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); var dx:Number = r2d.x-c2d.x; var dy:Number = r2d.y-c2d.y; var rad:Number = Math.sqrt(dx*dx+dy*dy); castClip.graphics.beginFill(color); castClip.graphics.moveTo(c2d.x, c2d.y); castClip.graphics.drawCircle(c2d.x, c2d.y, rad); castClip.graphics.endFill(); } public function getCastClip(plane:Plane):Sprite{ var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite;// = new Sprite(); if(planeMovie.getChildByName("castClip"+uid)) return Sprite(planeMovie.getChildByName("castClip"+uid)); else{ castClip = new Sprite(); castClip.name = "castClip"+uid; castClip.scrollRect = new Rectangle(0, 0, movieSize.x, movieSize.y); //castClip.alpha = 0.4; planeMovie.addChild(castClip); return castClip; } } public function castFaces(light:PointLight3D, target:TriangleMesh3D, plane:Plane, cull:Boolean=false, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); var tlp:Number3D; if(cull){ tlp = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); } //Matrix3D.multiplyVector(Matrix3D.inverse(target.transform), tlp); //p3d.setThreePoints(planeVertices[0].getPosition(), planeVertices[1].getPosition(), planeVertices[2].getPosition()); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); //numberRefs = new Dictionary(true); var pos:Number3D; var p2d:Point; var s2d:Point; var hitVert:Number3D = new Number3D(); for each(var t:Triangle3D in target.geometry.faces){ if( cull){ hitVert.x = t.v0.x; hitVert.y = t.v0.y; hitVert.z = t.v0.z; if(Number3D.dot(t.faceNormal, Number3D.sub(tlp, hitVert)) <= 0) continue; } castClip.graphics.beginFill(color); pos = projectVertex(t.v0, lp, inv, target.world); s2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.moveTo(s2d.x, s2d.y); pos = projectVertex(t.v1, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); pos = projectVertex(t.v2, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); castClip.graphics.lineTo(s2d.x, s2d.y); castClip.graphics.endFill(); } } public function invalidate():void{ invalidateModels(); invalidatePlanes(); } public function invalidatePlanes():void{ planeBounds = new Dictionary(true); } public function invalidateTargets():void{ numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); } public function invalidateModels():void{ models = new Dictionary(true); invalidateTargets(); } private function get2dPoint(pos3D:Number3D, min3D:Number3D, size3D:Number3D, movieSize:Point):Point{ return new Point((pos3D.x-min3D.x)/size3D.x*movieSize.x, ((-pos3D.y-min3D.y)/size3D.y*movieSize.y)); } private function projectVertex(v:Vertex3D, light:Number3D, invMat:Matrix3D, world:Matrix3D):Number3D{ var pos:Number3D = vertexRefs[v]; if(pos) return pos; var n:Number3D = numberRefs[v]; if(!n){ n = new Number3D(v.x, v.y, v.z); Matrix3D.multiplyVector(world, n); Matrix3D.multiplyVector(invMat, n); numberRefs[v] = n; } if(_type == SPOTLIGHT){ lightRay.x = light.x; lightRay.y = light.y; lightRay.z = light.z; }else{ lightRay.x = n.x-dir.x; lightRay.y = n.y-dir.y; lightRay.z = n.z-dir.z; } pos = p3d.getIntersectionLineNumbers(lightRay, n); vertexRefs[v] = pos; return pos; } } } package designLab.utils { public class LayerConstant { public const INTRO:String = "INTRO"; // Intro layer string constant } }*emphasized text*

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  • VLC (Server) re-stream Security Camera Feed

    - by Aaron
    I purchased a Swann Home Security DVR system and was hoping for some help on how to duplicate the streaming video on my server. In order to get their web view (streaming video in the browser) to work, I had to install the following plugins: HiDvrPlugin.dmg for mac. Hidvrocx.cab for Windows. I was originally thinking it was a sign of some form of DRM? Maybe. Maybe not. HTML wise, the following code is in the source of the safari version of the web view: <embed pluginspage="SurveilClient.dmg" width="10px" height="10px" type="application/x-scplugin" id="MacDiv" style="height: 592px; width: 720px; left: 278px; top: 61px; "> It seems to be the main display area. Using wireshark, I am able to see that the video stream is on port 9000. However, I have no idea what type of stream it is. I've tried opening it in VLC with no such luck. http://dvr_ip:9000 tcp://dvr_ip:9000 My hope was to do the following to redistribute the feed vlc dvr_ip:9000 --sout h264-version-on-localhost:3000 TLDR; Trying to re-distribute a stream from a security camera (can't tell the format) using vlc (re-distribute via h.264 / HTML5). Not sure how to accomplish this. Is it possible that the software has some type of DRM that only the plugins can decode?

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  • How config nginx to serve flv video streaming with JWplayer

    - by Nisanio
    I need to serve flv files from one server, and show those videos on a web page located in another server, with JWPlayer. I already config nginx with the flv module, an put this on nginx.conf location ~ \.flv$ { flv; } The code I use in the jwplayer is <object id="player" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" name="player" width="328" height="200"> <param name="movie" value="player.swf" /> <param name="allowfullscreen" value="true" /> <param name="allowscriptaccess" value="always" /> <param name="flashvars" value="file=http://XX.XX.XX.XX/vid5.flv&image=preview2.jpg" /> <embed type="application/x-shockwave-flash" id="player2" name="player2" src="player.swf" width="630" height="385" allowscriptaccess="always" allowfullscreen="true" flashvars="file=http://XX.XX.XX.XX/vid5.flv&image=preview2.jpg" /> </object> Where XX.XX.XX.XX is the ip address of the server (we'll config an appropiate domain, but first i have to make the whole thing works :) ) The problem is that nothing happen. I don't know what to do next, all the articles on the internet only talks about how compile the flv module (already done) and add the nginx.conf lines. Any help would be greatly appreciate Thanks in advance

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  • The frame buffer layout of the current display cannot be made to match...

    - by adambox
    I get this error when I have VM running in VMWare Workstation on my work PC and try Remote Desktop-ing in from my iMac at home. I just upgraded VMWare Workstation to 7.0 from 6.0 and now I'm getting it when I try to resume my VM at work. It then asks me the scary question of whether I want to preserve or discard the suspended state. I don't want to lose stuff! ack! Update I backed up my VM and tried hitting that "discard" button and the result was a reboot of the VM. I then tried restoring to a snapshot, and none of my snapshots work! Is there anyway to fix this so I can run 7 but still have my old snapshots? The frame buffer layout of the current display cannot be made to match the frame buffer layout stored in the snapshot. The dimensions of the frame buffer in the snapshot are: Max width 3200, Max height 1770, Max size 22659072. The dimensions of the frame buffer on the current display are: Max width 3200, Max height 1600, Max size 20512768. Error encountered while trying to restore the virtual machine state from file "C:\Documents and Settings\adam\My Documents\My Virtual Machines\dev\Windows XP Professional.vmss". What do I do so I don't break things horribly?

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  • How can I most efficiently batch resize images on a Mac?

    - by Nick Douglas
    I've been batch-resizing images through Preview (OS X) through the menu bar, but I want a simpler workflow, since I do this a dozen times a day. What I want: 1. Select a group of image files in finder 2. Hit a button or two (menu item or keyboard shortcut) to do the following: a. Scale all the pictures to 600 pixels wide b. Save as JPG files at 75% quality What I also want: - All of the above, plus step a(1): Crop images to 200 pixel height I can do all that manually, to a batch of files, through Preview. I can do it one at a time with some keyboard shortcuts in Photoshop or Pixelmator. Automator (using Preview) can scale to 600 pixels on the longest dimension, but it doesn't let me specify width. (It can scale specifically to width before cropping height.) It can change to JPG, but it can't specify image quality. And I can assign a keyboard shortcut to the whole process. Is that my best option on a Mac? Can I accomplish this more efficiently through another app like Quicksilver?

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  • Creating mdraid device on top of other existing mdraid devices

    - by Dmitriusan
    I'm considering creating something like "hierarchical raid" and wondering whether it is possible using pure mdraid. Moreover, I'm going to boot from this device. I'm using Ubuntu Server 12.04 LTS with Grub2 bootloader. Motivation behind doing that is: I have 4 x 1tb 7200rpm disks. Two are newer and faster (up to 200mb/sec) and other two are slower (up to 140mb/sec). I want to create RAID-0 device from them. When creating such RAID-0 directly from 4 hard disks, I get summary speed up to ~480mb/sec. That is roughly 4*120mb/sec, so RAID-0 works with speed of the slowest device. I have an idea to create a separate RAID-0 md0 device from 500gb partitions of slower hard disks. Theoretically, this md0 device will have speed 2*140=240~280mb/sec. After that, I'm going to add this md0 device to RAID-0 with faster disks, finishing with up to 3*200=600mb/sec. Stripe-width for this raid will be 2x times bigger than for underlying raid with slow disks. Questions are: is it possible or I'm missing something? will that work as expected? can I boot from such consolidated raid device? any better ideas? any pitfalls? I don't want to use fakeraid for consolidating slow disks for multiple reasons (portability, ability to customize parameters and so on). PS Speed is needed for home virtualization server and just for experience/fun. Reliability is provided via regular automatic backups to a separate device. PPS I considered also using different stripe-width for hard disks with different speed in single raid, but mdraid does not seem to support that.

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  • linux hardware raid 10 / lvm / virtual machine partition alignment and filesystem optimization

    - by Jason Ward
    I've been reading everything I can find about partition alignment and filesystem optimization (ext4 and xfs) but still don't know enough to be confident in setting up my current configuration. My remaining confusion comes from the LVM layer and if I should use raid parameters on the filesystem in guest os'es. My main questions are: When I use 'pvcreate --dataalignment' do I use the stripe-width as calculated for a filesystem on RAID (128kB for ext4 in my situation), the Stripe size of the RAID set (256kB), something else altogether, or do I not need this? When I create ext2/3/4 or xfs filesystems in guests on the Logical Volumes, should I add the settings for the underlying RAID (e.g. mkfs.ext4 -b 4096 -E stride=64,stripe-width=128)? Does anyone see any glaring errors in my set up below? I'm running some benchmarks now but haven't done enough to start comparing results. I have four drives in RAID 10 on a 3ware 9750-4i controller (more details on the settings below) giving me a 6.0TB device at /dev/sda. Here is my partition table: Model: LSI 9750-4i DISK (scsi) Disk /dev/sda: 5722024MiB Sector size (logical/physical): 512B/512B Partition Table: gpt Number Start End Size File system Name Flags 1 1.00MiB 257MiB 256MiB ext4 BOOTPART boot 2 257MiB 4353MiB 4096MiB linux-swap(v1) 3 4353MiB 266497MiB 262144MiB ext4 4 266497MiB 4460801MiB 4194304MiB Partition 1 is to be the /boot partition for my xen host. Partition 2 is swap. Partition 3 is to be the root (/) for my xen host. Partition 4 is to be (the only) physical volume to be used by LVM (for those who are counting, I left about 1.2TB unallocated for now) For my Xen guests, I usually create a Logical Volume of the needed size and present it to the guests for them to partition as needed. I know there are other ways of handling that but this method works best for my situation. Here's the hardware of interest on my CentOS 6.3 Xen Host: 4x Seagate Barracuda 3TB ST3000DM001 Drives (sector size: 512 logical/4096 physical) 3ware 9750-4i w/BBU (sector size reported: 512 logical/512 physical) All four drives make up a RAID 10 array. Stripe: 256kB Write Cache enabled Read Cache: intelligent StoreSave: Balance Thanks!

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  • Logging into Local Statusnet instance on Apache causes browser to download a file

    - by DilbertDave
    I've installed statusnet 0.9.1 on a Windows Server via the WAMP stack and on the whole it seems to be fine. However, when logging in using IE7 or Chrome the browers invoke a file download, i.e. the File Download dialog is displayed. In IE7 the file is called notice with the content below (some parts starred out): <?xml version="1.0" encoding="UTF-8"?> <OpenSearchDescription xmlns="http://a9.com/-/spec/opensearch/1.1/"> <ShortName>Mumble Notice Search</ShortName> <Contact>david.carson@*****.com</Contact> <Url type="text/html" method="get" template="http://voice.*****.com/mumble/search/notice?q={searchTerms}"></Url> <Image height="16" width="16" type="image/vnd.microsoft.icon">http://voice.*****.com/mumble/favicon.ico</Image> <Image height="50" width="50" type="image/png">http://voice.******.com/mumble/theme/cloudy/logo.png</Image> <AdultContent>false</AdultContent> <Language>en_GB</Language> <OutputEncoding>UTF-8</OutputEncoding> <InputEncoding>UTF-8</InputEncoding> </OpenSearchDescription> In Chrome (Linux and Windows!) the file is called people and contains similar XML. This is not an issue when logging in using FireFox. This is obviously a configuration issue but I'm not having much luck tracking it down. I tested the previous version of Statusnet on an Ubuntu Server VM on our network and it worked fine for months. Thanks In Advance

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  • RAM being displayed is lesser than the actual in my Windows 7

    - by Prateek Somani
    I am using Windows 7 and Ubuntu on the same machine. Earlier I had 3 GB of RAM,but now the Windows is displaying just 1 GB of RAM. Please also find the output of the free command in my Ubuntu : total used free shared buffers cached Mem: 1008208 904808 103400 5736 13516 239596 -/+ buffers/cache: 651696 356512 Swap: 3127292 10252 3117040 Has the swap memory consumed my 2 GB of RAM? Will I be able to use the whole of 3GB of the RAM in my Windows? Regards, Prateek Update : I tried to run the lshw command and I got the following output : *-memory description: System Memory physical id: 1b slot: System board or motherboard size: 1GiB *-bank:0 description: SODIMM DDR3 Synchronous 1067 MHz (0.9 ns) product: HMT112S6BFR6C-H9 vendor: Hynix physical id: 0 serial: 2C71D069 slot: Bottom - Slot 1 size: 1GiB width: 64 bits clock: 1067MHz (0.9ns) *-bank:1 description: SODIMM DDR3 Synchronous 1067 MHz (0.9 ns) [empty] product: 16JSF25664HZ-1G4F1 vendor: Micron physical id: 1 serial: FD421821 slot: Bottom - Slot 2 width: 64 bits clock: 1067MHz (0.9ns) Why it is able to detect the vendor/product name of the bank-1 RAM, why can't it detect the RAM size and other details ? Has my RAM got faulty?

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  • Printing from Firefox on different printers and setting the page details beforehand

    - by user1162541
    I´ve got an odd problem and I have not been able to fix this. I have a computer which is connected to two printers. One is a receipt printer (EPSON TM-U220), and the other one is an impact printer (Epson LX-300+). From Firefox, I need to print on both printers at different moments. So first I print on the receipt printer, then on the impact printer, etc. However, whenever I first print on the receipt printer, and then go back to the impact printer, the printout is only the width of the page of the receipt printer. That is, the page does not come out properly, just the left part of the page is used for printing and the right part is completely empty, as if I am just printing on the small receipt paper. And there is no way I can tell Firefox that I am printing on this larger printer. The second print on the impact printer goes fine. Firefox now knows it is printing on the impact printer, and it comes out properly on the full page width. But every first print on the impact printer is using the wrong paper size. How can I fix this? When I go to PAGE PREVIEW I can not set the printer UNTIL I actually print the page. If I go to PRINT PREVIEW CONFIGURE PAGE, I can not set the printer I will be using. I can only do so if I go to PRINT PREVIEW PRINT (here is the dropdown box to set the printer). But I can only set the printer and then click PRINT, or CANCEL. If I click PRINT, then the computer remembers the setting but that page will come our wrong, and when I click cancel it simply does not remember the printer I just set.

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  • Problem mirroring two monitors with different resolution

    - by quad
    Hello I am trying to put two monitors in mirror mode (Windows 7 Professional) with Ultramon 3.1.0. The two monitors: Main monitor: 24" Asus. 1680x1050 resolution (16/10). Secondary monitor: 19" LG. 1280x1024 resolution. The graphic card is a Nvidia GeForce 8600 GT. I have installed the Ultramon 3.1.0 and I have created a mirror, with the "stretch mirror image to fill monitor" and the "disable video overlays and 3D acceleration". When I start the mirroring, there are two zones in the lateral edges that are not displayed in the second monitor. I think this is because the width of the main monitor is 1680 px. and the width of the secondary monitor is 1280 px., but I have indicated "stretch mirror image to fill monitor" in the options. The same occurs in the top and the bottom edges, but the diference is minimal (1050 vs 1024 pixels). I want the same image (distortioned in the secondary monitor if is neccesary), but I don't know what is failing. Someone can help me, please? I have read Mirrored monitors of different resolution. Cloned screen on monitors with different resolutions

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  • Ubuntu 10.04 network manager issues

    - by Shark
    I was using the default network manager to connect to my wi-fi network, but if the connection is dropped or router restarted the network manager wont reconnect automatically after i guess a couple of tries and just gives a pop-up to connect manually . To avoid this annoyance I installed WICD but though it does try to reconnect to the network after a drop in connection it is unable to resolve the ip address and i am left with an even bigger annoyance . 1. Is there a way to counter either of these issues ? 2. Something like a background process that will check network status periodically and then try to connect to a favored network ? Edit- out put of lshw -C network *-network description: Wireless interface product: Broadcom Corporation vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:12:00.0 logical name: eth1 version: 01 serial: c0:cb:38:18:9b:7f width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=wl0 driverversion=5.60.48.36 ip=192.168.11.2 latency=0 multicast=yes wireless=IEEE 802.11 resources: irq:17 memory:fbc00000-fbc03fff *-network description: Ethernet interface product: RTL8101E/RTL8102E PCI Express Fast Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:13:00.0 logical name: eth0 version: 02 serial: f0:4d:a2:94:2d:74 size: 10MB/s capacity: 100MB/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half latency=0 link=no multicast=yes port=MII speed=10MB/s resources: irq:29 ioport:e000(size=256) memory:d0b10000-d0b10fff(prefetchable) memory:d0b00000-d0b0ffff(prefetchable) memory:fb200000-fb21ffff(prefetchable)

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  • xen + debian network after upgrade squeeze to wheeze

    - by rush
    I've got a Debian + Xen server. After a system upgrade to the stable version the network doesn't come up after boot. Every time after reboot I need to bring it up manually. The network configuration was not changed during upgrade. Here is /etc/network/interfaces: auto lo iface lo inet loopback auto eth0 iface eth0 inet static address 11.22.33.44 netmask 255.255.255.0 gateway 11.22.33.1 nameserver 8.8.8.8 After boot ip r shows no route and eth0 has no ip address. Manually ip and route setup goes fine and network starts working. Messages from dmesg about network I've found (looks like nothing interesting) [ 3.894401] ACPI: Fan [FAN3] (off) [ 3.894444] ACPI: Fan [FAN4] (off) [ 4.178348] e1000e 0000:00:19.0: eth0: (PCI Express:2.5GT/s:Width x1) 00:1e:67:14:66:c9 [ 4.178351] e1000e 0000:00:19.0: eth0: Intel(R) PRO/1000 Network Connection [ 4.178392] e1000e 0000:00:19.0: eth0: MAC: 10, PHY: 11, PBA No: 0100FF-0FF [ 4.178413] e1000e 0000:02:00.0: Disabling ASPM L0s L1 [ 4.178432] xen: registering gsi 16 triggering 0 polarity 1 -- [ 4.223667] ata5: DUMMY [ 4.223668] ata6: DUMMY [ 4.289153] e1000e 0000:02:00.0: eth1: (PCI Express:2.5GT/s:Width x1) 00:1e:67:14:66:c8 [ 4.289155] e1000e 0000:02:00.0: eth1: Intel(R) PRO/1000 Network Connection [ 4.289245] e1000e 0000:02:00.0: eth1: MAC: 3, PHY: 8, PBA No: 1000FF-0FF [ 4.506908] usb 1-1: new high-speed USB device number 2 using ehci_hcd [ 4.542920] ata2: SATA link up 3.0 Gbps (SStatus 123 SControl 300) -- [ 10.362999] EXT4-fs (dm-23): mounted filesystem with ordered data mode. Opts: (null) [ 10.419103] EXT4-fs (dm-3): mounted filesystem with ordered data mode. Opts: (null) [ 10.988255] ADDRCONF(NETDEV_UP): eth1: link is not ready [ 13.175533] Event-channel device installed. [ 13.287555] XENBUS: Unable to read cpu state -- [ 13.288670] XENBUS: Unable to read cpu state [ 13.965939] Bridge firewalling registered [ 14.134048] e1000e: eth1 NIC Link is Up 1000 Mbps Full Duplex, Flow Control: Rx/Tx [ 14.283862] ADDRCONF(NETDEV_UP): peth0: link is not ready [ 14.284543] ADDRCONF(NETDEV_CHANGE): eth1: link becomes ready [ 17.800627] e1000e: peth0 NIC Link is Up 1000 Mbps Full Duplex, Flow Control: Rx/Tx [ 17.801377] ADDRCONF(NETDEV_CHANGE): peth0: link becomes ready [ 18.307278] device peth0 entered promiscuous mode [ 24.538899] eth1: no IPv6 routers present [ 28.570902] peth0: no IPv6 routers present I've upgraded two servers and I've such behaviour on two of them. How to fix this and get network starts automatically on boot?

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