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  • Is PHP serialize function compatible UTF-8 ?

    - by Matthieu
    I have a site I want to migrate from ISO to UTF-8. I have a record in database indexed by the following primary key : s:22:"Informations générales"; The problem is, now (with UTF-8), when I serialize the string, I get : s:24:"Informations générales"; (notice the size of the string is now the number of bytes, not string length) So this is not compatible with non-utf8 previous records ! Did I do something wrong ? How could I fix this ? Thanks

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  • Returning a byte array from activex to javascript

    - by vondip
    Hello all, I've built a small activex control using c#. I've got a function that returns an array of bytes. From some reason when I try to consue the returned array in js I receive an undefined value. Why is this happenning? Is there anyway to solve it? Here's a simple demonstration of my code: Activex: [ComVisible(true)] public byte[] Close() { try { MessageBox.Show("called from activex Close"); return Stop(); } catch (Exception e) { //ExceptionHandling.AppException(e); throw e; } } Javascript Call: function CloseActiveX(){ var myRslt = document.OurActiveX.Close(); }

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  • Simplest way on iPhone to unzip downloaded file?

    - by Scott Pendleton
    Goal: download a zipped file, unzip it, and save it in the iPhone app's Documents directory. The following code makes use of the initWithGzippedData method that was added to NSData in the Molecule app found here: http://www.sunsetlakesoftware.com/molecules As adapted to my app: NSString *sFolder = [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"]; NSString *sFileName = [sFolder stringByAppendingPathComponent:@"MyFile.db"]; NSURL *oURL = [NSURL URLWithString: @"http://www.isystant.com/Files/MyFile.zip"]; NSData *oZipData = [NSData dataWithContentsOfURL: oURL]; NSData *oData = [[NSData alloc] initWithGzippedData:oZipData]; [oZipData release]; b = [oData writeToFile:sFileName atomically:NO]; NSLog(@"Unzip %i", b); Result: A zip file is successfully downloaded. From it a new, supposedly unzipped file is created in the Documents directory with the desired name (MyFile.db) but it has zero bytes. Anybody see the problem? Or else is there a simpler way to unzip a downloaded file than the one used in the Molecules app?

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  • are posix pipes lightweight?

    - by Nils Pipenbrinck
    In a linux application I'm using pipes to pass information between threads. The idea behind using pipes is that I can wait for multiple pipes at once using poll(2). That works well in practice, and my threads are sleeping most of the time and only wake up if there is something to do for them. On the user-space the pipes look just like two file-handles. Now I wonder wonder how much resources such a pipes use on the OS side. Btw: In my application I only send single bytes every now and then. Think about my pipes as simple message queues that allow me to wake-up receiving threads, tell them to send some status-data or to terminate.

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  • Update to php5.3 breaks connecting to mysql db

    - by bobbyb
    I just updated php to 5.3 and can no longer connect to my remote mysql server. I get the following errors: mysqli_connect(): OK packet 6 bytes shorter than expected mysqli_connect(): (HY000/2000): mysqlnd cannot connect to MySQL 4.1+ using old authentication It seems this has to do with the new mysqlnd driver. Is there a way to force it to use the old libmysql driver. Also, reverting to php5.2.11 doesn't seem to fix the issue which seems to work for most people. Anyone have any suggestions? thanks!

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  • Performance: use a BinaryReader on a MemoryStream to read a byte array, or read directly?

    - by Virtlink
    I would like to know whether using a BinaryReader on a MemoryStream created from a byte array (byte[]) would reduce performance significantly. There is binary data I want to read, and I get that data as an array of bytes. I am currently deciding between two approaches to read the data, and have to implement many reading methods accordingly. After each reading action, I need the position right after the read data, and therefor I am considering using a BinaryReader. The first, non-BinaryReader approach: object Read(byte[] data, ref int offset); The second approach: object Read(BinaryReader reader); Such Read() methods will be called very often, in succession on the same data until all data has been read. So, using a BinaryReader feels more natural, but has it much impact on the performance?

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  • OpenCV: How to copy CvSeq data into CvMat?

    - by Can Bal
    I have a CvSeq structure at hand, which is the output of an available OpenCV function. This holds 128 bytes of data in each of the sequence elements. I want to copy each of these 128-byte elements into rows of a CvMat structure to form a N-by-128 of type CV_32FC1. What would be the most efficient way to do this? I thought of using memcpy but I couldn't come up with a working solution. For the details, I want to calculate the SURF features in an image by cvExtractSURF() function, and copy the SURF descriptors into a matrix for passing it to the cvKMeans2().

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  • CGBitmapContextCreate: unsupported parameter combination

    - by tarmes
    I'm getting this error when creating a bitmap context: CGBitmapContextCreate: unsupported parameter combination: 8 integer bits/component; 24 bits/pixel; 3-component color space; kCGImageAlphaNone; 7936 bytes/row. Here's the code (note that the context is based on the parameters of an existing CGImage: context = CGBitmapContextCreate(NULL, (int)pi.bufferSizeRequired.width, (int)pi.bufferSizeRequired.height, CGImageGetBitsPerComponent(imageRef), 0, CGImageGetColorSpace(imageRef), CGImageGetBitmapInfo(imageRef)); Width is 2626, height is 3981. I've leaving bytesPerRow at zero so that it gets calculated automatically for me, and it's chosen 7936 of its own accord. So, where on Earth is the inconsistency? It's driving me nuts.

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  • Common SIMD techniques

    - by zxcat
    Hi! Where can I find information about common SIMD tricks? I have an instruction set and know, how to write non-tricky SIMD code, but I know, SIMD now is much more powerful. It can hold complex conditional branchless code. For example (ARMv6), the following sequence of instructions sets each byte of Rd equal to the unsigned minimum of the corresponding bytes of Ra and Rb: USUB8 Rd, Ra, Rb SEL Rd, Rb, Ra Links to tutorials / uncommon SIMD techniques are good too :) ARMv6 is the most interesting for me, but x86(SSE,...)/Neon(in ARMv7)/others are good too. Thank you.

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  • Jpeg calculating max size

    - by Doodle
    I have to say the I don't know much about how file formats work. My question is say I have a jpeg file that is 200 px by 200 px, how can one calculate what the maximum size that file could be in terms of megabytes/bytes? I think that the reasoning that led to the question will help some one answer me. I have a Java Applet the uploads Images that people draw with it to my server. I need to know what the max size that this file can conceivably reach. It is always going to be 200x200. It sounds dumb but are there colors that take more byte size then others and if so what is the most expensive one?

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  • WCF Service Error

    - by Sanjeev K B
    Hi, I have a WCF service deployed on a windows 2003 server. We are using a WPF application to consume this service. The trouble is if we deploy a new version of WCF service or leave the IIS and WPF application idle for sometime and then try to execute a functionality, we are get the following exception: The content type text/html of the response message does not match the content type of the binding (text/xml; charset=utf-8). If using a custom encoder, be sure that the IsContentTypeSupported method is implemented properly. The first 119 bytes of the response were:'<HEAD><TITLE>500: Server Error [20-0004]</TITLE></HEAD> <BODY> <H1>500: Server Error [20-0004]<H1> </BODY> </HTML> Thanks and Regards,

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  • converting between struct and byte array

    - by chonch
    his question is about converting between a struct and a byte array. Many solutions are based around GCHandle.Alloc() and Marshal.StructureToPtr(). The problem is these calls generate garbage. For example, under Windows CE 6 R3 about 400 bytes of garbarge is made with a small structure. If the code below could be made to work the solution could be considered cleaner. It appears the sizeof() happens too late in the compile to work. public struct Data { public double a; public int b; public double c; } [StructLayout(LayoutKind.Explicit)] public unsafe struct DataWrapper { private static readonly int val = sizeof(Data); [FieldOffset(0)] public fixed byte Arr[val]; // "fixed" is to embed array instead of ref [FieldOffset(0)] public Data; // based on a C++ union }

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  • MVC4 bundling GZIP and headers

    - by plurby
    I'm testing my site with Google PageSpeed and YSlow and the bundles that i've created with MVC4 bundles aren't getting Gzipped (Compressing resources with gzip or deflate can reduce the number of bytes sent over the network) and there is no Vary: Accept-Encoding header (Instructs proxy servers to cache two versions of the resource: one compressed, and one uncompressed. This helps avoid issues with public proxies that do not detect the presence of a Content-Encoding header properly.) And also how can i add encoding header for the whole scripts folder on the ISS. I know there is HTTP Response Headers, then Add Custom HTTP Response Header, but will this work on the whole scripts folders and subfolders and what to put in the Name and Value fields. How can this be solved. Regards.

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  • build .pyc prob

    - by Apache
    hi experts, i build .py as follow python /root/pyinstaller-1.4/Makespec.py test.py then python /root/pyinstaller-1.4/Build.py test.spec this working fine then i test to build with my .pyc as follow python /root/pyinstaller-1.4/Makespec.py test.pyc then python /root/pyinstaller-1.4/Build.pyc test.spec but its generating error as follow checking Analysis building because inputs changed running Analysis outAnalysis0.toc Analyzing: /root/pyinstaller-1.4/support/_mountzlib.py Analyzing: /root/pyinstaller-1.4/support/useUnicode.py Analyzing: test.pyc Traceback (most recent call last): File "/root/pyinstaller-1.4/Build.py", line 1160, in main(args[0], configfilename=opts.configfile) File "/root/pyinstaller-1.4/Build.py", line 1148, in main build(specfile) File "/root/pyinstaller-1.4/Build.py", line 1111, in build execfile(spec) File "test.spec", line 3, in pathex=['/root/test']) File "/root/pyinstaller-1.4/Build.py", line 245, in init self.postinit() File "/root/pyinstaller-1.4/Build.py", line 196, in postinit self.assemble() File "/root/pyinstaller-1.4/Build.py", line 314, in assemble analyzer.analyze_script(script) File "/root/pyinstaller-1.4/mf.py", line 559, in analyze_script co = compile(string.replace(stuff, "\r\n", "\n"), fnm, 'exec') TypeError: compile() expected string without null bytes why this error occur, cannot we build using .pyc, or there is other way to build it,

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  • Settings up a Mercurial server on IIS 6

    - by TheCodeJunkie
    Hi, I've set up a Mercurial server on a Windows 2003 / IIS 6 machine and when I try to pull the repository I get the following sequence requesting all changes adding changesets adding manifests adding file changes transaction abort! rollback completed abort: premature EOF reading chunk (got 91303 bytes, expected 1542634) I've tried pretty much everything I can think of, but with no success. I followed the steps of Jeremy Skinners guide on doing it for IIS7, but on an IIS6 server. I found a post where the author was experiencing the same issue, but was unable to find a solution. So far it looks like the solution is to migrate to Apache or upgrade to Windows 2008/II7 .. but if someone knows how to solve this, please let me know

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  • Does the CLR store small values in 'natural' sized locations?

    - by izb
    In Java, a byte or short is stored in the JVM's 'natural' word length, i.e. for the most part, 32-bits. An exception would be an array of bytes, where each byte occupies a byte of memory. Does the CLR do the same thing? If it does do this, in what situations are there exceptions to this? E.g. How much memory does this occupy? struct MyStruct { short s1; short s2; }

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  • PHP / SimpleXML - Why does Simplexml_load_string() fail to parse Google Weather API xml in Chinese (

    - by John Himmelman
    I'm trying to load parse a Google Weather API response (chinese response). Here is the API call.. http://www.google.com/ig/api?weather=11791&hl=zh-CN // This code fails with the following error $xml = simplexml_load_file('http://www.google.com/ig/api?weather=11791&hl=zh-CN'); ( ! ) Warning: simplexml_load_string() [function.simplexml-load-string]: Entity: line 1: parser error : Input is not proper UTF-8, indicate encoding ! Bytes: 0xB6 0xE0 0xD4 0xC6 in C:\htdocs\weather.php on line 11 Why does loading this response fail? How do I encode/decode the response so that simplexml loads it properly?

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  • Compact representation of GUID/UUID?

    - by chakrit
    I need to generate a GUID and save it via a string representation. The string representation should be as short as possible as it will be used as part of an already-long URL string. Right now, instead of using the normal abcd-efgh-... representation, I use the raw bytes generated and base64-encode them instead, which results in a somewhat shorter string. But is it possible to make it even shorter? I'm OK with losing some degree of uniqueness and keeping a counter, but scanning all existing keys is not an option. Suggestions?

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  • Why is my unsafe code block slower than my safe code?

    - by jomtois
    I am attempting to write some code that will expediently process video frames. I am receiving the frames as a System.Windows.Media.Imaging.WriteableBitmap. For testing purposes, I am just applying a simple threshold filter that will process a BGRA format image and assign each pixel to either be black or white based on the average of the BGR pixels. Here is my "Safe" version: public static void ApplyFilter(WriteableBitmap Bitmap, byte Threshold) { // Let's just make this work for this format if (Bitmap.Format != PixelFormats.Bgr24 && Bitmap.Format != PixelFormats.Bgr32) { return; } // Calculate the number of bytes per pixel (should be 4 for this format). var bytesPerPixel = (Bitmap.Format.BitsPerPixel + 7) / 8; // Stride is bytes per pixel times the number of pixels. // Stride is the byte width of a single rectangle row. var stride = Bitmap.PixelWidth * bytesPerPixel; // Create a byte array for a the entire size of bitmap. var arraySize = stride * Bitmap.PixelHeight; var pixelArray = new byte[arraySize]; // Copy all pixels into the array Bitmap.CopyPixels(pixelArray, stride, 0); // Loop through array and change pixels to black or white based on threshold for (int i = 0; i < pixelArray.Length; i += bytesPerPixel) { // i=B, i+1=G, i+2=R, i+3=A var brightness = (byte)((pixelArray[i] + pixelArray[i + 1] + pixelArray[i + 2]) / 3); var toColor = byte.MinValue; // Black if (brightness >= Threshold) { toColor = byte.MaxValue; // White } pixelArray[i] = toColor; pixelArray[i + 1] = toColor; pixelArray[i + 2] = toColor; } Bitmap.WritePixels(new Int32Rect(0, 0, Bitmap.PixelWidth, Bitmap.PixelHeight), pixelArray, stride, 0); } Here is what I think is a direct translation using an unsafe code block and the WriteableBitmap Back Buffer instead of the forebuffer: public static void ApplyFilterUnsafe(WriteableBitmap Bitmap, byte Threshold) { // Let's just make this work for this format if (Bitmap.Format != PixelFormats.Bgr24 && Bitmap.Format != PixelFormats.Bgr32) { return; } var bytesPerPixel = (Bitmap.Format.BitsPerPixel + 7) / 8; Bitmap.Lock(); unsafe { // Get a pointer to the back buffer. byte* pBackBuffer = (byte*)Bitmap.BackBuffer; for (int i = 0; i < Bitmap.BackBufferStride*Bitmap.PixelHeight; i+= bytesPerPixel) { var pCopy = pBackBuffer; var brightness = (byte)((*pBackBuffer + *pBackBuffer++ + *pBackBuffer++) / 3); pBackBuffer++; var toColor = brightness >= Threshold ? byte.MaxValue : byte.MinValue; *pCopy = toColor; *++pCopy = toColor; *++pCopy = toColor; } } // Bitmap.AddDirtyRect(new Int32Rect(0,0, Bitmap.PixelWidth, Bitmap.PixelHeight)); Bitmap.Unlock(); } This is my first foray into unsafe code blocks and pointers, so maybe the logic is not optimal. I have tested both blocks of code on the same WriteableBitmaps using: var threshold = Convert.ToByte(op.Result); var copy2 = copyFrame.Clone(); Stopwatch stopWatch = new Stopwatch(); stopWatch.Start(); BinaryFilter.ApplyFilterUnsafe(copyFrame, threshold); stopWatch.Stop(); var unsafesecs = stopWatch.ElapsedMilliseconds; stopWatch.Reset(); stopWatch.Start(); BinaryFilter.ApplyFilter(copy2, threshold); stopWatch.Stop(); Debug.WriteLine(string.Format("Unsafe: {1}, Safe: {0}", stopWatch.ElapsedMilliseconds, unsafesecs)); So I am analyzing the same image. A test run of an incoming stream of video frames: Unsafe: 110, Safe: 53 Unsafe: 136, Safe: 42 Unsafe: 106, Safe: 36 Unsafe: 95, Safe: 43 Unsafe: 98, Safe: 41 Unsafe: 88, Safe: 36 Unsafe: 129, Safe: 65 Unsafe: 100, Safe: 47 Unsafe: 112, Safe: 50 Unsafe: 91, Safe: 33 Unsafe: 118, Safe: 42 Unsafe: 103, Safe: 80 Unsafe: 104, Safe: 34 Unsafe: 101, Safe: 36 Unsafe: 154, Safe: 83 Unsafe: 134, Safe: 46 Unsafe: 113, Safe: 76 Unsafe: 117, Safe: 57 Unsafe: 90, Safe: 41 Unsafe: 156, Safe: 35 Why is my unsafe version always slower? Is it due to using the back buffer? Or am I doing something wrong? Thanks

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  • using AudioQueues with AudioFileReadBytes

    - by Santosh
    Hey Im trying to work with Audio queues to play a very big mp3 file (arround 23 hours long). when audio queue asks for buffers though callback, im using AudioFileReadBytes() API to read the bytes from audio file and feed the queue. startQueue fails with the error : prime failed any inputs????? Also I succeeded playing file using AudioFileReadPackets API instead of AudioFileReadBytes(). But the problem with API is that when I seek (fast forward) by a long interval, say 9 hours (for example fast forward from 32 mins playtime to 9:32 mins) then AudioFileReadPackets() takes a long time (almost 2 mins) to read from new location. any comments would be greatly appreciated.

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  • retrieve cobol s9(2) COMP onto C variable

    - by Pablo Cazallas
    Hi, I need to retrieve data from a COBOL variable of the type: "PIC S9(2) COMP" onto a C variable of the type "int". It's stored using two bytes of a string, so I receive it as a couple of chars. I know COBOL stores decimal data onto a "S9(2) COMP" in binary format, so It would be a great help letting me know any algorithm or way to convert it safely. Any kind of help & suggestion will be welcome. Thanks in advance and regards, Pablo.

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  • iPhone: Changing CGImageAlphaInfo of CGImage

    - by TechZen
    I have a PNG image that has an unsupported bitmap graphics context pixel format. Whenever I attempt to resize the image, CGBitmapContextCreate() chokes on the unsupported format (Error formatted for easy reading): CGBitmapContextCreate: unsupported parameter combination: 8 integer bits/component; 32 bits/pixel; 3-component colorspace; kCGImageAlphaLast; 1344 bytes/row. The list of supported pixel formats definitely does not support this combination. It appears I need to redraw the image and move the alpha channel information to kCGImageAlphaPremultipliedFirst or kCGImageAlphaPremultipliedLast. I have no idea how to go about doing this. There is nothing unusual about the PNG file and it isn't corrupted. It works in all other context just fine. I encountered this error just by chance but obviously my users might have similarly formatted files so I will have to check my app's imported images and correct for this problem.

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  • SQlite: Column format for unix timestamp; Integer types

    - by SF.
    Original problem: What is the right column format for a unix timestamp? The net is full of confusion: some posts claim SQLite has no unsigned types - either whatsoever, or with exception of the 64bit int type (but there are (counter-)examples that invoke UNSIGNED INTEGER). The data types page mentions it only in a bigint example. It also claims there is a 6-byte integer but doesn't give a name for it. Of course standard INTEGER being 4-byte signed signed stores unix timestamps as negative numbers. I've heard that some systems return 64-bit timestamps too. OTOH I'm not too fond of wasting 4 bytes to store 1 extra bit (top bit of timestamp), and even if I have to pick a bigger data format, I'd rather go for the 6-byte one. I've even seen a post that claims SQLite unix timestamp is of type REAL... Complete problem: Could someone please clarify that mess?

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  • MIPS assembly: big and little endian confusion

    - by Barney
    I've run the following code snippet on the MIPS MARS simulator. That simulator is little endian. So the results are as follows: lui $t0,0x1DE # $t0 = 0x01DE0000 ori $t0,$t0,0xCADE # $t0 = 0x01DECADE lui $t1,0x1001 # $t1 = 0x10010000 sw $t0,200($t1) # $t1 + 200 bytes = 0x01DECADE lw $t2,200($t1) # $t2 = 0x01DECADE So on a little endian MIPS simulator, the value of $t2 at the end of the program is 0x01DECADE. If this simulator was big endian, what would the value be? Would it be 0xDECADE01 or would it still be 0x01DECADE?

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  • Error connecting to online fossil repository after changing password.

    - by Toby Allen
    I set up a fossil repository on a shared hosting account I have. I created a perl script fossil.pl that points to a cloned repository that I put up on the webspace. I set all the correct permissions (755). When I go to fossil.pl I get the web ui. Everythings cool. However I'm having a problem with pushes and hoping someone could point me to a solution. When I clone a repository it sets a new password for me (Toby) in the new cloned repository. If I push to this repository online without changing the password it works fine, I can push up changes from my local machine to the online repository. However once I change the password for Toby (to something more easily remembered by me) I get the following error. Bytes Cards Artifacts Deltas Send: 1810 9 0 2 1Server Error: not authorized to write fossil: server says: not authorized to write Anyone know why this is happening? Anyone know how to fix it?

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