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  • What are the most common stumbling blocks when it comes to learning programming, in order of difficulty?

    - by blueberryfields
    I seem to remember that linked lists, recursion, pointers, and memory management are all good examples of stumbling blocks - places where the aspiring programmer typically ends up spending significant time trying to understand a concept before moving on and improving, and many end up giving up and not improving. I'm looking for a complete/comprehensive list of these types of stumbling blocks, in rough estimated order of difficulty to learn, with the goal of making sure that an educational program for programmers is structured to properly guide students through them Is this information available somewhere? Ideally, the difficulty to learn will be measured in some sort of objective manner (ie, % of students which consistently fail to learn the concept) What sources are most appropriate for obtaining this information?

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  • What are the common character animation techniques used in tile based hack&slash games?

    - by Gorky
    I wonder what kind of animation techniques are used for creature and character animation in modern hack&slash type tile based games? Keyframing for different actions may be one option. Skeletal framing may be another. But how about the physics? Or do they use a totally hybrid system of inverse kinematics supported with a skeleton,physics and mixed with interpolated keyframing for more realistic animations? If so, how and for what reasons? I can think of many different solutions for the issues below but I wonder what's used and best suited for issues like: Walking or moving on an uneven terrain Combat interaction, combat physics and collisions Attaching rigid items to character and their iteractions ih physics world Soft body dynamics like hair, vegetation, clothes and fabric in line with animations and iteractions.

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  • How do I architect 2 plugins that share a common component?

    - by James
    I have an object that takes in data and spits out a transformed output, called IBaseItem. I also have two parsers, IParserA and IParserB. These parsers transform external data (in format dataA and dataB respectively) to a format usable by my IBaseItem (baseData). I want to create 2 systems, one that works with dataA and one that works with dataB. They will allow the user to enter data and match it to the right plugins/implementations and transform the data to outData. I want to write these traffic cops myself, but have other people provide the parsers and baseitem logic, and and as such am implementing these items as plugins (hence the use of interfaces). Other programmers can choose to implement 1 or both parsers. Q: How should I structure the way base items and parsers are associated, stored, and loaded into each of my programs? Class Relations: What I've Tried: Initially I though there should be a different dll for each of my 2 traffic cops, that each have a parser and baseitem in them. However, the duplication of baseitem logic doesn't seem right (especially if the base item logic changes). I then thought the base items could all have their own dll, and then somehow associate parsers and baseitems (guids?), but I don't know if implementing the overhead id/association is adding too much complexion.

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  • How to update dependency during runtime in my .NET application?

    - by Louis Rhys
    I have a server-client application. Sometimes the server is updated which requires some DLLs in the client to be updated as well (The DLLs are the dependencies of the main executable). For now, we have to close the client, manually deploy the DLLs, and then start the client again. This is kind of an inconvenience because the client is an automated application, so normally it doesn't need any user intervention. Is it possible for this to be done automatically without restart or user intervention? Like, the client would download the latest DLL, and replace the current one?

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  • 3 Incredibly Useful Projects to jump-start your Kinect Development.

    - by mbcrump
    I’ve been playing with the Kinect SDK Beta for the past few days and have noticed a few projects on CodePlex worth checking out. I decided to blog about them to help spread awareness. If you want to learn more about Kinect SDK then you check out my”Busy Developer’s Guide to the Kinect SDK Beta”. Let’s get started:   KinectContrib is a set of VS2010 Templates that will help you get started building a Kinect project very quickly. Once you have it installed you will have the option to select the following Templates: KinectDepth KinectSkeleton KinectVideo Please note that KinectContrib requires the Kinect for Windows SDK beta to be installed. Kinect Templates after installing the Template Pack. The reference to Microsoft.Research.Kinect is added automatically.  Here is a sample of the code for the MainWindow.xaml in the “Video” template: <Window x:Class="KinectVideoApplication1.MainWindow" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="480" Width="640"> <Grid> <Image Name="videoImage"/> </Grid> </Window> and MainWindow.xaml.cs using System; using System.Windows; using System.Windows.Media; using System.Windows.Media.Imaging; using Microsoft.Research.Kinect.Nui; namespace KinectVideoApplication1 { public partial class MainWindow : Window { //Instantiate the Kinect runtime. Required to initialize the device. //IMPORTANT NOTE: You can pass the device ID here, in case more than one Kinect device is connected. Runtime runtime = new Runtime(); public MainWindow() { InitializeComponent(); //Runtime initialization is handled when the window is opened. When the window //is closed, the runtime MUST be unitialized. this.Loaded += new RoutedEventHandler(MainWindow_Loaded); this.Unloaded += new RoutedEventHandler(MainWindow_Unloaded); //Handle the content obtained from the video camera, once received. runtime.VideoFrameReady += new EventHandler<Microsoft.Research.Kinect.Nui.ImageFrameReadyEventArgs>(runtime_VideoFrameReady); } void MainWindow_Unloaded(object sender, RoutedEventArgs e) { runtime.Uninitialize(); } void MainWindow_Loaded(object sender, RoutedEventArgs e) { //Since only a color video stream is needed, RuntimeOptions.UseColor is used. runtime.Initialize(Microsoft.Research.Kinect.Nui.RuntimeOptions.UseColor); //You can adjust the resolution here. runtime.VideoStream.Open(ImageStreamType.Video, 2, ImageResolution.Resolution640x480, ImageType.Color); } void runtime_VideoFrameReady(object sender, Microsoft.Research.Kinect.Nui.ImageFrameReadyEventArgs e) { PlanarImage image = e.ImageFrame.Image; BitmapSource source = BitmapSource.Create(image.Width, image.Height, 96, 96, PixelFormats.Bgr32, null, image.Bits, image.Width * image.BytesPerPixel); videoImage.Source = source; } } } You will find this template pack is very handy especially for those new to Kinect Development.   Next up is The Coding4Fun Kinect Toolkit which contains extension methods and a WPF control to help you develop with the Kinect SDK. After downloading the package simply add a reference to the .dll using either the WPF or WinForms version. Now you will have access to several methods that can help you save an image: (for example) For a full list of extension methods and properties, please visit the site at http://c4fkinect.codeplex.com/. Kinductor – This is a great application for just learning how to use the Kinect SDK. The project uses MVVM Light and is a great start for those looking how to structure their first Kinect Application. Conclusion: Things are already getting easier for those working with the Kinect SDK. I imagine that after a few more months we will see the SDK go out of beta and allow commercial applications to run using it. I am very excited and hope that you continue reading my blog for more Kinect, WPF and Silverlight news.  Subscribe to my feed

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  • What are the common pitfalls that would stop Authorised Key SSH access, and how do I find and correct for them?

    - by Ashimema
    EDIT: This question was reworked to make it more useful to the community and less specific to me. Questions seem to come up reasonably often regarding ssh and problems with authorised keys access, but very few seem to have a clear answer anywhere; Server keeps asking for password after I've copied my SSH Public Key to authorized_keys ssh not accepting public key how do I use ssh with key access in 11.10 passwordless ssh not working So, In the communities opinion, what is the tried and tested method for getting to the bottom of such problems?

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  • Should developers be responsible for tests other than unit tests, if so which ones are the most common?

    - by Jackie
    I am currently working on a rather large project, and I have used JUnit and EasyMock to fairly extensively unit test functionality. I am now interested in what other types of testing I should worry about. As a developer is it my responsibility to worry about things like functional, or regression testing? Is there a good way to integrate these in a useable way in tools such as Maven/Ant/Gradle? Are these better suited for a Tester or BA? Are there other useful types of testing that I am missing?

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  • How to modify the language used by the Google Search Engine on IE 9.0?

    - by Seb Killer
    I would like to know how we can modify the settings of the Google Search Engine used in Internet Explorer 9.0 to force to use a specific language. Our problem is the following: as it uses geolocation by default, and we are in Switzerland, it takes the first of the official languages this is Swiss-German. However, we are located in Geneva where French is the official language. Furthermore, as most of our users speak English, we would like to force the language to be English and not Swiss-German. Does anybody know how to achieve this ? Thanks alot, Sébastien

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  • Does one's choice of 3d modeling software used during asset creation affect performance at runtime?

    - by user134143
    Does software used to create 3d assets (for game development specifically) have an impact on the efficiency of the program? In other words, is it possible to reduce the operating footprint of an application merely by utilizing alternative development software during production of 3d assets? If you use two different applications to create a 3-dimensional image of a box, can one of them result in better performance if aspects of the image are identical? I am attempting to get the information I need without causing unnecessary debate over specific software choice.

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  • Is there some way Linux editors can tell the programming language without the file extension?

    - by vfclists
    I am editing some scripts on Linux without the languages file extensions, and it seems that the editors, namely vi, nano and gedit are not applying syntax highlighting because the filenames don't use the language extensions. Is there some parameters to be passed or some setting that can enable them to recognize the language? Update: After some googling I realize that bash has that ability, at least to do some parsing or check the shebang at the top determine the language. By default Ubuntu does not install the complete vim package, so after installing it, the shell files are recognized. I don't know about nano or gedit, but vi and its graphical counterpart will do.

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  • What are common patterns for handling possible pluralization in message properties?

    - by C. Ross
    Obviously users like to see text properly pluralized, and pluralization schemes vary in the various written languages one may encounter. When internationalizing an app, what pattern(s) are useful for handling messages with possible pluralization? What about messages with multiple possible pluralization? For example: "N review(s):" One pattern would be reviews.title.singular="{0} review:" reviews.title.singular="{0} reviews:" And this may not support all languages. Or a more complicated case: "Found M question(s) with N comment(s)." This would be difficult to support in English?

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  • Is there a common programming term for the problems of adding features to an already-featureful program?

    - by Jeremy Friesner
    I'm looking for a commonly used programming term to describe a software-engineering phenomenon, which (for lack of a better way to describe it) I'll illustrate first with a couple of examples-by-analogy: Scenario 1: We want to build/extend a subway system on the outskirts of a small town in Wyoming. There are the usual subway-problems to solve, of course (hiring the right construction company, choosing the best route, buying the subway cars), but other than that it's pretty straightforward to implement the system because there aren't a huge number of constraints to satisfy. Scenario 2: Same as above, except now we need to build/extend the subway system in downtown Los Angeles. Here we face all of the problems we did in case (1), but also additional problems -- most of the applicable space is already in use, and has a vocal constituency which will protest loudly if we inconvenience them by repurposing, redesigning, or otherwise modifying the infrastructure that they rely on. Because of this, extensions to the system happen either very slowly and expensively, or they don't happen at all. I sometimes see a similar pattern with software development -- adding a new feature to a small/simple program is straightforward, but as the program grows, adding further new features becomes more and more difficult, if only because it is difficult to integrate the new feature without adversely affecting any of the large number of existing use-cases or user-constituencies. (even with a robust, adaptable program design, you run into the problem of the user interface becoming so elaborate that the program becomes difficult to learn or use) Is there a term for this phenomenon?

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  • What are the common techniques to handle user-generated HTML modified differently by different browsers?

    - by Jakie
    I am developing a website updater. The front end uses HTML, CSS and JavaScript, and the backend uses Python. The way it works is that <p/>, <b/> and some other HTML elements can be updated by the user. To enable this, I load the webpage and, with JQuery, convert all those elements to <textarea/> elements. Once they the content of the text area is changed, I apply the change to the original elements and send it to a Python script to store the new content. The problem is that I'm finding that different browsers change the original HTML. How do you get around this issue? What Python libraries do you use? What techniques or application designs do you use to avoid or overcome this issue? The problems I found are: IE removes the quotes around class and id attributes. For example, <img class='abc'/> becomes <img class=abc/>. Firefox removes the backslash from the line breaks: <br \> becomes <br>. Some websites have very specific display technicalities, so an insertion of a simple "\n"(which IE does) can affect the display of a website. Example: changing <img class='headingpic' /><div id="maincontent"> to <img class='headingpic'/>\n <div id="maincontent"> inserts a vertical gap in IE. The things I have unsuccessfully tried to overcome these issues: Using either JQuery or Python to remove all >\n< occurences, <br> etc. But this fails because I get different patterns in IE, sometimes a ·\n, sometimes a \n···. In a Python, parse the new HTML, extract the new text/content, insert it into the old HTML so the elements and format never change, just the content. This is very difficult and seems to be overkill.

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  • Data Structures: What are some common examples of problems where "buffers" come into action?

    - by Dark Templar
    I was just wondering if there were some "standard" examples that everyone uses as a basis for explaining the nature of a problem that requires the use of a buffer. What are some well-known problems in the real world that can see great benefits from using a buffer? Also, a little background or explanation as to why the problem benefits from using a buffer, and how the buffer would be implemented, would be insightful for understanding the concept!

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  • How to rotate a group of objects around a common center?

    - by user1662292
    I've made a model in 3D Studio Max 9. It consists of a variety of cubes, clyinders etc. In XNA I've imported the model okay and it shows correctly. However, when I apply rotation, each component in the model rotates around it's own centre. I want the model to rotate as a single unit. I've linked the components in 3D Max and they rotate as I want in Max. protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); model = Content.Load<Model>("Models/Alien1"); } protected override void Update(GameTime gameTime) { camera.Update(1f, new Vector3(), graphics.GraphicsDevice.Viewport.AspectRatio); rotation += 0.1f; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); Matrix[] transforms = new Matrix[model.Bones.Count]; model.CopyAbsoluteBoneTransformsTo(transforms); Matrix worldMatrix = Matrix.Identity; Matrix rotationYMatrix = Matrix.CreateRotationY(rotation); Matrix translateMatrix = Matrix.CreateTranslation(location); worldMatrix = rotationYMatrix * translateMatrix; foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = worldMatrix * transforms[mesh.ParentBone.Index]; effect.View = camera.viewMatrix; effect.Projection = camera.projectionMatrix; effect.EnableDefaultLighting(); effect.PreferPerPixelLighting = true; } mesh.Draw(); } base.Draw(gameTime); } More Info: Rotating the object via it's properties works fine so I'm guessing there's something up with the code rather than with the object itself. Translating the object also causes the objects to get moved independently of each other rather than as a single model and each piece becomes spread around the scene. The model is in .X format.

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  • "You are missing the following 32-bit libraries, and Steam may not run: libc.so.6" The common fixes don't work,

    - by M_Steam_User
    So I know this is a problem that has been asked around a lot, but I've tried a bunch of solutions with no success. I'm running Ubuntu 12.04 (64 bit), and I just installed it yesterday. This is my first time working with linux. The error is: You are missing the following 32-bit libraries, and Steam may not run: libc.so.6 Things I've tried. First, I had downloaded from the steam website. I uninstalled it, and tried again from the ubuntu software centre. sudo apt-get update sudo apt-get install ia32-libs sudo apt-get upgrade This installed a bunch of the 32 bit libraries, but did not fix the issue. This seems like the major fix for most people. The direct approach of sudo apt-get install libc.so.6 returns this: Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package libc.so.6 E: Couldn't find any package by regex 'libc.so.6' I guess libc.so.6 isn't a package, just a single file or something? I also tried gksudo gedit /etc/ld.so.conf.d/steam.conf Added these two lines, those the second one was all ready in the file, but copied over: /usr/lib32 /usr/lib/i386-linux-gnu/mesa Then executed: sudo ldconfig But nothing seemed to happen, steam still doesn't work. So, I feel like it is more likely that I have the library and steam isn't looking in the right place. One thing I've seen is people usually reference /usr/local/lib/ for your library locations. However, I can't find where to cd into /usr/, it isn't in my home folder. If /usr/ is the home folder, there is only a /.local folder which only has /share, no lib anywhere. Sorry for my linux ignorance. I appreciate any help, I honestly have no idea how to confirm I have the library and point steam to it, or if that is even the right thing to do. Edit: Tried this, not entirely sure what it means ~$ ls -l /lib32/libc* -rwxr-xr-x 1 root root 1721832 Sep 30 11:06 /lib32/libc-2.15.so -rw-r--r-- 1 root root 185928 Sep 30 11:06 /lib32/libcidn-2.15.so lrwxrwxrwx 1 root root 15 Sep 30 11:06 /lib32/libcidn.so.1 -> libcidn-2.15.so -rw-r--r-- 1 root root 34316 Sep 30 11:06 /lib32/libcrypt-2.15.so lrwxrwxrwx 1 root root 16 Sep 30 11:06 /lib32/libcrypt.so.1 -> libcrypt-2.15.so lrwxrwxrwx 1 root root 12 Sep 30 11:06 /lib32/libc.so.6 -> libc-2.15.so

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  • [AJAX Numeric Updown Control] Microsoft JScript runtime error: The number of fractional digits is out of range

    - by Jenson
    If you have using Ajax control toolkits a lot (which I will skip the parts on where to download and how to configure it in Visual Studio 2010), you might have encountered some bugs or limitations of the controls, or rather, some weird behaviours. I would call them weird behaviours though. Recently, I've been working on a Ajax numeric updown control, which i remember clearly it was working fine without problems. In fact, I use 2 numeric updown control this time. So I went on to configure it to be as simple as possible and I will just use the default up and down buttons provided by it (so that I won't need to design my own). I have two textbox controls to display the value controlled by the updown control. One for month, and another for year. <asp:TextBox ID="txtMonth" runat="server" CssClass="txtNumeric" ReadOnly="True" Width="150px" /> <asp:TextBox ID="txtYear" runat="server" CssClass="txtNumeric" ReadOnly="True" Width="150px" /> So I will now drop 1 numeric updown control for each of the textboxes. <asp:NumericUpDownExtender ID="txtMonth_NumericUpDownExtender"     runat="server" TargetControlID="txtMonth" Maximum="12" Minimum="1" Width="152"> </asp:NumericUpDownExtender>                          <asp:NumericUpDownExtender ID="txtYear_NumericUpDownExtender"     runat="server" TargetControlID="txtYear" Width="152"> </asp:NumericUpDownExtender>                                                  You noticed that I configure the Maximum and Minimum value for the first numericupdown control, but I never did the same for the second one (for txtYear). That's because it won't work, well, at least for me. So I remove the Minimum="2000" and Maximum="2099" from there. Then I would configure the initial value to the the current year, and let the year to flow up and down freely. If you want, you want write the codes to restrict it. Here are the codes I used on PageLoad:     Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load         If Not Page.IsPostBack Then             If Trim(txtMonth.Text) = "" Then                 Me.txtMonth.Text = System.DateTime.Today.Month             End If             If Trim(txtYear.Text) = "" Then                 Me.txtYear.Text = System.DateTime.Today.Year             End If         End If     End Sub   Enjoy!

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  • How to load data for specific level at runtime?

    - by Siddharth
    I'm trying to create a game with many levels loaded from XML files. In my game I have many objects in each level. At present my game contains 20 levels, and I load all the textures at once on startup. But I think the correct way to do it is to only load textures used in the current level. I don't know how to do that. So please explain this by providing some example code. At present I create a class for each type of entity by extending my Sprite class. This subclass loads the appropriate image. I know this is not the best way to do things. Basically I want to know how to load large levels efficiently in Andengine. What is the proper method for loading textures, level data and background images from files when the level is run?

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  • How do I share common classes between windows forms and web applications using C#?

    - by earthdog
    In our environment we have multiple ERP servers plus data that are coming from multiple sources. I need to create a development roadmap for the coming years as it is obvious that side applications will be needed for many things. The choice is that the development will occur with Microsoft technologies. This means that I will be building either web apps (MVC, web forms e.t.c) or standard windows forms applications. The thing here is that I will be creating classes that will encapsulate the business logic that I want to apply to the different projects. What I thought so far: 1) Create class libraries dlls containing the required logic 2) Reuse these libs in my apps. But what about the web apps? Should I use the dlls directly or I should encapsulate them in web services and consume the web services in web apps? In general I would like to find out how should I build my strategy.

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  • Best way to reuse common functions between ASPX pages ?

    - by DFord
    I have a bunch of functions that are used across multiple ASPX files. I want to condense these down to one file to be used for all the ASPX files. I have a few ideas but I want to know what the accepted method to doing this would be. I have an idea to just create a class to put them in. However, I was wondering if i could put them in a ascx page, but that does not look like the solution I'm looking for. Is there a accepted method for this type of situation?

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  • 12.04 LTS Apache2 writing files from webpage at runtime has no effect - possible read/write permissions?

    - by J Green
    I'm running 12.04LTS with Apache and Mono in VirtualBox, with the goal of hosting a web app (coded in ASP.NET and C#) on my local network. The scripts on the page are able to successfully read from text files in the same directory as my site (/var/www/mysite/) but do not seem to be able to write. I'm sure the code works, because it did with my testing in Visual Web Developer on Windows. I don't get any errors, but when I click the button on the loaded webpage, the text file in question does not change. I'm fairly new to Linux in general, so I'm not too familiar with how to set permissions properly, and it may be a permissions issue. Unfortunately, I have searched all over the internet and haven't found a solution that worked, but I've tried (perhaps incorrectly) changing the owner of the files in question to www-root, changing the mode to a+rw, but sadly to no avail. I have tried everything here but it doesn't work: Whats the simplest way to edit and add files to "/var/www"? I hope someone can help me out.

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  • What is the preferred pattern when attaching a 'runtime object'?

    - by sebf
    In my application I have the following: public class NeatObject { /* lots of static data, and configuration flags */ } public class NeatObjectConsumer { void DoCleverStuffWithObjectOnGPU(NeatObject obj); } Where NeatObject and its consumer are used to control the GPU. The idea being that, the configuration of an instance of NeatObject and its members, define how the consumer instance behaves. The object can be passed around, edited, and most importantly serialised/deserialised by the application, with and without knowledge of NeatObjectConsumer, then provided back to the consumer to do something else. The purpose of this seperation is: The consumer manages hardware resources, which change depending on the computer, and even on the execution of the application, making preserving the state of an object which does everything difficult. Avoids circular references if the assembly that contains the consumer needs to reference one that only needs to know about NeatObject. However, there is a complication in that the consumer creates hardware resources and needs to associate them with NeatObject. These don't need to be preserved, but still need to be retrieved. DoCleverStuffWithObjectOnGPU() will be called many, many times during execution and so any bottleneck is a concern, therefore I would like to avoid dictionary lookups. What is the preferred method of attaching this information to NeatObject? By preferred, I mean intuitive - other coders can see immediately what is going on - and robust - method doesn't invite playing with the resources or present them in such a way as to make them easily corruptible. Essentially, I want to add my own metadata - how should I do it? Try to use 'actual metadata' functionality like Reflection? A member of the type of an abstract class? Unmanaged pointers? If you took on a project that used this pattern, what would you have liked the previous developer to do?

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  • how to change user interface language in firefox to avoid so-called localization?

    - by hugh featherstone
    since yesterday my firefox thinks that everyone in belgium speaks flemish. this is a typically american problem: americans NEVER seem to know where languages are spoken (i think they just guess) but for some reason believe that language localization software is cool. it is NOT, it is a curse. so suddenly i no longer have my user interface in english (which was fine) but now in flemish, which looks and reads like a tongue disease and is not even the second language of the area i live in (first language here is german, second is french). how can i change back to english?

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