Search Results

Search found 5842 results on 234 pages for 'compiler warnings'.

Page 168/234 | < Previous Page | 164 165 166 167 168 169 170 171 172 173 174 175  | Next Page >

  • Mysql for update

    - by shantanuo
    MySQL supports "for update" keyword. Here is how I tested that it is working as expected. I opened 2 browser tabs and executed the following commands in one window. mysql> start transaction; Query OK, 0 rows affected (0.00 sec) mysql> select * from myxml where id = 2 for update; .... mysql> update myxml set id = 3 where id = 2 limit 1; Query OK, 1 row affected, 1 warning (0.00 sec) Rows matched: 1 Changed: 1 Warnings: 0 mysql> commit; Query OK, 0 rows affected (0.08 sec) In another window, I started the transaction and tried to take an update lock on the same record. mysql> start transaction; Query OK, 0 rows affected (0.00 sec) mysql> select * from myxml where id = 2 for update; Empty set (43.81 sec) As you can see from the above example, I could not select the record for 43 seconds as the transaction was being processed by another application in the Window No 1. Once the transaction was over, I got to select the record, but since the id 2 was changed to id 3 by the transaction that was executed first, no record was returned. My question is what are the disadvantages of using "for update" syntax? If I do not commit the transaction that is running in window 1 will the record be locked for-ever?

    Read the article

  • How we run a .NET 32-bit application in a 64-bit Windows server?

    - by Geo
    We are installing a third party application in one of our 64-bit Windows servers. This application apparently was build with the compiler option set to choose the platform at run time. When we run the application it gives us an error: System.BadImageFormatException: is not a valid Win32 application. I have seen in MSDN forums that in order to fix this error I have to build the application set to 32-bit, and that way it will run fine on a 64-bit server. I check on other StackOverflow links Other Posts. How to get around this situation? For everyone that wants to know more information: The application is running fine in a 32-bit test server. IIS version 6 using SQL Server Express 2005 On the Web Service Extension there are both Framework64\v2.0.50727\aspnet_isapi.dll and Framework\v2.0.50727\aspnet_isapi.dll

    Read the article

  • Scala 2.8.1 implicitly convert to java.util.List<java.util.Map<String, Object>>

    - by Ralph
    I have a Scala data structure created with the following: List(Map[String, Anyref]("a" -> someFoo, "b" -> someBar)) I would like to implicitly convert it (using scala.collection.JavaConversions or scala.collection.JavaConverters) to a java.util.List<java.util.Map<String, Object>> to be passed the a Java method that expects the latter. Is this possible? I have already created the following method that does it, but was wondering if it can be done automatically by the compiler? import scala.collection.JavaConversions._ def convertToJava(listOfMaps: List[Map[String, AnyRef]]): java.util.List[java.util.Map[String, Object]] = { asJavaList(listOfMaps.map(asJavaMap(_))) }

    Read the article

  • Why am I getting this warning about my app delegate and CLLocationManageDelegate?

    - by Dan Ray
    Observe this perfectly simple UIViewController subclass method: -(IBAction)launchSearch { OffersSearchController *search = [[OffersSearchController alloc] initWithNibName:@"OffersSearchView" bundle:nil]; EverWondrAppDelegate *del = [UIApplication sharedApplication].delegate; [del.navigationController pushViewController:search animated:YES]; [search release]; } On the line where I get *del, I am getting a compiler warning that reads, Type 'id <UIApplicationDelegate>' does not conform to the 'CLLocationManagerDelegate' protocol. In fact, my app delegate DOES conform to that protocol, AND what I'm doing here has nothing at all to do with that. So what's up with that message? Secondary question: sometimes I can get to my navigationController via self.navigationController, and sometimes I can't, and have to go to my app delegate's property to get it like I'm doing here. Any hint about why that is would be very useful.

    Read the article

  • How to include header files in Visual Studio 2008?

    - by Sergio
    I am currently trying to compile a simple program that includes two header files. I see them in the Solution Explorer, where I included them through "include existing files". However, when I run my program it get the following error. fatal error C1083: Cannot open include file: 'FileWrite.h': No such file or directory. THe problem is that I see the file included in the Header's folder and in the code I have written: #include "FileWrite.h" and then the rest of the program code. Is there something else needed to do so that the compiler can see the header file and link it to the .cpp file I'm trying to compile?

    Read the article

  • "Inherited" types in C++

    - by Ken Moynihan
    The following code does not compile. I get an error message: error C2039: 'Asub' : is not a member of 'C' Can someone help me to understand this? Tried VS2008 & 2010 compiler. template <class T> class B { typedef int Asub; public: void DoSomething(typename T::Asub it) { } }; class C : public B<C> { public: typedef int Asub; }; class A { public: typedef int Asub; }; int _tmain(int argc, _TCHAR* argv[]) { C theThing; theThing.DoSomething(C::Asub()); return 0; }

    Read the article

  • Eclipse RCP standalone export problem with Groovy scripts

    - by geejay
    I am trying to export a standalone RCP app using Eclipse 3.5.2. The app has a main pure Java plug-in, and a Java / Groovy plug-in that is used by the main plug-in. When I export the main RCP plug-in using the "Export Wizard", I get compiler errors saying that the Groovy classes cannot be found, e.g ERROR in C:\mysrc\src\ch\calcs\providers\CalcProvider.java (at line 8) import ch.calcs.ArgSet; This plug-in works fine when run from within Eclipse. Any ideas?

    Read the article

  • Try::Tiny-Question

    - by sid_com
    Why doesn't the subroutine with try/catch give me the same results as the eval-version does. #!/usr/bin/env perl use warnings; use strict; use 5.012; use Try::Tiny; sub shell_command_1 { my $command = shift; my $timeout_alarm = shift; my @array; eval { local $SIG{ALRM} = sub { die "timeout '$command'\n" }; alarm $timeout_alarm; @array = qx( $command ); alarm 0; }; die $@ if $@ && $@ ne "timeout '$command'\n"; warn $@ if $@ && $@ eq "timeout '$command'\n"; return @array; } shell_command_1( 'sleep 4', 3 ); say "Test_1"; sub shell_command_2 { my $command = shift; my $timeout_alarm = shift; my @array; try { local $SIG{ALRM} = sub { die "timeout '$command'\n" }; alarm $timeout_alarm; @array = qx( $command ); alarm 0; } catch { die $_ if $_ ne "timeout '$command'\n"; warn $_ if $_ eq "timeout '$command'\n"; } return @array; } shell_command_2( 'sleep 4', 3 ); say "Test_2"

    Read the article

  • Declaring a prototype of type "struct" - C

    - by Jamie Keeling
    I've been racking my brains on this for a while, I'm simply trying to create a method that returns a struct as I wish to return two int's. My prototype for the method is as follows: typedef struct RollDice(); Also the method itself: typedef struct RollDice() { diceData diceRoll; diceRoll.dice1 = 0; diceRoll.dice2 = 0; return diceRoll; } The compiler shows the error: "Syntax error: ')'" for both the prototype and actual method. The struct itself: typedef struct { int dice1; int dice2; }diceData; Is it obvious where I'm going wrong? I've tried everything I can think of. Thanks

    Read the article

  • Passing a template func. as a func. ptr to an overloaded func. - is there a way to compile this code

    - by LoudNPossiblyRight
    Just a general c++ curiosity: This code below shouldn't compile because it's impossible to know which to instantiate: temp(const int&) or temp(const string&) when calling func(temp) - this part i know. What i would like to know is if there is anything i can do to the line marked PASSINGLINE to get the compiler to deduce that i want FPTR1 called and not FPTR2 ? #include<iostream> using std::cout; using std::endl; /*FPTR1*/ void func(void(*fptr)(const int&)){ fptr(1001001);} /*FPTR2*/ void func(void(*fptr)(const string&)){ fptr("1001001"); } template <typename T> void temp(const T &t){ cout << t << endl; } int main(){ /*PASSINGLINE*/ func(temp); return 0; } Thank you.

    Read the article

  • What is the "Entity" reffering to in fluent Nhibernate Mapping Configuration?

    - by percent20
    I am trying to learn fluent nhibernate better so am doing a basic sample application from scratch, instead of using someone elses framework. However, I am finding I really don't understand what is going on in assigning mapping files. I have seen a lot of code examples which are all showing the same code, but nothing that spells it out. No description of how it works just that it works. Here is a code example that I see often. return Fluently.Configure() .Database(config) .Mappings(m => m.FluentMappings.AddFromAssemblyOf<Entity>()) .BuildSessionFactory(); So in the code example what is Entity? and how does that piece of code work? Part of me thinks it is the name of the assembly, but seeing as how the namespace I am using is usually the name of the assembly the compiler complains that I am using a namespace as a type. I feel this is important and am rather flustered by the fact I can't figure it out. Thanks

    Read the article

  • DBD::CSV: Append-extension-question

    - by sid_com
    Why does only the second example append the extension to the filename and what is the "/r" in ".csv/r" for. #!/usr/bin/env perl use warnings; use strict; use 5.012; use DBI; my $dbh = DBI->connect( "DBI:CSV:f_dir=/home/mm", { RaiseError => 1, f_ext => ".csv/r"} ); my $table = 'new_1'; $dbh->do( "DROP TABLE IF EXISTS $table" ); $dbh->do( "CREATE TABLE $table ( id INT, name CHAR, city CHAR )" ); my $sth_new = $dbh->prepare( "INSERT INTO $table( id, name, city ) VALUES ( ?, ?, ?, )" ); $sth_new->execute( 1, 'Smith', 'Greenville' ); $dbh->disconnect(); # -------------------------------------------------------- $dbh = DBI->connect( "DBI:CSV:f_dir=/home/mm", { RaiseError => 1 } ); $dbh->{f_ext} = ".csv/r"; $table = 'new_2'; $dbh->do( "DROP TABLE IF EXISTS $table" ); $dbh->do( "CREATE TABLE $table ( id INT, name CHAR, city CHAR )" ); $sth_new = $dbh->prepare( "INSERT INTO $table( id, name, city ) VALUES ( ?, ?, ?, )" ); $sth_new->execute( 1, 'Smith', 'Greenville' ); $dbh->disconnect();

    Read the article

  • Why should I use core.autocrlf in Git

    - by Rich
    I have a Git repository that is accessed from both Windows and OS X, and that I know already contains some files with CRLF line-endings. As far as I can tell, there are two ways to deal with this: Set core.autocrlf to false everywhere, Follow the instructions here (echoed on GitHub's help pages) to convert the repository to contain only LF line-endings, and thereafter set core.autocrlf to true on Windows and input on OS X. The problem with doing this is that if I have any binary files in the repository that: a). are not correctly marked as binary in gitattributes, and b). happen to contain both CRLFs and LFs, they will be corrupted. It is possible my repository contains such files. So why shouldn't I just turn off Git's line-ending conversion? There are a lot of vague warnings on the web about having core.autocrlf switched off causing problems, but very few specific ones; the only that I've found so far are that kdiff3 cannot handle CRLF endings (not a problem for me), and that some text editors have line-ending issues (also not a problem for me). The repository is internal to my company, and so I don't need to worry about sharing it with people with different autocrlf settings or line-ending requirements. Are there any other problems with just leaving line-endings as-is that I am unaware of?

    Read the article

  • Void in main and keeping Dos program from dying

    - by TimothyTech
    Alright, so im using bloodshed complier, first thing i should note is im using a 2001 edition C++ for the aboslute beginner, was there any changes to C++ since 2001 that would effect the validity of this book? i ask because i know php has php5 and now php6 but i havent seen any C++3. now for the reason i asked that, in this code it uses, void main (void) why would i want an arguement to be void? what does this do. But when i run the " void main (void) in my compiler it says that main must have a "int" before it. so i cant have "void" main (void); also, once the code runs through, as long as there isnt a "cin" the program closes. is this normal behavior, is there a better way to stop this besides making a cin at the end of my program.

    Read the article

  • C++: Cannot convert from foo& to foo*

    - by Rosarch
    I have a method: odp(foo& bar); I'm trying to call it: foo baz; odp(&baz); I get a compiler error: error C2664: "odp" cannot convert parameter 1 from 'foo *' to 'foo &' What am I doing wrong? Aren't I passing in a reference to baz? UPDATE: Perhaps I have a misconception about the relationship between pointers and references. I thought that they were the same, except references couldn't be null. Is that incorrect?

    Read the article

  • "_FILE_AND_LINE_ is not defined in this scope" (compiling RakNet NAT examples in OS X)

    - by Michael F
    Hello! I'm working on a RakNet-based project (using 3.8 on OS X 10.6), and I'm trying to work through the various examples that demonstrate the parts of RakNet I want to use. For the "NatCompleteClient" example, I've imported the source into a command-line project in XCode, along with the UPNP dependency. At compile time I've had a few errors in the UPNP section, though, and I can't find any guidance on this. In UPNPPortForwarder.mm, there are 7 lines that use _FILE_AND_LINE_, and the compiler is not happy; for example on line 232: foundInterfaces.Deallocate(r1,_FILE_AND_LINE_); causes: UPNPPortForwarder.mm:232: error: '_FILE_AND_LINE_' was not declared in this scope Can anyone tell me what this is all about? That variable doesn't seem to get talked about very often... or Google doesn't like to find it.

    Read the article

  • How to free memory in try-catch blocks?

    - by Kra
    Hi, I have a simple question hopefully - how does one free memory which was allocated in the try block when the exception occurs? Consider the following code: try { char *heap = new char [50]; //let exception occur here delete[] heap; } catch (...) { cout << "Error, leaving function now"; //delete[] heap; doesn't work of course, heap is unknown to compiler return 1; } How can I free memory after the heap was allocated and exception occurred before calling delete[] heap? Is there a rule not to allocate memory on heap in these try .. catch blocks? Thanks

    Read the article

  • UIImagePickerController crashes on rapid scrolling, slower than photos app

    - by vvanhee
    Most of the time, my image picker works perfectly (iOS 4.2.1). However, if I scroll very rapidly up and down about 4-6 times through my camera roll of about 300 photos, I get a crash. This never happens with the "photos" app on the same iPhone 3Gs. Also, I'm noticing that the stock "photos" app scrolls much more smoothly than my image picker. Has anyone else noticed this behavior? I'd be interested if others could attempt this in their own apps and see if they crash. I don't think it's related to other objects hogging memory on my iPhone because it's a simple app, and this happens right after I start the app. It also doesn't seem to be related to messages sent to other released objects or overreleasing of other objects in viewdidunload, based on my crash logs and the fact that the simulator responds well to simulated memory warnings. I think it might be a bug in the internal implementation of the UIImagePickerController... This is how I start the picker. I've done this multiple ways (including setting a retain property for the UIImagePickerController in my header and releasing on dealloc). This seems to be the best way (crashes least): UIImagePickerController *picker = [[UIImagePickerController alloc] init]; picker.delegate = self; picker.sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; picker.allowsEditing = YES; [self presentModalViewController:picker animated:YES]; [picker release]; This is the crashed thread (I get various exception types): Exception Type: SIGSEGV Exception Codes: SEGV_ACCERR at 0xfffffffff4faafa4 Crashed Thread: 8 ... Thread 8 Crashed: 0 CoreFoundation 0x000494ea -[__NSArrayM replaceObjectAtIndex:withObject:] + 98 1 PhotoLibrary 0x00008e0f -[PLImageTable _segmentAtIndex:] + 527 2 PhotoLibrary 0x00008a21 -[PLImageTable _mappedImageDataAtIndex:] + 221 3 PhotoLibrary 0x0000893f -[PLImageTable dataForEntryAtIndex:] + 15 4 PhotoLibrary 0x000087e7 PLThumbnailManagerImageDataAtIndex + 35 5 PhotoLibrary 0x00008413 -[PLThumbnailManager _dataForPhoto:format:width:height:bytesPerRow:dataWidth:dataHeight:imageDataOffset:imageDataFormat:preheat:] + 299 6 PhotoLibrary 0x000b6c13 __-[PLThumbnailManager preheatImageDataForImages:withFormat:]_block_invoke_1 + 159 7 libSystem.B.dylib 0x000d6680 _dispatch_call_block_and_release + 20 8 libSystem.B.dylib 0x000d6ba0 _dispatch_worker_thread2 + 128 9 libSystem.B.dylib 0x0007b251 _pthread_wqthread + 265

    Read the article

  • What's a good way to write XML in C++?

    - by nebukadnezzar
    There are plenty of Libraries to parse XML, but it seems there aren't many good (?) ways to write XML in C++. Libraries I've been using so far: PugiXML: really lightweight, very straightforwarded API, but it seems to lack a way to write XML (Or I haven't found it yet) RapidXML: I don't have much experience with RapidXML; But it does look nice. TinyXML: I find it odd that the STL TinyXML needs to be explicitly "enabled" in TinyXML - I mean, if your compiler doesn't support the STL, get a better one! Anyway, to make my point clear, I have written a PHP Script that does what I plan to do in C++: http://codepad.org/RyhQSgcm I really appreciate any help!

    Read the article

  • How do I compile variadic templates conditionally?

    - by FredOverflow
    Is there a macro that tells me whether or not my compiler supports variadic templates? #ifdef VARIADIC_TEMPLATES_AVAILABLE template<typename... Args> void coolstuff(Args&&... args); #else ??? #endif If they are not supported, I guess I would simulate them with a bunch of overloads. Any better ideas? Maybe there are preprocessor libraries that can ease the job?

    Read the article

  • Does a static object within a function introduce a potential race condition?

    - by Jeremy Friesner
    I'm curious about the following code: class MyClass { public: MyClass() : _myArray(new int[1024]) {} ~MyClass() {delete [] _myArray;} private: int * _myArray; }; // This function may be called by different threads in an unsynchronized manner void MyFunction() { static const MyClass _myClassObject; [...] } Is there a possible race condition in the above code? Specifically, is the compiler likely to generate code equivalent to the following, "behind the scenes"? void MyFunction() { static bool _myClassObjectInitialized = false; if (_myClassObjectInitialized == false) { _myClassObjectInitialized = true; _myClassObject.MyClass(); // call constructor to set up object } [...] } ... in which case, if two threads were to call MyFunction() nearly-simultaneously, then _myArray might get allocated twice, causing a memory leak? Or is this handled correctly somehow?

    Read the article

  • Netbeans C++ not finding standard libraries (Macintosh)

    - by Grue
    Hello everyone! I am trying to use Netbeans 6.7 (on a Mac) to create C++ applications. I started out with the standard "Hello World," just to test if everything was working correctly. First try std and could not be found. So I tried reinstalling the developer tools on my Mac OS X disk. After that Netbeans updated its c++ compiler info, but still cannot find std or . Odder than this XCode seems to be working with C++ perfectly fine. Any help fixing this would be greatly appreciated.

    Read the article

  • How to create a language these days?

    - by Mike
    I need to get around to writing that programming language I've been meaning to write. How do you kids do it these days? I've been out of the loop for over a decade; are you doing it any differently now than we did back in the pre-internet, pre-windows days? You know, back when "real" coders coded in C, used the command line, and quibbled over which shell was superior? Just to clarify, I mean, not how do you DESIGN a language (that I can figure out fairly easily) but how do you build the compiler and standard libraries and so forth? What tools do you kids use these days?

    Read the article

  • fscommand2 support in Actionscript 3.0 ?

    - by Andhravaala
    Hi All, I am very new to Action Script. I am using Flash Professional CS5 with ActionScript 3.0. The problem is, When I am trying use fscommand2 function, Compiler throwing an error saying: Scene 1, Layer 'Layer 1', Frame 1, Line 7 1180: Call to a possibly undefined method fscommand2. But, I am able to use fscommand. But, it will not fulfill my requirement to get Device(Mobile) properties like DeviceID etc. Please help me in using fscommand2 or any equivalent API support in ActionScript 3.0. Thanks in advance.

    Read the article

  • Can i have a negative value as constant expression in Scala?

    - by Klinke
    I have an Java-Annotation that return a double value: @Retention(RetentionPolicy.RUNTIME) @Target(ElementType.FIELD) public @interface DoubleValue { double value(); } When i try to attach the annotation to a field in a scala class and the value is negativ like here: class Test { @DoubleValue(-0.05) var a = _ } i get an compiler error with the message: "annotation argument needs to be a constant; found: 0.05.unary_-". I understood that i need a numerical literal and i looked into the Scala Language Specification and it seems, that the - sign is only used for the exponent but not for the mantissa. Does someone has an idea how i can have a negative value as runtime information using annotations? Thanks, Klinke

    Read the article

< Previous Page | 164 165 166 167 168 169 170 171 172 173 174 175  | Next Page >