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  • Attempted to read or write protected memory-Sql Compact and .NEt

    - by Jankhana
    I'm using Sql Compact3.5 as my DB with C# .NET . I have a strange problem with my application. I'm running the code in two PC with same configuration except the Sql Compact installed. In one PC where Sql Compact3.5 is not installed I'm getting this strange error: Exception :Attempted to read or write protected memory. This is often an indication that other memory is corrupt. Inner Exception : Stack Trace : at System.Data.SqlServerCe.NativeMethods.CloseStore(IntPtr pSeStore) at System.Data.SqlServerCe.SqlCeConnection.ReleaseNativeInterfaces() at System.Data.SqlServerCe.SqlCeConnection.Dispose(Boolean disposing) at System.Data.SqlServerCe.SqlCeConnection.Finalize() Source : System.Data.SqlServerCe I don't know where i have went wrong. I checked my code and included try catch everywhere. I'm handling Unhandled exception also using this . I am getting this error from a console application which I'm starting from Windows Form. In both the application I've inserted the Unhandled Exception coding and it's getting executed and getting return to the texxt file. But still Microsoft Don't Error Report is getting generated and I get that Dialog box!!! Y still that dialog box is getting generated is the trouble!!! Is there any way to supress that Dialog box??? Y I'm getting this box when I'm handling the exception and it's executing my catch handler??? In another PC where SQL Compact is installed no error I get!!! Any idea y is that so???

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  • Method binding to base method in external library can't handle new virtual methods "between"

    - by Berg
    Lets say I have a library, version 1.0.0, with the following contents: public class Class1 { public virtual void Test() { Console.WriteLine( "Library:Class1 - Test" ); Console.WriteLine( "" ); } } public class Class2 : Class1 { } and I reference this library in a console application with the following contents: class Program { static void Main( string[] args ) { var c3 = new Class3(); c3.Test(); Console.ReadKey(); } } public class Class3 : ClassLibrary1.Class2 { public override void Test() { Console.WriteLine("Console:Class3 - Test"); base.Test(); } } Running the program will output the following: Console:Class3 - Test Library:Class1 - Test If I build a new version of the library, version 2.0.0, looking like this: public class Class1 { public virtual void Test() { Console.WriteLine( "Library:Class1 - Test V2" ); Console.WriteLine( "" ); } } public class Class2 : Class1 { public override void Test() { Console.WriteLine("Library:Class2 - Test V2"); base.Test(); } } and copy this version to the bin folder containing my console program and run it, the results are: Console:Class3 - Test Library:Class1 - Test V2 I.e, the Class2.Test method is never executed, the base.Test call in Class3.Test seems to be bound to Class1.Test since Class2.Test didn't exist when the console program was compiled. This was very surprising to me and could be a big problem in situations where you deploy new versions of a library without recompiling applications. Does anyone else have experience with this? Are there any good solutions? This makes it tempting to add empty overrides that just calls base in case I need to add some code at that level in the future...

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  • Controlling ASP.NET output cache memory usage

    - by Josh Einstein
    I would like to use output caching with WCF Data Services and although there's nothing specifically built in to support caching, there is an OnStartProcessingRequest method that allows me to hook in and set the cacheability of the request using normal ASP.NET mechanisms. But I am worried about the worker process getting recycled due to excessive memory consumption if large responses are cached. Is there a way to specify an upper limit for the ASP.NET output cache so that if this limit is exceeded, items in the cache will be discarded? I've seen the caching configuration settings but I get the impression from the documentation that this is for explicit caching via the Cache object since there is a separate outputCacheSettings which has no memory-related attributes. Here's a code snippet from Scott Hanselman's post that shows how I'm setting the cacheability of the request. protected override void OnStartProcessingRequest(ProcessRequestArgs args) { base.OnStartProcessingRequest(args); //Cache for a minute based on querystring HttpContext context = HttpContext.Current; HttpCachePolicy c = HttpContext.Current.Response.Cache; c.SetCacheability(HttpCacheability.ServerAndPrivate); c.SetExpires(HttpContext.Current.Timestamp.AddSeconds(60)); c.VaryByHeaders["Accept"] = true; c.VaryByHeaders["Accept-Charset"] = true; c.VaryByHeaders["Accept-Encoding"] = true; c.VaryByParams["*"] = true; }

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  • Attempted to read or write protected memory

    - by Interfector
    I have a sample ASP.NET MVC 3 web application that is following Jonathan McCracken's Test-Drive Asp.NET MVC (great book , by the way) and I have stumbled upon a problem. Note that I'm using MVCContrib, Rhino and NUnit. [Test] public void ShouldSetLoggedInUserToViewBag() { var todoController = new TodoController(); var builder = new TestControllerBuilder(); builder.InitializeController(todoController); builder.HttpContext.User = new GenericPrincipal(new GenericIdentity("John Doe"), null); Assert.That(todoController.Index().AssertViewRendered().ViewData["UserName"], Is.EqualTo("John Doe")); } The code above always throws this error: System.AccessViolationException : Attempted to read or write protected memory. This is often an indication that other memory is corrupt. The controller action code is the following: [HttpGet] public ActionResult Index() { ViewData.Model = Todo.ThingsToBeDone; ViewBag.UserName = HttpContext.User.Identity.Name; return View(); } From what I have figured out, the app seems to crash because of the two assignements in the controller action. However, I cannot see how there are wrong!? Can anyone help me pinpoint the solution to this problem. Thank you.

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  • AVAudioPlayer not unloading cached memory after each new allocation

    - by Rob
    I am seeing in Instruments that when I play a sound via the standard "AddMusic" example method that Apple provides, it allocates 32kb of memory via the prepareToPlay call (which references the AudioToolBox framework's Cache_DataSource::ReadBytes function) each time a new player is allocated (i.e. each time a different sound is played). However, that cached data never gets released. This obviously poses a huge problem if it doesn't get released and you have a lot of sound files to play, since it tends to keep allocating memory and eventually crashes if you have enough unique sound files (which I unfortunately do). Have any of you run across this or what am I doing wrong in my code? I've had this issue for a while now and it's really bugging me since my code is verbatim of what Apple's is (I think). How I call the function: - (void)playOnce:(NSString *)aSound { // Gets the file system path to the sound to play. NSString *soundFilePath = [[NSBundle mainBundle] pathForResource:aSound ofType:@"caf"]; // Converts the sound's file path to an NSURL object NSURL *soundURL = [[NSURL alloc] initFileURLWithPath: soundFilePath]; self.soundFileURL = soundURL; [soundURL release]; AVAudioPlayer * newAudio=[[AVAudioPlayer alloc] initWithContentsOfURL: soundFileURL error:nil]; self.theAudio = newAudio; // automatically retain audio and dealloc old file if new m4a file is loaded [newAudio release]; // release the audio safely // this is where the prior cached data never gets released [theAudio prepareToPlay]; // set it up and play [theAudio setNumberOfLoops:0]; [theAudio setVolume: volumeLevel]; [theAudio setDelegate: self]; [theAudio play]; } and then theAudio gets released in the dealloc method of course.

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  • Memory problems while code is running (Python, Networkx)

    - by MIN SU PARK
    I made a code for generate a graph with 379613734 edges. But the code couldn't be finished because of memory. It takes about 97% of server memory when it go through 62 million lines. So I killed it. Do you have any idea to solve this problem? My code is like this: import os, sys import time import networkx as nx G = nx.Graph() ptime = time.time() j = 1 for line in open("./US_Health_Links.txt", 'r'): #for line in open("./test_network.txt", 'r'): follower = line.strip().split()[0] followee = line.strip().split()[1] G.add_edge(follower, followee) if j%1000000 == 0: print j*1.0/1000000, "million lines done", time.time() - ptime ptime = time.time() j += 1 DG = G.to_directed() # P = nx.path_graph(DG) Nn_G = G.number_of_nodes() N_CC = nx.number_connected_components(G) LCC = nx.connected_component_subgraphs(G)[0] n_LCC = LCC.nodes() Nn_LCC = LCC.number_of_nodes() inDegree = DG.in_degree() outDegree = DG.out_degree() Density = nx.density(G) # Diameter = nx.diameter(G) # Centrality = nx.betweenness_centrality(PDG, normalized=True, weighted_edges=False) # Clustering = nx.average_clustering(G) print "number of nodes in G\t" + str(Nn_G) + '\n' + "number of CC in G\t" + str(N_CC) + '\n' + "number of nodes in LCC\t" + str(Nn_LCC) + '\n' + "Density of G\t" + str(Density) + '\n' # sys.exit() # j += 1 The edge data is like this: 1000 1001 1000245 1020191 1000 10267352 1000653 10957902 1000 11039092 1000 1118691 10346 11882 1000 1228281 1000 1247041 1000 12965332 121340 13027572 1000 13075072 1000 13183162 1000 13250162 1214 13326292 1000 13452672 1000 13844892 1000 14061830 12340 1406481 1000 14134703 1000 14216951 1000 14254402 12134 14258044 1000 14270791 1000 14278978 12134 14313332 1000 14392970 1000 14441172 1000 14497568 1000 14502775 1000 14595635 1000 14620544 1000 14632615 10234 14680596 1000 14956164 10230 14998341 112000 15132211 1000 15145450 100 15285998 1000 15288974 1000 15300187 1000 1532061 1000 15326300 Lastly, is there anybody who has an experience to analyze Twitter link data? It's quite hard to me to take a directed graph and calculate average/median indegree and outdegree of nodes. Any help or idea?

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  • Web Deployment Project failed to map path for include virtual

    - by Duke
    I am building my site with a web deployment project but the build fails with a number of errors all relating to the "#include virtual" directives in my master page. The includes are necessary to import a set of centrally managed html template files. Here is an example of the include directive and associated error: <!-- #include virtual="/v3/sits/pdpdev/assets-templates/inc/head.html" --> /PDPRegistration.csproj/Pages/ContentPage.Master(15): error ASPPARSE: Failed to map the path '/v3/sits/pdpdev/assets-templates/inc/head.html'. The error for each included file actually appears multiple times. I'm not sure what is being mapped or why, but this was never a problem until I started using WDP (which I wanted to alter web.config depending on the build environment, among other things.) The project is built locally on my PC and then copied to the web server via a mapped drive. I found a few solutions on the 'net involving IIS metabase - they weren't quite clear to me, and I'm not sure if they apply given how I build and deploy the project (that is, would I have to build on the same system as IIS in order to make use of the metabase?) Can anyone suggest how I can get my project to build with WDP?

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  • Forms Authentication & Virtual Directory

    - by benclaytonfranklin
    Hi, We're having trouble getting Forms Authentication to work with a virtual directory in IIS. We have a main site, and then a microsite setup within a virtual directory. This mircosite has its own admin system within an "Admin" folder, which has authentication on it but currently it is not kicking in and the admin section is browsable by anyone. The web.config with the admin folder has the following: <?xml version="1.0"?> <configuration> <appSettings/> <connectionStrings/> <system.web> <authorization> <deny users="?"/> </authorization> <customErrors mode="RemoteOnly" defaultRedirect="~/Admin/Error.aspx"/> </system.web> </configuration> Could anyone give me any clues as to why this might not be working? Cheers!

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  • Programmatically controlled virtual drive

    - by Robert Lin
    How would I go about creating a virtual drive with which I can programmatically and dynamically change the contents? For instance, program A starts running and creates a virtual drive. When program B looks in the drive, it sees an error log and starts reading/processing it. In the middle of all this program A gets a signal from somewhere and decides to add to the log. I want program B to be unaware of the change and just keep on going. Program B should continue reading as if nothing happened. Program A would just report a rediculously large file size for the log and then fill it in as appropriate. Program A would fill the log with tags if program B tries to read past the last entry. I know this is a weird request but there's really no other way to do this... I basically can't rewrite program B so I need to fool it. How do I do this in windows? How about OSX?

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  • Using memory-based cache together with conventional cache

    - by Industrial
    Hi! Here's the deal. We would have taken the complete static html road to solve performance issues, but since the site will be partially dynamic, this won't work out for us. What we have thought of instead is using memcache + eAccelerator to speed up PHP and take care of caching for the most used data. Here's our two approaches that we have thought of right now: Using memcache on all<< major queries and leaving it alone to do what it does best. Usinc memcache for most commonly retrieved data, and combining with a standard harddrive-stored cache for further usage. The major advantage of only using memcache is of course the performance, but as users increases, the memory usage gets heavy. Combining the two sounds like a more natural approach to us, even though the theoretical compromize in performance. Memcached appears to have some replication features available as well, which may come handy when it's time to increase the nodes. What approach should we use? - Is it stupid to compromize and combine the two methods? Should we insted be focusing on utilizing memcache and instead focusing on upgrading the memory as the load increases with the number of users? Thanks a lot!

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  • The instruction at "0x7c910a19" referenced memory at "oxffffffff". The memory could not be "read"

    - by ClareBear
    Hello guys/girls The instruction at "0x7c910a19" referenced memory at "oxffffffff". The memory could not be "read" I have a small issue, I receive the error above before the .vbs terminates. I don't know why this error is thrown. Below is the process of the .vbs file: Call ImportTransactions() Call UpdateTransactions() Function ImportTransactions() Dim objConnection, objCommand, objRecordset, strOracle Dim strSQL, objRecordsetInsert Set objConnection = CreateObject("ADODB.Connection") objConnection.Open "DSN=*****;UID=*****;PWD==*****;" Set objCommand = CreateObject("ADODB.Command") Set objRecordset = CreateObject("ADODB.Recordset") strOracle = "SELECT query here from Oracle database" objCommand.CommandText = strOracle objCommand.CommandType = 1 objCommand.CommandTimeout = 0 Set objCommand.ActiveConnection = objConnection objRecordset.cursorType = 0 objRecordset.cursorlocation = 3 objRecordset.Open objCommand, , 1, 3 If objRecordset.EOF = False Then Do Until objRecordset.EOF = True strSQL = "INSERT query here into SQL database" strSQL = Query(strSQL) Call RunSQL(strSQL, objRecordsetInsert, False, conTimeOut, conServer, conDatabase, conUsername, conPassword) objRecordset.MoveNext Loop End If objRecordset.Close() Set objRecordset = Nothing Set objRecordsetInsert = Nothing End Function Function UpdateTransactions() Dim strSQLUpdateVAT, strSQLUpdateCodes Dim objRecordsetVAT, objRecordsetUpdateCodes strSQLUpdateVAT = "UPDATE query here SET [value:costing output] = ([value:costing output] * -1)" Call RunSQL(strSQLUpdateVAT, objRecordsetVAT, False, conTimeOut, conServer, conDatabase, conUsername, conPassword) strSQLUpdateCodes = "UPDATE query here SET [value:costing output] = ([value:costing output] * -1) different WHERE clause" Call RunSQL(strSQLUpdateCodes, objRecordsetUpdateCodes, False, conTimeOut, conServer, conDatabase, conUsername, conPassword) Set objRecordsetVAT = Nothing Set objRecordsetUpdateCodes = Nothing End Function UDPATE: If I exit the function after I open the connection (see below) it still causes the same error. Function ImportTransactions() Dim objConnection, objCommand, objRecordset, strOracle Dim strSQL, objRecordsetInsert Set objConnection = CreateObject("ADODB.Connection") objConnection.Open "DSN=*****;UID=*****;PWD==*****;" Set objCommand = CreateObject("ADODB.Command") Set objRecordset = CreateObject("ADODB.Recordset") Exit Function End Function It does both the import and update and seems to throw this error after. Thanks in advance for any help, Clare

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  • Scala newbie vproducer/consumer attempt running out of memory

    - by Nick
    I am trying to create a producer/consumer type Scala app. The LoopControl just sends a message to the MessageReceiver continually. The MessageReceiver then delegates work to the MessageCreatorActor (whose work is to check a map for an object, and if not found create one and start it up). Each MessageActor created by this MessageCreatorActor is associated with an Id. Eventually this is where I want to do business logic. But I run out of memory after 15 minutes. Its finding the cached actors,but quickly runs out of memory. Any help is appreciated. Or any one has any good code on producers consumers doing real stuff (not just adding numbers), please post. import scala.actors.Actor import java.util.HashMap import scala.actors.Actor._ case object LoopControl case object MessageReceiver case object MessageActor case object MessageActorCreator class MessageReceiver(msg: String) extends Actor { var messageActorMap = new HashMap[String, MessageActor] val messageCreatorActor = new MessageActorCreator(null, null) def act() { messageCreatorActor.start loop { react { case MessageActor(messageId) => if (msg.length() > 0) { var messageActor = messageActorMap.get(messageId); if(messageActor == null) { messageCreatorActor ! MessageActorCreator(messageId, messageActorMap) }else { messageActor ! MessageActor } } } } } } case class MessageActorCreator(msg:String, messageActorMap: HashMap[String, MessageActor]) extends Actor { def act() { loop { react { case MessageActorCreator(messageId, messageActorMap) => if(messageId != null ) { var messageActor = new MessageActor(messageId); messageActorMap.put(messageId, messageActor) println(messageActorMap) messageActor.start messageActor ! MessageActor } } } } } class LoopControl(messageReceiver:MessageReceiver) extends Actor { var count : Int = 0; def act() { while (true) { messageReceiver ! MessageActor ("00-122-0X95-FEC0" + count) //Thread.sleep(100) count = count +1; if(count > 5) { count = 0; } } } } case class MessageActor(msg: String) extends Actor { def act() { loop { react { case MessageActor => println() println("MessageActor: Got something-> " + msg) } } } } object messages extends Application { val messageReceiver = new MessageReceiver("bootstrap") val loopControl = new LoopControl(messageReceiver) messageReceiver.start loopControl.start }

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  • Hashtable resizing leaks memory

    - by thpetrus
    I wrote a hashtable and it basically consists of these two structures: typedef struct dictEntry { void *key; void *value; struct dictEntry *next; } dictEntry; typedef struct dict { dictEntry **table; unsigned long size; unsigned long items; } dict; dict.table is a multidimensional array, which contains all the stored key/value pair, which again are a linked list. If half of the hashtable is full, I expand it by doubling the size and rehashing it: dict *_dictRehash(dict *d) { int i; dict *_d; dictEntry *dit; _d = dictCreate(d->size * 2); for (i = 0; i < d->size; i++) { for (dit = d->table[i]; dit != NULL; dit = dit->next) { _dictAddRaw(_d, dit); } } /* FIXME memory leak because the old dict can never be freed */ free(d); // seg fault return _d; } The function above uses the pointers from the old hash table and stores it in the newly created one. When freeing the old dict d a Segmentation Fault occurs. How am I able to free the old hashtable struct without having to allocate the memory for the key/value pairs again?

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  • C++ casted realloc causing memory leak

    - by wyatt
    I'm using a function I found here to save a webpage to memory with cURL: struct WebpageData { char *pageData; size_t size; }; size_t storePage(void *input, size_t size, size_t nmemb, void *output) { size_t realsize = size * nmemb; struct WebpageData *page = (struct WebpageData *)output; page->pageData = (char *)realloc(page->pageData, page->size + realsize + 1); if(page->pageData) { memcpy(&(page->pageData[page->size]), input, realsize); page->size += realsize; page->pageData[page->size] = 0; } return realsize; } and find the line: page->pageData = (char *)realloc(page->pageData, page->size + realsize + 1); is causing a memory leak of a few hundred bytes per call. The only real change I've made from the original source is casting the line in question to a (char *), which my compiler (gcc, g++ specifically if it's a c/c++ issue, but gcc also wouldn't compile with the uncast statement) insisted upon, but I assume this is the source of the leak. Can anyone elucidate? Thanks

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  • Why does Android allocate more memory than needed when loading images

    - by Simon
    Folks, I don't think that this is a duplicate and is NOT one of those how do I avoid OOMs questions. This is a genuine quest for knowledge so hold off on those down votes please... Imagine I have a JPEG of 500x500 pixels. I load it as ARGB_8888 which is as "bad as it gets". I would expect Android to allocate 500x500x4 bytes = a little under 1MB however, look at a heap dump and you will see that Android allocates significantly more, often factors of 5-10 times greater. You frequently see questions on here about OOMS where the stack trace shows a heap request of say 15MB and it is ALWAYS much larger than is required simply to hold the bytes of the image. The OP usually catches some downvotes then is bombarded with stock answers and comments about using less memory (thanks Romain!) and in scaling. I think there is more than meets the eye here. Anybody know why this is? If there is no apparent answer, I will put together an SSCCE if it helps. PS. I assume that JPEG vs PNG etc is irrelevant since we're talking about the memory usage of the backing bitmap which is simply x times y times BPP - or am I being slow?

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  • Way to store a large dictionary with low memory footprint + fast lookups (on Android)

    - by BobbyJim
    I'm developing an android word game app that needs a large (~250,000 word dictionary) available. I need: reasonably fast look ups e.g. constant time preferable, need to do maybe 200 lookups a second on occasion to solve a word puzzle and maybe 20 lookups within 0.2 second more often to check words the user just spelled. EDIT: Lookups are typically asking "Is in the dictionary?". I'd like to support up to two wildcards in the word as well, but this is easy enough by just generating all possible letters the wildcards could have been and checking the generated words (i.e. 26 * 26 lookups for a word with two wildcards). as it's a mobile app, using as little memory as possible and requiring only a small initial download for the dictionary data is top priority. My first naive attempts used Java's HashMap class, which caused an out of memory exception. I've looked into using the SQL lite databases available on android, but this seems like overkill. What's a good way to do what I need?

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  • Dynamic table memory usage

    - by Dan
    I use a dynamic table: <html> <body> <button id="button">Build table</button> <div id="container"> <script type="text/javascript"> window.onload=function(){ var table = null; var row = "<tr><td>111111111111111111111111111111111111111111111111111111</td>" + "<td>222222222222222222222222222222222222222222222222222222</td>" + "<td>333333333333333333333333333333333333333333333333333333</td></tr>"; var data = null; for (var i = 0; i < 2000; i++){ data += row; } var obj = document.getElementById("button"); obj.onclick=function buildTable(){ document.getElementById("container").innerHTML = "<div><table><tbody>" + data + "</tbody></table></div>"; }; }; </script> </body> </html> Using chromes task manager, each time new data is loaded the memory usage increases considerably and doesn't go down, so after some time the app consumes a lot of memory and requires the browser to be closed. Is there any change in the code I can use to solve this or is it a browser side problem?

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  • Crystal Reports error 7 "Out of memory"

    - by pwee167
    Hi guys, I have a VB6 application, reportwriter, that runs a crystal report and outputs a pdf. I have a .net 3.5 asp application that calls the reportwriter dll. I am getting an error saying 7 "Out of memory", when trying to load the report. I have 4gb of memory and running windows 7 (64 bit). I also have Crystals Reports 11 with service pack 4 installed. I have registered the dll and referenced it in my project. I have run out of ideas what could be causing this. I need some help. Any advice will be very much appreciated. I suspect it has nothing to do with Crystal Reports, but I cannot be sure. Has anyone come across this error message/issue? Also, I have a friend running the identical project in almost identical PC (bar a few different personal applications installed). It works for him. Cheers.

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  • `enable_shared_from_this` has a non-virtual destructor

    - by Shtééf
    I have a pet project with which I experiment with new features of the upcoming C++0x standard. While I have experience with C, I'm fairly new to C++. To train myself into best practices, (besides reading a lot), I have enabled some strict compiler parameters (using GCC 4.4.1): -std=c++0x -Werror -Wall -Winline -Weffc++ -pedantic-errors This has worked fine for me. Until now, I have been able to resolve all obstacles. However, I have a need for enable_shared_from_this, and this is causing me problems. I get the following warning (error, in my case) when compiling my code (probably triggered by -Weffc++): base class ‘class std::enable_shared_from_this<Package>’ has a non-virtual destructor So basically, I'm a bit bugged by this implementation of enable_shared_from_this, because: A destructor of a class that is intended for subclassing should always be virtual, IMHO. The destructor is empty, why have it at all? I can't imagine anyone would want to delete their instance by reference to enable_shared_from_this. But I'm looking for ways to deal with this, so my question is really, is there a proper way to deal with this? And: am I correct in thinking that this destructor is bogus, or is there a real purpose to it?

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  • Threads are blocked in malloc and free, virtual size

    - by Albert Wang
    Hi, I'm running a 64-bit multi-threaded program on the windows server 2003 server (X64), It run into a case that some of the threads seem to be blocked in the malloc or free function forever. The stack trace is like follows: ntdll.dll!NtWaitForSingleObject() + 0xa bytes ntdll.dll!RtlpWaitOnCriticalSection() - 0x1aa bytes ntdll.dll!RtlEnterCriticalSection() + 0xb040 bytes ntdll.dll!RtlpDebugPageHeapAllocate() + 0x2f6 bytes ntdll.dll!RtlDebugAllocateHeap() + 0x40 bytes ntdll.dll!RtlAllocateHeapSlowly() + 0x5e898 bytes ntdll.dll!RtlAllocateHeap() - 0x1711a bytes MyProg.exe!malloc(unsigned __int64 size=0) Line 168 C MyProg.exe!operator new(unsigned __int64 size=1) Line 59 + 0x5 bytes C++ ntdll.dll!NtWaitForSingleObject() ntdll.dll!RtlpWaitOnCriticalSection() ntdll.dll!RtlEnterCriticalSection() ntdll.dll!RtlpDebugPageHeapFree() ntdll.dll!RtlDebugFreeHeap() ntdll.dll!RtlFreeHeapSlowly() ntdll.dll!RtlFreeHeap() MyProg.exe!free(void * pBlock=0x000000007e8e4fe0) C BTW, the param values passed to the new operator is not correct here maybe due to optimization. Also, at the same time, I found in the process Explorer, the virtual size of this program is 10GB, but the private bytes and working set is very small (<2GB). We did have some threads using virtualalloc but in a way that commit the memory in the call, and these threads are not blocked. m_pBuf = VirtualAlloc(NULL, m_size, MEM_COMMIT, PAGE_READWRITE); ...... VirtualFree(m_pBuf, 0, MEM_RELEASE); This looks strange to me, seems a lot of virtual space is reserved but not committed, and malloc/free is blocked by lock. I'm guessing if there's any corruptions in the memory/object, so plan to turn on gflag with pageheap to troubleshoot this. Does anyone has similar experience on this before? Could you share with me so I may get more hints? Thanks a lot!

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  • Running Sitecore Production Site under a Virtual Directory

    - by danswain
    We are using Sitecore 6 on a Windows Server 2003 (32bit) dev machine. I know it's not recommended for the CMS editing site, but we've been told it is possible to get the front-end Sitecore websites to run from within a virtual directory. Here's the issue: we'd like to achieve what the below poor mans diagram shows. We have a website (.net 1.1) /WebSiteRoot (.net 1.1) | | |---- Custom .net 1.1 Web Application | |---- SiteCore frontend WebApplication (.net 2.0) | |---- Custom .net 2.0 WebApplication The Sitecore webApplication would contain the Sitecore pipeline in its web.config and we'd make use of the section to configure the virtual folder to allow for where our Sitecore app sits and point it to the appropriate place in the Content Tree. Is it possible to pull this off? This is just the customer facing website, there will be no CMS editing functionality on these servers, that will be done from a more standard Sitecore install inside the firewall on a different server. The errors we're encountering are centered around loading the the various config files in the App_Config folder. It seems to do a Server.MapPath on "/" initially (which is wrong for us) so we've tried putting absolute paths in the web.config and still no joy (I think there must be some hardcoded piece that looks for the Include directory). Any help would be greatly appreciated. Thanks

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  • Confusion about pointers and their memory addresses

    - by TimothyTech
    alright, im looking at a code here and the idea is difficult to understand. #include <iostream> using namespace std; class Point { public : int X,Y; Point() : X(0), Y(0) {} }; void MoveUp (Point * p) { p -> Y += 5; } int main() { Point point MoveUp(&point) cout <<point.X << point.Y; return 0; } Alright, so i believe that a class is created and X and Y are declared and they are put inside a constructor a method is created and the argument is Point * p, which means that we are going to stick the constructor's pointer inside the function; now we create an object called point then call our method and put the pointers address inside it? isnt the pointers address just a memory number like 0x255255? and why wasnt p ever declared? (int * p = Y) what is a memory addres exactly? that it can be used as an argument?

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  • BitmapFactory.decodeFile out of memory with images 2400x2400

    - by alasarr
    I need to send an image from a file to a server. The server request the image in a resolution of 2400x2400. What I'm trying to do is: 1) Get a Bitmap using BitmapFactory.decodeFile using the correct inSampleSize. 2) Compress the image in JPEG with a quality of 40% 3) Encode the image in base64 4) Sent to the server I cannot achieve the first step, it throws an out of memory exception. I'm sure the inSampleSize is correct but I suppose even with inSampleSize the Bitmap is huge (around 30 MB in DDMS). Any ideas how can do it? Can I do these steps without created a bitmap object? I mean doing it on filesystem instead of RAM memory. This is the current code: // The following function calculate the correct inSampleSize Bitmap image = Util.decodeSampledBitmapFromFile(imagePath, width,height); // compressing the image ByteArrayOutputStream baos = new ByteArrayOutputStream(); image.compress(Bitmap.CompressFormat.JPEG, 40, baos); // encode image String encodedImage = Base64.encodeToString(baos.toByteArray(),Base64.DEFAULT));

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  • [C]Dynamic allocation memory of structure, related to GTK

    - by MakeItWork
    Hello, I have following structure: typedef struct { GtkWidget* PoziomaLinijka; GtkWidget* PionowaLinijka; GtkWidget* Label1; GtkWidget* Label2; gint x,y; } StrukturaDrawing; And i need to allocate it on the heap because later I have functions which uses that structure and I don't want to use global variables. So I allocate it like this: StrukturaDrawing* Wsk; Wsk = (StrukturaDrawing*)malloc(sizeof(StrukturaDrawing)); if (!Wsk) { printf("Error\n"); } And it doesn't returning error and also works great with other functions, it works the way I wanted it to work so finally i wanted to free that memory and here is problem because in Debug Mode compilator bitches: First-chance exception at 0x102d12b4 in GTK.exe: 0xC0000005: Access violation reading location 0xfffffffc. Unhandled exception at 0x102d12b4 in GTK.exe: 0xC0000005: Access violation reading location 0xfffffffc. I connect callback to my function, like that: g_signal_connect(G_OBJECT(Okno), "destroy", G_CALLBACK(Wyjscie), Wsk); Function which is suppose to free memory and close program: void Wyjscie(GtkWindow* window, GdkEvent* event, StrukturaDrawing* data) { gtk_main_quit(); free(data); data = NULL; } Any help really appreciated.

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  • Enable/disable virtual keyboard

    - by dr.Xis
    I'm using a virtual keyboard. I have a checkbox that controls whether the virtual keyboard is displayed or not. The thing is that I don't understand how to disable it. I try to unbind it but it doesn't work... I also tried to use namespaces and then unbind all namespaces but still the keyboard remains accessible after a click on the text box. <input class="virtualKeyboardField ui-keyboard-input ui-widget-content ui-corner-all" data-val="true" data-val-required="The User name field is required." id="loginUserName" name="UserName" type="text" value="" aria-haspopup="true" role="textbox"> <script type="text/javascript"> $(function () { //show login $("#showLogin").on({ click: function () { $("#loginFormDiv").toggle("slow"); } }); $("#cb_showVKey").on('click', CheckIsToShowKey); }); function CheckIsToShowKey(event) { //var isCheck = $("#cb_showVKey").is(':checked'); //alert("ischecked? " + isCheck); if ($("#cb_showVKey").is(':checked')) { //if checked BindKeyboards(); } else { //not checked UnBindKeyboards(); } } function bindVirtualKeyboards() { $("#loginForm").delegate(".virtualKeyboardField", "click.xpto", BindKeyboards); } function UnBindKeyboards() { $("#loginForm").undelegate(".virtualKeyboardField", "click.xpto", BindKeyboards); } function BindKeyboards() { // alert(event.currentTarget.id); //alert("xpto"); if ($("#cb_showVKey").is(':checked')) { $("#loginUserName").keyboard({ layout: 'qwerty', lockInput: true, preventPaste: true }); $("#loginUserPassword").keyboard({ layout: 'qwerty', lockInput: true, preventPaste: true }); } } $(document).ready(function () { $("#loginForm").validate(); BindKeyboards(); }); </script> Any help guys?

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