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  • Attach Keyboard/Mouse to X Display in Dell XPS L502x Dual Video Cards (Intel/Nvidia HDMI)

    - by lcoronelp
    The idea: Use a second monitor in Dell XPS L502x with HDMI port in Ubuntu 12.04 The process: I connect the HDMI cable to monitor. I read this and I have video in HDMI monitor with Bumblebee and this commands: optirun nvidia-settings -c :8 DISPLAY=:8.0 firefox I have created a second keyboard/mouse master group with xinput with this solution. The problem: The second monitor (Display 8) doesn't recognize the keyboard/mouse and I cant use it. The question: Do you know some command to attach the keyboard/mouse master group to Display 8? I think that xinput -set-cs may work but it does not.

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  • Switching to an external display, when primary is broken

    - by Shazzner
    I've successfully install Ubuntu 11.10 Desktop (x86) on an old(er) laptop that unfortunately has a broken screen, so there is an external monitor plugged in. On the livecd it come up on the secondary display just fine and I was able to install ubuntu and everything. Unfortunately when I reboot into Ubuntu proper now, the secondary display is off and I'm literally driving blind here trying to switch it to the secondary display. Using Nvidia open source drivers. Things I've tried: Rebooting back into livecd, mounting the partition and trying in vain to find a config file (it uses the open source drivers so no Xorg.conf I could edit manually) Trying to blind-type xrandr settings into what I hope is terminal: xrandr --output VGA1 --auto (nothing happened) Trying to blind install openssh-server so I could ssh into it and maybe configure it from my working computer. For some reason though, no luck. Ubuntu really should default to expanding to all screens for this use case.

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  • Ubuntu 11.10 boot: xhost: unable to open display

    - by paulus_almighty
    I've had this papercut for a while now, it's time it was fixed. When I boot up Ubuntu, choosing "Ubuntu...generic" from the grub screen, Ubuntu fails to load. It just sits at the driver/module loading screen. What seems to be the most significant line in this output is "xhost: unable to open display" If I choose "Ubuntu...(recovery mode)" from grub then it loads OK. I don't get why this is. Out of interest I tried enabling boot error logging with #/etc/default/bootlogd BOOTLOGD_ENABLE=Yes but I'm not seeing anything in that file. ETA: I've had this problem since fresh install of 11.10. Here's lshw: $ sudo lshw -C display *-display description: VGA compatible controller product: GF104 [GeForce GTX 460] vendor: nVidia Corporation physical id: 0 bus info: pci@0000:03:00.0 version: a1 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vga_controller bus_master cap_list rom configuration: driver=nvidia latency=0 resources: irq:16 memory:f6000000-f7ffffff memory:e0000000-e7ffffff memory:ec000000-efffffff ioport:bf00(size=128) memory:e8000000-e807ffff

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  • Display settings problems with Ubuntu 14.04 LTS

    - by DontUSASme
    For whatever reason (this was working correctly on Ubuntu 12.04 LTS) when I try to set my displays on top of each other in the settings, it won't allow to place them on top of each other. When I click "apply" I get the error message "Could Not Set Configuration Mode for CRTC 63." Can anybody help me with this? It wont let me set the two displays on top of each other, but it will allow me to place them side to side. Also, I get a random "Unknown display" as well. This was not existent in 12.04 LTS and I have no idea what it is, seeing as how the only screens that are in use, or plugged up for that matter, is my laptop's display (1366x768) and my Samsung TV display (1360x768) thru HDMI.

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  • Laptop LCD sometimes stops working on reboot. Please help.

    - by J Ringle
    I have a Gateway P-6831FX Laptop with Vista Ultimate. The Laptop LCD will sometimes not come on after I reboot the computer. I don't even close the lid and it happens. It isn't dim, it doesn't come on at all. No posting of CMOS (BIOS), nothing. Please note... this happens sometimes, not every time. Frustrating! When plugged into an external monitor, which works fine, Vista display properties can't even "sense" the laptop LCD. I try to enable the laptop LCD for dual display, turning on the laptop LCD, and it does nothing. It's like the laptop LCD is not even there. Manually taking a magnet in my hand to the laptop lid sensing switch (the sensor that turns off display/sleep mode when you close lid), sometimes causes the LCD backlight to "turn on" but not display any images. By "turn on" I mean I can see the screen backlight turn on to a 'dark gray' screen instead of pitch black. Subsequent reboot the laptop display is not working again! Here are the facts: Only happens at random and only after a reboot. Waking from Sleep mode isn't a problem. Pressing F4 function key for dual display does nothing when this happens. Closing lid doesn't seem to be related. (unless it is only after reboot.) using external magnet from laptop screen sensor sometimes triggers backlight to turn on but reboot back to square one with no LCD display. an external display always works fine. I have taken apart LCD, checked all wires and ribbons for loose connections or damage. I have replaced the Inverter. It doesn't seem to be heat related as I can put in sleep mode and resume fine when very hot. (external monitor works fine too). Sometimes the screen works fine as if there is not a problem at all. Even after a reboot... This is random. Any ideas out there? If it is a bad part... which one? The LCD seems to be fine. What are the odds of 2 bad inverters? The backlight is fine. The LCD wires/ribbons seem to be fine. I am at a loss. No warranty left and Gateway tech support is clueless. Thanks for any feedback that might help.

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  • Dell XPS L502Xnot detecting monitor-TV

    - by Guilherme Z. Santos
    I'm running Ubuntu 12.04 LTS on a Dell XPS L502X and when I connect the HDMI cable from the TV to the computer Ubuntu detects nothing at all, It works perfectly fine in Windows 7 though. I've already went to the Display control, plugged and unplugged the TV, clicked the Detect Displays button, and nothing. Do I have to activate the HDMI output or something? Because I used another computer with a VGA output and it worked perfectly.

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  • Displaylink USB show "Logo / Loading" on monitor

    - by Ken Le
    I tried with this problem for 2 years already. LOL, today, I install Ubuntu for I have to resolve it or I will back to stupid Windows 7. First, I have 3 monitors. My graphic card is support dual ( ATI Radeon ), so I have no problem on extend those multi monitor on VGA and DVI. The 3rd monitor is Displaylink USB. After installed everything required, when I reboot, the displaylink monitor show "Ubuntu ...." like logo / loading screen. I go to System Display , Detect monitor, it only show my 1st and 2nd, NO 3RD Displaylink. I can move my mouse between those 1st & 2nd, but the 3rd is only show the Ubuntu Screen. I press Ctrl+Alt+1, then screen switch to Displaylink USB 3RD monitor, but its "Terminal" not a desktop. Then I press Ctrl+Alt+7 , the screen switch back to my 1st, 2nd, and the displaylink 3rd is witch back to Logo / Ubuntu again. This is my /etc/X11/xorg.conf : Section "ServerLayout" Identifier "X.org Configured" Screen 0 "aticonfig-Screen[0]-0" 0 0 Screen 1 "DisplayLinkScreen" Leftof "aticonfig-Screen[0]-0" InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" EndSection Section "Files" ModulePath "/usr/lib/xorg/modules" FontPath "/usr/share/fonts/X11/misc" FontPath "/usr/share/fonts/X11/cyrillic" FontPath "/usr/share/fonts/X11/100dpi/:unscaled" FontPath "/usr/share/fonts/X11/75dpi/:unscaled" FontPath "/usr/share/fonts/X11/Type1" FontPath "/usr/share/fonts/X11/100dpi" FontPath "/usr/share/fonts/X11/75dpi" FontPath "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" FontPath "built-ins" EndSection Section "Module" Load "glx" Load "dri2" Load "dbe" Load "dri" Load "record" Load "extmod" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5 6 7" EndSection Section "Monitor" Identifier "aticonfig-Monitor[0]-0" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" EndSection Section "Monitor" Identifier "DisplayLinkMonitor" EndSection Section "Monitor" Identifier "0-DFP1" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1680x1050" Option "TargetRefresh" "60" Option "Position" "0 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Monitor" Identifier "0-CRT2" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1920x1080" Option "TargetRefresh" "60" Option "Position" "1680 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "NoAccel" # [<bool>] #Option "SWcursor" # [<bool>] #Option "Dac6Bit" # [<bool>] #Option "Dac8Bit" # [<bool>] #Option "BusType" # [<str>] #Option "CPPIOMode" # [<bool>] #Option "CPusecTimeout" # <i> #Option "AGPMode" # <i> #Option "AGPFastWrite" # [<bool>] #Option "AGPSize" # <i> #Option "GARTSize" # <i> #Option "RingSize" # <i> #Option "BufferSize" # <i> #Option "EnableDepthMoves" # [<bool>] #Option "EnablePageFlip" # [<bool>] #Option "NoBackBuffer" # [<bool>] #Option "DMAForXv" # [<bool>] #Option "FBTexPercent" # <i> #Option "DepthBits" # <i> #Option "PCIAPERSize" # <i> #Option "AccelDFS" # [<bool>] #Option "IgnoreEDID" # [<bool>] #Option "CustomEDID" # [<str>] #Option "DisplayPriority" # [<str>] #Option "PanelSize" # [<str>] #Option "ForceMinDotClock" # <freq> #Option "ColorTiling" # [<bool>] #Option "VideoKey" # <i> #Option "RageTheatreCrystal" # <i> #Option "RageTheatreTunerPort" # <i> #Option "RageTheatreCompositePort" # <i> #Option "RageTheatreSVideoPort" # <i> #Option "TunerType" # <i> #Option "RageTheatreMicrocPath" # <str> #Option "RageTheatreMicrocType" # <str> #Option "ScalerWidth" # <i> #Option "RenderAccel" # [<bool>] #Option "SubPixelOrder" # [<str>] #Option "ClockGating" # [<bool>] #Option "VGAAccess" # [<bool>] #Option "ReverseDDC" # [<bool>] #Option "LVDSProbePLL" # [<bool>] #Option "AccelMethod" # <str> #Option "DRI" # [<bool>] #Option "ConnectorTable" # <str> #Option "DefaultConnectorTable" # [<bool>] #Option "DefaultTMDSPLL" # [<bool>] #Option "TVDACLoadDetect" # [<bool>] #Option "ForceTVOut" # [<bool>] #Option "TVStandard" # <str> #Option "IgnoreLidStatus" # [<bool>] #Option "DefaultTVDACAdj" # [<bool>] #Option "Int10" # [<bool>] #Option "EXAVSync" # [<bool>] #Option "ATOMTVOut" # [<bool>] #Option "R4xxATOM" # [<bool>] #Option "ForceLowPowerMode" # [<bool>] #Option "DynamicPM" # [<bool>] #Option "NewPLL" # [<bool>] #Option "ZaphodHeads" # <str> Identifier "Card0" Driver "radeon" BusID "PCI:5:0:0" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "ShadowFB" # [<bool>] #Option "Rotate" # <str> #Option "fbdev" # <str> #Option "debug" # [<bool>] Identifier "Card1" Driver "fbdev" BusID "PCI:5:0:0" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "ShadowFB" # [<bool>] #Option "DefaultRefresh" # [<bool>] #Option "ModeSetClearScreen" # [<bool>] Identifier "Card2" Driver "vesa" BusID "PCI:5:0:0" EndSection Section "Device" Identifier "aticonfig-Device[0]-0" Driver "fglrx" Option "Monitor-DFP1" "0-DFP1" Option "Monitor-CRT2" "0-CRT2" BusID "PCI:5:0:0" EndSection Section "Device" Identifier "DisplayLinkDevice" Driver "displaylink" Option "fbdev" "/dev/fb1" Option "ShadowFB" "off" EndSection Section "Screen" Identifier "aticonfig-Screen[0]-0" Device "aticonfig-Device[0]-0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Virtual 3600 1920 Depth 24 EndSubSection EndSection Section "Screen" Identifier "DisplayLinkScreen" Device "DisplayLinkDevice" Monitor "DisplayLinkMonitor" DefaultDepth 24 SubSection "Display" Depth 24 Modes "1920x1080" EndSubSection EndSection

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  • Replace LightDM with MDM on Ubuntu 13.10

    - by Daniel
    I'm trying to replace LighDM with MDM on Ubuntu 13.10, but there already is package in Ubuntu sources called mdm. It's not display manager, but "The Middleman System"... So the PPA install doesn't work. I tried installing .deb package and it changed login screen, but gave me an error message after login and then X stopped. I had to revert back... Any ideas on how to install mdm on Ubuntu 13.10...???

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  • How can I stop the panel from showing on an external projector/monitor?

    - by hellocatfood
    In Ubuntu 10.10 (and possibly previous versions), when I connected my laptop to an external source (monitor/projector) and set it not to clone my desktop the display on the external source would not show the (gnome-)panel (just a full-screen desktop with no icons). Since upgrading to Ubuntu 11.04 (using Unity) when I now connect the external source has the panel on there. Is there any way to revert to the previous behaviour in 11.04?

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  • Automatically change resolution when not in dock

    - by jwir3
    I have Ubuntu 11.04 (yep, I know it's old news) on my Lenovo W520. At home, I have a dock with dual monitors. I have a pretty decent setup - things work almost perfectly (hence the reason I'm reluctant to upgrade... that and I'm not 100% sold on Unity). Anyway, the only annoyance I have is that when I'm on travel, I use the laptop screen. When I un-dock the laptop, I need to manually go into nvidia x-server settings and change the resolution from 'Auto' to 1920x1200, or it will think I have two screens, and my mouse pointer will be able to go way off the left side of the screen. This isn't a big deal, but I need to do it every time I restart the x-server (so if I reboot, or have to kill it, etc...) What would be really nice is if there was a way for it to automatically detect whether or not there is external monitors (which it seems to do already), and switch into the mode I select, depending on which monitors are connected. Is there any way to accomplish this? I've posted my xorg.conf file for reference. # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 270.29 (buildd@allspice) Fri Feb 25 14:42:07 UTC 2011 # nvidia-xconfig: X configuration file generated by nvidia-xconfig # nvidia-xconfig: version 275.19 ([email protected]) Tue Jul 12 18:35:38 PDT 2011 #Section "Monitor" # Identifier "Monitor1" # VendorName "Lenovo" # ModelName "ThinkpadLCD" # #HorizSync 28.0 - 33.0 # #VertRefresh 43.0 - 72.0 # #Option "DPMS" #EndSection Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "DELL U2410" HorizSync 30.0 - 81.0 VertRefresh 56.0 - 76.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "Quadro 1000M" Option "RegistryDwords" "EnableBrightnessControl=1" EndSection Section "Screen" # Removed Option "metamodes" "DFP-0: nvidia-auto-select +0+120, DFP-6: nvidia-auto-select +1920+0" # Removed Option "metamodes" "DFP-0: nvidia-auto-select +0+120, DFP-5: nvidia-auto-select +1920+0" # Removed Option "metamodes" "DFP-0: nvidia-auto-select +1920+419, DFP-5: nvidia-auto-select +3840+0, DFP-6: nvidia-auto-select +0+0" # Removed Option "metamodes" "DFP-5: nvidia-auto-select +0+0, DFP-6: 1920x1200 +1920+0" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "NoLogo" "True" Option "TwinViewXineramaInfoOrder" "DFP-0" Option "TwinView" "1" Option "metamodes" "DFP-5: nvidia-auto-select +1920+0, DFP-6: 1920x1200 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection

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  • Desktop is too big for my screen

    - by user2829148
    I have an acer widescreen monitor set at 1024x768 running Ubuntu 12.04.4 precise, I have adjusted the resolution to match in display settings however the ubuntu side bar and files are all enlarged. its like it has zoomed in. I have read through all other related posts and cannot come up with a fix. The desktop was fine up until 3 days ago then it changed and I have no idea why, can someone help? Thanks

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  • Is there a way to detect Layout or Display changes in WPF?

    Hello! I am trying to check how fast the Frame control can display a FixedPage object when it is assigned to Frame.Content property. I plan to check the tick count before and after the assignment to the Content property. Example: int starttime = Environment.TickCount; frame1.Content = fixedpage; int endtime = Environment.TickCount; The problem is that the assignment to the Content property might be asynchronous and returns immediately therefore i get a zero amount of time. The rendering of the FixedPage however visually has a lag time from assignment of the Content property up to the point where the FixedPage appears on screen. The Frame.ContentChanged() event is no good either because it gets triggered even before the FixedPage appears on screen so it's not accurate. I'm thinking of detecting the change on the window or control's display instead in order to get the time when the FixedPage is actually displayed on screen. Is there a way to do this in WPF? Thanks!

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  • if i call an interface method will it get the method body from implementation class and execute ?

    - by sij
    please forgive me if i am wrong: I have an interface Interface1 I have its implementation Imple implements Interface (all methods hav been implemented :) ) now consider a third class CheckCall can I do a call in the class CheckCall like I mention below Interface1 interface1; interface1.method(); all necessary imports have been done. Please tell me is it possible or not , if not then ok and if yes then tell me what will happen if i have more than one impl classes for the same interface and i am doing the same call.

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  • How can I script nvidia display setting changes?

    - by Ronnie Overby
    I have my tv connected to my Windows XP pc's nvidia GeForce 8500 GT. I am constantly switching between single display and clone display. Is there a way to script these settings? I would be fine with writing a batch file or a .net program to do it. When I want to use my tv I right click the nVidia tray icon - nView Display Settings - Clone - TV + Acer Monitor When I want to switch back to only my moniter, I right click the nVidia tray icon - nView Display Settings - Single Display - Acer Monitor

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  • How to disable screens turn off Windows 8.1

    - by Warpzit
    So recently my computer started turning my screen monitors off after a while without activity, if I move the mouse or hit the keyboard they turn back on. I just want them to stay on. My System is windows 8.1 64 bit, I have 2 screens with mini display port and 1 television with hdmi which often is in regular television mode when this issue happens. Now before you jump to conclusions this is what I've tryed: Disabled screen saver Power saving settings to high with following set: Turn of the display: Never Put the computer to sleep: Never Turn off hard disk after: Settings: Never Sleep: Sleep after: Settings: Never Display: Turn off display after: Settings: Never Display: Enable adaptive brightness: Settings: Off Multimedia settings: When sharing media: Settings: Prevent idling to sleep. Any pointers that get me in the right direction will be greatly appreciated.

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  • Dual monitor not working completely in 12.10 after upgrade

    - by Mark Baldridge
    At 12.04, dual monitors worked perfectly. After upgrading to 12.10, the primary monitor works, the second monitor only partly works. I am sure there is some difference between the releases that I have missed setting properly. System settings - Displays show both correctly as Acer 22" monitors at 1680x1050 (16:10). An icon on monitor 2 is present, but elongated; almost an artifact, since other icons on the primary screen are absent, but this one icon is there on th second monitor. Selecting the icons on both screens exist. Painting is weird on monitor 2. Launcher exists and works on both screens, but even with sticky edges off, the cursor stops at the left edge of monitor 2. Clicking on text editor on screen 2 launcer will launch gedit there. If I drag it, it leaves a trail of after images like repaint is failing. If I drive the cursor on the launcher, the help tags like "LibreOffice Writer" appear, but stay on screen unless I drag the active gedit window over them. Then part of the help bubbles are overwritten, leaving behind after images of the gedit window on screen. What is really fascinating is that the System settings - Displays is now ignoring monitor selection, after allowing it earlier. Just before this, the help popup which said "Select a monitor to change its properties; drag to rearrange its placement" actually let me do that. Maybe a trick of where I grab the edge of the monitor in the Displays setting. I just found a working handle. When I drag monitor 1 to the right of monitor 2, "Apply" and confirm, both monitors work normally (although the right monitor lets the cursor slide off the right edge onto the left edge of monitor 1 - which sounds correct). Painting of windows does not leave an after image. However, success is only temporary. The setting survives the reboot, but painting on the left monitor, now monitor 2, now replicates the issues from before. The after image of the gedit window and the small window for "Are you sure you want to close all programs and restart the computer?" are still on monitor 2 (on the left now), even though they are not real windows, nor do they have processes behind them. Curiously, in Displays, the "green" monitor on the left in the display window is matched by the right monitor color in the monitor upper left corner. Probably makes sense as the one on the right is now monitor 1. If I repeat the "drag the left monitor to the right of the right monitor on the "Displays" window, things are oriented properly, with no display artifacts as I drag windows around either screen. Also the description bubbles that pop up are overwritten on both screens, so none of those artifacts either. This goodness does not survive a reboot, however. Have not tried logging out and back in. All of this after positing that the motherboard VGA and HDMI ports could have been the issue. So, I installed an e-GeForce 7600 GT Dual DVI (I know the web thinks it is not DVI, but VGA, but the connectors are DVI). No change to the weird behavior. The good parts continue to work, the weirdness also works, and swapping monitor positions seems to cure the issue. So, is there a setting I have missed? Given "swapping" monitor 1 and 2 on the System Settings... - Displays makes it work, just not across boot, I suspect so.

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  • How to generate a random number, then display it on screen?

    - by Dan
    Ok, im fairly new to android but i have managed to teach myself the basics, i am making an app where you press a button , and a new screen opens and it shows a randomly generated number, the only problem is i dont know how to generate and display the random number, i have been searching the web for ages and have only found little snippets of information , that dosent really make sense to me. :/ If someone could help me , or even give me just a little bit of info that should guide me in the right direction it would be great

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  • PHP - How to get, and display the biggest values from a database?

    - by Dodi300
    Hello. Can anyone tell me how to get and display the biggest values from a database? I have multiple values in my database with the heading "gmd", but how would I get only the first 3 biggest ones to be displayed? How would I do it in this example: $query = "SELECT gmd FROM account"; $result = mysql_query($query); while($row = mysql_fetch_array($result, MYSQL_ASSOC)) { } Thanks.

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  • Unity3D draw call optimization : static batching VS manually draw mesh with MaterialPropertyBlock

    - by Heisenbug
    I've read Unity3D draw call batching documentation. I understood it, and I want to use it (or something similar) in order to optimize my application. My situation is the following: I'm drawing hundreds of 3d buildings. Each building can be represented using a Mesh (or a SubMesh for each building, but I don't thing this will affect performances) Each building can be textured with several combinations of texture patterns(walls, windows,..). Textures are stored into an Atlas for optimizaztion (see Texture2d.PackTextures) Texture mapping and facade pattern generation is done in fragment shader. The shader can be the same (except for few values) for all buildings, so I'd like to use a sharedMaterial in order to optimize parameters passed to the GPU. The main problem is that, even if I use an Atlas, share the material, and declare the objects as static to use static batching, there are few parameters(very fews, it could be just even a float I guess) that should be different for every draw call. I don't know exactly how to manage this situation using Unity3D. I'm trying 2 different solutions, none of them completely implemented. Solution 1 Build a GameObject for each building building (I don't like very much the overhead of a GameObject, anyway..) Prepare each GameObject to be static batched with StaticBatchingUtility.Combine. Pack all texture into an atlas Assign the parent game object of combined batched objects the Material (basically the shader and the atlas) Change some properties in the material before drawing an Object The problem is the point 5. Let's say I have to assign a different id to an object before drawing it, how can I do this? If I use a different material for each object I can't benefit of static batching. If I use a sharedMaterial and I modify a material property, all GameObjects will reference the same modified variable Solution 2 Build a Mesh for every building (sounds better, no GameObject overhead) Pack all textures into an Atlas Draw each mesh manually using Graphics.DrawMesh Customize each DrawMesh call using a MaterialPropertyBlock This would solve the issue related to slightly modify material properties for each draw call, but the documentation isn't clear on the following point: Does several consecutive calls to Graphic.DrawMesh with a different MaterialPropertyBlock would cause a new material to be instanced? Or Unity can understand that I'm modifying just few parameters while using the same material and is able to optimize that (in such a way that the big atlas is passed just once to the GPU)?

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  • Vodacom Call Center Management on the NetBeans Platform

    - by Geertjan
    If you live in South Africa, you know about Vodacom. Vodacom is one of the dominant mobile communication companies in South Africa, and beyond, providing voice, messaging, data, and similar mobile services. Inside Vodacom there's an application named Helios, which is a call centre application that had its inception in 2009 and consists of two parts. Firstly, a web-based front-end that allows a call centre agent to service subscribers using a Google-like search on a knowledge base structured as a collection of FAQs. The web-based front-end uses plain-old HTML + CSS + a good helping of JQuery and JQueryUI. This is delivered via JSR-168 portlets running on a cluster of IBM Portal 6 servers. In turn, the portlets communicate via RMI with several back-end EJB's containing the business logic. These EJB's are deployed on a cluster of Weblogic Application Servers, version 10.3.6. The second part is a NetBeans Platform application used for maintaining and constructing the knowledge base, i.e., the back-end of the web-based front-end. Helios is also used for a number of other maintenance functions, such as access permissions, user maintenance, and news bulletins. Below, in the web-based front-end, call centre agents can enter search terms and are presented with a number of FAQs from the knowledge base. Upon selecting a FAQ article, the agent is presented with the article text, the process to guide the subscriber, system checks that display information specific to the subscriber, and links to related applications and articles: Below, you can see that applications are searchable and can be accessed using the same web-based front-end as shown above. And, as can be seen below, knowledge base FAQs are maintained using the Helios Maintenance Application, which is the Vodacom application built on the NetBeans Platform: Several thousand call centre agent user accounts are administered using the Helios Maintenance Application. Below the main FAQ page is shown, together with the About dialog: Vodacom is happy with the back-end NetBeans Platform application. However, the front-end stack runs on quite old technology. Ideally Vodacom would like to migrate the portlets to Oracle Weblogic Portal or Oracle WebCenter, but this hasn't been accomplished yet. Migrating makes sense as the rest of the application server environment consists entirely of Oracle products.

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  • Vodacom Call Center Management on the NetBeans Platform

    - by Geertjan
    If you live in South Africa, you know about Vodacom. Vodacom is one of the dominant mobile communication companies in South Africa, and beyond, providing voice, messaging, data, and similar mobile services. Inside Vodacom there's an application named Helios, which is a call centre application that had its inception in 2009 and consists of two parts. Firstly, a web-based front-end that allows a call centre agent to service subscribers using a Google-like search on a knowledge base structured as a collection of FAQs. The web-based front-end uses plain-old HTML + CSS + a good helping of JQuery and JQueryUI. This is delivered via JSR-168 portlets running on a cluster of IBM Portal 6 servers. In turn, the portlets communicate via RMI with several back-end EJB's containing the business logic. These EJB's are deployed on a cluster of Weblogic Application Servers, version 10.3.6. The second part is a NetBeans Platform application used for maintaining and constructing the knowledge base, i.e., the back-end of the web-based front-end. Helios is also used for a number of other maintenance functions, such as access permissions, user maintenance, and news bulletins. Below, in the web-based front-end, call centre agents can enter search terms and are presented with a number of FAQs from the knowledge base. Upon selecting a FAQ article, the agent is presented with the article text, the process to guide the subscriber, system checks that display information specific to the subscriber, and links to related applications and articles: Below, you can see that applications are searchable and can be accessed using the same web-based front-end as shown above. And, as can be seen below, knowledge base FAQs are maintained using the Helios Maintenance Application, which is the Vodacom application built on the NetBeans Platform: Several thousand call centre agent user accounts are administered using the Helios Maintenance Application. Below the main FAQ page is shown, together with the About dialog: Vodacom is happy with the back-end NetBeans Platform application. However, the front-end stack runs on quite old technology. Ideally Vodacom would like to migrate the portlets to Oracle Weblogic Portal or Oracle WebCenter, but this hasn't been accomplished yet. Migrating makes sense as the rest of the application server environment consists entirely of Oracle products.

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