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  • Debian network bridge configuration - /etc/network/interfaces

    - by Mathias
    I'm running a Lenny Xen dom0 hosting multiple virtual machines in a routed IP setup. To get an additional private subnet, I created the bridge xenbr0 in the dom0 with the following commands: brctl addbr xenbr0 ifconfig xenbr0 10.0.0.1 netmask 255.255.255.0 ifconfig xenbr0 up This works as expected, and domU interfaces are added to the bridge by Xen on VM start. My only problem is: how the heck do i specify this configuration in /etc/network/interfaces that it remains permanent and the bridge is available after a reboot? I tried the following config as found on a lot of tutorials: auto xenbr0 iface xenbr0 inet static address 10.0.0.1 netmask 255.255.255.0 network 10.0.0.0 broadcast 10.0.0.255 bridge_stp no I get 2 different errors, depending on if the bridge already exists or not. If it doesn't exist: root@dom0:~# brctl show bridge name bridge id STP enabled interfaces root@dom0:~# /etc/init.d/networking restart Reconfiguring network interfaces...if-up.d/mountnfs[eth0]: waiting for interface xenbr0 before doing NFS mounts (warning). SIOCSIFADDR: No such device xenbr0: ERROR while getting interface flags: No such device SIOCSIFNETMASK: No such device SIOCSIFBRDADDR: No such device xenbr0: ERROR while getting interface flags: No such device xenbr0: ERROR while getting interface flags: No such device Failed to bring up xenbr0. done. And if it exists: root@dom0:~# brctl show bridge name bridge id STP enabled interfaces xenbr0 8000.000000000000 no root@dom0:~# /etc/init.d/networking restart Reconfiguring network interfaces...if-up.d/mountnfs[eth0]: waiting for interface xenbr0 before doing NFS mounts (warning). RTNETLINK answers: File exists Failed to bring up xenbr0. done. Could anyone point me in the right direction please? The bridge works fine when created manually, i just need the right config file entries. The most tutorials I found add some devices to the bridge in the config, is that maybe the problem why it is not working? I don't have any interfaces I want to add to the bridge on creation as they get added later on VM start... Thanks, Mathias

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  • Remote Desktop Network Level Authentication Not Supported

    - by Iszi
    I'm running Windows XP Professional SP3 x86, trying to connect to a system with Windows 7 Ultimate SP1 x64. Recently, I updated the Remote Desktop Connection software on the XP system in hopes of using Network Level Authentication (NLA) for my connections to the Windows 7 box. After the update, I connected to the Windows 7 box over RDP and enabled NLA believing that the updated client should support it. After disconnecting and attempting to reconnect, I'm presented with the following error: The remote computer requires Network Level Authentication, which your computer does not support. For assistance, contact your system administrator or technical support. So, I checked the About page in Remote Desktop Connection to make sure the update had applied. This is what I see. Remote Desktop Connection Shell Version 6.1.7600 Control Version 6.1.7600 © 2007 Microsoft Corporation. All rights reserved. Network Level Authentication not supported. Remote Desktop Protocol 7.0 supported. I thought NLA was supposed to be a part of RDP 7.0 clients. Is there a component I'm missing somewhere?

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  • network policy + WPA enterprise (tkip) Windows 2008 R2

    - by Aceth
    hi I've attempted the following guide and in a bit of a pickle. http://techblog.mirabito.net.au/?p=87 My main goal is to have a username / password based wireless authentication with active directory integration. I keep getting the error Network Policy Server denied access to a user. Contact the Network Policy Server administrator for more information. User: Security ID: domain\rhysbeta Account Name: rhysbeta Account Domain: domain Fully Qualified Account Name: domain\rhysbeta Client Machine: Security ID: NULL SID Account Name: - Fully Qualified Account Name: - OS-Version: - Called Station Identifier: 00-12-BF-00-71-3C:wirelessname Calling Station Identifier: 00-23-76-5D-1E-31 NAS: NAS IPv4 Address: 0.0.0.0 NAS IPv6 Address: - NAS Identifier: - NAS Port-Type: Wireless - IEEE 802.11 NAS Port: 2 RADIUS Client: Client Friendly Name: Belkin54g Client IP Address: x.x.x.10 Authentication Details: Connection Request Policy Name: Secure Wireless Connections Network Policy Name: Secure Wireless Connections Authentication Provider: Windows Authentication Server: srvr.example.com Authentication Type: EAP EAP Type: - Account Session Identifier: - Logging Results: Accounting information was written to the local log file. Reason Code: 22 Reason: The client could not be authenticated because the Extensible Authentication Protocol (EAP) Type cannot be processed by the server. ` I would love to have it so that non domain devices

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  • Problem with Windows Service and network printers.

    - by Mohammadreza
    I have a Windows Service application that every now and then should print some documents. As far as I know, to print those documents, my service must be run with a user account other than Local Service or Network Service. So i have created a user account and added that to the Administrators group and ran the service with it. With locally installed printers, I don't have any problems because those printers are automatically installed for all accounts. To be able to print with the network printers, I have created another application that syncs the installed printers of the currently logged in user with the user account that my service uses with the rundll32.exe printui.dll,PrintUIEntry command. In Vista and Windows7 I don't have any problems with the syncing of the printers because every time that a printer should be installed the authentication window will open and it asks for the appropriate user account to install that printer (The service user account is not created on the network printers computers) but in XP a find dialog with the "Connecting to {printername}" caption will appear and stops responding, or sometimes it installs the printer but every time service tries to print, a Win32Exception with "A StartDocPrinter call was not issued" message will throw and in the user account that runs the sync application a duplicate printer will be shown and I couldn't delete those printers unless with force (using registry). Am I doing the right thing for printing documents with Windows Services at all? If yes, how can I solve the above-mentioned problem? And if not, what the heck should I do? Thanks.

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  • Seemingly random network connectivity.

    - by AngryHacker
    This has been driving me nuts for a while. When I turn on the PC (which has a wired Ethernet connection), it cannot be accessed by other computers on the network. In other words, inbound connections do not work. The firewall is disabled. The PC itself can hit up anything it wants just fine. By process of elimination, I've figured out that checking or unchecking the Eaclift driver in the properties for my network connection restored the inbound connection. I do not know what Eaclift driver is or does or how it even got on my PC (e.g. I am not allowed to uninstall it either). And it does not matter whether it's on or off - I just need to toggle it to restore connectivity. One other thing that happens when I toggle the Eaclift driver, is than an Internet Connection icon appears in the Network Connections and it was not there before. Can someone shed some light as to what is going on? How to fix it so that I don't have to deal with this insanity?

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  • Slow Local Network, Windows 7, Snow Leopard, WiFi/Wired

    - by WerkkreW
    Hello - I am experiencing really poor local network performance in my home. I was recently using a Linksys WRT54G Router with DD-WRT on it, and a couple comparable Linksys-G PCI cards for connectivity but decided to upgrade hoping it would help with my performance issues. The computers in my house are connected as follows: Comcast Business Class Commercial 25mbps/10mbps (Verified with SpeakEasy and Speedtest.net) D-Link DGL-4500 Wireless N Router Windows 7x64 - D-Link DWA-552 Wireless-N Windows 7x64 - D-Link DWA-552 Wireless-N Mac Mini 10.6.2 - AirPort Extreme N Playstation 3, Hard Wired Xbox 360, Hard Wired Essentially the problem is very specific. Web browsing and uploading/downloading files from the internet is fine, more than fine. But if I want to say, Stream a video from one of my Windows 7 computers to my PS3, or copy a large video file between either of the PC's or the Mac, I get a consistent 500-900Kbps throughput at the high end. If I open my network browser, or try to browse my homegroup the response time is horrible. Both of my Windows computers are showing Strong wireless signals with a connection speed of 300Mbps. I know I can never expect to achieve anything near those speeds, but 500Kbps? Here is what I have tried so far: Enabled Single mode N-only and N/G Only on router WPA2 with AES Encrpytion Disabled "Remote Differential Compression" in Windows 7 Disabled TCP "Auto-Tuning" Used other software for file copies such as "Teracopy" I am at the end of my rope. Unfortunately I live in a 75 year old home with plaster walls, so hard-wiring my entire house isn't really an option I can handle right now. Any ideas to help me get decent speed when transferring files across my network would be greatly appreciated.

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  • Configuring network route between two routers on home network

    - by Paul
    I have a home network - the main router connected to the internet (and has wifi) is a Netopia box. Connected to it is a Linksys router. Everything currently works - I can connect via the wireless network and get to the internet. Machines connected to the Linksys can connect with each other and connect to the internet. Both routers are configured to serve addresses via DHCP (Netopia 192.168.1.1 - 192.168.1.99), Linksys (192.168.0.1 - 192.168.0.100). Here's how they are connected: Internet <-> Netopia w/wifi (192.168.1.254) <-> Linksys (192.168.0.1) I decided I really need to allow wireless connections to also communicate with machines behind the Linksys router. Currently the Linksys is configured to obtain an IP address via DHCP. I thought this would be straightforward. I configured the Linksys to have a static IP address: IP: 192.168.1.100 Mask: 255.255.255.0 GW: 192.168.1.254 Then I configured a static route on the Netopia: Network: 192.168.0.0 Mask: 255.255.255.0 GW: 192.168.1.100 So it should now look like this: Internet <-> Netopia w/wifi (192.168.1.254) <-> (192.168.1.100) Linksys (192.168.0.1) I reset both routers. I cannot ping the Netopia (192.168.1.254) from inside the Linksys network, and if I attempt to ping 192.168.0.1 from a wifi connection I get a "Destination host not available" error. Obviously I'm missing something, but I'm not sure where. Any ideas on what I'm missing?

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  • Remote paging with Nagios when network is down and email won't work -- cellular modems and alternatives

    - by Quinten
    What is the best option for remote paging when network services are down? I'm looking for a solution that can let me know when network services are down during off-hours only, and especially when email/smtp services are out. Therefore, it needs to be redundant to our network and power supply. I'm imagining a cellular modem is one option. What's the price range for these? Is anybody using them and feel that they are worth the cost? I'm imagining that it's something we would end up sending an emergency page ~ 1x/month at most, so I'd like the pricing to reflect that--I don't mind a high per-page cost as long as it has a low recurring cost. Another option would be to expose at least one server to remote ping, and run a check script on a remote server. Are there paid options for this? Currently, we run Nagios on a Linux VM on a Windows 2008 Hyper-V host. It would be great if the solution would work in that environment, but I know it's tricky with external devices, and we could move Nagios to a standalone workstation if needed.

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  • How does one debug Windows network share authentication?

    - by ajs410
    I have machine0 with 32-bit Vista, logged in as a domain user, running a VMWare image of 32-bit Vista, logged in as a local user, with the VM set to bridge the network. From an administrator account (called admin) within the VM, I try to access the hidden C$ share on machine0 (i.e. start - run - "\\machine0\C$\"). I get no prompts for credentials. Worse, machine0 has an admin account (different password), and machine0\admin gets locked out when VM\admin tries to access the network share. I get a message several seconds later, which feels like a cached credential failure leading to the lockout. I have checked several places for cached credentials; net use, Stored Usernames and Passwords, mapped shares. I rebooted (both machine0 and VM) to make sure the session was clear of any cached credentials. I can force net use to use my domain credentials when accessing machine0, and then I can see the share. I can also see shares that do not require credentials. I decided to try another machine on the network (machine1), 64-bit Vista, local user. This machine has no lockout policy, and after several seconds (feels like failed cached credentials again) it prompts me for credentials. After I enter them, it re-prompts me, saying "logon unsuccessful" (tried my domain credentials, and also machine1\admin's). Which is bogus, because I proceed to log on with remote desktop using the machine1\admin credentials. I have tried this on another machine (machine2, 64-bit Vista), running a copy of the same 32-bit VM, and I don't remember having this problem. machine0 has a fingerprint reader...could that try storing passwords and interfere? Are there any places I'm missing where there could be cached credentials? Is there a way to see what credentials are flying around when I try to connect?

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  • How can I monitor network traffic?

    - by WIndy Weather
    I have a home network with about 10 devices including BluRay player [netflix] and both windows and linux machines. I need to collect network traffic statistics so that if questions come up about how much traffic I'm using I have the answer independent of my ISP. I've looked at DD-WRT, but I see that even buying a new router that will be supported is a problem since I might get the wrong version of the hardware. I have a DIR-655 and a DIR-501 - neither of which is supported. I don't mind buying new hardware, but it looks like a crap-shoot to get one that will work. DD-WRT looks like a bad solution unless someone knows of a place to get a router that is guaranteed to work. Does someone know of an arduino or other SBC solution? I have plenty of NAT routers already, so I just need traffic statistics for external traffic. The network is GBit Ethernet inside and Cable / soon to be DSL outside. The DIR-655 only gives me "packets", not bytes transferred oddly enough. Thanks, ww

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  • Network communication for a turn based board game

    - by randooom
    Hi all, my first question here, so please don't be to harsh if something went wrong :) I'm currently a CS student (from Germany, if this info is of any use ;) ) and we got a, free selectable, programming assignment, which we have to write in a C++/CLI Windows Forms Application. My team, two others and me, decided to go for a network-compatible port of the board game Risk. We divided the work in 3 Parts, namely UI, game logic and network. Now we're on the part where we have to get everything working together and the big question mark is, how to get the clients synchronized with each other? Our approach so far is, that each client has all information necessary to calculate and/or execute all possible actions. Actually the clients have all information available at all, aside from the game-initializing phase (add players, select map, etc.), which needs one "super-client" with some extra stuff to control things. This is the standard scenario of our approach: player performs action, the action is valid and got executed on the players client action is sent over the network action is executed on the other clients The design (i.e. no or code so far) we came up with so far, is something like the following pseudo sequence diagram. Gui, Controller and Network implement all possible actions (i.e. all actions which change data) as methods from an interface. So each part can implement the method in a way to get their job done. Example with Action(): On the player side's Client: Player-->Gui.Action() Gui-->Controller.Action() Controller-->Logic.Action (Logic.Action() == NoError)? Controller-->Network.Action() Network-->Parser.ParseAction() Network.Send(msg) On all other clients: Network.Recv(msg) Network-->Parser.Deparse(msg) Parser-->Logic.Action() Logic-->Gui.Action() The questions: Is this a viable approach to our task? Any better/easier way to this? Recommendations, critique? Our knowledge (so you can better target your answer): We are on the beginner side, in regards to programming on a somewhat larger projects with a small team. All of us have some general programming experience and basic understanding of the .Net Libraries and Windows Forms. If you need any further information, please feel free to ask.

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  • weighted RNG speed problem in C++

    - by supert
    I have a (fast) bit of C++ code that samples cards from a 52 card deck: void sample_allcards(int table[5], int holes[], int players) { int temp[5 + 2 * players]; bool try_again; int c, n, i; for (i = 0; i < 5 + 2 * players; i++) { try_again = true; while (try_again == true) { try_again = false; c = fast_rand52(); // reject collisions for (n = 0; n < i + 1; n++) { try_again = (temp[n] == c) || try_again; } temp[i] = c; } } copy_cards(table, temp, 5); copy_cards(holes, temp + 5, 2 * players); } I am implementing code to sample the hole cards according to a known distribution (stored as a 2d table). My code for this looks like: void sample_allcards_weighted(double weights[][HOLE_CARDS], int table[5], int holes[], int players) { // weights are distribution over hole cards int temp[5 + 2 * players]; int n, i; // table cards for (i = 0; i < 5; i++) { bool try_again = true; while (try_again == true) { try_again = false; int c = fast_rand52(); // reject collisions for (n = 0; n < i + 1; n++) { try_again = (temp[n] == c) || try_again; } temp[i] = c; } } for (int player = 0; player < players; player++) { // hole cards according to distribution i = 5 + 2 * player; bool try_again = true; while (try_again == true) { try_again = false; // weighted-sample c1 and c2 at once double w[1326]; memcpy(w, weights[player], sizeof(w)); // h is a number < 1325 int h = weighted_randi(w, HOLE_CARDS); // i2h uses h and sets temp[i] to the 2 cards implied by h i2h(&temp[i], h); // reject collisions for (n = 0; n < i; n++) { try_again = (temp[n] == temp[i]) || (temp[n] == temp[i+1]) || try_again; } } } copy_cards(table, temp, 5); copy_cards(holes, temp + 5, 2 * players); } My problem? The weighted sampling algorithm is a factor of 10 slower. Speed is very important for my application. Is there a way to improve the speed of my algorithm to something more reasonable? Am I doing something wrong in my implementation? Thanks.

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  • Delphi: EInvalidOp in neural network class (TD-lambda)

    - by user89818
    I have the following draft for a neural network class. This neural network should learn with TD-lambda. It is started by calling the getRating() function. But unfortunately, there is an EInvalidOp (invalid floading point operation) error after about 1000 iterations in the following lines: neuronsHidden[j] := neuronsHidden[j]+neuronsInput[t][i]*weightsInput[i][j]; // input -> hidden weightsHidden[j][k] := weightsHidden[j][k]+LEARNING_RATE_HIDDEN*tdError[k]*eligibilityTraceOutput[j][k]; // adjust hidden->output weights according to TD-lambda Why is this error? I can't find the mistake in my code :( Can you help me? Thank you very much in advance! unit uNeuronalesNetz; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, ExtCtrls, StdCtrls, Grids, Menus, Math; const NEURONS_INPUT = 43; // number of neurons in the input layer NEURONS_HIDDEN = 60; // number of neurons in the hidden layer NEURONS_OUTPUT = 1; // number of neurons in the output layer NEURONS_TOTAL = NEURONS_INPUT+NEURONS_HIDDEN+NEURONS_OUTPUT; // total number of neurons in the network MAX_TIMESTEPS = 42; // maximum number of timesteps possible (after 42 moves: board is full) LEARNING_RATE_INPUT = 0.25; // in ideal case: decrease gradually in course of training LEARNING_RATE_HIDDEN = 0.15; // in ideal case: decrease gradually in course of training GAMMA = 0.9; LAMBDA = 0.7; // decay parameter for eligibility traces type TFeatureVector = Array[1..43] of SmallInt; // definition of the array type TFeatureVector TArtificialNeuralNetwork = class // definition of the class TArtificialNeuralNetwork private // GENERAL SETTINGS START learningMode: Boolean; // does the network learn and change its weights? // GENERAL SETTINGS END // NETWORK CONFIGURATION START neuronsInput: Array[1..MAX_TIMESTEPS] of Array[1..NEURONS_INPUT] of Extended; // array of all input neurons (their values) for every timestep neuronsHidden: Array[1..NEURONS_HIDDEN] of Extended; // array of all hidden neurons (their values) neuronsOutput: Array[1..NEURONS_OUTPUT] of Extended; // array of output neurons (their values) weightsInput: Array[1..NEURONS_INPUT] of Array[1..NEURONS_HIDDEN] of Extended; // array of weights: input->hidden weightsHidden: Array[1..NEURONS_HIDDEN] of Array[1..NEURONS_OUTPUT] of Extended; // array of weights: hidden->output // NETWORK CONFIGURATION END // LEARNING SETTINGS START outputBefore: Array[1..NEURONS_OUTPUT] of Extended; // the network's output value in the last timestep (the one before) eligibilityTraceHidden: Array[1..NEURONS_INPUT] of Array[1..NEURONS_HIDDEN] of Array[1..NEURONS_OUTPUT] of Extended; // array of eligibility traces: hidden layer eligibilityTraceOutput: Array[1..NEURONS_TOTAL] of Array[1..NEURONS_TOTAL] of Extended; // array of eligibility traces: output layer reward: Array[1..MAX_TIMESTEPS] of Array[1..NEURONS_OUTPUT] of Extended; // the reward value for all output neurons in every timestep tdError: Array[1..NEURONS_OUTPUT] of Extended; // the network's error value for every single output neuron t: Byte; // current timestep cyclesTrained: Integer; // number of cycles trained so far (learning rates could be decreased accordingly) last50errors: Array[1..50] of Extended; // LEARNING SETTINGS END public constructor Create; // create the network object and do the initialization procedure UpdateEligibilityTraces; // update the eligibility traces for the hidden and output layer procedure tdLearning; // learning algorithm: adjust the network's weights procedure ForwardPropagation; // propagate the input values through the network to the output layer function getRating(state: TFeatureVector; explorative: Boolean): Extended; // get the rating for a given state (feature vector) function HyperbolicTangent(x: Extended): Extended; // calculate the hyperbolic tangent [-1;1] procedure StartNewCycle; // start a new cycle with everything set to default except for the weights procedure setLearningMode(activated: Boolean=TRUE); // switch the learning mode on/off procedure setInputs(state: TFeatureVector); // transfer the given feature vector to the input layer (set input neurons' values) procedure setReward(currentReward: SmallInt); // set the reward for the current timestep (with learning then or without) procedure nextTimeStep; // increase timestep t function getCyclesTrained(): Integer; // get the number of cycles trained so far procedure Visualize(imgHidden: Pointer); // visualize the neural network's hidden layer end; implementation procedure TArtificialNeuralNetwork.UpdateEligibilityTraces; var i, j, k: Integer; begin // how worthy is a weight to be adjusted? for j := 1 to NEURONS_HIDDEN do begin for k := 1 to NEURONS_OUTPUT do begin eligibilityTraceOutput[j][k] := LAMBDA*eligibilityTraceOutput[j][k]+(neuronsOutput[k]*(1-neuronsOutput[k]))*neuronsHidden[j]; for i := 1 to NEURONS_INPUT do begin eligibilityTraceHidden[i][j][k] := LAMBDA*eligibilityTraceHidden[i][j][k]+(neuronsOutput[k]*(1-neuronsOutput[k]))*weightsHidden[j][k]*neuronsHidden[j]*(1-neuronsHidden[j])*neuronsInput[t][i]; end; end; end; end; procedure TArtificialNeuralNetwork.setReward; VAR i: Integer; begin for i := 1 to NEURONS_OUTPUT do begin // +1 = player A wins // 0 = draw // -1 = player B wins reward[t][i] := currentReward; end; end; procedure TArtificialNeuralNetwork.tdLearning; var i, j, k: Integer; begin if learningMode then begin for k := 1 to NEURONS_OUTPUT do begin if reward[t][k] = 0 then begin tdError[k] := GAMMA*neuronsOutput[k]-outputBefore[k]; // network's error value when reward is 0 end else begin tdError[k] := reward[t][k]-outputBefore[k]; // network's error value in the final state (reward received) end; for j := 1 to NEURONS_HIDDEN do begin weightsHidden[j][k] := weightsHidden[j][k]+LEARNING_RATE_HIDDEN*tdError[k]*eligibilityTraceOutput[j][k]; // adjust hidden->output weights according to TD-lambda for i := 1 to NEURONS_INPUT do begin weightsInput[i][j] := weightsInput[i][j]+LEARNING_RATE_INPUT*tdError[k]*eligibilityTraceHidden[i][j][k]; // adjust input->hidden weights according to TD-lambda end; end; end; end; end; procedure TArtificialNeuralNetwork.ForwardPropagation; var i, j, k: Integer; begin for j := 1 to NEURONS_HIDDEN do begin neuronsHidden[j] := 0; for i := 1 to NEURONS_INPUT do begin neuronsHidden[j] := neuronsHidden[j]+neuronsInput[t][i]*weightsInput[i][j]; // input -> hidden end; neuronsHidden[j] := HyperbolicTangent(neuronsHidden[j]); // activation of hidden neuron j end; for k := 1 to NEURONS_OUTPUT do begin neuronsOutput[k] := 0; for j := 1 to NEURONS_HIDDEN do begin neuronsOutput[k] := neuronsOutput[k]+neuronsHidden[j]*weightsHidden[j][k]; // hidden -> output end; neuronsOutput[k] := HyperbolicTangent(neuronsOutput[k]); // activation of output neuron k end; end; procedure TArtificialNeuralNetwork.setLearningMode; begin learningMode := activated; end; constructor TArtificialNeuralNetwork.Create; var i, j, k: Integer; begin inherited Create; Randomize; // initialize random numbers generator learningMode := TRUE; cyclesTrained := -2; // only set to -2 because it will be increased twice in the beginning StartNewCycle; for j := 1 to NEURONS_HIDDEN do begin for k := 1 to NEURONS_OUTPUT do begin weightsHidden[j][k] := abs(Random-0.5); // initialize weights: 0 <= random < 0.5 end; for i := 1 to NEURONS_INPUT do begin weightsInput[i][j] := abs(Random-0.5); // initialize weights: 0 <= random < 0.5 end; end; for i := 1 to 50 do begin last50errors[i] := 0; end; end; procedure TArtificialNeuralNetwork.nextTimeStep; begin t := t+1; end; procedure TArtificialNeuralNetwork.StartNewCycle; var i, j, k, m: Integer; begin t := 1; // start in timestep 1 cyclesTrained := cyclesTrained+1; // increase the number of cycles trained so far for j := 1 to NEURONS_HIDDEN do begin neuronsHidden[j] := 0; for k := 1 to NEURONS_OUTPUT do begin eligibilityTraceOutput[j][k] := 0; outputBefore[k] := 0; neuronsOutput[k] := 0; for m := 1 to MAX_TIMESTEPS do begin reward[m][k] := 0; end; end; for i := 1 to NEURONS_INPUT do begin for k := 1 to NEURONS_OUTPUT do begin eligibilityTraceHidden[i][j][k] := 0; end; end; end; end; function TArtificialNeuralNetwork.getCyclesTrained; begin result := cyclesTrained; end; procedure TArtificialNeuralNetwork.setInputs; var k: Integer; begin for k := 1 to NEURONS_INPUT do begin neuronsInput[t][k] := state[k]; end; end; function TArtificialNeuralNetwork.getRating; begin setInputs(state); ForwardPropagation; result := neuronsOutput[1]; if not explorative then begin tdLearning; // adjust the weights according to TD-lambda ForwardPropagation; // calculate the network's output again outputBefore[1] := neuronsOutput[1]; // set outputBefore which will then be used in the next timestep UpdateEligibilityTraces; // update the eligibility traces for the next timestep nextTimeStep; // go to the next timestep end; end; function TArtificialNeuralNetwork.HyperbolicTangent; begin if x > 5500 then // prevent overflow result := 1 else result := (Exp(2*x)-1)/(Exp(2*x)+1); end; end.

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  • C# Neural Networks with Encog

    - by JoshReuben
    Neural Networks ·       I recently read a book Introduction to Neural Networks for C# , by Jeff Heaton. http://www.amazon.com/Introduction-Neural-Networks-C-2nd/dp/1604390093/ref=sr_1_2?ie=UTF8&s=books&qid=1296821004&sr=8-2-spell. Not the 1st ANN book I've perused, but a nice revision.   ·       Artificial Neural Networks (ANNs) are a mechanism of machine learning – see http://en.wikipedia.org/wiki/Artificial_neural_network , http://en.wikipedia.org/wiki/Category:Machine_learning ·       Problems Not Suited to a Neural Network Solution- Programs that are easily written out as flowcharts consisting of well-defined steps, program logic that is unlikely to change, problems in which you must know exactly how the solution was derived. ·       Problems Suited to a Neural Network – pattern recognition, classification, series prediction, and data mining. Pattern recognition - network attempts to determine if the input data matches a pattern that it has been trained to recognize. Classification - take input samples and classify them into fuzzy groups. ·       As far as machine learning approaches go, I thing SVMs are superior (see http://en.wikipedia.org/wiki/Support_vector_machine ) - a neural network has certain disadvantages in comparison: an ANN can be overtrained, different training sets can produce non-deterministic weights and it is not possible to discern the underlying decision function of an ANN from its weight matrix – they are black box. ·       In this post, I'm not going to go into internals (believe me I know them). An autoassociative network (e.g. a Hopfield network) will echo back a pattern if it is recognized. ·       Under the hood, there is very little maths. In a nutshell - Some simple matrix operations occur during training: the input array is processed (normalized into bipolar values of 1, -1) - transposed from input column vector into a row vector, these are subject to matrix multiplication and then subtraction of the identity matrix to get a contribution matrix. The dot product is taken against the weight matrix to yield a boolean match result. For backpropogation training, a derivative function is required. In learning, hill climbing mechanisms such as Genetic Algorithms and Simulated Annealing are used to escape local minima. For unsupervised training, such as found in Self Organizing Maps used for OCR, Hebbs rule is applied. ·       The purpose of this post is not to mire you in technical and conceptual details, but to show you how to leverage neural networks via an abstraction API - Encog   Encog ·       Encog is a neural network API ·       Links to Encog: http://www.encog.org , http://www.heatonresearch.com/encog, http://www.heatonresearch.com/forum ·       Encog requires .Net 3.5 or higher – there is also a Silverlight version. Third-Party Libraries – log4net and nunit. ·       Encog supports feedforward, recurrent, self-organizing maps, radial basis function and Hopfield neural networks. ·       Encog neural networks, and related data, can be stored in .EG XML files. ·       Encog Workbench allows you to edit, train and visualize neural networks. The Encog Workbench can generate code. Synapses and layers ·       the primary building blocks - Almost every neural network will have, at a minimum, an input and output layer. In some cases, the same layer will function as both input and output layer. ·       To adapt a problem to a neural network, you must determine how to feed the problem into the input layer of a neural network, and receive the solution through the output layer of a neural network. ·       The Input Layer - For each input neuron, one double value is stored. An array is passed as input to a layer. Encog uses the interface INeuralData to hold these arrays. The class BasicNeuralData implements the INeuralData interface. Once the neural network processes the input, an INeuralData based class will be returned from the neural network's output layer. ·       convert a double array into an INeuralData object : INeuralData data = new BasicNeuralData(= new double[10]); ·       the Output Layer- The neural network outputs an array of doubles, wraped in a class based on the INeuralData interface. ·        The real power of a neural network comes from its pattern recognition capabilities. The neural network should be able to produce the desired output even if the input has been slightly distorted. ·       Hidden Layers– optional. between the input and output layers. very much a “black box”. If the structure of the hidden layer is too simple it may not learn the problem. If the structure is too complex, it will learn the problem but will be very slow to train and execute. Some neural networks have no hidden layers. The input layer may be directly connected to the output layer. Further, some neural networks have only a single layer. A single layer neural network has the single layer self-connected. ·       connections, called synapses, contain individual weight matrixes. These values are changed as the neural network learns. Constructing a Neural Network ·       the XOR operator is a frequent “first example” -the “Hello World” application for neural networks. ·       The XOR Operator- only returns true when both inputs differ. 0 XOR 0 = 0 1 XOR 0 = 1 0 XOR 1 = 1 1 XOR 1 = 0 ·       Structuring a Neural Network for XOR  - two inputs to the XOR operator and one output. ·       input: 0.0,0.0 1.0,0.0 0.0,1.0 1.0,1.0 ·       Expected output: 0.0 1.0 1.0 0.0 ·       A Perceptron - a simple feedforward neural network to learn the XOR operator. ·       Because the XOR operator has two inputs and one output, the neural network will follow suit. Additionally, the neural network will have a single hidden layer, with two neurons to help process the data. The choice for 2 neurons in the hidden layer is arbitrary, and often comes down to trial and error. ·       Neuron Diagram for the XOR Network ·       ·       The Encog workbench displays neural networks on a layer-by-layer basis. ·       Encog Layer Diagram for the XOR Network:   ·       Create a BasicNetwork - Three layers are added to this network. the FinalizeStructure method must be called to inform the network that no more layers are to be added. The call to Reset randomizes the weights in the connections between these layers. var network = new BasicNetwork(); network.AddLayer(new BasicLayer(2)); network.AddLayer(new BasicLayer(2)); network.AddLayer(new BasicLayer(1)); network.Structure.FinalizeStructure(); network.Reset(); ·       Neural networks frequently start with a random weight matrix. This provides a starting point for the training methods. These random values will be tested and refined into an acceptable solution. However, sometimes the initial random values are too far off. Sometimes it may be necessary to reset the weights again, if training is ineffective. These weights make up the long-term memory of the neural network. Additionally, some layers have threshold values that also contribute to the long-term memory of the neural network. Some neural networks also contain context layers, which give the neural network a short-term memory as well. The neural network learns by modifying these weight and threshold values. ·       Now that the neural network has been created, it must be trained. Training a Neural Network ·       construct a INeuralDataSet object - contains the input array and the expected output array (of corresponding range). Even though there is only one output value, we must still use a two-dimensional array to represent the output. public static double[][] XOR_INPUT ={ new double[2] { 0.0, 0.0 }, new double[2] { 1.0, 0.0 }, new double[2] { 0.0, 1.0 }, new double[2] { 1.0, 1.0 } };   public static double[][] XOR_IDEAL = { new double[1] { 0.0 }, new double[1] { 1.0 }, new double[1] { 1.0 }, new double[1] { 0.0 } };   INeuralDataSet trainingSet = new BasicNeuralDataSet(XOR_INPUT, XOR_IDEAL); ·       Training is the process where the neural network's weights are adjusted to better produce the expected output. Training will continue for many iterations, until the error rate of the network is below an acceptable level. Encog supports many different types of training. Resilient Propagation (RPROP) - general-purpose training algorithm. All training classes implement the ITrain interface. The RPROP algorithm is implemented by the ResilientPropagation class. Training the neural network involves calling the Iteration method on the ITrain class until the error is below a specific value. The code loops through as many iterations, or epochs, as it takes to get the error rate for the neural network to be below 1%. Once the neural network has been trained, it is ready for use. ITrain train = new ResilientPropagation(network, trainingSet);   for (int epoch=0; epoch < 10000; epoch++) { train.Iteration(); Debug.Print("Epoch #" + epoch + " Error:" + train.Error); if (train.Error > 0.01) break; } Executing a Neural Network ·       Call the Compute method on the BasicNetwork class. Console.WriteLine("Neural Network Results:"); foreach (INeuralDataPair pair in trainingSet) { INeuralData output = network.Compute(pair.Input); Console.WriteLine(pair.Input[0] + "," + pair.Input[1] + ", actual=" + output[0] + ",ideal=" + pair.Ideal[0]); } ·       The Compute method accepts an INeuralData class and also returns a INeuralData object. Neural Network Results: 0.0,0.0, actual=0.002782538818034049,ideal=0.0 1.0,0.0, actual=0.9903741937121177,ideal=1.0 0.0,1.0, actual=0.9836807956566187,ideal=1.0 1.0,1.0, actual=0.0011646072586172778,ideal=0.0 ·       the network has not been trained to give the exact results. This is normal. Because the network was trained to 1% error, each of the results will also be within generally 1% of the expected value.

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  • Linux Experts Riddle: Network output of 10MB/s on 10GB/s NIC

    - by user150324
    I have two CentOS 6 servers. I am trying to transfer files between them. Source server has 10GB/s NIC nd destination server has 1GB/s NIC. Regardless to the command used nor the protocol, the transfer speed is ~1 Mega byte per second. The goal is at least couple dozens MB per second. I have tried: rsync (also with various encryptions), scp, wget, aftp, nc. Here's some testing results with iperf: [root@serv ~]# iperf -c XXX.XXX.XXX.XXX -i 1 ------------------------------------------------------------ Client connecting to XXX.XXX.XXX.XXX, TCP port 5001 TCP window size: 64.0 KByte (default) ------------------------------------------------------------ [ 3] local XXX.XXX.XXX.XXX port 33180 connected with XXX.XXX.XXX.XXX port 5001 [ ID] Interval Transfer Bandwidth [ 3] 0.0- 1.0 sec 1.30 MBytes 10.9 Mbits/sec [ ID] Interval Transfer Bandwidth [ 3] 1.0- 2.0 sec 1.28 MBytes 10.7 Mbits/sec [ ID] Interval Transfer Bandwidth [ 3] 2.0- 3.0 sec 1.34 MBytes 11.3 Mbits/sec [ ID] Interval Transfer Bandwidth [ 3] 3.0- 4.0 sec 1.53 MBytes 12.8 Mbits/sec [ ID] Interval Transfer Bandwidth [ 3] 4.0- 5.0 sec 1.65 MBytes 13.8 Mbits/sec [ ID] Interval Transfer Bandwidth [ 3] 5.0- 6.0 sec 1.79 MBytes 15.0 Mbits/sec [ ID] Interval Transfer Bandwidth [ 3] 6.0- 7.0 sec 1.95 MBytes 16.3 Mbits/sec [ ID] Interval Transfer Bandwidth [ 3] 7.0- 8.0 sec 1.98 MBytes 16.6 Mbits/sec [ ID] Interval Transfer Bandwidth [ 3] 8.0- 9.0 sec 1.91 MBytes 16.0 Mbits/sec [ ID] Interval Transfer Bandwidth [ 3] 9.0-10.0 sec 2.05 MBytes 17.2 Mbits/sec [ ID] Interval Transfer Bandwidth [ 3] 0.0-10.0 sec 1.68 MBytes 14.0 Mbits/sec I guess HD is not the bottleneck here.

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  • HP network discovery service flooding network with SLP / SRVLOC requests

    - by Chipmunk
    I am having trouble with "HP Network discovery service" which I think is responsible for flooding my network with SLP/SRVLOC requests. This has happened on multiple occasions on different devices where some HP printer software installed. Have I misconfigured something in my network that causes this? Or is the HP service at fault? The destination address (224.0.1.60) and SLP confirm that it is a HP service that is doing this. Also the service url in the packets read: "service:x-hpnp-discover:" further confirms this. Why is this happening? I doubt HP would release faulty software like this? So this leaves me thinking that maybe some settings on the HP Procurves are not set up properly? Comments and suggestions welcome, thank you. Kind regards, Chris

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  • is there a way to prevent network manager from storing the password for a wireless network

    - by tolomea
    Our corporate wireless network uses continuously changing passwords with RSA tokens. So every time we need to connect to the wireless we need to enter a new password off the RSA token. For extra fun using the wrong password a couple of times in a row causes the users account to be locked. Network manager automatically stores and reuses the password, with the net result that it is constant getting my account locked. Is there some way to prevent it from storing my password for that network? Or perhaps someway to get the gnome keyring to not store it?

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  • Network card shuts down when stressed

    - by user142485
    I have a network card that functions fine with light use, but quits functioning after heavy use. I replaced it with a brand new one and still have the same issue, also updated drivers. It is a wired D-Link card. The Internet seems fine for a small amount of web browsing but when I run a bandwidth test it starts out fast and slows quickly until the card completely quits; I have a constant ping of the gateway going while I run this and it starts timing out after a couple seconds into the speed test. The card will stay on and the data light on it still flashes some but I cannot ping the gateway or anything else until the computer is rebooted. When I boot into safe mode I can browse and run the speed test fine with no problems. I am guessing that this is probably some program that is loading in regular mode but not safe mode that is causing the issue? I have very limited software (turned off av and firewall) on the computer but I am thinking that I'll just have to start eliminating start-up programs and see if that helps. This is on Windows 7 if that makes any difference. Anyone had a similar issue or have any other suggestions/ideas for narrowing down this problem?

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  • Speed up the loop operation in R

    - by Kay
    Hi, i have a big performance problem in R. I wrote a function that iterates over an data.frame object. It simply adds a new col to a data.frame and accumulate sth. (simple operation). The data.frame has round about 850.000 rows. My PC is still working about 10h now and i have no idea about the runtime. dayloop2 <- function(temp){ for (i in 1:nrow(temp)){ temp[i,10] <- i if (i > 1) { if ((temp[i,6] == temp[i-1,6]) & (temp[i,3] == temp[i-1,3])) { temp[i,10] <- temp[i,9] + temp[i-1,10] } else { temp[i,10] <- temp[i,9] } } else { temp[i,10] <- temp[i,9] } } names(temp)[names(temp) == "V10"] <- "Kumm." return(temp) } Any ideas how to speed up this operation ?

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  • MongoDB vs CouchDB (Speed optimization)

    - by Edward83
    Hi! I made some tests of speed to compare MongoDB and CouchDB. Only inserts were while testing. I got MongoDB 15x faster than CouchDB. I know that it is because of sockets vs http. But, it is very interesting for me how can I optimize inserts in CouchDB? Test platform: Windows XP SP3 32 bit. I used last versions of MongoDB, MongoDB C# Driver and last version of installation package of CouchDB for Windows. Thanks!

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  • Speed up multiple JDBC SQL querys?

    - by paddydub
    I'm working on a shortest path a* algorithm in java with a mysql db. I'm executing the following SQL Query approx 300 times in the program to find route connections from a database of 10,000 bus connections. It takes approx 6-7 seconds to execute the query 300 times. Any suggestions on how I can speed this up or any ideas on a different method i can use ? Thanks ResultSet rs = stmt.executeQuery("select * from connections" + " where Connections.From_Station_stopID ="+StopID+";"); while (rs.next()) { int id = rs.getInt("To_Station_id"); String routeID = rs.getString("To_Station_routeID"); Double lat = rs.getDouble("To_Station_lat"); Double lng = rs.getDouble("To_Station_lng"); int time = rs.getInt("Time"); }

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  • Higher speed options for executing very large (20 GB) .sql file in MySQL

    - by Jonogan
    My firm was delivered a 20+ GB .sql file in reponse to a request for data from the gov't. I don't have many options for getting the data in a different format, so I need options for how to import it in a reasonable amount of time. I'm running it on a high end server (Win 2008 64bit, MySQL 5.1) using Navicat's batch execution tool. It's been running for 14 hours and shows no signs of being near completion. Does anyone know of any higher speed options for such a transaction? Or is this what I should expect given the large file size? Thanks

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  • PHP speed optimisation.

    - by Petah
    Hi, Im wondering about speed optimization in PHP. I have a series of files that are requested every page load. On average there are 20 files. Each file must be read an parsed if they have changed. And this is excluding that standard files required for a web page (HTML, CSS, images, etc). EG - client requests page - server outputs html, css, images - server outputs dynamic content (20+/- files combined and minified). What would be the best way to serve these files as fast as possible?

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  • Network Restructure Method for Double-NAT network

    - by Adrian
    Due to a series of poor network design decisions (mostly) made many years ago in order to save a few bucks here and there, I have a network that is decidedly sub-optimally architected. I'm looking for suggestions to improve this less-than-pleasant situation. We're a non-profit with a Linux-based IT department and a limited budget. (Note: None of the Windows equipment we have runs does anything that talks to the Internet nor do we have any Windows admins on staff.) Key points: We have a main office and about 12 remote sites that essentially double NAT their subnets with physically-segregated switches. (No VLANing and limited ability to do so with current switches) These locations have a "DMZ" subnet that are NAT'd on an identically assigned 10.0.0/24 subnet at each site. These subnets cannot talk to DMZs at any other location because we don't route them anywhere except between server and adjacent "firewall". Some of these locations have multiple ISP connections (T1, Cable, and/or DSLs) that we manually route using IP Tools in Linux. These firewalls all run on the (10.0.0/24) network and are mostly "pro-sumer" grade firewalls (Linksys, Netgear, etc.) or ISP-provided DSL modems. Connecting these firewalls (via simple unmanaged switches) is one or more servers that must be publically-accessible. Connected to the main office's 10.0.0/24 subnet are servers for email, tele-commuter VPN, remote office VPN server, primary router to the internal 192.168/24 subnets. These have to be access from specific ISP connections based on traffic type and connection source. All our routing is done manually or with OpenVPN route statements Inter-office traffic goes through the OpenVPN service in the main 'Router' server which has it's own NAT'ing involved. Remote sites only have one server installed at each site and cannot afford multiple servers due to budget constraints. These servers are all LTSP servers several 5-20 terminals. The 192.168.2/24 and 192.168.3/24 subnets are mostly but NOT entirely on Cisco 2960 switches that can do VLAN. The remainder are DLink DGS-1248 switches that I am not sure I trust well enough to use with VLANs. There is also some remaining internal concern about VLANs since only the senior networking staff person understands how it works. All regular internet traffic goes through the CentOS 5 router server which in turns NATs the 192.168/24 subnets to the 10.0.0.0/24 subnets according to the manually-configured routing rules that we use to point outbound traffic to the proper internet connection based on '-host' routing statements. I want to simplify this and ready All Of The Things for ESXi virtualization, including these public-facing services. Is there a no- or low-cost solution that would get rid of the Double-NAT and restore a little sanity to this mess so that my future replacement doesn't hunt me down? Basic Diagram for the main office: These are my goals: Public-facing Servers with interfaces on that middle 10.0.0/24 network to be moved in to 192.168.2/24 subnet on ESXi servers. Get rid of the double NAT and get our entire network on one single subnet. My understanding is that this is something we'll need to do under IPv6 anyway, but I think this mess is standing in the way.

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