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  • Boost::Spirit::Qi autorules -- avoiding repeated copying of AST data structures

    - by phooji
    I've been using Qi and Karma to do some processing on several small languages. Most of the grammars are pretty small (20-40 rules). I've been able to use autorules almost exclusively, so my parse trees consist entirely of variants, structs, and std::vectors. This setup works great for the common case: 1) parse something (Qi), 2) make minor manipulations to the parse tree (visitor), and 3) output something (Karma). However, I'm concerned about what will happen if I want to make complex structural changes to a syntax tree, like moving big subtrees around. Consider the following toy example: A grammar for s-expr-style logical expressions that uses autorules... // Inside grammar class; rule names match struct names... pexpr %= pand | por | var | bconst; pand %= lit("(and ") >> (pexpr % lit(" ")) >> ")"; por %= lit("(or ") >> (pexpr % lit(" ")) >> ")"; pnot %= lit("(not ") >> pexpr >> ")"; ... which leads to parse tree representation that looks like this... struct var { std::string name; }; struct bconst { bool val; }; struct pand; struct por; struct pnot; typedef boost::variant<bconst, var, boost::recursive_wrapper<pand>, boost::recursive_wrapper<por>, boost::recursive_wrapper<pnot> > pexpr; struct pand { std::vector<pexpr> operands; }; struct por { std::vector<pexpr> operands; }; struct pnot { pexpr victim; }; // Many Fusion Macros here Suppose I have a parse tree that looks something like this: pand / ... \ por por / \ / \ var var var var (The ellipsis means 'many more children of similar shape for pand.') Now, suppose that I want negate each of the por nodes, so that the end result is: pand / ... \ pnot pnot | | por por / \ / \ var var var var The direct approach would be, for each por subtree: - create pnot node (copies por in construction); - re-assign the appropriate vector slot in the pand node (copies pnot node and its por subtree). Alternatively, I could construct a separate vector, and then replace (swap) the pand vector wholesale, eliminating a second round of copying. All of this seems cumbersome compared to a pointer-based tree representation, which would allow for the pnot nodes to be inserted without any copying of existing nodes. My question: Is there a way to avoid copy-heavy tree manipulations with autorule-compliant data structures? Should I bite the bullet and just use non-autorules to build a pointer-based AST (e.g., http://boost-spirit.com/home/2010/03/11/s-expressions-and-variants/)?

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  • C/C++ Control Structure Limitations?

    - by STingRaySC
    I have heard of a limitation in VC++ (not sure which version) on the number of nested if statements (somewhere in the ballpark of 300). The code was of the form: if (a) ... else if (b) ... else if (c) ... ... I was surprised to find out there is a limit to this sort of thing, and that the limit is so small. I'm not looking for comments about coding practice and why to avoid this sort of thing altogether. Here's a list of things that I'd imagine could have some limitation: Number of functions in a scope (global, class, or namespace). Number of expressions in a single statement (e.g., compound conditionals). Number of cases in a switch. Number of parameters to a function. Number of classes in a single hierarchy (either inheritance or containment). What other control structures/language features have limits such as this? Do the language standards say anything about these limits (perhaps minimum requirements for an implementation)? Has anyone run into a particular language limitation like this with a particular compiler/implementation? EDIT: Please note that the above form of if statements is indeed "nested." It is equivalent to: if (a) { //... } else { if (b) { //... } else { if (c) { //... } else { //... } } }

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  • How to pass a Dictionary variable to another procedure

    - by salvationishere
    I am developing a C# VS2008/SQL Server website application. I've never used the Dictionary class before, but I am trying to replace my Hashtable with a Dictionary variable. Here is a portion of my aspx.cs code: ... Dictionary<string, string> openWith = new Dictionary<string, string>(); for (int col = 0; col < headers.Length; col++) { @temp = (col + 1); @tempS = @temp.ToString(); @tempT = "@col" + @temp.ToString(); ... openWith.Add(@tempT, headers[col]); } ... for (int r = 0; r < myInputFile.Rows.Count; r++) { resultLabel.Text = ADONET_methods.AppendDataCT(myInputFile, openWith); } But this is giving me a compiler error on this last line: Argument '2': cannot convert from 'System.Collections.Generic.Dictionary' to 'string' How do I pass the entire openWith variable to AppendDataCT? AppendDataCT is the method that calls my SQL stored proc. I want to pass in the whole row where each row has a unique set of values that I want to add to my database table. For example, if each row requires values for cells A, B, and C, then I want to pass these 3 values to AppendDataCT, where all of these values are strings. How do I do this with Dictionary?

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  • Potential g++ template bug?

    - by Evan Teran
    I've encountered some code which I think should compile, but doesn't. So I'm hoping some of the local standards experts here at SO can help :-). I basically have some code which resembles this: #include <iostream> template <class T = int> class A { public: class U { }; public: U f() const { return U(); } }; // test either the work around or the code I want... #ifndef USE_FIX template <class T> bool operator==(const typename A<T>::U &x, int y) { return true; } #else typedef A<int> AI; bool operator==(const AI::U &x, int y) { return true; } #endif int main() { A<int> a; std::cout << (a.f() == 1) << std::endl; } So, to describe what is going on here. I have a class template (A) which has an internal class (U) and at least one member function which can return an instance of that internal class (f()). Then I am attempting to create an operator== function which compares this internal type to some other type (in this case an int, but it doesn't seem to matter). When USE_FIX is not defined I get the following error: test.cc: In function 'int main()': test.cc:27:25: error: no match for 'operator==' in 'a.A<T>::f [with T = int]() == 1' Which seems odd, because I am clearly (I think) defining a templated operator== which should cover this, in fact if I just do a little of the work for the compiler (enable USE_FIX), then I no longer get an error. Unfortunately, the "fix" doesn't work generically, only for a specific instantiation of the template. Is this supposed to work as I expected? Or is this simply not allowed? BTW: if it matters I am using gcc 4.5.2.

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  • Why might a System.String object not cache its hash code?

    - by Dan Tao
    A glance at the source code for string.GetHashCode using Reflector reveals the following (for mscorlib.dll version 4.0): public override unsafe int GetHashCode() { fixed (char* str = ((char*) this)) { char* chPtr = str; int num = 0x15051505; int num2 = num; int* numPtr = (int*) chPtr; for (int i = this.Length; i > 0; i -= 4) { num = (((num << 5) + num) + (num >> 0x1b)) ^ numPtr[0]; if (i <= 2) { break; } num2 = (((num2 << 5) + num2) + (num2 >> 0x1b)) ^ numPtr[1]; numPtr += 2; } return (num + (num2 * 0x5d588b65)); } } Now, I realize that the implementation of GetHashCode is not specified and is implementation-dependent, so the question "is GetHashCode implemented in the form of X or Y?" is not really answerable. I'm just curious about a few things: If Reflector has disassembled the DLL correctly and this is the implementation of GetHashCode (in my environment), am I correct in interpreting this code to indicate that a string object, based on this particular implementation, would not cache its hash code? Assuming the answer is yes, why would this be? It seems to me that the memory cost would be minimal (one more 32-bit integer, a drop in the pond compared to the size of the string itself) whereas the savings would be significant, especially in cases where, e.g., strings are used as keys in a hashtable-based collection like a Dictionary<string, [...]>. And since the string class is immutable, it isn't like the value returned by GetHashCode will ever even change. What could I be missing? UPDATE: In response to Andras Zoltan's closing remark: There's also the point made in Tim's answer(+1 there). If he's right, and I think he is, then there's no guarantee that a string is actually immutable after construction, therefore to cache the result would be wrong. Whoa, whoa there! This is an interesting point to make (and yes it's very true), but I really doubt that this was taken into consideration in the implementation of GetHashCode. The statement "therefore to cache the result would be wrong" implies to me that the framework's attitude regarding strings is "Well, they're supposed to be immutable, but really if developers want to get sneaky they're mutable so we'll treat them as such." This is definitely not how the framework views strings. It fully relies on their immutability in so many ways (interning of string literals, assignment of all zero-length strings to string.Empty, etc.) that, basically, if you mutate a string, you're writing code whose behavior is entirely undefined and unpredictable. I guess my point is that for the author(s) of this implementation to worry, "What if this string instance is modified between calls, even though the class as it is publicly exposed is immutable?" would be like for someone planning a casual outdoor BBQ to think to him-/herself, "What if someone brings an atomic bomb to the party?" Look, if someone brings an atom bomb, party's over.

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  • Please take a stab at this VB.Net Oracle-related sample and help me with String.Format.

    - by Hamish Grubijan
    If the database is not Oracle, it is MS SQl 2008. My task: if Oracle, add two more parameters when calling a stored proc. Oracle and MSFT stored procs are generated; Oracle ones have 3 extra parameters: Vret_val out number, Vparam2 in out number, Vparam3 in out number, ... the rest (The are not actually named Vparam2 and Vparam3, but this should not matter). So, the code for a helper VB.Net class that calls a stored proc: Imports System.Data.Odbc Imports System.Configuration Dim objCon As OdbcConnection = Nothing Dim objAdapter As OdbcDataAdapter Dim cmdCommand As New OdbcCommand Dim objDataTable As DataTable Dim sconnection As String Try sconnection = mConnectionString objAdapter = New OdbcDataAdapter objCon = New OdbcConnection(sconnection) objCon.Open() objAdapter.SelectCommand = cmdCommand objAdapter.SelectCommand.Connection = objCon objAdapter.SelectCommand.CommandType = CommandType.StoredProcedure objAdapter.SelectCommand.CommandTimeout = Globals.mReportTimeOut If Not mIsOracle Then objAdapter.SelectCommand.CommandText = String.Format("{{call {0}}}", spName) Else Dim returnValue As New OdbcParameter returnValue.Direction = ParameterDirection.Output returnValue.ParameterName = "@Vret_val" returnValue.OdbcType = OdbcType.Numeric objAdapter.SelectCommand.Parameters.Add(returnValue) objAdapter.SelectCommand.CommandText = String.Format("{{call {0}(?)}}", spName) End If Try objDataTable = New DataTable(spName) objAdapter.Fill(objDataTable) Catch ex As Exception ... Question: I am puzzled as to what String.Format("{{call {0}(?)}}", spName) does, in particular the (?) part. My understanding of the String.Format is that it will simply replace {0} with spName. The {{, }}, and (?) do throw me off because { reminds me of formatting, (?) hints at some advanced regex use. Unfortunately I am getting little help from a key person who is on vacation without a leash [smart]phone. I am guessing that I simply add 5 more lines for each additional parameter, and change String.Format("{{call {0}(?)}}", spName) to String.Format("{{call {0}(?,?,?)}}", spName). I forgot to mention that I am coding this "blindly" - I have a compiler to help me, but no environment set up to test this. This will be over in a few days, but I need to do my best to try finishing it on time :) Thanks.

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  • Instantiating and starting a Scala Actor in a Map

    - by Bruce Ferguson
    I'm experimenting with a map of actors, and would like to know how to instantiate them and start them in one fell swoop... import scala.actors.Actor import scala.actors.Actor._ import scala.collection.mutable._ abstract class Message case class Update extends Message object Test { val groupings = "group1" :: "group2" :: "group3":: Nil val myActorMap = new HashMap[String,MyActor] def main(args : Array[String]) { groupings.foreach(group => myActorMap += (group -> new MyActor)) myActorMap("group2").start myActorMap("group2") ! Update } } class MyActor extends Actor { def act() { loop { react { case Update => println("Received Update") case _ => println("Ignoring event") } } } } The line: myActorMap("group2").start will grab the second instance, and let me start it, but I would like to be able to do something more like: groupings.foreach(group => myActorMap += (group -> (new MyActor).start)) but no matter how I wrap the new Actor, the compiler complains with something along the lines of: type mismatch; found : scala.actors.Actor required: com.myCompany.test.MyActor or various other complaints. I know it must be something simple to do with anonymous classes, but I can't see it right now. Any suggestions? Thanks in advance!!

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  • Why are virtual methods considered early bound?

    - by AspOnMyNet
    One definition of binding is that it is the act of replacing function names with memory addresses. a) Thus I assume early binding means function calls are replaced with memory addresses during compilation process, while with late binding this replacement happens during runtime? b) Why are virtual methods also considered early bound (thus the target method is found at compile time, and code is created that will call this method)? As far as I know, with virtual methods the call to actual method is resolved only during runtime and not compile time?! thanx EDIT: 1) A a=new A(); a.M(); As far as I know, it is not known at compile time where on the heap (thus at which memory address ) will instance a be created during runtime. Now, with early binding the function calls are replaced with memory addresses during compilation process. But how can compiler replace function call with memory address, if it doesn’t know where on the heap will object a be created during runtime ( here I’m assuming the address of method a.M will also be at same memory location as a )? 2) v-table calls are neither early nor late bound. Instead there's an offset into a table of function pointers. The offset is fixed at compile time, but which table the function pointer is chosen from depends on the runtime type of the object (the object contains a hidden pointer to its v-table), so the final function address is found at runtime. But assuming the object of type T is created via reflection ( thus app doesn’t even know of existence of type T ), then how can at compile time exist an entry point for that type of object?

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  • Closures and universal quantification

    - by Apocalisp
    I've been trying to work out how to implement Church-encoded data types in Scala. It seems that it requires rank-n types since you would need a first-class const function of type forAll a. a -> (forAll b. b -> b). However, I was able to encode pairs thusly: import scalaz._ trait Compose[F[_],G[_]] { type Apply = F[G[A]] } trait Closure[F[_],G[_]] { def apply[B](f: F[B]): G[B] } def pair[A,B](a: A, b: B) = new Closure[Compose[PartialApply1Of2[Function1,A]#Apply, PartialApply1Of2[Function1,B]#Apply]#Apply, Identity] { def apply[C](f: A => B => C) = f(a)(b) } For lists, I was able to get encode cons: def cons[A](x: A) = { type T[B] = B => (A => B => B) => B new Closure[T,T] { def apply[B](xs: T[B]) = (b: B) => (f: A => B => B) => f(x)(xs(b)(f)) } } However, the empty list is more problematic and I've not been able to get the Scala compiler to unify the types. Can you define nil, so that, given the definition above, the following compiles? cons(1)(cons(2)(cons(3)(nil)))

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  • ASP.NET web setup class is not defined

    - by Wayne Werner
    Hi, I've got an ASP.NET application that I installed by creating a web setup. I ran into a problem where ASP.NET wasn't registered with IIS so it gave me a "installation was interrupted" message that told me exactly nothing. Anyhow, I finally got it installed, and I can access the main page, but it's telling me that my class isn't defined. The dll is in the same directory as the Default.aspx page Here's the main error information Compiler Error Message: BC30002: Type 'SIValidator.SIValidator' is not defined. Source Error: Line 4: Line 5: <script runat="server"> Line 6: Dim validator As New SIValidator.SIValidator() Line 7: Protected table As New arrayList() Line 8: Protected countyByDistrict As New Hashtable() Version Information: Microsoft .NET Framework Version:2.0.50727.1873; ASP.NET Version:2.0.50727.1433 Am I doing it wrong? Is there some obscure setting that may not be set? I'm completely new to this VS deployment deal, so I'm trying to learn the right terms to ask the right questions... Thanks for any help edit: As an aside, when I searched google 5 minutes later, this entry came up as the first result. Would have been awesome if there was an answer for me then :P

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  • Compiling Objective-C project on Linux (Ubuntu)

    - by Alex
    How to make an Objective-C project work on Ubuntu? My files are: Fraction.h #import <Foundation/NSObject.h> @interface Fraction: NSObject { int numerator; int denominator; } -(void) print; -(void) setNumerator: (int) n; -(void) setDenominator: (int) d; -(int) numerator; -(int) denominator; @end Fraction.m #import "Fraction.h" #import <stdio.h> @implementation Fraction -(void) print { printf( "%i/%i", numerator, denominator ); } -(void) setNumerator: (int) n { numerator = n; } -(void) setDenominator: (int) d { denominator = d; } -(int) denominator { return denominator; } -(int) numerator { return numerator; } @end main.m #import <stdio.h> #import "Fraction.h" int main( int argc, const char *argv[] ) { // create a new instance Fraction *frac = [[Fraction alloc] init]; // set the values [frac setNumerator: 1]; [frac setDenominator: 3]; // print it printf( "The fraction is: " ); [frac print]; printf( "\n" ); // free memory [frac release]; return 0; } I've tried two approaches to compile it: Pure gcc: $ sudo apt-get install gobjc gnustep gnustep-devel $ gcc `gnustep-config --objc-flags` -o main main.m -lobjc -lgnustep-base /tmp/ccIQKhfH.o:(.data.rel+0x0): undefined reference to `__objc_class_name_Fraction' I created a GNUmakefile Makefile: include ${GNUSTEP_MAKEFILES}/common.make TOOL_NAME = main main_OBJC_FILES = main.m include ${GNUSTEP_MAKEFILES}/tool.make ... and ran: $ source /usr/share/GNUstep/Makefiles/GNUstep.sh $ make Making all for tool main... Linking tool main ... ./obj/main.o:(.data.rel+0x0): undefined reference to `__objc_class_name_Fraction' So in both cases compiler gets stuck at undefined reference to `__objc_class_name_Fraction' Do you have and idea how to resolve this issue?

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  • Function parameters evaluation order: is undefined behaviour if we pass reference?

    - by bolov
    This is undefined behaviour: void feedMeValue(int x, int a) { cout << x << " " << a << endl; } int main() { int a = 2; int &ra = a; feedMeValue(ra = 3, a); return 0; } because depending on what parameter gets evaluated first we could call (3, 2) or (3, 3). However this: void feedMeReference(int x, int const &ref) { cout << x << " " << ref << endl; } int main() { int a = 2; int &ra = a; feedMeReference(ra = 3, a); return 0; } will always output 3 3 since the second parameter is a reference and all parameters have been evaluated before the function call, so even if the second parameter is evaluated before of after ra = 3, the function received a reference to a wich will have a value of 2 or 3 at the time of the evaluation, but will always have the value 3 at the time of the function call. Is the second example UB? It is important to know because the compiler is free to do anything if he detects undefined behaviour, even if I know it would always yield the same results. *Note: I think that feedMeReference(a = 3, a) is the exact same situation as feedMeReference(ra = 3, a). However it seems not everybody agrees, in the addition to having 2 completely different answers.

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  • Constructor or Assignment Operator

    - by ju
    Can you help me is there definition in C++ standard that describes which one will be called constructor or assignment operator in this case: #include <iostream> using namespace std; class CTest { public: CTest() : m_nTest(0) { cout << "Default constructor" << endl; } CTest(int a) : m_nTest(a) { cout << "Int constructor" << endl; } CTest(const CTest& obj) { m_nTest = obj.m_nTest; cout << "Copy constructor" << endl; } CTest& operatorint rhs) { m_nTest = rhs; cout << "Assignment" << endl; return *this; } protected: int m_nTest; }; int _tmain(int argc, _TCHAR* argv[]) { CTest b = 5; return 0; } Or is it just a matter of compiler optimization?

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  • Why do case class companion objects extend FunctionN?

    - by retronym
    When you create a case class, the compiler creates a corresponding companion object with a few of the case class goodies: an apply factory method matching the primary constructor, equals, hashCode, and copy. Somewhat oddly, this generated object extends FunctionN. scala> case class A(a: Int) defined class A scala> A: (Int => A) res0: (Int) => A = <function1> This is only the case if: There is no manually defined companion object There is exactly one parameter list There are no type arguments The case class isn't abstract. Seems like this was added about two years ago. The latest incarnation is here. Does anyone use this, or know why it was added? It increases the size of the generated bytecode a little with static forwarder methods, and shows up in the #toString() method of the companion objects: scala> case class A() defined class A scala> A.toString res12: java.lang.String = <function0>

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  • Is it possible to declare multiple static variable with same name in a single C file?

    - by Mohammed Khalid Kherani
    Hi Experts, Is it possible to declare multiple static variables of same name in a single C file with different scopes? I wrote a simple programme to check this and in gcc it got compiled and worked fine. code: static int sVar = 44; void myPrint2() { printf("sVar = %d\n", sVar++); } void myPrint() { static int sVar =88; printf("sVar = %d\n", sVar++); } int main(void) { static int sVar = 55; int i = 0; for (i = 0; i < 5; i++) myPrint(); printf("sVar = %d\n", sVar); myPrint2(); return(0); } Now my question is since all "static" variable will reside in same section (.data) then how we can have multiple variable with same name in one section? I used objdump to check the different section and found that all Static variables (sVar) were in .data section but with different names 0804960c l O .data 00000004 sVar 08049610 l O .data 00000004 sVar.1785 08049614 l O .data 00000004 sVar.1792 Why compiler is changing the name of variables (since C doesnt support name mangling)? Thanks in advance.

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  • c++ callback syntax in a class

    - by Mr Bell
    I am trying to figure out the syntax to register a callback with this 3rd party software. I think it is probably a basic question, I just am not too familiar with c++. They have a method for registering a callback function so their code can call a function in my code when an event happens. They provided a working example that registers the callback from the main file, but I want to know how to do it when working inside a class Their method signature: smHTRegisterHeadPoseCallback(smEngineHandle engine_handle, void *user_data, smHTHeadPoseCallback callback_fun); Working example from the main file: void STDCALL receiveHeadPose(void *,smEngineHeadPoseData head_pose, smCameraVideoFrame video_frame) { ... } void main() { ... smHTRegisterHeadPoseCallback(engine_handle,0,receiveHeadPose) ... } But I want to use this from my class MyClass.h class FaceEngine { public: void STDCALL receiveFaceData(void *, smEngineFaceData face_data, smCameraVideoFrame video_frame); ... MyClass.cpp void FaceEngine::Start(void) { rc = smHTRegisterFaceDataCallback(hFaceAPIEngine,0,&FaceEngine::receiveFaceData); ... Results in this compiler error: Error 1 error C2664: 'smHTRegisterFaceDataCallback' : cannot convert parameter 3 from 'void (__stdcall FaceEngine::* )(void *,smEngineFaceData,smCameraVideoFrame)' to 'smHTFaceDataCallback' d:\stuff\programming\visual studio 2008\projects\tut02_vertices\faceengine.cpp 43 Beard If my question isn't clear please let me know how I can clarify.

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  • C Nested Structure Pointer Problem

    - by Halo
    I have a shared structure, and inside it a request structure: struct shared_data { pthread_mutex_t th_mutex_queue; struct request_queue { int min; int max; char d_name[DIR_SIZE]; pid_t pid; int t_index; } request_queue[BUFSIZE]; int count; int data_buffer_allocation[BUFSIZE]; int data_buffers[BUFSIZE][100]; }; Then I prepare a request; struct shared_data *sdata_ptr; ... ... sdata_ptr->request_queue[index].pid = pid; strcpy(sdata_ptr->request_queue[index].d_name, dir_path_name); sdata_ptr->request_queue[index].min = min; sdata_ptr->request_queue[index].max = max; And the compiler warns me that I'm doing an incompatible implicit declaration in the strcpy function. I guess that's a problem with the pointers, but isn't what I wrote above supposed to be true?

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  • Should i enforce realloc check if the new block size is smaller than the initial ?

    - by nomemory
    Can realloc fail in this case ? int *a = NULL; a = calloc(100, sizeof(*a)); printf("1.ptr: %d \n", a); a = realloc(a, 50 * sizeof(*a)); printf("2.ptr: %d \n", a); if(a == NULL){ printf("Is it possible?"); } return (0); } The output in my case is: 1.ptr: 4072560 2.ptr: 4072560 So 'a' points to the same adress. So should i enforce realloc check ? Later edit: Using MinGW compiler under Windows XP. Is the behaviour similar with gcc on Linux ? Later edit 2: Is it OK to check this way ? int *a = NULL, *b = NULL; a = calloc(100, sizeof(*a)); b = realloc(a, 50 * sizeof(*a)); if(b == NULL){ return a; } a = b; return a;

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  • How to access hidden template in unnamed namespace?

    - by Johannes Schaub - litb
    Here is a tricky situation, and i wonder what ways there are to solve it namespace { template <class T> struct Template { /* ... */ }; } typedef Template<int> Template; Sadly, the Template typedef interferes with the Template template in the unnamed namespace. When you try to do Template<float> in the global scope, the compiler raises an ambiguity error between the template name and the typedef name. You don't have control over either the template name or the typedef-name. Now I want to know whether it is possible to: Create an object of the typedefed type Template (i.e Template<int>) in the global namespace. Create an object of the type Template<float> in the global namespace. You are not allowed to add anything to the unnamed namespace. Everything should be done in the global namespace. This is out of curiosity because i was wondering what tricks there are for solving such an ambiguity. It's not a practical problem i hit during daily programming.

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  • C++0x rvalue references and temporaries

    - by Doug
    (I asked a variation of this question on comp.std.c++ but didn't get an answer.) Why does the call to f(arg) in this code call the const ref overload of f? void f(const std::string &); //less efficient void f(std::string &&); //more efficient void g(const char * arg) { f(arg); } My intuition says that the f(string &&) overload should be chosen, because arg needs to be converted to a temporary no matter what, and the temporary matches the rvalue reference better than the lvalue reference. This is not what happens in GCC and MSVC. In at least G++ and MSVC, any lvalue does not bind to an rvalue reference argument, even if there is an intermediate temporary created. Indeed, if the const ref overload isn't present, the compilers diagnose an error. However, writing f(arg + 0) or f(std::string(arg)) does choose the rvalue reference overload as you would expect. From my reading of the C++0x standard, it seems like the implicit conversion of a const char * to a string should be considered when considering if f(string &&) is viable, just as when passing a const lvalue ref arguments. Section 13.3 (overload resolution) doesn't differentiate between rvalue refs and const references in too many places. Also, it seems that the rule that prevents lvalues from binding to rvalue references (13.3.3.1.4/3) shouldn't apply if there's an intermediate temporary - after all, it's perfectly safe to move from the temporary. Is this: Me misreading/misunderstand the standard, where the implemented behavior is the intended behavior, and there's some good reason why my example should behave the way it does? A mistake that the compiler vendors have somehow all made? Or a mistake based on common implementation strategies? Or a mistake in e.g. GCC (where this lvalue/rvalue reference binding rule was first implemented), that was copied by other vendors? A defect in the standard, or an unintended consequence, or something that should be clarified?

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  • Case class copy() method abstraction.

    - by Joa Ebert
    I would like to know if it is possible to abstract the copy method of case classes. Basically I have something like sealed trait Op and then something like case class Push(value: Int) extends Op and case class Pop() extends Op. The first problem: A case class without arguments/members does not define a copy method. You can try this in the REPL. scala> case class Foo() defined class Foo scala> Foo().copy() <console>:8: error: value copy is not a member of Foo Foo().copy() ^ scala> case class Foo(x: Int) defined class Foo scala> Foo(0).copy() res1: Foo = Foo(0) Is there a reason why the compiler makes this exception? I think it is rather unituitive and I would expect every case class to define a copy method. The second problem: I have a method def ops: List[Op] and I would like to copy all ops like ops map { _.copy() }. How would I define the copy method in the Op trait? I get a "too many arguments" error if I say def copy(): this.type. However, since all copy() methods have only optional arguments: why is this incorrect? And, how do I do that correct? By making another method named def clone(): this.type and write everywhere def clone() = copy() for all the case classes? I hope not.

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  • Is there any reason to use C instead of C++ for embedded development?

    - by Piotr Czapla
    Question I have two compilers on my hardware C++ and C89 I'm thinking about using C++ with classes but without polymorphism (to avoid vtables). The main reasons I’d like to use C++ are: I prefer to use “inline” functions instead of macro definitions. I’d like to use namespaces as I prefixes clutter the code. I see C++ a bit type safer mainly because of templates, and verbose casting. I really like overloaded functions and constructors (used for automatic casting). Do you see any reason to stick with C89 when developing for very limited hardware (4kb of RAM)? Conclusion Thank you for your answers, they were really helpful! I though the subject through and I will stick with C mainly because: It is easier to predict actual code in C and this is really important if you have only 4kb of ram. My team consists of C developers mainly so advance features of C++ won't be frequently used. I've found a way to inline functions in my C compiler (C89). It is hard to accept one answer as you provided so many good answers. Unfortunately I can't create a wiki and accept it so I will choose one answer that made me think most.

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  • How can I marshal JSON to/from a POJO for BlackBerry Java?

    - by sowbug
    I'm writing a RIM BlackBerry client app. BlackBerry uses a simplified version of Java (no generics, no annotations, limited collections support, etc.; roughly a Java 1.3 dialect). My client will be speaking JSON to a server. We have a bunch of JAXB-generated POJOs, but they're heavily annotated, and they use various classes that aren't available on this platform (ArrayList, BigDecimal, XMLGregorianCalendar). We also have the XSD used by the JAXB-XJC compiler to generate those source files. Being the lazy programmer that I am, I'd really rather not manually translate the existing source files to Java 1.3-compatible JSON-marshalling classes. I already tried JAXB 1.0.6 xjc. Unfortunately, it doesn't understand the XSD file well enough to emit proper classes. Do you know of a tool that will take JAXB 2.0 XSD files and emit Java 1.3 classes? And do you know of a JSON marshalling library that works with old Java? I think I am doomed because JSON arrived around 2006, and Java 5 was released in late 2004, meaning that people probably wouldn't be writing JSON-parsing code for old versions of Java. However, it seems that there must be good JSON libraries for J2ME, which is why I'm holding out hope.

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  • gcc compilation without using system defined header locations

    - by bogertron
    I am attempting to compile a c++ class using gcc. Due to the nature of the build, I need to invoke gcc from a non-standard location and include non-system defined headers, only to add a set from a different location. However, when I do this, I run into an issue where I cannot find some base symbols (suprise suprise). So i am basically running this command to compile my code: -->(PARENT_DIR)/usr/bin/gcc # invoke compiler -B$(PARENT_DIR)/usr/lib64/gcc/suselinux-x8664 -B$(PARENT_DIR)/usr/lib64 #C/C++ flags -fPIC -fvisibility=default -g -c -Wall -m64 -nostdinc # source files -I$(SRC_DIR_ONE)/ -I$(SRC_DIR_TWO) -I../include # 'Mock' include the system header files -I$(PARENT_DIR)/usr/include/c++/$(GCC_VERSION) -I$(PARENT_DIR)/usr/include/c++/$(GCC_VERSION)/backward -I$(PARENT_DIR)/usr/include/c++/$(GCC_VERSION)/x86_64-suse-linux -I$(PARENT_DIR)/usr/lib64/x86_64-suse-linux/$(GCC_VERSION)/include -I$(PARENT_DIR)/usr/lib64/gcc/x86_64-suse-linux/$(GCC_VERSION)/include -I$(PARENT_DIR)/usr/lib64/gcc/x86_64-suse-linux/$(GCC_VERSION)/include-fixed -I$(PARENT_DIR)/usr/src/linux/include -I$(PARENT_DIR)/usr/x86_64-suse-linux/include -I$(PARENT_DIR)/usr/include/suselinux-x8664 -I$(PARENT_DIR)/usr/suselinux-x8664/include -I$(PARENT_DIR)/usr/include -I$(PARENT_DIR)/usr/include/linux file.cpp I am getting several errors which indicate that the base headers are not being included: such as: $(PARENT_DIR)/usr/include/c++/$(GCC_VERSION)/cstddef ::prtdiff_t has not been declared $(PARENT_DIR)/usr/include/c++/$(GCC_VERSION)/cstddef ::size_t has not bee declared. Is there something that I am doing wrong when I include the header file directories? Or am I looking in the wrong place?

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  • C# - Referencing a type in a dynamically generated assembly

    - by Ashley
    I'm trying to figure out if it's possible when you are dynamically generating assemblies, to reference a type in a previously dynamically generated assembly. For example: using System; using System.CodeDom.Compiler; using System.Reflection; using Microsoft.CSharp; CodeDomProvider provider = new CSharpCodeProvider(); CompilerParameters parameters = new CompilerParameters(); parameters.GenerateInMemory = true; CompilerResults results = provider.CompileAssemblyFromSource(parameters, @" namespace Dynamic { public class A { } } "); Assembly assem = results.CompiledAssembly; CodeDomProvider provider2 = new CSharpCodeProvider(); CompilerParameters parameters2 = new CompilerParameters(); parameters2.ReferencedAssemblies.Add(assem.FullName); parameters2.GenerateInMemory = true; CompilerResults results2 = provider2.CompileAssemblyFromSource(parameters, @" namespace Dynamic { public class B : A { } } "); if (results2.Errors.HasErrors) { foreach (CompilerError error in results2.Errors) { Console.WriteLine(error.ErrorText); } } else { Assembly assem2 = results2.CompiledAssembly; } This code prints the following on the console: The type or namespace name 'A' could not be found (are you missing a using directive or an assembly reference?) I've tried it lots of different ways, but nothing seems to be working. Am I missing something? Is this even possible?

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