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  • Ignore LD_LIBRARY_PATH and stick with library given through -rpath at link time

    - by roe
    I'm sitting in an environment which I have no real control over (it's not just me, so basically, I can't change the environment or it won't work for anyone else), the only thing I can affect is how the binary is built. My problem is, the environment specifies an LD_LIBRARY_PATH containing a libstdc++ which is not compatible with the compiler being used. I tried compiling it statically, but that doesn't seem possible for g++ (version 4.2.3, seems to have been work done in this direction in later versions though which are not available, -static-libstdc++ or something like that). Now I've arrived at using rpath to bake the absolute path name into the executable (would work, all machines it's supposed to run on are identical). Unfortunately it appears as though LD_LIBRARY_PATH takes precedence over rpath (resetting LD_LIBRARY_PATH confirmed that it's able to find the library, but as stated above, LD_LIBRARY_PATH will be set for everyone, and I cannot change that). Is there any way I can make rpath take precedence over LD_LIBRARY_PATH, or are there any other possible solutions to my problem? Note that I'm talking about dynamic linking at runtime, I am able to control the command line at compile and link time. Thanks.

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  • BlackBerry Library problems. (jre6 + NET_RIM_BLACKBERRY)

    - by kimera84
    Hi Everyone, I'm new in blackberry environement programming, I'm developing an application for this device and there are some probs about libraries that I don't understand. I have the main project called: npoBBerry - his library is NET_RIM_BLACKBERRY (from 4.6.1 version...) it includes other two projects: Npo - his library is standard jre6 (Npo inlcudes NpoCore) NpoCore - his library is standard jre6 Compliance was set... In Java Compiler level is set to 1.4 for all. Now the problem is that I'm not able to build my project. 4 errors: Error preverifying class ch.yek.npo.model.Advertising Error preverifying class ch.yek.npo.repository.Repository$1 Error!: Error: preverifier failed: C:\Program Files\eclipse\plugins\net.rim.eide.componentpack4.6.1_4.6.1.27\components\bin\preverify.ex ... Error!: Error: preverifier failed: C:\Program Files\eclipse\plugins\net.rim.eide.componentpack4.6.1_4.6.1.27\components\bin\preverify.ex ... I know that libraries are differents but maybe I'm missing something. NpoCore represents models, interfaces Npo just take data from a repository NpoBBeryy just use this data from Services... Please help and thanks in advance... :)

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  • What's wrong with this code

    - by javacode
    I am getting the compiler error. Can anybody debug this? import javax.mail.*; import javax.mail.internet.*; import java.util.*; public class SendMail { public static void main(String [] args) { SendMail sm=new SendMail(); sm.postMail("[email protected]","hi","hello","[email protected]"); } public void postMail( String recipients[ ], String subject, String message , String from) throws MessagingException { boolean debug = false; //Set the host smtp address Properties props = new Properties(); props.put("mail.smtp.host", "webmail.emailmyname.com"); // create some properties and get the default Session Session session = Session.getDefaultInstance(props, null); session.setDebug(debug); // create a message Message msg = new MimeMessage(session); // set the from and to address InternetAddress addressFrom = new InternetAddress(from); msg.setFrom(addressFrom); InternetAddress[] addressTo = new InternetAddress[recipients.length]; for (int i = 0; i < recipients.length; i++) { addressTo[i] = new InternetAddress(recipients[i]); } msg.setRecipients(Message.RecipientType.TO, addressTo); // Optional : You can also set your custom headers in the Email if you Want msg.addHeader("MyHeaderName", "myHeaderValue"); // Setting the Subject and Content Type msg.setSubject(subject); msg.setContent(message, "text/plain"); Transport.send(msg); } }

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  • A question on delegates and method parameters

    - by Srinivas Reddy Thatiparthy
    public class Program { delegate void Srini(string param); static void Main(string[] args) { Srini sr = new Srini(PrintHello1); sr += new Srini(PrintHello2); //case 2: sr += new Srini(delegate(string o) { Console.WriteLine(o); }); sr += new Srini(delegate(object o) { Console.WriteLine(o.ToString()); }); //case 4: sr += new Srini(delegate { Console.WriteLine(“This line is accepted,though the method signature is not Comp”); });//case 5 sr("Hello World"); Console.Read(); } static void PrintHello1(string param) { Console.WriteLine(param); } static void PrintHello2(object param) { Console.WriteLine(param); } } Compiler doesn't complain about the case 2(see the comment),well,the reason is straight forward since string inherits from object. ,along the same lines ,Why is it complaining for anonymous method types(see the comment //case 4:) that “Cannot convert anonymous method to delegate type 'DelegateTest.Program.Srini' because the parameter types do not match the delegate parameter types” where as in case of normal method it doesn't ?or am i comparing apples with oranges? Another case is why is it accepting anonymous method without parameters?

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  • how avoids deadlock condition

    - by rima
    Hi I try to write a program like a compiler.In this case I must simulate these codes of SQLPL(This one can be just for example).for example in command prompt i wana do these: c:\> sqlplus .... Enter User-Name:(here we must enter username) xxxx Enter password:(same up)yyyyy ... sql>(now i want to send my sql command to shell)prompt "rima"; "rima" [<-output] sql> prompt "xxxx" sql> exit very simple. I try to use this code: ProcessStartInfo psi = new ProcessStartInfo( @"sqlplus"); psi.UseShellExecute = false; psi.CreateNoWindow = true; psi.RedirectStandardInput = true; psi.RedirectStandardOutput = true; //psi.RedirectStandardError = true; Process process = new Process(); process.StartInfo = psi; bool started = process.Start(); if (started) { process.StandardInput.WriteLine("user/password"); process.StandardInput.Flush(); string ret = process.StandardOutput.ReadLine(); // <-- stalls here System.Console.WriteLine("sqlplus says :" + ret + "\"."); } i find out it form here but as if u read this code has problem!DEADLOCK Condition problem! this is my second time i ask my question,every time my knowledge growing,but i cant get how I can solve my problem at last!!! So I kindly kiss your hand,please help me,these process is not clear for me.any one can give me a code that handle my problem?Already i look at all codes,also I try to use ProcessRunner that in my last post some one offer me,but I cant use it also,i receive an error. I hope by first example u find out what i want,and solve the second code problem... thanks I use C# for implemantation

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  • how to templatize partial template specializations?

    - by Kyle
    I'm not even sure what title to give this question; hopefully the code will demonstrate what I'm trying to do: #include <string> #include <list> using namespace std; template<typename A> class Alpha { public: A m_alpha_a; }; template<typename B> class Bravo { public: B m_bravo_b; }; template<> class Alpha<string> { public: string m_alpha_string; }; template<typename B> template<> class Alpha<Bravo<B> > { public: Bravo<B> m_bravo_class; // Line A }; int main() { Alpha<int> alpha_int; alpha_int.m_alpha_a= 4; Alpha<string> alpha_string; alpha_string.m_alpha_string = "hi"; Alpha<Bravo<int> > alpha_bravo_int; alpha_bravo_int.m_bravo_class.m_bravo_b = 9; }; I want to write a specialization for Alpha<A> when A is of any type Bravo<B>, but the compiler says invalid explicit specialization before ‘’ token enclosing class templates are not explicitly specialized (Referring to // Line A.) What's the correct syntax to do what I want?

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  • Port Win32 DLL hook to Linux

    - by peachykeen
    I have a program (NWShader) which hooks into a second program's OpenGL calls (NWN) to do post-processing effects and whatnot. NWShader was originally built for Windows, generally modern versions (win32), and uses both DLL exports (to get Windows to load it and grab some OpenGL functions) and Detours (to hook into other functions). I'm using the trick where Win will look in the current directory for any DLLs before checking the sysdir, so it loads mine. I have on DLL that redirects with this method: #pragma comment(linker, "/export:oldFunc=nwshader.newFunc) To send them to a different named function in my own DLL. I then do any processing and call the original function from the system DLL. I need to port NWShader to Linux (NWN exists in both flavors). As far as I can tell, what I need to make is a shared library (.so file). If this is preloaded before the NWN executable (I found a shell script to handle this), my functions will be called. The only problem is I need to call the original function (I would use various DLL dynamic loading methods for this, I think) and need to be able to do Detour-like hooking of internal functions. At the moment I'm building on Ubuntu 9.10 x64 (with the 32-bit compiler flags). I haven't been able to find much on Google to help with this, but I don't know exactly what the *nix community refers to it as. I can code C++, but I'm more used to Windows. Being OpenGL, the only part the needs modified to be compatible with Linux is the hooking code and the calls. Is there a simple and easy way to do this, or will it involve recreating Detours and dynamically loading the original function addresses?

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  • How to use pure in D 2.0

    - by James Dean
    While playing around with D 2.0 I found the following problem: Example 1: pure string[] run1() { string[] msg; msg ~= "Test"; msg ~= "this."; return msg; } This compiles and works as expected. When I try to wrap the string array in a class I find I can not get this to work: class TestPure { string[] msg; void addMsg( string s ) { msg ~= s; } }; pure TestPure run2() { TestPure t = new TestPure(); t.addMsg("Test"); t.addMsg("this."); return t; } This code will not compile because the addMsg function is impure. I can not make that function pure since it alters the TestPure object. Am i missing something? Or is this a limitation? The following does compile: pure TestPure run3() { TestPure t = new TestPure(); t.msg ~= "Test"; t.msg ~= "this."; return t; } Would the ~= operator not been implemented as a impure function of the msg array? How come the compiler does not complain about that in the run1 function?

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  • structure inside structure - c++ Error

    - by gamadeus
    First of all the error I am getting is of the type: Request for member 's' of struct1.struct1::struct2, which is of non class type '__u32' where: struct struct1 { struct x struct2; struct x struct3; struct x struct4; }; The usage is of the form: struct struct1 st1; st1.struct2.s = Value; Now my struct1 is: struct ip_mreq_source { struct in_addr imr_multiaddr; struct in_addr imr_sourceaddr; struct in_addr imr_interface; }; struct 'x' is in_addr Where: typedef uint32_t in_addr_t; struct in_addr { in_addr_t s_addr; }; element 's' is the element s_addr in in_addr. My detailed error coming out of g++ (GCC 4.4.3) from the Android based compiler: arm-linux-androideabi-g++ -MMD -MP -MF groupsock/GroupsockHelper.o.d.org -fpic -ffunction-sections -funwind-tables -fstack-protector -D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ -Wno-psabi -march=armv5te -mtune=xscale -msoft-float -fno-exceptions -fno-rtti -mthumb -Os -fomit-frame-pointer -fno-strict-aliasing -finline- limit=64 -Igroupsock/include -Igroupsock/../UsageEnvironment/include -Iandroid- ndk-r5b/sources/cxx-stl/system/include -Igroupsock -DANDROID -Wa,--noexecstack -DANDROID_NDK -Wall -fexceptions -O2 -DNDEBUG -g -Iandroid-8/arch-arm/usr/include -c groupsock/GroupsockHelper.cpp -o groupsock/GroupsockHelper.o && rm -f groupsock/GroupsockHelper.o.d && mv groupsock/GroupsockHelper.o.d.org groupsock/GroupsockHelper.o.d groupsock/GroupsockHelper.cpp: In function 'Boolean socketJoinGroupSSM(UsageEnvironment&, int, netAddressBits, netAddressBits)': groupsock/GroupsockHelper.cpp:427: error: request for member 's_addr' in 'imr.ip_mreq_source::imr_multiaddr', which is of non-class type '__u32' groupsock/GroupsockHelper.cpp:428: error: request for member 's_addr' in 'imr.ip_mreq_source::imr_sourceaddr', which is of non-class type '__u32' groupsock/GroupsockHelper.cpp:429: error: request for member 's_addr' in 'imr.ip_mreq_source::imr_interface', which is of non-class type '__u32' I am not sure what is causing the error. Any pointers would be great - no pun intended. Thanks

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  • Help understanding .NET delegates, events, and eventhandlers

    - by Seth Spearman
    Hello, In the last couple of days I asked a couple of questions about delegates HERE and HERE. I confess...I don't really understand delegates. And I REALLY REALLY REALLY want to understand and master them. (I can define them--type safe function pointers--but since I have little experience with C type languages it is not really helpful.) Can anyone recommend some online resource(s) that will explain delegates in a way that presumes nothing? This is one of those moments where I suspect that VB actually handicaps me because it does some wiring for me behind the scenes. The ideal resource would just explain what delegates are, without reference to anything else like (events and eventhandlers), would show me how all everything is wired up, explain (as I just learned) that delegates are types and what makes them unique as a type (perhaps using a little ildasm magic)). That foundation would then expand to explain how delegates are related to events and eventhandlers which would need a pretty good explanation in there own right. Finally this resource could tie it all together using real examples and explain what wiring DOES happen automatically by the compiler, how to use them, etc. And, oh yeah, when you should and should not use delegates, in other words, downsides and alternatives to using delegates. What say ye? Can any of you point me to resource(s) that can help me begin my journey to mastery? EDIT One last thing. The ideal resource will explain how you can and cannot use delegates in an interface declaration. That is something that really tripped me up. Thanks for your help. Seth

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  • Emacs 23.2 opens a new window for each compile error/warning navigated to

    - by Grant Limberg
    I've recently upgraded from Carbon Emacs (v22.3) to vanilla Emacs 23.2 (from http://www.emacsformacosx.com). On Carbon Emacs when compiling a project, The frame is split in two with the current source file/SConscript in the top window, and the compile output in the bottom window. I'd hit C-x ` to navigate to the first warning or error in the compile output and it would replace whatever was in the top window with the source file the error or warning is in. In Emacs 23.2, however, a 3rd window is opened causing two windows open in the top half of the frame (split vertically) and the compile output in the window of the bottom half of the frame. How do I tell Emacs to not open a new window and instead open the code in the the existing non-compiler output window in the frame? A little further clarification on the behavior that I just noticed. If I hit C-x ` while the buffer containing the source file or SConscript file is active, no new window is opened. It's only if I'm manually navigating through the *compilation* buffer and hitting enter on an error or warning, or mouse clicking on a warning when a third buffer window appears.

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  • How can I create an executable to run on a certain processor architecture (instead of certain OS)?

    - by CrazyJugglerDrummer
    So I take my C++ program in Visual studio, compile, and it'll spit out a nice little EXE file. But EXEs will only run on windows, and I hear a lot about how C/C++ compiles into assembly language, which is runs directly on a processor. The EXE runs with the help of windows, or I could have a program that makes an executable that runs on a mac. But aren't I compiling C++ code into assembly language, which is processor specific? My Insights: I'm guessing I'm probably not. I know there's an Intel C++ compiler, so would it make processor-specific assembly code? EXEs run on windows, so they advantage of tons of things already set up, from graphics packages to the massive .NET framework. A processor-specific executable would be literally starting from scratch, with just the instruction set of the processor. Would this executable be a file-type? We could be running windows and open it, but then would control switch to processor only? I assume this executable would be something like an operating system, in that it would have to be run before anything else was booted up, and have only the processor instruction set to "use".

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  • Why are virtual methods considered early bound?

    - by AspOnMyNet
    One definition of binding is that it is the act of replacing function names with memory addresses. a) Thus I assume early binding means function calls are replaced with memory addresses during compilation process, while with late binding this replacement happens during runtime? b) Why are virtual methods also considered early bound (thus the target method is found at compile time, and code is created that will call this method)? As far as I know, with virtual methods the call to actual method is resolved only during runtime and not compile time?! thanx EDIT: 1) A a=new A(); a.M(); As far as I know, it is not known at compile time where on the heap (thus at which memory address ) will instance a be created during runtime. Now, with early binding the function calls are replaced with memory addresses during compilation process. But how can compiler replace function call with memory address, if it doesn’t know where on the heap will object a be created during runtime ( here I’m assuming the address of method a.M will also be at same memory location as a )? 2) v-table calls are neither early nor late bound. Instead there's an offset into a table of function pointers. The offset is fixed at compile time, but which table the function pointer is chosen from depends on the runtime type of the object (the object contains a hidden pointer to its v-table), so the final function address is found at runtime. But assuming the object of type T is created via reflection ( thus app doesn’t even know of existence of type T ), then how can at compile time exist an entry point for that type of object?

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  • c incompatible types in assignment, problem with pointers?

    - by Fantastic Fourier
    Hi I'm working with C and I have a question about assigning pointers. struct foo { int _bar; char * _car[MAXINT]; // this is meant to be an array of char * so that it can hold pointers to names of cars } int foofunc (void * arg) { int bar; char * car[MAXINT]; struct foo thing = (struct foo *) arg; bar = arg->_bar; // this works fine car = arg->_car; // this gives compiler errors of incompatible types in assignment } car and _car have same declaration so why am I getting an error about incompatible types? My guess is that it has something to do with them being pointers (because they are pointers to arrays of char *, right?) but I don't see why that is a problem. when i declared char * car; instead of char * car[MAXINT]; it compiles fine. but I don't see how that would be useful to me later when I need to access certain info using index, it would be very annoying to access that info later. in fact, I'm not even sure if I am going about the right way, maybe there is a better way to store a bunch of strings instead of using array of char *?

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  • How To Get the Name of the Current Procedure/Function in Delphi (As a String)

    - by Andreas Rejbrand
    Is it possible to obtain the name of the current procedure/function as a string, within a procedure/function? I suppose there would be some "macro" that is expanded at compile-time. My scenario is this: I have a lot of procedures that are given a record and they all need to start by checking the validity of the record, and so they pass the record to a "validator procedure". The validator procedure raises an exception if the record is invalid, and I want the message of the exception to include not the name of the validator procedure, but the name of the function/procedure that called the validator procedure (naturally). That is, I have procedure ValidateStruct(const Struct: TMyStruct; const Sender: string); begin if <StructIsInvalid> then raise Exception.Create(Sender + ': Structure is invalid.'); end; and then procedure SomeProc1(const Struct: TMyStruct); begin ValidateStruct(Struct, 'SomeProc1'); ... end; ... procedure SomeProcN(const Struct: TMyStruct); begin ValidateStruct(Struct, 'SomeProcN'); ... end; It would be somewhat less error-prone if I instead could write something like procedure SomeProc1(const Struct: TMyStruct); begin ValidateStruct(Struct, {$PROCNAME}); ... end; ... procedure SomeProcN(const Struct: TMyStruct); begin ValidateStruct(Struct, {$PROCNAME}); ... end; and then each time the compiler encounters a {$PROCNAME}, it simply replaces the "macro" with the name of the current function/procedure as a string literal.

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  • Error when compiling a WinForms project that uses SubSonic library

    - by Mike Devenney
    The code generation is working but I get the following errors when I try to build the project: Error 4 Source file '...Project Path...\Structs.cs' could not be opened ('Unspecified error ') PPSGenerator Error 5 Source file '...Project Path...\Context.cs' could not be opened ('Unspecified error ') PPSGenerator Error 6 Source file '...Project Path...\ActiveRecord.cs' could not be opened ('Unspecified error ') PPSGenerator Error 7 Source file '...Project Path...\StoredProcedures.cs' could not be opened ('Unspecified error ') PPSGenerator I'm using VS2010 on a Windows 7 64 bit machine. Project is targeting Framework 3.5... any ideas? Also noticed the following warnings, but not sure that these are as important: Warning 1 The C# 2.0 and C# 3.5 compilers are no longer supported. Templates will always be compiled with the version 4 compiler instead of 'v3.5' as specified. ...ProjectPath...\Structs.tt 1 4 Warning 2 Multiple template directives were found in the template. All but the first one will be ignored. Multiple parameters to the template directive should be specified within one template directive. ...ProjectPath...\Settings.ttinclude 1 4 Warning 3 Compiling transformation: The variable 'parameters' is assigned but its value is never used ...ProjectPath...\SQLServer.ttinclude 92 15 Thanks! Mike D

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  • Diamond problem in C++

    - by Jack
    I know the diamond problem. I am using gcc compiler. I have some scenarios I need explanation about. 1) class A{ public: virtual void eat(){cout<<"A eat\n";} }; class B:public A{ public: void eat(){ cout<<"B eat\n";}}; class C:public A{ public: void eat(){ cout<<"C eat\n";}}; class D:public B,C{ public: void eat(){ cout<<"D eat\n";}}; int main() { A * a = new D(); a->eat(); getch(); return 0; } Why doesn't this work? 2) class A{ public: void eat(){cout<<"A eat\n";} }; class B:virtual public A{ public: void eat(){ cout<<"B eat\n";}}; class C:virtual public A{ public: void eat(){ cout<<"C eat\n";}}; class D: public B,C{ public: void eat(){ cout<<"D eat\n";}}; int main() { A * a = new D(); a->eat(); getch(); return 0; } When I do this what happens in the background. How does the ambiguity get removed. Is the concept of vtables involved here?

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  • (x86) Assembler Optimization

    - by Pindatjuh
    I'm building a compiler/assembler/linker in Java for the x86-32 (IA32) processor targeting Windows. High-level concepts of a "language" (in essential a Java API for creating executables) are translated into opcodes, which then are wrapped and outputted to a file. The translation process has several phases, one is the translation between languages: the highest-level code is translated into the medium-level code which is then translated into the lowest-level code (probably more than 3 levels). My problem is the following; if I have higher-level code (X and Y) translated to lower-level code (x, y, U and V), then an example of such a translation is, in pseudo-code: x + U(f) // generated by X + V(f) + y // generated by Y (An easy example) where V is the opposite of U (compare with a stack push as U and a pop as V). This needs to be 'optimized' into: x + y (essentially removing the "useless" code) My idea was to use regular expressions. For the above case, it'll be a regular expression looking like this: x:(U(x)+V(x)):null, meaning for all x find U(x) followed by V(x) and replace by null. Imagine more complex regular expressions, for more complex optimizations. This should work on all levels. What do you suggest? What would be a good approach to optimize in these situations?

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  • How do I merge multiple PDB files ?

    - by blue.tuxedo
    We are currently using a single command line tool to build our product on both Windows and Linux. Si far its works nicely, allowing us to build out of source and with finer dependencies than what any of our previous build system allowed. This buys us great incremental and parallel build capabilities. To describe shortly the build process, we get the usual: .cpp -- cl.exe --> .obj and .pdb multiple .obj and .pdb -- cl.exe --> single .dll .lib .pdb multiple .obj and .pdb -- cl.exe --> single .exe .pdb The msvc C/C++ compiler supports it adequately. Recently the need to build a few static libraries emerged. From what we gathered, the process to build a static library is: multiple .cpp -- cl.exe --> multiple .obj and a single .pdb multiple .obj -- lib.exe --> a single .lib The single .pdb means that cl.exe should only be executed once for all the .cpp sources. This single execution means that we can't parallelize the build for this static library. This is really unfortunate. We investigated a bit further and according to the documentation (and the available command line options): cl.exe does not know how to build static libraries lib.exe does not know how to build .pdb files Does anybody know a way to merge multiple PDB files ? Are we doomed to have slow builds for static libraries ? How do tools like Incredibuild work around this issue ?

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  • VB.NET switching from ADO.NET to LINQ

    - by Cj Anderson
    I'm VERY new to Linq. I have an application I wrote that is in VB.NET 2.0. Works great, but I'd like to switch this application to Linq. I use ADO.NET to load XML into a datatable. The XML file has about 90,000 records in it. I then use the Datatable.Select to perform searches against that Datatable. The search control is a free form textbox. So if the user types in terms it searches instantly. Any further terms that are typed in continue to restrict the results. So you can type in Bob, or type in Bob Barker. Or type in Bob Barker Price is Right. The more criteria typed in the more narrowed your result. I bind the results to a gridview. Moving forward what all do I need to do? From a high level, I assume I need to: 1) Go to Project Properties -- Advanced Compiler Settings and change the Target framework to 3.5 from 2.0. 2) Add the reference to System.XML.Linq, Add the Imports statement to the classes. So I'm not sure what the best approach is going forward after that. I assume I use XDocument.Load, then my search subroutine runs against the XDocument. Do I just do the standard Linq query for this sort of repeated search? Like so: var people = from phonebook in doc.Root.Elements("phonebook") where phonebook.Element("userid") = "whatever" select phonebook; Any tips on how to best implement?

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  • Can I cross compile with gcc for an old version of a Linux distro on my Ubuntu 9.10?

    - by Johan
    Hi, I have some old hardware with an old version of say SuSE linux running on it. Now I have this fancy development machine running Ubuntu 9.10. Some of the tools I use to compile my C app (written in Python 2.6.x) are not available on the old SuSe box. So... is it possible to compile for that old machine on my dev box? I have the following steps in mind, but would like to cross-check before venturing off into this quest: 1. Find out which static/shared libs my app needs and find/build target version of them 2. Also find the corresponding header files 3. Feed the correct flags to gcc to use the target headers and libraries 4. Feed the correct flags to gcc to use the correct architecture (i386/i686), or do I need a cross-compilation toolchain. 5. Compile, upload and enjoy ;-) I regularly use avr-gcc and cc65, both are cross compiling. I know that you set up a coss compiler for developing something like a gumstix, so it should be possible to do the same for old/other Linux distros, not? C

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  • Enforce strong type checking in C (type strictness for typedefs)

    - by quinmars
    Is there a way to enforce explicit cast for typedefs of the same type? I've to deal with utf8 and sometimes I get confused with the indices for the character count and the byte count. So it be nice to have some typedefs: typedef unsigned int char_idx_t; typedef unsigned int byte_idx_t; With the addition that you need an explicit cast between them: char_idx_t a = 0; byte_idx_t b; b = a; // compile warning b = (byte_idx_t) a; // ok I know that such a feature doesn't exist in C, but maybe you know a trick or a compiler extension (preferable gcc) that does that. EDIT: I still don't really like the Hungarian notation in general, I couldn't used it for this problem because of project coding conventions, but I used it now in another similar case, where also the types are the same and the meanings are very similar. And I have to admit: it helps. I never would go and declare every integer with a starting "i", but as in Joel's example for overlapping types, it can be life saving.

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  • Pointer Implementation Details in C

    - by Will Bickford
    I would like to know architectures which violate the assumptions I've listed below. Also I would like to know if any of the assumptions are false for all architectures (i.e. if any of them are just completely wrong). sizeof(int *) == sizeof(char *) == sizeof(void *) == sizeof(func_ptr *) The in-memory representation of all pointers for a given architecture is the same regardless of the data type pointed to. The in-memory representation of a pointer is the same as an integer of the same bit length as the architecture. Multiplication and division of pointer data types are only forbidden by the compiler. NOTE: Yes I know this is nonsensical. What I mean is - is there hardware support to forbid this incorrect usage? All pointer values can be casted to a single integer. In other words, what architectures still make use of segments and offsets? Incrementing a pointer is equivalent to adding sizeof(the pointed data type) to the memory address stored by the pointer. If p is an int32* then p+1 is equal to the memory address 4 bytes after p. I'm most used to pointers being used in a contiguous, virtual memory space. For that usage, I can generally get by thinking of them as addresses on a number line. See (http://stackoverflow.com/questions/1350471/pointer-comparison/1350488#1350488).

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  • actionscript-3: refactor interface inheritance to get rid of ambiguous reference error

    - by maxmc
    hi! imagine there are two interfaces arranged via composite pattern, one of them has a dispose method among other methods: interface IComponent extends ILeaf { ... function dispose() : void; } interface ILeaf { ... } some implementations have some more things in common (say an id) so there are two more interfaces: interface ICommonLeaf extends ILeaf { function get id() : String; } interface ICommonComponent extends ICommonLeaf, IComponent { } so far so good. but there is another interface which also has a dispose method: interface ISomething { ... function dispose() : void; } and ISomething is inherited by ICommonLeaf: interface ICommonLeaf extends ILeaf, ISomething { function get id() : String; } As soon as the dispose method is invoked on an instance which implements the ICommonComponent interface, the compiler fails with an ambiguous reference error because ISomething has a method called dispose and ILeaf also has a dispose method, both living in different interfaces (IComponent, ISomething) within the inheritace tree of ICommonComponent. I wonder how to deal with the situation if the IComponent, the ILeaf and the ISomething can't change. the composite structure must also work for for the ICommonLeaf & ICommonComponent implementations and the ICommonLeaf & ICommonComponent must conform to the ISomething type. this might be an actionscript-3 specific issue. i haven't tested how other languages (for instance java) handle stuff like this.

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  • Linker, Libraries & Directories Information

    - by m00st
    I've finished both my C++ 1/2 classes and we did not cover anything on Linking to libraries or adding additional libraries to C++ code. I've been having a hay-day trying to figure this out; I've been unable to find basic information linking to objects. Initially I thought the problem was the IDE (Netbeans; and Code::Blocks). However I've been unable to get wxWidgets and GTKMM setup. Can someone point me in the right direction on the terminology and basic information about #including files and linking files in a Cpp application? Basically I want/need to know everything in regards to this process. The difference between .dll, .lib, .o, .lib.a, .dll.a. The difference between a .h and a "library" (.dll, .lib correct?) I understand I need to read the compiler documentation I am using; however all compilers (that I know of) use linker and headers; I need to learn this information. Please point me in the right direction! :] So far on my quest I've found out: Linker links libraries already compiled to your project. .a files are static libraries (.lib in windows) .dll in windows is a shared library (.so in *nix) Thanks

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