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  • How do I change the frame position for a custom MKAnnotationView?

    - by andrei
    I am trying to make a custom annotation view by subclassing MKAnnotationView and overriding the drawRect method. I want the view to be drawn offset from the annotation's position, somewhat like MKPinAnnotationView does it, so that the point of the pin is at the specified coordinates, rather than the middle of the pin. So I set the frame position and size as shown below. However, it doesn't look like I can affect the position of the frame at all, only the size. The image ends up being drawn centered over the annotation position. Any tips on how to achieve what I want? MyAnnotationView.h: @interface MyAnnotationView : MKAnnotationView { } MyAnnotationView.m: - (id)initWithAnnotation:(id <MKAnnotation>)annotation reuseIdentifier:(NSString *)reuseIdentifier { if (self = [super initWithAnnotation:annotation reuseIdentifier:reuseIdentifier]) { self.canShowCallout = YES; self.backgroundColor = [UIColor clearColor]; // Position the frame so that the bottom of it touches the annotation position self.frame = CGRectMake(0, -16, 32, 32); } return self; } - (void)drawRect:(CGRect)rect { [[UIImage imageNamed:@"blue-dot.png"] drawInRect:rect]; }

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  • GameKit and GKPeerPicker on 1st Gen iPhone and iPod Touch

    - by Reese McLean
    This is my current set up for my multiplayer game: A view that gives connection tips and warns the user that multiplayer will not work on the 1st Gen iPhone or ipod Touch. There is a "connect" button that pushes the game view and starts the GKPeerPicker. Unfortunately, I don't have a 1st Gen iPhone or iPod Touch to test what happens if they press the connect button. The view will be pushed, but I don't know what will happen when the PeerPicker tries to show. So the Question(s): Is there anyway to tell if the user will not be able to use GameKit so that I can disable the "connect" button? What will happen if they do press the connect button and GameKit is not available?

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  • Using times on the Android platform.

    - by Tarmon
    Hey Everyone, I have a lot of time information in the format of hh:mm and I was wondering if there is a good way to take this information and compare it to the current time. Say I have a list of times for a day and I want to find out which time in this array of strings is the first that has not already past in this day. I was looking at the Calender API and I figured I could break the strings up into hours and minutes by splitting it at the ":" and then create a calender object from that but that seems rather inefficient. Just looking for some input; thanks, Rob <string-array name="example"> <item>6:58</item> <item>7:41</item> <item>8:08</item> <item>8:28</item> <item>8:48</item> <item>9:08</item> <item>9:43</item> <item>10:13</item> <item>10:43</item> <item>11:13</item> <item>11:43</item> <item>12:09</item> <item>12:29</item> <item>12:49</item> <item>1:09</item> <item>1:29</item> <item>1:49</item> <item>2:09</item> <item>2:29</item> <item>2:49</item> <item>3:09</item> <item>3:29</item> <item>3:49</item> <item>4:09</item> <item>4:29</item> <item>4:49</item> <item>5:09</item> <item>5:29</item> <item>5:49</item> <item>6:29</item> <item>7:09</item> <item>7:47</item> <item>8:27</item> <item>9:07</item> <item>9:47</item> <item>10:27</item> </string-array>

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  • UIScrollView and UIImage in it with paging enabled

    - by Infinity
    Hello guys! I need to display 10 - 1000 images on a UIScrollView. Paging is enabled. So every page of the scrollview is an image, it is an uiimage. I can load 10 images to 10 uiimages which stays in the memory, but with 1000 images I have problems on the iPhone or on the iPad. I am trying to unload and then load the images when I am doing scrolling. I every time displays 3 images. The current page image, and the -1 and +1 pages. When I am scrolling I unload the image and then load the next. With this method I have two problems. The scrolling is laggy and if I scroll very fast the images don't appear. Maybe is there any good solution for these problems? Can you suggest me one?

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  • Delete a photo from the user's photo library?

    - by Jacob Relkin
    Hi, Is there a way I can delete an image that is loaded into my app from a UIImagePickerController? I want to be able to delete the image from the user's photo library when the user performs a specific action. I am prompting the user to choose a image from their library, then it gets loaded into my app at which point the app does some shnazzy animation, then actually deletes the image. Please help!

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  • Trying to parse links in an HTML directory listing using Java regex

    - by DiskCrasher
    Ok I know everyone is going to tell me not to use RegEx for parsing HTML, but I'm programming on Android and don't have ready access to an HTML parser (that I'm aware of). Besides, this is server generated HTML which should be more consistent than user-generated HTML. The regex looks like this: Pattern patternMP3 = Pattern.compile( "<A HREF=\"[^\"]+.+\\.mp3</A>", Pattern.CASE_INSENSITIVE | Pattern.UNICODE_CASE); Matcher matcherMP3 = patternMP3.matcher(HTML); while (matcherMP3.find()) { ... } The input HTML is all on one line, which is causing the problem. When the HTML is on separate lines this pattern works. Any suggestions?

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  • UILabel: adjusting margins to match a UITextView

    - by Aran Mulholland
    I have a UILabel and if i adjust the size of the text i can make it look loke a UITextView however the left margin is different, on the UIlabel the text is right up against the left border where the UITextView has a slight margin. How do i adjust the UILabel so that when these controls are placed above one another, they look consistent?

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  • UIView's frame, bounds, center, origin, when to use what?

    - by Boon
    UIView has the concept of frame, bounds, center, and origin, and they all seem to be interrelated. Most of the time, I deal with frame when setting the position and size of a UIView (or subclass). I understand that the frame is using global coordinate system and the bounds is using coordinate of the local view (therefore it's x and y are 0, but not always), but it's still confusing to me when to use what. Question: Under what context (and what's the right time) the other properties (bounds, center, origin) should be used?

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  • Delay in playing sounds using AVAudioPlayer

    - by iSharreth
    -(IBAction)playSound{ AVAudioPlayer *myExampleSound; NSString *myExamplePath = [[NSBundle mainBundle] pathForResource:@"myaudiofile" ofType:@"caf"]; myExampleSound =[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:myExamplePath] error:NULL]; myExampleSound.delegate = self; [myExampleSound play]; } I want to play a beep sound when a button is clicked. I had used the above code. But it is taking some delay in playing the sound. Anyone please help.

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  • Core Data grouping data in table

    - by OscarTheGrouch
    I am using core data trying to create a simple database app, I have an entity called "Game" which has a "creator". I have basically used the iPhone table view template and replaced the names. I have the games listed by creator. Currently the tableview looks like this... Chris Ryder Chris Ryder Chris Ryder Chris Ryder Dan Grimaldi Dan Grimaldi Dan Grimaldi Scott Ricardo Tim Thermos Tim Thermos I am trying to group the tableview, so that each creator has only one cell in the tableview and is listed once and only once like this... Chris Ryder Dan Grimaldi Scott Ricardo Tim Thermos any help or suggestions would be greatly appreciated.

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  • iPhone: launch image for tab app?

    - by Karsten Silz
    I have a tab-based iPhone app where I want to increase the perceived start-up speed with a launch image. As defined by the iPhone HIG, the launch image is a screenshot of your app (called Default.png) that is displayed immediately and looks very similar to the app's first screen (e.g., the screenshot of an empty table when the app displays a table first). Now the problem with a tab-based app is that users can rearrange the order of tabs so that any of the tabs may be the first tab to show upon launch. I think I read somewhere that you can't change the Default.png programmatically in your app, but I couldn't find that in the HIG (and the "Clock" app seems to do exactly that - having one launch image per tab). So, how do provide a launch image for a tab-based app?

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  • iPhone multi view/window switch

    - by NeoNmaN
    I've now put all night and tried to get my iPhone program to perform as intended, it has also succeed me sometimes but now I have pages with a problem I simplehen can not get resolved. 've tried this video guide that makes it I want it to but I stare my project up with NSObject (Windows Based) for my program. Has anyone any. can help me a little further here? or link to come there can get me on track again link: http://www.youtube.com/watch?v=2GeazgOqKJ4

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  • UIScrollview setContentOffset immediate animation?

    - by Jess
    Is there anyway to get the setContentOffset animation to happen immediately instead of waiting until the app returns to the main run loop? I tried setting the animation property to NO and nesting inside of an animation block but it still waits until returning to the main run loop. I've also tried using a sub method to perform the animation. My problem is I perform some heavy work after setting the contentOffset so the scroll view waits until this work is complete to animate the setting of the content offset so it appears to lag for a second.

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  • How to add a Tab Bar to an existing view controller, without XIB

    - by Andre
    Hi, I'm trying to avoid using Interface Builder as much as possible. At the moment I have the view controller created via code and change views via code as well. I now need one of the steps to send the app into a new view with a tab bar, that will allow me to change views as well. Ideally, what I'd do is tell the current view controller to add a Tab Bar to the bottom, but I'm not sure if that's doable, so I might have to swap the UIViewController with a UITabBarController? Any help will be appreciated. Cheers, Andre

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  • iPhone: Save boolean into Core Data

    - by Nic Hubbard
    I have set up one of my core data attributes as a Boolean. Now, I need to set it, but XCode keeps telling me that it may not respond to setUseGPS. [ride setUseGPS: useGPS.on]; What is the method for setting a boolean in core data? All my other attributes are set this way, and they work great. So, not sure why a boolean does not work to be set this way?

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  • How to execute a osmdroid application?

    - by Rupesh Chavan
    Hello everyone, Can someone please tell me what are the steps to execute a osmdroid application. I have Eclipse installed on my machine along with ADT plugin and i have downloaded the source code and imported it in a eclipse. and tried to run it on Android 1.6 platform but somehow i am not getting the map instead i m just getting blank screen with grid in it. Are there any configurations has to be done which i am missing? Any help or any tutorial to execute osmdroid application will be appreciated. Thanks, Rupesh

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  • Application with two UITabBarControls

    - by kovpas
    Hello, I want to create an app, whith the following structure: UITabBarController ..UINavigationController ....UITabBarController So, in other words, I want to load first UITabbarController as my main ViewController, that appears on application start, in its' first tab there's a UINavigationController with a table, which shows another UITabBarController by pressing on a table cell. I started Tab Based application, set first tab to UINavigationController, and its ViewController to my TableViewController. I also created second UITabBarController in Interface Builder. Created a separate class for this controller. Everything works fine at start - my first UITabBarController is shown perfectly, but when I'm trying to push my second UITabBarController, using my UINavigationController, it looks like nothing is loaded from a .xib file - there are just an empty TabBar and NavigationBar pushed. Seems, that something is wrong with an architecture, but I can't figure out the problem. Thanks in advance and I'm sorry for my poor English. Please let me know if something is not clear, I'll try to rephrase it :).

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  • How to detect changes to Address Book after ABPersonViewController presentation

    - by nkhorman
    I have two view controllers that allow changes to the Address Book. The first one lets you add or create an entry based on an ABRedordRef or edit an existing ABRecordRef, by presentation of either ABUnknownPersonViewController or ABPersonViewController. The second one is a standard ABPeoplePickerNavigationController that allows you to view/edit any of the contents of the Address Book. Both views are accessible easily accessible to the use via the main application UITabBarController. How can I determine that changes were made by either view controller, so that I can force data dependency changes to a third separate view controller. I thought that I saw a notification center message that I could subscribe to, but I can't seem to find it again... I don't care if the notification center is the method that should be used, or a delegate protocol or... whatever, I don't care, I just need to know how to detect the change or the need to re-sync with the Address Book. Can someone Please point me in the right direction. Thank you.

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  • Android - Display HTML Formatted String

    - by Soren
    I need an example of how to display the strings that I have marked up with simple html into a TextView. I have found "Spanned fromHtml(String source)", but I don't know how to plug it into my java code. Here is my Java: package com.SorenWinslow.TriumphHistory; import android.app.ListActivity; import android.os.Bundle; import android.widget.ArrayAdapter; public class TriumphHistory extends ListActivity { String[] HistoryList; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ArrayAdapter<String> adapter; HistoryList = getResources().getStringArray(R.array.history); adapter = new ArrayAdapter<String> (this,R.layout.historylistlayout,HistoryList); setListAdapter(adapter); } } Here is a sample of history: <?xml version="1.0" encoding="utf-8"?> <resources> <string-array name="history"> <item><b>1883</b><br/>Some stuff happened</item> <item><b>1884</b><br/>Some more stuff happened <i>before</i> the other stuff </item> <resources> Here is my historylistlayout.xml: <?xml version="1.0" encoding="utf-8"?> <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/text1" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textAppearance="?android:attr/textAppearanceLarge" android:gravity="center_vertical" android:textColor="#ffffff" android:background="#000050" android:layout_marginTop="5px" android:minHeight="?android:attr/listPreferredItemHeight" android:padding="3px" android:textSize="8pt" android:layout_gravity="top|left"/> And here is my main.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:textColor="#ffffff" android:background="#000080" android:isScrollContainer="true" android:layout_height="fill_parent" android:layout_width="fill_parent" android:scrollbarStyle="insideOverlay"> <ListView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="wrap_content" android:clickable="true" android:dividerHeight="1px"/> </LinearLayout>

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  • How can I update the album art path using contentResolver?

    - by Ungureanu Liviu
    Hi! I want to update/insert a new image for an album in MediaStore but i can't get it work.. This is my code: public void updateAlbumImage(String path, int albumID) { ContentValues values = new ContentValues(); values.put(MediaStore.Audio.Albums.ALBUM_ART, path); int n = contentResolver.update(MediaStore.Audio.Albums.EXTERNAL_CONTENT_URI, values, MediaStore.Audio.Albums.ALBUM_ID + "=" + albumID, null); Log.e(TAG, "updateAlbumImage(" + path + ", " + albumID + "): " + n); } The error is: 03-24 03:09:46.323: ERROR/AndroidRuntime(5319): java.lang.UnsupportedOperationException: Unknown or unsupported URL: content://media/external/audio/albums 03-24 03:09:46.323: ERROR/AndroidRuntime(5319): at android.database.DatabaseUtils.readExceptionFromParcel(DatabaseUtils.java:131) 03-24 03:09:46.323: ERROR/AndroidRuntime(5319): at android.database.DatabaseUtils.readExceptionFromParcel(DatabaseUtils.java:111) 03-24 03:09:46.323: ERROR/AndroidRuntime(5319): at android.content.ContentProviderProxy.update(ContentProviderNative.java:405) 03-24 03:09:46.323: ERROR/AndroidRuntime(5319): at android.content.ContentResolver.update(ContentResolver.java:554) 03-24 03:09:46.323: ERROR/AndroidRuntime(5319): at com.liviu.app.smpp.managers.AudioManager.updateAlbumImage(AudioManager.java:563) 03-24 03:09:46.323: ERROR/AndroidRuntime(5319): at com.liviu.app.smpp.ShowAlbumsActivity.saveImageFile(ShowAlbumsActivity.java:375) 03-24 03:09:46.323: ERROR/AndroidRuntime(5319): at com.liviu.app.smpp.ShowAlbumsActivity.onClick(ShowAlbumsActivity.java:350) Thank you!

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  • Possible to change the alpha value of certain pixels on iPhone?

    - by emi1faber
    Is it possible to change just a portion of a Sprite's alpha in response to user interaction? A good example of what I mean is iFog or iSteam, where the user can wipe "steam" off the iPhone's screen. Swapping images out wouldn't be feasible due to the sheer number of possibilities where the user could touch and move... For example, say you have a simple app that has a brick wall in the background that has graffiti on it, so there'd be two sprites, one of the brick wall, then one of the graffiti that has a higher z value than the brick wall. Then, based upon where the user touches (assuming their touch controls a sandblaster), some of the graffiti should be removed, but not all of it, which could be accomplished by changing the alpha value on a portion of the graffiti sprite. Is there any way to do this in cocos2d-iphone? Or, do I need to drop down into openGL, and if so, where would be a good place to start my search on how to accomplish this? Ideally, I'd like to accomplish this on a cocos2d-iphone Sprite, but if it's not possible, where's the best place to start looking? Thanks in advance, Ben

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