Search Results

Search found 6745 results on 270 pages for 'objective c'.

Page 171/270 | < Previous Page | 167 168 169 170 171 172 173 174 175 176 177 178  | Next Page >

  • iphone In app purchase

    - by edie
    Hi... I'm adding in-app purchase on my application. I have a view that displays information about the product and one button for purchasing the product. My question was how can I stop the user to tap again the buy button so that the StoreManager will only call my Buy method once? Because sometimes I had tapped it twice that's why two alertView shows up asking about the purchase. Should I set the button "enabled property" to no after I tap. Any suggestions that would be good about this... thanks in advance.

    Read the article

  • NSOperationqueue i want to block main thread

    - by alexeyndru
    i want to block the main thread until something else is done in the background. i used: result=[self performSelectorInBackground:@selector(calculate:) withObject:expression]; just bellow this line I am using result: [self use:result]; i dont want to use result until it is available. to achieve this I implemented calculate: { [[(AppDelegate *)[[UIApplication sharedApplication] delegate] queue] waitUntilAllOperationsAreFinished]; calculating result... } and still, the result is used before it is calculated. so, i didnt block the main thread. pls help me do that. thanks

    Read the article

  • Cocoa Bindings in the face of a million of items in an NSArray

    - by François Beausoleil
    I'm writing a GUI for MongoDB using Cocoa. It's going well, but I don't know how to make KVO properties that would be lazily loaded. How does one handle that? For instance, viewing the documents in a Mongo collection. The collection might have a million items in it. I suspect I shouldn't be downloading the full 2-5 GiB of data to my Cocoa app, then format and display 20 rows. How does one implement that? I called my project Mongo Explorer, available on GitHub. Specifically, how would I code MECollection#reload to be lazy? Do I need to implement a data source delegate for my NSTableView?

    Read the article

  • Is there a way to set an int to 001

    - by H.aLFaRSi
    i need to set an integer to start from 001 instead of only 1 int iNumber = 001; NSLog(@"%d",iNumber); // this is logging 1 instead of 001 is there a possible way to make it 001 ? [UPDATED] i need this because i`m creating an NSMutableArray from NSUserDefaults, after that I'm sorting the array using NSSortDescriptor. the problem is because i can't set the int to start from 001 the array i sorted like this 0, 10, 11, 12, 1, 2, 3, 4, 5, 6, 7, 8, 9. More Code explained NSString *name = @"Name"; NSUserDefaults *MainArray = [NSUserDefaults standardUserDefaults]; NSString *Temp = [NSString stringWithFormat:@"%@%d", name,MainNumber]; [MainArray setObject:@"test" forKey:Temp]; [MainArray synchronize]; NSLog(@"%@",Temp); MainNumber++; the above code will save it like this : Name1,Name2,Name3.... i need it to be Name001, Name002, Name003 ....... thank you in advance :)

    Read the article

  • FBConnect Demo Application

    - by gmcalab
    I am running the demo application that is supplied with the facebook-ios-sdk. The application starts in the emulator, with a LogIn button. I click the button which then launches safari to grant access to the application. I log in with my fb creds and allow the application. I am the administrator for the application and I have verified I put in the right app key. After I allow access, it says "Safari cannot open the page because the address in invalid"...this is the url it's trying to go to: http://www.facebook.com/connect/uiserver.php... So am I missing something because the breakpoint for (void)fbDidLogin never gets hit...

    Read the article

  • Building a NSPredicate for a filter

    - by John
    Hi, Just wondering what the best way to build a NSPredicate is if some filters are optional? This is basically for a filter, so if some options aren't selected I don't to filter by them eg. If I have option1 and option2 set for the filter. NSPredicate* predicate = [NSPredicate predicateWithFormat:@"option1 = %@ AND option2 = %@] .... otherwise if just option1 NSPredicate* predicate = [NSPredicate predicateWithFormat:@"option1 = %@] .... The key being there are 10 different options to filter, so I don't want to have to code for the 10x10 possible combinations. Thanks

    Read the article

  • Implementing Tagging using Core Data on the iPhone

    - by Jonathan Penn
    I have an application that uses CoreData and I'm trying to figure out the best way to implement tagging and filtering by tag. For my purposes, if I was doing this in raw SQLite I would only need three tables, tags, item_tags and of course my items table. Then filtering would be as simple as joining between the three tables where only items are related to the given tags. Quite straightforward. But, is there a way to do this in CoreData and utilizing NSFetchedResultsController? It doesn't seem that NSPredicate give you the ability to filter through joins. NSPredicate's aren't full SQL anyway so I'm probably barking up the wrong tree there. I'm trying to avoid reimplementing my app using SQLite without CoreData since I'm enjoying the performance CoreData gives me in other areas. Yes, I did consider (and built a test implementation) diving into the raw SQLite that CoreData generates, but that's not future proof and I want to avoid that, too. Has anyone else tried to tackle tagging/filtering with CoreData in a UITableView with NSFetchedResultsController

    Read the article

  • Core Data Change property value when another property changes

    - by user320587
    Hi, I have a Core Data Entity which has three properties startDate, endDate and duration. All three properties are persistent properties. I would like to know how I can calculate and update the duration property whenever the value for startDate and endDate changes? BTW, I won't be able to make the duration as transient property since I have to use the property for sorting in my table view? Any help is greatly appreciated Thanks, Javid

    Read the article

  • Why manual memory management?

    - by user333639
    Are there any plans for auto memory management? What are the advantanges of manually managing memory...does it conserve memory in the long run? I have noticed in .Net Windows Applications - they are very sluggish - is this partly due to the garbage collector not working correctly?

    Read the article

  • Unit Testing Model Classes that inherits from NSManagedObject

    - by Matt Baker
    So...I'm trying to get unit tests set up in my iPhone App but I'm having some issues. I'm trying to test my model classes but they inherit directly from NSManagedObject. I'm sure this is a problem but I don't know how to get around it. Everything is building and running as expected but I get this error when calling any method on the class I'm testing: Unknown.m:0:0 unrecognized selector sent to instance 0xc2b120 If I follow this structure (http://chanson.livejournal.com/115621.html) to create my object in my tests I end up with another error entirely but it still doesn't help me. Basically my question is this: how can I test a class that inherits from NSManagedObject?

    Read the article

  • Application Design in Interface Builder Challenge

    - by Sheehan Alam
    I want to design an app that launches other sub-apps. Main View will contain 4 buttons. Clicking on each button respectively will launch the other sub-apps. Each sub-app will have a UITabBarController which has its own different views. At any point I want the user to be able to go back to the Main View from any of the sub-apps. I am not sure how to design this in IB.

    Read the article

  • pointer being freed was not allocated

    - by kudorgyozo
    Hello i have the following error: malloc: * error for object 0x2087000: pointer being freed was not allocated * set a breakpoint in malloc_error_break to debug I have no idea what object that is. I don't know how to find it. Can anybody explain to me how (and where) to use malloc_history. I have set a breakpoint in malloc_error_break but i couldn't find out what object is at that address. I receive this after removing an object from an nsmutablearray and popping a view controller manually. If I comment out the line [reviewUpload.images removeObject: self.reviewUploadImg] it doesn't give me the error but of course it's not useful for me like that. - (void) removeImage { debugLog(@"reviewUploadImg %@", self.reviewUploadImg); debugLog(@"reviewUpload %@", self.reviewUpload); debugLog(@"reviewUploadImg thumb %@", self.reviewUploadImg.thumb); [reviewUpload.images removeObject: self.reviewUploadImg]; [self.navigationController popViewControllerAnimated:TRUE]; }

    Read the article

  • CGAffineTransformMakeRotation goes the other way after 180 degrees (-3.14)

    - by TheKillerDev
    So, i am trying to do a very simple disc rotation (2d), according to the user touch on it, just like a DJ or something. It is working, but there is a problem, after certain amount of rotation, it starts going backwards, this amount is after 180 degrees or as i saw in while logging the angle, -3.14 (pi). I was wondering, how can i achieve a infinite loop, i mean, the user can keep rotating and rotating to any side, just sliding his finger? Also a second question is, is there any way to speed up the rotation? Here is my code right now: #import <UIKit/UIKit.h> @interface Draggable : UIImageView { CGPoint firstLoc; UILabel * fred; double angle; } @property (assign) CGPoint firstLoc; @property (retain) UILabel * fred; @end @implementation Draggable @synthesize fred, firstLoc; - (id)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; angle = 0; if (self) { // Initialization code } return self; } -(void)handleObject:(NSSet *)touches withEvent:(UIEvent *)event isLast:(BOOL)lst { UITouch *touch =[[[event allTouches] allObjects] lastObject]; CGPoint curLoc = [touch locationInView:self]; float fromAngle = atan2( firstLoc.y-self.center.y, firstLoc.x-self.center.x ); float toAngle = atan2( curLoc.y-(self.center.y+10), curLoc.x-(self.center.x+10)); float newAngle = angle + (toAngle - fromAngle); NSLog(@"%f",newAngle); CGAffineTransform cgaRotate = CGAffineTransformMakeRotation(newAngle); self.transform = cgaRotate; if (lst) angle = newAngle; } -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch =[[[event allTouches] allObjects] lastObject]; firstLoc = [touch locationInView:self]; }; -(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [self handleObject:touches withEvent:event isLast:NO]; }; -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [self handleObject:touches withEvent:event isLast:YES]; } @end And in the ViewController: UIImage *tmpImage = [UIImage imageNamed:@"theDisc.png"]; CGRect cellRectangle; cellRectangle = CGRectMake(-1,self.view.frame.size.height,tmpImage.size.width ,tmpImage.size.height ); dragger = [[Draggable alloc] initWithFrame:cellRectangle]; [dragger setImage:tmpImage]; [dragger setUserInteractionEnabled:YES]; dragger.layer.anchorPoint = CGPointMake(.5,.5); [self.view addSubview:dragger]; I am open to new/cleaner/more correct ways of doing this too. Thanks in advance.

    Read the article

  • number of objects count in NSARRAY

    - by Viral
    hi friends I am making a book application, in that for moving to next topic i am keeping a button. The Button works as it passes to the next topic , but at the end of the file my application gets message obj_fatal and it crashes. So if i can know that how many number of objects are there in my array(NSARRAY)den the problem will be solved. I am getting the details from a .plist file and storing it in to a array. So if any one know it please let me know. Thanks in advance. Viral.

    Read the article

  • Textures loaded with NSOperation are blank

    - by Omega
    So I call this method: -(void)beginExecution { NSOperationQueue *queue = [NSOperationQueue new]; NSInvocationOperation *operation = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(execute) object:nil]; [queue addOperation:operation]; [operation release]; } Which triggers this: -(void)execute { [[CCSpriteFrameCache sharedSpriteFrameCache]addSpriteFramesWithFile:@"MyTexture.plist"]; loaded = YES; // This tells me whenever loading is done. } However, when I create a sprite and try to use the texture MyTexture.png, the sprite is a blank canvas. Why is that?

    Read the article

  • ApplicationDelegate is not doing its own job here ! Can anyone help me??

    - by ahmet732
    (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { MaSystemGuiAppDelegate *appDelegate = (MaSystemGuiAppDelegate *)[[UIApplication sharedApplication] delegate]; appDelegate.deneme = [tableData objectAtIndex:indexPath.row] ; NSLog(@"my row", appDelegate.deneme); // THIS IS NOT PRINTING NSLog(@"my row = %@", [tableData objectAtIndex:indexPath.row]); //THIS IS PRINTING THE VALUE ON CONSOLE NSInteger row = [indexPath row]; if(self.searchDetailViewController == nil){ SearchDetailViewController *asearchDetail = [[SearchDetailViewController alloc] initWithNibName:@"SearchDetailView" bundle:nil]; self.searchDetailViewController = asearchDetail; [asearchDetail release]; } searchDetailViewController.title = [NSString stringWithFormat:@"%@", [searchArray objectAtIndex:row]]; MaSystemGuiAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [delegate.searchNavController pushViewController:searchDetailViewController animated:YES]; } "deneme" is a NMUtableArray is identified in MaSystemGuiAppDelegate.h (I identified it as a variable and put its property there) and I wrote "deneme= [[NSMutableArray alloc]init]; in applicationDidFinishLaunching method in MaSystemGuiAppDelegate.m. In the code above, [tableData objectAtIndex:indexPath.row] is retrieving the one of the value touched on tableview. When I put that value in deneme (as u noticed in the code) it is printing nothing. What am i missing? (I imported MaSystemGuiAppDelegate.h)

    Read the article

< Previous Page | 167 168 169 170 171 172 173 174 175 176 177 178  | Next Page >