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  • Making the Android emulator run faster

    - by hgpc
    The Android emulator is a bit sluggish. For some devices, like the Motorola Droid and the Nexus One, the app runs faster in the actual device than the emulator. This is a problem when testing games and visual effects. How do you make the emulator run as fast as possible? I've been toying with its parameters but haven't found a configuration that shows a noticeable improvement yet.

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  • Tetris Piece Rotation Algorithm

    - by coppercoder
    What are the best algorithms (and explanations) for representing and rotating the pieces of a tetris game? I always find the piece rotation and representation schemes confusing. Most tetris games seem to use a naive "remake the array of blocks" at each rotation: http://www.codeplex.com/Project/ProjectDirectory.aspx?ProjectSearchText=tetris However, some use pre-built encoded numbers and bit shifting to represent each piece: http://www.codeplex.com/wintris Is there a method to do this using mathematics (not sure that would work on a cell based board)?

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  • Good .net4 profiler

    - by Martin
    What is a good profiler for .NET 4.0? I'm willing to spend some money, but not too much (say up to £50) I'm developing games for windows phone and xbox using XNA, which means that the projects are commercial. I mention it because I've seen several which are free for non commercial use. Extra points for Visual studio integration. Nb. I'm using Visual Studio Professional 2010

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  • Unbind Key Presses

    - by Doug
    I'm making a game that involves, like all games, key presses. Only left and right arrow and the Space Bar. They work, but the browser is pre-set to scroll left, right, or jump down on those keys. Is there any way to unbind those keys in the code? Thanks.

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  • What’s the Minimum System Spec Recommended For Developer Laptop

    - by DaveDev
    I'll be regularly running Visual Studio 2010 Professional, SQLServer Express, Office and at least 1 virtual environment running a Linux Distro. I want the machine to be snappy and responsive even when doing a reasonable amount of Development work. I want to spend what it takes for this, but I don't want to go overboard spending more than I need to. I won't be playing many games or graphics processing so i won't need a monster of a machine. Any recommendations?

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  • What are unusual and creative usages of html5 canvas

    - by stej
    Canvas from html5 was introduced some time ago. Currently it's used (almost) only for demonstrations how cool it is - it's mainly related to painting, games and charts. Many of them can be found at Canvas demos. How creatively / unusually can canvas be used? Some examples: jsAscii - ASCII art from images with Javascript and Canvas (yea, I know, it's painting but not the classic one) Javascript compression using PNG and Canvas

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  • Disable Plone Archetypes index/convert doc/pdf files

    - by hosting-schuppen
    Hi Stackoverflowers, if i rebuild my catalog in plone i get many of this infos: 2010-02-18T11:26:09 INFO Archetypes Error while trying to convert file contents to 'text/plain' in .getIndexable() of : Unable to find binary "wvHtml" in /sbin:/usr/sbin:/usr/local/sbin:/usr/local/bin:/usr/bin:/bin:/usr/X11R6/bin:/usr/games:/usr/lib/jvm/jre/bin This happens to doc and pdf files. I don't wanna convert docs or pdfs. How can i disable it completly? Thanks for the help!

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  • How does Dijkstra's Algorithm and A-Star compare?

    - by KingNestor
    I was looking at what the guys in the Mario AI Competition have been doing and some of them have built some pretty neat Mario bots utilizing the A* (A-Star) Pathing Algorithm. (Video of Mario A* Bot In Action) My question is, how does A-Star compare with Dijkstra? Looking over them, they seem similar. Why would someone use one over the other? Especially in the context of pathing in games?

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  • I have 5 links that open the same modalpopup?

    - by JPJedi
    I have 5 links that are on the same form but I would like them all to reference the same AJAX modalpopup extender. I am basically showing a panel with the same view layout with just different data depending on which link is pressed, showing different match scores from games. The only way I can get it to work is have 5 panels with unique names and each link references its own panel. Can I get all the links to call one panel? Thanks

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  • Maven: Unresolved references to [org.osgi.service.http]

    - by Simone Vellei
    I'm trying to create a bundle using HttpService for register Servlet using maven-bundle-plugin. The pom.xml of the project is: <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd"> <modelVersion>4.0.0</modelVersion> <groupId>felix-tutorial</groupId> <artifactId>example-1</artifactId> <version>1.0</version> <packaging>bundle</packaging> <name>Apache Felix Tutorial Example 1</name> <description>Apache Felix Tutorial Example 1</description> <!-- Build Configuration --> <build> <plugins> <plugin> <groupId>org.apache.felix</groupId> <artifactId>maven-bundle-plugin</artifactId> <extensions>true</extensions> <configuration> <instructions> <Bundle-SymbolicName>${pom.groupId}.${pom.artifactId}</Bundle-SymbolicName> <Bundle-Name>Service listener example</Bundle-Name> <Bundle-Description>A bundle that displays messages at startup and when service events occur</Bundle-Description> <Bundle-Vendor>Apache Felix</Bundle-Vendor> <Bundle-Version>1.0.0</Bundle-Version> <Bundle-Activator>tutorial.example1.Activator</Bundle-Activator> <Import-Package>org.osgi.framework;version="1.0.0", javax.servlet, javax.servlet.http</Import-Package> </instructions> </configuration> </plugin> </plugins> </build> <!-- Dependecies Management --> <dependencies> <dependency> <groupId>org.apache.felix</groupId> <artifactId>org.apache.felix.framework</artifactId> <version>2.0.4</version> </dependency> <dependency> <groupId>junit</groupId> <artifactId>junit</artifactId> <version>4.8.1</version> <scope>test</scope> </dependency> <dependency> <groupId>org.apache.felix</groupId> <artifactId>org.apache.felix.http.api</artifactId> <version>2.0.4</version> </dependency> <dependency> <groupId>org.apache.felix</groupId> <artifactId>org.apache.felix.http.base</artifactId> <version>2.0.4</version> </dependency> <dependency> <groupId>org.apache.felix</groupId> <artifactId>org.apache.felix.http.bridge</artifactId> <version>2.0.4</version> </dependency> <dependency> <groupId>org.apache.felix</groupId> <artifactId>org.apache.felix.http.bundle</artifactId> <version>2.0.4</version> </dependency> <dependency> <groupId>org.apache.felix</groupId> <artifactId>org.apache.felix.http.proxy</artifactId> <version>2.0.4</version> </dependency> <dependency> <groupId>org.apache.felix</groupId> <artifactId>org.apache.felix.http.whiteboard</artifactId> <version>2.0.4</version> </dependency> <dependency> <groupId>org.osgi</groupId> <artifactId>osgi_R4_compendium</artifactId> <version>1.0</version> </dependency> </dependencies> </project> "mvn install" command returns the following error: [INFO] Scanning for projects... [INFO] ------------------------------------------------------------------------ [INFO] Building Apache Felix Tutorial Example 1 [INFO] task-segment: [install] [INFO] ------------------------------------------------------------------------ Downloading: http://repo1.maven.org/maven2/org/apache/maven/plugins/maven-resources-plugin/2.3/maven-resources-plugin-2.3.pom Downloading: http://repo1.maven.org/maven2/org/apache/maven/plugins/maven-resources-plugin/2.3/maven-resources-plugin-2.3.jar Downloading: http://repo1.maven.org/maven2/org/apache/maven/plugins/maven-install-plugin/2.2/maven-install-plugin-2.2.pom Downloading: http://repo1.maven.org/maven2/org/apache/maven/plugins/maven-install-plugin/2.2/maven-install-plugin-2.2.jar Downloading: http://repo1.maven.org/maven2/org/apache/maven/shared/maven-filtering/1.0-beta-2/maven-filtering-1.0-beta-2.pom Downloading: http://repo1.maven.org/maven2/org/codehaus/plexus/plexus-interpolation/1.6/plexus-interpolation-1.6.pom Downloading: http://repo1.maven.org/maven2/org/codehaus/plexus/plexus-interpolation/1.6/plexus-interpolation-1.6.jar Downloading: http://repo1.maven.org/maven2/org/apache/maven/shared/maven-filtering/1.0-beta-2/maven-filtering-1.0-beta-2.jar [INFO] [resources:resources {execution: default-resources}] [WARNING] Using platform encoding (Cp1252 actually) to copy filtered resources, i.e. build is platform dependent! [INFO] skip non existing resourceDirectory C:\eclipse\ws\stripes-bundle\src\main\resources [INFO] [compiler:compile {execution: default-compile}] [INFO] Nothing to compile - all classes are up to date [INFO] [resources:testResources {execution: default-testResources}] [WARNING] Using platform encoding (Cp1252 actually) to copy filtered resources, i.e. build is platform dependent! [INFO] skip non existing resourceDirectory C:\eclipse\ws\stripes-bundle\src\test\resources [INFO] [compiler:testCompile {execution: default-testCompile}] [INFO] Nothing to compile - all classes are up to date [INFO] [surefire:test {execution: default-test}] [INFO] Surefire report directory: C:\eclipse\ws\stripes-bundle\target\surefire-reports ------------------------------------------------------- T E S T S ------------------------------------------------------- Running com.beanopoly.stripes.AppTest Tests run: 1, Failures: 0, Errors: 0, Skipped: 0, Time elapsed: 0.031 sec Results : Tests run: 1, Failures: 0, Errors: 0, Skipped: 0 [INFO] [bundle:bundle {execution: default-bundle}] [ERROR] Error building bundle felix-tutorial:example-1:bundle:1.0 : Unresolved references to [org.osgi.service.http] by class(es) on the Bundle-Classpath[Jar:do [ERROR] Error(s) found in bundle configuration [INFO] ------------------------------------------------------------------------ [ERROR] BUILD ERROR [INFO] ------------------------------------------------------------------------ [INFO] Error(s) found in bundle configuration [INFO] ------------------------------------------------------------------------ [INFO] For more information, run Maven with the -e switch [INFO] ------------------------------------------------------------------------ [INFO] Total time: 12 seconds [INFO] Finished at: Sat Mar 27 13:11:47 CET 2010 [INFO] Final Memory: 12M/21M [INFO] ------------------------------------------------------------------------

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  • How do you solve the 15-puzzle with A-Star or Dijkstra's Algorithm?

    - by Sean
    I've read in one of my AI books that popular algorithms (A-Star, Dijkstra) for path-finding in simulation or games is also used to solve the well-known "15-puzzle". Can anyone give me some pointers on how I would reduce the 15-puzzle to a graph of nodes and edges so that I could apply one of these algorithms? If I were to treat each node in the graph as a game state then wouldn't that tree become quite large? Or is that just the way to do it?

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  • How to use Broadcast Receiver in different Applications in Android?

    - by Sebi
    Hi I have here two applications in two different projects in eclipse. One application (A) defines an activity (A1) which is started first. Then i start from this activity the second activity (B1) in the second project (B). This works fine. I start it the following way: Intent intent = new Intent("pacman.intent.action.Launch"); intent.addFlags(Intent.FLAG_ACTIVITY_SINGLE_TOP); startActivity(intent); Now i want to send intents bewtween the two activities by using broadcast receivers. In activity A1 i send the intents the following way: Intent intent = new Intent("pacman.intent.action.BROADCAST"); intent.putExtra("message","Wake up."); sendBroadcast(intent); The part of the manifest file in activity A1 that is responsible for this broadcast is the following: <activity android:name="ch.ifi.csg.games4blue.games.pacman.controller.PacmanGame" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> <intent-filter> <action android:name="android.intent.action.BROADCAST" /> </intent-filter> </activity> In the receiving activity, I define the receiver the following way in the manifest file: <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".PacmanGame" android:label="@string/app_name" android:screenOrientation="portrait"> <intent-filter> <action android:name="pacman.intent.action.Launch" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> <receiver android:name="ch.ifi.csg.games4blue.games.pacman.controller.MsgListener" /> </activity> </application> The class message listener is implemented this way: public class MsgListener extends BroadcastReceiver { /* (non-Javadoc) * @see android.content.BroadcastReceiver#onReceive(android.content.Context, android.content.Intent) */ @Override public void onReceive(Context context, Intent intent) { System.out.println("Message at Pacman received!"); } } Unfortunately, the message is never received. Although the method in activity A1 is called, i never receive an intent in B1. Any hints how to solve this? Thanks a lot!

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  • Retrieving Raw Data From RSS Feeds

    - by Rob
    I am trying to retrieve and use the raw data from RSS feeds. For example, trying to take a Yahoo Live Sports Scores RSS feed and taking the information and storing it in a database or displaying it on my web page for the games at interest. What is the best way to do this? I would prefer to use PHP to do this. Thank you in advance for your help!

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  • Perks for new programmers

    - by Autobyte
    I intend on hiring 2-3 junior programmers right out of college. Aside from cash, what is the most important perk for a young programmer? Is it games at work? I want to be creative... I want some good ideas

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  • 2D Engine for iPhone OS

    - by disp
    I have a pretty simple 2D flash game. It's a jump n run sidescroller and I want to port it to the iPhone. But what is the best way to do it? There is Adobe Flash Pro CS5 but I'd rather program it from the scratch in an iPhone environment. Are there any top games done by open source framekworks? Which is the best way to go?

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