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  • Good Tutorial To Learn C++ Development For Game Boy

    - by Nathan Campos
    I'm learning C++ with this book of Deitel: C++ How to Program, 5/e and some tutorials and resources of the internet, but i want to learn how i can develop Nintendo GameBoy Advance games using C++, but only in resources over the internet, because i don't want to spent money now with a thing that i only want to try.

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  • Graphics library used by Windows Vista Freecell and Solitaire

    - by David Grayson
    Does anyone know what graphics library is used to create the graphics in the Solitaire and Freecell games included with Windows Vista (e.g. XNA, GDI, WPF)? A good answer would include the name of the library and evidence. I looked at solitaire.exe with dependency walker and it shows many calls to gdi32.dll and gdiplus.dll, but also a call to Direct3DCreate9 in d3d9.dll.

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  • Can I access Spring session-scoped beans from application-scoped beans? How?

    - by Corvus
    I'm trying to make this 2-player web game application using Spring MVC. I have session-scoped beans Player and application-scoped bean GameList, which creates and stores Game instances and passes them to Players. On player creates a game and gets its ID from GameList and other player sends ID to GameList and gets Game instance. The Game instance has its players as attributes. Problem is that each player sees only himself instead of the other one. Example of what each player sees: First player (Alice) creates a game: Creator: Alice, Joiner: Empty Second player (Bob) joins the game: Creator: Bob, Joiner: Bob First player refreshes her browser Creator: Alice, Joiner: Alice What I want them to see is Creator: Alice, Joiner: Bob. Easy way to achieve this is saving information about players instead of references to players, but the game object needs to call methods on its player objects, so this is not a solution. I think it's because of aop:scoped-proxy of session-scoped Player bean. If I understand this, the Game object has reference to proxy, which refers to Player object of current session. Can Game instance save/access the other Player objects somehow? beans in dispatcher-servlet.xml: <bean id="userDao" class="authorization.UserDaoFakeImpl" /> <bean id="gameList" class="model.GameList" /> <bean name="/init/*" class="controller.InitController" > <property name="gameList" ref="gameList" /> <property name="game" ref="game" /> <property name="player" ref="player" /> </bean> <bean id="game" class="model.GameContainer" scope="session"> <aop:scoped-proxy/> </bean> <bean id="player" class="beans.Player" scope="session"> <aop:scoped-proxy/> </bean> methods in controller.InitController private GameList gameList; private GameContainer game; private Player player; public ModelAndView create(HttpServletRequest request, HttpServletResponse response) throws Exception { game.setGame(gameList.create(player)); return new ModelAndView("redirect:game"); } public ModelAndView join(HttpServletRequest request, HttpServletResponse response, GameId gameId) throws Exception { game.setGame(gameList.join(player, gameId.getId())); return new ModelAndView("redirect:game"); } called methods in model.gameList public Game create(Player creator) { Integer code = generateCode(); Game game = new Game(creator, code); games.put(code, game); return game; } public Game join(Player joiner, Integer code) { Game game = games.get(code); if (game!=null) { game.setJoiner(joiner); } return game; }

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  • MySQL ORDER BY date and team

    - by Michael
    I would like to order by date and then team in a MySQL query. It should be something similar to this: SELECT * FROM games ORDER BY gamedate ASC, team_id AND it should output something like this: 2010-04-12 10:20 Game 1 Team 1 2010-04-12 11:00 Game 3 Team 1 2010-04-12 10:30 Game 2 Team 2 2010-04-14 10:00 Game 4 Team 1 So that Team 1 is under each other on the same date, but separate on a new date

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  • How to do an array of hashmaps?

    - by Joren
    This is what I tried to do, but it gives me a warning: HashMap<String, String>[] responseArray = new HashMap[games.size()]; "Type safety: The expression of type HashMap[] needs unchecked conversion to conform to HashMap[]"

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  • website doesn't use flash so what is it using?

    - by Caylem
    Hey guys just been looking at the Steam website and noticed it doesnt use Flash. What technologies are being used to create the page? For example the slide bar to scroll through the different games, how exactly is that happening? Thanks in advance for any replys.

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  • Can we use png instead bitmap in GDI for bitblt ?

    - by nXqd
    HDC hdcMem = CreateCompatibleDC(hdc); HBITMAP hbmOld = SelectObject(hdcMem, g_hbmBall); GetObject(g_hbmBall, sizeof(bm), &bm); BitBlt(hdc, 0, 0, bm.bmWidth, bm.bmHeight, hdcMem, 0, 0, SRCCOPY); I've found that many games use bitmap for displaying animation . But can we use png instead ? Because bitmap is quite big when i convert fron png ( 1kb - 12kb in bitmap ) Thanks for reading this :)

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  • Any idea about an iPhone Accelerometer Library?

    - by medopal
    Have looked so long for a library specialized in dealing with iPhone Accelerometer but couldn't find anything. I have made some few sample apps, but none reaches a level of accuracy as in Labyrinth games for example, so any idea about a library for that? Or maybe an open source app? Would be better if it's integrated in a Physics library

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  • Nintendo DSi SDK : Getting Started

    - by Hugoware
    Does anyone have a good starting point for learning about development for the new Nintendo DSi? What kind of hardware do you need to develop and test something like this? Can you develop for the DSi using the standard DS? What language do you need to use? [Bonus Question] : I also heard the new DSi is going to get an App Store similar to Apple - Are developers going to be able to sell games using this?

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  • How can you save Cocos2D window output as Video?

    - by crunchyt
    I am considering using the excellent looking Cocos2d for a motion graphics project. However, Cocos2d is intended for games, rather than producing an MPEG stream. Is it possible to save the output from a Cocos2d script to a MOV or MPG file? Ideally this needs to be done in a direct manner, not using a screen capture as this would not meet the requirements of the project. Hopefully there are some cocos2d gurus out there :D Thanks!

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  • Incomplete information card game

    - by binil
    I would like to develop a trick taking card game. The game is between four players, one of which is a human and the other three hands are played by the computer. Where can I read up about developing the AI for such games?

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  • OpenGL ES iPhone Textures

    - by techy
    For one of my new games I'm using OpenGL ES since it has multiple enemies and bullets, etc. How do you draw images on the screen with Opengl ES? I have a player.png image that is a 48x48 pixel image; how would I draw that on the screen?

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  • XPath query returning 'false' in SimpleXML

    - by Drew
    Hi all, I have an xml fragment as such: <meta_tree type="root"> <meta_data> <meta_cat>Content Provider</meta_cat> <data>Mammoth</data> </meta_data> <meta_data> <meta_cat>Genre</meta_cat> <data>Games</data> </meta_data> <meta_data> <meta_cat>Channel Name</meta_cat> <data>Games Trailers</data> </meta_data> <meta_data> <meta_cat>Collection</meta_cat> <data>Strategy</data> </meta_data> <meta_data> <meta_cat>Custom 1</meta_cat> <data>PC</data> </meta_data> <meta_data> <meta_cat>DRM Protected</meta_cat> <data>N</data> </meta_data> <meta_data> <meta_cat>Aspect Ratio</meta_cat> <data>16:9</data> </meta_data> <meta_data> <meta_cat>Streaming Type</meta_cat> <data>VOD</data> </meta_data> </meta_tree> which I garnered from the snippet of $meta_tree->asXML(). So given that, I need to have an xpath query for each element, so I'm using: $meta_tree->xpath("/meta_data[meta_cat='Content Provider']"); but this returns false. I have tried: "/meta_tree/meta_data[meta_cat='Content Provider']" "//meta_data[meta_cat='Content Provider']" I've been using AquaPath, which validates my query, so I'm not sure what I'm doing wrong. Anyone got any ideas? DJS.

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  • How can I make Rails work when it is installed as a gem in Ubuntu?

    - by Koning WWWWWWWWWWWWWWWWWWWWWWW
    I have installed Ruby on Rails in Ubuntu 10.04: $ sudo gem install rails $ echo $PATH prints: /home/koningbaard/.gem/ruby/1.8/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games But when I run $ rails --version, BASH tells me that rails is not currenly installed, and that I can install it with apt-get, which I don't want (I want it installed through gem). Can anyone help me where I can find it and how I can add it to my PATH? Thanks

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  • Is there any open source AI engine?

    - by Andrei Savu
    I am searching for an open source AI engine implemented in C/C++, ActionScript or Java with no success. Do you know any open source implementation? Update: Thanks for answers! I had no idea how vast the AI field is. I am working on a sample application. I want to add intelligent behavior over a physics engine. I need some sort ai engine designed for games.

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