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  • OGRE: Non-Standard Resolution

    - by Rafid K. Abdullah
    I am using OGRE to make a re-rendering of the film, which has a wide aspect ratio (around 1.85). The OGRE dialog seems to be showing the standard full screen resolution by default (800/600, 1024/768, etc.), but those obviously have aspect ratios of 1.333 or around that. But as long as I am not running full screen mode, why should I be restricted to these screen sizes only? I can definitely change the viewport size, but that would make it difficult for me to generate the video later. Any idea?

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  • Which is the UI technology of the future considering: eye-candy-effect, interactivity (gestures, voc

    - by user193655
    If you had to write a next-gen application, in which on the surface (UI) you need some "futuristic features", by considering the following aspects which is the choice you'd make? 1) eye-candy: cool UI, 3D, Effects, nice graphics, sound transitions... 2) user interaction: not only mouse and keyboard but touch, voice and more.... + user interactivity aspect, which is the technology you'd choose? 3) X-platform: this is to have some X-platform discussion. Of course single platform technologies (as WPF) have may be some more power, anyway in a general discussion considering X-platform as a resource is important 4) available components: of course the coolest technology with no available components is may be an option for a component developer but not for an application developer My question is generic, but anyway * have in mind data-driven apps, not pure multimedia apps, videogames, ....

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  • POS Desktop Application using DB or Localfiles ? using WPF

    - by Panindra
    I am planning to build a POS Application for my shop. I have enough knowledge to build the application using DB and also using local files( system.IO - binary files ) to store and access the data for my application. But , i have no deployment experience and confused in choosing data storing option. Database using MDF may be good option ( may ease plenty of coding ) but i don't want to have SQL server on my desktop. as i am using WPF for building , my concern is that my application may get slow due to server response and design rendering of WPF. Then i tried to use only local data (binary files) to store the data and retrive using class and objects. but this coding is taking lot of time , so in the middle of the process i struck in the dilemma of going back to Database . Please help , for performance wise whic one is better . and in Practical World ,in professional applications which one is widely using .. please give suggestions ..

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  • Problem with videos on heroku

    - by mnml
    Hi, I have recently moved my RoR app on the Heroku platform, and almost everything works fine apart from the videos. It works fine when my app runs in local but not on heroku. This is the error log I'm getting, if anyone knows where it can be coming from: Processing VideosController#new (for IP at 2010-03-20 04:32:09) [GET] Session ID: 6abecf60c3369d7c7029e366bb801e08 Parameters: {"artist_id"=>"10", "action"=>"new", "controller"=>"admin/videos"} Rendering within layouts/admin Rendering admin/videos/new ActionView::TemplateError (undefined method `video_file_relative_path' for #<Video:0x2adc9839fe28>) on line #21 of app/views/admin/videos/ _form.rhtml: 18: 19: <p><label for="videos_image_file">Fichier Vidéo SWF</label><br/> 20: <% if @video.video_file %> 21: <%= link_to image_tag(url_for_file_column("video", "video_file", :name => "thumbnail"))+"<br>", {:controller => url_for_file_column("video", "video_file")}, :popup => ['new_window', 'height=200,width=200'] %> 22: <% end %> 23: <%= file_column_field 'video', 'video_file' %> 24: &nbsp;&nbsp;&nbsp; #{RAILS_ROOT}/vendor/rails/activerecord/lib/active_record/base.rb: 1792:in `method_missing' #{RAILS_ROOT}/vendor/plugins/file_column/lib/file_column_helper.rb: 75:in `send' #{RAILS_ROOT}/vendor/plugins/file_column/lib/file_column_helper.rb: 75:in `url_for_file_column' #{RAILS_ROOT}/app/views/admin/videos/_form.rhtml:21:in `_run_rhtml_admin_videos__form' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 314:in `send' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 314:in `compile_and_render_template' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 290:in `render_template' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 249:in `render_file' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 264:in `render' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/partials.rb: 59:in `render_partial' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ benchmarking.rb:33:in `benchmark' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/partials.rb: 58:in `render_partial' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 276:in `render' #{RAILS_ROOT}/app/views/admin/videos/new.rhtml:4:in `_run_rhtml_admin_videos_new' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 314:in `send' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 314:in `compile_and_render_template' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 290:in `render_template' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_view/base.rb: 249:in `render_file' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ base.rb:699:in `render_file' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ base.rb:621:in `render_with_no_layout' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ layout.rb:243:in `render_without_benchmark' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ benchmarking.rb:53:in `render' /usr/local/lib/ruby/1.8/benchmark.rb:293:in `measure' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ benchmarking.rb:53:in `render' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ base.rb:911:in `perform_action_without_filters' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ filters.rb:368:in `perform_action_without_benchmark' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ benchmarking.rb:69:in `perform_action_without_rescue' /usr/local/lib/ruby/1.8/benchmark.rb:293:in `measure' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ benchmarking.rb:69:in `perform_action_without_rescue' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ rescue.rb:82:in `perform_action' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ base.rb:381:in `send' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ base.rb:381:in `process_without_filters' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ filters.rb:377:in `process_without_session_management_support' #{RAILS_ROOT}/vendor/rails/actionpack/lib/action_controller/ session_management.rb:117:in `process' #{RAILS_ROOT}/vendor/rails/railties/lib/dispatcher.rb:38:in `dispatch' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/rack/adapter/ rails.rb:60:in `serve_rails' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/rack/adapter/ rails.rb:80:in `call' /home/heroku_rack/lib/static_assets.rb:9:in `call' /home/heroku_rack/lib/last_access.rb:25:in `call' /usr/local/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb: 46:in `call' /usr/local/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb: 40:in `each' /usr/local/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb: 40:in `call' /home/heroku_rack/lib/date_header.rb:14:in `call' /usr/local/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/builder.rb: 60:in `call' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/ connection.rb:80:in `pre_process' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/ connection.rb:78:in `catch' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/ connection.rb:78:in `pre_process' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/ connection.rb:57:in `process' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/ connection.rb:42:in `receive_data' /usr/local/lib/ruby/gems/1.8/gems/eventmachine-0.12.6/lib/ eventmachine.rb:240:in `run_machine' /usr/local/lib/ruby/gems/1.8/gems/eventmachine-0.12.6/lib/ eventmachine.rb:240:in `run' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/backends/ base.rb:57:in `start' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/server.rb: 150:in `start' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/controllers/ controller.rb:80:in `start' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/runner.rb: 173:in `send' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/runner.rb: 173:in `run_command' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/lib/thin/runner.rb: 139:in `run!' /usr/local/lib/ruby/gems/1.8/gems/thin-1.0.1/bin/thin:6 /usr/local/bin/thin:20:in `load' /usr/local/bin/thin:20 Thanks

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  • Measuring the performance of classification algorithm

    - by Silver Dragon
    I've got a classification problem in my hand, which I'd like to address with a machine learning algorithm ( Bayes, or Markovian probably, the question is independent on the classifier to be used). Given a number of training instances, I'm looking for a way to measure the performance of an implemented classificator, with taking data overfitting problem into account. That is: given N[1..100] training samples, if I run the training algorithm on every one of the samples, and use this very same samples to measure fitness, it might stuck into a data overfitting problem -the classifier will know the exact answers for the training instances, without having much predictive power, rendering the fitness results useless. An obvious solution would be seperating the hand-tagged samples into training, and test samples; and I'd like to learn about methods selecting the statistically significant samples for training. White papers, book pointers, and PDFs much appreciated!

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  • Why is my CSS tool tip not functioning properly in Google Chrome, but fine in Firefox??

    - by JAG2007
    http://betawww.helpcurenow.org/media/press/ You'll see I have used spans within an anchor, with the span.hover-description set to display:none; by default, and on a:hover that span is set to display block and absolutely positioned to create a tool-tip effect when hovering over the name and email of the "For Immediate Release" contact names. Everything looks as desired in Firefox, but Chrome reveals my unknown blunder somewhere. Any help on what's the problem that is causing Chrome to not display like Firefox? Incidentally, Explorer shows the tool tip as expected, although I'm getting a funky bottom margin issue below the names, and Safari has the same issue as Chrome (must be a webkit rendering setting that I need to accommodate for).

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  • Are there still completely new programming languages and -paradigms to be born?

    - by llasa
    Are there still completely new programming languages and -paradigms (which will actually go mainstream and still be used decades after their appearance) to be born? What I'm talking about are groundbreaking things like the rise of object oriented programming, C++, or PHP. With new programming languages I mean that they actually are completely different from what you know, as different as when you set a guy who used assembler for a decade, and even programmed some kind of 3D game in it, in front of something as high-level as PHP, Ruby or Python? Which new paradigms and programming languages are there to come? What could be different about them? Who will possibly create them and how fast will they rise?

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  • Why are these divs repelling each other?

    - by Terminal Frost
    <html> <div style="width:200px;"> <div style="background:red;height:5px"></div> <div style="background:yellow"> Magnets? </div> <div style="background:green;height:5px"></div> </div> </html> Rendering with "Magnets?" wrapped in h3 tags How come the divs cease to be contiguous if "Magnets?" is wrapped in a paragraph or heading tag?

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  • Playground for Artificial Intelligence?

    - by Dolph Mathews
    In school, one of my professors had created a 3D game (not just an engine), where all the players were entirely AI-controlled, and it was our assignment to program the AI of a single player. We were basically provided an API to interact with the game world. Our AI implementations were then dropped into the game together, and we watched as our programs went to battle against each other. It was like robot soccer, but virtual, and with lots of big guns. I'm now looking for anything similar (and open source) to play with. (Preferably in Java, but I'm open to any language.) I'm not looking for a game engine, or a framework... I'm looking for a complete game that simply lacks AI code... preferably set up for this kind of exercise. Suggestions?

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  • Displaying "broken" sprites?

    - by Roman
    I'm quite new to the world of 2D-Engines. I figured out how to load images and display those as sprites and stuff, but theres one question that bugs me. For instance, when a "rocket" hits an object it will deal damage to it and leave a crater behind. I'd like to have the crater shown on that object. That would require "skipping" some of the pixels of that image when rendering, doesn't it? My question is, how would you do such a thing? What data strcture would you use to save this? How to display a "broken" sprite?

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  • Is a new thread in a Visual Studio test project aborted when the test ends?

    - by Michel
    Hi, i have to do some message exchange with a 3rd party (in a website). When the client posts a page, i start the message exchange. When that doesn't succeed for some reason, i report this to the client by rendering the page with a message. On the background, in a separate thread, i start a process to send abort messages to the 3rd party. I can't do this while the user is waiting for the page to come back, because it might take a few minutes. But in a test project, the test ends when the message to the 3rd party is sent, and after the new thread is started. But it seems that the new thread also ends, when the test is done. Is that normal behaviour? I do start the thread in a new class with a reference to 2 objects from the class which tries to send the message in the first place, may that be a problem?

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  • Boost singleton and undefined reference

    - by Ockonal
    Hello, I globally use singleton pattern in my project. To make it easier - boost::singleton. Current project uses Ogre3d library for rendering. Here is some class: class GraphicSystem : public singleton<GraphicSystem> { private: Ogre::RenderWindow *mWindow; public: Ogre::RenderWindow *getWindow() const { return mWindow; } }; In GraphicSystem constructor I fill the mWindow value: mWindow = mRoot->createRenderWindow(...); I cheked it, everything makes normally. So, now I have to use handler for the window in input system (to get window handle). Somewhere else in another class: Ogre::RenderWindow *temp = GraphicSystem::get_mutable_instance().getWindow(); GraphicSystem::get_mutable_instance().getWindow()->getCustomAttribute("WINDOW", &mWindowHandle); temp is 0x00, and there is segfault at last line (getting custon attribute). I can't understand, why does singleton returns undefined pointer for the window. All another singleton-based classes work well.

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  • Prototype and jQuery concatenation failure

    - by Corey Hart
    I found something strange when trying to concatenate prototype and jQuery. It seems as though when concatenated, the $ jquery reference doesn't get overwritten by prototype. I've built two test cases to single this out, and it's failing in Chrome8 and FF 3.6. Test Case 1 - Without Concatenation jQuery and Prototype are loaded separately with different script tags. jQuery is loaded first, Prototype second. Test Case 2 - With Concatenation jQuery and Prototype are concatenated into a single file, and loaded with a single script tag. jQuery is first in the script, and prototype is added second. These should act identically, but the second test is throwing errors because the $ function in prototype doesn't overwrite the $ jquery reference. Did I set these up wrong, or are browsers rendering javascript differently when it's all in the same file?

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  • Django colon syntax in template tags: only in newer versions?

    - by Alan
    I just deployed an application to a new server, and although I'm using virtualenv, I had to install a new environment on the production server, which has a different architecture. Anyway, I received no TemplateSytaxErrors in development, but on the production server, I get: Exception Type: TemplateSyntaxError Exception Value: Caught SyntaxError while rendering: invalid syntax (views.py, line 25) The offending line is: {% url admin:password_change as password_change_url %} Upon removing that line, the TemplateSyntaxError hops to the next line that has a colon in it (and lets other template tags work fine). So my question is this: is there some discrepancy in versions of Python/Django that would allow or disallow the namespacing syntax? The template tags are in django-grappelli (http://code.google.com/p/django-grappelli/), so I'd rather not go through their code and rewrite all the template tags. Development server: 32-bit Debian Python 2.5.5 Django 1.2.1 Production server: 64-bit CentOS Python 2.4.3 Django 1.2.1 Any ideas?

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  • Problems trying to format currency with Python (Django)

    - by h3
    I have the following code in Django: import locale locale.setlocale( locale.LC_ALL, '' ) def format_currency(i): return locale.currency(float(i), grouping=True) It work on some computers in dev mode, but as soon as I try to deploy it on production I get this error: Exception Type: TemplateSyntaxError Exception Value: Caught ValueError while rendering: Currency formatting is not possible using the 'C' locale. Exception Location: /usr/lib/python2.6/locale.py in currency, line 240 The weird thing is that I can do this on the production server and it will work without any errors: python manage.py shell >>> import locale >>> locale.setlocale( locale.LC_ALL, '' ) 'en_CA.UTF-8' >>> locale.currency(1, grouping=True) '$1.00' I .. don't get it.i

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  • Adding padding to HTML elements - IE, FF, Chrome etc.

    - by NLV
    Hello I've a doubt. Lets consider that we have a div of width 200px. If i add the following the style style="padding-left:10px; padding-right:10px" to the element what happens actually? Will the total width of the div increases to 220px with 10px at the left (for left padding), original width 200px at the middle and 10px at the right (for right padding)? Or will it takes the padding space from the 200px and becomes (10px + 180px + 10px)? Does the above rendering differs for each browser (especially IE and FF)? Thank you NLV

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  • Writing a simple webservice in C# and calling it from Ruby on Rails

    - by hopeless
    I need to create a simple webservice in C# but I'm not sure where to start (I've coded UI apps in C# before but all my web experience is in Ruby on Rails). Where do I start? The only client for the webservice will be a Ruby on Rails app so there's no need for any HTML rendering. I was thinking of just returning a XML or YAML formatted string unless there's an easier way. I'm not too keen on SOAP but if it's easy/natural in C# & Ruby then I'd consider it (or anything else).

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  • Creating huge images

    - by David Rutten
    My program has the feature to export a hi-res image of the working canvas to the disk. Users will frequently try to export images of about 20,000 x 10,000 pixels @ 32bpp which equals about 800MB. Add that to the serious memory consumption already going on in your average 3D CAD program and you'll pretty much guarantee an out-of-memory crash on 32-bit platforms. So now I'm exporting tiles of 1000x1000 pixels which the user has to stitch together afterwards in a pixel editor. Is there a way I can solve this problem without the user doing any work? I figured I could probably write a small exe that gets command-lined into the process and performs the stitching automatically. It would be a separate process and it would thus have 2GB of ram all to itself. Or is there a better way still? I'd like to support jpg, png and bmp so writing the image as a bytestream to the disk is not really possible.

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  • Win32: No Window Appears

    - by SoulBeaver
    I was programming the example code from Frank Luna's book "Introduction to 3D Game Programming with DirectX 10". The code is the first Win32 example in the Appendix A: Windows Programming section. Right now, the program compiles under both VC++ 2008/2010, but no window appears, although the debug session has started and I have to forcefully close it. I have no idea where it is, I'm not using Win32 Console mode, I have closed all other windows and no other IDE or session of VC++ is running. Any idea why this might be happening? PS: I have also checked my Processes. It is indeed running.

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  • Urgent Problem: Production site is breaking because of cached routes

    - by ming yeow
    Hi folks, i have an urgent problem. Essentially, my routing works on my localhost. But when i deployed this to production, the routes does not seem to work correctly. For example, given a new route "/invites" - sometimes i will get a 404, and sometimes it will work correctly. I suspect there is some caching going on somewhere, but i am not sure. Can someone help? UPDATE: when a page is not found (when it is supposed to be ok ) Processing UsersController#network (for 67.180.78.126 at 2010-06-01 09:59:31) [GET] Parameters: {"id"="new"} ActionController::RoutingError (No route matches "/comm/role_playing_games" with {}): app/controllers/application_controller.rb:383:in prev_page_label' app/controllers/application_controller.rb:238:in log_timed_info' app/controllers/users_controller.rb:155:in network' app/controllers/users_controller.rb:151:in network' app/controllers/application_controller.rb:44:in turn_on_query_caching' app/controllers/application_controller.rb:43:in turn_on_query_caching' app/controllers/application_controller.rb:42:in turn_on_query_caching' app/controllers/application_controller.rb:41:in turn_on_query_caching' app/controllers/application_controller.rb:40:in turn_on_query_caching' app/controllers/application_controller.rb:39:in turn_on_query_caching' haml (3.0.6) lib/sass/plugin/rack.rb:41:in `call' Rendering /mnt/app/releases/20100524233313/public/404.html (404 Not Found)

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  • Groovy: Sorting Columns in a view: list

    - by Luixv
    I have a Groovy application. I am rendering the view list using the following statement: render (view: 'list', model:[reportingInstanceList: reportingInstanceList, reportingInstanceTotal: i, params: params]) The list.gsp is as follows: The view is rendered but the default sorting is not working. <g:sortableColumn class="tabtitle" property="id" title="Id" titleKey="reporting.id" /> <g:sortableColumn class="tabtitle" property="company" title="Company" titleKey="reporting.company" /> Unfortunately the default sorting (by id, by company, etc) are not working. Any hint why? Thanks a lot in advance. Luis

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  • PDF coming as text on browser

    - by spt3210
    I am trying to display a PDF from database (byte[]) to user. I am using code below to render PDF. It is giving me PDF as binary text as shown below. Instead of open in PDF application it is rendering PDF as text. Response.Buffer = true; Response.Charset = ""; Response.Cache.SetCacheability(HttpCacheability.NoCache); //Response.AddHeader("Content-Length", fileToDownload.Length.ToString()); //Response.AddHeader("Content-Disposition", "inline; name=RemoteUserGuide.pdf"); Response.AppendHeader("content-length", fileToDownload.Length.ToString()); Response.ContentType = "application/pdf"; Response.BinaryWrite(fileToDownload); Response.Flush(); ////Response.Close(); Response.End(); Any Ideas?

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  • Capturing WPF Vector Information BEFORE it Renders to Screen

    - by user273722
    I'm trying to "capture" or record the vector display information of a WPF (maybe Silverlight) application and play it back. However, instead of capturing bitmaps of what is rendered, I would like to capture the vector information BEFORE it gets rendered so that I can play it back at different resolutions without loss of quality. Ideally, I'd like to do this without having to add assemblies into my app (but willing to do so if necessary). I've looked into the WPF rendering pipeline and cannot find an appropriate starting point (or, stated differently, I couldn't figure it out). Maybe the VisualTreeHelper class?

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  • Design pattern for mouse interaction

    - by mike
    I need some opinions on what is the "ideal" design pattern for a general mouse interaction. Here the simplified problem. I have a small 3d program (QT and openGL) and I use the mouse for interaction. Every interaction is normally not only a single function call, it is mostly performed by up to 3 function calls (initiate, perform, finalize). For example, camera rotation: here the initial function call will deliver the current first mouse position, whereas the performing function calls will update the camera etc. However, for only a couple of interactions, hardcoding these (inside MousePressEvent, MouseReleaseEvent MouseMoveEvent or MouseWheelEvent etc) is not a big deal, but if I think about a more advanced program (e.g 20 or more interactions) then a proper design is needed. Therefore, how would you design such a interactions inside QT. I hope I made my problem clear enough, otherwise don't bother complain :-) Thanks

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  • How to display a tree of objects in a JTree?

    - by paul
    Imagine a collection of objects such as World, Country, Region and City. World contains a list of Country objects, Country contains a list of Region objects etc. I would like to represent this structure in a JTree and be able to add, remove and move objects around the tree. Can I easily create a TableModel from this structure? World would be the root object and I would need to perform some object-specific rendering. Any one know of an appropriate tutorial?

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