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  • Monitoring VPN users on my network

    - by Fen0x
    My company runs filters on contents available for browsing and I have to check if everyone is respecting the browsing policies. Recently I have spotted some users activate OpenVPN on their workstations and i have discovered that they connect on port 443 of an external server and then use a proxy to circumvent the company filters. Is there any method to monitor VPN connections on allowed ports or to avoid the connections?

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  • Two routers network routing settings

    - by xiamx
    I have two routers, Router A is connected to the internet, and Router B is connected to the LAN port of Router A. Router A: 192.168.1.1 Subnet 255.255.255.0 Router B: IP leased from router A: 192.168.1.2 gateway 192.168.0.1 subnet 255.255.255.0 I have a machine C plugged to router A with ip 192.168.1.3 also a machine D plugged to router B with ip 192.168.0.199 I want to access machine D from a machine C. What settings do I need to change to do that?

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  • Remote I/O costs with a Content Delivery Network

    - by x711Li
    As far as I know, the time complexity of scanning a directory and the amount of files in said directory are correlated due to I/O costs. Would the administrative costs of placing the files in a hashed directory tree for uploading/downloading files through a CDN API be worth it for the added efficiency? For instance, given a filename foo.mp3, the MD5 hash for this is 10ebb1120767e9de166e0f5905077cb1. Thus, storing foo.mp3 in ./10/eb/foo.mp3 would allow for less files per directory (assuming MD5 generates patterns with in Base36, this allows for 36^2 root directories with 36^2 subdirectories each and little chance of hash collision) Considering the directories themselves are not loaded, would the I/O costs of directory scanning still exist with direct uploading/downloading?

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  • programs hangs during socket interaction

    - by herrturtur
    I have two programs, sendfile.py and recvfile.py that are supposed to interact to send a file across the network. They communicate over TCP sockets. The communication is supposed to go something like this: sender =====filename=====> receiver sender <===== 'ok' ======= receiver or sender <===== 'no' ======= receiver if ok: sender ====== file ======> receiver I've got The sender and receiver code is here: Sender: import sys from jmm_sockets import * if len(sys.argv) != 4: print "Usage:", sys.argv[0], "<host> <port> <filename>" sys.exit(1) s = getClientSocket(sys.argv[1], int(sys.argv[2])) try: f = open(sys.argv[3]) except IOError, msg: print "couldn't open file" sys.exit(1) # send filename s.send(sys.argv[3]) # receive 'ok' buffer = None response = str() while 1: buffer = s.recv(1) if buffer == '': break else: response = response + buffer if response == 'ok': print 'receiver acknowledged receipt of filename' # send file s.send(f.read()) elif response == 'no': print "receiver doesn't want the file" # cleanup f.close() s.close() Receiver: from jmm_sockets import * s = getServerSocket(None, 16001) conn, addr = s.accept() buffer = None filename = str() # receive filename while 1: buffer = conn.recv(1) if buffer == '': break else: filename = filename + buffer print "sender wants to send", filename, "is that ok?" user_choice = raw_input("ok/no: ") if user_choice == 'ok': # send ok conn.send('ok') #receive file data = str() while 1: buffer = conn.recv(1) if buffer=='': break else: data = data + buffer print data else: conn.send('no') conn.close() I'm sure I'm missing something here in the sorts of a deadlock, but don't know what it is.

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  • Cannot access internal website after being connected to other network

    - by Dandroid
    I have a client who claim they cannot access their internal website when they have e.g. been out traveling. They have to reset their browser settings every time to be able to get access again. As they live on another continent and timezone it's hard for me to run live tests with them to see what changes in their browser settings. My first guess would be it's some sort of Proxy related issue, but I want to know if there could be other reasons for this? It's not the LAN itself, that we are sure of. It's browser specific only. Edit It's worth mentioning that it only happens when they turn off/restart their computers.

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  • What libraries provide cross-platform 3D and P2P support?

    - by uckelman
    I'm trying to find a constellation of libraries which, taken together, meet the following requirements: Smooth scaling, rotation, panning (in two dimensions). I'll have a large bitmap (or SVG, in some cases), maybe up to 10000x10000 pixels, which serves as map, with some middling number of small bitmaps (or, again, possibly SVG) that can be dragged around over it. I need to be able to zoom, rotate, and pan this scene; however, the view will always be normal to (i.e., looking head-on at) the large bitmap, so I'm not really using the depth dimension. Peer-to-peer. I'd like for multiple users to be able to connect in order to share one of the scenes mentioned above, preferably peer-to-peer, without much configuration by the user. I'm intending to have a server running for cases where users are unable to connect P2P; I'd like to have the failover happen automatically, or possibly have some way of promoting clients who are capable to be servers themselves. Synchronization. Once a user has started dragging one of the small bitmaps (a piece), no other user should be able to drag that piece until the drag stops. I haven't thought of exactly how to do this---there might be a simple solution, or this kind of synchronization might be something that a library provides. Cross(ish)-platform. I need to be able to run on Linux, Windows, and Mac OS. It would be nice to also be able to run on tablets. Having mostly the same code for all platforms is a plus, but not absolutely necessary. (L)GPL compatible. I'm planning to release under the LGPL or GPL, preferably the latter, so I need libraries which have compatible licenses. I'm not set on any particular language, I'd like to use the library or libraries which make the work easiest, though my preference is to work in at most two languages for the project. (The Model could potentially be in one language and the View in another, so they could talk to each other via some protocol I define, if that would get me a better selection of libraries to use.) Can anyone offer suggestions for what to use?

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  • VMware Workstation 7&8&9 does not generate /etc/vmware/network upon installation

    - by dash17291
    When I install VMware Workstation on Arch linux Virtual ethernet is not working. $ sudo tail /var/log/vnetlib Aug 28 22:20:33 VNLFileExists - Cannot check for file or directory: /etc/vmware/networking , error: No such file or directory Aug 28 22:20:33 VNLNetCfgLoad - Import file does not exist Aug 28 22:20:33 VNL_Load - Error loading the vnet configuration, file used: /etc/vmware/networking Aug 28 22:20:33 VNLNetCfgUnload - Requested cache is not loaded Database file is not present. Failed to initialize Aug 28 22:20:41 VNLFileExists - Cannot check for file or directory: /etc/vmware/networking , error: No such file or directory Aug 28 22:20:41 VNLNetCfgLoad - Import file does not exist Aug 28 22:20:41 VNL_Load - Error loading the vnet configuration, file used: /etc/vmware/networking Aug 28 22:20:41 VNLNetCfgUnload - Requested cache is not loaded Required modules compiled. Previously I have copied that file or directory (I don't remember) from a working installation, but now I need a real solution. It's strange for me, may be a hardware issue also because with Ubuntu the same thing happens on the same computer.

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  • Can't access to access to my web server inside a network with Firewall on

    - by ianenri
    I set up a Web server with the following: There is the Internet Router, configured to Port Foward port 80 to my computer assigned to my PC's IP: 192.168.1.128 My PC is connected to that wireless router from wlan0 Then, my PC is also connected to my device (which is the webserver) with a crossover-cable usign eth0 having this anohter IP: 10.42.43.1 Finally, my device (the webserver) is connected with eth0 with this IP: 10.42.43.55 As you can see, I need to install a reverse-proxy to be able to resolve to my device's webserver. I installed pound (proxy server) in my PC and configured properly to make 192.168.1.128 resolve to 10.42.43.55 So, I just typing my ISP provided IP 200.x.x.x resolves to my device webserver. But there's a problem: I HAD TO STOP MY FIREWALL. I don't know how I need exactly configure the firewall in SUSE YAST2, or at least iptables. Stopping it is not an option, not for security reasons, just because there's port fowarding rule that is needed to give Internet access to my device too. I'm using openSUSE 12.1

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  • Setting up a home network

    - by Mat Richardson
    I'm trying to get my head around how to do this with the equipment I have. Here's how it is.. I have an old laptop that has server 2003 installed on it. This has no wireless NIC, but I have a spare wireless router that I can wire to it. We have a virgin wireless router which provides the home with internet access. What I would like to do it make resources on the server 2003 machine available to the rest of the devices in the home - specifically a couple of laptops running windows 7. Ideally I'd like to be able to use the laptop as a fileserver but maybe also offer application virtualization. In the first instance however, I'd like to create a file server with the laptop and allow connections to it by the other machines. Virtualisation is just a 'nice to have'... Given the hardware I have is this possible? Can you point me in the right direction how to do what I want if this is the case?

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  • Network config / gear question

    - by mcgee1234
    I have been tasked with setting up a fairly straightforward rack in a data center (we do not even need a whole rack, but this is the smallest allotment available). In a nutshell, 4 to 6 servers need to be able to reach 2 (maybe 3) vendors. The servers needs to be reachable over the internet. A little more detail - the networks the servers need to reach are inside of the data center, and are "trusted". Connections to these networks will be achieved through intra data center cross connects. It is kind of like a manufacturing line where we receive data from one vendor (burst-able up to 200 Mbits), churn through it on the servers, and then send out data to another vendor (bursts up to 20 Mbits). This series of events is very latency sensitive, so much so that it is common practice not to use NAT or a firewall on these segments (or so I hear). To reach the servers over the internet, I plan to use a site to site VPN. (This part is only relevant as far as hardware selection goes). I have 2 configurations in mind: Cisco 2911 (2921) (with the additional wan ports module) and a layer 2 switch - in this scenario, I would use the router also for VPN. Cisco 3560 layer 3 switch to interconnect the networks inside of the data center and an ASA 5510 (which is total overkill, but the 5505 is not rack mountable) as a firewall for the Wan side (internet) and VPN. I envision the setup to be as follows: Internet - ASA - 3560 Vendors - 3560 - Servers The general idea is that the ASA acts as a firewall and VPN device and the 3560 does all the heavy lifting. The first is a fairly traditional setup but my concern is performance. The second is somewhat unorthodox in that the vendors are directly connected to the layer 3 switch without passing through a firewall. Based on my understanding however, a layer 3 switch will perform substantially better as it will do hardware (ASIC) vs. software switching. (Note that number 2 is a little over the budget, but not unworkable (double negative, ugh)) Since this is my first time dealing with a data center, I am not sure what the IP space is going to look like. I suspect I will retain a block(s) of public IPs, vlan them to individual interfaces for the vendor connections and the servers (which will not reachable from the wan side of course) and setup routing on the switch. So here are my questionss: Is there a substantial performance difference between 1 and 2, i.e. hardware based switching on a layer 3 vs a software base on the 2911? I have trolled the internet and found a lot of Cisco literature, but nothing that I could really use to get a good handle. The vendors we connect to are secure and trusted (famous last words) and as I understand it, it is common practice not to NAT or firewall these connections (because of the aforementioned latency sensitivity). But what what kind of latency are we really talking about if I push the data through a router (or even ASA for that matter)? For our purposes, 5 ms will not kill us, 20 or 30 can be very costly. Others measure in microseconds, but they are out of our league. Is there any issues with using public IPs on a layer 3 switch? I am certainly not married to either of these configs, and I am totally open to any ideas. My knowledge (and I use the term loosely) is largely from books so I welcome any advice / insight. Thanks in advance.

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  • Creating a network adapter - how hard is it?

    - by Vilx-
    I'm interested in building a little (commercial) device on top of Arduino. I want it to be able to interface with network. Network as in standard Ethernet, Cat5, RJ-45, etc. I know that there is an Ethernet Shield, but it costs even more than the Arduino itself, and it's pretty big. Naturally, I want my device to be as small and as cheap as possible. So I'm thinking about recreating an Ethernet module myself. The problem is - I haven't got any experience with Ethernet, nor do I have a good idea where to start looking. Thus I can't even say if my ideas are feasible. Ultimately I would like the device to have three ports - one for incoming signal, two for outgoing, so the device is essentially a little switch where it is plugged in itself as well. The switching capabilities need not be very fast - the volume of data will be low. 10Mbit is more than enough, can be even slower. If that is not possible, a single port for controlling the device itself will also do. Another possibility I'm considering is power line communications - sending information through power lines. That's another area I've no experience with. What hardware should I be looking at, and where can I find information about the necessary software? So - can anyone tell me if these ideas are feasible, and if yes - where should I start looking?

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  • mapping server 2008 network drive to vista home premium x64

    - by rboorgapally
    We have a windows server 2008 box at my work place. I want to map a drive from the server to my laptop. I use windows vista home premium x64. I am connected to my workplace through VPN. i can map the drive when I use the administrator account on the server. But the log on is unsuccessful if I use my personal account on the server to map the drive. My personal account on the server is part of Administrators group. Can any one help me with this?

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  • Seeking recommendations on resolving sporadic network connectivity latency for Notes client

    - by Russell Maher
    I have Domino servers in geographically disperse data centers in the U.S. Sometimes when I open an NSF on one of those servers the connection times out then when I open the NSF again it connects immediately. This has been going on for years and during that time I have upgraded and changed my own internet connection and moved servers to different data centers. Of course I have direct connection documents using fixed IP addresses. When I do a Notes client Trace nothing is out of the ordinary. My business partner experiences the same thing from an entirely different city and different ISP but to the same servers. Never have any trouble connecting to the HTTP server, just over port 1352. Does anyone have any recommendations on a process to determine what is causing this problem?

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  • Connecting to network device behind NAT from local LAN using the external port and IP

    - by lumbric
    I noticed at several different LANs connected to the Internet through a NAT the following phenomena. There is a server in the LAN and there is a port forwarding to reach this server also from outside the LAN through the NAT. E.g. consider a LAN with the address 192.168.0.* and a SSH server at 192.168.0.2 with port 22 and a forwarding from port 2222 at the NAT 192.168.0.1 to 192.168.0.2:22. If the NAT's external IP is 44.33.22.11, one can connect to the SSH server through 44.33.22.11:2222. Surprisingly this works only from outside the LAN. If one tries to connect to 44.33.22.11:2222 from behind the NAT, there is no answer. Of course one could simply use 192.168.0.2:22, but often it is simpler to use the external IP. The typical use case for me is the configuration on a laptop computer. Usually the user uses any arbitrary Internet connection to connect to his home or office server, but sometimes he will use also the LAN to connect to it and it would be annoying to have to different configurations or bookmarks. Why does it fail to connect from inside the LAN? Is there any good work around?

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  • Design for fastest page download

    - by mexxican
    I have a file with millions of URLs/IPs and have to write a program to download the pages really fast. The connection rate should be at least 6000/s and file download speed at least 2000 with avg. 15kb file size. The network bandwidth is 1 Gbps. My approach so far has been: Creating 600 socket threads with each having 60 sockets and using WSAEventSelect to wait for data to read. As soon as a file download is complete, add that memory address(of the downloaded file) to a pipeline( a simple vector ) and fire another request. When the total download is more than 50Mb among all socket threads, write all the files downloaded to the disk and free the memory. So far, this approach has been not very successful with the rate at which I could hit not shooting beyond 2900 connections/s and downloaded data rate even less. Can somebody suggest an alternative approach which could give me better stats. Also I am working windows server 2008 machine with 8 Gig of memory. Also, do we need to hack the kernel so as we could use more threads and memory. Currently I can create a max. of 1500 threads and memory usage not going beyond 2 gigs [ which technically should be much more as this is a 64-bit machine ]. And IOCP is out of question as I have no experience in that so far and have to fix this application today. Thanks Guys!

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  • Mirror network packets from WiFi to Ethernet in an ASUS Router RT N53

    - by fazineroso
    I have an ASUS RT N53 router, running the default firmware (Linux 2.6.22 with busybox and uclibc). I need to capture data packets from some Wi-Fi devices I have connected to that router (iPad and some smartphones), but the router is not forwarding any package coming from Wi-Fi devices to the Ethernet Ports. Any idea how can I proceed? Available tools in the router are iptables (no tee option, though), ebtables, brctl... Currently the ethernet and Wifi devices are forming a bridge: # brctl show bridge name bridge id STP enabled interfaces br0 8000.50465dc06be2 no vlan0 eth1 No ebtables rules: # ebtables -L Bridge table: filter Bridge chain: INPUT, entries: 0, policy: ACCEPT Bridge chain: FORWARD, entries: 0, policy: ACCEPT Bridge chain: OUTPUT, entries: 0, policy: ACCEPT

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  • solaris + match the network device name according to IP address

    - by yael
    how to find the device name as ( e1000g2 , e1000g3 , etc ) according to his IP address on Solaris machine for example ifconfig -a | grep 10.106.134.133 inet 10.106.134.133 netmask ffffff00 broadcast 10.106.134.255 ifconfig with grep command view only the line with the IP address , and the device name appears before the IP address so my target is to match the device name according to the IP address on Solaris machine , and then insert the device name in to parameter ( ksh ) please advice? full example: from ifconfig -a ( I get the IP and device name , what I need is to find the device name according to IP address , and insert the device name in to parameter ) e1000g2: flags=201000843<UP,BROADCAST,RUNNING,MULTICAST,IPv4,CoS> mtu 1500 inet 10.106.134.133 netmask ffffff00 broadcast 10.106.134.255

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  • Network tries to reindentify itself now and then

    - by Don Young
    When the computer starts up it connects itself to the router (ZTE 4G router) automatically, but after I have surfed the web for a while, it tries to identify itself, meaning you get that little blue circle next to the little screen at the corner. When browsing it does not cause any problems, but if I'm streaming a video the video will then stop, I'll have to refresh the page to make the video start again. And if I'm playing a game, LoL for example, the game will freeze for about 2 seconds then continue again (due to lost connection to the internet). I have no virus on my computer, although I had before. I have reset my router, restarted my computer, updated my ethernet driver, checked so that the IPv4 is set on automatic and tried different router channels. I have had this router for a few months and the problem just started recently. Here is the ipconfig screen:

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  • Client Server communication in Java - which approach to use?

    - by markovuksanovic
    I have a typical client server communication - Client sends data to the server, server processes that, and returns data to the client. The problem is that the process operation can take quite some time - order of magnitude - minutes. There are a few approaches that could be used to solve this. Establish a connection, and keep it alive, until the operation is finished and the client receives the response. Establish connection, send data, close the connection. Now the processing takes place and once it is finished the server could establish a connection to the client to send the data. Establish a connection, send data, close the connection. Processing takes place. client asks server, every n minutes/seconds if the operation is finished. If the processing is finished the client fetches the data. I was wondering which approach would be the best way to use. Is there maybe some "de facto" standard for solving this problem? How "expensive" is opening a socket in Java? Solution 1. seems pretty nasty to me, but 2. and 3. could do. The problem with solution 2. is that the server needs to know on which port the client is listening, while solution 3. adds some network overhead.

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  • Listening UDP or switch to TCP in a MFC application

    - by Alexander.S
    I'm editing a legacy MFC application, and I have to add some basic network functionalities. The operating side has to receive a simple instruction (numbers 1,2,3,4...) and do something based on that. The clients wants the latency to be as fast as possible, so naturally I decided to use datagrams (UDP). But reading all sorts of resources left me bugged. I cannot listen to UDP sockets (CAsyncSocket) in MFC, it's only possible to call Receive which blocks and waits. Blocking the UI isn't really a smart. So I guess I could use some threading technique, but since I'm not all that experienced with MFC how should that be implemented? The other part of the question is should I do this, or revert to TCP, considering reliability and implementation issues. I know that UDP is unreliable, but just how unreliable is it really? I read that it is up to 50% faster, which is a lot for me. References I used: http://msdn.microsoft.com/en-us/library/09dd1ycd(v=vs.80).aspx

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  • How to filter and intercept Linux packets by using net_dev_add() API?

    - by Khajavi
    I'm writing ethernet network driver for linux. I want to receive packets, edit and resend them. I know how to edit the packet in packet_interceptor function, but how can I drop incoming packets in this function?? #include <linux/netdevice.h> #include <linux/skbuff.h> #include <linux/ip.h> #include <net/sock.h> struct packet_type my_proto; int packet_interceptor(struct sk_buff *skb, struct net_device *dev, struct packet_type *pt, struct net_device *orig_dev) { // I dont want certain packets go to upper in net_devices for further processing. // How can I drop sk_buff here?! return 0; } static int hello_init( void ) { printk(KERN_INFO "Hello, world!\n"); my_proto.type = htons(ETH_P_ALL); my_proto.dev = NULL; my_proto.func = packet_interceptor; dev_add_pack(&my_proto); return 0; } static void hello_exit(void) { dev_remove_pack(&my_proto); printk(KERN_INFO "Bye, world\n"); } module_init(hello_init); module_exit(hello_exit);

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