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  • organizing unit test

    - by soulmerge
    I have found several conventions to housekeeping unit tests in a project and I'm not sure which approach would be suitable for our next PHP project. I am trying to find the best convention to encourage easy development and accessibility of the tests when reviewing the source code. I would be very interested in your experience/opinion regarding each: One folder for productive code, another for unit tests: This separates unit tests from the logic files of the project. This separation of concerns is as much a nuisance as it is an advantage: Someone looking into the source code of the project will - so I suppose - either browse the implementation or the unit tests (or more commonly: the implementation only). The advantage of unit tests being another viewpoint to your classes is lost - those two viewpoints are just too far apart IMO. Annotated test methods: Any modern unit testing framework I know allows developers to create dedicated test methods, annotating them (@test) and embedding them in the project code. The big drawback I see here is that the project files get cluttered. Even if these methods are separated using a comment header (like UNIT TESTS below this line) it just bloats the class unnecessarily. Test files within the same folders as the implementation files: Our file naming convention dictates that PHP files containing classes (one class per file) should end with .class.php. I could imagine that putting unit tests regarding a class file into another one ending on .test.php would render the tests much more present to other developers without tainting the class. Although it bloats the project folders, instead of the implementation files, this is my favorite so far, but I have my doubts: I would think others have come up with this already, and discarded this option for some reason (i.e. I have not seen a java project with the files Foo.java and FooTest.java within the same folder.) Maybe it's because java developers make heavier use of IDEs that allow them easier access to the tests, whereas in PHP no big editors have emerged (like eclipse for java) - many devs I know use vim/emacs or similar editors with little support for PHP development per se. What is your experience with any of these unit test placements? Do you have another convention I haven't listed here? Or am I just overrating unit test accessibility to reviewing developers?

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  • Building a life-critical System using Agile

    - by Ben Breen
    Looking at the general trend of comments in my question about Building an Aircraft using Agile, the biggest problem other than cost appears to be safety. Do people feel that it is not possible to build a safe system (or prove it is safe) using agile? Doesn’t all the iterative testing mitigate this? Is it likely that a piece of software developed using agile will never be as reliable as counterparts such as waterfall?

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  • Should you always write code for else cases that "can never happen"?

    - by johnswamps
    Take some code like if (person.IsMale()) { doGuyStuff(); } else { doGirlOtherStuff(); } (Yes, I realize this is bad OO code, it's an example) Should this be written so that to explicitly check if person.isFemale(), and then add a new else that throws an exception? Or maybe you're checking values in an enum, or something like that. You think that no one will add new elements to the enum, but who knows? "Can never happen" sounds like famous last words.

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  • LINQ to SQL - Lightweight O/RM?

    - by CoffeeAddict
    I've heard from some that LINQ to SQL is good for lightweight apps. But then I see LINQ to SQL being used for Stackoverflow, and a bunch of other .coms I know (from interviewing with them). Ok, so is this true? for an e-commerce site that's bringing in millions and you're typically only doing basic CRUDs most the time with the exception of an occasional stored proc for something more complex, is LINQ to SQL complete enough and performance-wise good enough or able to be tweaked enough to run happily on an e-commerce site? I've heard that you just need to tweak performance on the DB side when using LINQ to SQL for a better approach. So there are really 2 questions here: 1) Meaning/scope/definition of a "Lightweight" O/RM solution: What the heck does "lightweight" mean when people say LINQ to SQL is a "lightweight O/RM" and is that true??? If this is so lightweight then why do I see a bunch of huge .coms using it? Is it good enough to run major .coms (obviously it looks like it is) and what determines what the context of "lightweight" is...it's such a generic statement. 2) Performance: I'm working on my own .com and researching different O/RMs. I'm not really looking at the Entity Framework (yet), just want to figure out the LINQ to SQL basics here and determine if it will be efficient enough for me. The problem I think is you can't tweak or control the SQL it generates...

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  • Finding relative libraries when using symlinks to ruby executables

    - by dgtized
    Imagine you have an executable foo.rb, with libraries bar.rb layed out in the following manner: <root>/bin/foo.rb <root>/lib/bar.rb In the header of foo.rb you place the following require to bring in functionality in bar.rb: require File.dirname(__FILE__)+"../lib/bar.rb" This works fine so long as all calls to foo.rb are direct. If you put as say $HOME/project, and symlink foo.rb into $HOME/usr/bin, then __FILE__ resolves to $HOME/usr/bin/foo.rb, and is thus unable to locate bar.rb in relation to the dirname for foo.rb. I realize that packaging systems such as rubygems fix this by creating a namespace to search for the library, and that it is also possible to adjust the load_path using $: to include $HOME/project/lib, but it seems as if a more simple solution should exist. Has anyone had experience with this problem and found a useful solution or recipe?

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  • C++ Singleton design pattern

    - by Artem Barger
    Recently I've bumped into a realization/implementation of the Singleton design pattern for C++. It has looked like this (I have adopted it from the real life example): // a lot of methods are omitted here class Singleton { public: static Singleton* getInstance( ); ~Singleton( ); private: Singleton( ); static Singleton* instance; }; From this declaration I can deduce that the instance field is initiated on the heap. That means there is a memory allocation. What is completely unclear for me is when exactly the memory is going to be deallocated? Or is there a bug and memory leak? It seems like there is a problem in the implementation. My main question is, how do I implement it in the right way?

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  • best practice when referring to a program's name in C

    - by guest
    what is considered best practice when referring to a program's name? i've seen #define PROGRAM_NAME "myprog" printf("this is %s\n", PROGRAM_NAME); as well as printf("this is %s\n", argv[0]); i know, that the second approach will give me ./myprog rather than myprog when the program is not called from $PATH and that the first approach will guarantee consistence regarding the program's name. but is there anything else, that makes one approach superior to the other?

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  • Are upper bounds of indexed ranges always assumed to be exclusive?

    - by polygenelubricants
    So in Java, whenever an indexed range is given, the upper bound is almost always exclusive. From java.lang.String: substring(int beginIndex, int endIndex) Returns a new string that is a substring of this string. The substring begins at the specified beginIndex and extends to the character at index endIndex - 1 From java.util.Arrays: copyOfRange(T[] original, int from, int to) from - the initial index of the range to be copied, inclusive to - the final index of the range to be copied, exclusive. From java.util.BitSet: set(int fromIndex, int toIndex) fromIndex - index of the first bit to be set. toIndex - index after the last bit to be set. As you can see, it does look like Java tries to make it a consistent convention that upper bounds are exclusive. My questions are: Is this the official authoritative recommendation? Are there notable violations that we should be wary of? Is there a name for this system? (ala "0-based" vs "1-based")

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  • Is it a good practice to perform direct database access in the code-behind of an ASP.NET page?

    - by patricks418
    Hi, I am an experienced developer but I am new to web application development. Now I am in charge of developing a new web application and I could really use some input from experienced web developers out there. I'd like to understand exactly what experienced web developers do in the code-behind pages. At first I thought it was best to have a rule that all the database access and business logic should be performed in classes external to the code-behind pages. My thought was that only logic necessary for the web form would be performed in the code-behind. I still think that all the business logic should be performed in other classes but I'm beginning to think it would be alright if the code-behind had access to the database to query it directly rather than having to call other classes to receive a dataset or collection back. Any input would be appreciated.

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  • Number of characters recommended for a statement

    - by liaK
    Hi, I have been using Qt 4.5 and so do C++. I have been told that it's a standard practice to maintain the length of each statement in the application to 80 characters. Even in Qt creator we can make a right border visible so that we can know whether we are crossing the 80 characters limit. But my question is, Is it really a standard being followed? Because in my application, I use indenting and all, so it's quite common that I cross the boundary. Other cases include, there might be a error statement which will be a bit explanatory one and which is in an inner block of code, so it too will cross the boundary. Usually my variable names look bit lengthier so as to make the names meaningful. When I call the functions of the variable names, again I will cross. Function names will not be in fewer characters either. I agree a horizontal scroll bar shows up and it's quite annoying to move back and forth. So, for function calls including multiple arguments, when the boundary is reached I will make the forth coming arguments in the new line. But besides that, for a single statement (for e.g a very long error message which is in double quotes " " or like longfun1()->longfun2()->...) if I use an \ and split into multiple lines, the readability becomes very poor. So is it a good practice to have those statement length restrictions? If this restriction in statement has to be followed? I don't think it depends on a specific language anyway. I added C++ and Qt tags since if it might. Any pointers regarding this are welcome.

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  • Is it good practice to initialize array in C/C++?

    - by sand
    I recently encountered a case where I need to compare two files (golden and expected) for verification of test results and even though the data written to both the files were same, the files does not match. On further investigation, I found that there is a structure which contains some integers and a char array of 64 bytes, and not all the bytes of char array were getting used in most of the cases and unused fields from the array contain random data and that was causing the mismatch. This brought me ask the question whether it is good practice to initialize the array in C/C++ as well, as it is done in Java?

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  • What elegant method callback design should be used ?

    - by ereOn
    Hi, I'm surprised this question wasn't asked before on SO (well, at least I couldn't find it). Have you ever designed a method-callback pattern (something like a "pointer" to a class method) in C++ and, if so, how did you do it ? I know a method is just a regular function with some hidden this parameter to serve as a context and I have a pretty simple design in mind. However, since things are often more complex than they seem to, I wonder how our C++ gurus would implement this, preferably in an elegant and standard way. All suggestions are welcome !

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  • Elegant and 'correct' multiton implementation in Objective C?

    - by submachine
    Would you call this implementation of a multiton in objective-c 'elegant'? I have programmatically 'disallowed' use of alloc and allocWithZone: because the decision to allocate or not allocate memory needs to be done based on a key. I know for sure that I need to work with only two instances, so I'm using 'switch-case' instead of a map. #import "Multiton.h" static Multiton *firstInstance = nil; static Multiton *secondInstance = nil; @implementation Multiton + (Multiton *) sharedInstanceForDirection:(char)direction { return [[self allocWithKey:direction] init]; } + (id) allocWithKey:(char)key { return [self allocWithZone:nil andKey:key]; } + (id)allocWithZone:(NSZone *)zone andKey:(char)key { Multiton **sharedInstance; @synchronized(self) { switch (key) { case KEY_1: sharedInstance = &firstInstance; break; case KEY_2: sharedInstance = &secondInstance; break; default: [NSException raise:NSInvalidArgumentException format:@"Invalid key"]; break; } if (*sharedInstance == nil) *sharedInstance = [super allocWithZone:zone]; } return *sharedInstance; } + (id) allocWithZone:(NSZone *)zone { //Do not allow use of alloc and allocWithZone [NSException raise:NSObjectInaccessibleException format:@"Use allocWithZone:andKey: or allocWithKey:"]; return nil; } - (id) copyWithZone:(NSZone *)zone { return self; } - (id) retain { return self; } - (unsigned) retainCount { return NSUIntegerMax; } - (void) release { return; } - (id) autorelease { return self; } - (id) init { [super init]; return self; } PS: I've not tried out if this works as yet, but its compiling cleanly :)

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  • Why cast null before checking if object is equal to null?

    - by jacerhea
    I was looking through the "Domain Oriented N-Layered .NET 4.0 Sample App" project and ran across some code that I do not understand. In this project they often use syntax like the following to check arguments for null: public GenericRepository(IQueryableContext context,ITraceManager traceManager) { if (context == (IQueryableContext)null) throw new ArgumentNullException("context", Resources.Messages.exception_ContainerCannotBeNull); Why would you cast null to the type of the object you are checking for null?

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  • Repository Pattern Standardization of methods

    - by Nix
    All I am trying to find out the correct definition of the repository pattern. My original understanding was this (extremely dubmed down) Separate your Business Objects from your Data Objects Standardize access methods in data access layer. I have really seen 2 different implementations. Implementation 1 : public Interface IRepository<T>{ List<T> GetAll(); void Create(T p); void Update(T p); } public interface IProductRepository: IRepository<Product> { //Extension methods if needed List<Product> GetProductsByCustomerID(); } Implementation 2 : public interface IProductRepository { List<Product> GetAllProducts(); void CreateProduct(Product p); void UpdateProduct(Product p); List<Product> GetProductsByCustomerID(); } Notice the first is generic Get/Update/GetAll, etc, the second is more of what I would define "DAO" like. Both share an extraction from your data entities. Which I like, but i can do the same with a simple DAO. However the second piece standardize access operations I see value in, if you implement this enterprise wide people would easily know the set of access methods for your repository. Am I wrong to assume that the standardization of access to data is an integral piece of this pattern ? Rhino has a good article on implementation 1, and of course MS has a vague definition and an example of implementation 2 is here.

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  • Is Domain Anaemia appropriate in a Service Oriented Architecture?

    - by Stimul8d
    I want to be clear on this. When I say domain anaemia, I mean intentional domain anaemia, not accidental. In a world where most of our business logic is hidden away behind a bunch of services, is a full domain model really necessary? This is the question I've had to ask myself recently since working on a project where the "domain" model is in reality a persistence model; none of the domain objects contain any methods and this is a very intentional decision. Initially, I shuddered when I saw a library full of what are essentially type-safe data containers but after some thought it struck me that this particular system doesn't do much but basic CRUD operations, so maybe in this case this is a good choice. My problem I guess is that my experience so far has been very much focussed on a rich domain model so it threw me a little. The remainder of the domain logic is hidden away in a group of helpers, facades and factories which live in a separate assembly. I'm keen to hear what people's thoughts are on this. Obviously, the considerations for reuse of these classes are much simpler but is really that great a benefit?

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  • Could this be considered a well-written PHP5 class?

    - by Ben Dauphinee
    I have been learning OOP principals on my own for a while, and taken a few cracks at writing classes. What I really need to know now is if I am actually using what I have learned correctly, or if I could improve as far as OOP is concerned. I have chopped a massive portion of code out of a class that I have been working on for a while now, and pasted it here. To all you skilled and knowledgeable programmers here I ask: Am I doing it wrong? class acl extends genericAPI{ // -- Copied from genericAPI class protected final function sanityCheck($what, $check, $vars){ switch($check){ case 'set': if(isset($vars[$what])){return(1);}else{return(0);} break; } } // --------------------------------- protected $db = null; protected $dataQuery = null; public function __construct(Zend_Db_Adapter_Abstract $db, $config = array()){ $this->db = $db; if(!empty($config)){$this->config = $config;} } protected function _buildQuery($selectType = null, $vars = array()){ // Removed switches for simplicity sake $this->dataQuery = $this->db->select( )->from( $this->config['table_users'], array('tf' => '(CASE WHEN count(*) > 0 THEN 1 ELSE 0 END)') )->where( $this->config['uidcol'] . ' = ?', $vars['uid'] ); } protected function _sanityRun_acl($sanitycheck, &$vars){ switch($sanitycheck){ case 'uid_set': if(!$this->sanityCheck('uid', 'set', $vars)){ throw new Exception(ERR_ACL_NOUID); } $vars['uid'] = settype($vars['uid'], 'integer'); break; } } private function user($action = null, $vars = array()){ switch($action){ case 'exists': $this->_sanityRun_acl('uid_set', $vars); $this->_buildQuery('user_exists_idcheck', $vars); return($this->db->fetchOne($this->dataQuery->__toString())); break; } } public function user_exists($uid){ return($this->user('exists', array('uid' => $uid))); } } $return = $acl_test->user_exists(1);

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  • PHP Access property of a class from within a class instantiated in the original class.

    - by Iain
    I'm not certain how to explain this with the correct terms so maybe an example is the best method... $master = new MasterClass(); $master->doStuff(); class MasterClass { var $a; var $b; var $c; var $eventProccer; function MasterClass() { $this->a = 1; $this->eventProccer = new EventProcess(); } function printCurrent() { echo '<br>'.$this->a.'<br>'; } function doStuff() { $this->printCurrent(); $this->eventProccer->DoSomething(); $this->printCurrent(); } } class EventProcess { function EventProcess() {} function DoSomething() { // trying to access and change the parent class' a,b,c properties } } My problem is i'm not certain how to access the properties of the MasterClass from within the EventProcess-DoSomething() method? I would need to access, perform operations on and update the properties. The a,b,c properties will be quite large arrays and the DoSomething() method would be called many times during the execuction of the script. Any help or pointers would be much appreciated :)

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  • Python: Calling method A from class A within class B?

    - by Tommo
    There are a number of questions that are similar to this, but none of the answers hits the spot - so please bear with me. I am trying my hardest to learn OOP using Python, but i keep running into errors (like this one) which just make me think this is all pointless and it would be easier to just use methods. Here is my code: class TheGUI(wx.Frame): def __init__(self, title, size): wx.Frame.__init__(self, None, 1, title, size=size) # The GUI is made ... textbox.TextCtrl(panel1, 1, pos=(67,7), size=(150, 20)) button1.Bind(wx.EVT_BUTTON, self.button1Click) self.Show(True) def button1Click(self, event): #It needs to do the LoadThread function! class WebParser: def LoadThread(self, thread_id): #It needs to get the contents of textbox! TheGUI = TheGUI("Text RPG", (500,500)) TheParser = WebParser TheApp.MainLoop() So the problem i am having is that the GUI class needs to use a function that is in the WebParser class, and the WebParser class needs to get text from a textbox that exists in the GUI class. I know i could do this by passing the objects around as parameters, but that seems utterly pointless, there must be a more logical way to do this that doesn't using classes seem so pointless? Thanks in advance!

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  • A cross-platform application WPF, ASP.NET, Silverlight, WP7, XAML

    - by J. Lennon
    Considering the fact that all applications will interact with the web project (which will use the cloud or web services).. Is there any way to share my class models between applications? If yes, what is the best way to do it? About sending / receiving data from the Webservice, serialize and deserialize, how can I do this in a simple way without having to manually populate the objects? Any information about this applications would be really helpful!

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  • Arguments against Create or Update

    - by Nix
    Recently someone stated that they thought all Creates should be CreateOrUpdates. Instinctively i thought bad, but now I am trying to find out if I have any grounds. Situation interface IService{ void Create(Object a); void Update(Object a); } or interface IService{ void CreateOrUpdate(Object a); } My first thought is if you implemented everything CreateOrUpdate then you have no control if someone accidentally sends you wrong data, or concurrency issues where someone changes a "primary" field right before you call update.... But if you remove those cases, are there any other cons?

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  • What the reasons for/against returning 0 from main in ISO C++?

    - by Maulrus
    I know that the C++ standard says that return 0 is inserted at the end of main() if no return statement is given; however, I often see recently-written, standard-conforming C++ code that explicitly returns 0 at the end of main(). For what reasons would somebody want to explicitly return 0 if it's automatically done by the compiler?

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  • Doubleton Pattern Implementation

    - by Pierreten
    I'm leveraging the Doubleton Pattern from this link http://www.codeproject.com/KB/architecture/designpattern_doubleton.aspx in my own code. I think it makes things a lot easier since the Singleton only provides one instance, but I get two with this pattern. I was wondering if it would make sense to have it implement an interface so I can inject it into my domain layer.

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