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  • Should I *always* import my file references into the database in drupal?

    - by sprugman
    I have a cck type with an image field, and a unique_id text field. The file name of the image is based on the unique_id. All of the content, including the image itself is being generated automatically via another process, and I'm parsing what that generates into nodes. Rather than creating separate fields for the id and the image, and doing an official import of the image into the files table, I'm tempted to only create the id field and create the file reference in the theme layer. I can think of pros and cons: 1) Theme Layer Approach Pros: makes the import process much less complex don't have to worry about syncing the db with the file system as things change more flexible -- I can move my images around more easily if I want Cons: maybe not as much The Drupal Way™ not as pure -- I'll wind up with more logic on the theme side. 2) Import Approach Pros: import method is required if we ever wanted to make the files private (we won't.) safer? Maybe I'll know if there's a problem with the image at import time, rather than view time. Since I'll be bulk importing, that might make a difference. if I delete a node through the admin interface, drupal might be able to delete the file for me, as well. Con: more complex import and maintenance All else being equal, simpler is always better, so I'm leaning toward #1. Are there any other issues I'm missing? (Since this is an open ended question, I guess I'll make it a community wiki, whatever that means.)

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  • Design patter for extending Android's activities?

    - by Carl
    While programming on Android, I end up writing a parent activity which is extended by several others. A bit like ListActivity. My parent activity extends Activity. if I intend to use a Map or a List, I can't use my parent activity as superclass - the child activity can only extend one activity obviously. As such I end up writing my parent activities with the same logic for Activity, ListActivity, MapActivity and so forth. What am I looking for is some sort of trait functionality/design pattern which would help in this case. Any suggestions?

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  • Is there a class like a Dictionary without a Value template? Is HashSet<T> the correct answer?

    - by myotherme
    I have 3 tables: Foos, Bars and FooBarConfirmations I want to have a in-memory list of FooBarConfirmations by their hash: FooID BarID Hash 1 1 1_1 2 1 2_1 1 2 1_2 2 2 2_2 What would be the best Class to use to store this type of structure in-memory, so that I can quickly check to see if a combination exists like so: list.Contains("1_2"); I can do this with Dictionary<string,anything>, but it "feels" wrong. HashSet looks like the right tool for the job, but does it use some form of hashing algorithm in the background to do the lookups efficiently?

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  • The Wheel Invention - Beneficial For Learning?

    - by Sarfraz
    Hello, Chris Coyier of css-tricks.com has written a good article titled Regarding Wheel Invention. In a paragraph he says: On the “reinventing” side, you benefit from complete control and learning from the process. And on the very next line he says: On the other side, you benefit from speed, reliability, and familiarity. Also often at odds are time spent and cost. He is right in both statements I think. I really like his first statement. I do actually sometimes re-invent the wheel to learn more and gain complete control over what I am inventing. I wonder why people are so much against that or rather biased. Isn't there the benefit of learning and getting complete control or probably some other benefits too. I would love to see what you have to say about this.

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  • jquery: How to deal with 'this' in ajax callbacks

    - by Svish
    I currently have code similar to this for a form: $('#some-form') .submit(function() { // Make sure we are not already busy if($(this).data('busy')) return false; $(this).data('busy', true); // Do post $.post("some/url", $(this).serialize(), function(data) { if(data.success) // Success is a boolean I set in the result on the server { // Deal with data } else { // Display error } $('#some-form') .removeData('busy'); }); return false; }); My issue is that I would like to somehow remove the need for knowing the form id in the post callback. In the end where I remove the busy data from the form, I'd like to somehow not have that hard coded. Is there any way I can do this? Is there a way I can hand whatever is in this to the post callback function? Since I know the id right now, I can get around it by doing what I have done, but I'd like to know how to not be dependant on knowing the id, since often I don't have an id. (For example if I have a link in each row in a table and all the rows have the same click handler.

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  • Instantiating and referencing models in MVC

    - by fig-gnuton
    In MVC, should each model be a globally accessible singleton accessible to any view/controller? Or should the models be singletons that are dependency injected into any component that requires them? Or should a new model instance be created for each component that needs one, in which case events would be used to propagate changes across model instances of the same class?

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  • Is this SQL select code following good practice?

    - by acidzombie24
    I am using sqlite and will port to mysql (5) later. I wanted to know if I am doing something I shouldnt be doing. I tried purposely to design so I'll compare to 0 instead of 1 (I changed hasApproved to NotApproved to do this, not a big deal and I haven't written any code). I was told I never need to write a subquery but I do here. My Votes table is just id, ip, postid (I don't think I can write that subquery as a join instead?) and that's pretty much all that is on my mind. Naming conventions I don't really care about since the tables are created via reflection and is all over the place. select id, name, body, upvotes, downvotes, (select 1 from UpVotes where IPAddr=? AND post=Post.id) as myup, (select 1 from DownVotes where IPAddr=@0 AND post=Post.id) as mydown from Post where flag = '0' limit ?, ?"

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  • organizing unit test

    - by soulmerge
    I have found several conventions to housekeeping unit tests in a project and I'm not sure which approach would be suitable for our next PHP project. I am trying to find the best convention to encourage easy development and accessibility of the tests when reviewing the source code. I would be very interested in your experience/opinion regarding each: One folder for productive code, another for unit tests: This separates unit tests from the logic files of the project. This separation of concerns is as much a nuisance as it is an advantage: Someone looking into the source code of the project will - so I suppose - either browse the implementation or the unit tests (or more commonly: the implementation only). The advantage of unit tests being another viewpoint to your classes is lost - those two viewpoints are just too far apart IMO. Annotated test methods: Any modern unit testing framework I know allows developers to create dedicated test methods, annotating them (@test) and embedding them in the project code. The big drawback I see here is that the project files get cluttered. Even if these methods are separated using a comment header (like UNIT TESTS below this line) it just bloats the class unnecessarily. Test files within the same folders as the implementation files: Our file naming convention dictates that PHP files containing classes (one class per file) should end with .class.php. I could imagine that putting unit tests regarding a class file into another one ending on .test.php would render the tests much more present to other developers without tainting the class. Although it bloats the project folders, instead of the implementation files, this is my favorite so far, but I have my doubts: I would think others have come up with this already, and discarded this option for some reason (i.e. I have not seen a java project with the files Foo.java and FooTest.java within the same folder.) Maybe it's because java developers make heavier use of IDEs that allow them easier access to the tests, whereas in PHP no big editors have emerged (like eclipse for java) - many devs I know use vim/emacs or similar editors with little support for PHP development per se. What is your experience with any of these unit test placements? Do you have another convention I haven't listed here? Or am I just overrating unit test accessibility to reviewing developers?

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  • Persistance Queue Implementation

    - by Winter
    I was reading an article on Batch Processing in java over at JDJ http://java.sys-con.com/node/415321 . The article mentioned using a persistence queue as a Batch Updater instead of immediately sending an individual insert or update to the database. The author doesn't give a concrete example of this concept so I googled Persistence Queue but that didn't come up with much. Does anyone know of a good example of this?

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  • how can I "force" a branch upon the trunk, in the case I can't "reintegrate"?

    - by davka
    We created a branch from the trunk on which a major refactoring was done. Meanwhile, the trunk advanced a few revisions with some fixes. We don't want these changes on the branch, so we don't want to "catch-up" merge the trunk to the branch, because we don't want to mix the old and new code. But without this I can't reintegrate the branch back to the trunk. Is there a way to impose the branch on the trunk "as-is"? (an idea I considered is to undo ("reverse-merge") the trunk back to the revision where the branch started, and then it is safe to merge it on branch - nothing should happen. Then I can reintegrate. What do you think?) thanks!

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  • To change checkbox text or to not change?

    - by Axarydax
    Hi, I'm having an argument with a co-worker, and I'm trying to convince him that it's a bad idea to change checkbox text (label) according to the checkbox state. For example, we have a combobox that automatically picks selected value (and is disabled) when checkbox next to it is checked and is enabled when checkbox is cleared. His idea is to show Autoselect when checkbox is checked and Manual select when it's cleared. I'm sure that this will confuse the user as users tend to think that checking a checkbox next to a verb will make it true, only to find that the label has changed to something else. What is your opinion on this matter? P.S. I remember reading about changing checkbox text somewhere, in a book or blog article, but can't remember where. It would be great to have this in writing :-)

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  • Why would you precede the main() function in C with a data type?

    - by Milktrader
    Many are familiar with the hello world program in C #include <stdio.h> main () { printf ("hello world"); return 0; } Why do some precede the main () function with int as in: int main() Also, I've seen the word 'void' entered inside the () as in: int main(void) It seems like extra typing for nothing, but maybe it's a best practice that pays dividends in other situations? Also, why precede main() with an int if you're returning a character string? If anything, one would expect: char main(void) I'm also foggy about why we return 0 at the end of the function.

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  • Is it considered bad practice to have ViewModel objects hold the Dispatcher?

    - by stiank81
    My WPF application is structured using the MVVM pattern. The ViewModels will communicate asynchronously with a server, and when the requested data is returned a callback in the ViewModel is triggered, and it will do something with this data. This will run on a thread which is not the UI Thread. Sometimes these callbacks involve work that needs to be done on the UI thread, so I need the Dispatcher. This might be things such as: Adding data to an ObservableCollection Trigger Prism commands that will set something to be displayed in the GUI Creating WPF objects of some kind. I try to avoid the latter, but the two first points here I find to be reasonable things for ViewModels to do. So; is it okay to have ViewModels hold the Dispatcher to be able to Invoke commands for the UI thread? Or is this considered bad practice? And why?

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  • Ignoring (serious) errors to keep the program alive?

    - by SQuirreL bites
    One of the main things I wanted to achieve in my experimental programming language was: When errors occur (Syntax, Name, Type, etc.) keep the program running, no matter how serious or devastating it is. I know that this is probably very bad, but I just wanted something that doesn't kill itself on every error - I find it interesting what happens when a serious error occurs but the program continues. Does this "paradigm" have a name? I mean expect for How bad is it to do the above? Are there programs in use out there that just follow: "Hey, this is a fatal, unexpected error - but you know what? I don't care!"?

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  • Is this multi line if statement too complex?

    - by AndHeCodedIt
    I am validating input on a form and attempting to prompt the user of improper input(s) based on the combination of controls used. For example, I have 2 combo boxes and 3 text boxes. The 2 combo boxes must always have a value other than the first (default) value, but one of three, or two of three, or all text boxes can be filled to make the form valid. In one such scenario I have a 6 line if statement to try to make the test easily readable: if ((!String.Equals(ComboBoxA.SelectedValue.ToString(), DEFAULT_COMBO_A_CHOICE.ToString()) && !String.IsNullOrEmpty(TextBoxA.Text) && !String.Equals(ComboBoxB.SelectedValue.ToString(), DEFAULT_COMBO_B_CHOICE.ToString())) || (!String.IsNullOrEmpty(TextBoxB.Text) || !String.IsNullOrEmpty(TextBoxC.Text))) { //Do Some Validation } I have 2 questions: Should this type of if statement be avoided at all cost? Would it be better to enclose this test in another method? (This would be a good choice as this validation will happen in more than one scenario) Thanks for your input(s)!

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  • Is there any difference between var name = function() {} & function name() {} in Javascript?

    - by Fletcher Moore
    Suppose we are inside a function and not in the global namespace. function someGlobalFunction() { var utilFunction1 = function() { } function utilFunction2 () { } utilFunction1(); utilFunction2(); } Are these synonymous? And do these functions completely cease to exist when someGlobalFunction returns? Should I prefer one or the other for readability or some other reason?

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  • Is it better for class data to be passed internally or accessed directly?

    - by AaronSzy
    Example: // access fields directly private void doThis() { return doSomeWork(this.data); } // receive data as an argument private void doThis(data) { return doSomeWork(data); } The first option is coupled to the value in this.data while the second option avoids this coupling. I feel like the second option is always better. It promotes loose coupling WITHIN the class. Accessing global class data willy-nilly throughout just seems like a bad idea. Obviously this class data needs to be accessed directly at some point. However, if accesses, to this global class data can be eliminated by parameter passing, it seems that this is always preferable. The second example has the advantage of working with any data of the proper type, whereas the first is bound to working with the just class data. Even if you don't NEED the additional flexibility, it seems nice to leave it as an option. I just don't see any advantage in accessing member data directly from private methods as in the first example. Whats the best practice here? I've referenced code complete, but was not able to find anything on this particular issue.

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  • Method returns an IDisposable - Should I dispose of the result, even if it's not assigned to anythin

    - by mjd79
    This seems like a fairly straightforward question, but I couldn't find this particular use-case after some searching around. Suppose I have a simple method that, say, determines if a file is opened by some process. I can do this (not 100% correctly, but fairly well) with this: public bool IsOpen(string fileName) { try { File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.None); } catch { // if an exception is thrown, the file must be opened by some other process return true; } } (obviously this isn't the best or even correct way to determine this - File.Open throws a number of different exceptions, all with different meanings, but it works for this example) Now the File.Open call returns a FileStream, and FileStream implements IDisposable. Normally we'd want to wrap the usage of any FileStream instantiations in a using block to make sure they're disposed of properly. But what happens in the case where we don't actually assign the return value to anything? Is it still necessary to dispose of the FileStream, like so: try { using (File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.None)); { /* nop */ } } catch { return true; } Should I create a FileStream instance and dispose of that? try { using (FileStream fs = File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.None)); } ... Or are these totally unnecessary? Can we simply call File.Open and not assign it to anything (first code example), and let the GC dispose of it right away?

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  • Is it advisable to have an interface as the return type?

    - by wb
    I have a set of classes with the same functions but with different logic. However, each class function can return a number of objects. It is safe to set the return type as the interface? Each class (all using the same interface) is doing this with different business logic. protected IMessage validateReturnType; <-- This is in an abstract class public bool IsValid() <-- This is in an abstract class { return (validateReturnType.GetType() == typeof(Success)); } public IMessage Validate() { if (name.Length < 5) { validateReturnType = new Error("Name must be 5 characters or greater."); } else { validateReturnType = new Success("Name is valid."); } return validateReturnType; } Are there any pitfalls with unit testing the return type of an function? Also, is it considered bad design to have functions needing to be run in order for them to succeed? In this example, Validate() would have to be run before IsValid() or else IsValid() would always return false. Thank you.

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  • Instantiate a javascript module only one time.

    - by Cedric Dugas
    Hey guys, I follow a module pattern where I instantiate components, however, a lot of time a component will only be instantiate one time (example: a comment system for an article). For now I instantiate in the same JS file. but I was wondering if it is the wrong approach? It kind of make no sense to instantiate in the same file and always only once. But at the same time, if this file is in the page I want to have access to my module without instantiate from elsewhere, and IF I need another instance, I just create another from elsewhere... Here is the pattern I follow: ApplicationNamespace.Classname = function() { // constructor function privateFunctionInit() { // private } this.privilegedFunction = function() { // privileged privateFunction(); }; privateFunctionInit() }; ApplicationNamespace.Classname.prototype = { Method: function(){} } var class = new ApplicationNamespace.Classname(); What do you think, wrong approach, or is this good?

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  • What do you do in your source control repository when you start a rewrite of a program?

    - by Max Schmeling
    I wrote an application a while back and have been maintaining it for a while now, but it's gotten to the point where there's several major new features to be added, a ton of changes that need made, and I know quite a few things I could do better, so I'm starting a rewrite of the entire program (using bits and pieces from original). My question is, what do you do with SVN at this point? Should I put the new version somewhere else, or should I delete the files I no longer need, add the new files, and just treat it like normal development in SVN? How have you handled this in the past?

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  • Refactoring one large list of C# properties/fields

    - by dotnetdev
    If you take a look at http://www.c-sharpcorner.com/UploadFile/dhananjaycoder/activedirectoryoperations11132009113015AM/activedirectoryoperations.aspx, there is a huge list of properties for AD in one class. What is a good way to refactor such a large list of (Related) fields? Would making seperate classes be adequate or is there a better way to make this more manageable? Thanks

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