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  • How to proxy calls to the instance of an object

    - by mr.b
    Edit: Changed question title from "Does C# allow method overloading, PHP style (__call)?" - figured out it doesn't have much to do with actual question. Also edited question text. What I want to accomplish is to proxy calls to a an instance of an object methods, so I could log calls to any of its methods. Right now, I have code similar to this: class ProxyClass { static logger; public AnotherClass inner { get; private set; } public ProxyClass() { inner = new AnotherClass(); } } class AnotherClass { public void A() {} public void B() {} public void C() {} // ... } // meanwhile, in happyCodeLandia... ProxyClass pc = new ProxyClass(); pc.inner.A(); // need to write log message like "method A called" pc.inner.B(); // need to write log message like "method B called" // ... So, how can I proxy calls to an object instance in extensible way? Method overloading would be most obvious solution (if it was supported in PHP way). By extensible, meaning that I don't have to modify ProxyClass whenever AnotherClass changes. In my case, AnotherClass can have any number of methods, so it wouldn't be appropriate to overload or wrap all methods to add logging. I am aware that this might not be the best approach for this kind of problem, so if anyone has idea what approach to use, shoot. Thanks!

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  • Is Embed Resource a good approach for a read only xml database?

    - by Nasser Hajloo
    I have an open source application (here) This application get a character or a sentence and give some unicode information about it. Iuse Unicode Character Database which provided by Unicode.org this is a XML document (130MB) At first I embed this XML to my DLL but I don't know is it a good approach or no. because DLL size growth just because of this XML document. I can use it like any other resources but usercan see it. What Should I do? What is the best pattern for this? and Why ? TIA

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  • MemoryStream instance timing help

    - by rod
    Hi All, Is it ok to instance a MemoryStream at the top of my method, do a bunch of stuff to it, and then use it? For instance: public static byte[] TestCode() { MemoryStream m = new MemoryStream(); ... ... whole bunch of stuff in between ... ... //finally using(m) { return m.ToArray(); } } Updated code public static byte[] GetSamplePDF() { using (MemoryStream m = new MemoryStream()) { Document document = new Document(); PdfWriter.GetInstance(document, m); document.Open(); PopulateTheDocument(document); document.Close(); return m.ToArray(); } } private static void PopulateTheDocument(Document document) { Table aTable = new Table(2, 2); aTable.AddCell("0.0"); aTable.AddCell("0.1"); aTable.AddCell("1.0"); aTable.AddCell("1.1"); document.Add(aTable); for (int i = 0; i < 20; i++) { document.Add(new Phrase("Hello World, Hello Sun, Hello Moon, Hello Stars, Hello Sea, Hello Land, Hello People. ")); } } My point was to try to reuse building the byte code. In other words, build up any kind of document and then send it to TestCode() method.

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  • organizing unit test

    - by soulmerge
    I have found several conventions to housekeeping unit tests in a project and I'm not sure which approach would be suitable for our next PHP project. I am trying to find the best convention to encourage easy development and accessibility of the tests when reviewing the source code. I would be very interested in your experience/opinion regarding each: One folder for productive code, another for unit tests: This separates unit tests from the logic files of the project. This separation of concerns is as much a nuisance as it is an advantage: Someone looking into the source code of the project will - so I suppose - either browse the implementation or the unit tests (or more commonly: the implementation only). The advantage of unit tests being another viewpoint to your classes is lost - those two viewpoints are just too far apart IMO. Annotated test methods: Any modern unit testing framework I know allows developers to create dedicated test methods, annotating them (@test) and embedding them in the project code. The big drawback I see here is that the project files get cluttered. Even if these methods are separated using a comment header (like UNIT TESTS below this line) it just bloats the class unnecessarily. Test files within the same folders as the implementation files: Our file naming convention dictates that PHP files containing classes (one class per file) should end with .class.php. I could imagine that putting unit tests regarding a class file into another one ending on .test.php would render the tests much more present to other developers without tainting the class. Although it bloats the project folders, instead of the implementation files, this is my favorite so far, but I have my doubts: I would think others have come up with this already, and discarded this option for some reason (i.e. I have not seen a java project with the files Foo.java and FooTest.java within the same folder.) Maybe it's because java developers make heavier use of IDEs that allow them easier access to the tests, whereas in PHP no big editors have emerged (like eclipse for java) - many devs I know use vim/emacs or similar editors with little support for PHP development per se. What is your experience with any of these unit test placements? Do you have another convention I haven't listed here? Or am I just overrating unit test accessibility to reviewing developers?

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  • Android::Creating a clickable collage?

    - by Legend
    I am trying to create something like a rectangular grid with pictures. When a picture is clicked, it should zoom in pushing the other ones out. I don't know what you name you call this particular model with but does anyone have suggestions on where I should start? Collage Example

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  • Refactoring one large list of C# properties/fields

    - by dotnetdev
    If you take a look at http://www.c-sharpcorner.com/UploadFile/dhananjaycoder/activedirectoryoperations11132009113015AM/activedirectoryoperations.aspx, there is a huge list of properties for AD in one class. What is a good way to refactor such a large list of (Related) fields? Would making seperate classes be adequate or is there a better way to make this more manageable? Thanks

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  • Is this SQL select code following good practice?

    - by acidzombie24
    I am using sqlite and will port to mysql (5) later. I wanted to know if I am doing something I shouldnt be doing. I tried purposely to design so I'll compare to 0 instead of 1 (I changed hasApproved to NotApproved to do this, not a big deal and I haven't written any code). I was told I never need to write a subquery but I do here. My Votes table is just id, ip, postid (I don't think I can write that subquery as a join instead?) and that's pretty much all that is on my mind. Naming conventions I don't really care about since the tables are created via reflection and is all over the place. select id, name, body, upvotes, downvotes, (select 1 from UpVotes where IPAddr=? AND post=Post.id) as myup, (select 1 from DownVotes where IPAddr=@0 AND post=Post.id) as mydown from Post where flag = '0' limit ?, ?"

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  • Persistance Queue Implementation

    - by Winter
    I was reading an article on Batch Processing in java over at JDJ http://java.sys-con.com/node/415321 . The article mentioned using a persistence queue as a Batch Updater instead of immediately sending an individual insert or update to the database. The author doesn't give a concrete example of this concept so I googled Persistence Queue but that didn't come up with much. Does anyone know of a good example of this?

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  • what if i keep my class members are public?

    - by anish
    In c++ instance variables are private by default,in Python variables are public by default i have two questions regarding the same:- 1: why Python have all the members are public by default? 2: People say you should your member data should be private what if i make my data to be public? what are the disadvantages of this approch? why it is a bad design?

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  • Design patter for extending Android's activities?

    - by Carl
    While programming on Android, I end up writing a parent activity which is extended by several others. A bit like ListActivity. My parent activity extends Activity. if I intend to use a Map or a List, I can't use my parent activity as superclass - the child activity can only extend one activity obviously. As such I end up writing my parent activities with the same logic for Activity, ListActivity, MapActivity and so forth. What am I looking for is some sort of trait functionality/design pattern which would help in this case. Any suggestions?

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  • Method returns an IDisposable - Should I dispose of the result, even if it's not assigned to anythin

    - by mjd79
    This seems like a fairly straightforward question, but I couldn't find this particular use-case after some searching around. Suppose I have a simple method that, say, determines if a file is opened by some process. I can do this (not 100% correctly, but fairly well) with this: public bool IsOpen(string fileName) { try { File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.None); } catch { // if an exception is thrown, the file must be opened by some other process return true; } } (obviously this isn't the best or even correct way to determine this - File.Open throws a number of different exceptions, all with different meanings, but it works for this example) Now the File.Open call returns a FileStream, and FileStream implements IDisposable. Normally we'd want to wrap the usage of any FileStream instantiations in a using block to make sure they're disposed of properly. But what happens in the case where we don't actually assign the return value to anything? Is it still necessary to dispose of the FileStream, like so: try { using (File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.None)); { /* nop */ } } catch { return true; } Should I create a FileStream instance and dispose of that? try { using (FileStream fs = File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.None)); } ... Or are these totally unnecessary? Can we simply call File.Open and not assign it to anything (first code example), and let the GC dispose of it right away?

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  • Is it considered bad practice to have ViewModel objects hold the Dispatcher?

    - by stiank81
    My WPF application is structured using the MVVM pattern. The ViewModels will communicate asynchronously with a server, and when the requested data is returned a callback in the ViewModel is triggered, and it will do something with this data. This will run on a thread which is not the UI Thread. Sometimes these callbacks involve work that needs to be done on the UI thread, so I need the Dispatcher. This might be things such as: Adding data to an ObservableCollection Trigger Prism commands that will set something to be displayed in the GUI Creating WPF objects of some kind. I try to avoid the latter, but the two first points here I find to be reasonable things for ViewModels to do. So; is it okay to have ViewModels hold the Dispatcher to be able to Invoke commands for the UI thread? Or is this considered bad practice? And why?

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  • Best practice: How to persist simple data without a database in django?

    - by Infinity
    I'm building a website that doesn't require a database because a REST API "is the database". (Except you don't want to be putting site-specific things in there, since the API is used by mostly mobile clients) However there's a few things that normally would be put in a database, for example the "jobs" page. You have master list view, and the detail views for each job, and it should be easy to add new job entries. (not necessarily via a CMS, but that would be awesome) e.g. example.com/careers/ and example.com/careers/77/ I could just hardcode this stuff in templates, but that's no DRY- you have to update the master template and the detail template every time. What do you guys think? Maybe a YAML file? Or any better ideas? Thx

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  • Using a message class static method taking in an action to wrap Try/Catch

    - by Chris Marisic
    I have a Result object that lets me pass around a List of event messages and I can check whether an action was successful or not. I've realized I've written this code in alot of places Result result; try { //Do Something ... //New result is automatically a success for not having any errors in it result = new Result(); } catch (Exception exception) { //Extension method that returns a Result from the exception result = exception.ToResult(); } if(result.Success) .... What I'm considering is replacing this usage with public static Result CatchException(Action action) { try { action(); return new Result(); } catch (Exception exception) { return exception.ToResult(); } } And then use it like var result = Result.CatchException(() => _model.Save(something)); Does anyone feel there's anything wrong with this or that I'm trading reusability for obscurity?

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  • A cross-platform application WPF, ASP.NET, Silverlight, WP7, XAML

    - by J. Lennon
    Considering the fact that all applications will interact with the web project (which will use the cloud or web services).. Is there any way to share my class models between applications? If yes, what is the best way to do it? About sending / receiving data from the Webservice, serialize and deserialize, how can I do this in a simple way without having to manually populate the objects? Any information about this applications would be really helpful!

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  • Is there any difference between var name = function() {} & function name() {} in Javascript?

    - by Fletcher Moore
    Suppose we are inside a function and not in the global namespace. function someGlobalFunction() { var utilFunction1 = function() { } function utilFunction2 () { } utilFunction1(); utilFunction2(); } Are these synonymous? And do these functions completely cease to exist when someGlobalFunction returns? Should I prefer one or the other for readability or some other reason?

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  • Can I use an abstract class instead of a private __construct() when creating a singleton in PHP?

    - by Pheter
    When creating a Singleton in PHP, I ensure that it cannot be instantiated by doing the following: class Singleton { private function __construct() {} private function __clone() {} public static function getInstance() {} } However, I realised that defining a class as 'abstract' means that it cannot be instantiated. So is there anything wrong with doing the following instead: abstract class Singleton { public static function getInstance() {} } The second scenario allows me to write fewer lines of code which would be nice. (Not that it actually makes much of a difference.)

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  • What do you do in your source control repository when you start a rewrite of a program?

    - by Max Schmeling
    I wrote an application a while back and have been maintaining it for a while now, but it's gotten to the point where there's several major new features to be added, a ton of changes that need made, and I know quite a few things I could do better, so I'm starting a rewrite of the entire program (using bits and pieces from original). My question is, what do you do with SVN at this point? Should I put the new version somewhere else, or should I delete the files I no longer need, add the new files, and just treat it like normal development in SVN? How have you handled this in the past?

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  • How can I make an iterator that never ends?

    - by Soldier.moth
    I was just wondering what the easiest way to iterate over a set indefinitely, i.e. when it reaches the end it next(); calls the first object. I'm assuming that this is not an already predefined function in Java, so just looking for the easiest way to implement this in Java.

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  • Is it better for class data to be passed internally or accessed directly?

    - by AaronSzy
    Example: // access fields directly private void doThis() { return doSomeWork(this.data); } // receive data as an argument private void doThis(data) { return doSomeWork(data); } The first option is coupled to the value in this.data while the second option avoids this coupling. I feel like the second option is always better. It promotes loose coupling WITHIN the class. Accessing global class data willy-nilly throughout just seems like a bad idea. Obviously this class data needs to be accessed directly at some point. However, if accesses, to this global class data can be eliminated by parameter passing, it seems that this is always preferable. The second example has the advantage of working with any data of the proper type, whereas the first is bound to working with the just class data. Even if you don't NEED the additional flexibility, it seems nice to leave it as an option. I just don't see any advantage in accessing member data directly from private methods as in the first example. Whats the best practice here? I've referenced code complete, but was not able to find anything on this particular issue.

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  • How do you handle multiple (overlapping) projects in trac?

    - by Oliver Giesen
    We are using trac and are really satisfied with it. However, out of the box, trac is best suited for single-project environments only. I'd be interested to hear about the various approaches people take to make it work with multiple projects nevertheless and their experiences with them. Are there any plugins to recommend? Any patches, tweaks or whatnots? Are you maybe even using an entirely different bug-tracking system that offers all of trac's functionality plus multi-project support? We recently started managing a second project ourselves which generally works okay but also has some drawbacks, especially where the two projects overlap because of common library code we wrote that is used in both projects. How do you handle this? (I'll attach our own current approach as an answer to this post.)

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  • What do you call the concept of dynamic data definition?

    - by DJTripleThreat
    Maybe this is simpler and more straightforward then what I'm thinking but I can't seem to find this concept on google anywhere. The concept is this: You have a table in a database and the table has a specified number of columns. However, it has been asked of me by previous clients that there also be a set of dynamic user defined columns that can be added on the fly. What is this concept called and is it considered a design pattern?

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