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  • Magic Method __set() on a Instanciated Object

    - by streetparade
    Ok i have a problem, sorry if i cant explaint it clear but the code speaks for its self. i have a class which generates objects from a given class name; Say we say the class is Modules: public function name($name) { $this->includeModule($name); try { $module = new ReflectionClass($name); $instance = $module->isInstantiable() ? $module->newInstance() : "Err"; $this->addDelegate($instance); } catch(Exception $e) { Modules::Name("Logger")->log($e->getMessage()); } return $this; } The AddDelegate Method: protected function addDelegate($delegate) { $this->aDelegates[] = $delegate; } The __call Method public function __call($methodName, $parameters) { $delegated = false; foreach ($this->aDelegates as $delegate) { if(class_exists(get_class($delegate))) { if(method_exists($delegate,$methodName)) { $method = new ReflectionMethod(get_class($delegate), $methodName); $function = array($delegate, $methodName); return call_user_func_array($function, $parameters); } } } The __get Method public function __get($property) { foreach($this->aDelegates as $delegate) { if ($delegate->$property !== false) { return $delegate->$property; } } } All this works fine expect the function __set public function __set($property,$value) { //print_r($this->aDelegates); foreach($this->aDelegates as $k=>$delegate) { //print_r($k); //print_r($delegate); if (property_exists($delegate, $property)) { $delegate->$property = $value; } } //$this->addDelegate($delegate); print_r($this->aDelegates); } class tester { public function __set($name,$value) { self::$module->name(self::$name)->__set($name,$value); } } Module::test("logger")->log("test"); // this logs, it works echo Module::test("logger")->path; //prints /home/bla/test/ this is also correct But i cant set any value to class log like this Module::tester("logger")->path ="/home/bla/test/log/"; The path property of class logger is public so its not a problem of protected or private property access. How can i solve this issue? I hope i could explain my problem clear.

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  • Deleting object in NSMutableSet Core Data

    - by Luke
    Hi I am having trouble deleting an object in an NSMutableSet using core Data... I am trying to delete a "player" object in the second section of my tableview. I am getting the error Invalid update: invalid number of rows in section 1. The number of rows contained in an existing section after the update (6) must be equal to the number of rows contained in that section before the update (6), plus or minus the number of rows inserted or deleted from that section (0 inserted, 1 deleted) and plus or minus the number of rows moved into or out of that section (0 moved in, 0 moved out Take a look at my code. - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { if (indexPath.section==0){ }else{ Player *p = [self.fetchedResultsController.fetchedObjects objectAtIndex: indexPath.section]; [_team removePlayersObject:p]; [_team.players removeObject:p]; AppDelegate *delegate = [[UIApplication sharedApplication] delegate]; _managedObjectContext = delegate.managedObjectContext; [_managedObjectContext deleteObject:p]; [self.tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationTop]; } } } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { switch(section){ case 0: return 7; case 1: return [self.fetchedResultsController.fetchedObjects count]; } return 0; }

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  • Highlighting a custom UIButton

    - by Dan Ray
    The app I'm building has LOTS of custom UIButtons laying over top of fairly precisely laid out images. Buttonish, controllish images and labels and what have you, but with a clear custom-style UIButton sitting over top of it to handle the tap. My client yesterday says, "I want that to highlight when you tap it". Never mind that it immediately pushes on a new uinavigationcontroller view... it didn't blink, and so he's confused. Oy. Here's what I've done to address it. I don't like it, but it's what I've done: I subclassed UIButton (naming it FlashingUIButton). For some reason I couldn't just configure it with a background image on control mode highlighted. It never seemed to hit the state "highlighted". Don't know why that is. So instead I wrote: -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { [self setBackgroundImage:[UIImage imageNamed:@"grey_screen"] forState:UIControlStateNormal]; [self performSelector:@selector(resetImage) withObject:nil afterDelay:0.2]; [super touchesBegan:touches withEvent:event]; } -(void)resetImage { [self setBackgroundImage:nil forState:UIControlStateNormal]; } This happily lays my grey_screen.png (a 30% opaque black box) over the button when it's tapped and replaces it with happy emptyness .2 of a second later. This is fine, but it means I have to go through all my many nibs and change all my buttons from UIButtons to FlashingUIButtons. Which isn't the end of the world, but I'd really hoped to address this as a UIButton category, and hit all birds with one stone. Any suggestions for a better approach than this one?

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  • Frame sizing of tableview within nested child controllers/subviews

    - by jwoww
    I'm a bit confused by the proper frame sizing of a table view to fit within my screen. Here's my setup of view controllers within view controllers: UITabBarController UINavigationController as one of the tab bar viewcontrollers; title bar hidden ViewController - a container view controller because I need the option to place some controls beneath the UITableView, sometimes (but not in the current scenario) UITableViewController Now, my question is what the proper frame dimensions of the UITableview should be. Here's what I've got in the ViewController viewDidLoad method. I used subtracted 49.0 (the size of the tab bar) from 480.0. However, this leaves a black bar at the bottom. 20.0 appears to do it (coincidentally?) the size of the status bar, but I don't understand why that would be. Wouldn't the true pixel dimensions of the tableview be 480-49? // MessageTableViewController is my subclass of UITableViewController MessagesTableViewController *vcMessagesTable = [[MessagesTableViewController alloc] init]; CGRect tableViewFrame = CGRectMake(0, 0, 320.0, 480.0 - 49.0); [[vcMessagesTable view] setFrame:tableViewFrame]; self.tableViewController = vcMessagesTable; [self addChildViewController:vcMessagesTable]; [[self view] addSubview:vcMessagesTable.view]; Here's how it looks:

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  • Why doesn't `stdin.read()` read entire buffer?

    - by Shookie
    I've got the following code: def get_input(self): """ Reads command from stdin, returns its JSON form """ json_string = sys.stdin.read() print("json string is: "+json_string) json_data =json.loads(json_string) return json_data It reads a json string that was sent to it from another process. The json is read from stdin. For some reason I get the following output: json string is: <Some json here> json string is: Traceback (most recent call last): File "/Users/Matan/Documents/workspace/ProjectSH/addonmanager/addon_manager.py", line 63, in <module> manager.accept_commands() File "/Users/Matan/Documents/workspace/ProjectSH/addonmanager/addon_manager.py", line 49, in accept_commands json_data = self.get_input() File "/Users/Matan/Documents/workspace/ProjectSH/addonmanager/addon_manager.py", line 42, in get_input json_data =json.loads(json_string) File "/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/json/__init__.py", line 338, in loads return _default_decoder.decode(s) File "/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/json/decoder.py", line 365, in decode obj, end = self.raw_decode(s, idx=_w(s, 0).end()) File "/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/json/decoder.py", line 383, in raw_decode raise ValueError("No JSON object could be decoded") So for some reason it reads an empty string from stdin instead of reading only the json. I've checked, and the code that writes to this process's stdin writes to it only once. What's wrong here?

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  • UIWebview :: Text :: HTML :: JS

    - by user306089
    hello, 1- i load a text from a txt file 2- i show it into a html "file" 3- problem : 3-a : this code works : i create my page by code and i insert my text myText = ... loaded from an array of texts ...; NSString *myDescriptionHTML = [NSString stringWithFormat:@"<html> \n" "<head> \n" "<style type=\"text/css\"> \n" "body {font-family: \"%@\"; font-size: 1.0f + 'em'; color:#FFF;}\n" "</style> \n" "</head> \n" "<body id=\"myid\">%@</body> \n" "</html>", @"Arial", myText]; [self.myWebView loadHTMLString:myDescriptionHTML baseURL:nil]; 3-b but this one does not work : i load a html page already created and i inject my text into using JS : myText = ... loaded from an array of texts ...; [self.myWebView stringByEvaluatingJavaScriptFromString:[NSString stringWithFormat:@"document.getElementById(\"myid\").innerHTML = \"%@\";", myText]]; 3-c but this one working : same as 3-b but i init my text with a string in the code itself : myText = @"hello all"; [self.myWebView stringByEvaluatingJavaScriptFromString:[NSString stringWithFormat:@"document.getElementById(\"myid\").innerHTML = \"%@\";", myText]]; any help to understand what's wrong with 3-b ? thank you

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  • Pull To Refresh on iphone not working as expected

    - by Kleemann
    I have been using this: http://blog.leahculver.com/2010/12/iphone-pull-to-refresh.html to make the pull to refresh function in my app. But I cant see the text "Pull down to refresh...", "Release to refresh..." and "Loading...". All I've done is copy the files into my project, link against QuartzCore framework, and changed the .h file of my view controller so it is a subclass of PullRefreshTableViewController. Then I added the refresh method. Is seems that the initWithStyle method in PullRefreshTableViewController never is executed. But i should be, in my tableViewcellForRowAtIndexPath. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"CellIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.text = @"Text"; return cell; } The initWithStyle method from the PullRefreshTableViewController.m: - (id)initWithStyle:(UITableViewStyle)style { self = [super initWithStyle:style]; if (self != nil) { textPull = [[NSString alloc] initWithString:@"Pull down to refresh..."]; textRelease = [[NSString alloc] initWithString:@"Release to refresh..."]; textLoading = [[NSString alloc] initWithString:@"Loading..."]; NSLog(@"in"); } NSLog(@"out"); return self; } The logs are never printed in the console I really cant see where the problem is ?

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  • Call instance method with objc_msgSend

    - by user772349
    I'm trying to use the objc_msgSend method to call some method dynamically. Say I want call some method in Class B from Class A and there are two methods in class B like: - (void) instanceTestWithStr1:(NSString *)str1 str2:(NSString *)str1; + (void) methodTestWithStr1:(NSString *)str1 str2:(NSString *)str1; And I can call the class method like this in Class A successfully: objc_msgSend(objc_getClass("ClassB"), sel_registerName("methodTestWithStr1:str2:"), @"111", @"222"); And I can call the instance method like this in Class A successfully as well: objc_msgSend([[objc_getClass("ClassB") alloc] init], sel_registerName("instanceTestWithStr1:str2:"), @"111", @"222"); But the thing is to get a instance of Class B I have to call "initWithXXXXX:XXXXXX:XXXXXX" instead of "init" so that to pass some necessary parameters to class B to do the init stuff. So I stored a instance of ClassB in class A as variable: self.classBInstance = [[ClassB alloc] initWithXXXXX:XXXXXX:XXXXXX]; And then I call the method like this (successfully): The problem is, I want to call a method by simply applying the classname and the method sel like "ClassName" and "SEL" and then call it dynamically: If it's a class method. then call it like: objc_msgSend(objc_getClass("ClassName"), sel_registerName("SEL")); If it's a instance method, find the existing class instance variable in the calling class then: objc_msgSend([self.classInstance, sel_registerName("SEL")); So I want to know if there is any way to: Check if a class has a given method (I found "responseToSelector" will be the one) Check if a given method in class method or instance method (maybe can use responseToSelector as well) Check if a class has a instance variable of a given class So I can call a instance method like: objc_msgSend(objc_getClassInstance(self, "ClassB"), sel_registerName("SEL"));

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  • Add a smaller subView with new origin

    - by ReachWest
    I can't get my head around this - I know it must be simple.. I'm starting to feel pretty stupid. I have two viewControllers. MainViewController.h/m and LevelsViewController.h/m I want to add a subView from the LevelsViewController class and a view that is built in IB called levelsView. I am calling this from the MainViewController.m file. The levelsView is only 200x200 pixels and I want to offset it from the frame origin of the superView by x=140 pixels and y=50 pixels. I have this working - the view displays, but I can't figure out how to offset it. It only shows up at the 0,0 superView frame origin. (The superView shows below it, which is what I want). Here is the code I call in the method in the MainViewController.m that displays the levelsView.(I have commented out some of the things I have tried - but throws this error: error: request for member 'frame' in 'myLevelsView', which is of non-class type 'LevelsViewController*' ) - (void) displayLevelsPage { if (self.theLevelsView == nil) // Does not yet exist - therefore create { LevelsViewController * myLevelsView = [[LevelsViewController alloc] initWithNibName:@"levelsView" bundle:[NSBundle mainBundle]]; NSLog(@"NEW theLevelsView instance created!"); CGRect frame2 = CGRectMake(140, 50, 200, 200); //myLevelsView.frame = frame2; self.theLevelsView = myLevelsView; [myLevelsView release]; } [self.view addSubview: theLevelsView.view]; NSLog(@"Levels View has been activated"); } Any insight would be appreciated.

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  • Memory Leaks in pickerView using sqlite

    - by Danamo
    I'm adding self.notes array to a pickerView. This is how I'm setting the array: NSMutableArray *notesArray = [[NSMutableArray alloc] init]; [notesArray addObject:@"-"]; [notesArray addObjectsFromArray:[dbManager getTableValues:@"Notes"]]; self.notes = notesArray; [notesArray release]; The info for the pickerView is taken from the database in this method: -(NSMutableArray *)getTableValues:(NSString *)table { NSMutableArray *valuesArray = [[NSMutableArray alloc] init]; if (sqlite3_open([self.databasePath UTF8String], &database) != SQLITE_OK) { sqlite3_close(database); NSAssert(0, @"Failed to open database"); } else { NSString *query = [[NSString alloc] initWithFormat:@"SELECT value FROM %@", table]; sqlite3_stmt *statement; if (sqlite3_prepare_v2(database, [query UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { NSString *value =[NSString stringWithUTF8String:(char *)sqlite3_column_text(statement, 0)]; [valuesArray addObject:value]; [value release]; } sqlite3_reset(statement); } [query release]; sqlite3_finalize(statement); sqlite3_close(database); } return valuesArray; } But I keep getting memory leaks in Instruments for these lines: NSMutableArray *valuesArray = [[NSMutableArray alloc] init]; and [valuesArray addObject:value]; What am I doing wrong here? Thanks for your help!

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  • remove 2 subviews in one go.

    - by Pavan
    hi, I am trying to remove two viewcontrollers (that have been added on top of each other) with one method. I have made the views in interfacebuilder. they all have their own .h and .m files to go with it. Scenario I am in: I have a main menu which has the view2 header file imported. In a method I add the second view on top of the superview like so view2ViewController * view2 = [[view2ViewController alloc] initWithNibName:@"view2ViewController" bundle:nil]; [self.view addSubview:view2.view]; then in view 2 I have added the view 3 header file so i can add view 3 as a subview ontop of view2. i have another method which is connected again to interface builder to a UIButton so upon button press a method gets called in view2 which adds view 3 on top in exactly the same way like so: view3ViewController * view3 = [[view3ViewController alloc] initWithNibName:@"view3ViewController" bundle:nil]; [self.view addSubview:view3.view]; What im trying to solve: I have a button in view 3 which should remove view 3.... and then it should also remove view 2 aswell so the main screen is visible. How can this be achieved? What I have so far: [self.view removeFromSuperview]; This however only removes View 3... but leaves view 2 in place. What needs to be modified so that i can remove view 2 as well?? Any help is appreciated.

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  • Removing random object from parent CCprite

    - by Natty
    probably this is a simple problem to solve, since I'm quite new. I have a scene with a waiter holding a tray of food (the food is a random CCSprite choosen from an array) each time he comes onscreen he holds a new piece of food (the user touches the food and the waiter walks off to return again with a new piece of food however I cant seem to delete the old peice of food from the screen as it says the child is already added... any help would be great -(id) init { ///other code then... waiterOnSCreen = [CCSprite spriteWithSpriteFrameName:@"CatUP.png"]; waiterOnSCreen.position = ccp(CatOffSCreenPosX, catXpos); [self addChild:waiterOnSCreen z:0]; //moving the waiter // the random food sprite is added later to the waiter // [waiterOnSCreen addChild:myRandomSprite]; } -(void)LoadRandomFood { ///I make my array here then... int i = arc4random() % [RandomFood count]; myRandomSprite = (CCSprite *)[RandomFood objectAtIndex:i]; //waiterOnSCreen is a CCSprite added on the init [waiterOnSCreen addChild:myRandomSprite]; myRandomSprite.position=ccp(290,220); myRandomSprite.tag = RandomFoodTag; } } later in if(CGRectContainsPoint(waiterOnSCreen.boundingBox, location)) { //trying to remove the food here //Ive already tried to remove the sprite using [self removeChildByTag:RandomeObjectTag]; //and also CCSprite *wantedSprite = (CCSprite *)[self getChildByTag:RandomFoodTag]; [wantedSprite removeFromParentAndCleanup:YES]; } }

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  • pass variable by reference within class? in php

    - by user151841
    I'm working on a hex color class where you can change the color values of any hex code color. In my example, I haven't finished the hex math, but it's not completely relevant to what I'm explaining here. Naively, I wanted to start to do something that I don't think can be done. I wanted to pass object properties in a method call. Is this possible? class rgb { private $r; private $b; private $g; public function __construct( $hexRgb ) { $this->r = substr($hexRgb, 0, 2 ); $this->g = substr($hexRgb, 2, 2 ); $this->b = substr($hexRgb, 4, 2 ); } private function add( & $color, $amount ) { $color += amount; // $color should be a class property, $this->r, etc. } public function addRed( $amount ) { self::add( $this->r, $amount ); } public function addGreen( $amount ) { self::add( $this->g, $amount ); } public function addBlue( $amount ) { self::add( $this->b, $amount ); } } If this is not possible in PHP, what is this called and in what languages is it possible? I know I could do something like public function add( $var, $amount ) { if ( $var == "r" ) { $this->r += $amount } else if ( $var == "g" ) { $this->g += $amount } ... } But I want to do it this cool way.

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  • Why won't my UITableViewCell deselect and update its text?

    - by Josh
    I have a UITableView with a list of stories and a cell at the bottom that loads more stories. I am trying to make the "More Stories..." cell deselect and change its text to "Loading..." when clicked. I have searched all over the internet and all over stackoverflow and I cant figure out why my code isnt working right. Right now, when the "More Stories..." cell is clicked, it stays selected and doesnt ever change its text. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic int storyIndex = [indexPath indexAtPosition: [indexPath length] - 1]; if (storyIndex == [stories count]) { UITableViewCell *moreCell = [tableView dequeueReusableCellWithIdentifier:@"more"]; if (moreCell == nil) { moreCell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:@"more"] autorelease]; } // Set up the cell moreCell.textLabel.text = @"Loading..."; [tableView deselectRowAtIndexPath:indexPath animated:YES]; [self moreStories]; } else { NSLog(@"%@",[[stories objectAtIndex: storyIndex] objectForKey: @"link"]); webViewController *webController; webController = [[webViewController alloc] initWithURLPassed:[[stories objectAtIndex: storyIndex] objectForKey: @"link"]]; [self.navigationController pushViewController:webController animated:YES]; [webController release]; webController =nil; self.navigationItem.backBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"Back" style:UIBarButtonItemStylePlain target:nil action:nil]; } }

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  • Objective C - creating concrete class instances from base class depending upon type

    - by indiantroy
    Just to give a real world example, say the base class is Vehicle and concrete classes are TwoWheeler and FourWheeler. Now the type of the vehicle - TwoWheeler or FourWheeler, is decided by the base class Vehicle. When I create an instance of TwoWheeler/FourWheeler using alloc-init method, it calls the super implementation like below to set the value of common properties defined in the Vehicle class and out of these properties one of them is type that actually decides if the type is TwoWheeler or FourWheeler. if (self = [super initWithDictionary:dict]){ [self setOtherAttributes:dict]; return self; } Now when I get a collection of vehicles some of them could be TwoWheeler and others will be FourWheeler. Hence I cannot directly create an instance of TwoWheeler or FourWheeler like this Vehicle *v = [[TwoWheeler alloc] initWithDictionary:dict]; Is there any way I can create an instance of base class and once I know the type, create an instance of child class depending upon type and return it. With the current implementation, it would result in infinite loop because I call super implementation from concrete class. What would be the perfect design to handle this scenario when I don't know which concrete class should be instantiated beforehand?

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  • JSON to display text -- Freezes UI

    - by Adam Storr
    Hi everyone, I currently have a very simple view which displays info from a JSON feed. The problem I'm facing is the few second pause I encounter once I press this tab. How can I make this view load instantly and then have the label.text areas load after? Preferable with an activity indicator? Should I use threads? Thanks in advance! Code: - (NSString *)stringWithUrl:(NSURL *)url { NSURLRequest *urlRequest = [NSURLRequest requestWithURL:url cachePolicy:NSURLRequestReloadRevalidatingCacheData timeoutInterval:30]; NSData *urlData; NSURLResponse *response; NSError *error; urlData = [NSURLConnection sendSynchronousRequest:urlRequest returningResponse:&response error:&error]; return [[NSString alloc] initWithData:urlData encoding:NSUTF8StringEncoding]; } - (id)objectWithUrl:(NSURL *)url { SBJsonParser *jsonParser = [SBJsonParser new]; NSString *jsonString = [self stringWithUrl:url]; return [jsonParser objectWithString:jsonString error:NULL]; } - (NSDictionary *)downloadStats { id response = [self objectWithUrl:[NSURL URLWithString:@"http://www.example.com/JSON"]]; NSDictionary *feed = (NSDictionary *)response; return feed; [feed release]; } - (void)viewDidLoad { [super viewDidLoad]; [GlobalStatsScrollView setScrollEnabled:YES]; [GlobalStatsScrollView setContentSize:CGSizeMake(320, 360)]; } - (void)viewWillAppear:(BOOL)animated { NSLog(@"View appears"); // Download JSON Feed NSDictionary *feed = [self downloadStats]; totalproduced.text = [feed valueForKey:@"Produced"]; totalno.text = [feed valueForKey:@"Total"]; mostcommon.text = [feed valueForKey:@"Most Common"]; }

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  • How to check whether data is stored in core data ?

    - by Warrior
    i am new to iphone development. I am trying to save a static values in to core data database.I want to check whether the data is stored to the database, i am not able to retrieve the data from the database, so i want to check myself whether i made mistake in retrieving the data or in storing the data itself. NSManagedObjectContext *context = [self managedObjectContext]; NSManagedObject *event = [NSEntityDescription insertNewObjectForEntityForName:@"Event" inManagedObjectContext:context]; [event setValue:fname forKey:@"firstname"]; [event setValue:lname forKey:@"lastname"]; i put the above code in the submit button of my formclass. when i restart the app i fetch the data in main view class using this code NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Event" inManagedObjectContext:self.managedObjectContext]; [fetchRequest setEntity:entity]; NSError *error; NSArray *items = [self.managedObjectContext executeFetchRequest:fetchRequest error:&error]; for (Event *info in items) { NSLog(@"the selected value is : %@", [info valueForKey:@"firstname"]); } [fetchRequest release]; i dont know where i am going wrong.Please help me out.Thanks.

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  • expected ":" before "]" token + confused by earlier errors, bailing out

    - by Colby Bookout
    Ok so im at my wit's end here. I have tried every imaginable thing to get rid of these errors heres my code: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. /* //<#DetailViewController#> *detailViewController = [[<#DetailViewController#> alloc] initWithNibName:@"<#Nib name#>" bundle:nil]; // ... // Pass the selected object to the new view controller. [self.navigationController pushViewController:detailViewController animated:YES]; [detailViewController release]; */ NSInteger row = [indexPath.row]; if (self.nameExcerptPage == nil) { NameOTWexcerpt *nameExcerptPageDetail = [[nameExcerptPage alloc] initWithNibName:@"NameOTWexcerpt" bundle:nil]; self.nameExcerptPage = nameExcerptPageDetail; [nameExcerptPageDetail release]; nameExcerptPage.title = [NSString stringWithFormat:@"%&", [TheBookNavTabs objectAtIndex:row]]; Rothfuss_ReaderAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [delegate.SecondTableViewController pushViewController:TheBookNavTabs animated:YES]; } } and the error appears where it says "NSInteger row = [indexPath.row]; please help! thanks!

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  • Differentiate Between UITableView Editing States?

    - by Josh Kahane
    I have been looking at trying to differentiate between editing states in my UITableView. I need to call a method only when in editing mode after tapping the edit button, so when you get your cell slide in and you see the little circular delete icons but NOT when the user swipes to delete. Is there anyway I can differentiate between the two? Thanks. EDIT: Solution thanks to Rodrigo Both each cell and the entire tableview has an 'editing' BOOL value, so I loop through all the cells and if more than one of them is editing then we know the whole table is (the user tapped the edit button), however if only one is editing then we know that the user has swiped a cell, editing that individual one, this lets me deal with each editing state individually! - (void)setEditing:(BOOL)editing animated:(BOOL)animated { [super setEditing:editing animated:animated]; int i = 0; //When editing loop through cells and hide status image so it doesn't block delete controls. Fade back in when done editing. for (customGuestCell *cell in self.tableView.visibleCells) { if (cell.isEditing) { i += 1; } } if (i > 1) { for (customGuestCell *cell in self.tableView.visibleCells) { if (editing) { // loop through the visible cells and animate their imageViews [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.4]; cell.statusImg.alpha = 0; [UIView commitAnimations]; } } } else if (!editing) { for (customGuestCell *cell in self.tableView.visibleCells) { [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.4]; cell.statusImg.alpha = 1.0; [UIView commitAnimations]; } } }

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  • Can I use a method as a lambda?

    - by NewAlexandria
    I have an interface the defines a group of conditions. it is one of several such interfaces that will live with other models. These conditions will be called by a message queue handler to determine completeness of an alert. All the alert calls will be the same, and so I seek to DRY up the enqueue calls a bit, by abstracting the the conditions into their own methods (i question if methods is the right technique). I think that by doing this I will be able to test each of these conditions. class Loan module AlertTriggers def self.included(base) base.extend LifecycleScopeEnqueues # this isn't right Loan::AlertTriggers::LifecycleScopeEnqueues.instance_method.each do |cond| class << self def self.cond ::AlertHandler.enqueue_alerts( {:trigger => Loan.new}, cond ) end end end end end module LifecycleScopeEnqueues def student_awaiting_cosigner lambda { |interval, send_limit, excluding| excluding ||= '' Loan.awaiting_cosigner. where('loans.id not in (?)', excluding.map(&:id) ). joins(:petitions). where('petitions.updated_at > ?', interval.days.ago). where('petitions.updated_at <= ?', send_limit.days.ago) } end end I've considered alternatives, where each of these methods act like a scope. Down that road, I'm not sure how to have AlertHandler be the source of interval, send_limit, and excluding, which it passes to the block/proc when calling it.

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  • login using UITableView

    - by EquinoX
    How can I create a login for username/password just like in the skype application? I know it's a grouped table view.. but how can I do that? I searched the site and found the following code: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; UILabel *startDtLbl = [[UILabel alloc] initWithFrame:CGRectMake(10, 10, 80, 25)]; if (indexPath.row == 0) startDtLbl.text = @"Username"; else { startDtLbl.text = @"Password"; } startDtLbl.backgroundColor = [UIColor clearColor]; [cell.contentView addSubview:startDtLbl]; UITextField *passwordTF = [[UITextField alloc] initWithFrame:CGRectMake(100, 5, 200, 35)]; passwordTF.delegate = self; if (indexPath.row == 0) passwordTF.tag = 0; else { passwordTF.tag = 1; } [cell.contentView addSubview:passwordTF]; } return cell; } When I do: NSString * username = [((UITextField*)[self.view viewWithTag:0]) text]; NSString * password = [((UITextField*)[self.view viewWithTag:1]) text]; it gives me this error: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIView text]: unrecognized selector sent to instance 0x6c3c600 Why is this?

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  • Placing elements (panels) within a wx.GridBagSizer

    - by JHarris
    I'm using a gridbagsizer to place two panels within a frame. control_panel = wx.Panel(self, id=ID_CONTROL_PANEL) main_panel = wx.Panel(self, id=ID_MAIN_PANEL) frame_sizer = wx.GridBagSizer(1, 1) frame_sizer.Add(control_panel, (0, 0), (2, 5), flag=wx.EXPAND) frame_sizer.Add(main_panel, (2, 0), (5, 5), flag=wx.EXPAND) frame_sizer.AddGrowableRow(0) frame_sizer.AddGrowableCol(0) self.SetSizer(frame_sizer) I want the control_panel to be above the main_panel (as you can see above). However this is the output I get: I don't know why the top panel is so much larger than the bottom panel, when I've specified the opposite. (2, 5) for the top and (5, 5) for the bottom. It also has a strange behaviour when I resize it smaller, it basically gives me what I want (see image below), but I don't know how to maintain the ratio when I make it larger again. However when you start resizing larger (even by a small amount) you can see (below) the shapes and ratio change dramatically in the other direction (with the bottom becoming much smaller and the top much larger). Still trying to learn this sizers and can't really find this problem with any of the examples I've seen. Also tried experimenting with all the parameters and doing some tests and I can't figure out what's going on here. Any help would be much appreciated.

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  • Xen won't start after it had been working

    - by Paul Tomblin
    I've been setting up this Debian Stable system with a dom0 and 3 domUs. It was working fine for several days, and I'm almost ready to deploy it to the rack. But last night I shut it down with all three domUs still running for the first time, and today when I started it up, xend won't start. In /var/log/messages, I have: Apr 18 13:01:33 xen-test BLKTAPCTRL[4248]: blktapctrl: v1.0.0 Apr 18 13:01:33 xen-test BLKTAPCTRL[4248]: Found driver: [raw image (aio)] Apr 18 13:01:33 xen-test BLKTAPCTRL[4248]: Found driver: [raw image (sync)] Apr 18 13:01:33 xen-test BLKTAPCTRL[4248]: Found driver: [vmware image (vmdk)] Apr 18 13:01:33 xen-test BLKTAPCTRL[4248]: Found driver: [ramdisk image (ram)] Apr 18 13:01:33 xen-test BLKTAPCTRL[4248]: Found driver: [qcow disk (qcow)] Apr 18 13:01:33 xen-test BLKTAPCTRL[4248]: couldn't find device number for 'blktap0' Apr 18 13:01:33 xen-test BLKTAPCTRL[4248]: Unable to start blktapctrl and in /var/log/xen/xend.log, I have this: [2010-04-18 12:46:32 3523] INFO (SrvDaemon:219) Xend exited with status 1. [2010-04-18 13:01:34 4255] INFO (SrvDaemon:331) Xend Daemon started [2010-04-18 13:01:34 4255] INFO (SrvDaemon:335) Xend changeset: unavailable. [2010-04-18 13:01:34 4255] INFO (SrvDaemon:342) Xend version: Unknown. [2010-04-18 13:01:34 4255] ERROR (SrvDaemon:353) Exception starting xend (no element found: line 1, column 0) Traceback (most recent call last): File "/usr/lib/xen-3.2-1/lib/python/xen/xend/server/SrvDaemon.py", line 345, in run servers = SrvServer.create() File "/usr/lib/xen-3.2-1/lib/python/xen/xend/server/SrvServer.py", line 251, in create root.putChild('xend', SrvRoot()) File "/usr/lib/xen-3.2-1/lib/python/xen/xend/server/SrvRoot.py", line 40, in __init__ self.get(name) File "/usr/lib/xen-3.2-1/lib/python/xen/web/SrvDir.py", line 82, in get val = val.getobj() File "/usr/lib/xen-3.2-1/lib/python/xen/web/SrvDir.py", line 52, in getobj File "/usr/lib/xen-3.2-1/lib/python/xen/xend/server/SrvNode.py", line 30, in _ _init__ self.xn = XendNode.instance() File "/usr/lib/xen-3.2-1/lib/python/xen/xend/XendNode.py", line 709, in instance inst = XendNode() File "/usr/lib/xen-3.2-1/lib/python/xen/xend/XendNode.py", line 164, in __init__ saved_pifs = self.state_store.load_state('pif') File "/usr/lib/xen-3.2-1/lib/python/xen/xend/XendStateStore.py", line 104, in load_state dom = minidom.parse(xml_path) File "/usr/lib/python2.5/xml/dom/minidom.py", line 1915, in parse return expatbuilder.parse(file) File "/usr/lib/python2.5/xml/dom/expatbuilder.py", line 924, in parse result = builder.parseFile(fp) File "/usr/lib/python2.5/xml/dom/expatbuilder.py", line 211, in parseFile parser.Parse("", True) ExpatError: no element found: line 1, column 0 [2010-04-18 13:01:34 4253] INFO (SrvDaemon:219) Xend exited with status 1. Any clues as to what might be going wrong?

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  • disallow anonymous bind in openldap

    - by shashank prasad
    Folks, I have followed the instructions here http://tuxnetworks.blogspot.com/2010/06/howto-ldap-server-on-1004-lucid-lynx.html to setup my OpenLdap and its working just fine, except an anonymous user can bind to my server and see the whole user/group structure. LDAP is running over SSL. I have read online that i can add disallow bind_anon and require authc in the slapd.conf file and it will be disabled but there is no slapd.conf file to begin with and since this doesn't use slapd.conf for its configuration as i understand OpenLdap has moved to a cn=config setup so it wont read that file even if i create one. i have looked online without any luck. I believe i need to change something in here olcAccess: to attrs=userPassword by dn="cn=admin,dc=tuxnetworks,dc=com" write by anonymous auth by self write by * none olcAccess: to attrs=shadowLastChange by self write by * read olcAccess: to dn.base="" by * read olcAccess: to * by dn="cn=admin,dc=tuxnetworks,dc=com" write by * read but i am not sure what. Any help is appreciated. Thank you! -shashank

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  • Trac problem: AttributeError: Cannot find an implementation of the "IRequestHandler" interface named "WikiModule"

    - by Janosch
    This problem already has been described mutliple times in different mailing lists, but no solution has yet been published. My original setup is as follows (but in the mean time i have a simpler one on Windows 7): Ubuntu server with apache 2.2 and python 2.7 virutal python environment created with virtualenv installed babel, genshi and trac in this order using pip in the virtual environment Trac seems to run fine with tracd, but when visiting it through apache, i get the following error in an official trac error page: AttributeError: Cannot find an implementation of the "IRequestHandler" interface named "WikiModule" The stacktrace looks like this: Traceback (most recent call last): File "/srv/trac/python-environment/lib/python2.5/site-packages/Trac-0.13dev_r10668-py2.5.egg/trac/web/main.py",line 473, in _dispatch_request dispatcher.dispatch(req) File "/srv/trac/python-environment/lib/python2.5/site-packages/Trac-0.13dev_r10668-py2.5.egg/trac/web/main.py", line 154, in dispatch chosen_handler = self.default_handler File "/srv/trac/python-environment/lib/python2.5/site-packages/Trac-0.13dev_r10668-py2.5.egg/trac/config.py", line 691, in __get__ self.section, self.name)) AttributeError: Cannot find an implementation of the "IRequestHandler" interface named "WikiModule". Please update the option trac.default_handler in trac.ini. I already tried a lot to get down to the root of the problem, for me it looks as if all nativ trac components refuse to load. When one explicitely imports these components in the wsgi handler, some of them start to work somehow. Since i suspected the virtual environment, i dropped it, and manually copied all dependencies (babel, genshi, trac, ..) to one directory, and added this directory to system.path in the wsgi handler. I get exactly the same error. Since this setup is now independend from the environment, one can easily try it out on any other machine (windows or linux) running apache 2 and python 2.7. On my Windwos 7 machine, i got exactly the same problem. I zipped together the whole bundle, one can download it from http://www.xterity.de/tmp/trac-installation.zip . In the apache configuration (Windows 7 machine) i use the following settings: Alias /trac/chrome/common "D:/workspace/trac-installation/trac-resources/common" Alias /trac/chrome/site "D:/workspace/trac-installation/trac-resources/site" WSGIScriptAlias /trac "D:/workspace/trac-installation/apache/handler.wsgi" <Directory "D:/workspace/trac-installation/trac-resources"> Order allow,deny Allow from all </Directory> <Directory "D:/workspace/trac-installation"> Order allow,deny Allow from all </Directory> <Location "/trac"> Order allow,deny Allow from all </Location> And my handler.wsgi looks like this: import os import sys sys.path.append('D:/workspace/trac-installation/dependencies/') os.environ['TRAC_ENV'] = 'D:/workspace/trac-installation/trac-environments/Esp004' os.environ['PYTHON_EGG_CACHE'] = 'D:/workspace/trac-installation/eggs' import trac.web.main application = trac.web.main.dispatch_request Has anybody got an idea what could be the problem, or how to find out where it comes from?

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