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  • Hudson's FindBugs plugin reports line number "-1" for bugs. Ideas?

    - by John B.
    Greetings, I have a simple test project set up in Hudson and the project's build process (a batch file) generates a findbugs.xml file. This is processed by Hudson's FindBugs plugin but it shows the line number of the bugs as "-1" instead of their actual line number. A coworker suggested I enable debug info for the compiler. I used the -g "Generate all debugging info" option for javac but nothing seemed to change. My build command is: javac -g -classpath C:\testWebApp1\src -d C:\testWebApp1\build C:\testWebApp1\src\*.java The only other thing in the build.bat file is a call to the FindBug tool (text UI). Here is what the FindBugs Plugin says about the first bug: File: GenerateHellos.java, Line: -1, Type: UUF_UNUSED_FIELD, Priority: Normal, Category: PERFORMANCE Any ideas? Thanks a ton!

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  • Visual Studio 2010 Compiling C code

    - by Corsen2000
    I have the following code snippet. This is a c file in visual studio 2010. If i try to compile this with the line: int hello = 10; commented out it will compile just fine. If I comment that line in it will not compile. Am I missing something or should I not be using Visual Studio 2010 to compile C code. If this is a Visual Studio problem can anyone recommend a easy to use IDE / Compiler that I can for C. Thank You int* x = (int*) calloc(1, sizeof(int)); *x = 5; //int hello = 10; printf("Hello World! %i", *x); getchar();

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  • C pointer initialization and dereferencing, what's wrong here?

    - by randombits
    This should be super simple, but I'm not sure why the compiler is complaining here. #include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { int *n = 5; printf ("n: %d", *n); exit(0); } Getting the following complaints: foo.c: In function ‘main’: foo.c:6: warning: initialization makes pointer from integer without a cast I just want to print the value that the pointer n references. I'm dereferencing it in the printf() statement and I get a segmentation fault. Compiling this with gcc -o foo foo.c.

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  • Why is there "data" and "newtype" in Haskell?

    - by martingw
    To me it seems that a newtype definition is just a data definition that obeys some restrictions (only one constructor and such), and that due to these restrictions the runtime system can handle newtypes more efficiently. Ok, and the handling of pattern matching for undefined values is slightly different. But suppose Haskell would only knew data definitions, no newtypes: Couldn't the compiler find out for himself whether a given data definition obeys these restrictions, and automatically treat it more efficiently? I'm sure I'm missing out on something, these Haskell designers are so clever, there must be some deeper reason for this...

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  • How do XAML files associate with cs files?

    - by LLS
    It seems that XAML files should have corresponding .cs files in a C# project. I know Visual Studio does all the things for us. I'm just curious how they are linked together? I mean, are they specified in the project file, or just because they have the same names? And also, App.xaml file specifies the startup file, but how does the compiler know? Is it possible to appoint another file other than App.xaml to do the same things as App.xaml does?

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  • Constant embedded for loop condition optimization in C++ with gcc

    - by solinent
    Will a compiler optimize tihs: bool someCondition = someVeryTimeConsumingTask(/* ... */); for (int i=0; i<HUGE_INNER_LOOP; ++i) { if (someCondition) doCondition(i); else bacon(i); } into: bool someCondition = someVeryTimeConsumingTask(/* ... */); if (someCondition) for (int i=0; i<HUGE_INNER_LOOP; ++i) doCondition(i); else for (int i=0; i<HUGE_INNER_LOOP; ++i) bacon(i); someCondition is trivially constant within the for loop. This may seem obvious and that I should do this myself, but if you have more than one condition then you are dealing with permuatations of for loops, so the code would get quite a bit longer. I am deciding on whether to do it (I am already optimizing) or whether it will be a waste of my time.

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  • Operator as and generic classes

    - by abatishchev
    I'm writing .NET On-the-Fly compiler for CLR scripting and want execution method make generic acceptable: object Execute() { return type.InvokeMember(..); } T Execute<T>() { return Execute() as T; /* doesn't work: The type parameter 'T' cannot be used with the 'as' operator because it does not have a class type constraint nor a 'class' constraint */ // also neither typeof(T) not T.GetType(), so on are possible return (T) Execute(); // ok } But I think operator as will be very useful: if result type isn't T method will return null, instead of an exception! Is it possible to do?

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  • How to know record has been updated successfully in php

    - by Lisa Ray
    $sql = "UPDATE...."; if(mysql_query($sql)) { $_SESSION['Trans']="COMMIT"; header("location:result.php"); exit; } else { $_SESSION['Trans']="FAIL"; $_SESSION['errors'] = "Error: Sorry! We are unable to update your Profile, Please contact to PNP HelpDesk."; header("location:result.php"); exit; }//end IF data is getting updated then why compiler is not coming inside IF condition.

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  • In C#: How to declare a generic Dictionary whose key and value types have a common constraint type?

    - by Marcel
    Hi all, I want to declare a dictionary that stores typed IEnumerable's of a specific type, with that exact type as key, like so: private IDictionary<T, IEnumerable<T>> _dataOfType where T: BaseClass; //does not compile! The concrete classes I want to store, all derive from BaseClass, therefore the idea to use it as constraint. The compiler complains that it expects a semicolon after the member name. If it would work, I would expect this would make the later retrieval from the dictionary simple like: IEnumerable<ConcreteData> concreteData; _sitesOfType.TryGetValue(typeof(ConcreteType), out concreteData); How to define such a dictionary?

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  • How to understand the programming of an operating system

    - by piemesons
    Hello, I want to learn the operating system. How it works. I don't want to make my own operating system. I just want to learn how it works. As I can find out source code of any open source OS. But how to start. Like starting from the first elementary kernel (whatever it is). Somebody suggested I try to implement Linux from scratch etc. Please guide me in a proper way. I want to know about the proper path to follow. I am ready to invest three to four years just to understand the basics. I have good fundamentals of C, C++, PHP, OOP and compiler design.

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  • How do you specify a 64 bit unsigned int const 0x8000000000000000 in VS2008?

    - by Mark Franjione
    I read about the Microsoft specific suffix "i64" for integer constants. I want to do an UNsigned shift to a ULONGLONG. ULONGLONG bigNum64 = 0x800000000000000i64 >> myval; In normal C, I would use the suffix "U", e.g. the similar 32 bit operation would be ULONG bigNum32 = 0x80000000U >> myval; I do NOT want the 2's complement sign extension to propogate through the high bits. I want an UNSIGNED shift on a 64 bit const number. I think my first statement is going to do a SIGNED shift right. I tried 0x800000000000000i64U and 0x800000000000000u64 but got compiler errors.

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  • how to databind a datalist's page index to a button's commandname?

    - by korben
    i got this inside a button inside a datalist CommandName="<%# Container.ItemIndex %>" when i click the button, i'm expecting commandname to = 0, then 1, then 2, etc, as the datalist progresses, and i'm using that value in the button click's c# but i'm getting this error, i'm pretty sure i'm using this exact setup on another page and i have no problems, any idea what's going on? Server Error in '/' Application. Compilation Error Description: An error occurred during the compilation of a resource required to service this request. Please review the following specific error details and modify your source code appropriately. Compiler Error Message: CS0117: 'System.Web.UI.Control' does not contain a definition for 'ItemIndex'

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  • STL: how to overload operator= for <vector> ?

    - by MBes
    There's simple example: #include <vector> int main() { vector<int> veci; vector<double> vecd; for(int i = 0;i<10;++i){ veci.push_back(i); vecd.push_back(i); } vecd = veci; // <- THE PROBLEM } The thing I need to know is how to overload operator = so that I could make assignment like this: vector<double> = vector<int>; I've just tried a lot of ways, but always compiler has been returning errors... Is there any option to make this code work without changing it? I can write some additional lines, but can't edit or delete the existing ones. Ty.

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  • C++ volatile required when spinning on boost::shared_ptr operator bool()?

    - by JaredC
    I have two threads referencing the same boost::shared_ptr: boost::shared_ptr<Widget> shared; On thread is spinning, waiting for the other thread to reset the boost::shared_ptr: while(shared) boost::thread::yield(); And at some point the other thread will call: shared.reset(); My question is whether or not I need to declare the shared pointer as volatile to prevent the compiler from optimizing the call to shared.operator bool() out of the loop and never detecting the change? I know that if I were simply looping on a variable, waiting for it to reach 0 I would need volatile, but I'm not sure if boost::shared_ptr is implemented in such a way that it is not necessary here.

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  • typedef fixed length array

    - by Rajorshi
    Hi, I have to define a 24-bit data type.I am using char[3] to represent the type. Can I typedef char[3] to type24? I tried it in a code sample. I put typedef char[3] type42; in my header file. The compiler did not complain about it. But when I defined a function void foo(type24 val) {} in my C file, it did complain. I would like to be able to define functions like type24_to_int32(type24 val) instead of type24_to_int32(char value[3]).

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  • how to access child instances in a vector in c++

    - by tsubasa
    I have a parent class and child class (inherited from parent). In the child class, I have a member function named function_blah(); I used vector<parent*> A to store 5 parent instances, 3 child instances. So the total number of elements in the vector is 8. I can easily access to member functions of element A[0] to A[4], which are parent instances. But whenever I try to have access to member functions of element A[5] to A[7], the compiler complains that class parent has no member named 'function_blah' The way I access to elements is using index. e.x A[i] with i = 0..7. Is it correct? if not, how?

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  • Why do I have to give an identifier?

    - by Knowing me knowing you
    In code: try { System.out.print(fromClient.readLine()); } catch(IOException )//LINE 1 { System.err.println("Error while trying to read from Client"); } In code line marked as LINE 1 compiler forces me to give an identifier even though I'm not using it. Why this unnatural constrain? And then if I type an identifier I'm getting warning that identifier isn't used. It just doesn't make sense to me, forcing a programmer to do something unnecesarry and surplus. And after me someone will revise this code and will be wondering if I didn't use this variable on purpouse or I just forgot. So in order to avoid that I have to write additional comment explaining why I do not use variable which is unnecessary in my code. Thanks

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  • Fast comparison of char arrays?

    - by StackedCrooked
    I'm currently working in a codebase where IPv4 addresses are represented as pointers to u_int8. The equality operator is implemented like this: bool Ipv4Address::operator==(const u_int8 * inAddress) const { return (*(u_int32*) this->myBytes == *(u_int32*) inAddress); } This is probably the fasted solution, but it causes the GCC compiler warning: ipv4address.cpp:65: warning: dereferencing type-punned pointer will break strict-aliasing rules How can I rewrite the comparison correctly without breaking strict-aliasing rules and without losing performance points? I have considered using either memcmp or this macro: #define IS_EQUAL(a, b) \ (a[0] == b[0] && a[1] == b[1] && a[2] == b[2] && a[3] == b[3]) I'm thinking that the macro is the fastest solution. What do you recommend?

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  • Writing a jquery plugin in coffeescript - how to get "(function($)" and "(jQuery)"?

    - by PandaWood
    I am writing a jquery plugin in coffeescript but am not sure how to get the function wrapper part right. My coffeescript starts with this line: $.fn.extend({ Which creates the javascript with a function wrapper: (function() { $.fn.extend({ but I want a '$' passed in like this: (function($) { $.fn.extend({ Similar for the ending I have... nothing in particular in coffeescript. I get this in javascript: })(); But would like this: })(jQuery); Does anyone know how to achieve this with the coffeescript compiler? Or what is the best way to get this done within coffeescript?

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  • Mysterious c debugging problem when trying to utilize printfs

    - by O_O
    Ok, folks. I've never encountered this before and it boggles the mind and is illogical. I have a somewhat complex loop and I want to try and see if everything is working by putting some printf statements. I look the intermediate products using printf and verify that the answer is ok. Then, when I comment out the printf to the intermediate products, the answer is WRONG. Has anyone ever encountered this? This is driving me insane and I don't see how the printfs could change an answer.... X_x If it helps, I am using a c/c++ compiler for a DSP. Thanks for any advice.. Here is a snippet... printf("splitBackground = %d, numWindowPoints = %d\n", splitBackground, numWindowPoints); splitBackground = splitBackground/numWindowPoints; printf("%d ", splitBackground); This is good but when I comment out the first line of code, it turns out to be hugely incorrect. :(

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  • Aborted core dumped C++

    - by avd
    I have a large C++ function which uses OpenCV library and running on Windows with cygwin g++ compiler. At the end it gives Aborted(core dumped) but the function runs completely before that. I have also tried to put the print statement in the end of the function. That also gets printed. So I think there is no logical bug in code which will generate the fault. Please explain. I am also using assert statements.But the aborted error is not due to assert statement. It does not say that assertion failed. It comes at end only without any message. Also the file is a part of a large project so I cannot post the code also.

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  • const member functions can call const member functions only?

    - by Abhi
    Hi all. Do const member functions call only const member functions? class Transmitter{ const static string msg; mutable int size; public: void xmit() const{ size = compute(); cout<<msg; } private: int compute() const{return 5;} }; string const Transmitter::msg = "beep"; int main(){ Transmitter t; t.xmit(); return EXIT_SUCCESS; } If i dont make compute() a const, then the compiler complains. Is it because since a const member function is not allowed to modify members, it wont allow any calls to non-consts since it would mean that the const member function would be 'indirectly' modifying the data members?

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  • Pass an event into a constructor

    - by Vaccano
    I have a class that I want to be able the handle the mouse up event for a grid. I tried to create it with a static method call like this: MyDataBinding.BindObjectsToDataGrid(ListOfObjectsToBind, myGrid.MouseUp); The end goal being that in the method I would assign a delegate to the MouseUp PassedInMouseUp += myMethodThatWillHandleTheMouseUp; Looks good here (to me) but the compiler chokes on the first line. It says that I can only use MouseUp with a += or a -=. Clearly I am going about this the wrong way. How can I get a different class to handle the mouse up with out having to: Pass in the whole grid Expose the method that will be handling the mouse up as a public method. Or, is this just a limitation and I will have to do one of the above?

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  • Operators vs Functions in C/C++

    - by user356106
    Someone recently asked me the difference between a C++ standard operator (e.g. new,delete,sizeof) and function (e.g. tan,delete, malloc). By "standard" I mean those provided by default by the compiler suite, and not user defined. Below were the answers I gave, though neither seemed satisfactory. (1) An operator doesn't need any headers to be included to use it : E.g. you can have a call to new without including any headers. However, a function (say free() ) does need headers included, compulsorily. (2) An operator is defined as such (ie as a class operator) somewhere in the standard headers. A function isn't. Can you critique these answers and give me a better idea of the difference?

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  • F# function calling syntax confusion

    - by Daniel
    I have a piece of code: links |> Seq.map (fun x -> x.GetAttributeValue ("href", "no url")) Which I wanted to rewrite to: links |> Seq.map (fun x -> (x.GetAttributeValue "href" "no url")) But the F# compiler doesn't seem to like that. I was under the impression that these two function calls were interchangeable: f (a, b) (f a b) The error that I get is: The member or object constructor 'GetAttributeValue' taking 2 arguments are not accessible from this code location. All accessible versions of method 'GetAttributeValue' take 2 arguments. Which seems amusing, as it seems to indicate that it needs what I'm giving it. What am I missing here?

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