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  • Unable to create suitable graphics device?

    - by kraze
    I've been following the Eye of the Dragon tutorial, which is basicly a guide to making a 2D RPG game, obviously. I recently finished the tutorial about making pop up screens in the menu and changed the screen to load as a full screen. Whenever I try and load the game it just goes black and my mouse sits there. I cannot change out of it other then with CtrlAltDel. Once i do that it says No suitable graphics card found, unable to create graphics device. I read somewhere about XNA not allowing more then one screen when any one of them is full screen. but it wasnt very informative. Anyone have any ideas whats going on and/or how to fix this? Just incase if this helps this is the code for the graphics device: public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = 900; graphics.PreferredBackBufferHeight = 768; graphics.IsFullScreen = true; this.Window.Title = "Eyes of the Dragon"; Content.RootDirectory = "Content"; }

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  • Windows XP, have to use ctrl+alt+delete to log on as local administrator

    - by wickedj
    Hey, I have a weird issue, a user was was logging into a laptop using the local admin account which was working fine. I had to create another account on the system, which was also an admin account, when this happened the 'administrator' account disappeared from the 'choose an account to login with' screen. A quick workaround is available, if the user presses ctrl+alt+delete it brings you to the screen where you can type in the username and password, so by manually typing 'administrator' it can log in. Normally this would be easily fixed, I figured the admin account had somehow been disabled from the local system, but i checked all settings and it is setup fine. The laptop is not part of a domain, so I used the management console to delete the new account and all that succeeded in doing was making the 'choose an account to log in with' screen display no accounts to choose. So far I see nothing else to fix it, the option to change the default logon screen to style where you type the username and password also seems to be missing. any ideas?

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  • linux + dialog bin tool

    - by Diana
    I used the dialog binary tool to create some msgbox on Linux screen as the following example dialog –colors –title “test” –msgbox “type <ENTER> 8 50 My question how to kill the dialog process in order to clear the screen without dialog BOX , there no dialog process , I check with ps –ef , I also try to dialog –clear this isn’t clear the screen and the dialog box still exist Please advice?

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  • Android Game Development problem whith size and speed

    - by Charlton Santana
    I have been coding speed for an object. I have made it so the object will move from one end of the screen to another at a speed depending on the screen size, at the monemt I have made it so it will take one second to pass the screen. So i have worked out the speed in code but when I go to assign the speed it tells me to force close and i do not understand why. Here is the code: MainGame Code: @Override protected void onDraw(Canvas canvas) { setBlockSpeed(getWidth()); } private int blockSpeed; private void setBlockSpeed(int screenWidth){ Log.d(TAG, "screenWidth " + screenWidth); blockSpeed = screenWidth / 100; // 100 is the FPS.. i want it to take 1 second to pass the screen Math.round(blockSpeed); // to make it a whole number block.speed = blockSpeed; // if i dont put blockSpeed and put eg 8 it still tells me to force close } Block.java Code: public int speed; public void draw(Canvas canvas) { canvas.drawBitmap(bitmap, x - (bitmap.getWidth() / 2), y - (bitmap.getHeight() / 2), null); if(dontmove == 0){ this.x -= speed; } }

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  • Apps won't start after vanilla reboot

    - by Daniel R Hicks
    I had Adobe and Norton nagging me to reboot, so I did that -- clicked Reboot from the Start button. Everything seemed pretty normal as it shut down and came back up, but once up a bunch of apps won't start. The first one I noticed was Firefox. It would flash the disk light normally, but never appear on the screen. Then I tried to bring up an OpenOffice Calc window and same thing. I tried to bring up MS Word, and the splash screen appeared, but never the main screen, and the splash screen just sat there, with a swirly over it. But I tried Solitaire, Notepad++, Paint, and several others, and they popped up just fine. And I'm typing this from IE 8, which, if anything, came up faster than usual. When I try to open up "Network and Sharing Center" the window appears, but nothing appears in it, and eventually it's tagged "not responding". When I kill that window I get (after a delay) "Windows Explorer is not responding", and when I say "OK" the screen resets. I tried rebooting again, and no joy -- same as before. Have done nothing particularly strange on this box, and it's not generally at significant risk for malware. I haven't installed anything new other than the afore-mentioned updates. One other thing: Several minutes after rebooting I get the message "Error: Unable to start Bluetooth Stack Service." The Bluetooth radio is turned on, and I rarely have anything Bluetooth attached, and I don't recall that I've ever seen this message before. Added: Looking at Event Viewer, I'm getting a lot of "The description for Event ID 1 from source xxx cannot be found." Is there any significance to this? Added: I'm looking at restoring from backup, but the procedure is, at best, unclear. Is it sufficient to restore from "Backup and Restore Center", or must I restore from the restore DVD first?

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  • Is there any way to facilitate switching windows in Ubuntu?

    - by Ivan
    I'm just a student who received my laptop from my uncle, who's a coder, so I'm still getting used to working with ubuntu. I recently upgraded ubuntu from an earlier version, and everything seems to be pretty great. The only thing is that when I open a program, or file, or whatever, it takes up the whole screen. I can only close it by going to the far top left of my screen, or by ctrl+W. Anyways, I find it really hard to switch between programs. For example I really like to have my windows that are open to be accessible by clicking on their icon at the bottom of the screen... Great when writing or researching. Anyways, I really just want to find an easier way to switch windows. Also, I used to love the way I could cube-rotate my screen, and just drag files from one desktop to another, with compiz. Now, its sort of like flipping a coin when I switch windows, is there any way to get my desktop cube back? And yes, I have enabled all the old settings I used to use with compiz. Sorry if what I'm asking is very basic, I know how to use a computer, I'm just not really familiar with the interface! Any help is greatly appreciated.

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  • SDL_DisplayFormat works, but not SDL_DisplayFormatAlpha

    - by Bounderby
    The following code is intended to display a green square on a black background. It executes, but the green square does not show up. However, if I change SDL_DisplayFormatAlpha to SDL_DisplayFormat the square is rendered correctly. So what don't I understand? It seems to me that I am creating *surface with an alpha mask and I am using SDL_MapRGBA to map my green color, so it would be consistent to use SDL_DisplayFormatAlpha as well. (I removed error-checking for clarity, but none of the SDL API calls fail in this example.) #include <SDL.h> int main(int argc, const char *argv[]) { SDL_Init( SDL_INIT_EVERYTHING ); SDL_Surface *screen = SDL_SetVideoMode( 640, 480, 32, SDL_HWSURFACE | SDL_DOUBLEBUF ); SDL_Surface *temp = SDL_CreateRGBSurface( SDL_HWSURFACE, 100, 100, 32, 0, 0, 0, ( SDL_BYTEORDER == SDL_BIG_ENDIAN ? 0x000000ff : 0xff000000 ) ); SDL_Surface *surface = SDL_DisplayFormatAlpha( temp ); SDL_FreeSurface( temp ); SDL_FillRect( surface, &surface->clip_rect, SDL_MapRGBA( screen->format, 0x00, 0xff, 0x00, 0xff ) ); SDL_Rect r; r.x = 50; r.y = 50; SDL_BlitSurface( surface, NULL, screen, &r ); SDL_Flip( screen ); SDL_Delay( 1000 ); SDL_Quit(); return 0; }

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  • Implementing Camera Zoom in a 2D Engine

    - by Luke
    I'm currently trying to implement camera scaling/zoom in my 2D Engine. Normally I calculate the Sprite's drawing size and position similar to this pseudo code: render() { var x = sprite.x; var y = sprite.y; var sizeX = sprite.width * sprite.scaleX; // width of the sprite on the screen var sizeY = sprite.height * sprite.scaleY; // height of the sprite on the screen } To implement the scaling i changed the code to this: class Camera { var scaleX; var scaleY; var zoom; var finalScaleX; // = scaleX * zoom var finalScaleY; // = scaleY * zoom } render() { var x = sprite.x * Camera.finalScaleX; var y = sprite.y * Camera.finalScaleY; var sizeX = sprite.width * sprite.scaleX * Camera.finalScaleX; var sizeY = sprite.height * sprite.scaleY * Camera.finalScaleY; } The problem is that when the zoom is smaller than 1.0 all sprites are moved toward the top-left corner of the screen. This is expected when looking at the code but i want the camera to zoom on the center of the screen. Any tips on how to do that are welcome. :)

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  • Video Bug after a fresh installation

    - by Matan
    Hello, I just installed Ubuntu 10.10 (I'm brand new to Ubuntu) on my laptop. I seem to have a video bug that I don't know how to deal with. When the log-in screen comes up, the boxes are way off in the corner of the screen (partially off it). When I enter my password, the screen goes black for a few seconds, then returns to the login screen. I can open a Terminal window and enter my login info that way. When I go back to Gnome (Ctrl+Alt+F7 or whatever) it shows me as "logged in" but I still can't get to the desktop. If anyone has any advice, I'd love to hear it--just try to use simple language, please, since I really don't know Linux at all yet! I'm running an Averatec 3700 Series: Mobile AMD Sempron 3000+ 512 MB DDR, 80 GB HDD After looking at this question I tried going in through Failsafe mode (took me a while to figure out the hold-shift-while-booting thing _<) and playing around with the resolution. Setting a somewhat wider resolution did seem to fix things so that I can log into regular GNOME, I think. I'm not sure if this fix will persist, but it seems like it might!

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  • 3 Monitors on a Notebook

    - by Rihan Meij
    I would like to use 3 screens on my Dell Inspiron 1720 So On the laptop built in screen have that as one, and then have 2 more screens. The catch is, that I want to play racing games with this set-up. So that my main screen is the focus area (the front window if you will) and the other 2 screens will be used for peripheral vision, on the side. The software that I use (LFS.net) does support multiple screens. However the notebook can have the main screen on, and another external screen. So I would need to split this "second" monitor output, to 2 screens, the one to the left of the main monitor, and the other one to the right. Is this possible? Is there perhaps a external card / docking station solution that could help with this? Any advice or ideas is greatly appreciated. Best Regards Rihan

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  • xubutnu Nvidia Settings not remembered

    - by hozza
    I have an Nvidia card and I'm using NVIDIA Driver Version: 304.51 and the NVIDIA X Server Settings GUI. Everything works fine but when I reboot and login again both my two screens are set to +0 +0 so they mirror each other... I change the settings to screen 2 (NEC LED) to be left of screen 1 (DELL) click Apply and Save to X Configuration File... It all works but when I login again the settings are not remembered... This is my xorg config file, can anyone help out? # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 304.51 (buildd@komainu) Fri Oct 12 12:53:49 UTC 2012 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "DELL 2005FPW" HorizSync 30.0 - 83.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 640" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "Stereo" "0" Option "nvidiaXineramaInfoOrder" "DFP-0" Option "metamodes" "DFP-0: nvidia-auto-select +1280+0, DFP-2: nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection

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  • FPS lags with new acer aspire 5755G

    - by Calvin
    The title is kind of self explanatory, as my new laptop lags and has FPS drops. For example my FPS in Starcraft 2 hovers around 20 and constantly drops to 1 with low settings when I know it should run smoothly in high settings. I've updated my Nvidia driver, and set the preferred global settings to the 'High-performance Nvidia processor'. Here are some screen shots. Screen Shot One - Screen Shot Two - Screen Shot Three I'm not sure how to fix this problem, any feed back would be nice!

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  • after BIOS splash, will not boot -- asks me to select an OS, but it just reboots

    - by user92040
    I'm running Linux Mint 13 MATE 64-bit. Everything has been working for several weeks. Yesterday, when I tried to boot up my computer, after the BIOS screen flashes I reach a screen with a black background that reads at the top: GNU GRUB version1.99-21ubuntu3.4 Then there is a box in which I can select from the following lines: Linux Mint 13 MATE 64-bit, 3.2.0-31-generic (/dev/sdb2) Linux Mint 13 MATE 64-bit, 3.2.0-31-generic (/dev/sdb2) -- recovery mode Previous Linux versions Memory test (memtest86+) Memory test (memtest86+, serial console 115200) At the bottom it reads: Use the ? and ? keys to select which entry is highlighed. Press enter to boot the selected OS, 'e' to edit the commands before booting or 'c' for a command-line. I have no idea why it started doing this and, worse, I have no idea how to get out of here. No matter which option I select, I can't get it to boot the OS. If I select either of the first two, it reboots to splash the BIOS and then I'm right back where I started. If I choose "Previous Linux versions" I get essentially the same screen with only two choices (which are the same as the first two choices listed above, Linux 13 MATE and the recovery mode). Again, choosing either one of those results in a reboot. If I try to run either of the memtest options, it reads: error: unknown command 'linux16', Press any key to continue... Then it brings me back to the same screen Can anyone help me please? Intel Core i5-2500 ASUS P8Z68-V LX Intel Motherboard G. Skill Ripjaws series F3-12800CL9D-8GBRL (4GB x2) Plextor 128GB M5S Series SSD

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  • systemstate dump ??

    - by JaneZhang(???)
            ???????????????hang????,????????systemstate dump?????????,?????,????????,???????????????,????systemstate dump?????????????       ??????,????????systemstate dump, ?????“WAITED TOO LONG FOR A ROW CACHE ENQUEUE LOCK”?        systemstate dump???????????,??????:??????,???????,????dump????????,???????M????)1. ?sysdba???????:$sqlplus / as sysdba??$sqlplus -prelim / as sysdba <==??????????hang?????SQL>oradebug setmypidSQL>oradebug unlimit;SQL>oradebug dump systemstate 266;?1~2??SQL>oradebug dump systemstate 266;?1~2??SQL>oradebug dump systemstate 266;SQL>oradebug tracefile_name;==>????????2. ????systemstate dump,??????hang analyze??????????????????$sqlplus / as sysdba??$sqlplus -prelim / as sysdba <==??????????hang?????SQL>oradebug setmypidSQL>oradebug unlimit;SQL>oradebug dump hanganalyze 3?1~2??SQL>oradebug dump hanganalyze 3?1~2??SQL>oradebug dump hanganalyze 3SQL>oradebug tracefile_name;==>??????????RAC???,????????????systemstate dump,???????????(?????????):$sqlplus / as sysdba??$sqlplus -prelim / as sysdba <==??????????hang?????SQL>oradebug setmypidSQL>oradebug unlimitSQL>oradebug -g all dump systemstate 266  <==-g all ??????????dump?1~2??SQL>oradebug -g all dump systemstate 266?1~2??SQL>oradebug -g all dump systemstate 266?RAC???hang analyze:SQL>oradebug setmypidSQL>oradebug unlimitSQL>oradebug -g all hanganalyze 3?1~2??SQL>oradebug -g all hanganalyze 3?1~2??SQL>oradebug -g all hanganalyze 3?????????????????systemstate dump,?????????????backgroud_dump_dest??diag trace???????????????????????????,?????hang?,?????systemstate dump?????:10:   dump11:   dump + global cache of RAC256: short stack (????)258: dump(???lock element) + short stack (????)266: 256+10 -->short stack+ dump267: 256+11 -->short stack+ dump + global cache of RAClevel 11? 267? dump global cache, ??????trace ??,??????????????,????????,???266,??????dump?????????,????????????????????short stack????,???????,??2000???,??????30??????????,????level 10 ?? level 258, level 258 ? level 10????short short stack, ??level 10?????lock element data.?????systemstate dump???,??????level?????:??????37???:-rw-r----- 1 oracle oinstall    72721 Aug 31 21:50 rac10g2_ora_31092.trc==>256 (short stack, ????2K)-rw-r----- 1 oracle oinstall  2724863 Aug 31 21:52 rac10g2_ora_31654.trc==>10    (dump,????72K )-rw-r----- 1 oracle oinstall  2731935 Aug 31 21:53 rac10g2_ora_32214.trc==>266 (dump + short stack ,????72K)RAC:-rw-r----- 1 oracle oinstall 55873057 Aug 31 21:49 rac10g2_ora_30658.trc ==>11   (dump+global cache,????1.4M)-rw-r----- 1 oracle oinstall 55879249 Aug 31 21:48 rac10g2_ora_28615.trc ==>267 (dump+global cache+short stack,????1.4M) ??,??????dump global cache(level 11?267,???????????????)??????????,?????????systemstate dump ??

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  • Problems moving a rectangle in Pygame.

    - by Yann Core
    Hi guys! I'm making a game in Pygame and I want to be able to target enemy unit. I made it so when I click on them a variable "targeted" becomes true, and stays true until I click somewhere else on the screen. I also want targeted units to have a small green circle around them, so I made it in GEDIT. I have made a function that draws everything on the screen (the background, the player, objects, etc) and in the part where it draws the units it checks if the variable "targeted" is true and if it is it should move that little green circle over the enemy units. here is the code that does that: screen.blit(enemy_unit.pic, enemy_unit.rect) #draw the unit if enemy_unit.targeted == True: #if the unit has been targeted then draw a circle over it target_rect.move_ip(enemy_unit.pos) #move the circle to the unit target_rect.fit(enemy_unit.rect) #there are some bigger units and some smaller ones, so we have to "scale" the circle screen.blit(target_pic, target_rect) #actually draw the circle This doesn't work, when I target the unit the circle just appears for a 1/5 of second next (not on, but just next) to the unit and then disappears. I am sure that I am keeping a good track of "enemy_unit.pos" because I tested it (I added a piece of code that would print one units position and mouse's position every time i clicked the mouse and when i was near him the numbers were same). If you could give me a hint about what I'm doing wrong. I think its in move_ip function, but I tried just move and it didn't work either (the circle didn't even show at all)!

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  • Is there a way to adjust colors of a specific window?

    - by Synetech
    Is there a (Windows) program or something that will allow the user to adjust the brightness/contrast/gamma of a specific window rather than the whole screen? As a use-case scenario, imagine having a web-page showing on one half of the screen, and another program taking up the rest of the screen. This other program uses the default Windows colors (e.g., white background), so it may be glaringly bright. Alternately, the web-page may be too dark to see. Adjusting the monitor or video-card settings would affect everything which will be no good. Adjusting the default Windows colors is, at best, inconvenient. Instead, there needs to be a way to set the colors of one of the windows to equalize the whole screen.

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  • Shared memory multiprocesses

    - by poly
    I'm building an multi processes application and I need to save session ID, the sessions ID is 32 bit, and of course it can't be used twice in its lifetime, I'm currently using DB that saves all the ID in a table, and I do the following, ID table is (int key, char used(1)) //1 is used, 0 is not 1. lock table 2. get one key for one sessions 3. update used field in it to used 4. unlock After the session is finished the process use below to free key, 1. lock table 2. update used field in it to not used 4. unlock I'm really wondering whether this is a good/fast implementation. and please note it's multi processes application.

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  • Android Bitmap: Collision Detecting

    - by Aekasitt Guruvanich
    I am writing an Android game right now and I would need some help in the collision of the Pawns on screen. I figured I could run a for loop on the Player class with all Pawn objects on the screen checking whether or not Width*Height intersects with each other, but is there a more efficient way to do this? And if you do it this way, many of the transparent pixel inside the rectangular area will also be considered as collision as well. Is there a way to check for collision between Bitmap on a Canvas that disregard transparent pixels? The class for player is below and the Pawn class uses the same method of display. Class Player { private Resources res; // Used for referencing Bitmap from predefined location private Bounds bounds; // Class that holds the boundary of the screen private Bitmap image; private float x, y; private Matrix position; private int width, height; private float velocity_x, velocity_y; public Player (Resources resources, Bounds boundary) { res = resources; bounds = boundary; image = BitmapFactory.decodeResource(res, R.drawable.player); width = image.getWidth(); height = image.getHeight(); position = new Matrix(); x = bounds.xMax / 2; // Initially puts the Player in the middle of screen y = bounds.yMax / 2; position.preTranslate(x,y); } public void draw(Canvas canvas) { canvas.drawBitmap(image, position, null); } }

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  • how to serialize function depending on what instance of object calls it, if same instance call in a thread then do serialize else not

    - by LondonDreams
    I have a function which fetches and updates some record from db and I am trying to make sure each if the function is called by same instance of object(same Or different thread) then function should behave synchronized else its a call from different object instance function need not to be synchronized. I have tried it use a lock per client. That is, instead of synchronizing the method directly using explicit locking through lock objects using Map. function is like :- getAndUpdateMyHitCount(myObjId){ //go to db and get unique record by myObjId //fetch value , increment , save update } And this function may get call is same thread by different Or same object instance But as fetching and matching from Map is slow , Is there other optimized way to do this ? Found similar at this Question but dont feel that is optimized

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  • Uuntu 9.10 will not boot

    - by Jim
    After an update yesterday my Dell X300 will only boot to a screen with an option to perform 2 memory tests. If I perform these tests, it will only go back to this same screen, offering a choice of memory test again, 86+ or 86+ serial console 115200. This screen is headed - GNU Grub version 1.97 beta 4. This is a full install on my hard drive. How can I get back to booting normally?

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  • Ubuntu 13.04 can only work in recovery mode

    - by zhangyangyu
    I have just updated my 12.10 to 13.04. Everything is updated. But I can only boot to a black screen. I mean after the GRUB interface and purple screen. And I can hear the voice of the password interface. But it is only the black screen. It all works OK in 12.10. But it can work in the recovery mode. I mean go into the recovery mode and choose resume. And then everything is OK. But when loading kernel, the screen is dirty. I don't know why and I have Googled a lot. But no resolutions works. My graphics card is Intel GMA HD 4000, tested as VESA: Intel® Sandybridge/Ivybridge Graphics. I have been trapped in this for a whole day. I do need help. Hope someone can help me. By the way, the kernel is 3.8.0-19 if it helps.

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  • Session locked, Kubuntu 12.10

    - by user101815
    After leaving my laptop for a while, my Kubuntu session closed. (I'm not sure which of the various timeout criteria caused it.) So I got a screen that said my session was locked and I needed to provide my password to unlock it. That's a nuisance, not a big problem, but I'd like to fix it so timed-out sessions don't lock the session. I assume there's something in System Settings to disable the lockout -- but where? I looked in Power Management and found a setting "Lock screen on resume", but it's unchecked. Is this possibly a bug?

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  • Mac OS X 10.5 VNC Resolution independent of hardware display

    - by Qberticus
    Is it possible to set the VNC display resolution that is independent of the hardware resolution when you are using OS X 10.5 Screen Sharing? I have a macbook and a windows box with 3 monitors. I'd like to use the 3 monitors on my windows box to do work on my macbook when I'm at my desk. When I VNC into the macbook I only get the resolution of the hardware screen (1280x800). Instead I'd like to use two of my monitors on my windows box to display a large VNC screen from my macbook. The scaling options in the VNC clients (TightVNC and Ultr@VNC) do not adjust the actual resolution of the display they just do image processing. My ultimate goal is for someway to have a virtual display on my windows box that is from my macbook that is independent of the macbook's hardware screen.

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