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  • Javascript Inheritance Part 2

    - by PhubarBaz
    A while back I wrote about Javascript inheritance, trying to figure out the best and easiest way to do it (http://geekswithblogs.net/PhubarBaz/archive/2010/07/08/javascript-inheritance.aspx). That was 2 years ago and I've learned a lot since then. But only recently have I decided to just leave classical inheritance behind and embrace prototypal inheritance. For most of us, we were trained in classical inheritance, using class hierarchies in a typed language. Unfortunately Javascript doesn't follow that model. It is both classless and typeless, which is hard to fathom for someone who's been using classes the last 20 years. For the last two or three years since I've got into Javascript I've been trying to find the best way to force it into the class model without much success. It's clunky and verbose and hard to understand. I think my biggest problem was that it felt so wrong to add or change object members at run time. Every time I did it I felt like I needed a shower. That's the 20 years of classical inheritance in me. Finally I decided to embrace change and do something different. I decided to use the factory pattern to build objects instead of trying to use inheritance. Javascript was made for the factory pattern because of the way you can construct objects at runtime. In the factory pattern you have a factory function that you call and tell it to give you a certain type of object back. The factory function takes care of constructing the object to your specification. Here's an example. Say we want to have some shape objects and they have common attributes like id and area that we want to depend on in other parts of your application. So first thing to do is create a factory object and give it a factory method to create an abstract shape object. The factory method builds the object then returns it. var shapeFactory = { getShape: function(id){ var shape = { id: id, area: function() { throw "Not implemented"; } }; return shape; }}; Now we can add another factory method to get a rectangle. It calls the getShape() method first and then adds an implementation to it. getRectangle: function(id, width, height){ var rect = this.getShape(id); rect.width = width; rect.height = height; rect.area = function() { return this.width * this.height; }; return rect;} That's pretty simple right? No worrying about hooking up prototypes and calling base constructors or any of that crap I used to do. Now let's create a factory method to get a cuboid (rectangular cube). The cuboid object will extend the rectangle object. To get the area we will call into the base object's area method and then multiply that by the depth. getCuboid: function(id, width, height, depth){ var cuboid = this.getRectangle(id, width, height); cuboid.depth = depth; var baseArea = cuboid.area; cuboid.area = function() { var a = baseArea.call(this); return a * this.depth; } return cuboid;} See how we called the area method in the base object? First we save it off in a variable then we implement our own area method and use call() to call the base function. For me this is a lot cleaner and easier than trying to emulate class hierarchies in Javascript.

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  • How to get the height of an image and apply that height to a div? [migrated]

    - by Mick79
    I am building a mobile web app and I'm using jquerytools slider on it. i want te slider to show (in proper ratio) across all mobile devices so width of the images is 100% and height is auto in css. However as all the elements are floated and jquerytools slider requires the position be set to absolute, the containing div (#header) doesn't stretch to fit the content. I am trying to use jquery to get the height of the height of the img and apply that height to the header.... however I am having no luck. CSS: #header{ width:100%; position:relative; z-index: 20; /* box-shadow: 0 0 10px white; */ overflow: auto; } .scrollable { position:relative; overflow:hidden; width: 100%; height: 100%; /* box-shadow: 0 0 20px purple; */ /* height:198px; */ z-index: 20; overflow: auto; } .scrollable .items { /* this cannot be too large */ width:1000%; position:absolute; clear:both; /* box-shadow: 0 0 30px green; */ } .items div { float:left; width:10%; height:100%; } /* single scrollable item */ .scrollable img { /* float:left; */ width:100%; height: auto; /* height:198px; */ } /* active item */ .scrollable .active { border:2px solid #000; position:relative; cursor:default; } HTML <div id=header><!-- root element for scrollable --> <div class="scrollable" id="scrollable"> <!-- root element for the items --> <div class="items"> <div> <img src="img/img2.jpg" /> </div> <div> <img src="img/img1.jpg" /> </div> <div> <img src="img/img3.jpg" /> </div> <div> <img src="img/img4.jpg" /> </div> <div> <img src="img/img6.jpg" /> </div> </div><!-- items --> </div><!-- scrollable --> </div><!-- header -->

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  • Dependency Property WPF Grid

    - by developer
    Hi All, I want to Bind the textblock text in WPF datagrid to a dependency property. Somehow, nothing gets displayed, but when I use the same textblock binding outside the grid, everything works fine. Below is my code, <Window.Resources> <Style x:Key="cellCenterAlign" TargetType="{x:Type toolkit:DataGridCell}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type toolkit:DataGridCell}"> <Grid Background="{TemplateBinding Background}"> <ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center"/> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> <Style x:Key="ColumnHeaderStyle" TargetType="{x:Type toolkit:DataGridColumnHeader}"> <Setter Property="VerticalContentAlignment" Value="Center" /> <Setter Property="HorizontalContentAlignment" Value="Center"/> </Style> <ObjectDataProvider MethodName="GetValues" ObjectType="{x:Type sys:Enum}" x:Key="RoleValues"> <ObjectDataProvider.MethodParameters> <x:Type TypeName="domain:SubscriptionRole"/> </ObjectDataProvider.MethodParameters> </ObjectDataProvider> <DataTemplate x:Key="myTemplate"> <StackPanel> <TextBlock Text="{Binding Path=OtherSubs}"/> </StackPanel> </DataTemplate> </Window.Resources> <Grid> <Grid.RowDefinitions> <RowDefinition Height="220"/> <RowDefinition Height="Auto"/> </Grid.RowDefinitions> <StackPanel Grid.Row="0"> <toolkit:DataGrid Name="definitionGrid" Margin="0,10,0,0" AutoGenerateColumns="False" CanUserAddRows="False" CanUserDeleteRows="False" IsReadOnly="False" RowHeight="25" FontWeight="Normal" ItemsSource="{Binding programSubscription}" ColumnHeaderStyle="{DynamicResource ColumnHeaderStyle}" SelectionMode="Single" ScrollViewer.HorizontalScrollBarVisibility="Disabled" Width="450" ScrollViewer.VerticalScrollBarVisibility="Auto" Height="200"> <toolkit:DataGrid.Columns> <toolkit:DataGridTextColumn Header="Program" Width="80" Binding="{Binding Program.JobNum}" CellStyle="{StaticResource cellCenterAlign}" IsReadOnly="True"/> <toolkit:DataGridTemplateColumn Header="Role" Width="80" CellStyle="{StaticResource cellCenterAlign}"> <toolkit:DataGridTemplateColumn.CellTemplate> <DataTemplate> <ComboBox SelectedItem="{Binding Role}" ItemsSource="{Binding Source={StaticResource RoleValues}}" Width="70"> <ComboBox.Style> <Style> <Style.Triggers> <DataTrigger Binding="{Binding Path=Role}" Value="Owner"> <Setter Property="ComboBox.Focusable" Value="False"/> <Setter Property="ComboBox.IsEnabled" Value="False"/> <Setter Property="ComboBox.IsHitTestVisible" Value="False"/> </DataTrigger> </Style.Triggers> </Style> </ComboBox.Style> </ComboBox> </DataTemplate> </toolkit:DataGridTemplateColumn.CellTemplate> </toolkit:DataGridTemplateColumn> <toolkit:DataGridCheckBoxColumn Header="Email" Width="60" Binding="{Binding ReceivesEmail}" CellStyle="{StaticResource cellCenterAlign}"/> <!--<toolkit:DataGridTextColumn Header="Others" Width="220" Binding="{Binding programSubscription1.Subscriber.Username}" CellStyle="{StaticResource cellCenterAlign}" IsReadOnly="True"/>--> <toolkit:DataGridTemplateColumn Header="Others" Width="220" CellStyle="{StaticResource cellCenterAlign}" IsReadOnly="True"> <toolkit:DataGridTemplateColumn.CellTemplate> <DataTemplate> <TextBlock Text="{Binding Path=OtherSubs}"/> </DataTemplate> </toolkit:DataGridTemplateColumn.CellTemplate> </toolkit:DataGridTemplateColumn> </toolkit:DataGrid.Columns> </toolkit:DataGrid> <TextBlock Text="{Binding Path=OtherSubs}"/> </StackPanel> <Grid Grid.Row="1"> <Grid.ColumnDefinitions> <ColumnDefinition Width="200"/> <ColumnDefinition Width="*"/> </Grid.ColumnDefinitions> <StackPanel Grid.Column="0" HorizontalAlignment="Center" VerticalAlignment="Center"> <CheckBox Content="Show Only Active Programs" IsChecked="True" Margin="0,0,8,0"/> </StackPanel> <StackPanel Orientation="Horizontal" VerticalAlignment="Center" Grid.Column="1" HorizontalAlignment="Right"> <Button Content="Save" Height="23" Width="75" Margin="0,0,8,0" Click="Save_Click"/> <Button Content="Cancel" Height="23" Width="75" Margin="0,0,8,0" Click="Cancel_Click" /> </StackPanel> </Grid> </Grid> Code-Behind public partial class ProgramSubscriptions : Window { public static ObservableCollection programSubscription { get; set; } public string OtherSubs { get { return (string)GetValue(OtherSubsProperty); } set { SetValue(OtherSubsProperty, value); } } public static readonly DependencyProperty OtherSubsProperty = DependencyProperty.Register("OtherSubs", typeof(string), typeof(ProgramSubscriptions), new UIPropertyMetadata(string.Empty)); private string CurrentUsername = "test"; public ProgramSubscriptions() { InitializeComponent(); DataContext = this; LoadData(); } protected void LoadData() { programSubscription = new ObservableCollection<ProgramSubscriptionViewModel>(); if (res != null && res.TotalResults > 0) { List<ProgramSubscriptionViewModel> UserPrgList = new List<ProgramSubscriptionViewModel>(); //other.... List<ProgramSubscriptionViewModel> OtherPrgList = new List<ProgramSubscriptionViewModel>(); ArrayList myList = new ArrayList(); foreach (DomainObject obj in res.ResultSet) { ProgramSubscription prg = (ProgramSubscription)obj; if (prg.Subscriber.Username == CurrentUsername) { UserPrgList.Add(new ProgramSubscriptionViewModel(prg)); myList.Add(prg.Program.ID); } else OtherPrgList.Add(new ProgramSubscriptionViewModel(prg)); } for (int i = 0; i < UserPrgList.Count; i++) { ProgramSubscriptionViewModel item = UserPrgList[i]; programSubscription.Add(item); } //other.... for (int i = 0; i < OtherPrgList.Count; i++) { foreach (int y in myList) { ProgramSubscriptionViewModel otheritem = OtherPrgList[i]; if (y == otheritem.Program.ID) OtherSubs += otheritem.Subscriber.Username + ", "; } } } } } I posted the entire code. What exactly I want to do is in the datagridtemplatecolumn for others I want to display the usernames that are not in CurrentUsername, but they have the same program Id as the CurrentUsername. Please do let me know if there is another way that i can make this work, instead of using a dependencyproperty, althouht for testing I did put a textblock below datagrid, and it works perfectly fine.. Help!

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  • how to reload jqgrid in asp.net mvc when i change dropdownlist

    - by sandeep
    what is wrong in this code? when i change drop down list,the grid takes old value of ddl only, not taken newely selected values why? <%--<asp:Content ID="Content2script" ContentPlaceHolderID="HeadScript" runat="server"> <script type="text/javascript"> $(function() { $("#StateId").change(function() { $('#TheForm').submit(); }); }); $(function() { $("#CityId").change(function() { $('#TheForm').submit(); }); }); $(function() { $("#HospitalName").change(function() { $('#TheForm').submit(); }); }); </script > </asp:Content>--%> <asp:Content ID="Content3" ContentPlaceHolderID="HeadContent" runat="server"> <link rel="stylesheet" type="text/css" href="/scripts/themes/coffee/grid.css" title="coffee" media="screen" /> <script src="/Scripts/jquery-1.3.2.js" type="text/javascript"></script> <script src="/Scripts/jquery.jqGrid.js" type="text/javascript"></script> <script src="/Scripts/js/jqModal.js" type="text/javascript"></script> <script src="/Scripts/js/jqDnR.js" type="text/javascript"></script> <script type="text/javascript"> var gridimgpath = '/scripts/themes/coffee/images'; var gridDataUrl = '/Claim/DynamicGridData/'; jQuery(document).ready(function() { // $("#btnSearch").click(function() { var StateId = document.getElementById('StateId').value; var CityId = document.getElementById('CityId').value; var HName = document.getElementById('HospitalName').value; // alert(CityId); // alert(StateId); // alert(HName); if (StateId > 0 && CityId == '' && HName == '') { CityId = 0; HName = 'Default'.toString(); // alert("elseif0" + HName.toString()); } else if (CityId > 0 && StateId == '') { // alert("elseif1"); alert("Please Select State..") } else if (CityId > 0 && StateId > 0 && HName == '') { // alert("elseif2"); alert(CityId); alert(StateId); HName = "Default"; } else { // alert("else"); StateId = 0; CityId = 0; HName = "Default"; } jQuery("#list").jqGrid({ url: gridDataUrl + '?StateId=' + StateId + '&CityId=' + CityId + '&hospname=' + HName, datatype: 'json', mtype: 'GET', colNames: ['Id', 'HospitalName', 'Address', 'City', 'District', 'FaxNumber', 'PhoneNumber'], colModel: [{ name: 'HospitalId', index: 'HospitalId', width: 40, align: 'left' }, { name: 'HospitalName', index: 'HospitalName', width: 40, align: 'left' }, { name: 'Address1', Address: 'Address1', width: 300 }, { name: 'CityName', index: 'CityName', width: 100 }, { name: 'DistName', index: 'DistName', width: 100 }, { name: 'FaxNo', index: 'FaxNo', width: 100 }, { name: 'ContactNo1', index: 'PhoneNumber', width: 100 } ], pager: jQuery('#pager'), rowNum: 10, rowList: [5, 10, 20, 50], // sortname: 'Id,', sortname: '1', sortorder: "asc", viewrecords: true, //multiselect: true, //multikey: "ctrlKey", // imgpath: '/scripts/themes/coffee/images', imgpath: gridimgpath, caption: 'Hospital Search', width: 700, height: 250 }); $(function() { // $("#btnSearch").click(function() { $('#CityId').change(function() { alert("kjasd"); // Set the vars whenever the date range changes and then filter the results StateId = document.getElementById('StateId').value; CityId = document.getElementById('CityId').value; HName = 'default'; setGridUrl(); }); // Set the date range textbox values $('#StateId').val(StateId.toString()); $('#CityId').val(CityId.toString()); // Set the grid json url to get the data to display setGridUrl(); }); function setGridUrl() { alert(StateId); alert(CityId); alert("hi"); var newGridDataUrl = gridDataUrl + '?StateId=' + StateId + '&CityId=' + CityId + '&hospname=' + HName; jQuery('#list').jqGrid('setGridParam', { url: newGridDataUrl }).trigger("reloadGrid"); } // }); }); </script> </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <%--<%using (Html.BeginForm("HospitalSearch", "Claim", FormMethod.Post, new { id = "TheForm" })) --%> <table cellspacing="0" cellpadding="2" width="100%" border="0" > <tr> <td class ="Heading1"> Hospital Search</td> <td class ="Heading1" align="right" width="50%" background="../images/homebg.gif"> &nbsp; </td> </tr> <tr> <td colspan="2" > <% Html.RenderPartial("InsuredDetails"); %> </td> </tr> <tr> <td colspan="2"> <table width="100%"> <tr> <td class="subline" valign="middle"> State : <% =Html.DropDownList("StateId", (SelectList)ViewData["States"], "--Select--", new { @class = "ddownmenu" })%> &nbsp; City : <% =Html.DropDownList("CityId", (SelectList)ViewData["Cities"], "--Select--", new { @class = "ddownmenu" })%> &nbsp; Hospital Name : <% =Html.TextBox("HospitalName")%> &nbsp; &nbsp; <input id="btnSearch" type="submit" value="Search" /> </td> </tr> </table> </td> </tr> <tr> <td align="center" colspan="2"> &nbsp;</td> </tr> </table> <div id="jqGridContainer"> <table id="list" class="scroll" cellpadding="0" cellspacing="0"></table> <div id="pager" class="scroll" style="text-align:center;"></div> </div> </asp:Content>

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  • Generating moderately interesting images

    - by Williham Totland
    Abstract: Can you propose a mathematical-ish algorithm over a plane of pixels that will generate a moderately interesting image, preferably one that on the whole resembles something? The story thus far: Once upon a time I decided in an effort to reduce cycle waste on my (admittedly too) numerous computers, and set out to generate images in a moderately interesting fashion; using a PRNG and some clever math to create images that would, on the whole, resemble something. Or at least, that was the plan. As it turns out, clever math requires being a clever mathematician; this I am not. At some length I arrived at a method that preferred straight lines (as these are generally the components of which our world is made), perhaps too strongly. The result is mildly interesting; resembling, perhaps, city grids as such: Now for the question proper: Given the source code of this little program; can you improve upon it and propose a method that gives somewhat more interesting results? (e.g. not city grids, but perhaps faces, animals, geography, what have you) This is also meant as a sort of challenge; I suppose and as such I've set down some completely arbitrary and equally optional rules: The comments in the code says it all really. Suggestions and "solutions" should edit the algorithm itself, not the surrounding framework, except as for to fix errors that prevents the sample from compiling. The code should compile cleanly with a standard issue C compiler. (If the example provided doesn't, oops! Tell me, and I'll fix. :) The method should, though again, this is optional, not need to elicit help from your friendly neighborhood math library. Solutions should probably be deliverable by simply yanking out whatever is between the snip lines (the ones that say you should not edit above and below, respectively), with a statement to the effect of what you need to add to the preamble in particular. The code requires a C compiler and libpng to build; I'm not entirely confident that the MinGW compiler provides the necessities, but I would be surprised if it didn't. For Debian you'll want the libpng-dev package, and for Mac OS X you'll want the XCode tools.. The source code can be downloaded here. Warning: Massive code splurge incoming! // compile with gcc -o imggen -lpng imggen.c // optionally with -DITERATIONS=x, where x is an appropriate integer // If you're on a Mac or using MinGW, you may have to fiddle with the linker flags to find the library and includes. #include <stdio.h> #include <stdlib.h> #include <png.h> #ifdef ITERATIONS #define REPEAT #endif // ITERATIONS // YOU MAY CHANGE THE FOLLOWING DEFINES #define WIDTH 320 #define HEIGHT 240 // YOU MAY REPLACE THE FOLLOWING DEFINES AS APPROPRIATE #define INK 16384 void writePNG (png_bytepp imageBuffer, png_uint_32 width, png_uint_32 height, int iteration) { char *fname; asprintf(&fname, "out.%d.png", iteration); FILE *fp = fopen(fname, "wb"); if (!fp) return; png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); png_infop info_ptr = png_create_info_struct(png_ptr); png_init_io(png_ptr, fp); png_set_filter(png_ptr, PNG_FILTER_TYPE_DEFAULT, PNG_FILTER_NONE); png_set_compression_level(png_ptr, Z_BEST_COMPRESSION); png_set_IHDR(png_ptr, info_ptr, width, height, 8, PNG_COLOR_TYPE_GRAY, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); png_set_rows(png_ptr, info_ptr, imageBuffer); png_set_invert_mono(png_ptr); /// YOU MAY COMMENT OUT THIS LINE png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL); png_destroy_write_struct(&png_ptr, &info_ptr); fclose(fp); free(fname); } int main (int argc, const char * argv[]) { png_uint_32 height = HEIGHT, width = WIDTH; int iteration = 1; #ifdef REPEAT for (iteration = 1; iteration <= ITERATIONS; iteration++) { #endif // REPEAT png_bytepp imageBuffer = malloc(sizeof(png_bytep) * height); for (png_uint_32 i = 0; i < height; i++) { imageBuffer[i] = malloc(sizeof(png_byte) * width); for (png_uint_32 j = 0; j < width; j++) { imageBuffer[i][j] = 0; } } /// CUT ACROSS THE DASHED LINES /// ------------------------------------------- /// NO EDITING ABOVE THIS LINE; EXCEPT AS NOTED int ink = INK; int x = rand() % width, y = rand() % height; int xdir = (rand() % 2)?1:-1; int ydir = (rand() % 2)?1:-1; while (ink) { imageBuffer[y][x] = 255; --ink; xdir += (rand() % 2)?(1):(-1); ydir += (rand() % 2)?(1):(-1); if (ydir > 0) { ++y; } else if (ydir < 0) { --y; } if (xdir > 0) { ++x; } else if (xdir < 0) { --x; } if (x == -1 || y == -1 || x == width || y == height || x == y && x == 0) { x = rand() % width; y = rand() % height; xdir = (rand() % 2)?1:-1; ydir = (rand() % 2)?1:-1; } } /// NO EDITING BELOW THIS LINE /// ------------------------------------------- writePNG(imageBuffer, width, height, iteration); for (png_uint_32 i = 0; i < height; i++) { free(imageBuffer[i]); } free(imageBuffer); #ifdef REPEAT } #endif // REPEAT return 0; } Note: While this question doesn't strictly speaking seem "answerable" as such; I still believe that it can give rise to some manner of "right" answer. Maybe. Happy hunting.

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  • actionscript3: reflect-class applied on rotationY

    - by algro
    Hi, I'm using a class which applies a visual reflection-effect to defined movieclips. I use a reflection-class from here: link to source. It works like a charm except when I apply a rotation to the movieclip. In my case the reflection is still visible but only a part of it. What am I doing wrong? How could I pass/include the rotation to the Reflection-Class ? Thanks in advance! This is how you apply the Reflection Class to your movieclip: var ref_mc:MovieClip = new MoviClip(); addChild(ref_mc); var r1:Reflect = new Reflect({mc:ref_mc, alpha:50, ratio:50,distance:0, updateTime:0,reflectionDropoff:1}); Now I apply a rotation to my movieclip: ref_mc.rotationY = 30; And Here the Reflect-Class: package com.pixelfumes.reflect{ import flash.display.MovieClip; import flash.display.DisplayObject; import flash.display.BitmapData; import flash.display.Bitmap; import flash.geom.Matrix; import flash.display.GradientType; import flash.display.SpreadMethod; import flash.utils.setInterval; import flash.utils.clearInterval; public class Reflect extends MovieClip{ //Created By Ben Pritchard of Pixelfumes 2007 //Thanks to Mim, Jasper, Jason Merrill and all the others who //have contributed to the improvement of this class //static var for the version of this class private static var VERSION:String = "4.0"; //reference to the movie clip we are reflecting private var mc:MovieClip; //the BitmapData object that will hold a visual copy of the mc private var mcBMP:BitmapData; //the BitmapData object that will hold the reflected image private var reflectionBMP:Bitmap; //the clip that will act as out gradient mask private var gradientMask_mc:MovieClip; //how often the reflection should update (if it is video or animated) private var updateInt:Number; //the size the reflection is allowed to reflect within private var bounds:Object; //the distance the reflection is vertically from the mc private var distance:Number = 0; function Reflect(args:Object){ /*the args object passes in the following variables /we set the values of our internal vars to math the args*/ //the clip being reflected mc = args.mc; //the alpha level of the reflection clip var alpha:Number = args.alpha/100; //the ratio opaque color used in the gradient mask var ratio:Number = args.ratio; //update time interval var updateTime:Number = args.updateTime; //the distance at which the reflection visually drops off at var reflectionDropoff:Number = args.reflectionDropoff; //the distance the reflection starts from the bottom of the mc var distance:Number = args.distance; //store width and height of the clip var mcHeight = mc.height; var mcWidth = mc.width; //store the bounds of the reflection bounds = new Object(); bounds.width = mcWidth; bounds.height = mcHeight; //create the BitmapData that will hold a snapshot of the movie clip mcBMP = new BitmapData(bounds.width, bounds.height, true, 0xFFFFFF); mcBMP.draw(mc); //create the BitmapData the will hold the reflection reflectionBMP = new Bitmap(mcBMP); //flip the reflection upside down reflectionBMP.scaleY = -1; //move the reflection to the bottom of the movie clip reflectionBMP.y = (bounds.height*2) + distance; //add the reflection to the movie clip's Display Stack var reflectionBMPRef:DisplayObject = mc.addChild(reflectionBMP); reflectionBMPRef.name = "reflectionBMP"; //add a blank movie clip to hold our gradient mask var gradientMaskRef:DisplayObject = mc.addChild(new MovieClip()); gradientMaskRef.name = "gradientMask_mc"; //get a reference to the movie clip - cast the DisplayObject that is returned as a MovieClip gradientMask_mc = mc.getChildByName("gradientMask_mc") as MovieClip; //set the values for the gradient fill var fillType:String = GradientType.LINEAR; var colors:Array = [0xFFFFFF, 0xFFFFFF]; var alphas:Array = [alpha, 0]; var ratios:Array = [0, ratio]; var spreadMethod:String = SpreadMethod.PAD; //create the Matrix and create the gradient box var matr:Matrix = new Matrix(); //set the height of the Matrix used for the gradient mask var matrixHeight:Number; if (reflectionDropoff<=0) { matrixHeight = bounds.height; } else { matrixHeight = bounds.height/reflectionDropoff; } matr.createGradientBox(bounds.width, matrixHeight, (90/180)*Math.PI, 0, 0); //create the gradient fill gradientMask_mc.graphics.beginGradientFill(fillType, colors, alphas, ratios, matr, spreadMethod); gradientMask_mc.graphics.drawRect(0,0,bounds.width,bounds.height); //position the mask over the reflection clip gradientMask_mc.y = mc.getChildByName("reflectionBMP").y - mc.getChildByName("reflectionBMP").height; //cache clip as a bitmap so that the gradient mask will function gradientMask_mc.cacheAsBitmap = true; mc.getChildByName("reflectionBMP").cacheAsBitmap = true; //set the mask for the reflection as the gradient mask mc.getChildByName("reflectionBMP").mask = gradientMask_mc; //if we are updating the reflection for a video or animation do so here if(updateTime > -1){ updateInt = setInterval(update, updateTime, mc); } } public function setBounds(w:Number,h:Number):void{ //allows the user to set the area that the reflection is allowed //this is useful for clips that move within themselves bounds.width = w; bounds.height = h; gradientMask_mc.width = bounds.width; redrawBMP(mc); } public function redrawBMP(mc:MovieClip):void { // redraws the bitmap reflection - Mim Gamiet [2006] mcBMP.dispose(); mcBMP = new BitmapData(bounds.width, bounds.height, true, 0xFFFFFF); mcBMP.draw(mc); } private function update(mc):void { //updates the reflection to visually match the movie clip mcBMP = new BitmapData(bounds.width, bounds.height, true, 0xFFFFFF); mcBMP.draw(mc); reflectionBMP.bitmapData = mcBMP; } public function destroy():void{ //provides a method to remove the reflection mc.removeChild(mc.getChildByName("reflectionBMP")); reflectionBMP = null; mcBMP.dispose(); clearInterval(updateInt); mc.removeChild(mc.getChildByName("gradientMask_mc")); } } }

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  • Jquery append input for 2 different input-sections

    - by Email
    Hi i use the following simple jquery script to append input. Source http://muiomuio.com/web-design/add-remove-items-with-jquery <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title>Add and Remove - jQuery tutorial</title> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js" type="text/javascript"></script> <script type="text/javascript"> $(function() { var i = $('input').size() + 1; $('a.add').click(function() { $('<p><input type="text" value="input ' + i + '" name="input_field'+ i +'" /></p>').animate({ opacity: "show" }, "slow").appendTo('#inputs'); i++; }); $('a.remove').click(function() { if(i > 2) { $('input:last').animate({opacity:"hide"}, "slow").remove(); i--; } }); $('a.reset').click(function() { while(i > 2) { $('input:last').remove(); i--; } }); }); </script> </head> <body> <h1>Add / remove text fields from webform</h1> <a href="#" class="add"><img src="add.png" width="24" height="24" alt="add" title="add input" /></a> <a href="#" class="remove"><img src="remove.png" width="24" height="24" alt="remove input" /></a> <a href="#" class="reset"><img src="reset.png" width="24" height="24" alt="reset" /></a> <div id="inputs"> <p> <input type="text" value="input 1" name="input_field1"> </p> </div> </div> </body> </html> I know want to add more input fields so i add this html <div id="outputs"> <p> <input type="text" value="output 1" name="output_field1"> </p> how can i achieve that the var i = $('input').size() + 1; will be individually for every input section? EDITED: the full script is the following. copy and paste will get you a full clone of mine. Problem still exists <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title>Add and Remove - jQuery tutorial</title> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js" type="text/javascript"></script> <script type="text/javascript"> $(function() { var i = $('input').size() + 1; $('a.add').click(function() { $('<p><input type="text" value="input ' + i + '" name="input_field'+ i +'" /></p>').animate({ opacity: "show" }, "slow").appendTo('#inputs'); i++; }); $('a.remove').click(function() { if(i > 2) { $('input:last').animate({opacity:"hide"}, "slow").remove(); i--; } }); $('a.reset').click(function() { while(i > 2) { $('input:last').remove(); i--; } }); $('a.add_o').click(function() { $('<p><input type="text" value="output ' + i + '" name="input_field'+ i +'" /></p>').animate({ opacity: "show" }, "slow").appendTo('#outputs'); i++; }); $('a.remove_o').click(function() { if(i > 2) { $('input:last').animate({opacity:"hide"}, "slow").remove(); i--; } }); $('a.reset_o').click(function() { while(i > 2) { $('input:last').remove(); i--; } }); }); </script> <style rel="stylesheet" type="text/css"> h1 { font-family:"Trebuchet MS", Arial, Helvetica, sans-serif;} .hide {visibility:hidden;} img {border:none;} input { width:500px; height:20px; padding:10px; background:#f7f7f7; border:1px solid #f0f0f0; color:#333; font-size:20px; text-align:center; line-height:120px; margin:0; -moz-border-radius:5px; -webkit-border-radius:5px; } #inputs { width:520px; padding:0px 20px; border:1px solid #f0f0f0; -moz-border-radius:20px; -webkit-border-radius:20px; } </style> </head> <body> <h1>Add / remove text fields from webform</h1> <a href="#" class="add"><img src="http://muiomuio.com/tutorials/jquery/add-remove/add.png" width="24" height="24" alt="add" title="add input" /></a> <a href="#" class="remove"><img src="http://muiomuio.com/tutorials/jquery/add-remove/remove.png" width="24" height="24" alt="remove input" /></a> <a href="#" class="reset"><img src="http://muiomuio.com/tutorials/jquery/add-remove/reset.png" width="24" height="24" alt="reset" /></a> <div id="inputs"> <p> <input type="text" value="input 1" name="input_field1"> </p> </div> <a href="#" class="add_o"><img src="http://muiomuio.com/tutorials/jquery/add-remove/add.png" width="24" height="24" alt="add" title="add input" /></a> <a href="#" class="remove_o"><img src="http://muiomuio.com/tutorials/jquery/add-remove/remove.png" width="24" height="24" alt="remove input" /></a> <a href="#" class="reset_o"><img src="http://muiomuio.com/tutorials/jquery/add-remove/reset.png" width="24" height="24" alt="reset" /></a> <div id="outputs"> <p> <input type="text" value="output 1" name="output_field1"> </p> </div> </body> </html>

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  • Block Hover Effect - Why doesn't it work correctly in FF3.6?

    - by Brian Ojeda
    Why doesn't following code work correctly in FireFox 3.6? I have tested in IE7, IE8, and Chrome with out any issues. Issue: The first block hover link (the table's 3rd row) doesn't apply the same style/effect as the following below it. Notes: I am trying to create my own table framework. This project is something I am doing to learn more about CSS. Before I started, I thought I knew a lot about CSS. However, to my surprise I was wrong. Who knew? Moving on... As side note, I do not want to take the time to support IE6. So, if you see a problem related IE6, please don't waste your time telling. One another side note, the following style script and HTML listed when this question is strip-down/bare-bone of the complete CSS/HTML. It should be enough to assist me. CSS: /* Main Properties */ .ojtable{display:block;clear:both; margin-left:auto;margin-right:auto; margin-top:0px; width:650px;} .ojtable-row, .ojtable-head {display:block;clear:both;position:relative; margin-left:0px;margin-right:0px;padding:0px;} .col-1, .col-2, .col-3, .col-4, .col-5, .col-6, .col-7, .col-8, .col-9, .col-10, .col-11, .col-12, .col-13, .col-1-b1, .col-2-b1, .col-3-b1, .col-4-b1, .col-5-b1, .col-6-b1, .col-7-b1, .col-8-b1, .col-9-b1, .col-10-b1, .col-11-b1, .col-12-b1, .col-13-b1 {display:block;float:left;position:relative; margin-left:0px;margin-right:0px;padding:0px 2px;} /* Border */ .border-b1{border:solid #000000; border-width:0 0 1px 0;} .border-ltr{border:solid #000000; border-width:1px 1px 0 1px;} /* Header */ .ojtable-row{width:100%;} .ojtable-head{width:100%;} /* No Border*/ .col-2{width:96px;} /* Border: 1px */ .col-2-b1{width:95px;} .col-7-b1{width:345px;} /*--- Clear Floated Elements ---*/ /* Credit: http://sonspring.com/journal/clearing-floats */ .clear { clear: both; display: block; overflow: hidden; visibility: hidden; width: 0; height: 0; } /* Credit: http://perishablepress.com/press/2008/02/05/ lessons-learned-concerning-the-clearfix-css-hack/ */ .clearfix:after { visibility: hidden; display: block; font-size: 0; content: " "; clear: both; height: 0; } .clearfix { display:inline-block; } /* start commented backslash hack \*/ * html .clearfix { height: 1%; } .clearfix { display: block; } /* close commented backslash hack */ /*--- Hover Effect for the Tables ---*/ a {text-decoration:none;} * .ojtable a .ojtable-row{width:650px; display:block; text-decoration:none;} * html .ojtable a .ojtable-row {width:650px;}/* Hover Fix for IE */ .ojtable a:hover .ojtable-row{background:#AAAAAA; cursor:pointer;} HTML: <div class="ojtable border-ltr clearfix"> <div class="ojtable-row border-b1 clearfix"> <div class="col-13">Newest Blogs</div> </div> <div class="ojtable-row border-b1 clearfix"> <div class="col-7-b1 border-r1">Name</div> <div class="col-4-b1 border-r1">Creater's Name</div> <div class="col-2">Dated Created</div> </div> <a href="#"><div class="ojtable-row border-b1 clearfix"> <div class="col-7-b1 border-r1">Why jQuery?</div> <div class="col-4-b1 border-r1">Gramcracker</div> <div class="col-2">Mar 11 2010</div> </div></a> <a href="#"><div class="ojtable-row border-b1 clearfix"> <div class="col-7-b1 border-r1">Thank You For Your Help</div> <div class="col-4-b1 border-r1">O'Hater</div> <div class="col-2">Nov 2 2009</div> </div></a> <a href="#"><div class="ojtable-row border-b1 clearfix"> <div class="col-7-b1 border-r1">Click Me! Hahaha!</div> <div class="col-4-b1 border-r1">Brian Ojeda</div> <div class="col-2">Nov 29 2008</div> </div></a> <a href="#"><div class="ojtable-row border-b1 clearfix"> <div class="col-7-b1 border-r1">Moment of Zen</div> <div class="col-4-b1 border-r1">Jedi</div> <div class="col-2">Mar 11 2010</div> </div></a> <a href="#"><div class="ojtable-row border-b1 clearfix"> <div class="col-7-b1 border-r1"></div> <div class="col-4-b1 border-r1">SGT OJ</div> <div class="col-2">Mar 11 2010</div> </div></a> </div> <!-- End of Table --> PS: Thank you for assistant, if you do choose to help.

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  • Bizarre Son of Suckerfish ie6/ie7 problem - 2 letters from right-most dropdown menu also appearing o

    - by Kevin Burke
    I'm interning for an NGO in India and trying to fix their website, including updating their menu so it's not the last item on the page to load, and it's centered on the screen. Everything works well enough but when I try out my new menu in IE6, I get this weird error where the content below the menu is padded an extra 30px or so and the material in the right-most drop down appears on the far left of the screen, always visible. When I drop down the rightmost link ("Publications") the content appears both in the correct location and in the same spot on the far left of the screen, and changes color when I hover as well. It's tough to describe, so it would probably be best if you took a look: visit http://sevamandir.org/a30/aboutus.htm in your IE6/IE7 browser to see for yourself. I really appreciate your help. Also I'm using a 1000px wide monitor, if there's more hijinks going on outside that space I'd like to know about that too. I took a look at the problem again and it's even weirder than I thought. Only two letters of the bottom-most drop down menu item are shown, no matter how many items are in the left-most drop down menu. When I delete the left-most drop down menu, the bottom item from the next left-most item shows up in the same space. The padding between the menu and the content is always the same. When I hover over the real menu item, the two letters on the left hand side change color to match the hover color. Unfortunately many people that visit our website are using old browsers so IE6 support is pretty crucial, this problem is really weird though, and I would appreciate some help. I uploaded a file with the entire style.css sheet in the and HTML code below, at http://sevamandir.org/a30/aboutus.htm. Here's the relevant code: in the html head: <script> sfHover = function() { var sfEls = document.getElementById("nav").getElementsByTagName("LI"); for (var i=0; i<sfEls.length; i++) { sfEls[i].onmouseover=function() { this.className+=" sfhover"; } sfEls[i].onmouseout=function() { this.className=this.className.replace(new RegExp(" sfhover\\b"), ""); } } } if (window.attachEvent) window.attachEvent("onload", sfHover); </script> text surrounding the menu - the menu is simply <ul id="nav"><li></li></ul> etc. <!--begin catchphrase--> <div style="float:left; height:27px; width:520px; margin:0px; font:16px Arial, Helvetica, sans-serif; font-weight:bold; color:#769841;"> Transforming lives through democratic &amp; participatory development </div> <?php include("menu.php"); ?> </div><!-- end header --> <!--begin main text div--> <div id="maincontent"> Relevant menu CSS: #nav, #nav ul { font:bold 11px Verdana, sans-serif; float: left; width: 980px; list-style: none; line-height: 1; background: white; font-weight: bold; padding: 0; border: solid #769841; border-width: 0; margin: 0 0 1em 0; } #nav a { display: block; width: 140px; /*this is the total width of the upper menu*/ w\idth: 120px; /*this is the width less horizontal padding */ padding: 5px 10px 5px 10px; /*horiz padding is the 2nd & 4th items here - goes Top Right Bottom Left */ color: #ffffff; background:#b6791e; text-decoration: none; } #nav a.daddy { background: url(rightarrow2.gif) center right no-repeat; } #nav li { float: left; padding: 0; width: 140px; /*this needs to be updated to match top #nav a */ background:#b6791e; } #nav li:hover, #nav li a:hover, #nav li:hover a { background:#769841; } #nav li:hover li a { background:#ffffff; color:#769841; } #nav li ul { position: absolute; left: -999em; height: auto; width: 14.4em; w\idth: 13.9em; font-weight: bold; border-width: 0.25em; /*green border around dropdown menu*/ margin: 0; } #nav li ul a { background:#ffffff; color:#769841; } #nav li li { padding-right: 1em; width: 13em; background:#ffffff; } #nav li ul a { width: 13em; w\idth: 9em; } #nav li ul ul { margin: -1.75em 0 0 14em; } #nav li:hover ul ul, #nav li:hover ul ul ul, #nav li.sfhover ul ul, #nav li.sfhover ul ul ul { left: -999em; } #nav li:hover ul, #nav li li:hover ul, #nav li li li:hover ul, #nav li.sfhover ul, #nav li li.sfhover ul, #nav li li li.sfhover ul { left: auto; } #nav li:hover, #nav li.sfhover, { background: #769841; color:#ffe400; } #nav li a:hover, #nav li li a:hover, #nav li:hover li:hover, #nav li.sfhover a:hover { background: #769841; color:#ffe400; }

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  • $_GET['page'] loading content incorrectly

    - by s32ialx
    OK so here is my previous post PHP Templated Site w/ file_get_content links now i got that issue resolved BUT the problem is now that the content loads it displays UNDER the div i placed #CONTENT# inside so the styles are being ignored and it's posting #CONTENT# outside the divs at positions 0,0 any suggestions? Found out whats happening by using "View Source" seems that it's putting all of the #CONTENT#, content that's being loaded in front of the tag. Like this <doctype...> <div class="home"> blah blah </div> <head> <script src=""></script> </head> <body> <div class="header"></div> <div class="contents"> #CONTENT# < where content SHOULD load </div> <div class="footer"></div> </body> so anyone got a fix? OK so a better description I'll add relevant screen-shots Whats happening is /* file.class.php */ <?php $file = new file(); class file{ var $path = "templates/clean"; var $ext = "tpl"; function loadfile($filename){ return file_get_contents($this->path . "/" . $filename . "." . $this->ext); } function css($val,$content='',$contentvar='#CSS#') { if(is_array($val)) { $css = 'style="'; foreach($val as $p) { $css .= $p . ";"; } $css .= '"'; } else { $css = 'style="' . $val . '"'; } if($content!='') { return str_replace($contentvar,' ' . $css,$content); } else { return $css; } } function setsize($content,$width='-1',$height='-1',$border='-1'){ $css = ''; if($width!='-1') { $css = $css . "width=\"".$width."\""; } if($height!='-1') { $css = $css . "height=\"".$height."\""; } if($border!='-1') { $css = $css . "border=\"" . $border . "\""; } return str_replace('#SIZE#',' ' . $css,$content); } function setcontent($content,$newcontent,$vartoreplace='#CONTENT#'){ $val = str_replace($vartoreplace,$newcontent,$content); return $val; } function p($content) { $v = $content; $v = str_replace('#CONTENT#','',$v); $v = str_replace('#SIZE#','',$v); print $v; } } if (isset($_GET['page'])) { $content = $_GET['page'].'.php'; } else { $content = 'main.php'; } ?> is calling for a file_get_contents at the bottom which I use in /* index.php */ <?php include('classes/file.class.php'); // load the templates $header = $file->loadfile('header'); $body = $file->loadfile('body'); $footer = $file->loadfile('footer'); // fill body.tpl #CONTENT# slot with $content $body = $file->setcontent($body, $content); // cleanup and output the full page $file->p($header . $body . $footer); ?> and loads into /* body.tpl */ <div id="bodys"> <div id="bodt"></div> <div id="bodm"> <div id="contents"> #CONTENT# </div> </div> <div id="bodb"></div> </div> but the issue is as follows the $content loads properly img tags etc <h2> tags etc but CSS styling is TOTALY ignored for position width z-index etc. and as follows here's the screen-shot JUST incase you require the css for where $content is being loaded #bodys { top:91px; position:absolute; width:100%; } #bodt { margin-left:auto; margin-right:auto; top:3px; position:relative; width:820px; height:42px; background-image:url('images/pagetop.png'); background-repeat:no-repeat; z-index: 0; } #bodm { margin-left:auto; margin-right:auto; top:3px; position:relative; width:820px; background-image:url('images/pagemid.png'); background-repeat:repeat-y; z-index: 0; } #bodb { margin-left:auto; margin-right:auto; bottom:-42px; position:relative; width:820px; height:42px; background-image:url('images/pagebot.png'); background-repeat:no-repeat; z-index:-1; } #menuo { position:absolute; bottom:-2px; z-index:199; } #contents { position:relative; top:5px; left:25px; width:770px; z-index:10; overflow: auto; color: #000000; line-height: 1.3em; font-size: 12px; } #content { position:absolute; top:5px; left:25px; width:760px; z-index:1; color: #000000; line-height: 1.3em; font-size: 12px; } #contents p{ margin-bottom: 0.7em; } #contents a{ font-weight:bold; color: #6fa5fd; border-bottom: 1px dotted #6fa5fd; }

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  • error echo id when i want to echo id for edit

    - by Prasanta Baidya
    I have a entry and edit page of a branch, I want echo id, when I mouse over into edit link in edit button, its show error,: branchedit.php?id=Note:Undefined index:id in line 101, but it work properly in localhost. error picture page link : https://www.dropbox.com/s/i1vu62lz3pezia0/id%20error.JPG My code: <?php include 'include/config.php'; include 'include/opendb.php'; include 'loginheader.php'; ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Branch</title> <!--Requered Validation --> <link rel="stylesheet" type="text/css" media="screen" href="jqueryvalidation/demo/css/screen.css" /> <script src="jqueryvalidation/jquery.js" type="text/javascript"></script> <script src="jqueryvalidation/jquery.validate.js" type="text/javascript"></script> <script type="text/javascript"> $(document).ready(function() { $("#commentForm").validate(); }); </script> <!--End Requered Validation --> <style type="text/css"> <!-- body { background-color: #cccccc; } --> </style> <style type="text/css"> <!-- --> </style> <link href="css/usercss.css" rel="stylesheet" type="text/css" /> <style type="text/css"> <!-- .style7 { color: #000000; font-weight: bold; } .style8 {color: #FFFFFF} --> </style> </head> <body> <div id="container"> <table width="453" border="0" align="left" cellpadding="0" cellspacing="1"> <tr> <td width="451"><form name="cmxform" id="commentForm" method="post" action="insert_ac.php"> <table width="100%" border="0" cellspacing="1" cellpadding="3"> <tr> <td colspan="3" class="style2">Insert Branch into Database </td> </tr> <tr> <td width="100" height="46">Branch Code</td> <td width="18">:</td> <td width="309"><input name="branch_code" type="text" id="branch_code" minlength="3" class="required"></td> </tr> <tr> <td height="51">Branch Name</td> <td>:</td> <td><input name="branch_name" type="text" id="branch_name" class="required" ></td> </tr> <tr> <td height="47" colspan="3" align="center"> <div align="right"> <input name="Submit" type="submit" class="submit_button" value="Submit" /> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </div></td> </tr> </table> </form></td> </tr> </table> <!--Branch List --> <?php $sql="SELECT * FROM dc_master"; $result=mysql_query($sql); ?> <table width="436" border="1" cellpadding="2" cellspacing="0" class="table" id="list"> <tr> <td colspan="4"><div align="center" class="style7">List of Branches </div></td> </tr> <tr class="style4" > <td width="87" align="center"><span class="style8">Branch Code</span></td> <td width="176" align="center" ><span class="style8">Branch Name</span></td> <td width="70" align="center" ><span class="style8">Edit</span></td> <td width="77" align="center" ><span class="style8">Delete</span></td> </tr> <?php while($rows=mysql_fetch_array($result)){ ?> <tr> <td height="28"><div align="center" class="style3"><?php echo $rows['branch_code']; ?></div></td> <td class="style3">&nbsp;&nbsp;&nbsp;<?php echo $rows['dc_name']; ?></td> <!--link to update.php and send value of id --> <td align="center"><a href="branchedit.php?id=<?php echo $rows['id']; ?>" class="style3 style5 style5">Edit</a></td> <td align="center"><a href="delete.php?id=<?php echo $rows['id']; ?>" class="style3 style5 style5" onclick="return confirm('Are you sure, you want to delete? (After delete you can not undo or get it again) <?php ?>')">Delete</a></td> </tr> <?php } ?> </table> <span class="footer">Programmer : Prasanta Baidya / Mobile : 09830980840 / Email id : [email protected]</span></div> <?php mysql_close(); ?> </body> </html>

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  • Cocos2d score resetting is messing up (long post warning)

    - by Jhon Doe
    The score is not resetting right at all,I am trying to make a high score counter where every time you passed previous high score it will update.However, right now it is resetting during the game. For example if I had high score of 2 during the game it will take 3 points just to put it up to 3 as high score instead of keep going up until it is game over. I have came to the conclusion that I need to reset it in gameoverlayer so it won't reset during game. I have been trying to to do this but no luck. hello world ./h #import "cocos2d.h" // HelloWorldLayer @interface HelloWorldLayer : CCLayer { int _score; int _oldScore; CCLabelTTF *_scoreLabel; } @property (nonatomic, assign) CCLabelTTF *scoreLabel; hello world init ./m _score = [[NSUserDefaults standardUserDefaults] integerForKey:@"score"]; _oldScore = -1; self.scoreLabel = [CCLabelTTF labelWithString:@"" dimensions:CGSizeMake(100, 50) alignment:UITextAlignmentRight fontName:@"Marker Felt" fontSize:32]; _scoreLabel.position = ccp(winSize.width - _scoreLabel.contentSize.width, _scoreLabel.contentSize.height); _scoreLabel.color = ccc3(255,0,0); [self addChild:_scoreLabel z:1]; hello world implement ./m - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [ projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } } - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } The game overlayer .h file game over @interface GameOverLayer : CCLayerColor { CCLabelTTF *_label; CCSprite * background; int _score; int _oldScore; } @property (nonatomic, retain) CCLabelTTF *label; @end @interface GameOverScene : CCScene { GameOverLayer *_layer; } @property (nonatomic, retain) GameOverLayer *layer; @end .m file gameover #import "GameOverLayer.h" #import "HelloWorldLayer.h" #import "MainMenuScene.h" @implementation GameOverScene @synthesize layer = _layer; - (id)init { if ((self = [super init])) { self.layer = [GameOverLayer node]; [self addChild:_layer]; } return self; } - (void)dealloc { [_layer release]; _layer = nil; [super dealloc]; } @end @implementation GameOverLayer @synthesize label = _label; -(id) init { if( (self=[super initWithColor:ccc4(0,0,0,0)] )) { CGSize winSize = [[CCDirector sharedDirector] winSize]; self.label = [CCLabelTTF labelWithString:@"" fontName:@"Arial" fontSize:32]; _label.color = ccc3(225,0,0); _label.position = ccp(winSize.width/2, winSize.height/2); [self addChild:_label]; [self runAction:[CCSequence actions: [CCDelayTime actionWithDuration:3], [CCCallFunc actionWithTarget:self selector:@selector(gameOverDone)], nil]]; _score=0; }

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  • Does watir's browser.text.include? count text inside invisible divs? If so, how to search only for v

    - by karlthorwald
    Does watir's browser.text.include? count text inside invisible divs? If so, how to search only for visible text? I put all the instructions into the html from the beginning and use jQuery to hide and unhide the relevant parts. How can I use watir's waiter to wait for only text that is visible? My problem is, that the waiter always returns true, even before I have shown a certain text.

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  • Pass data to Child Window in Silverlight 4 using MVVM

    - by Archie
    Hello, I have a datagrid with master detail implementation as follows: <data:DataGrid x:Name="dgData" Width="600" ItemsSource="{Binding Path=ItemCollection}" HorizontalScrollBarVisibility="Hidden" CanUserSortColumns="False" RowDetailsVisibilityChanged="dgData_RowDetailsVisibilityChanged"> <data:DataGrid.Columns> <data:DataGridTextColumn Header="Item" Width="*" Binding="{Binding Item,Mode=TwoWay}"/> <data:DataGridTextColumn Header="Company" Width="*" Binding="{Binding Company,Mode=TwoWay}"/> </data:DataGrid.Columns> <data:DataGrid.RowDetailsTemplate> <DataTemplate> <data:DataGrid x:Name="dgrdRowDetail" Width="400" AutoGenerateColumns="False" HorizontalAlignment="Center" HorizontalScrollBarVisibility="Hidden" Grid.Row="1"> <data:DataGrid.Columns> <data:DataGridTextColumn Header="Date" Width="*" Binding="{Binding Date,Mode=TwoWay}"/> <data:DataGridTextColumn Header="Price" Width="*" Binding="{Binding Price, Mode=TwoWay}"/> <data:DataGridTemplateColumn> <data:DataGridTemplateColumn.CellTemplate> <DataTemplate> <Button Content="Show More Details" Click="buttonShowDetail_Click"></Button> </DataTemplate> </data:DataGridTemplateColumn.CellTemplate> </data:DataGridTemplateColumn> </data:DataGrid.Columns> </data:DataGrid> </DataTemplate> </data:DataGrid.RowDetailsTemplate> </data:DataGrid> I want to open a Child window in clicking the button which shows more details about the product. I'm using MVVM pattern. My Model contains a method which takes the Item name as input and retursn the Details data. My problem is how should I pass the Item to ViewModel which will get the Details data from Model? and where shoukd I open the new Child Window? In View or ViewModel? Please help.Thanks.

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  • Datapager in silverlight 4 -Nested datagrid visibility issue

    - by Archie
    I have a datagrid in silverlight with child datagrid nested in it. Also I have a DataPager on the outer datagrid. The code looks like this: <data:DataGrid x:Name="dgData" Width="600" ItemsSource="{Binding}" AutoGenerateColumns="False" IsReadOnly="True" HorizontalScrollBarVisibility="Hidden" CanUserSortColumns="False" RowDetailsVisibilityChanged="dgData_RowDetailsVisibilityChanged" Margin="20,0" Grid.RowSpan="2"> <data:DataGrid.Columns> <data:DataGridTextColumn Header="Item" Width="*" Binding="{Binding ItemName,Mode=TwoWay}"/> <data:DataGridTextColumn Header="Company" Width="*" Binding="{Binding Company,Mode=TwoWay}"/> </data:DataGrid.Columns> <data:DataGrid.RowDetailsTemplate> <DataTemplate> <data:DataGrid x:Name="dgRowDetail" Width="400" HorizontalScrollBarVisibility="Hidden" AutoGenerateColumns="False" Visibility="Collapsed"> <data:DataGrid.Columns> <data:DataGridTextColumn Header="Date" Width="*" Binding="{Binding Date,Mode=TwoWay}"/> <data:DataGridTextColumn Header="Price" Width="*" Binding="{Binding Price,Mode=TwoWay}"/> </data:DataGrid.Columns> </data:DataGrid> </DataTemplate> </data:DataGrid.RowDetailsTemplate> </data:DataGrid> <data:DataPager x:Name="dpData" HorizontalAlignment="Center" DisplayMode="FirstLastPreviousNextNumeric" Source="{Binding}"/> I have one PagedCollectionView pgv which is bound to outer datagrid as: DataContext = pgv; When the row is clicked I set the child datagrid's ItemsSource property to another PagedCollectionView. My problem is it works fine except for the first row for the first time. When I click on it, it doesn't fire the dgData_RowDetailsVisibilityChanged event. Also, when I click on second row, firstly first row fires the event and then the second row fires it and shows the nested grid. Please help.

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  • Determine size of SizeToContent WPF Window before its rendered

    - by DudeFX
    I have a window in my WPF application that is displayed on occasion. When it is shown it is faded in with an annimation, and when closed it is faded out. Nothing fancy, just a storyboard that modifies the opacity. Actually the window is never really closed, the opacity is just faded out to 0 where it remains until its to be displayed again. This window is an informative window and doesn't always show the same content. It is sized to content (Width and Height) and works well in that regard. The user chooses the basic area of the screen for it to be displayed (TopLeft, TopRight, Center, BottomLeft, BottomRight). Before the window is faded in the content is updated. Because the window is sized to content it increases or descreases in size. The width and height can change. When positioning the window, lets say, in the bottom right corner, I simply take the WorkingArea of the screen (width and height) and then minus the width/height of the window to get the Top and Left position that I need. The logic works, but the trouble I am having is the Window's Height and Width is not returning the size it is after the content was updated, but is returning the size it was the last time it was displayed. I am assuming this is because it hasn't yet been rendered with the new content. This causes me grief becuase if the Window is larger than it was the last time it obviously extends off the screen. I tried positioning the window in the OnContentRendered event, but this only fires once when the Window is created, not after the content has been updated, when the opacity is set to 0. Does anyone have any idea how I might get an accurate width and height of this window before it is faded in? Any help would be appreciated!!

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  • CGBitmapContextCreate on the iPhone/iPad

    - by toastie
    Hello, I have a method that needs to parse through a bunch of large PNG images pixel by pixel (the PNGs are 600x600 pixels each). It seems to work great on the Simulator, but on the device (iPad), i get an EXC_BAD_ACCESS in some internal memory copying function. It seems the size is the culprit because if I try it on smaller images, everything seems to work. Here's the memory related meat of method below. + (CGRect) getAlphaBoundsForUImage: (UIImage*) image { CGImageRef imageRef = [image CGImage]; NSUInteger width = CGImageGetWidth(imageRef); NSUInteger height = CGImageGetHeight(imageRef); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); unsigned char *rawData = malloc(height * width * 4); memset(rawData,0,height * width * 4); NSUInteger bytesPerPixel = 4; NSUInteger bytesPerRow = bytesPerPixel * width; NSUInteger bitsPerComponent = 8; CGContextRef context = CGBitmapContextCreate(rawData, width, height, bitsPerComponent, bytesPerRow, colorSpace, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big); CGColorSpaceRelease(colorSpace); CGContextDrawImage(context, CGRectMake(0, 0, width, height), imageRef); CGContextRelease(context); /* non-memory related stuff */ free(rawData); When I run this on a bunch of images, it runs 12 times and then craps out, while on the simulator it runs no problem. Do you guys have any ideas?

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  • WPF: Update Listbox automatically C#

    - by Ashley
    Hi, I have two WPF windows developed using the surface SDK, one that is a data entry form, and the second dispays the data in a listbox. The listbox displays the data perfectly but when I add a new record using the data entry form, the listbox is not updated until I reopen the window. Is there a way to automatically update the listbox through binding or something? This is the listbox code: <s:SurfaceListBox Height="673" Margin="0,26,0,31" Name="surfaceListBox1" ItemsSource="{Binding Path={}}" Width="490"> <s:SurfaceListBox.ItemTemplate> <DataTemplate> <StackPanel Orientation="Horizontal"> <Label Width="80" FontSize="8" Content="{Binding Path=item1}"></Label> <Label Width="80" FontSize="8" Content="{Binding Path=item2}"></Label> <Label Width="210" FontSize="8" Content="{Binding Path=item3}"></Label> <Label Width="80" FontSize="8" Content="{Binding Path=item4}"></Label> <Label Width="60" FontSize="8" Content="{Binding Path=item5, Converter={StaticResource booleanconverter}}"></Label> </StackPanel> </DataTemplate> </s:SurfaceListBox.ItemTemplate> </s:SurfaceListBox> I am using Visual C# 2008 and the code to fill the listbox is: private SHIPS_LOGDataSet ShipData = new SHIPS_LOGDataSet(); private SHIPS_LOGDataSetTableAdapters.MAINTableAdapter taMain = new SHIPS_LOGDataSetTableAdapters.MAINTableAdapter(); private SHIPS_LOGDataSetTableAdapters.TableAdapterManager taManager = new ShipsLogSurface.SHIPS_LOGDataSetTableAdapters.TableAdapterManager(); private void SurfaceWindow_Loaded(object sender, RoutedEventArgs e) { this.taMain.Fill(this.ShipData.MAIN); this.DataContext = from MAIN in this.ShipData.MAIN orderby MAIN.MESSAGE_ID descending select MAIN; } The only table in my database is called MAIN. I'm guessing I might have to use a collection view or similar but don't know how to implement that. Any ideas would be much appreciated. Thanks

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  • Is it OK to set "Cache-Control: public" when sending “304 Not Modified” for images stored in the dat

    - by Emilien
    After asking a question about sending “304 Not Modified” for images stored in the in the Google App Engine datastore, I now have a question about Cache-Control. My app now sends Last-Modified and Etag, but by default GAE alsto sends Cache-Control: no-cache. According to this page: The “no-cache” directive, according to the RFC, tells the browser that it should revalidate with the server before serving the page from the cache. [...] In practice, IE and Firefox have started treating the no-cache directive as if it instructs the browser not to even cache the page. As I DO want browsers to cache the image, I've added the following line to my code: self.response.headers['Cache-Control'] = "public" According to the same page as before: The “cache-control: public” directive [...] tells the browser and proxies [...] that the page may be cached. This is good for non-sensitive pages, as caching improves performance. The question is if this could be harmful to the application in some way? Would it be best to send Cache-Control: must-revalidate to "force" the browser to revalidate (I suppose that is the behavior that was originally the reason behind sending Cache-Control: no-cache) This directive insists that the browser must revalidate the page against the server before serving it from cache. Note that it implicitly lets the browser cache the page.

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  • JQGrid datatype as Ajax function not getting called

    - by mraman
    Hi, JQGrid datatype as Ajax function not getting called. once i tried to debug using firebug, found out that those lines are not exectuced. please let me know the issue with my code. Thanks in advance. jQuery("#list").jqGrid({ //url:'example.xml', datatype: function() { $.ajax({ url: "example.xml", data: "{}", dataType: "xml", mtype: "GET", complete: function(jsondata, stat) { alert((jsondata.responseText)); if (stat == "success") { alert("ew"); } }, error : function () {alert("error")} }); }, colNames:['QueueName','SLA Associated', 'SLA met', 'SLA Breached', 'SLA MET %', 'SLA Breached %'], colModel :[ {name:'QueueName',index:'QueueName', width:150}, {name:'SLAAssociated',index:'SLAAssociated', width:150}, {name:'SLAmet',index:'SLAmet', width:150}, {name:'SLABreached',index:'SLABreached', width:150}, {name:'SLAMETPer',index:'SLAMETPer', width:150}, {name:'SLABreachedPer',index:'SLABreachedPer', width:150} ], pager: jQuery('#pager1'), rowNum:1, rowList:[5,10], imgpath: 'themes/basic/images' }); in Header i add as follows <html xmlns="http://www.w3.org/1999/xhtml"> <link rel="stylesheet" type="text/css" media="screen" href="themes/basic/grid.css" /> <link rel="stylesheet" type="text/css" media="screen" href="themes/jqModal.css" /> <link rel="stylesheet" type="text/css" media="screen" href="css/report.css" /> <script src="jquery.js" type="text/javascript"></script> <script src="jquery.jqGrid.js" type="text/javascript"></script> <script src="js/jqModal.js" type="text/javascript"></script> <script src="js/jqDnR.js" type="text/javascript"></script>

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  • CSS overflow: hidden; does not work

    - by kapil.israni
    Hi - I am having issues with overflow: hidden not working in my case. I have a div id=ticker which basically works like a scrolling ticker. something like this - http://www.tinymassive.com/ (whats happening section). So i am prepending dynamic content to div id=ticker The div id=ticker is contained in another div which is contained in another div, basically think of it like 4-5 level tree like structure body - div[id=wrapper] - div[class=main] - div[class=content] - div[class=frame] - div[class=bg] - div[class=primary-content] - div[id=ticker] Heres the css... #wrapper { width: 942px; margin: 0 auto; position:relative; overflow:hidden; } .main{ width:942px; margin:163px 0 0; overflow:hidden; } .content{ background:url(../images/content-bg.gif) repeat-y; overflow:hidden; width:662px; float:left; } .frame{ background:url(../images/frame-bg.gif) no-repeat 0 0; width:662px; } .bg{ background:url(../images/bg-bg.gif) no-repeat 0 100%; width:662px; overflow:hidden; } .primary-content{ padding: 12px 20px 40px 22px; width:620px; overflow:hidden; } #ticker { overflow: hidden; } Also if it helps - the ticker div contains a list of div[class=breadcrumps], which i am trying to scroll .breadcrumbs{ border-bottom:1px solid #ebebeb; padding:6px 0 6px 0; overflow:hidden; clear:both; } What i see is - when i prepend breadcrumps div to ticker, the page/ticker list keeps getting bigger :( Any help would be appreciated. Thanks.

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  • jqGrid with JSON data renders table as empty

    - by jgreep
    I'm trying to create a jqgrid, but the table is empty. The table renders, but the data doesn't show. The data I'm getting back from the php call is: { "page":"1", "total":1, "records":"10", "rows":[ {"id":"2:1","cell":["1","image","Chief Scout","Highest Award test","0"]}, {"id":"2:2","cell":["2","image","Link Badge","When you are invested as a Scout, you may be eligible to receive a Link Badge. (See page 45)","0"]}, {"id":"2:3","cell":["3","image","Pioneer Scout","Upon completion of requirements, the youth is invested as a Pioneer Scout","0"]}, {"id":"2:4","cell":["4","image","Voyageur Scout Award","Voyageur Scout Award is the right after Pioneer Scout.","0"]}, {"id":"2:5","cell":["5","image","Voyageur Citizenship","Learning about and caring for your community.","0"]}, {"id":"2:6","cell":["6","image","Fish and Wildlife","Demonstrate your knowledge and involvement in fish and wildlife management.","0"]}, {"id":"2:7","cell":["7","image","Photography","To recognize photography knowledge and skills","0"]}, {"id":"2:8","cell":["8","image","Recycling","Demonstrate your knowledge and involvement in Recycling","0"]}, {"id":"2:10","cell":["10","image","Voyageur Leadership ","Show leadership ability","0"]}, {"id":"2:11","cell":["11","image","World Conservation","World Conservation Badge","0"]} ]} The javascript configuration looks like so: $("#"+tableId).jqGrid ({ url:'getAwards.php?id='+classId, dataType : 'json', mtype:'POST', colNames:['Id','Badge','Name','Description',''], colModel : [ {name:'awardId', width:30, sortable:true, align:'center'}, {name:'badge', width:40, sortable:false, align:'center'}, {name:'name', width:180, sortable:true, align:'left'}, {name:'description', width:380, sortable:true, align:'left'}, {name:'selected', width:0, sortable:false, align:'center'} ], sortname: "awardId", sortorder: "asc", pager: $('#'+tableId+'_pager'), rowNum:15, rowList:[15,30,50], caption: 'Awards', viewrecords:true, imgpath: 'scripts/jqGrid/themes/green/images', jsonReader : { root: "rows", page: "page", total: "total", records: "records", repeatitems: true, cell: "cell", id: "id", userdata: "userdata", subgrid: {root:"rows", repeatitems: true, cell:"cell" } }, width: 700, height: 200 }); The HTML looks like: <table class="awardsList" id="awardsList2" class="scroll" name="awardsList" /> <div id="awardsList2_pager" class="scroll"></div> I'm not sure that I needed to define jsonReader, since I've tried to keep to the default. If the php code will help, I can post it too.

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  • CGBitmapContextCreate issue while trying to resize images

    - by Jeff
    Hello! I'm running into an issue when I try to create a CGContextRef while attempting to resize some images: There are the errors Sun May 16 20:07:18 new-host.home app [7406] <Error>: Unable to create bitmap delegate device Sun May 16 20:07:18 new-host.home app [7406] <Error>: createBitmapContext: failed to create delegate. My code looks like this - (UIImage*) resizeImage:(UIImage*)originalImage withSize:(CGSize)newSize { CGSize originalSize = originalImage.size; CGFloat originalAspectRatio = originalSize.width / originalSize.height; CGImageRef cgImage = nil; int bitmapWidth = newSize.width; int bitmapHeight = newSize.height; CGColorSpaceRef colorspace = CGColorSpaceCreateDeviceRGB(); CGContextRef context = CGBitmapContextCreate(nil, bitmapWidth, bitmapHeight, 8, bitmapWidth * 4, colorspace, kCGImageAlphaPremultipliedLast); if (context != nil) { // Flip the coordinate system //CGContextScaleCTM(context, 1.0, -1.0); //CGContextTranslateCTM(context, 0.0, -bitmapHeight); // Black background CGRect rect = CGRectMake(0, 0, bitmapWidth, bitmapHeight); CGContextSetRGBFillColor (context, 0, 0, 0, 1); CGContextFillRect (context, rect); // Resize box to maintain aspect ratio if (originalAspectRatio < 1.0) { rect.origin.y += (rect.size.height - rect.size.width / originalAspectRatio) * 0.5; rect.size.height = rect.size.width / originalAspectRatio; } else { rect.origin.x += (rect.size.width - rect.size.height * originalAspectRatio) * 0.5; rect.size.width = rect.size.height * originalAspectRatio; } CGContextSetInterpolationQuality(context, kCGInterpolationHigh); // Draw image CGContextDrawImage (context, rect, [originalImage CGImage]); // Get image cgImage = CGBitmapContextCreateImage (context); // Release context CGContextRelease(context); } CGColorSpaceRelease(colorspace); UIImage *result = [UIImage imageWithCGImage:cgImage]; CGImageRelease (cgImage); return result; }

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  • Is there a problem with scrollTop in Chrome?

    - by Shaun
    I am setting scrollTop and scrollLeft for a div that I am working with. The code looks like this: div.scrollLeft = content.cx*scalar - parseInt(div.style.width)/2; div.scrollTop = content.cy*scalar - parseInt(div.style.height)/2; This works just fine in FF, but only scrollLeft works in chrome. As you can see, the two use almost identical equations and as it works in FF I am just wondering if this is a problem with Chrome? Update: If I switch the order of the assignments then scrollTop will work and scrollLeft won't. <div id="container" style = "height:600px; width:600px; overflow:auto;" onscroll = "updateCenter()"> <script> var div = document.getElementById('container'); function updateCenter() { svfdim.cx = (div.scrollLeft + parseFloat(div.style.width)/2)/scalar; svfdim.cy = (div.scrollTop + parseFloat(div.style.height)/2)/scalar; } function updateScroll(svfdim, scalar, div) { div.scrollTop = svgdim.cy*scalar - parseFloat(div.style.height)/2; div.scrollLeft = svgdim.cx*scalar - parseFloat(div.style.width)/2; } function resizeSVG(Root) { Root.setAttribute("height", svfdim.height*scalar); Root.setAttribute("width", svfdim.width*scalar); updateScroll(svgdim, scalar, div); } </script>

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  • WCF Service Exception

    - by Maciek
    Hiya, I'm currently working on an Silverlight 3 project, I'm using 2 machines to test it. "harbinger" is the web server running Win7 + IIS . I've deployed the webpage and the WCF webservice to that machine. I've entered the following url's in my browser : http://harbinger:43011/UserService.svc http://harbinger:43011/UserService.svc?wsdl and got pages load expected contents for both Next I've decided to check if I can call the webservice from my machine, I've added the ServiceReference, executed a call to one of the methods and .... BOOM : System.ServiceModel.CommunicationException was unhandled by user code Message="An error occurred while trying to make a request to URI 'http://harbinger:43011/UserService.svc'. This could be due to attempting to access a service in a cross-domain way without a proper cross-domain policy in place, or a policy that is unsuitable for SOAP services. You may need to contact the owner of the service to publish a cross-domain policy file and to ensure it allows SOAP-related HTTP headers to be sent. This error may also be caused by using internal types in the web service proxy without using the InternalsVisibleToAttribute attribute. Please see the inner exception for more details." StackTrace: at System.ServiceModel.AsyncResult.End[TAsyncResult](IAsyncResult result) at System.ServiceModel.Channels.ServiceChannel.SendAsyncResult.End(SendAsyncResult result) at System.ServiceModel.Channels.ServiceChannel.EndCall(String action, Object[] outs, IAsyncResult result) at System.ServiceModel.ClientBase`1.ChannelBase`1.EndInvoke(String methodName, Object[] args, IAsyncResult result) at Energy.USR.UserServiceClient.UserServiceClientChannel.EndGetAllUsers(IAsyncResult result) at Energy.USR.UserServiceClient.Energy.USR.UserService.EndGetAllUsers(IAsyncResult result) at Energy.USR.UserServiceClient.OnEndGetAllUsers(IAsyncResult result) at System.ServiceModel.ClientBase`1.OnAsyncCallCompleted(IAsyncResult result) InnerException: System.Security.SecurityException Message="" StackTrace: at System.Net.Browser.AsyncHelper.BeginOnUI(SendOrPostCallback beginMethod, Object state) at System.Net.Browser.BrowserHttpWebRequest.EndGetResponse(IAsyncResult asyncResult) at System.ServiceModel.Channels.HttpChannelFactory.HttpRequestChannel.HttpChannelAsyncRequest.CompleteGetResponse(IAsyncResult result) InnerException: System.Security.SecurityException Message="Security error." StackTrace: at System.Net.Browser.BrowserHttpWebRequest.InternalEndGetResponse(IAsyncResult asyncResult) at System.Net.Browser.BrowserHttpWebRequest.<>c__DisplayClass5.<EndGetResponse>b__4(Object sendState) at System.Net.Browser.AsyncHelper.<>c__DisplayClass2.<BeginOnUI>b__0(Object sendState) InnerException: Can someone explain what just happened? What do I need to do to avoid this?

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