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  • Using textbox text in javascript

    - by Jambo
    I am working with Twitter widgets with the following script- <asp:TextBox ID="TextBox1" runat="server"></asp:TextBox> <input type="button" value="Run Function" onclick="test();" /> <script> function test() { new TWTR.Widget({ version: 3, type: 'profile', rpp: 8, interval: 30000, width: 315, height: 340, theme: { shell: { background: '#333333', color: '#ffffff' }, tweets: { background: '#000000', color: '#ffffff', links: '#4aed05' } }, features: { scrollbar: false, loop: false, live: false, behavior: 'all' } }).render().setUser(document.getElementById('TextBox1').value).start(); } When using the function test(); in the button click it is ocming up with the error - Error: Unable to get value of the property 'value': object is null or undefined So it seems like it is not getting to the value at - (document.getElementById('TextBox1').value) I am not sure why it is null if the text box has a value and then the script is run on the button click?

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  • Slow Javascript touch events on Android

    - by oneself
    I'm trying to write a simple html based drawing application (standalone simplified code attached bellow). I've tested this on the following devices: iPad 1 and 2: Works great ASUS T101 running Windows: Works great Samsung Galaxy Tab: Extremely slow and patchy -- unusable. Lenovo IdeaPad K1: Extremely slow and patchy -- unusable. Asus Transformer Prime: Noticeable lag compare with the iPad -- close to usable. The Asus tablet is running ICS, the other android tablets are running 3.1 and 3.2. I tested using the stock Android browser. I also tried the Android Chrome Beta, but that was even worse. My questions is why are the Android tablets so slow? Am I doing something wrong or is it an inherit problem with Android OS or browser, or is there anything I can do about it in my code? multi.html: <html> <body> <style media="screen"> canvas { border: 1px solid #CCC; } </style> <canvas style="" id="draw" height="450" width="922"></canvas> <script class="jsbin" src="jquery.js"></script> <script src="multi.js"></script> </body> </html> multi.js: var CanvasDrawr = function(options) { // grab canvas element var canvas = document.getElementById(options.id), ctxt = canvas.getContext("2d"); canvas.style.width = '100%' canvas.width = canvas.offsetWidth; canvas.style.width = ''; // set props from options, but the defaults are for the cool kids ctxt.lineWidth = options.size || Math.ceil(Math.random() * 35); ctxt.lineCap = options.lineCap || "round"; ctxt.pX = undefined; ctxt.pY = undefined; var lines = [,,]; var offset = $(canvas).offset(); var eventCount = 0; var self = { // Bind click events init: function() { // Set pX and pY from first click canvas.addEventListener('touchstart', self.preDraw, false); canvas.addEventListener('touchmove', self.draw, false); }, preDraw: function(event) { $.each(event.touches, function(i, touch) { var id = touch.identifier; lines[id] = { x : this.pageX - offset.left, y : this.pageY - offset.top, color : 'black' }; }); event.preventDefault(); }, draw: function(event) { var e = event, hmm = {}; eventCount += 1; $.each(event.touches, function(i, touch) { var id = touch.identifier, moveX = this.pageX - offset.left - lines[id].x, moveY = this.pageY - offset.top - lines[id].y; var ret = self.move(id, moveX, moveY); lines[id].x = ret.x; lines[id].y = ret.y; }); event.preventDefault(); }, move: function(i, changeX, changeY) { ctxt.strokeStyle = lines[i].color; ctxt.beginPath(); ctxt.moveTo(lines[i].x, lines[i].y); ctxt.lineTo(lines[i].x + changeX, lines[i].y + changeY); ctxt.stroke(); ctxt.closePath(); return { x: lines[i].x + changeX, y: lines[i].y + changeY }; }, }; return self.init(); }; $(function(){ var drawr = new CanvasDrawr({ id: "draw", size: 5 }); });

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  • Learning JavaScript - What is the BEST ONLINE RESOURCE?

    - by Chris Jacob
    The Goal: Use votes to rank nominated sites. The first answer to reach 100+ votes will be accepted. Please answer following these 5 simple rules: ONE SITE per answer. Link to each page if nominating a "series" of resources on a SITE. No "offline" books. Only online resources (tutorials, API references, blogs, screencasts, etc). Don't add "subjective" details/notes in your answer. Add them as a comment to the answer. Don't post duplicates. If your favourite is already listed Up Vote It! Example Answer: Site Name http://www.example.com Example Answer (site with a series of resources): Site Name http://www.example.com Series Name A http://www.example.com/video/a/1 http://www.example.com/video/a/2 Series Name B http://www.example.com/video/b/1

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  • javascript switch using intervals

    - by Fernando SBS
    Can I use intervals in a switch statement? Like switch (parseInt(troops[i])) { case <10: editbox.style.fontSize = "13px"; break; case <100: editbox.style.fontSize = "12px"; break; case <1000: editbox.style.fontSize = "8px"; editbox.size = 3; //editbox.style.width = "18px"; break; default: editbox.style.fontSize = "10px"; } ???

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  • Javascript array length incorrect on array of objects

    - by Serenti
    Could someone explain this (strange) behavior? Why is the length in the first example 3 and not 2, and most importantly, why is the length in the second example 0? As long as the keys are numerical, length works. When they are not, length is 0. How can I get the correct length from the second example? Thank you. a = []; a["1"] = {"string1":"string","string2":"string"}; a["2"] = {"string1":"string","string2":"string"}; alert(a.length); // returns 3 b = []; b["key1"] = {"string1":"string","string2":"string"}; b["key2"] = {"string1":"string","string2":"string"}; alert(b.length); // returns 0

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  • Javascript IN operator compatibility

    - by jAndy
    Hi Folks, Can someone tell me since which ECMA version the IN operator is available and which browsers (versions) support it ? Explanation: The IN-operator can be used like the following: var myObject = { Firstname: 'Foo', Lastname: 'Bar' }; if('Lastname' in myObject){ // Lastname is an attribute of myObject }

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  • javascript hide/show tabs using JQuery

    - by JohnMerlino
    Hey all, I have a quick question of how I can use jquery tabs (you click on link button to display/hide certain divs). The div id matches the href of the link: HTML links: <table class='layout tabs'> <tr> <td><a href="#site">Site</a></td> <td><a href="#siteno">Number</a></td> </tr> <tr> <td><a href="#student">Student</a></td> <td><a href="#school">School</a></td> </tr> </table> </div> div that needs to display/hide: <div id="site"> <table class='explore'> <thead class='ui-widget-header'> <tr> <th class=' sortable'> Site </th> <th class=' sortable'> Number </th> </tr> </thead> </table> </div> Thanks for any response.

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  • Javascript obfuscation help

    - by Victor
    I need some help to understand how this code was obfuscated. The code is: <a id="suggest" href="#" ajaxify="/ajax/social_graph/invite_dialog.php?class=FanManager&amp;node_id=108463912505356" class=" profile_action actionspro_a" rel="dialog-post">Suggest to Friends</a> And the obfuscation is: \x3c\x61\x20\x69\x64\x3d\x22\x73\x75\x67\x67\x65\x73\x74\x22\x20\x68\x72\x65\x66\x3d\x22\x23\x22\x20\x61\x6a\x61\x78\x69\x66\x79\x3d\x22\x2f\x61\x6a\x61\x78\x2f\x73\x6f\x63\x69\x61\x6c\x5f\x67\x72\x61\x70\x68\x2f\x69\x6e\x76\x69\x74\x65\x5f\x64\x69\x61\x6c\x6f\x67\x2e\x70\x68\x70\x3f\x63\x6c\x61\x73\x73\x3d\x46\x61\x6e\x4d\x61\x6e\x61\x67\x65\x72\x26\x61\x6d\x70\x3b\x6e\x6f\x64\x65\x5f\x69\x64\x3d\x31\x30\x38\x34\x36\x33\x39\x31\x32\x35\x30\x35\x33\x35\x36\x22\x20\x63\x6c\x61\x73\x73\x3d\x22\x20\x70\x72\x6f\x66\x69\x6c\x65\x5f\x61\x63\x74\x69\x6f\x6e\x20\x61\x63\x74\x69\x6f\x6e\x73\x70\x72\x6f\x5f\x61\x22\x20\x72\x65\x6c\x3d\x22\x64\x69\x61\x6c\x6f\x67\x2d\x70\x6f\x73\x74\x22\x3e\x53\x75\x67\x67\x65\x73\x74\x20\x74\x6f\x20\x46\x72\x69\x65\x6e\x64\x73\x3c\x2f\x61\x3e","\x73\x75\x67\x67\x65\x73\x74 Now I used unescape on the above obfuscated code to read it. What I want to know is what exactly was used to obfuscate the code like that? Basically, I need to customize the readable code to the same obfuscation. Any help would be greatly appreciated.

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  • How to redirect a user to a new webpage after a Javascript Alert/confrim box

    - by David Maldonado
    I have a client who wishes to have an alert/confirm box pop up when a user leaves the site, then based on what they choose, they will either stay on the page or go to a new page (would love if it would work in all browsers). I have been twiddling all day and have got this piece of code, but doesn't work too well. <script> window.onbeforeonload = function exitLeave(){var answer = confirm("You have not filled out your questionnaire yet") if (answer){ window.location = "http://www.google.com/"; } else{ alert("Cancel it !") } } </script> Any help would be greatly appreciated.

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  • Specify only the second parameter in a javascript function

    - by Ben McCormack
    The spec for the jQuery ajax.error function is: error(XMLHttpRequest, textStatus, errorThrown)Function I'm trying to catch the error and display the textStatus, but I can't figure out how to specify only the textStatus without having to put in a variable name for XMLHttpRequest and errorThrown. My code currently looks like this: $.ajax({ type: "POST", contentType: "application/json; charset=utf-8", url: hbAddressValidation.webServiceUrl, data: this.jsonRequest, dataType: "json", timeout: 5, success: function (msgd) { //... }, error: function (a,textStatus,b) { $("#txtAjaxError").val("There was an error in the AJAX call: " + textStatus); } }); You can see in my code that I'm putting variables a and b as placeholders for the first and last variables in the error function. I know that in my success function, I'm only providing one parameter and it works fine, but in that case data is the first parameter. In the case of error, textStatus is the second parameter, but that's the only one I want to specify. Is this possible?

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  • how to stop the setinterval() in javascript

    - by vakas
    i want to stop the setinterval at a specific condtion i am using this function Blink(targetId) { if($(targetId)) { if($(targetId).style.color=='red') $(targetId).style.color='black'; else $(targetId).style.color='red'; } else //STOP THE FUNCTION } setInterval(Blink,1000,'timer_'+sourceId);

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  • changing css properties via javascript

    - by tic
    I need a function to change the appearance of some elements in my html page "on the fly", but I am not able to do. The problem is that I cannot use a command like document.write ('body {background-color: #cccccc;}'); because I need to make the changes effective when the page is already loaded, using a link like <a onmouseclick="Clicker(1)" href="#">clic</a> and I cannot use a command like document.body.style.background='#cccccc'; because I do not know if it can be applied to other not so easy cases, because I need to change the appearance of elements such as td.myclass or sibling elements such as th[scope=col]+th[scope=col]+th[scope=col]. How can I do it? Thanks!

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  • Javascript onresize event

    - by blogofsongs
    If I have this window.onresize = function() { alert('resized!!'); }; My function gets fired multiple times throughout the resize, but I want to capture the completion of the resize. This is in IE. Any ideas? There are various ideas out there, but not has worked for me so far (example IE's supposed window.onresizeend event.)

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  • Malicious javascript code in my website

    - by Depami
    I found this code in my website sourcecode: var _0xd28d=["\x5F\x30\x78\x33\x32\x6C\x73\x6A\x39","\x5F\x78\x6C\x74","\x5F\x78\x38\x66\x6B\x63\x33","\x66\x6C\x6F\x6F\x72","\x72\x61\x6E\x64\x6F\x6D","\x6C\x65\x6E\x67\x74\x68"];var _0x9ae4=[_0xd28d[0],12,_0xd28d[1],_0xd28d[2],2,31,Math,_0xd28d[3]];var _0xcd6e=[_0x9ae4[5],_0x9ae4[0],_0x9ae4[_0x9ae4[4]],_0x9ae4[3],4,_0xd28d[4]];var _0xr6g0={};_0xr6g0[_0xcd6e[2]]=0;_0xr6g0[_0x9ae4[4]]=function (){var _0x4c68x4={};_0x4c68x4[_0xd28d[0]]=_0x9ae4[0];do{_0x4c68x4[_0x9ae4[0]]+=_0x4c68x4[_0xd28d[0]][_0x9ae4[6][_0x9ae4[7]](_0x9ae4[6][_0xcd6e[5]]()*_0x4c68x4[_0xd28d[0]][_0xd28d[5]])];} while(_0x4c68x4[_0xd28d[0]][_0xd28d[5]]<_0xcd6e[0]);;_0x4c68x4[_0x4c68x4[_0x9ae4[0]]]=function (){_0xr6g0[_0xcd6e[2]]++;_0xr6g0[_0xcd6e[2]]%=_0x9ae4[1];return _0x4c68x4[_0x4c68x4[_0x9ae4[0]]];} ;return _0x4c68x4[_0x4c68x4[_0xcd6e[1]]];} ;_0xr6g0[_0x9ae4[_0xcd6e[4]]]()()()()()()()()()()()()()()()(); I was wondering, what is it?

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  • Javascript - Canvas image never appears on first function run

    - by Matt
    I'm getting a bit of a weird issue, the image never shows the first time you run the game in your browser, after that you see it every time. If you close your browser and re open it and run the game again, the same issue occurs - you don't see the image the first time you run it. Here's the issue in action, just hit a wall and there's no image the first time on the end game screen. Any help would be appreciated. Regards, Matt function showGameOver() { ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.fillStyle = "black"; ctx.font = "16px sans-serif"; ctx.fillText("Game Over!", ((canvas.width / 2) - (ctx.measureText("Game Over!").width / 2)), 50); ctx.font = "12px sans-serif"; ctx.fillText("Your Score Was: " + score, ((canvas.width / 2) - (ctx.measureText("Your Score Was: " + score).width / 2)), 70); myimage = new Image(); myimage.src = "xcLDp.gif"; var size = [119, 26], //set up size coord = [443, 200]; ctx.font = "12px sans-serif"; ctx.fillText("Restart", ((canvas.width / 2) - (ctx.measureText("Restart").width / 2)), 197); ctx.drawImage( //draw it on canvas myimage, coord[0], coord[1], size[0], size[1] ); $("canvas").click(function(e) { //when click.. if ( testIfOver(this, e, size, coord) ) { startGame(); //reload } }); $("canvas").mousemove(function(e) { //when mouse moving if ( testIfOver(this, e, size, coord) ) { $(this).css("cursor", "pointer"); //change the cursor } else { $(this).css("cursor", "default"); //change it back } }); function testIfOver(ele,ev,size,coord){ if ( ev.pageX > coord[0] + ele.offsetLeft && ev.pageX < coord[0] + size[0] + ele.offsetLeft && ev.pageY > coord[1] + ele.offsetTop && ev.pageY < coord[1] + size[1] + ele.offsetTop ) { return true; } return false; } }

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  • The use of Javascript - stats?

    - by Luke
    I am looking at redesigning my website and was wondering if I could get some opinions. I know that the rule is usually to design with users without JS first and foremost, but having looked at the stats, it appears 95% of the users online have JS enabled. Would you recommend designing the website using JS and not bothering about people without it?

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  • detecting object-reference duplication across JavaScript files

    - by AnC
    I have a number of files with contents like this: function hello() { ... element1.text = foo.locale.lorem; element2.text = foo.locale.ipsum; ... elementn.text = foo.locale.whatever; ... } function world() { ... var label = bar.options.baz.blah; var toggle = bar.options.baz.use_toggle; ... } This could be written more efficiently, and also be more readable, by creating a shortcut to the locale object: function hello() { var loc = foo.locale; ... element1.text = loc.lorem; element2.text = loc.ipsum; ... elementn.text = loc.whatever; ... } function world() { var options = bar.options.baz; ... var label = options.blah; var toggle = options.use_toggle; ... } Is there a simple way to detect occurrences of such duplication for any arbitrary object (it's not always as simple as "locale", or foo.something)? Basically, I wanna know where lengthy object references appear two or more times within a function. Thanks!

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  • Javascript Illegal Token Error

    - by Pete Herbert Penito
    Forgive me if this is a simple problem but I can't seem to find why this code: function create_content(c) { var html = "<div id='header'>"+c+"</div>"; if(c == "links") { var ul = "<ul><li><a href='http://www.mylink.com'>My Link 1</a></li> <li><a href='http://www.mylink2.co.uk'>My Link 2</a></li></ul>"; html = html + ul; } return(html); } Is giving me this error in Chrome (win): Uncaught SyntaxError: Unexpected token ILLEGAL On the line that starts with "var ul = " Any advice would help thanks!

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