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  • What does an empty run queue entry points to?

    - by EpsilonVector
    I'm trying to figure out the technicalities of scheduling in Linux. What I can't figure out is what happens with those entries in the run_queue where there are no running processes. In the run_queue we have a bitmap, a counter, and the array of lists themselves. For a list that is empty because there are no running tasks with its priority, what do the next and prev pointers point to?

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  • Compiling SQLite into programs that run on Symbian 9.1 and above?

    - by Jared
    How can I use SQLite C API’s on any device running Symbian OS 9.1 or above? While it appears that 9.4 comes with SQLite built in prior versions do not. Looking at http://sourceforge.net/projects/sqlites60/ it appears that sQLite has been ported to older Symbian releases. The only problem is this code assumes you want to use SQLite with .net when I want to compile it into a .sis file and call the C API’s. Ideally I’d compile a Symbian equivalent of amalgamation.c and call the sQLite functions directly but am not sure if this is possible.

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  • How to run my php code in every X minute?

    - by Holian
    Hi Gods, i try to make a "status monitor" for our small network. After the page was load i make a ping for every IP which i addedd. Its, ok. But i would like to do this ping in every X minute, without reload my hole page. I can make it if i reload the page with header refresh, but i would like to do this witout reload. I think i have to do this with AJAX?, But i dont know how.. Thank you

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  • identifier ... is undefined when trying to run pure C code in Cuda using nvcc

    - by Lostsoul
    I'm new and learning Cuda. A approach that I'm trying to use to learn is to write code in C and once I know its working start converting it to Cuda since I read that nvcc compiles Cuda code but complies everything else using plain old c. My code works in c(using gcc) but when I try to compile it using nvcc(after changing the file name from main.c to main.cu) I get main.cu(155): error: identifier "num_of_rows" is undefined main.cu(155): error: identifier "num_items_in_row" is undefined 2 errors detected in the compilation of "/tmp/tmpxft_00002898_00000000-4_main.cpp1.ii". Basically in my main method I send data to a function like this: process_list(count, countListItem, list); the first two items are ints and the last item(list) is a matrix. Then I create my function like this: void process_list(int num_of_rows, int num_items_in_row, int current_list[num_of_rows][num_items_in_row]) { This line is where I get my errors when using nvcc(line 155). I need to convert this code to cuda anyway so no need to troubleshoot this specific issue(plus code is quite large) but I'm wondering if I'm wrong about nvcc treating the C part of your code like plain C. In the book cuda by example I just used nvcc to compile but do I need any extra flags when just using pure c?

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  • Junit run not picking file src/test/resources. For file required by some dependency jar

    - by saddy-dj
    Hi, I m facing a issue where test/resource is not picked,but instead jar's main/resource is picked Scenario is like : Myproject src/test/resources--- have config.xml w which should be needed by abc.jar which is a dependecy in Myproject. When running test case for Myproject its loading config.xml of abc.jar instead of Myproject test/resources. - I need to know order in which maven pick resources. - Or wat im trying is not possible. Thanks.

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  • does code in finally get run after a return in objective-c?

    - by Kevlar
    consider the following code: @try { if (something.notvalid) { return; } // do something else } @catch (NSException *ex) { // handle exception } @finally { NSLog(@"finally!"); } if something is not valid and i return from within the try, does the code in @finally execute or not? I believe that it should but others I've spoken to don't think so and i'm unable to test this at the moment.

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  • How to run a long task in backgroung in iOS applications?

    - by John Canady
    I am developing an application which requires running a task in background. I am trying this by calling a method which will retrieve(download) data from web server through web services. this method will call some more methods which are in different view controller classes. Here when I tap on home button of device, the method is calling but no further execution of the remaining code. This is the code I have written in (void)applicationDidEnterBackground:(UIApplication )application { UIApplication app = [UIApplication sharedApplication]; UIBackgroundTaskIdentifier bgTask = 0; bgTask = [app beginBackgroundTaskWithExpirationHandler:^{ [app endBackgroundTask:bgTask]; bgTask = UIBackgroundTaskInvalid; }]; // Start the long-running task and return immediately. dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ // Do the work associated with the task. NSString *updatekey = [[NSUserDefaults standardUserDefaults] objectForKey:@"updatesetting"]; if([updatekey isEqualToString:@"enabled"]) { DataSettingsView *periodicUpdate = [[DataSettingsView alloc] init]; [periodicUpdate updateDataPeriodically]; //[periodicUpdate viewDidLoad]; //[periodicUpdate release]; } [app endBackgroundTask:bgTask]; bgTask = UIBackgroundTaskInvalid; }); } some one please help me in this background execution of long tasks with some example of code. Some help will appreciated and helpful to me.

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  • Run-Time Check Failure #2 - Stack around the variable 'indices' was corrupted.

    - by numerical25
    well I think I know what the problem is. I am just having a hard time debugging it. I am working with the directx api and I am trying to generate a plane along the x and z axis according to a book I have. The problem is when I am creating my indices. I think I am setting values out of the bounds of the indices array. I am just having a hard time figuring out what I did wrong. I am unfamiliar with the this method of generating a plane. so its a little difficult for me. below is my code. Take emphasis on the indices loop. #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(0.0f, 10.0f, -20.0f), new D3DXVECTOR3(0.0f, 0.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { VertexPos vertices[NUM_VERTSX * NUM_VERTSY]; for(int z=0; z < NUM_VERTSY; ++z) { for(int x = 0; x < NUM_VERTSX; ++x) { vertices[x + z * NUM_VERTSX].pos.x = (float)x * CELL_WIDTH; vertices[x + z * NUM_VERTSX].pos.z = (float)z * CELL_HEIGHT; vertices[x + z * NUM_VERTSX].pos.y = 0.0f; vertices[x + z * NUM_VERTSX].color = D3DXVECTOR4(1.0, 0.0f, 0.0f, 0.0f); } } DWORD indices[NUM_VERTSX * NUM_VERTSY]; int curIndex = 0; for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; curIndex += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • When we run an aspx page with client side scripting on IIS, we get an ActiveX control error?

    - by Ananya
    we have implemented the code for installing the messenger theme pack using the client side scripting in a web page. We are creating an object of the messenger using the classid .Using this object we call the installcontent() method and try to install the messenger theme pack hosted at following path: http://www.messengerexpressions.com/assets/worldCup/cabs/en-gb.cab Our code initially checks whether the messenger is installed on the user machine or not. Then it checks for the user login ,once the messenger is installed on the machine. And if the user is signed-in , the messenger theme pack is installed. The code currently when hosted on IIS checks the “Sign-In of the user” but when it tries to install the theme pack an error is thrown “An ActiveX control on this page is unsafe.Your current security settings prohibit running unsafe control on this page.As a result,this page may not be display as intended.” Please let us know if any setting is required on IIS for running this piece of codeor anything that we are missing out.

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  • What would happen to GC if I run process with priority = RealTime?

    - by Bobb
    I have a C# app which runs with priority RealTime. It was all fine until I made few hectic changes in past 2 days. Now it runs out of memory in few hours. I am trying to find whether it is a memory leak I created of this is because I consume lot more objects than before and GC simply cant collect them because it runs with same priority. My question is - what could happen to GC when it tries to collect objects in application with RealTime priority (there is also at least one thread running with Highest thread priority)? (P.S. by realtime priority I mean Process.GetCurrentProcess().PriorityClass = ProcessPriorityClass.RealTime) Sorry forgot to tell. GC is in Server mode

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  • How to run a COM .dll on a remote server?

    - by PrgTrdr
    I have a legacy 3rd party COM .dll that is used to provide an Excel-callable interface to a proprietary database product. The .dll runs on the same physical machine as Excel. I have a need to execute the .dll (and the database it is calling) on a remote server while still maintaining simple Excel callability from the client. I'm totally confused by all the different MS technologies that seem to hint there is an easy way to do this. Can someone please point me in the right direction (easier is better)?

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  • how to run href="#var=something" before onclick function fires in javascript?

    - by korben
    i'm using the below javascript to change an image on an aspx in asp.net c# <script language="JavaScript" type="text/javascript"> var updateImageWhenHashChanges = function() { theImage = document.getElementById("ctl00_ContentPlaceHolder1_Image1a"); if(window.location.hash == "#size=2") { theImage.src = "<%# Eval("realfilename", "/files/l{0}") %>"; } else if(window.location.hash == "#size=3") { theImage.src = "<%# Eval("realfilename", "/files/{0}") %>"; } else if(window.location.hash == "#size=1") { theImage.src = "<%# Eval("fullthumbname", "/thumbnails/{0}") %>"; } else { } } </script> here's how i call it with a link <a href="#size=3" onclick="updateImageWhenHashChanges();">test</a> the problem is that it only does what i'm expecting on the SECOND click of the link, because it seems onclick fires before the href, so the first time i'm just placing the var and the 2nd time i'm actually getting what i want. does anyone know how i can fix this? i'm trying to get the image to change on each click

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  • Can the Windows Phone 7 Series emulator be made to run on Windows XP?

    - by sweeney
    Well thats all there is to it...is this possible? I understand that officially it's not supported but has anyone figured it out? I have some work to do where XP would be the preferred platform. I would expect that users of the actual device are not required to use Windows 7 so it stands to reason that this can be done. Any poitners in the right direction would be greatly appreciated. Thanks, brian

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  • How to pass data to a C++0x lambda function that will run in a different thread?

    - by Dimitri C.
    In our company we've written a library function to call a function asynchronously in a separate thread. It works using a combination of inheritance and template magic. The client code looks as follows: DemoThread thread; std::string stringToPassByValue = "The string to pass by value"; AsyncCall(thread, &DemoThread::SomeFunction, stringToPassByValue); Since the introduction of lambda functions I'd like to use it in combination with lambda functions. I'd like to write the following client code: DemoThread thread; std::string stringToPassByValue = "The string to pass by value"; AsyncCall(thread, [=]() { const std::string someCopy = stringToPassByValue; }); Now, with the Visual C++ 2010 this code doesn't work. What happens is that the stringToPassByValue is not copied. Instead the "capture by value" feature passes the data by reference. The result is that if the function is executed after stringToPassByValue has gone out of scope, the application crashes as its destructor is called already. So I wonder: is it possible to pass data to a lambda function as a copy? Note: One possible solution would be to modify our framework to pass the data in the lambda parameter declaration list, as follows: DemoThread thread; std::string stringToPassByValue = "The string to pass by value"; AsyncCall(thread, [=](const std::string stringPassedByValue) { const std::string someCopy = stringPassedByValue; } , stringToPassByValue); However, this solution is so verbose that our original function pointer solution is both shorter and easier to read. Update: The full implementation of AsyncCall is too big to post here. In short, what happens is that the AsyncCall template function instantiates a template class holding the lambda function. This class is derived from a base class that contains a virtual Execute() function, and upon an AsyncCall() call, the function call class is put on a call queue. A different thread then executes the queued calls by calling the virtual Execute() function, which is polymorphically dispatched to the template class which then executes the lambda function.

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  • (VB or C#) Run app in system tray and listen to keyboard input even when the app is not in focus

    - by Avinash Sonee
    I want to make an app which on loading sits in the system tray and even after I open another program (say notepad or vlc or anything) i.e. even when the app is not in focus and if I press "G" on my keyboard, the tray icon should show a tool tip - "key G is pressed". I have tried several codes but nothing works when the app goes out of focus. I can use Register Hot Key (http://msdn.microsoft.com/en-us/library/ms646309(VS.85).aspx) but it needs a modifier also (like Ctrl or Alt etc. along with my key G). So, is there any way I can achieve this? something which many tray icons do like antivirus apps, etc. and I do not want to use AutoHotkey application. I want to build one but need some help. Thanks!

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  • How to increment the string value during run time without using dr.read() and store it in the oledb

    - by sameer
    Here is my code, everything is working fine the only problem is with the ReadData() method in which i want the string value to be increment i.e AM0001,AM0002,AM0003 etc. This is happening but only one time the value is getting increment to AM0001, the second time the same value i.e AM0001 is getting return. Due to this i am getting a error from oledb because of AM0001 is a primary key field. enter code here: class Jewellery : Connectionstr { string lmcode = null; public string LM_code { get { return lmcode;} set { lmcode = ReadData();} } string mname; public string M_Name { get { return mname; } set { mname = value;} } string desc; public string Desc { get { return desc; } set { desc = value; } } public string ReadData() { string jid = string.Empty; string displayString = string.Empty; String query = "select max(LM_code)from Master_Accounts"; Datamanager.RunExecuteReader(Constr,query); if (string.IsNullOrEmpty(jid)) { jid = "AM0000";//This string value has to increment at every time, but it is getting increment only one time. } int len = jid.Length; string split = jid.Substring(2, len - 2); int num = Convert.ToInt32(split); num++; displayString = jid.Substring(0, 2) + num.ToString("0000"); return displayString; } public void add() { String query ="insert into Master_Accounts values ('" + LM_code + "','" + M_Name + "','" + Desc + "')"; Datamanager.RunExecuteNonQuery(Constr , query); } Any help will be appreciated.

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  • Can I run two web servers on the same computer?

    - by Roman
    I just found out that I can write a really simple web server using Python. I have already an Apache web server I would like to try the Python based web server on this machine. But I am afraid that I can get some kind of conflict if I try it. I mean how two web server will "decide" who needs to server a request from a client?

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  • LINQ-like or SQL-like DSL for end-users to run queries to select (not modify) data?

    - by Mark Rushakoff
    For a utility I'm working on, the client would like to be able to generate graphic reports on the data that has been collected. I can already generate a couple canned graphs (using ZedGraph, which is a very nice library); however, the utility would be much more flexible if the graphs were more programmable or configurable by the end-user. TLDR version I want users to be able to use something like SQL to safely extract and select data from a List of objects that I provide and can describe. What free tools or libraries will help me accomplish this? Full version I've given thought to using IronPython, IronRuby, and LuaInterface, but frankly they're all a bit overpowered for what I want to do. My classes are fairly simple, along the lines of: class Person: string Name; int HeightInCm; DateTime BirthDate; Weight[] WeighIns; class Weight: int WeightInKg; DateTime Date; Person Owner; (exact classes have been changed to protect the innocent). To come up with the data for the graph, the user will choose whether it's a bar graph, scatter plot, etc., and then to actually obtain the data, I would like to obtain some kind of List from the user simply entering something SQL-ish along the lines of SELECT Name, AVG(WeighIns) FROM People SELECT WeightInKg, Owner.HeightInCm FROM Weights And as a bonus, it would be nice if you could actually do operations as well: SELECT WeightInKg, (Date - Owner.BirthDate) AS Age FROM Weights The DSL doesn't have to be compliant SQL in any way; it doesn't even have to resemble SQL, but I can't think of a more efficient descriptive language for the task. I'm fine filling in blanks; I don't expect a library to do everything for me. What I would expect to exist (but haven't been able to find in any way, shape, or form) is something like Fluent NHibernate (which I am already using in the project) where I can declare a mapping, something like var personRequest = Request<Person>(); personRequest.Item("Name", (p => p.Name)); personRequest.Item("HeightInCm", (p => p.HeightInCm)); personRequest.Item("HeightInInches", (p => p.HeightInCm * CM_TO_INCHES)); // ... var weightRequest = Request<Weight>(); weightRequest.Item("Owner", (w => w.Owner), personRequest); // Indicate a chain to personRequest // ... var people = Table<Person>("People", GetPeopleFromDatabase()); var weights = Table<Weight>("Weights", GetWeightsFromDatabase()); // ... TryRunQuery(userInputQuery); LINQ is so close to what I want to do, but AFAIK there's no way to sandbox it. I don't want to expose any unnecessary functionality to the end user; meaning I don't want the user to be able to send in and process: from p in people select (p => { System.IO.File.Delete("C:\\something\\important"); return p.Name }) So does anyone know of any free .NET libraries that allow something like what I've described above? Or is there some way to sandbox LINQ? cs-script is close too, but it doesn't seem to offer sandboxing yet either. I'd be hesitant to expose the NHibernate interface either, as the user should have a read-only view of the data at this point in the usage. I'm using C# 3.5, and pure .NET solutions would be preferred. The bottom line is that I'm really trying to avoid writing my own parser for a subset of SQL that would only apply to this single project.

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  • Run Reporting Service in local mode and generate columns automatically?

    - by grady
    Hi, I have a SQL query right now which I want to use with the MS reporting services in my ASP.NET application. So I created a report in local mode (rdlc) and attached this to a report viewer. Since my query uses parameters, I created a stored procedure, which had exactly those parameters. In addition to that I had some textboxes which are used for entering the params for the query and a button to call the stored proc and to fill the datatset which is bound to the report viewer. This works, I press the button and according to what I entred the correct data is shown. Now my question: In the future I plan to have multiple reports (which will be selected in a dropdown) and I wonder if I can somehow just call the correct stored procedure and according to the columns which are *SELECT*ed in the procedure, the columns are shown in the report. Example: I select report1 from the dropdown (procedure for report 1 is called), 5 columns are shown in the reportviewer. I select report2 from dropdown (procedure for report 2 is called), 8 columns are shown. Is that possible somehow? Thanks :-)

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