Search Results

Search found 26146 results on 1046 pages for 'white box testing'.

Page 177/1046 | < Previous Page | 173 174 175 176 177 178 179 180 181 182 183 184  | Next Page >

  • Automatically adding CD box art so that I can put it on my iPod.

    - by Seamus
    I know it's possible to automatically find CD covers for albums, because rhythmbox is doing it on the fly. (When I listen to stuff, it finds the CD cover online...) What I want is to get this information onto my ipod. As it stands pretty much all my songs have the default blank CD cover... I use gtkpod to transfer music to it. This needs to be an automatic process, because I have a large music library and I'm lazy and it's not exactly an important thing... I rip CDs I buy with the basic CD extractor, so all the files are in a Artist/Album/song.mp3 structure. (Yes I know, mp3 is evil, but iPod doesn't like .ogg so whatever)

    Read the article

  • How to structure my AdWords campaign for testing and different groups of keywords?

    - by Romain Dorange
    I am starting an AdWords campaigns and I will measure conversion rates using the AdWords conversion tracking pixel. Conversion might be account creation or a concrete sale. As it will be a test campaign to have some insights on CTR, CR, etc... on the future, I am likely to try several configurations: Two different ads with different landing URL and messages: one with a focus on the product / the other will contains a discount embedded in the URL. 4 different groups or themes of keywords. I guess I have to build 4 ads groups based on the keywords 2 ads with the different messages assign the two ads to each ads groups follow the campaign precisely in the ads tabs where I can see the effectiveness of each Ads per Ads Groups (for a total of 8 lines of reporting) Also, what are the key performance indicators that I can have from an AdWords campaign to measure global effectiveness? measure of return on investment from concrete sales (tracking pixel with e-commerce tag on confirmation page) measure o return on investment from leads acquisition (tracking pixel on account creation) measure of traffic increase with the campaign

    Read the article

  • How can I set my linux box as a router to forward ip packets?

    - by UniMouS
    I am doing a network experiment about ip packet forwarding, but I don't know why it does work. I have a linux machine with two network interfaces, eth0 and eth1 both with static IP address (eth0: 192.168.100.1, eth1: 192.168.101.2). My goal is simple, I just want to forward ip packets from eth1 with destination in subnet 192.168.100.0/24 to eth0, and forward ip packets from eth0 with destination in subnet 192.168.101.0/24 to eth1. I turned on ip forwarding with: sysctl -w net.ipv4.ip_forward=1 my routing table is like this: # route -n Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 192.168.100.0 0.0.0.0 255.255.255.0 U 0 0 0 eth0 192.168.101.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 But, when I try to ping from 192.168.100.25 to 192.168.101.47, it does not work.

    Read the article

  • From the Tips Box: Quick File Renaming in Windows 7, Fast Access to Web Sites on Android, and GPS-based Todo Lists

    - by Jason Fitzpatrick
    Once a week we round up some reader tips and share them with the greater How-To Geek audience. This week we’re looking at speedy file renaming in Windows 7, fast access to bookmarks in Android, and a neat GPS-based todo list. How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

    Read the article

  • trying to install ubuntu touch to nexus 4 - can't connect device (14.04 in virtual box on mac)

    - by Fiona Cox
    I'm trying to install Ubuntu touch to a nexus 4. I've followed all the steps so far, downloaded the packages and gotten the phone ready, but now I got to the step of connecting it to the computer [under 'Enable USB Debugging'], but it's not listed when I try $ adb devices (I tried the 'adb kill-server' command first too, but nothing is listed). I'm sure it's something simple I'm forgetting, but can anyone help please? I have debugging enabled. Running Trusty in VirtualBox on MacBook. Thanks!

    Read the article

  • Collision detection doesn't work for automated elements in XNA 4.0

    - by NDraskovic
    I have a really weird problem. I made a 3D simulator of an "assembly line" as a part of a college project. Among other things it needs to be able to detect when a box object passes in front of sensor. I tried to solve this by making a model of a laser and checking if the box collides with it. I had some problems with BoundingSpheres of models meshes so I simply create a BoundingSphere and place it in the same place as the model. I organized them into a list of BoundingSpheres called "spheres" and for each model I create one BoundingSphere. All models except the box are static, so the box object has its own BoundingSphere (not a member of the "spheres" list). I also implemented a picking algorithm that I use to start the movement. This is the code that checks for collision: if (spheres.Count != 0) { for (int i = 1; i < spheres.Count; i++) { if (spheres[i].Intersects(PickingRay) != null && Microsoft.Xna.Framework.Input.ButtonState.Pressed == Mouse.GetState().LeftButton) { start = true; break; } if (BoxSphere.Intersects(spheres[i]) && start) { MoveBox(0, false);//The MoveBox function receives the direction (0) and a bool value that dictates whether the box should move or not (false means stop) start = false; break; } if (start /*&& Microsoft.Xna.Framework.Input.ButtonState.Pressed == Mouse.GetState().LeftButton*/ && !BoxSphere.Intersects(spheres[i])) { MoveBox(0, true); break; } } The problem is this: When I use the mouse to move the box (the commented part in the third if condition) the collision works fine (I have another part of code that I removed to simplify my question - it calculates the "address" of the box, and by that number I know that the collision is correct). But when I comment it (like in this example) the box just passes trough the lasers and does not detect the collision (the idea is that the box stops at each laser and the user passes it forth by clicking on the appropriate "switch"). Can you see the problem? Please help, and if you need more informations I will try to give them. Thanks

    Read the article

  • I enabled and setup glBlendFunc, but my texture has a white outline. What am I doing wrong?

    - by vinzBad
    You can see most of my source code in this question: Instead of the specified Texture, black circles on a green background are getting rendered. Why? Now I have the problem, that my texture has a white outline on its transparent parts. After googling and setting up glBlendFunc, the outline just got "softer". This is how it looks like: This is how I now setup OpenGL: public static void SetupGL() { GL.Enable(EnableCap.Blend); GL.BlendFunc(BlendingFactorSrc.SrcAlpha, BlendingFactorDest.OneMinusSrcAlpha); GL.Enable(EnableCap.Texture2D); GL.Hint(HintTarget.PerspectiveCorrectionHint, HintMode.Nicest); }

    Read the article

  • Which swing testing frameworks are well suited to TDD?

    - by Niel de Wet
    I am trying to follow a BDD/TDD approach to developing an IntelliJ IDEA plugin, and in order to do a full acceptance test I want to exercise my plugin through the GUI. I know that I can do it using Window Licker, but looking at the commit log there hasn't been any activity since 2010. I see there are several other frameworks, but which are current and suited for TDD? If you have any experience with swing and TDD, please share those as well.

    Read the article

  • Problems after installing a plethora of updates

    - by box
    yesterday I decided to install 32-bit Ubuntu on my 64-bit desktop, first of all, is that a problem? After installing, i had around 270 updates to install, according to the update manager. I was having trouble launching a game with WINE, so I thought updating might help. After updating, I restarted my computer, and after a long while it showed me my desktop and the icon's on it, but I didn't get anything else. I didn't have the "taskbar" (not sure what it's called, sue me) on the left side, nor the bar at the top. I also received an error message saying some program had stopped working. I decided to restart my computer again, and that was when it told me that i have to re-configure my drivers, or run in "Low Graphics" mode for one session, amongst other options. Well, I decided to try to revert to the "basic video drivers", which was an option it gave. Restarting the computer gave me the same problem as in the second paragraph. After a few more restarts and a night of restless sleep, here I am trying to start my computer again, only to receive a black screen, and my monitor "going to sleep". I'm sort of stumped here, being new to Ubuntu (desktop, at least) and I really hope this gets fixed without me having to install Ubuntu on yet another partition (I have three other partitions for various things already) tl;dr: Black screen on boot after installing updates.

    Read the article

  • Do I lose/gain performance for discarding pixels even if I don't use depth testing?

    - by Gajoo
    When I first searched for discard instruction, I've found experts saying using discard will result in performance drain. They said discarding pixels will break GPU's ability to use zBuffer properly because GPU have to first run Fragment shader for both objects to check if the one nearer to camera is discarded or not. For a 2D game I'm currently working on, I've disabled both depth-test and depth-write. I'm drawing all objects sorted by their depth and that's all, no need for GPU to do fancy things. now I'm wondering is it still bad if I discard pixels in my fragment shader?

    Read the article

  • How do I add a Rigid body and a box collider component to a Texture2D?

    - by gamenewdev
    I am making a snake game. I'm basing it on a basic tutorial game, which does no collision detection, wall checking or different levels. All snake head, piece, food, even the background is made of Texture2D. I want the head of the snake to detects 2D collisions with them, but Rect.contains isn't working. I'd prefer to detect collisions by onTriggerEnter() for which I need to add BoxCollider to my snakeHead.

    Read the article

  • Setting up a LAMP VM server for Development and Testing?

    - by TdotThomas
    Info: I would like to set up a VM server on my local computer which will serve pages in the exact same way as my current hosting (but only to me on my local computer). I currently pay a big web hosting company to host my website & web store and they are doing a great job, but I would like to be able to work on my Web site and its corresponding MySQL DB, HTML, and PHP code without being at risk of messing something completely up on the live servers. My current plan of action: Set up a VM webserver with Debian, MySQL, PHP, Apache. Copy web store (PHP/HTML) code to VM server. Copy my current MySQL databases from my hosting provider and install on VM server. Modify and test new features on VM server. Upload MySQL DB and HTML/PHP code back to web host's server where it should work as before but with new modifications. Questions: Now I'm pretty sure I have steps one and two down correctly but I can't for the life of me figure out how to proceed next, so here are my questions. I have my /etc/host file set up so www.MySite.test redirects to the IP address of the local VM webserver. Once I import my PHP/HTML files and MySQL file whats the best way to navigate around the fact that all of my files and DBs will reference www.MySite.com. I can export my MySQL dbs but do I also have to export my MySQL users and passwords to access those db or are those coded into my html/php code?

    Read the article

  • Should I be running VM's(Virtual Box) for development on the same hdd as my os or a external usb (2.0) HDD or usb (2.0) flash drive

    - by J. Brown
    I have a mac book pro (7200 rpm / 8GB ram) and I like the idea of virtualized development environments as I like to experiment with different technologies and don't like to have environmental cross contamination. I would like to know for the vm's I run (rarely 2 at time..almost always 1 vm at a time) should the virtual hdd be on my laptops native hdd or some external form (usb hdd, usb flash, or since i have mac express card based sad ?). I don't mind maxing out my ram to 16GB if thats a better option to have in the mix. Thank you

    Read the article

  • From the Tips Box: Waterproof Boomboxes, Quick Access Laptop Stats, and Stockpiling Free Free Apps and Books

    - by Jason Fitzpatrick
    Once a week we round up some great reader tips and share them with everyone. This week we’re looking at building a waterproof boombox, quick access to laptop stats in Windows 7, and how to stockpile free apps and books at Amazon. How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

    Read the article

  • Numbering grouped data in Excel

    - by Jeff
    I have an Excel spreadsheet (2010) with data similar to this: Dogs Brown Nice Dogs White Nice Dogs White Moody Cats Black Nice Cats Black Mean Cats White Nice Cats White Mean I want to group these animals but I only care about species and color. I don't care about disposition. I want to assign group numbers to the set as shown here. 1 Dogs Brown Nice 2 Dogs White Nice 2 Dogs White Moody 3 Cats Black Nice 3 Cats Black Mean 4 Cats White Nice 4 Cats White Mean I was able to select all the species and colors, then from the data tab select 'advanced', then 'unique records only'. This collapsed the data so that I could number the visible rows. Then when I 'cleared' the filter I could easily just fill the blank areas under the numbers with the number above. The problem is that my real data has far too many rows for this to be practical. Also, the trick about entering 1 in the first cell, 2 in the cell below, selecting both then dragging the corner down to 'auto-number' doesn't seem to work when you're viewing filtered rows. Any way to do this?

    Read the article

  • Why is my iPhone SDK 3.2 iPad code showing a white screen?

    - by Anthony Glyadchenko
    I'm trying to get a UISplitViewController working with an iPad app. I have the table view controller linked up under the Master pane and a plain UIView under the Detail view. I also have [window addSubview:splitView.view]; in my code. For some reason I just get a white screen even though the table view controller code is properly coded and linked under my nib. Any help would be great! Thanks! Here's where you can find the code: http://drop.io/s28bu4t/asset/mydevice-hd-zip

    Read the article

  • Upon doing a XSL Transform to XML how do I remove white space from a Node's attribute or data?

    - by Randy
    I have a part's list built out in XML and each part is labeled as such: <division> <parts> <part number="123456 " drawing="123456 " cad="y"> <attribute> <header>Header</header> <list>2</list> </attribute> </part> And I need to get the data behind the number and drawing attributes without the white space. I tried xsl:strip-space on the specific elements, and across the board, but that only strips the content in between the tags. I unfortunately have no access to the back-end that's producing the XML, so removing the spaces there doesn't look like an option.

    Read the article

  • Why does UMN-Mapserver shows an ERDAS Image-File (.img) as white shape?

    - by Mnementh
    I want to render an ERDAS-Image-file (suffix .img) with the UMN-Mapserver. The data is rendered on the right position and with the correct shape, but all data is white instead of an raster-image. The Image contains many layers. My mapfile looks like this: MAP NAME "Test" WEB METADATA "wms_title" "test" "WMS_SRS" "epsg:31466 epsg:31467 epsg:31468 epsg:31469 epsg:4326 epsg:25832 epsg:3035" END LOG "test.log" IMAGEPATH "." END SHAPEPATH "." PROJECTION "init=epsg:32632" END LAYER NAME "testlayer" TYPE RASTER DATA "test.img" STATUS ON OFFSITE 0 0 0 END OUTPUTFORMAT NAME png DRIVER "GD/PNG" MIMETYPE "image/png" IMAGEMODE RGBA END END

    Read the article

  • white-label collaborative open-source development (e.g. github/sourceforge/google-code in a box) ?

    - by Justin Grant
    Does anyone have a recommendation for an open-source or paid (either packaged or SaaS) solution for integrating collaborative development features into your own website? Here's more details: We currently host an online plugin gallery for our product. Users can upload and download plugins. But users can't easily collaborate on a plugin's development, can't easily report and track bugs on a plugin, can't easily track a plugin's versions or roadmap, etc. Of course, contributors can host their plugin development on github, sourceforge, google code, codeplex, etc. But keeping users on our website has some advantages. For example: We can use single-sign-on to avoid yet another username/password required we can integrate end-user issue tracking into our existing online issue-tracking systems we can get integrated analytics so we can better meet the needs of top contributors as well as downloaders We can easily reward reputation points to committers just like we do for people who answer lots of questions Anyone know a good solution for white-label sites for open-source project developer collaboration?

    Read the article

  • ASP.NET MVC2 - Trim white space from form submits before server-side validation?

    - by David Lively
    If I add a validation attribute: public class ProductDownloadListModel { //xxxxx-xxxxx-xxxxx [Required] [StringLength(17)] public string PSN { get; set; } public DateTime PsnExpirationDate { get; set; } public DataTable Downloads { get; set; } } and the user enters a 17-character string but includes white space on the end, I get a validation error because the string is greater than that specified by the [StringLength(17)] attribute. How can I prevent this? I'd prefer not to have to have javaScript trim the string before submits.

    Read the article

  • FreeBSD with Vagrant - don't know how to check guest additions version

    - by joelmaranhao
    On Mac OS X 10.9.3 Picked a box from the VagrantCloud Init the vagrant box $ vagrant init chef/freebsd-9.2-i386 A `Vagrantfile` has been placed in this directory. You are now ready to `vagrant up` your first virtual environment! Please read the comments in the Vagrantfile as well as documentation on `vagrantup.com` for more information on using Vagrant. List the files $ ls -al -rw-r--r-- 1 joel staff 4831 Jun 5 17:17 Vagrantfile Vagrantfile content VAGRANTFILE_API_VERSION = "2" Vagrant.configure(VAGRANTFILE_API_VERSION) do |config| config.vm.box = "chef/freebsd-9.2-i386" end Starting my virtual box leads to Errors $ vagrant up Bringing machine 'default' up with 'virtualbox' provider... ==> default: Box 'chef/freebsd-9.2-i386' could not be found. Attempting to find and install... default: Box Provider: virtualbox default: Box Version: >= 0 ==> default: Loading metadata for box 'chef/freebsd-9.2-i386' default: URL: https://vagrantcloud.com/chef/freebsd-9.2-i386 ==> default: Adding box 'chef/freebsd-9.2-i386' (v1.0.0) for provider: virtualbox default: Downloading: https://vagrantcloud.com/chef/freebsd-9.2-i386/version/1/provider/virtualbox.box ==> default: Successfully added box 'chef/freebsd-9.2-i386' (v1.0.0) for 'virtualbox'! ==> default: Importing base box 'chef/freebsd-9.2-i386'... ==> default: Matching MAC address for NAT networking... ==> default: Checking if box 'chef/freebsd-9.2-i386' is up to date... ==> default: Setting the name of the VM: freebsd92-i386_default_1401982167145_49633 ==> default: Fixed port collision for 22 => 2222. Now on port 2201. ==> default: Clearing any previously set network interfaces... ==> default: Preparing network interfaces based on configuration... default: Adapter 1: nat ==> default: Forwarding ports... default: 22 => 2201 (adapter 1) ==> default: Booting VM... ==> default: Waiting for machine to boot. This may take a few minutes... default: SSH address: 127.0.0.1:2201 default: SSH username: vagrant default: SSH auth method: private key default: Warning: Connection timeout. Retrying... default: Warning: Connection timeout. Retrying... ==> default: Machine booted and ready! Sorry, don't know how to check guest version of Virtualbox Guest Additions on this platform. Stopping installation. ==> default: Checking for guest additions in VM... default: The guest additions on this VM do not match the installed version of default: VirtualBox! In most cases this is fine, but in rare cases it can default: prevent things such as shared folders from working properly. If you see default: shared folder errors, please make sure the guest additions within the default: virtual machine match the version of VirtualBox you have installed on default: your host and reload your VM. default: default: Guest Additions Version: 4.2.16 default: VirtualBox Version: 4.3 ==> default: Mounting shared folders... default: /vagrant => /Users/joel/Code/anybots/operations/robot/freebsd92-i386 Vagrant attempted to execute the capability 'mount_virtualbox_shared_folder' on the detect guest OS 'freebsd', but the guest doesn't support that capability. This capability is required for your configuration of Vagrant. Please either reconfigure Vagrant to avoid this capability or fix the issue by creating the capability. Note that I have recently installed the latest version of VirtualBox, but somehow I can't find the Guest Additions.

    Read the article

  • Where to find new Micro-BTX (uBTX) motherboards? Or should I just replace the box?

    - by John Rudy
    OK, so I'm guessing that it's dead. It's not my machine, and the owner is on a very fixed (IE, none) income. I'm generous, but I'm not that generous, since I already gave him what (at the time) was a fully functional and fairly well-equipped machine. (Aside from the mobo and proc, almost nothing else in it was stock. I'd taken it up to 3GB of RAM, upgraded the hard drive, added a decent video card, installed a wireless adapter, running Vista, etc.) According to further research, the machine uses a Micro-BTX (uBTX) motherboard, and since it's an AMD Athlon64, the AM2 socket. So I'm looking at a few options, and am wondering what's the best route to take? Find an AM2 socket uBTX mobo. I can't find them new online anywhere, leading me to believe that this is an obsolete form factor/chip combination. I don't want a refurb or a system pull because, quite honestly, once I deal with this mess, I don't want to go through it again in another year or two. Find an Intel uBTX mobo and a (relatively -- hah, I still want at least a dual-core) inexpensive Intel CPU. At this point, the only things stock in the machine would be the case and the PSU. :) Buy a bare-bones kit (mobo/proc/PSU/case, sometimes even RAM) from somewhere like CompUSA/TigerDirect or Fry's and move all of the other hardware over. This makes life difficult because the copy of Vista is an upgrade, tied to the copy of XP which shipped on the Gateway, which is OEM and won't install on the new box. :) If I change the CPU brand (AMD to Intel), will I need to reinstall Windows, or can it just be reactivated? Where can I actually find a new, in-box, not system pull, not refurb AM2 uBTX mobo? Do they even exist anymore? What kind of money are we talking (US dollars)? The end goal is to get the machine functional again as cheaply as humanly possible. If it were my own machine, I wouldn't even be asking this, I'd be custom-building a new one. However, it's not mine, I'm shelling out of pocket for the fix (plus the work), and thus want to keep that end price low-low-low.

    Read the article

  • git post-receive hook throws "command not found" error but seems to run properly and no errors when run manually

    - by Ben
    I have a post-receive hook that runs on a central git repository set up with gitolite to trigger a git pull on a staging server. It seems to work properly, but throws a "command not found" error when it is run. I am trying to track down the source of the error, but have not had any luck. Running the same commands manually does not produce an error. The error changes depending on what was done in the commit that is being pushed to the central repository. For instance, if 'git rm ' was committed and pushed to the central repo the error message will be "remote: hooks/post-receive: line 16: Removed: command not found" and if 'git add ' was committed and pushed to the central repo the error message will be "remote: hooks/post-receive: line 16: Merge: command not found". In either case the 'git pull' run on the staging server works correctly despite the error message. Here is the post-receive script: #!/bin/bash # # This script is triggered by a push to the local git repository. It will # ssh into a remote server and perform a git pull. # # The SSH_USER must be able to log into the remote server with a # passphrase-less SSH key *AND* be able to do a git pull without a passphrase. # # The command to actually perform the pull request on the remost server comes # from the ~/.ssh/authorized_keys file on the REMOTE_HOST and is triggered # by the ssh login. SSH_USER="remoteuser" REMOTE_HOST="staging.server.com" `ssh $SSH_USER@$REMOTE_HOST` # This is line 16 echo "Done!" The command that does the git pull on the staging server is in the ssh user's ~/.ssh/authorized_keys file and is: command="cd /var/www/staging_site; git pull",no-port-forwarding,no-X11-forwarding,no-agent-forwarding, ssh-rsa AAAAB3NzaC1yc2EAAAABIwAA... (the rest of the public key) This is the actual output from removing a file from my local repo, committing it locally, and pushing it to the central git repo: ben@tamarack:~/thejibe/testing/web$ git rm ./testing rm 'testing' ben@tamarack:~/thejibe/testing/web$ git commit -a -m "Remove testing file" [master bb96e13] Remove testing file 1 files changed, 0 insertions(+), 5 deletions(-) delete mode 100644 testing ben@tamarack:~/thejibe/testing/web$ git push Counting objects: 3, done. Delta compression using up to 2 threads. Compressing objects: 100% (2/2), done. Writing objects: 100% (2/2), 221 bytes, done. Total 2 (delta 1), reused 0 (delta 0) remote: From [email protected]:testing remote: aa72ad9..bb96e13 master -> origin/master remote: hooks/post-receive: line 16: Removed: command not found # The error msg remote: Done! To [email protected]:testing aa72ad9..bb96e13 master -> master ben@tamarack:~/thejibe/testing/web$ As you can see the post-receive script gets to the echo "Done!" line and when I look on the staging server the git pull has been successfully run, but there's still that nagging error message. Any suggestions on where to look for the source of the error message would be greatly appreciated. I'm tempted to redirect stderr to /dev/null but would prefer to know what the problem is.

    Read the article

  • git post-receive hook throws "command not found" error but seems to run properly and no errors when run manually

    - by Ben
    I have a post-receive hook that runs on a central git repository set up with gitolite to trigger a git pull on a staging server. It seems to work properly, but throws a "command not found" error when it is run. I am trying to track down the source of the error, but have not had any luck. Running the same commands manually does not produce an error. The error changes depending on what was done in the commit that is being pushed to the central repository. For instance, if 'git rm ' was committed and pushed to the central repo the error message will be "remote: hooks/post-receive: line 16: Removed: command not found" and if 'git add ' was committed and pushed to the central repo the error message will be "remote: hooks/post-receive: line 16: Merge: command not found". In either case the 'git pull' run on the staging server works correctly despite the error message. Here is the post-receive script: #!/bin/bash # # This script is triggered by a push to the local git repository. It will # ssh into a remote server and perform a git pull. # # The SSH_USER must be able to log into the remote server with a # passphrase-less SSH key *AND* be able to do a git pull without a passphrase. # # The command to actually perform the pull request on the remost server comes # from the ~/.ssh/authorized_keys file on the REMOTE_HOST and is triggered # by the ssh login. SSH_USER="remoteuser" REMOTE_HOST="staging.server.com" `ssh $SSH_USER@$REMOTE_HOST` # This is line 16 echo "Done!" The command that does the git pull on the staging server is in the ssh user's ~/.ssh/authorized_keys file and is: command="cd /var/www/staging_site; git pull",no-port-forwarding,no-X11-forwarding,no-agent-forwarding, ssh-rsa AAAAB3NzaC1yc2EAAAABIwAA... (the rest of the public key) This is the actual output from removing a file from my local repo, committing it locally, and pushing it to the central git repo: ben@tamarack:~/thejibe/testing/web$ git rm ./testing rm 'testing' ben@tamarack:~/thejibe/testing/web$ git commit -a -m "Remove testing file" [master bb96e13] Remove testing file 1 files changed, 0 insertions(+), 5 deletions(-) delete mode 100644 testing ben@tamarack:~/thejibe/testing/web$ git push Counting objects: 3, done. Delta compression using up to 2 threads. Compressing objects: 100% (2/2), done. Writing objects: 100% (2/2), 221 bytes, done. Total 2 (delta 1), reused 0 (delta 0) remote: From [email protected]:testing remote: aa72ad9..bb96e13 master -> origin/master remote: hooks/post-receive: line 16: Removed: command not found # The error msg remote: Done! To [email protected]:testing aa72ad9..bb96e13 master -> master ben@tamarack:~/thejibe/testing/web$ As you can see the post-receive script gets to the echo "Done!" line and when I look on the staging server the git pull has been successfully run, but there's still that nagging error message. Any suggestions on where to look for the source of the error message would be greatly appreciated. I'm tempted to redirect stderr to /dev/null but would prefer to know what the problem is.

    Read the article

  • When connecting to a unix box, how does it know you have SSH setup on your desktop?

    - by Blankman
    When you use something like putty to connect to a linux box, and you setup your SSH keys etc. When connecting, how does it tell the server that you want to connect using your SSH keys? Is SSH running as a service on a particular port or does it simply pass your private-key and then the login service sees that and tries to connect using it? Just looking for a fairly high level understanding (with maybe some detail if you want to...)

    Read the article

< Previous Page | 173 174 175 176 177 178 179 180 181 182 183 184  | Next Page >