Search Results

Search found 10366 results on 415 pages for 'const char pointer'.

Page 178/415 | < Previous Page | 174 175 176 177 178 179 180 181 182 183 184 185  | Next Page >

  • How to check total cache size using a program

    - by user1888541
    so I'm having some trouble creating a program to measure cache size in C. I understand the basic concept of going about this but I'm still having trouble figuring out exactly what I am doing wrong. Basically, I create an array of varying length (going by power of 2s) and access each element in the array and put it in a dummy variable. I go through the array and do this around 1000 times to negate the "noise" that would otherwise occur if I only did it once to get an accurate measurement for time. Then, I look for the size that causes a big jump in access time. Unfortunately, this is where I am having my problem, I don't see this jump using my code and clearly I am doing something wrong. Another thing is that I used /proc/cpuinfo to check the cache and it said the size was 6114 but that was not a power of 2. I was told to go by powers of 2 to figure out the cache can anyone explain why this is? Here is the just of my code...I will post the rest if need be { struct timeval start; struct timeval end; // int n = 1; // change this to test different sizes int array_size = 1048576*n; // I'm trying to check the time "manually" first before creating a loop for the program to do it by itself this is why I have a separate "n" variable to increase the size char x = 0; int i =0, j=0; char *a; a =malloc(sizeof(char) * (array_size)); gettimeofday(&start,NULL); for(i=0; i<1000; i++) { for(j=0; j < array_size; j += 1) { x = a[j]; } } gettimeofday(&end,NULL); int timeTaken = (end.tv_sec * 1000000 + end.tv_usec) - (start.tv_sec *1000000 + start.tv_usec); printf("Time Taken: %d \n", timeTaken); printf("Average: %f \n", (double)timeTaken/((double)array_size); }

    Read the article

  • How to implement copy operator for such C++ structure?

    - by Kabumbus
    So having struct ResultStructure { ResultStructure(const ResultStructure& other) { // copy code in here ? using memcpy ? how??? } ResultStructure& operator=(const ResultStructure& other) { if (this != &other) { // copy code in here ? } return *this } int length; char* ptr; }; How to implement copy? (sorry - I am C++ nube)

    Read the article

  • How do I compare vectors in C++?

    - by Sam Phelps
    I am trying to compare two vector objects, and return a single vector containing all the chars which appear in both vectors. How would I go about this without writing some horribly complex manual method which compares every char in the first vector to every char in the second vector and using an if to add it to a third vector (which would be returned) if they match. Maybe my lack of real experience with vectors is making me imagine this will be harder than it really is, but I suspect there is some simplier way which I have been unable to find through searching.

    Read the article

  • How is push()ing and pop()ping defined?

    - by Helper Method
    I know how the push() and pop() methods in a typical implementation of a Queue/Linked List work but what I do want to know is what you actually define as a push or a pop? When can you name a method push()/pop()? What makes the insert()/add() method in a typical Tree implementation not a push()? My understanding is that push()ing means putting something to a position some special pointer is pointing to, and pop()ping an element means putting some object away some pointer is pointing to, but it doesn't seem to be clearly defined. Or does the naming matter at all?

    Read the article

  • Sending while receiving in C

    - by Spidfire
    I've made a piece of code in what's on my server, the problem is that it doesn't send while im receiving. so if i send something to client 1 to client 2, client2 only receives if he sends something himself.. how can i solve this ? /* Thread*/ while (! stop_received) { nr_bytes_recv = recv(s, buffer, BUFFSIZE, 0); if(strncmp(buffer, "SEND", 4) == 0) { char *message = "Text asads \n"; rv = send(users[0].s, message, strlen(message), 0); rv = send(users[1].s, message, strlen(message), 0); if (rv < 0) { perror("Error sending"); exit(EXIT_FAILURE); } }else{ char *message = "Unknown command \n"; rv = send(s, message, strlen(message), 0); if (rv < 0) { perror("Error sending"); exit(EXIT_FAILURE); } } }

    Read the article

  • Referencing invalid memory locations with C++ Iterators

    - by themoondothshine
    I am a big fan of GCC, but recently I noticed a vague anomaly. Using __gnu_cxx::__normal_iterator (ie, the most common iterator type used in libstdc++, the C++ STL) it is possible to refer to an arbitrary memory location and even change its value without causing an exception! Is this expected behavior? If so, isn't a security loophole? Here's an example: #include <iostream> using namespace std; int main() { basic_string<char> str("Hello world!"); basic_string<char>::iterator iter = str.end(); iter += str.capacity() + 99999; *iter = 'x'; cout << "Value: " << *iter << endl; }

    Read the article

  • Evaluation of (de)reference operators

    - by Micha
    I have an (uncommented...) source file which I'm trying to understand. static const Map *gCurMap; static std::vector<Map> mapVec; then auto e = mapVec.end(); auto i = mapVec.begin(); while(i!=e) { // ... const Map *map = gCurMap = &(*(i++)); // ... } I don't understand what &(*(i++)) does. It does not compile when just using i++, but to me it looks the same, because I'm "incrementing" i, then I'm requesting the value at the given address and then I'm requesting the address of this value?!

    Read the article

  • Perl : How to print all cp1252 characters on by one ?

    - by Vinay
    Hi,i am not able to write a script to print all the latin -1 characters one by one.Can anybody help me in solving the problem? I am using the below code but it is not giving me expected result. foreach $char(0..255) { $hexval = sprintf("%x",$char); $charval = sprintf("%c",%hexval); print "$charval"; } output should be like :- 0065 - e 0066 - f ... ... 007F - character at the step For all the codepoints after 007F,it is not giving me expected results. Please help me out with this

    Read the article

  • zeroing out memory

    - by robUK
    Hello, gcc 4.4.4 c89 I am just wondering what most c programmers do when they want to zero out memory. For example I have a buffer of 1024 bytes. Sometimes I do this: char buffer[1024] = {0}; Which will zero all bytes. However, should I declare like this and use memset? char buffer[1024]; . . memset(buffer, 0, sizeof(buffer); Is there any real reason you have to zero the memory? What is the worst that can happen by not doing it? Many thanks for any suggestions,

    Read the article

  • C++ STL: Trouble with string iterators

    - by Rosarch
    I'm making a simple command line Hangman game. void Hangman::printStatus() { cout << "Lives remaining: " << livesRemaining << endl; cout << getFormattedAnswer() << endl; } string Hangman::getFormattedAnswer() { return getFormattedAnswerFrom(correctAnswer.begin(), correctAnswer.end()); } string Hangman::getFormattedAnswerFrom(string::const_iterator begin, string::const_iterator end) { return begin == end? "" : displayChar(*begin) + getFormattedAnswerFrom(++begin, end); } char Hangman::displayChar(const char c) { return c; } (Eventually, I'll change this so displayChar() displays a - or a character if the user has guessed it, but for simplicity now I'm just returning everything.) When I build and run this from VS 2010, I get a popup box: Debug Assertion Failed! xstring Line: 78 Expression: string iterator not dereferenceable What am I doing wrong?

    Read the article

  • Encryption By Certificate

    - by user1817240
    I am encrypting customer name in database at database level. While saving in database only first letter of customer name is saved and hence while decrypting only first letter is retrieved. The following code shows the test sp. ALTER PROCEDURE [dbo].[spc_test_insert] ( @sFIRST_NAME typ_encryptedtext, ) AS BEGIN DECLARE @sSENCRYPTION_KEY char(15) DECLARE @sCERTIFICATE char(22) SET @sSENCRYPTION_KEY='SymmetricKey1' SET @sCERTIFICATE='CustomerCertificate' OPEN SYMMETRIC KEY SymmetricKey1 DECRYPTION BY CERTIFICATE CustomerCertificate; INSERT INTO test_table ( FIRST_NAME, ) Values ( -- Add the Params to be Added... EncryptByKey(Key_GUID(@sSENCRYPTION_KEY),@sFIRST_NAME), ) CLOSE SYMMETRIC KEY SymmetricKey1 END encryption decryption working fine in normal insert but its not working in stored procedure.

    Read the article

  • C++: Vector3 type "wall" ?

    - by anon
    Say I have: class Vector3 { float x, y, z; ... bunch of cuntions .. static operator+(const Vector3&, const Vector3); }; Now, suppose I want to have classes: Position, Velocity, that are exactly like Vector3 (basically, I want typedef Vector3 Position; typedef Vector3 Velocity; Except, given: Position position; Vector3 vector3; Velocity velocity; I want to make sure the following can't happen: position + vector3; vector3 + velocity; velocity + position; What is the best way to achieve this?

    Read the article

  • Using sizeof with a dynamically allocated array

    - by robUK
    Hello, gcc 4.4.1 c89 I have the following code snippet: #include <stdlib.h> #include <stdio.h> char *buffer = malloc(10240); /* Check for memory error */ if(!buffer) { fprintf(stderr, "Memory error\n"); return 1; } printf("sizeof(buffer) [ %d ]\n", sizeof(buffer)); However, the sizeof(buffer) always prints 4. I know that a char* is only 4 bytes. However, I have allocated the memory for 10kb. So shouldn't the size be 10240? I am wondering am I thinking right here? Many thanks for any suggestions,

    Read the article

  • Class basic operators

    - by swan
    Hi, Is it necessary to have a copy constructor, destructor and operator= in a class that have only static data member, no pointer class myClass{ int dm; public: myClass(){ dm = 1; } ~myClass(){ } // Is this line usefull ? myClass(const myClass& myObj){ // and that operator? this->dm = myObj.dm; } myClass& operator=(const myClass& myObj){ // and that one? if(this != &myObj){ this->dm = myObj.dm; } return *this; } }; I read that the compiler build one for us, so it is better to not have one (when we add a data member we have to update the operators)

    Read the article

  • How to access constant defined in child class?

    - by kavoir.com
    I saw this example from php.net: <?php class MyClass { const MY_CONST = "yonder"; public function __construct() { $c = get_class( $this ); echo $c::MY_CONST; } } class ChildClass extends MyClass { const MY_CONST = "bar"; } $x = new ChildClass(); // prints 'bar' $y = new MyClass(); // prints 'yonder' ?> But $c::MY_CONST is only recognized in version 5.3.0 or later. The class I'm writing may be distributed a lot. Basically, I have defined a constant in ChildClass and one of the functions in MyClass (father class) needs to use the constant. Any idea?

    Read the article

  • syntax error : missing ';' before identifier

    - by numerical25
    I am new to c++, trying to debug the following line of code class cGameError { string m_errorText; public: cGameError( char *errorText ) { DP1("***\n*** [ERROR] cGameError thrown! text: [%s]\n***\n", errorText ); m_errorText = string( errorText ); } const char *GetText() { return m_errorText.c_str(); } }; enum eResult { resAllGood = 0, // function passed with flying colors resFalse = 1, // function worked and returns 'false' resFailed = –1, // function failed miserably resNotImpl = –2, // function has not been implemented resForceDWord = 0x7FFFFFFF }; This header file is included in the program as followed #include "string.h" #include "stdafx.h" #include "Chapter 01 MyVersion.h" #include "cGameError.h"

    Read the article

  • Linker Error : Statically Linking of Boost Serialization Library

    - by Manikanda raj S
    I'm trying to link the Boost Serialization Library to my Code. But it doesn't seem to be working. g++ serialize.cpp -L"/usr/local/lib/libboost_serialization.a" Error : /tmp/ccw7eX4A.o: In function boost::archive::text_oarchive::text_oarchive(std::basic_ostream<char, std::char_traits<char> >&, unsigned int)': serializep.cpp:(.text._ZN5boost7archive13text_oarchiveC2ERSoj[_ZN5boost7archive13text_oarchiveC5ERSoj]+0x25): undefined reference toboost::archive::text_oarchive_impl::text_oarchive_impl(std::basic_ostream &, unsigned int)' .......... collect2: ld returned 1 exit status But when i link as a shared library, g++ serialize.cpp -lboost_serialization , it works fine. What am i missing here P.S : Other StackOverflow posts with the same question has no answers that work for the above error

    Read the article

  • Returning objects with dynamic memory

    - by Caulibrot
    I'm having trouble figuring out a way to return an object (declared locally within the function) which has dynamic memory attached to it. The problem is the destructor, which runs and deletes the dynamic memory when the object goes out of scope, i.e. when I return it and want to use the data in the memory that has been deleted! I'm doing this for an overloaded addition operator. I'm trying to do something like: MyObj operator+( const MyObj& x, const MyObj& y ) { MyObj z; // code to add x and y and store in dynamic memory of z return z; } My destructor is simply: MyObj::~MyObj() { delete [] ptr; } Any suggestions would be much appreciated!

    Read the article

  • Loading Unmanaged C++ in C#. Error Attempted to read or write protected memory

    - by Thatoneguy
    I have a C++ function that looks like this __declspec(dllexport) int ___stdcall RegisterPerson(char const * const szName) { std::string copyName( szName ); // Assign name to a google protocol buffer object // Psuedo code follows.. Protobuf::Person person; person->set_name(copyName); // Error Occurs here... std::cerr << person->DebugString() << std::endl; } The corresponding C# code looks like this... [DllImport(@"MyLibrary.dll", SetLastError = true)] public static unsafe extern int RegisterPerson([MarshalAs(UnmanagedType.LPTStr)]string szName) Not sure why this is not working. My C++ library is compiled as Multi Threaded DLL with MultiByte encoding. Any help would be appreciated. I saw this is a common problem online but no answers lead me to a solution for my problem.

    Read the article

  • explain this macro

    - by deostroll
    #define __T(x) L ## x Found in code from one of the MFC source header file. It is mostly used for converting strings to ........ (I don't know what). If I am correct it converts strings to LPCTSTR...don't know what that type is either... I can't seem to convert char* into LPCTSTR. While MFC file handling, the following code will always return error while trying to open the file... char* filepath = "C:\\Program Files\\Microsoft Office\\Office12\\BITMAPS\\STYLES\\GLOBE.WMF"; if( !file.Open((LPCTSTR)filepath , CFile::modeRead, &fexp) ) { fexp.ReportError(); return 1; } But instead if I wrote it this way, it doesn't give error: if( !file.Open( _T("C:\\Program Files\\Microsoft Office\\Office12\\BITMAPS\\STYLES\\GLOBE.WMF") , CFile::modeRead, &fexp) ) { fexp.ReportError(); return 1; } I am looking at passing a variable as the first argument to the CFile::Open() method.

    Read the article

  • does overload operator-> a compile time action?

    - by Brent
    when I tried to compile the code: struct S { void func2() {} }; class O { public: inline S* operator->() const; private: S* ses; }; inline S* O::operator->() const { return ses; } int main() { O object; object->func(); return 0; } there is a compile error reported: D:\code>g++ operatorp.cpp -S -o operatorp.exe operatorp.cpp: In function `int main()': operatorp.cpp:27: error: 'struct S' has no member named 'func' it seems that invoke the overloaded function of "operator-" is done during compile time? I'd add "-S" option for compile only.

    Read the article

  • Why use C typedefs rather than #defines?

    - by me_and
    What advantage (if any) is there to using typedef in place of #define in C code? As an example, is there any advantage to using typedef unsigned char UBYTE over #define UBYTE unsigned char when both can be used as void func() { UBYTE byte_value = 0; /* Do some stuff */ return byte_value; } Obviously the pre-processor will try to expand a #define wherever it sees one, which wouldn't happen with a typedef, but that doesn't seem to me to be any particular advantage or disadvantage; I can't think of a situation where either use wouldn't result in a build error if there was a problem.

    Read the article

  • Is it possible for a parent to use a child's constant or static variables from inside a static metho

    - by ryeguy
    Below is an example of what I'm trying to do. The parent can't access any of the child's variables. It doesn't matter what technique I use (static or constants), I just need some kind of functionality like this. class ParentClass { public static function staticFunc() { //both of these will throw a (static|const) not defined error echo self::$myStatic; echo self::MY_CONSTANT; } } class ChildClass extends ParentClass { const MY_CONSTANT = 1; public static $myStatic = 2; } ChildClass::staticFunc();

    Read the article

  • Singly-Linked Lists insert_back and isIncreasing

    - by rezivor
    I just finished writing a program that I can add, remove or print objects to a list, but I am having difficulty implementing two more functions that is insert_back, which inserts a value to the end of a list. Also,I have to modify the representation of a List and alter whatever methods are necessary to make insert_back run in constant time: O(1). This new operation should have the signature: void List::insert_back( const Object& data ); Also, isIncreasing, For example, for a list containing head-() (11) (8) (15) (3), isIncreasing() should return false. However, it would return true when working on a list containing head- () (7) (9) (15). This new operation should have the signature: bool List::isIncreasing() const; Thank you

    Read the article

  • Problem with Initializing Consts

    - by UdiM
    This code, when compiled in xlC 8.0 (on AIX 6.1), produces the wrong result. It should print 12345, but instead prints 804399880. Removing the const in front of result makes the code work correctly. Where is the bug? #include <stdio.h> #include <stdlib.h> #include <string> long int foo(std::string input) { return strtol(input.c_str(), NULL, 0); } void bar() { const long int result = foo("12345"); printf("%u\n", result); } int main() { bar(); return 0; } Compilation command: /usr/vacpp/bin/xlC example.cpp -g

    Read the article

< Previous Page | 174 175 176 177 178 179 180 181 182 183 184 185  | Next Page >