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  • reading unicode

    - by user121196
    I'm using java io to retrieve text from a server that might output character such as é. then output it using System.err, they turn out to be '?'. I am using UTF8 encoding. what's wrong? int len=0; char[]buffer=new char[1024]; OutputStream os = sock.getOutputStream(); InputStream is = sock.getInputStream(); os.write(query.getBytes("UTF8"));//iso8859_1")); Reader reader = new InputStreamReader(is, Charset.forName("UTF-8")); do{ len = reader.read(buffer); if (len0) { if(outstring==null)outstring=new StringBuffer(); outstring.append(buffer,0,len); } }while(len0); System.err.println(outstring);

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  • c++ template function compiles in header but not implementation

    - by flies
    I'm trying to learn templates and I've run into this confounding error. I'm declaring some functions in a header file and I want to make a separate implementation file where the functions will be defined. Here's the code that calls the header (dum.cpp): #include <iostream> #include <vector> #include <string> #include "dumper2.h" int main() { std::vector<int> v; for (int i=0; i<10; i++) { v.push_back(i); } test(); std::string s = ", "; dumpVector(v,s); } now, here's a working header file (dumper2.h): #include <iostream> #include <string> #include <vector> void test(); template <class T> void dumpVector( std::vector<T> v,std::string sep); template <class T> void dumpVector(std::vector<T> v, std::string sep) { typename std::vector<T>::iterator vi; vi = v.begin(); std::cout << *vi; vi++; for (;vi<v.end();vi++) { std::cout << sep << *vi ; } std::cout << "\n"; return; } with implentation (dumper2.cpp): #include <iostream> #include "dumper2.h" void test() { std::cout << "!olleh dlrow\n"; } the weird thing is that if I move the code that defines dumpVector from the .h to the .cpp file, I get the following error: g++ -c dumper2.cpp -Wall -Wno-deprecated g++ dum.cpp -o dum dumper2.o -Wall -Wno-deprecated /tmp/ccKD2e3G.o: In function `main': dum.cpp:(.text+0xce): undefined reference to `void dumpVector<int>(std::vector<int, std::allocator<int> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)' collect2: ld returned 1 exit status make: *** [dum] Error 1 So why does it work one way and not the other? Clearly the compiler can find test(), so why can't it find dumpVector?

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  • Function argument treated as undeclared

    - by Mikulas Dite
    I've prepared this simple example which is not working for me #include <stdio.h> #include <stdlib.h> FILE *fp; char filename[] = "damy.txt"; void echo (char[] text) { fp = fopen(filename, "a"); fwrite(text, 1, strlen(text), fp); fclose(fp); printf(text); } int main () { echo("foo bar"); return 0; } It's supposed to write both to command window and to file. However, this gives compilation error - the text used in echo() is not declared. Does c need another declaration of the variable?

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  • mysql++ compile error

    - by rizzo0917
    when i complie code that includes mysql headers i get the following errors: c:\qt\2010.03\mingw\bin../lib/gcc/mingw32/4.4.0/../../../../include/stdint.h:27: error: 'int8_t' has a previous declaration as 'typedef signed char int8_t' c:\qt\2010.03\mingw\bin../lib/gcc/mingw32/4.4.0/../../../../include/stdint.h:31: error: 'int32_t' has a previous declaration as 'typedef int int32_t' c:\qt\2010.03\mingw\bin../lib/gcc/mingw32/4.4.0/../../../../include/stdint.h:32: error: 'uint32_t' has a previous declaration as 'typedef unsigned int uint32_t' Literally all I do is this. include cppconn/driver.h include cppconn/exception.h include cppconn/resultset.h include cppconn/statement.h include Now I can go into the file and comment the lines out that give me errors //typedef signed char int8_t; //typedef int int32_t; //typedef unsigned uint32_t; It compiles, but when I try to run the mysql code: sql::Driver *driver; driver = get_driver_instance(); I get this output test.exe exited with code -1073741515 Any Ideas?

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  • Sort an array via x86 Assembly (embedded in C++)?? Possible??

    - by Mark V.
    I am playing around with x86 assembly for the first time and I can't figure out how to sort an array (via insertion sort).. I understand the algorithm, but assembly is confusing me as I primarily use Java & C++. Heres all I have so far int ascending_sort( char arrayOfLetters[], int arraySize ) { char temp; __asm{ push eax push ebx push ecx push edx push esi push edi //// ??? pop edi pop esi pop edx pop ecx pop ebx pop eax } } Basically nothing :( Any ideas?? Thanks in advance.

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  • Comparing structs in C++

    - by kamziro
    So in C++ There's a lot of times where you need to make an "index" class. For example: class GameID{ public: string name; int regionid; int gameid; bool operator<(const GameID& rhs) const; } Now, if we were to represent GameID as pair , the operator comparison just comes with it. Is there any other way to get that automatic operator comparison without having to use std::pair< ?

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  • new operator overwriting an existing object

    - by dvpdiner2
    I have a custom FastStack class, implemented as a fixed size array and an index into that array. In my copy constructor, I allocate the array and then assign each object from the copy's array into the new array. There's some refcounting in the objects on the stack, hence assignment is used rather than a simple copy. The problem is that when allocating the array, it sometimes overwrites part of the other stack's array. As can be expected, this leads to eventual segmentation faults when that data is dereferenced. class FastStack { private: int m_size, m_ptr; ObjectRef* m_stack; public: FastStack(int size) : m_size(size), m_ptr(-1) { m_stack = new ObjectRef[m_size]; } FastStack(const FastStack& copy) : m_size(copy.m_size), m_ptr(copy.m_ptr) { long a = (long)copy.m_stack[0]; m_stack = new ObjectRef[m_size]; if ((long)copy.m_stack[0] != a) fprintf(stderr, "\nWe have a serious problem!\n\n"); for (int i = 0; i <= m_ptr; i++) m_stack[i] = copy.m_stack[i]; } ~FastStack() { delete[] m_stack; } }; class ObjectRef { private: DataObj* m_obj; public: ObjectRef() : m_obj(0) { } ObjectRef(DataObj* obj) : m_obj(obj) { if (m_obj) m_obj->addRef(); } ObjectRef(const ObjectRef& obj) : m_obj(obj.m_obj) { if (m_obj) m_obj->addRef(); } ~ObjectRef() { if (m_obj) m_obj->delRef(); } ObjectRef& operator=(DataObj* obj) { if (obj) obj->addRef(); if (m_obj) m_obj->delRef(); m_obj = obj; return *this; } ObjectRef& operator=(const ObjectRef& obj) { if (obj.m_obj) obj.m_obj->addRef(); if (m_obj) m_obj->delRef(); m_obj = obj.m_obj; return *this; } }; I see that "We have a serious problem!" line shortly before a segfault, and stepping through it with gdb I can see that one of the ObjectRefs created by new has the same address as the other stack's array. My first instinct is to say that new should never be allocating memory that is already in use, but that clearly seems to be the case here and I am at a complete loss as to what can be done. Added: At the time that I see this happen, m_size = 2 and m_ptr = 0.

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  • Passing arguments to UILabel [ 2 ] *

    - by DesperateLearner
    I'm trying to call a method of the below (Scroll animation class) type from a viewcontroller class. -(void)CreateLabel:(CGRect )frame andLabel:(UILabel *[NUM_LABELS])label andview:(UIView *)view; I got some errors when I tried passing the argument. Any suggestion on how to call this? This is how I called that method ScrollAnimation *newAnimation = [[ScrollAnimation alloc] init]; [newAnimation CreateLabel:CGRectMake(0, 50, 300,30) andLabel:animateLabel[NUM_LABELS] andview:self.view]; I have the error /Volumes/Red Drive/CarTransition/CarTransition/ViewController.m:120:66: Implicit conversion of an Objective-C pointer to 'UILabel **' is disallowed with ARC /Volumes/Red Drive/CarTransition/CarTransition/ViewController.m:120:66: Incompatible pointer types sending 'UILabel *__strong' to parameter of type 'UILabel **'

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  • g++ no matching function call error

    - by gufftan
    I've got a compiler error but I can't figure out why. the .hpp: #ifndef _CGERADE_HPP #define _CGERADE_HPP #include "CVektor.hpp" #include <string> class CGerade { protected: CVektor o, rv; public: CGerade(CVektor n_o, CVektor n_rv); CVektor getPoint(float t); string toString(); }; the .cpp: #include "CGerade.hpp" CGerade::CGerade(CVektor n_o, CVektor n_rv) { o = n_o; rv = n_rv.getUnitVector(); } the error message: CGerade.cpp:10: error: no matching function for call to ‘CVektor::CVektor()’ CVektor.hpp:28: note: candidates are: CVektor::CVektor(float, float, float) CVektor.hpp:26: note: CVektor::CVektor(bool, float, float, float) CVektor.hpp:16: note: CVektor::CVektor(const CVektor&) CGerade.cpp:10: error: no matching function for call to ‘CVektor::CVektor()’ CVektor.hpp:28: note: candidates are: CVektor::CVektor(float, float, float) CVektor.hpp:26: note: CVektor::CVektor(bool, float, float, float) CVektor.hpp:16: note: CVektor::CVektor(const CVektor&)

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  • How do you detach an array of strings from shared memory? C

    - by Tim
    I have: int array_id; char* records[10]; // get the shared segment if ((array_id = shmget(IPC_PRIVATE, 1, 0666)) == -1) { perror("Array Creating"); } // attach records[0] = (char*) shmat(array_id, (void*)0, 0); if ((int) *records == -1) { perror("Array Attachment"); } which works fine, but when i try and detach i get an "invalid argument" error. // detach int error; if( (error = shmdt((void*) records[0])) == -1) { perror(array detachment); } any ideas? thank you

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  • C++ DWORD* to BYTE*

    - by NomeSkavinski
    My issue, i am trying to convert and array of dynamic memory of type DWORD to a BYTE. Fair enough i can for loop through this and convert the DWORD into a BYTE per entry. But is their a faster way to do this? to take a pointer to DWORD data and convert the whole piece of data into a pointer to BYTE data? such as using a memcpy operation? I feel this is not possible, im not requesting an answer just an experienced opinion on my approach, as i have tried testing both approaches but seem to fail getting to a solution on my second solution. Thanks for any input, again no answers just a point in the right direction. Nor is this a homework question, i felt that had to be mentioned.

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  • How to check whether iterators form a contiguous memory zone?

    - by Vincent
    I currently have the following function to read an array or a vector of raw data (_readStream is a std::ifstream) : template<typename IteratorType> inline bool MyClass::readRawData( const IteratorType& first, const IteratorType& last, typename std::iterator_traits<IteratorType>::iterator_category* = nullptr ) { _readStream.read(reinterpret_cast<char*>(&*first), (last-first)*sizeof(*first)); return _readStream.good(); } First question : does this function seem ok for you ? As we read directly a block of memory, it will only work if the memory block from first to last is contiguous in memory. How to check that ?

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  • ASP/HTML problem with spaces and monofonts

    - by nickik
    I have a ASP has a Function that converts ä to &auml so far so good. I have lets say space for 10 char's if there are more cut them of if there are less fill the space up with &nbsp's. . Like this: test &nbsp &nbsp &nbsp &nbsp &nbsp &nbsp but if i say "täst" it does this: te &auml t &nbsp It interprets the &auml not as one char it looks at it as 6 chars. Is there a clever way around that? This problem messes up my design because I need the right count of spaces. The whole thing goes into a big select box. Of you have to add a ; at the end of ever &... I could add them because the Editor would really interprt them.

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  • C++: use array of strings wrapped in namespace?

    - by John D.
    I got the following code, wishing to wrap a group of strings nicely in a namespace: namespace msgs { const int arr_sz = 3; const char *msg[arr_sz] = {"blank", "blank", "blank" }; msg[0] = "Welcome, lets start by getting a little info from you!\n"; msg[1] = "Alright, bla bla bla.."; msg[2] = "etc."; } The code inside works nicely inside a function, but I don't know how to return an array from it. The namespace idea LOOKS fine, but it returns on the last three lines: error: expected constructor, destructor, or type conversion before ‘=’ token Why can't I define the array inside a namespace, do I need to do something first? It's nice because I can call it like printf(msgs::msg[1]) etc. I want to do this I just can't wrap my head around what's wrong :(

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  • C++ Memory allocation question involving vectors

    - by TheFuzz
    vector< int > vect; int *int_ptr = new int(10); vect.push_back( *int_ptr ); I under stand that every "new" needs to be followed by a "delete" at some point but does the clear() method clean this memory? What about this method of doing the same thing: vector< int > vect; int int_var = 10; vect.push_back( int_var ); From what I understand, clear() calls the variables destructors, but both vect.push_back() methods in this example push an object on the vector, not a pointer. so does the first example using an int pointer need something other than clear() to clean up memory?

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  • matlab: putting a circled number onto a graph

    - by Jason S
    I want to put a circled number on a graph as a marker near (but not on) a point. Sounds easy, but I also want to be invariant of zoom/aspect ratio changes. Because of this invariant, I can't draw a circle as a line object (without redrawing it upon rescale); if I use a circle marker, I'd have to adjust its offset upon rescale. The simplest approach I can think of is to use the Unicode or Wingdings characters ① ② ③ etc. in a string for the text() function. But unicode doesn't seem to work right, and the following sample only works with ① and not for the other numbers (which yield rectangle boxes): works: clf; text(0.5,0.5,char(129),'FontName','WingDings') doesn't work (should be a circled 2): clf; text(0.5,0.5,char(130),'FontName','WingDings') What gives, and can anyone suggest a workaround?

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  • Solving C++ 'target of assignment not really an lvalue' errors

    - by Jason
    Given this code: void FrMemCopy(void *to, const void *from, size_t sz) { size_t sz8 = sz >> 3; size_t sz1 = sz - (sz8 << 3); while (sz8-- != 0) { *((double *)to)++ = *((double *)from)++; } while (sz1-- != 0) { *((char *)to)++ = *((char *)from)++; } } I am receiving target of assignment not really an lvalue warnings on the 2 lines inside the while loops. Can anyone break down those lines? a cast then an increment? What is a simplier way to write that? What does the error mean?

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  • Objective-C: how to splt a string constant across multiple lines

    - by Ilya
    Hi, I have a pretty long sqlite query: const char *sql_query = "SELECT statuses.word_id FROM lang1_words, statuses WHERE statuses.word_id = lang1_words.word_id ORDER BY lang1_words.word ASC"; How can I break it in a number of lines to make it easier to read? If I do the following: const char *sql_query = "SELECT word_id FROM table1, table2 WHERE table2.word_id = table1.word_id ORDER BY table1.word ASC"; I am getting a error. Is there a way to write queries in multiple lines? Thank you.

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  • Class Members Over Exports

    - by VirusEcks
    When Using DLLs or Code-injecting to be Specific this is an example class only intended for explaining class test { int newint1; char newchararray[512]; void (*newfunction1)( int newarg1 ); int newfunction2( bool newarg1, char newarg2 ) { return newint1; } } mynewclass1; that covers most common elements that's included in classes now when exporting this function to another DLL or application and missed an element of those, either data member or function member, private or public what happens or changed their order ? and if each function is assigned it's value when Code-Injecting like mynewclass1.newfunction1 = (void *)(newexportedfunction); what's the happens in this case, if members of the class are pointers that are assigned after class construction and then missed one member or changed their order ?

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  • How can I return to a string address and then assign it to a new string?

    - by Y_Y
    I have 1 function that I want to return the address of an assigned string to the main function and assign an new string pointer with the same address so that the new string will have the contents of the old string. For example: unknown_datatype function() { char *old = "THE STRING"; return old; } int main() { char *snew = ""; snew = function(); return 0; } *unknown_datatype means I don't know that to put there... *How can I approach this without changing anything in the main() method

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  • Sending while receiving in C

    - by Spidfire
    I've made a piece of code in what's on my server, the problem is that it doesn't send while im receiving. so if i send something to client 1 to client 2, client2 only receives if he sends something himself.. how can i solve this ? /* Thread*/ while (! stop_received) { nr_bytes_recv = recv(s, buffer, BUFFSIZE, 0); if(strncmp(buffer, "SEND", 4) == 0) { char *message = "Text asads \n"; rv = send(users[0].s, message, strlen(message), 0); rv = send(users[1].s, message, strlen(message), 0); if (rv < 0) { perror("Error sending"); exit(EXIT_FAILURE); } }else{ char *message = "Unknown command \n"; rv = send(s, message, strlen(message), 0); if (rv < 0) { perror("Error sending"); exit(EXIT_FAILURE); } } }

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  • How is push()ing and pop()ping defined?

    - by Helper Method
    I know how the push() and pop() methods in a typical implementation of a Queue/Linked List work but what I do want to know is what you actually define as a push or a pop? When can you name a method push()/pop()? What makes the insert()/add() method in a typical Tree implementation not a push()? My understanding is that push()ing means putting something to a position some special pointer is pointing to, and pop()ping an element means putting some object away some pointer is pointing to, but it doesn't seem to be clearly defined. Or does the naming matter at all?

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  • Referencing invalid memory locations with C++ Iterators

    - by themoondothshine
    I am a big fan of GCC, but recently I noticed a vague anomaly. Using __gnu_cxx::__normal_iterator (ie, the most common iterator type used in libstdc++, the C++ STL) it is possible to refer to an arbitrary memory location and even change its value without causing an exception! Is this expected behavior? If so, isn't a security loophole? Here's an example: #include <iostream> using namespace std; int main() { basic_string<char> str("Hello world!"); basic_string<char>::iterator iter = str.end(); iter += str.capacity() + 99999; *iter = 'x'; cout << "Value: " << *iter << endl; }

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  • How to implement copy operator for such C++ structure?

    - by Kabumbus
    So having struct ResultStructure { ResultStructure(const ResultStructure& other) { // copy code in here ? using memcpy ? how??? } ResultStructure& operator=(const ResultStructure& other) { if (this != &other) { // copy code in here ? } return *this } int length; char* ptr; }; How to implement copy? (sorry - I am C++ nube)

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  • Regarding C typedef struct

    - by Bruce Duncan
    I have multiple instances of typedef struct box so box box1, box box2 etc. The members of the struct are length, width, height etc. typedef struct { int width; int height; } box; box box1; box box2; How can I create a function that operates on all the width members of each box instance? My confusion is how do I pass a pointer to a typedef struct member that works across all instances of box. I know how to pass a pointer to a specific instance member like box1.width but how to pass .width and then do box1.width=value; box2.width=value; box3.width=value; within the function?

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