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  • How to get rid of g++ hash_map deprecation warning?

    - by Adam
    When I compile a c++ application I'm writing that makes use of hash_map, I get this warning on g++ 4.3.2: You are using the deprecated header . To eliminate this warning, use an ANSI-standard header file or use hte -Wno-deprecated compiler flag. 9> #include <ext/hash_map> What include replaces this? I've searched for a while on google, and can't find anything except for people having similar problems, but no solution.

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  • How to specify dll onload function for mingw32?

    - by aking1012
    I can compile DLLs properly using mingw and do the exports/imports stuff. What I am looking for is defining the dll onload function properly as you would in MS VC products. Google didn't turn up anything. Anyone have any ideas or a link to a tutorial? It was suggested that this code snippet be added to the question: extern "C" DLL_EXPORT BOOL APIENTRY DllMain(HINSTANCE hinstDLL, DWORD Reason, LPVOID LPV) And yes, this is what I am trying to do, but with mingw.

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  • Problem separating C++ code in header, inline functions and code.

    - by YuppieNetworking
    Hello all, I have the simplest code that I want to separate in three files: Header file: class and struct declarations. No implementations at all. Inline functions file: implementation of inline methods in header. Code file: normal C++ code for more complicated implementations. When I was about to implement an operator[] method, I couldn't manage to compile it. Here is a minimal example that shows the same problem: Header (myclass.h): #ifndef _MYCLASS_H_ #define _MYCLASS_H_ class MyClass { public: MyClass(const int n); virtual ~MyClass(); double& operator[](const int i); double operator[](const int i) const; void someBigMethod(); private: double* arr; }; #endif /* _MYCLASS_H_ */ Inline functions (myclass-inl.h): #include "myclass.h" inline double& MyClass::operator[](const int i) { return arr[i]; } inline double MyClass::operator[](const int i) const { return arr[i]; } Code (myclass.cpp): #include "myclass.h" #include "myclass-inl.h" #include <iostream> inline MyClass::MyClass(const int n) { arr = new double[n]; } inline MyClass::~MyClass() { delete[] arr; } void MyClass::someBigMethod() { std::cout << "Hello big method that is not inlined" << std::endl; } And finally, a main to test it all: #include "myclass.h" #include <iostream> using namespace std; int main(int argc, char *argv[]) { MyClass m(123); double x = m[1]; m[1] = 1234; cout << "m[1]=" << m[1] << endl; x = x + 1; return 0; } void nothing() { cout << "hello world" << endl; } When I compile it, it says: main.cpp:(.text+0x1b): undefined reference to 'MyClass::MyClass(int)' main.cpp:(.text+0x2f): undefined reference to 'MyClass::operator[](int)' main.cpp:(.text+0x49): undefined reference to 'MyClass::operator[](int)' main.cpp:(.text+0x65): undefined reference to 'MyClass::operator[](int)' However, when I move the main method to the MyClass.cpp file, it works. Could you guys help me spot the problem? Thank you.

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  • Can I turn off inline syntax checking in the Office 2003 VBA editor?

    - by ChristianLinnell
    As anybody who uses VBA in Office 2003 will know, it has the extremely frustrating tendency to do a syntax check every time you click off a line. For example, if I start writing a line of code, I might go > For Each application In And then think "crap, what's the application collection called?" So I'll hit "page up" to find it, and get (in this case) a "Compile Error". Can I turn this off?

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  • Would javascript and similar scripting languages benefit from being strongly typed?

    - by cwap
    Just had my mind going today. I spent some time in IE debug mode, browsing the web as usual, and oh boy do I see many errors :) Most of these errors are because some value are of a different type than expected (at least as far as I interpret the error messages). What are the reasons JavaScript and similar scripting languages aren't strongly typed? Is it just to make the languages "easier" to understand and more accessable, or is the lack of a "compile-time" the real problem?

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  • compiling OpenCV on Mac OS X Snow Leopard gets error: ‘Movie’ does not name a type

    - by moldov
    When I'm trying to compile OpenCV on Mac OS X Snow Leopard I recieve an error highgui/cvcap_qt.cpp:76: error: ‘Movie’ does not name a type There is a structure /// Movie state structure for QuickTime movies typedef struct CvCapture_QT_Movie { Movie myMovie; // movie handle GWorldPtr myGWorld; // we render into an offscreen GWorld But I don't know this type is described. I think in Quicktime but Quicktime is included // Mac OS includes include include include So I cannot build it.

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  • I can't get my Android program to run correctly on an AVM in Eclipse

    - by Wes
    This is a simple question about getting started with developing Android apps using Eclipse. I have followed all the tutorials on the developer site for installing Eclipse, the SDK and the ADT plugin. When trying to run a simple Hello World program, everything seems to compile correctly, but then the virtual machine comes up empty. In the Console Window it reads: The program then just sits and my text never comes up. Any idea with what the problem could be?

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  • WSDL file generated on the fly?

    - by Valer
    Hi everybody, for a web service, depending on a XML file, there are a couple af classes in C# generated. Depending on these classes, there is at compile time then the WSDL file generated. Is there a possibility at runtime to simply replace the XML file and to have the WSDL file generated on the fly? Best regards, Valer

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  • Does generation of debug information to JSP classes add much to javac execution time?

    - by Rich
    Hi I am looking looking into the options for tweaking the performance of JBoss 5.1.0 and one of the options available to me is to disable the generation of debug information when compiling JSPs. I know that the presence/absence of debug information for the JVM makes no real difference, but does the generation of that debug information add much to compile time? Thanks in advance Richard

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  • Committed JDO writes do not apply on local GAE HRD, or possibly reused transaction

    - by eeeeaaii
    I'm using JDO 2.3 on app engine. I was using the Master/Slave datastore for local testing and recently switched over to using the HRD datastore for local testing, and parts of my app are breaking (which is to be expected). One part of the app that's breaking is where it sends a lot of writes quickly - that is because of the 1-second limit thing, it's failing with a concurrent modification exception. Okay, so that's also to be expected, so I have the browser retry the writes again later when they fail (maybe not the best hack but I'm just trying to get it working quickly). But a weird thing is happening. Some of the writes which should be succeeding (the ones that DON'T get the concurrent modification exception) are also failing, even though the commit phase completes and the request returns my success code. I can see from the log that the retried requests are working okay, but these other requests that seem to have committed on the first try are, I guess, never "applied." But from what I read about the Apply phase, writing again to that same entity should force the apply... but it doesn't. Code follows. Some things to note: I am attempting to use automatic JDO caching. So this is where JDO uses memcache under the covers. This doesn't actually work unless you wrap everything in a transaction. all the requests are doing is reading a string out of an entity, modifying part of the string, and saving that string back to the entity. If these requests weren't in transactions, you'd of course have the "dirty read" problem. But with transactions, isolation is supposed to be at the level of "serializable" so I don't see what's happening here. the entity being modified is a root entity (not in a group) I have cross-group transactions enabled Another weird thing is happening. If the concurrent modification thing happens, and I subsequently edit more than 5 more entities (this is the max for cross-group transactions), then nothing happens right away, but when I stop and restart the server I get "IllegalArgumentException: operating on too many entity groups in a single transaction". Could it be possible that the PMF is returning the same PersistenceManager every time, or the PM is reusing the same transaction every time? I don't see how I could possibly get the above error otherwise. The code inside the transaction just edits one root entity. I can't think of any other way that GAE would give me the "too many entity groups" error. The relevant code (this is a simplified version) PersistenceManager pm = PMF.getManager(); Transaction tx = pm.currentTransaction(); String responsetext = ""; try { tx.begin(); // I have extra calls to "makePersistent" because I found that relying // on pm.close didn't always write the objects to cache, maybe that // was only a DataNucleus 1.x issue though Key userkey = obtainUserKeyFromCookie(); User u = pm.getObjectById(User.class, userkey); pm.makePersistent(u); // to make sure it gets cached for next time Key mapkey = obtainMapKeyFromQueryString(); // this is NOT a java.util.Map, just FYI Map currentmap = pm.getObjectById(Map.class, mapkey); Text mapData = currentmap.getMapData(); // mapData is JSON stored in the entity Text newMapData = parseModifyAndReturn(mapData); // transform the map currentmap.setMapData(newMapData); // mutate the Map object pm.makePersistent(currentmap); // make sure to persist so there is a cache hit tx.commit(); responsetext = "OK"; } catch (JDOCanRetryException jdoe) { // log jdoe responsetext = "RETRY"; } catch (Exception e) { // log e responsetext = "ERROR"; } finally { if (tx.isActive()) { tx.rollback(); } pm.close(); } resp.getWriter().println(responsetext); EDIT: so I have verified that it fails after exactly 5 transactions. Here's what I do: I create a Foo (root entity), do a bunch of concurrent operations on that Foo, and some fail and get retried, and some commit but don't apply (as described above). Then, I start creating more Foos, and do a few operations on those new Foos. If I only create four Foos, stopping and restarting app engine does NOT give me the IllegalArgumentException. However if I create five Foos (which is the limit for cross-group transactions), then when I stop and restart app engine, I do get the exception. So it seems that somehow these new Foos I am creating are counting toward the limit of 5 max entities per transaction, even though they are supposed to be handled by separate transactions. It's as if a transaction is still open and is being reused by the servlet when it handles the new requests for the 2nd through 5th Foos. EDIT2: it looks like the IllegalArgument thing is independent of the other bug. In other words, it always happens when I create five Foos, even if I don't get the concurrent modification exception. I don't know if it's a symptom of the same problem or if it's unrelated. EDIT3: I found out what was causing the (unrelated) IllegalArgumentException, it was a dumb mistake on my part. But the other issue is still happening. EDIT4: added pseudocode for the datastore access EDIT5: I am pretty sure I know why this is happening, but I will still award the bounty to anyone who can confirm it. Basically, I think the problem is that transactions are not really implemented in the local version of the datastore. References: https://groups.google.com/forum/?fromgroups=#!topic/google-appengine-java/gVMS1dFSpcU https://groups.google.com/forum/?fromgroups=#!topic/google-appengine-java/deGasFdIO-M https://groups.google.com/forum/?hl=en&fromgroups=#!msg/google-appengine-java/4YuNb6TVD6I/gSttMmHYwo0J Because transactions are not implemented, rollback is essentially a no-op. Therefore, I get a dirty read when two transactions try to modify the record at the same time. In other words, A reads the data and B reads the data at the same time. A attempts to modify the data, and B attempts to modify a different part of the data. A writes to the datastore, then B writes, obliterating A's changes. Then B is "rolled back" by app engine, but since rollbacks are a no-op when running on the local datastore, B's changes stay, and A's do not. Meanwhile, since B is the thread that threw the exception, the client retries B, but does not retry A (since A was supposedly the transaction that succeeded).

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  • Flex/actionscript 3 equivalents for __FILE__ and __LINE__

    - by Douwe
    Hi all, I'm quite new to flex/actionscript and I was wondering if there is an equivalent for php's (and other languages) FILE and LINE identifiers? Basicly I want to do some custom error logging and would like to something like: var mymessage:String = 'Oops, a hiccup occured at ' + __FILE__ + ', line: ' + __LINE__; Where file and line would ofcourse be substituted for their values at compile time. Is this possible?

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  • Compiling servlets for tomcat

    - by L4N0
    Hello I am trying to modify one of the default files that comes with tomcat SessionExample.java, and trying to compile it but I get an error. javac -classpath "E:\Program Files\Apache Software Foundation\Apache Tomcat 6.0.18\lib\servlet-api.jar" SessionExample.java Gives me this error SessionExample.java:26: package util does not exist import util.HTMLFilter; ^ SessionExample.java:90: cannot find symbol symbol : variable HTMLFilter location: class SessionExample out.println(HTMLFilter.filter(name) + " = " ^ SessionExample.java:91: cannot find symbol symbol : variable HTMLFilter location: class SessionExample + HTMLFilter.filter(value) + ""); ^ 3 errors Thank you

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  • How to run 64 bit apps on 32 bit os

    - by Sirish Kumar
    Hi, I am using 32 bit openSUSE OS, and I am using a cross compiler to build 64 bit application( it does not support building 32 apps) as our software will be deployed on a machine which is 64 bit OS. As testing on target is not always possible, is there anyway to run this applications on my 32 bit OS.

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  • Can someone who understands C code help me understand this code?

    - by Benjamin
    INT GetTree (HWND hWnd, HTREEITEM hItem, HKEY *pRoot, TCHAR *pszKey, INT nMax) { TV_ITEM tvi; TCHAR szName[256]; HTREEITEM hParent; HWND hwndTV = GetDlgItem (hWnd, ID_TREEV); memset (&tvi, 0, sizeof (tvi)); hParent = TreeView_GetParent (hwndTV, hItem); if (hParent) { // Get the parent of the parent of the... GetTree (hWnd, hParent, pRoot, pszKey, nMax); // Get the name of the item. tvi.mask = TVIF_TEXT; tvi.hItem = hItem; tvi.pszText = szName; tvi.cchTextMax = dim(szName); TreeView_GetItem (hwndTV, &tvi); //send the TVM_GETITEM message? lstrcat (pszKey, TEXT ("\\")); lstrcat (pszKey, szName); } else { *pszKey = TEXT ('\0'); szName[0] = TEXT ('\0'); // Get the name of the item. tvi.mask = TVIF_TEXT | TVIF_PARAM; tvi.hItem = hItem; tvi.pszText = szName; tvi.cchTextMax = dim(szName); if (TreeView_GetItem (hwndTV, &tvi)) //*pRoot = (HTREEITEM)tvi.lParam; //original hItem = (HTREEITEM)tvi.lParam; else { INT rc = GetLastError(); } } return 0; } The block of code that begins with the comment "Get the name of the item" does not make sense to me. If you are getting the listview item why does the code set the parameters of the item being retrieved, because if you already had the values there would be no need to retrieve them. Secondly near the comment "original" is the original line of code which will compile with a varning under embedded visual c++, but if you copy the exact same code into visual studio 2008 it will not compile. Since I did not write any of this code and am trying to learn is it possible the original author made a mistake on this line, since the *pRoot should point to and HKEY type yet he is casting to an HTREEITEM type which should never work since the data types don't match? (Side note someone with a better reputation should add a windows ce tag to SO since windows mobile is not the same as windows ce.)

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  • Creating a Type object corresponding to a generic type

    - by Alexey Romanov
    In Java, how can I construct a Type object for Map<String, String>? System.out.println(Map<String, String>.class); doesn't compile. One workaround I can think of is private Map<String, String> dummy() { throw new Error(); } Type mapStringString = Class.forName("ThisClass").getMethod("dummy", null).getGenericReturnType(); Is this the correct way?

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  • Protect Files from Git

    - by Tanner
    I'm using Git with WindRiver to manage a project of mine. The code is being managed, however the project files (such as .cproject, .project, .wrmakefile, and .wrproject) are not. However when I switch branches, Git deletes those files spite them being in .gitignore, thereby removing my ability to compile the code without having to revert commits or keeping a backup. So, is there a way to say to Git - ignore these files and don't touch them no matter what?

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  • Compiling Android scource code on ubuntu 9.10

    - by Manik Mahajan
    I have downloaded the android source code (1.5 Gb and appx. 5 Gb after extracting).My intention is to compile this. 1) Do i need a toolchain for arm ..if yes which one will be suitable. 2) to run simulator and to be able to debug on workstation do i need to have any specific PC -linux toolchain .

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  • simple IDE in C,link my program to gcc

    - by Moein Hoseini Manesh
    hi my friends, I wanna to write simple C compiler,I wrote some parts of it it can check synetic of C,now I need to link my program to gcc how can I do it? I wanna to link it,for example when user open file in my programm,gcc compile it and save it where the user want. now I don't now how to say gcc to complie this file,show error and ... [english is not my mother language,and my english is not so well,so I apologize for any mistake in my post or If I can't reached my mean]

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  • Java Beginner question about String[] args in the main method

    - by happysoul
    So I just tried excluding String[] args from the main method It compiled alright ! But JVM is showing an exception Why did it compile when String[] args HAS to be included every time ? What is going on here ? Why won't it show a compilation error ? typing this made me think that may be compiler did not see it as THE main method ..is that so ?

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  • C++ MIDI file reading library

    - by Raceimaztion
    I'm trying to write some software to read a MIDI file into an internal data format and use it to control 3D simulated instruments. My biggest problem is reading the MIDI data in from a file, and I'd like to avoid writing all the import code. Does anyone know of a free (preferably Open Source), cross-platform MIDI file reading library? What features does it have? Can it import other note-based music formats?

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