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  • Adding objects to the environment at timed intervals

    - by david
    I am using an ArrayList to handle objects and at each interval of 120 frames, I am adding a new object of the same type at a random location along the z-axis of 60. The problem is, it doesn't add just 1. It depends on how many are in the list. If I kill the Fox before the time interval when one is supposed to spawn comes, then no Fox will be spawned. If I don't kill any foxes, it grows exponentially. I only want one Fox to be added every 120 frames. This problem never happened before when I created new ones and added them to the environment. Any insights? Here is my code: /**** FOX CLASS ****/ import env3d.EnvObject; import java.util.ArrayList; public class Fox extends Creature { private int frame = 0; public Fox(double x, double y, double z) { super(x, y, z); // Must use the mutator as the fields have private access // in the parent class setTexture("models/fox/fox.png"); setModel("models/fox/fox.obj"); setScale(1.4); } public void move(ArrayList<Creature> creatures, ArrayList<Creature> dead_creatures, ArrayList<Creature> new_creatures) { frame++; setX(getX()-0.2); setRotateY(270); if (frame > 120) { Fox f = new Fox(60, 1, (int)(Math.random()*28)+1); new_creatures.add(f); frame = 0; } for (Creature c : creatures) { if (this.distance(c) < this.getScale()+c.getScale() && c instanceof Tux) { dead_creatures.add(c); } } for (Creature c : creatures) { if (c.getX() < 1 && c instanceof Fox) { dead_creatures.add(c); } } } } import env3d.Env; import java.util.ArrayList; import org.lwjgl.input.Keyboard; /** * A predator and prey simulation. Fox is the predator and Tux is the prey. */ public class Game { private Env env; private boolean finished; private ArrayList<Creature> creatures; private KingTux king; private Snowball ball; private int tuxcounter; private int kills; /** * Constructor for the Game class. It sets up the foxes and tuxes. */ public Game() { // we use a separate ArrayList to keep track of each animal. // our room is 50 x 50. creatures = new ArrayList<Creature>(); for (int i = 0; i < 10; i++) { creatures.add(new Tux((int)(Math.random()*10)+1, 1, (int)(Math.random()*28)+1)); } for (int i = 0; i < 1; i++) { creatures.add(new Fox(60, 1, (int)(Math.random()*28)+1)); } king = new KingTux(25, 1, 35); ball = new Snowball(-400, -400, -400); } /** * Play the game */ public void play() { finished = false; // Create the new environment. Must be done in the same // method as the game loop env = new Env(); // Make the room 50 x 50. env.setRoom(new Room()); // Add all the animals into to the environment for display for (Creature c : creatures) { env.addObject(c); } for (Creature c : creatures) { if (c instanceof Tux) { tuxcounter++; } } env.addObject(king); env.addObject(ball); // Sets up the camera env.setCameraXYZ(30, 50, 55); env.setCameraPitch(-63); // Turn off the default controls env.setDefaultControl(false); // A list to keep track of dead tuxes. ArrayList<Creature> dead_creatures = new ArrayList<Creature>(); ArrayList<Creature> new_creatures = new ArrayList<Creature>(); // The main game loop while (!finished) { if (env.getKey() == 1 || tuxcounter == 0) { finished = true; } env.setDisplayStr("Tuxes: " + tuxcounter, 15, 0); env.setDisplayStr("Kills: " + kills, 140, 0); processInput(); ball.move(); king.check(); // Move each fox and tux. for (Creature c : creatures) { c.move(creatures, dead_creatures, new_creatures); } for (Creature c : creatures) { if (c.distance(ball) < c.getScale()+ball.getScale() && c instanceof Fox) { dead_creatures.add(c); ball.setX(-400); ball.setY(-400); ball.setZ(-400); kills++; } } // Clean up of the dead tuxes. for (Creature c : dead_creatures) { if (c instanceof Tux) { tuxcounter--; } env.removeObject(c); creatures.remove(c); } for (Creature c : new_creatures) { creatures.add(c); env.addObject(c); } // we clear the ArrayList for the next loop. We could create a new one // every loop but that would be very inefficient. dead_creatures.clear(); new_creatures.clear(); // Update display env.advanceOneFrame(); } // Just a little clean up env.exit(); } private void processInput() { int keyDown = env.getKeyDown(); int key = env.getKey(); if (keyDown == 203) { king.setX(king.getX()-1); } else if (keyDown == 205) { king.setX(king.getX()+1); } if (ball.getX() <= -400 && key == Keyboard.KEY_S) { ball.setX(king.getX()); ball.setY(king.getY()); ball.setZ(king.getZ()); } } /** * Main method to launch the program. */ public static void main(String args[]) { (new Game()).play(); } } /**** CREATURE CLASS ****/ /* (Parent class to Tux, Fox, and KingTux) */ import env3d.EnvObject; import java.util.ArrayList; abstract public class Creature extends EnvObject { private int frame; private double rand; /** * Constructor for objects of class Creature */ public Creature(double x, double y, double z) { setX(x); setY(y); setZ(z); setScale(1); rand = Math.random(); } private void randomGenerator() { rand = Math.random(); } public void move(ArrayList<Creature> creatures, ArrayList<Creature> dead_creatures, ArrayList<Creature> new_creatures) { frame++; if (frame > 12) { randomGenerator(); frame = 0; } // if (rand < 0.25) { // setX(getX()+0.3); // setRotateY(90); // } else if (rand < 0.5) { // setX(getX()-0.3); // setRotateY(270); // } else if (rand < 0.75) { // setZ(getZ()+0.3); // setRotateY(0); // } else if (rand < 1) { // setZ(getZ()-0.3); // setRotateY(180); // } if (rand < 0.5) { setRotateY(getRotateY()-7); } else if (rand < 1) { setRotateY(getRotateY()+7); } setX(getX()+Math.sin(Math.toRadians(getRotateY()))*0.5); setZ(getZ()+Math.cos(Math.toRadians(getRotateY()))*0.5); if (getX() < getScale()) setX(getScale()); if (getX() > 50-getScale()) setX(50 - getScale()); if (getZ() < getScale()) setZ(getScale()); if (getZ() > 50-getScale()) setZ(50 - getScale()); // The move method now handles collision detection if (this instanceof Fox) { for (Creature c : creatures) { if (c.distance(this) < c.getScale()+this.getScale() && c instanceof Tux) { dead_creatures.add(c); } } } } } The rest of the classes are a bit trivial to this specific problem.

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  • C#/.NET Little Wonders: The Concurrent Collections (1 of 3)

    - by James Michael Hare
    Once again we consider some of the lesser known classes and keywords of C#.  In the next few weeks, we will discuss the concurrent collections and how they have changed the face of concurrent programming. This week’s post will begin with a general introduction and discuss the ConcurrentStack<T> and ConcurrentQueue<T>.  Then in the following post we’ll discuss the ConcurrentDictionary<T> and ConcurrentBag<T>.  Finally, we shall close on the third post with a discussion of the BlockingCollection<T>. For more of the "Little Wonders" posts, see the index here. A brief history of collections In the beginning was the .NET 1.0 Framework.  And out of this framework emerged the System.Collections namespace, and it was good.  It contained all the basic things a growing programming language needs like the ArrayList and Hashtable collections.  The main problem, of course, with these original collections is that they held items of type object which means you had to be disciplined enough to use them correctly or you could end up with runtime errors if you got an object of a type you weren't expecting. Then came .NET 2.0 and generics and our world changed forever!  With generics the C# language finally got an equivalent of the very powerful C++ templates.  As such, the System.Collections.Generic was born and we got type-safe versions of all are favorite collections.  The List<T> succeeded the ArrayList and the Dictionary<TKey,TValue> succeeded the Hashtable and so on.  The new versions of the library were not only safer because they checked types at compile-time, in many cases they were more performant as well.  So much so that it's Microsoft's recommendation that the System.Collections original collections only be used for backwards compatibility. So we as developers came to know and love the generic collections and took them into our hearts and embraced them.  The problem is, thread safety in both the original collections and the generic collections can be problematic, for very different reasons. Now, if you are only doing single-threaded development you may not care – after all, no locking is required.  Even if you do have multiple threads, if a collection is “load-once, read-many” you don’t need to do anything to protect that container from multi-threaded access, as illustrated below: 1: public static class OrderTypeTranslator 2: { 3: // because this dictionary is loaded once before it is ever accessed, we don't need to synchronize 4: // multi-threaded read access 5: private static readonly Dictionary<string, char> _translator = new Dictionary<string, char> 6: { 7: {"New", 'N'}, 8: {"Update", 'U'}, 9: {"Cancel", 'X'} 10: }; 11:  12: // the only public interface into the dictionary is for reading, so inherently thread-safe 13: public static char? Translate(string orderType) 14: { 15: char charValue; 16: if (_translator.TryGetValue(orderType, out charValue)) 17: { 18: return charValue; 19: } 20:  21: return null; 22: } 23: } Unfortunately, most of our computer science problems cannot get by with just single-threaded applications or with multi-threading in a load-once manner.  Looking at  today's trends, it's clear to see that computers are not so much getting faster because of faster processor speeds -- we've nearly reached the limits we can push through with today's technologies -- but more because we're adding more cores to the boxes.  With this new hardware paradigm, it is even more important to use multi-threaded applications to take full advantage of parallel processing to achieve higher application speeds. So let's look at how to use collections in a thread-safe manner. Using historical collections in a concurrent fashion The early .NET collections (System.Collections) had a Synchronized() static method that could be used to wrap the early collections to make them completely thread-safe.  This paradigm was dropped in the generic collections (System.Collections.Generic) because having a synchronized wrapper resulted in atomic locks for all operations, which could prove overkill in many multithreading situations.  Thus the paradigm shifted to having the user of the collection specify their own locking, usually with an external object: 1: public class OrderAggregator 2: { 3: private static readonly Dictionary<string, List<Order>> _orders = new Dictionary<string, List<Order>>(); 4: private static readonly _orderLock = new object(); 5:  6: public void Add(string accountNumber, Order newOrder) 7: { 8: List<Order> ordersForAccount; 9:  10: // a complex operation like this should all be protected 11: lock (_orderLock) 12: { 13: if (!_orders.TryGetValue(accountNumber, out ordersForAccount)) 14: { 15: _orders.Add(accountNumber, ordersForAccount = new List<Order>()); 16: } 17:  18: ordersForAccount.Add(newOrder); 19: } 20: } 21: } Notice how we’re performing several operations on the dictionary under one lock.  With the Synchronized() static methods of the early collections, you wouldn’t be able to specify this level of locking (a more macro-level).  So in the generic collections, it was decided that if a user needed synchronization, they could implement their own locking scheme instead so that they could provide synchronization as needed. The need for better concurrent access to collections Here’s the problem: it’s relatively easy to write a collection that locks itself down completely for access, but anything more complex than that can be difficult and error-prone to write, and much less to make it perform efficiently!  For example, what if you have a Dictionary that has frequent reads but in-frequent updates?  Do you want to lock down the entire Dictionary for every access?  This would be overkill and would prevent concurrent reads.  In such cases you could use something like a ReaderWriterLockSlim which allows for multiple readers in a lock, and then once a writer grabs the lock it blocks all further readers until the writer is done (in a nutshell).  This is all very complex stuff to consider. Fortunately, this is where the Concurrent Collections come in.  The Parallel Computing Platform team at Microsoft went through great pains to determine how to make a set of concurrent collections that would have the best performance characteristics for general case multi-threaded use. Now, as in all things involving threading, you should always make sure you evaluate all your container options based on the particular usage scenario and the degree of parallelism you wish to acheive. This article should not be taken to understand that these collections are always supperior to the generic collections. Each fills a particular need for a particular situation. Understanding what each container is optimized for is key to the success of your application whether it be single-threaded or multi-threaded. General points to consider with the concurrent collections The MSDN points out that the concurrent collections all support the ICollection interface. However, since the collections are already synchronized, the IsSynchronized property always returns false, and SyncRoot always returns null.  Thus you should not attempt to use these properties for synchronization purposes. Note that since the concurrent collections also may have different operations than the traditional data structures you may be used to.  Now you may ask why they did this, but it was done out of necessity to keep operations safe and atomic.  For example, in order to do a Pop() on a stack you have to know the stack is non-empty, but between the time you check the stack’s IsEmpty property and then do the Pop() another thread may have come in and made the stack empty!  This is why some of the traditional operations have been changed to make them safe for concurrent use. In addition, some properties and methods in the concurrent collections achieve concurrency by creating a snapshot of the collection, which means that some operations that were traditionally O(1) may now be O(n) in the concurrent models.  I’ll try to point these out as we talk about each collection so you can be aware of any potential performance impacts.  Finally, all the concurrent containers are safe for enumeration even while being modified, but some of the containers support this in different ways (snapshot vs. dirty iteration).  Once again I’ll highlight how thread-safe enumeration works for each collection. ConcurrentStack<T>: The thread-safe LIFO container The ConcurrentStack<T> is the thread-safe counterpart to the System.Collections.Generic.Stack<T>, which as you may remember is your standard last-in-first-out container.  If you think of algorithms that favor stack usage (for example, depth-first searches of graphs and trees) then you can see how using a thread-safe stack would be of benefit. The ConcurrentStack<T> achieves thread-safe access by using System.Threading.Interlocked operations.  This means that the multi-threaded access to the stack requires no traditional locking and is very, very fast! For the most part, the ConcurrentStack<T> behaves like it’s Stack<T> counterpart with a few differences: Pop() was removed in favor of TryPop() Returns true if an item existed and was popped and false if empty. PushRange() and TryPopRange() were added Allows you to push multiple items and pop multiple items atomically. Count takes a snapshot of the stack and then counts the items. This means it is a O(n) operation, if you just want to check for an empty stack, call IsEmpty instead which is O(1). ToArray() and GetEnumerator() both also take snapshots. This means that iteration over a stack will give you a static view at the time of the call and will not reflect updates. Pushing on a ConcurrentStack<T> works just like you’d expect except for the aforementioned PushRange() method that was added to allow you to push a range of items concurrently. 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: // but you can also push multiple items in one atomic operation (no interleaves) 7: stack.PushRange(new [] { "Second", "Third", "Fourth" }); For looking at the top item of the stack (without removing it) the Peek() method has been removed in favor of a TryPeek().  This is because in order to do a peek the stack must be non-empty, but between the time you check for empty and the time you execute the peek the stack contents may have changed.  Thus the TryPeek() was created to be an atomic check for empty, and then peek if not empty: 1: // to look at top item of stack without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (stack.TryPeek(out item)) 5: { 6: Console.WriteLine("Top item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Stack was empty."); 11: } Finally, to remove items from the stack, we have the TryPop() for single, and TryPopRange() for multiple items.  Just like the TryPeek(), these operations replace Pop() since we need to ensure atomically that the stack is non-empty before we pop from it: 1: // to remove items, use TryPop or TryPopRange to get multiple items atomically (no interleaves) 2: if (stack.TryPop(out item)) 3: { 4: Console.WriteLine("Popped " + item); 5: } 6:  7: // TryPopRange will only pop up to the number of spaces in the array, the actual number popped is returned. 8: var poppedItems = new string[2]; 9: int numPopped = stack.TryPopRange(poppedItems); 10:  11: foreach (var theItem in poppedItems.Take(numPopped)) 12: { 13: Console.WriteLine("Popped " + theItem); 14: } Finally, note that as stated before, GetEnumerator() and ToArray() gets a snapshot of the data at the time of the call.  That means if you are enumerating the stack you will get a snapshot of the stack at the time of the call.  This is illustrated below: 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: var results = stack.GetEnumerator(); 7:  8: // but you can also push multiple items in one atomic operation (no interleaves) 9: stack.PushRange(new [] { "Second", "Third", "Fourth" }); 10:  11: while(results.MoveNext()) 12: { 13: Console.WriteLine("Stack only has: " + results.Current); 14: } The only item that will be printed out in the above code is "First" because the snapshot was taken before the other items were added. This may sound like an issue, but it’s really for safety and is more correct.  You don’t want to enumerate a stack and have half a view of the stack before an update and half a view of the stack after an update, after all.  In addition, note that this is still thread-safe, whereas iterating through a non-concurrent collection while updating it in the old collections would cause an exception. ConcurrentQueue<T>: The thread-safe FIFO container The ConcurrentQueue<T> is the thread-safe counterpart of the System.Collections.Generic.Queue<T> class.  The concurrent queue uses an underlying list of small arrays and lock-free System.Threading.Interlocked operations on the head and tail arrays.  Once again, this allows us to do thread-safe operations without the need for heavy locks! The ConcurrentQueue<T> (like the ConcurrentStack<T>) has some departures from the non-concurrent counterpart.  Most notably: Dequeue() was removed in favor of TryDequeue(). Returns true if an item existed and was dequeued and false if empty. Count does not take a snapshot It subtracts the head and tail index to get the count.  This results overall in a O(1) complexity which is quite good.  It’s still recommended, however, that for empty checks you call IsEmpty instead of comparing Count to zero. ToArray() and GetEnumerator() both take snapshots. This means that iteration over a queue will give you a static view at the time of the call and will not reflect updates. The Enqueue() method on the ConcurrentQueue<T> works much the same as the generic Queue<T>: 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5: queue.Enqueue("Second"); 6: queue.Enqueue("Third"); For front item access, the TryPeek() method must be used to attempt to see the first item if the queue.  There is no Peek() method since, as you’ll remember, we can only peek on a non-empty queue, so we must have an atomic TryPeek() that checks for empty and then returns the first item if the queue is non-empty. 1: // to look at first item in queue without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (queue.TryPeek(out item)) 5: { 6: Console.WriteLine("First item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Queue was empty."); 11: } Then, to remove items you use TryDequeue().  Once again this is for the same reason we have TryPeek() and not Peek(): 1: // to remove items, use TryDequeue. If queue is empty returns false. 2: if (queue.TryDequeue(out item)) 3: { 4: Console.WriteLine("Dequeued first item " + item); 5: } Just like the concurrent stack, the ConcurrentQueue<T> takes a snapshot when you call ToArray() or GetEnumerator() which means that subsequent updates to the queue will not be seen when you iterate over the results.  Thus once again the code below will only show the first item, since the other items were added after the snapshot. 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5:  6: var iterator = queue.GetEnumerator(); 7:  8: queue.Enqueue("Second"); 9: queue.Enqueue("Third"); 10:  11: // only shows First 12: while (iterator.MoveNext()) 13: { 14: Console.WriteLine("Dequeued item " + iterator.Current); 15: } Using collections concurrently You’ll notice in the examples above I stuck to using single-threaded examples so as to make them deterministic and the results obvious.  Of course, if we used these collections in a truly multi-threaded way the results would be less deterministic, but would still be thread-safe and with no locking on your part required! For example, say you have an order processor that takes an IEnumerable<Order> and handles each other in a multi-threaded fashion, then groups the responses together in a concurrent collection for aggregation.  This can be done easily with the TPL’s Parallel.ForEach(): 1: public static IEnumerable<OrderResult> ProcessOrders(IEnumerable<Order> orderList) 2: { 3: var proxy = new OrderProxy(); 4: var results = new ConcurrentQueue<OrderResult>(); 5:  6: // notice that we can process all these in parallel and put the results 7: // into our concurrent collection without needing any external locking! 8: Parallel.ForEach(orderList, 9: order => 10: { 11: var result = proxy.PlaceOrder(order); 12:  13: results.Enqueue(result); 14: }); 15:  16: return results; 17: } Summary Obviously, if you do not need multi-threaded safety, you don’t need to use these collections, but when you do need multi-threaded collections these are just the ticket! The plethora of features (I always think of the movie The Three Amigos when I say plethora) built into these containers and the amazing way they acheive thread-safe access in an efficient manner is wonderful to behold. Stay tuned next week where we’ll continue our discussion with the ConcurrentBag<T> and the ConcurrentDictionary<TKey,TValue>. For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this wonderful whitepaper by the Microsoft Parallel Computing Platform team here.   Tweet Technorati Tags: C#,.NET,Concurrent Collections,Collections,Multi-Threading,Little Wonders,BlackRabbitCoder,James Michael Hare

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  • Dynamic Filtering

    - by Ricardo Peres
    Continuing my previous posts on dynamic LINQ, now it's time for dynamic filtering. For now, I'll focus on string matching. There are three standard operators for string matching, which both NHibernate, Entity Framework and LINQ to SQL recognize: Equals Contains StartsWith EndsWith So, if we want to apply filtering by one of these operators on a string property, we can use this code: public enum MatchType { StartsWith = 0, EndsWith = 1, Contains = 2, Equals = 3 } public static List Filter(IEnumerable enumerable, String propertyName, String filter, MatchType matchType) { return (Filter(enumerable, typeof(T), propertyName, filter, matchType) as List); } public static IList Filter(IEnumerable enumerable, Type elementType, String propertyName, String filter, MatchType matchType) { MethodInfo asQueryableMethod = typeof(Queryable).GetMethods(BindingFlags.Static | BindingFlags.Public).Where(m = (m.Name == "AsQueryable") && (m.ContainsGenericParameters == false)).Single(); IQueryable query = (enumerable is IQueryable) ? (enumerable as IQueryable) : asQueryableMethod.Invoke(null, new Object [] { enumerable }) as IQueryable; MethodInfo whereMethod = typeof(Queryable).GetMethods(BindingFlags.Public | BindingFlags.Static).Where(m = m.Name == "Where").ToArray() [ 0 ].MakeGenericMethod(elementType); MethodInfo matchMethod = typeof(String).GetMethod ( (matchType == MatchType.StartsWith) ? "StartsWith" : (matchType == MatchType.EndsWith) ? "EndsWith" : (matchType == MatchType.Contains) ? "Contains" : "Equals", new Type [] { typeof(String) } ); PropertyInfo displayProperty = elementType.GetProperty(propertyName, BindingFlags.Public | BindingFlags.Instance); MemberExpression member = Expression.MakeMemberAccess(Expression.Parameter(elementType, "n"), displayProperty); MethodCallExpression call = Expression.Call(member, matchMethod, Expression.Constant(filter)); LambdaExpression where = Expression.Lambda(call, member.Expression as ParameterExpression); query = whereMethod.Invoke(null, new Object [] { query, where }) as IQueryable; MethodInfo toListMethod = typeof(Enumerable).GetMethod("ToList", BindingFlags.Static | BindingFlags.Public).MakeGenericMethod(elementType); IList list = toListMethod.Invoke(null, new Object [] { query }) as IList; return (list); } var list = new [] { new { A = "aa" }, new { A = "aabb" }, new { A = "ccaa" }, new { A = "ddaadd" } }; var contains = Filter(list, "A", "aa", MatchType.Contains); var endsWith = Filter(list, "A", "aa", MatchType.EndsWith); var startsWith = Filter(list, "A", "aa", MatchType.StartsWith); var equals = Filter(list, "A", "aa", MatchType.Equals); Perhaps I'll write some more posts on this subject in the near future. SyntaxHighlighter.config.clipboardSwf = 'http://alexgorbatchev.com/pub/sh/2.0.320/scripts/clipboard.swf'; SyntaxHighlighter.brushes.CSharp.aliases = ['c#', 'c-sharp', 'csharp']; SyntaxHighlighter.all();

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  • Helper method to Replace/Remove characters that do not match the Regular Expression

    - by Michael Freidgeim
    I have a few fields, that use regEx for validation. In case if provided field has unaccepted characters, I don't want to reject the whole field, as most of validators do, but just remove invalid characters. I am expecting to keep only Character Classes for allowed characters and created a helper method to strip unaccepted characters. The allowed pattern should be in Regex format, expect them wrapped in square brackets. function will insert a tilde after opening squere bracket , according to http://stackoverflow.com/questions/4460290/replace-chars-if-not-match.  [^ ] at the start of a character class negates it - it matches characters not in the class.I anticipate that it could work not for all RegEx describing valid characters sets,but it works for relatively simple sets, that we are using.         /// <summary>               /// Replaces  not expected characters.               /// </summary>               /// <param name="text"> The text.</param>               /// <param name="allowedPattern"> The allowed pattern in Regex format, expect them wrapped in brackets</param>               /// <param name="replacement"> The replacement.</param>               /// <returns></returns>               /// //        http://stackoverflow.com/questions/4460290/replace-chars-if-not-match.               //http://stackoverflow.com/questions/6154426/replace-remove-characters-that-do-not-match-the-regular-expression-net               //[^ ] at the start of a character class negates it - it matches characters not in the class.               //Replace/Remove characters that do not match the Regular Expression               static public string ReplaceNotExpectedCharacters( this string text, string allowedPattern,string replacement )              {                     allowedPattern = allowedPattern.StripBrackets( "[", "]" );                      //[^ ] at the start of a character class negates it - it matches characters not in the class.                      var result = Regex .Replace(text, @"[^" + allowedPattern + "]", replacement);                      return result;              }static public string RemoveNonAlphanumericCharacters( this string text)              {                      var result = text.ReplaceNotExpectedCharacters(NonAlphaNumericCharacters, "" );                      return result;              }        public const string NonAlphaNumericCharacters = "[a-zA-Z0-9]";There are a couple of functions from my StringHelper class  http://geekswithblogs.net/mnf/archive/2006/07/13/84942.aspx , that are used here.    //                           /// <summary>               /// 'StripBrackets checks that starts from sStart and ends with sEnd (case sensitive).               ///           'If yes, than removes sStart and sEnd.               ///           'Otherwise returns full string unchanges               ///           'See also MidBetween               /// </summary>               /// <param name="str"></param>               /// <param name="sStart"></param>               /// <param name="sEnd"></param>               /// <returns></returns>               public static string StripBrackets( this string str, string sStart, string sEnd)              {                      if (CheckBrackets(str, sStart, sEnd))                     {                           str = str.Substring(sStart.Length, (str.Length - sStart.Length) - sEnd.Length);                     }                      return str;              }               public static bool CheckBrackets( string str, string sStart, string sEnd)              {                      bool flag1 = (str != null ) && (str.StartsWith(sStart) && str.EndsWith(sEnd));                      return flag1;              }               public static string WrapBrackets( string str, string sStartBracket, string sEndBracket)              {                      StringBuilder builder1 = new StringBuilder(sStartBracket);                     builder1.Append(str);                     builder1.Append(sEndBracket);                      return builder1.ToString();              }v

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  • Getting a SecurityToken from a RequestSecurityTokenResponse in WIF

    - by Shawn Cicoria
    When you’re working with WIF and WSTrustChannelFactory when you call the Issue operation, you can also request that a RequestSecurityTokenResponse as an out parameter. However, what can you do with that object?  Well, you could keep it around and use it for subsequent calls with the extension method CreateChannelWithIssuedToken – or can you? public static T CreateChannelWithIssuedToken<T>(this ChannelFactory<T> factory, SecurityToken issuedToken);   As you can see from the method signature it takes a SecurityToken – but that’s not present on the RequestSecurityTokenResponse class. However, you can through a little magic get a GenericXmlSecurityToken by means of the following set of extension methods below – just call rstr.GetSecurityTokenFromResponse() – and you’ll get a GenericXmlSecurityToken as a return. public static class TokenHelper { /// <summary> /// Takes a RequestSecurityTokenResponse, pulls out the GenericXmlSecurityToken usable for further WS-Trust calls /// </summary> /// <param name="rstr"></param> /// <returns></returns> public static GenericXmlSecurityToken GetSecurityTokenFromResponse(this RequestSecurityTokenResponse rstr) { var lifeTime = rstr.Lifetime; var appliesTo = rstr.AppliesTo.Uri; var tokenXml = rstr.GetSerializedTokenFromResponse(); var token = GetTokenFromSerializedToken(tokenXml, appliesTo, lifeTime); return token; } /// <summary> /// Provides a token as an XML string. /// </summary> /// <param name="rstr"></param> /// <returns></returns> public static string GetSerializedTokenFromResponse(this RequestSecurityTokenResponse rstr) { var serializedRst = new WSFederationSerializer().GetResponseAsString(rstr, new WSTrustSerializationContext()); return serializedRst; } /// <summary> /// Turns the XML representation of the token back into a GenericXmlSecurityToken. /// </summary> /// <param name="tokenAsXmlString"></param> /// <param name="appliesTo"></param> /// <param name="lifetime"></param> /// <returns></returns> public static GenericXmlSecurityToken GetTokenFromSerializedToken(this string tokenAsXmlString, Uri appliesTo, Lifetime lifetime) { RequestSecurityTokenResponse rstr2 = new WSFederationSerializer().CreateResponse( new SignInResponseMessage(appliesTo, tokenAsXmlString), new WSTrustSerializationContext()); return new GenericXmlSecurityToken( rstr2.RequestedSecurityToken.SecurityTokenXml, new BinarySecretSecurityToken( rstr2.RequestedProofToken.ProtectedKey.GetKeyBytes()), lifetime.Created.HasValue ? lifetime.Created.Value : DateTime.MinValue, lifetime.Expires.HasValue ? lifetime.Expires.Value : DateTime.MaxValue, rstr2.RequestedAttachedReference, rstr2.RequestedUnattachedReference, null); } }

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  • Blank black screen with cursor after login -- RHEL5

    - by Sean O.
    I have a RHEL 5 machine here which is a Dell Precision T3500. I'm an Ubuntu guy, but I'm having a heck of a time with this machine. After processing its first security update, we cannot log in via the gdm greeter. A new kernel was installed; then I installed the nVidia drivers for our Quadro NVS 295. I know the X configuration is valid because the gdm greeter does display; however, upon login all we can get is a blank, black screen with a cursor. I thought perhaps our python installation was corrupted but a reinstall via yum has not helped. I have searched & googled extensively for a potential fix for this and can find nothing. Below are outputs from uname, a tail of an error in /var/log/messages, and the Xorg.conf. Can anyone suggest a course of action? [sean@cheetah ~]$ uname -a Linux cheetah.*.* 2.6.18-308.8.1.el5 #1 SMP Fri May 4 16:43:02 EDT 2012 x86_64 x86_64 x86_64 GNU/Linux [sean@cheetah ~]$ sudo tail /var/log/messages Jun 5 15:03:04 cheetah gconfd (sean-4592): Resolved address "xml:readonly:/etc/gconf/gconf.xml.defaults" to a read-only configuration source at position 2 Jun 5 15:03:05 cheetah hcid[3855]: Default passkey agent (:1.8, /org/bluez/applet) registered Jun 5 15:03:05 cheetah pcscd: winscard.c:304:SCardConnect() Reader E-Gate 0 0 Not Found Jun 5 15:03:05 cheetah last message repeated 2 times Jun 5 15:03:06 cheetah gconfd (sean-4592): Resolved address "xml:readwrite:/home/sean/.gconf" to a writable configuration source at position 0 Jun 5 15:03:06 cheetah setroubleshoot: [program.ERROR] exception ImportError: /usr/lib/libatk-1.0.so.0: undefined symbol: g_assertion_message_expr Traceback (most recent call last): File "/usr/bin/sealert", line 952, in ? from setroubleshoot.gui_utils import * File "/usr/lib/python2.4/site-packages/setroubleshoot/gui_utils.py", line 26, in ? import gtk File "/usr/lib64/python2.4/site-packages/gtk-2.0/gtk/__init__.py", line 48, in ? from gtk import _gtk ImportError: /usr/lib/libatk-1.0.so.0: undefined symbol: g_assertion_message_expr Jun 5 15:03:07 cheetah setroubleshoot: [program.ERROR] exception ImportError: /usr/lib/libatk-1.0.so.0: undefined symbol: g_assertion_message_expr Traceback (most recent call last): File "/usr/bin/sealert", line 952, in ? from setroubleshoot.gui_utils import * File "/usr/lib/python2.4/site-packages/setroubleshoot/gui_utils.py", line 26, in ? import gtk File "/usr/lib64/python2.4/site-packages/gtk-2.0/gtk/__init__.py", line 48, in ? from gtk import _gtk ImportError: /usr/lib/libatk-1.0.so.0: undefined symbol: g_assertion_message_expr Jun 5 15:03:08 cheetah pcscd: winscard.c:304:SCardConnect() Reader E-Gate 0 0 Not Found Jun 5 15:07:01 cheetah ntpd[4114]: synchronized to 64.16.211.38, stratum 3 Jun 5 15:07:01 cheetah ntpd[4114]: kernel time sync enabled 0001 [sean@cheetah ~]$ cat /etc/X11/xorg.conf # nvidia-xconfig: X configuration file generated by nvidia-xconfig # nvidia-xconfig: version 295.53 ([email protected]) Sat May 12 00:34:20 PDT 2012 # Xorg configuration created by system-config-display Section "ServerLayout" Identifier "single head configuration" Screen 0 "Screen0" 0 0 InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" Option "XkbModel" "pc105" Option "XkbLayout" "us" EndSection Section "Monitor" ### Comment all HorizSync and VertSync values to use DDC: ### Comment all HorizSync and VertSync values to use DDC: Identifier "Monitor0" ModelName "LCD Panel 1600x1200" HorizSync 31.5 - 74.7 VertRefresh 56.0 - 65.0 Option "dpms" EndSection Section "Device" Identifier "Videocard0" Driver "nvidia" EndSection Section "Screen" Identifier "Screen0" Device "Videocard0" Monitor "Monitor0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection

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  • NSString drawAtPoint Crash on the iPhone (NSString drawAtPoint)

    - by Kyle
    Hey. I have a very simple text output to buffer system which will crash randomly. It will be fine for DAYS, then sometimes it'll crash a few times in a few minutes. The callstack is almost exactly the same for other guys who use higher level controls: http://discussions.apple.com/thread.jspa?messageID=7949746 http://stackoverflow.com/questions/1978997/iphone-app-crashed-assertion-failed-function-evictglyphentryfromstrike-file It crashes at the line (below as well in drawTextToBuffer()): [nsString drawAtPoint:CGPointMake(0, 0) withFont:clFont]; I have the same call of "evict_glyph_entry_from_cache" with the abort calls immediately following it. Apparently it happens to other people. I can say that my NSString* is perfectly fine at the time of the crash. I can read the text from the debugger just fine. static CGColorSpaceRef curColorSpace; static CGContextRef myContext; static float w, h; static int iFontSize; static NSString* sFontName; static UIFont* clFont; static int iLineHeight; unsigned long* txb; /* 256x256x4 Buffer */ void selectFont(int iSize, NSString* sFont) { iFontSize = iSize; clFont = [UIFont fontWithName:sFont size:iFontSize]; iLineHeight = (int)(ceil([clFont capHeight])); } void initText() { w = 256; h = 256; txb = (unsigned long*)malloc_(w * h * 4); curColorSpace = CGColorSpaceCreateDeviceRGB(); myContext = CGBitmapContextCreate(txb, w, h, 8, w * 4, curColorSpace, kCGImageAlphaPremultipliedLast); selectFont(12, @"Helvetica"); } void drawTextToBuffer(NSString* nsString) { CGContextSaveGState(myContext); CGContextSetRGBFillColor(myContext, 1, 1, 1, 1); UIGraphicsPushContext(myContext); /* This line will crash. It crashes even with constant Strings.. At the time of the crash, the pointer to nsString is perfectly fine. The data looks fine! */ [nsString drawAtPoint:CGPointMake(0, 0) withFont:clFont]; UIGraphicsPopContext(); CGContextRestoreGState(myContext); } It will happen with other non-unicode supporting methods as well such as CGContextShowTextAtPoint(); the callstack is similar with that as well. Is this any kind of known issue with the iPhone? Or, perhaps, can something outside of this cause be causing an exception in this particular call (drawAtPoint)?

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  • C# - WebBrowser control seems to cache screenshots

    - by Justin
    Hey, I'm using the WebBrowser control in an ASP.NET MVC 2 app (don't judge, I'm doing it in an admin section only to be used by me), here's the code: public static class Screenshot { private static string _url; private static int _width; private static byte[] _bytes; public static byte[] Get(string url) { // This method gets a screenshot of the webpage // rendered at its full size (height and width) return Get(url, 50); } public static byte[] Get(string url, int width) { //set properties. _url = url; _width = width; //start screen scraper. var webBrowseThread = new Thread(new ThreadStart(TakeScreenshot)); webBrowseThread.SetApartmentState(ApartmentState.STA); webBrowseThread.Start(); //check every second if it got the screenshot yet. //i know, the thread sleep is terrible, but it's the secure section, don't judge... int numChecks = 20; for (int k = 0; k < numChecks; k++) { Thread.Sleep(1000); if (_bytes != null) { return _bytes; } } return null; } private static void TakeScreenshot() { try { //load the webpage into a WebBrowser control. using (WebBrowser wb = new WebBrowser()) { wb.ScrollBarsEnabled = false; wb.ScriptErrorsSuppressed = true; wb.Navigate(_url); while (wb.ReadyState != WebBrowserReadyState.Complete) { Application.DoEvents(); } //set the size of the WebBrowser control. //take Screenshot of the web pages full width. wb.Width = wb.Document.Body.ScrollRectangle.Width; //take Screenshot of the web pages full height. wb.Height = wb.Document.Body.ScrollRectangle.Height; //get a Bitmap representation of the webpage as it's rendered in the WebBrowser control. var bitmap = new Bitmap(wb.Width, wb.Height); wb.DrawToBitmap(bitmap, new Rectangle(0, 0, wb.Width, wb.Height)); //resize. var height = _width * (bitmap.Height / bitmap.Width); var thumbnail = bitmap.GetThumbnailImage(_width, height, null, IntPtr.Zero); //convert to byte array. var ms = new MemoryStream(); thumbnail.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg); _bytes = ms.ToArray(); } } catch(Exception exc) {//TODO: why did screenshot fail? string message = exc.Message; } } This works fine for the first screenshot that I take, however if I try to take subsequent screenshots of different URL's, it saves screenshots of the first url for the new url, or sometimes it'll save the screenshot from 3 or 4 url's ago. I'm creating a new instance of WebBrowser for each screenshot and am disposing of it properly with the "using" block, any idea why it's behaving this way? Thanks, Justin

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  • design of orm tool

    - by ifree
    Hello , I want to design a orm tool for my daily work, but I'm always worry about the mapping of foreign key. Here's part of my code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; namespace OrmTool { [AttributeUsage(AttributeTargets.Property)] public class ColumnAttribute:Attribute { public string Name { get; set; } public SqlDbType DataType { get; set; } public bool IsPk { get; set; } } [AttributeUsage(AttributeTargets.Class,AllowMultiple=false,Inherited=false)] public class TableAttribute:Attribute { public string TableName { get; set; } public string Description { get; set; } } [AttributeUsage(AttributeTargets.Property)] public class ReferencesAttribute : ColumnAttribut { public Type Host { get; set; } public string HostPkName{get;set;} } } I want to use Attribute to get the metadata of Entity ,then mapping them,but i think it's really hard to get it done; public class DbUtility { private static readonly string CONNSTR = ConfigurationManager.ConnectionStrings["connstr"].ConnectionString; private static readonly Type TableType = typeof(TableAttribute); private static readonly Type ColumnType = typeof(ColumnAttribute); private static readonly Type ReferenceType = typeof(ReferencesAttribute); private static IList<TEntity> EntityListGenerator<TEntity>(string tableName,PropertyInfo[] props,params SqlParameter[] paras) { return null; } private static IList<TEntity> ResultList() { return null; } private static SqlCommand PrepareCommand(string sql,SqlConnection conn,params SqlParameter[] paras) { SqlCommand cmd = new SqlCommand(); cmd.CommandText = sql; cmd.Connection = conn; if (paras != null) cmd.Parameters.AddRange(paras); conn.Open(); return cmd; } } I don't know how to do the next step, if every Entity has it's own foreign key,how do I get the return result ? If the Entity like this: [Table(Name="ArtBook")] public class ArtBook{ [column(Name="id",IsPk=true,DataType=SqlDbType.Int)] public int Id{get;set;} [References(Name="ISBNId",DataType=SqlDataType.Int,Host=typeof(ISBN),HostPkName="Id")] public ISBN BookISBN{get;set;} public .....more properties. } public class ISBN{ public int Id{get;set;} public bool IsNative{get;set;} } If I read all ArtBooks from database and when I get a ReferencesAttribute how do I set the value of BookISBN?

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  • Capture Highlighted Text from any window using C#

    - by dineshrekula
    How to read the highlighted/Selected Text from any window using c#. i tried 2 approaches. Send "^c" whenever user selects some thing. But in this case my clipboard is flooded with lots of unnecessary data. Sometime it copied passwords also. so i switched my approach to 2nd method, send message method. see this sample code [DllImport("user32.dll")] static extern int GetFocus(); [DllImport("user32.dll")] static extern bool AttachThreadInput(uint idAttach, uint idAttachTo, bool fAttach); [DllImport("kernel32.dll")] static extern uint GetCurrentThreadId(); [DllImport("user32.dll")] static extern uint GetWindowThreadProcessId(int hWnd, int ProcessId); [DllImport("user32.dll") ] static extern int GetForegroundWindow(); [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = false)] static extern int SendMessage(int hWnd, int Msg, int wParam, StringBuilder lParam); // second overload of SendMessage [DllImport("user32.dll")] private static extern int SendMessage(IntPtr hWnd, uint Msg, out int wParam, out int lParam); const int WM_SETTEXT = 12; const int WM_GETTEXT = 13; private string PerformCopy() { try { //Wait 5 seconds to give us a chance to give focus to some edit window, //notepad for example System.Threading.Thread.Sleep(5000); StringBuilder builder = new StringBuilder(500); int foregroundWindowHandle = GetForegroundWindow(); uint remoteThreadId = GetWindowThreadProcessId(foregroundWindowHandle, 0); uint currentThreadId = GetCurrentThreadId(); //AttachTrheadInput is needed so we can get the handle of a focused window in another app AttachThreadInput(remoteThreadId, currentThreadId, true); //Get the handle of a focused window int focused = GetFocus(); //Now detach since we got the focused handle AttachThreadInput(remoteThreadId, currentThreadId, false); //Get the text from the active window into the stringbuilder SendMessage(focused, WM_GETTEXT, builder.Capacity, builder); return builder.ToString(); } catch (System.Exception oException) { throw oException; } } this code working fine in Notepad. But if i try to capture from another applications like Mozilla firefox, or Visual Studio IDE, it's not returning the text. Can anybody please help me, where i am doing wrong? First of all, i have chosen the right approach?

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  • How to pass ctor args in Activator.CreateInstance?

    - by thames
    I need a performance enhanced Activator.CreateInstance() and came across this article by Miron Abramson that uses a factory to create the instance in IL and then cache it. (I've included code below from Miron Abramson's site in case it somehow disappears). I'm new to IL Emit code and anything beyond Activator.CreateInstance() for instantiating a class and any help would be much appreciative. My problem is that I need to create an instance of an object that takes a ctor with a parameter. I see there is a way to pass in the Type of the parameter, but is there a way to pass in the value of the ctor parameter as well? If possible, I would like to use a method similar to CreateObjectFactory<T>(params object[] constructorParams) as some objects I want to instantiate may have more than 1 ctor param. // Source: http://mironabramson.com/blog/post/2008/08/Fast-version-of-the-ActivatorCreateInstance-method-using-IL.aspx public static class FastObjectFactory { private static readonly Hashtable creatorCache = Hashtable.Synchronized(new Hashtable()); private readonly static Type coType = typeof(CreateObject); public delegate object CreateObject(); /// /// Create an object that will used as a 'factory' to the specified type T /// public static CreateObject CreateObjectFactory() where T : class { Type t = typeof(T); FastObjectFactory.CreateObject c = creatorCache[t] as FastObjectFactory.CreateObject; if (c == null) { lock (creatorCache.SyncRoot) { c = creatorCache[t] as FastObjectFactory.CreateObject; if (c != null) { return c; } DynamicMethod dynMethod = new DynamicMethod("DM$OBJ_FACTORY_" + t.Name, typeof(object), null, t); ILGenerator ilGen = dynMethod.GetILGenerator(); ilGen.Emit(OpCodes.Newobj, t.GetConstructor(Type.EmptyTypes)); ilGen.Emit(OpCodes.Ret); c = (CreateObject)dynMethod.CreateDelegate(coType); creatorCache.Add(t, c); } } return c; } } Update to Miron's code from commentor on his post 2010-01-11 public static class FastObjectFactory2<T> where T : class, new() { public static Func<T> CreateObject { get; private set; } static FastObjectFactory2() { Type objType = typeof(T); var dynMethod = new DynamicMethod("DM$OBJ_FACTORY_" + objType.Name, objType, null, objType); ILGenerator ilGen = dynMethod.GetILGenerator(); ilGen.Emit(OpCodes.Newobj, objType.GetConstructor(Type.EmptyTypes)); ilGen.Emit(OpCodes.Ret); CreateObject = (Func<T>) dynMethod.CreateDelegate(typeof(Func<T>)); } }

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  • Steganography Experiment - Trouble hiding message bits in DCT coefficients

    - by JohnHankinson
    I have an application requiring me to be able to embed loss-less data into an image. As such I've been experimenting with steganography, specifically via modification of DCT coefficients as the method I select, apart from being loss-less must also be relatively resilient against format conversion, scaling/DSP etc. From the research I've done thus far this method seems to be the best candidate. I've seen a number of papers on the subject which all seem to neglect specific details (some neglect to mention modification of 0 coefficients, or modification of AC coefficient etc). After combining the findings and making a few modifications of my own which include: 1) Using a more quantized version of the DCT matrix to ensure we only modify coefficients that would still be present should the image be JPEG'ed further or processed (I'm using this in place of simply following a zig-zag pattern). 2) I'm modifying bit 4 instead of the LSB and then based on what the original bit value was adjusting the lower bits to minimize the difference. 3) I'm only modifying the blue channel as it should be the least visible. This process must modify the actual image and not the DCT values stored in file (like jsteg) as there is no guarantee the file will be a JPEG, it may also be opened and re-saved at a later stage in a different format. For added robustness I've included the message multiple times and use the bits that occur most often, I had considered using a QR code as the message data or simply applying the reed-solomon error correction, but for this simple application and given that the "message" in question is usually going to be between 10-32 bytes I have plenty of room to repeat it which should provide sufficient redundancy to recover the true bits. No matter what I do I don't seem to be able to recover the bits at the decode stage. I've tried including / excluding various checks (even if it degrades image quality for the time being). I've tried using fixed point vs. double arithmetic, moving the bit to encode, I suspect that the message bits are being lost during the IDCT back to image. Any thoughts or suggestions on how to get this working would be hugely appreciated. (PS I am aware that the actual DCT/IDCT could be optimized from it's naive On4 operation using row column algorithm, or an FDCT like AAN, but for now it just needs to work :) ) Reference Papers: http://www.lokminglui.com/dct.pdf http://arxiv.org/ftp/arxiv/papers/1006/1006.1186.pdf Code for the Encode/Decode process in C# below: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing.Imaging; using System.Drawing; namespace ImageKey { public class Encoder { public const int HIDE_BIT_POS = 3; // use bit position 4 (1 << 3). public const int HIDE_COUNT = 16; // Number of times to repeat the message to avoid error. // JPEG Standard Quantization Matrix. // (to get higher quality multiply by (100-quality)/50 .. // for lower than 50 multiply by 50/quality. Then round to integers and clip to ensure only positive integers. public static double[] Q = {16,11,10,16,24,40,51,61, 12,12,14,19,26,58,60,55, 14,13,16,24,40,57,69,56, 14,17,22,29,51,87,80,62, 18,22,37,56,68,109,103,77, 24,35,55,64,81,104,113,92, 49,64,78,87,103,121,120,101, 72,92,95,98,112,100,103,99}; // Maximum qauality quantization matrix (if all 1's doesn't modify coefficients at all). public static double[] Q2 = {1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1}; public static Bitmap Encode(Bitmap b, string key) { Bitmap response = new Bitmap(b.Width, b.Height, PixelFormat.Format32bppArgb); uint imgWidth = ((uint)b.Width) & ~((uint)7); // Maximum usable X resolution (divisible by 8). uint imgHeight = ((uint)b.Height) & ~((uint)7); // Maximum usable Y resolution (divisible by 8). // Start be transferring the unmodified image portions. // As we'll be using slightly less width/height for the encoding process we'll need the edges to be populated. for (int y = 0; y < b.Height; y++) for (int x = 0; x < b.Width; x++) { if( (x >= imgWidth && x < b.Width) || (y>=imgHeight && y < b.Height)) response.SetPixel(x, y, b.GetPixel(x, y)); } // Setup the counters and byte data for the message to encode. StringBuilder sb = new StringBuilder(); for(int i=0;i<HIDE_COUNT;i++) sb.Append(key); byte[] codeBytes = System.Text.Encoding.ASCII.GetBytes(sb.ToString()); int bitofs = 0; // Current bit position we've encoded too. int totalBits = (codeBytes.Length * 8); // Total number of bits to encode. for (int y = 0; y < imgHeight; y += 8) { for (int x = 0; x < imgWidth; x += 8) { int[] redData = GetRedChannelData(b, x, y); int[] greenData = GetGreenChannelData(b, x, y); int[] blueData = GetBlueChannelData(b, x, y); int[] newRedData; int[] newGreenData; int[] newBlueData; if (bitofs < totalBits) { double[] redDCT = DCT(ref redData); double[] greenDCT = DCT(ref greenData); double[] blueDCT = DCT(ref blueData); int[] redDCTI = Quantize(ref redDCT, ref Q2); int[] greenDCTI = Quantize(ref greenDCT, ref Q2); int[] blueDCTI = Quantize(ref blueDCT, ref Q2); int[] blueDCTC = Quantize(ref blueDCT, ref Q); HideBits(ref blueDCTI, ref blueDCTC, ref bitofs, ref totalBits, ref codeBytes); double[] redDCT2 = DeQuantize(ref redDCTI, ref Q2); double[] greenDCT2 = DeQuantize(ref greenDCTI, ref Q2); double[] blueDCT2 = DeQuantize(ref blueDCTI, ref Q2); newRedData = IDCT(ref redDCT2); newGreenData = IDCT(ref greenDCT2); newBlueData = IDCT(ref blueDCT2); } else { newRedData = redData; newGreenData = greenData; newBlueData = blueData; } MapToRGBRange(ref newRedData); MapToRGBRange(ref newGreenData); MapToRGBRange(ref newBlueData); for(int dy=0;dy<8;dy++) { for(int dx=0;dx<8;dx++) { int col = (0xff<<24) + (newRedData[dx+(dy*8)]<<16) + (newGreenData[dx+(dy*8)]<<8) + (newBlueData[dx+(dy*8)]); response.SetPixel(x+dx,y+dy,Color.FromArgb(col)); } } } } if (bitofs < totalBits) throw new Exception("Failed to encode data - insufficient cover image coefficients"); return (response); } public static void HideBits(ref int[] DCTMatrix, ref int[] CMatrix, ref int bitofs, ref int totalBits, ref byte[] codeBytes) { int tempValue = 0; for (int u = 0; u < 8; u++) { for (int v = 0; v < 8; v++) { if ( (u != 0 || v != 0) && CMatrix[v+(u*8)] != 0 && DCTMatrix[v+(u*8)] != 0) { if (bitofs < totalBits) { tempValue = DCTMatrix[v + (u * 8)]; int bytePos = (bitofs) >> 3; int bitPos = (bitofs) % 8; byte mask = (byte)(1 << bitPos); byte value = (byte)((codeBytes[bytePos] & mask) >> bitPos); // 0 or 1. if (value == 0) { int a = DCTMatrix[v + (u * 8)] & (1 << HIDE_BIT_POS); if (a != 0) DCTMatrix[v + (u * 8)] |= (1 << HIDE_BIT_POS) - 1; DCTMatrix[v + (u * 8)] &= ~(1 << HIDE_BIT_POS); } else if (value == 1) { int a = DCTMatrix[v + (u * 8)] & (1 << HIDE_BIT_POS); if (a == 0) DCTMatrix[v + (u * 8)] &= ~((1 << HIDE_BIT_POS) - 1); DCTMatrix[v + (u * 8)] |= (1 << HIDE_BIT_POS); } if (DCTMatrix[v + (u * 8)] != 0) bitofs++; else DCTMatrix[v + (u * 8)] = tempValue; } } } } } public static void MapToRGBRange(ref int[] data) { for(int i=0;i<data.Length;i++) { data[i] += 128; if(data[i] < 0) data[i] = 0; else if(data[i] > 255) data[i] = 255; } } public static int[] GetRedChannelData(Bitmap b, int sx, int sy) { int[] data = new int[8 * 8]; for (int y = sy; y < (sy + 8); y++) { for (int x = sx; x < (sx + 8); x++) { uint col = (uint)b.GetPixel(x,y).ToArgb(); data[(x - sx) + ((y - sy) * 8)] = (int)((col >> 16) & 0xff) - 128; } } return (data); } public static int[] GetGreenChannelData(Bitmap b, int sx, int sy) { int[] data = new int[8 * 8]; for (int y = sy; y < (sy + 8); y++) { for (int x = sx; x < (sx + 8); x++) { uint col = (uint)b.GetPixel(x, y).ToArgb(); data[(x - sx) + ((y - sy) * 8)] = (int)((col >> 8) & 0xff) - 128; } } return (data); } public static int[] GetBlueChannelData(Bitmap b, int sx, int sy) { int[] data = new int[8 * 8]; for (int y = sy; y < (sy + 8); y++) { for (int x = sx; x < (sx + 8); x++) { uint col = (uint)b.GetPixel(x, y).ToArgb(); data[(x - sx) + ((y - sy) * 8)] = (int)((col >> 0) & 0xff) - 128; } } return (data); } public static int[] Quantize(ref double[] DCTMatrix, ref double[] Q) { int[] DCTMatrixOut = new int[8*8]; for (int u = 0; u < 8; u++) { for (int v = 0; v < 8; v++) { DCTMatrixOut[v + (u * 8)] = (int)Math.Round(DCTMatrix[v + (u * 8)] / Q[v + (u * 8)]); } } return(DCTMatrixOut); } public static double[] DeQuantize(ref int[] DCTMatrix, ref double[] Q) { double[] DCTMatrixOut = new double[8*8]; for (int u = 0; u < 8; u++) { for (int v = 0; v < 8; v++) { DCTMatrixOut[v + (u * 8)] = (double)DCTMatrix[v + (u * 8)] * Q[v + (u * 8)]; } } return(DCTMatrixOut); } public static double[] DCT(ref int[] data) { double[] DCTMatrix = new double[8 * 8]; for (int v = 0; v < 8; v++) { for (int u = 0; u < 8; u++) { double cu = 1; if (u == 0) cu = (1.0 / Math.Sqrt(2.0)); double cv = 1; if (v == 0) cv = (1.0 / Math.Sqrt(2.0)); double sum = 0.0; for (int y = 0; y < 8; y++) { for (int x = 0; x < 8; x++) { double s = data[x + (y * 8)]; double dctVal = Math.Cos((2 * y + 1) * v * Math.PI / 16) * Math.Cos((2 * x + 1) * u * Math.PI / 16); sum += s * dctVal; } } DCTMatrix[u + (v * 8)] = (0.25 * cu * cv * sum); } } return (DCTMatrix); } public static int[] IDCT(ref double[] DCTMatrix) { int[] Matrix = new int[8 * 8]; for (int y = 0; y < 8; y++) { for (int x = 0; x < 8; x++) { double sum = 0; for (int v = 0; v < 8; v++) { for (int u = 0; u < 8; u++) { double cu = 1; if (u == 0) cu = (1.0 / Math.Sqrt(2.0)); double cv = 1; if (v == 0) cv = (1.0 / Math.Sqrt(2.0)); double idctVal = (cu * cv) / 4.0 * Math.Cos((2 * y + 1) * v * Math.PI / 16) * Math.Cos((2 * x + 1) * u * Math.PI / 16); sum += (DCTMatrix[u + (v * 8)] * idctVal); } } Matrix[x + (y * 8)] = (int)Math.Round(sum); } } return (Matrix); } } public class Decoder { public static string Decode(Bitmap b, int expectedLength) { expectedLength *= Encoder.HIDE_COUNT; uint imgWidth = ((uint)b.Width) & ~((uint)7); // Maximum usable X resolution (divisible by 8). uint imgHeight = ((uint)b.Height) & ~((uint)7); // Maximum usable Y resolution (divisible by 8). // Setup the counters and byte data for the message to decode. byte[] codeBytes = new byte[expectedLength]; byte[] outBytes = new byte[expectedLength / Encoder.HIDE_COUNT]; int bitofs = 0; // Current bit position we've decoded too. int totalBits = (codeBytes.Length * 8); // Total number of bits to decode. for (int y = 0; y < imgHeight; y += 8) { for (int x = 0; x < imgWidth; x += 8) { int[] blueData = ImageKey.Encoder.GetBlueChannelData(b, x, y); double[] blueDCT = ImageKey.Encoder.DCT(ref blueData); int[] blueDCTI = ImageKey.Encoder.Quantize(ref blueDCT, ref Encoder.Q2); int[] blueDCTC = ImageKey.Encoder.Quantize(ref blueDCT, ref Encoder.Q); if (bitofs < totalBits) GetBits(ref blueDCTI, ref blueDCTC, ref bitofs, ref totalBits, ref codeBytes); } } bitofs = 0; for (int i = 0; i < (expectedLength / Encoder.HIDE_COUNT) * 8; i++) { int bytePos = (bitofs) >> 3; int bitPos = (bitofs) % 8; byte mask = (byte)(1 << bitPos); List<int> values = new List<int>(); int zeroCount = 0; int oneCount = 0; for (int j = 0; j < Encoder.HIDE_COUNT; j++) { int val = (codeBytes[bytePos + ((expectedLength / Encoder.HIDE_COUNT) * j)] & mask) >> bitPos; values.Add(val); if (val == 0) zeroCount++; else oneCount++; } if (oneCount >= zeroCount) outBytes[bytePos] |= mask; bitofs++; values.Clear(); } return (System.Text.Encoding.ASCII.GetString(outBytes)); } public static void GetBits(ref int[] DCTMatrix, ref int[] CMatrix, ref int bitofs, ref int totalBits, ref byte[] codeBytes) { for (int u = 0; u < 8; u++) { for (int v = 0; v < 8; v++) { if ((u != 0 || v != 0) && CMatrix[v + (u * 8)] != 0 && DCTMatrix[v + (u * 8)] != 0) { if (bitofs < totalBits) { int bytePos = (bitofs) >> 3; int bitPos = (bitofs) % 8; byte mask = (byte)(1 << bitPos); int value = DCTMatrix[v + (u * 8)] & (1 << Encoder.HIDE_BIT_POS); if (value != 0) codeBytes[bytePos] |= mask; bitofs++; } } } } } } } UPDATE: By switching to using a QR Code as the source message and swapping a pair of coefficients in each block instead of bit manipulation I've been able to get the message to survive the transform. However to get the message to come through without corruption I have to adjust both coefficients as well as swap them. For example swapping (3,4) and (4,3) in the DCT matrix and then respectively adding 8 and subtracting 8 as an arbitrary constant seems to work. This survives a re-JPEG'ing of 96 but any form of scaling/cropping destroys the message again. I was hoping that by operating on mid to low frequency values that the message would be preserved even under some light image manipulation.

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  • What Regex can strip e.g. "note:" and "firstName: " from the left of a string?

    - by Edward Tanguay
    I need to strip the "label" off the front of strings, e.g. note: this is a note needs to return: note and this is a note I've produced the following code example but am having trouble with the regexes. What code do I need in the two ???????? areas below so that I get the desired results shown in the comments? using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.RegularExpressions; namespace TestRegex8822 { class Program { static void Main(string[] args) { List<string> lines = new List<string>(); lines.Add("note: this is a note"); lines.Add("test: just a test"); lines.Add("test:\t\t\tjust a test"); lines.Add("firstName: Jim"); //"firstName" IS a label because it does NOT contain a space lines.Add("She said this to him: follow me."); //this is NOT a label since there is a space before the colon lines.Add("description: this is the first description"); lines.Add("description:this is the second description"); //no space after colon lines.Add("this is a line with no label"); foreach (var line in lines) { Console.WriteLine(StringHelpers.GetLabelFromLine(line)); Console.WriteLine(StringHelpers.StripLabelFromLine(line)); Console.WriteLine("--"); //note //this is a note //-- //test //just a test //-- //test //just a test //-- //firstName //Jim //-- // //She said this to him: follow me. //-- //description //this is the first description //-- //description //this is the first description //-- // //this is a line with no label //-- } Console.ReadLine(); } } public static class StringHelpers { public static string GetLabelFromLine(this string line) { string label = line.GetMatch(@"^?:(\s)"); //??????????????? if (!label.IsNullOrEmpty()) return label; else return ""; } public static string StripLabelFromLine(this string line) { return ...//??????????????? } public static bool IsNullOrEmpty(this string line) { return String.IsNullOrEmpty(line); } } public static class RegexHelpers { public static string GetMatch(this string text, string regex) { Match match = Regex.Match(text, regex); if (match.Success) { string theMatch = match.Groups[0].Value; return theMatch; } else { return null; } } } }

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  • Why does C# exit when calling the Ada elaboration routine using debug?

    - by erict
    I have a DLL created in Ada using GPS. I am dynamically loading it and calling it successfully both from Ada and from C++. But when I try to call it from C#, the program exits on the call to Elaboration init. What am I missing? The exact same DLL is perfectly happy getting called from C++ and Ada. Edit: If I start the program without Debugging, it also works with C#. But if I run it with the Debugger, then it exits on the call to ElaborationInit. There are no indications in any of the Windows event logs. If the Ada DLL is Pure, and I skip the elaboration init call, the actual function DLL is called correctly, so it has something to do with the elaboration. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; namespace CallingDLLfromCS { class Program { [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] public static extern IntPtr LoadLibrary(string dllToLoad); [DllImport("kernel32.dll", CharSet = CharSet.Ansi, SetLastError = true)] public static extern IntPtr GetProcAddress(IntPtr hModule, string procedureName); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] public static extern bool FreeLibrary(IntPtr hModule); [UnmanagedFunctionPointer(CallingConvention.StdCall)] delegate int AdaCallable2_dlgt(int val); static AdaCallable2_dlgt fnAdaCallable2 = null; [UnmanagedFunctionPointer(CallingConvention.StdCall)] delegate void ElaborationInit_dlgt(); static ElaborationInit_dlgt ElaborationInit = null; [UnmanagedFunctionPointer(CallingConvention.StdCall)] delegate void AdaFinal_dlgt(); static AdaFinal_dlgt AdaFinal = null; static void Main(string[] args) { int result; bool fail = false; // assume the best IntPtr pDll2 = LoadLibrary("libDllBuiltFromAda.dll"); if (pDll2 != IntPtr.Zero) { // Note the @4 is because 4 bytes are passed. This can be further reduced by the use of a DEF file in the DLL generation. IntPtr pAddressOfFunctionToCall = GetProcAddress(pDll2, "AdaCallable@4"); if (pAddressOfFunctionToCall != IntPtr.Zero) { fnAdaCallable2 = (AdaCallable2_dlgt)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(AdaCallable2_dlgt)); } else fail = true; pAddressOfFunctionToCall = GetProcAddress(pDll2, "DllBuiltFromAdainit"); if (pAddressOfFunctionToCall != IntPtr.Zero) { ElaborationInit = (ElaborationInit_dlgt)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(ElaborationInit_dlgt)); } else fail = true; pAddressOfFunctionToCall = GetProcAddress(pDll2, "DllBuiltFromAdafinal"); if (pAddressOfFunctionToCall != IntPtr.Zero) AdaFinal = (AdaFinal_dlgt)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(AdaFinal_dlgt)); else fail = true; if (!fail) { ElaborationInit.Invoke(); // ^^^^^^^^^^^^^^^^^^^^^^^^^ FAILS HERE result = fnAdaCallable2(50); Console.WriteLine("Return value is " + result.ToString()); AdaFinal(); } FreeLibrary(pDll2); } } } }

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  • Why is my namespace not recognized in Visual Studio / xaml

    - by msfanboy
    Hello, these are my 2 classes a Attachable Property SelectedItems: code is from here: http://stackoverflow.com/questions/1297643/sync-selecteditems-in-a-muliselect-listbox-with-a-collection-in-viewmodel The namespace TBM.Helper is for sure proper as it works for other classes too. The namespace reference is also in the xaml file: xmlns:Helper="clr_namespace:TBM.Helper" But <ListBox Helper:SelectedItems.Items="{Binding SelectedItems}" ... does not work because = The property 'SelectedItems.Items' does not exist in XML namespace 'clr_namespace:TBM.Helper'. The attachable property 'Items' was not found in type 'SelectedItems What do I have to change ? using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Controls; using System.Collections; using System.Windows; namespace TBM.Helper { public static class SelectedItems : DependencyObject { private static readonly DependencyProperty SelectedItemsBehaviorProperty = DependencyProperty.RegisterAttached( "SelectedItemsBehavior", typeof(SelectedItemsBehavior), typeof(ListBox), null); public static readonly DependencyProperty ItemsProperty = DependencyProperty.RegisterAttached( "Items", typeof(IList), typeof(SelectedItems), new PropertyMetadata(null, ItemsPropertyChanged)); public static void SetItems(ListBox listBox, IList list) { listBox.SetValue(ItemsProperty, list); } public static IList GetItems(ListBox listBox) { return listBox.GetValue(ItemsProperty) as IList; } private static void ItemsPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { var target = d as ListBox; if (target != null) { GetOrCreateBehavior(target, e.NewValue as IList); } } private static SelectedItemsBehavior GetOrCreateBehavior(ListBox target, IList list) { var behavior = target.GetValue(SelectedItemsBehaviorProperty) as SelectedItemsBehavior; if (behavior == null) { behavior = new SelectedItemsBehavior(target, list); target.SetValue(SelectedItemsBehaviorProperty, behavior); } return behavior; } } } using System.Windows; using System.Windows.Controls; using System.Collections; namespace TBM.Helper { public class SelectedItemsBehavior { private readonly ListBox _listBox; private readonly IList _boundList; public SelectedItemsBehavior(ListBox listBox, IList boundList) { _boundList = boundList; _listBox = listBox; SetSelectedItems(); _listBox.SelectionChanged += OnSelectionChanged; _listBox.DataContextChanged += OnDataContextChanged; } private void SetSelectedItems() { _listBox.SelectedItems.Clear(); foreach (object item in _boundList) { // References in _boundList might not be the same as in _listBox.Items int i = _listBox.Items.IndexOf(item); if (i >= 0) _listBox.SelectedItems.Add(_listBox.Items[i]); } } private void OnDataContextChanged(object sender, DependencyPropertyChangedEventArgs e) { SetSelectedItems(); } private void OnSelectionChanged(object sender, SelectionChangedEventArgs e) { _boundList.Clear(); foreach (var item in _listBox.SelectedItems) _boundList.Add(item); } } }

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  • java web application best practices

    - by Bruce
    Hi all I'm trying to figure out the optimum way to develop and release a fairly simple web application, and I'm running into several problems. I'll outline the decisions I've made, because somewhere I've clearly gone off the rails.. Hugely grateful for any help! I have what I think is a fairly simple web application. It contains a couple of jsps that reference a couple of java beans, and the usual static html, js, css and images. Decision 1) I wanted to have a clear and clean release procedure, such that I could develop on my local machine and then release reliably to a production machine. I therefore made the decision to package the application into a war file (including all the static resources), to minimize the separate bits and pieces I would need to release. So far so good? Decision 2) I wanted things on my local machine to be as similar as possible to the production environment. So in my html, for example, I may have a reference to a static file such as http://static.foo.com/file . To keep this code working seamlessly on dev and prod, I decided to put static.foo.com in my /etc/hosts when developing locally, so that all the urls work correctly without changing anything. Decision 3) I decided to use eclipse and maven to give me a best practice environment for administering and building my project. So I have a nice tight set up now, except that: Every time I want to change anything in development, like one line in an html file, I have to rebuild the entire project and then wait for tomcat to load the war before I can see if it's what I wanted. So my questions are: 1) Is there a way to connect up eclipse and tomcat so that I don't have to rebuild the war each time? ie tomcat is looking straight at my actual workspace to serve up the static files? 2)I think I'm maybe making things harder by using /etc/hosts to reflect production urls - is there a better way that doesn't involve manually changing over urls (relative urls are fine of course, but where you have many subdomains, say one for static files and one for dynamic, you have to write out the full path, surely?) 3) Is this really best practice?? How do people set things up so that they balance the requirement for an automated, all-encompassing build process on the one hand, and the speed and flexibility to be able to develop javascript and html and css quickly, as quickly as if one just pointed apache at the directory and developed live? What do people find works? Many thanks!

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  • How can I connect to MSMQ over a workgroup?

    - by cyclotis04
    I'm writing a simple console client-server app using MSMQ. I'm attempting to run it over the workgroup we have set up. They run just fine when run on the same computer, but I can't get them to connect over the network. I've tried adding Direct=, OS:, and a bunch of combinations of other prefaces, but I'm running out of ideas, and obviously don't know the right way to do it. My queue's don't have GUIDs, which is also slightly confusing. Whenever I attempt to connect to a remote machine, I get an invalid queue name message. What do I have to do to make this work? Server: class Program { static string _queue = @"\Private$\qim"; static MessageQueue _mq; static readonly object _mqLock = new object(); static void Main(string[] args) { _queue = Dns.GetHostName() + _queue; lock (_mqLock) { if (!MessageQueue.Exists(_queue)) _mq = MessageQueue.Create(_queue); else _mq = new MessageQueue(_queue); } Console.Write("Starting server at {0}:\n\n", _mq.Path); _mq.Formatter = new BinaryMessageFormatter(); _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); while (Console.ReadKey().Key != ConsoleKey.Escape) { } _mq.Close(); } static void OnReceive(IAsyncResult result) { Message msg; lock (_mqLock) { try { msg = _mq.EndReceive(result); Console.Write(msg.Body); } catch (Exception ex) { Console.Write("\n" + ex.Message + "\n"); } } _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); } } Client: class Program { static MessageQueue _mq; static void Main(string[] args) { string queue; while (_mq == null) { Console.Write("Enter the queue name:\n"); queue = Console.ReadLine(); //queue += @"\Private$\qim"; try { if (MessageQueue.Exists(queue)) _mq = new MessageQueue(queue); } catch (Exception ex) { Console.Write("\n" + ex.Message + "\n"); _mq = null; } } Console.Write("Connected. Begin typing.\n\n"); _mq.Formatter = new BinaryMessageFormatter(); ConsoleKeyInfo key = new ConsoleKeyInfo(); while (key.Key != ConsoleKey.Escape) { key = Console.ReadKey(); _mq.Send(key.KeyChar.ToString()); } } }

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  • Endianness conversion and g++ warnings

    - by SuperBloup
    I've got the following C++ code : template <int isBigEndian, typename val> struct EndiannessConv { inline static val fromLittleEndianToHost( val v ) { union { val outVal __attribute__ ((used)); uint8_t bytes[ sizeof( val ) ] __attribute__ ((used)); } ; outVal = v; std::reverse( &bytes[0], &bytes[ sizeof(val) ] ); return outVal; } inline static void convertArray( val v[], uint32_t size ) { // TODO : find a way to map the array for (uint32_t i = 0; i < size; i++) for (uint32_t i = 0; i < size; i++) v[i] = fromLittleEndianToHost( v[i] ); } }; Which work and has been tested (without the used attributes). When compiling I obtain the following errors from g++ (version 4.4.1) || g++ -Wall -Wextra -O3 -o t t.cc || t.cc: In static member function 'static val EndiannessConv<isBigEndian, val>::fromLittleEndianToHost(val)': t.cc|98| warning: 'used' attribute ignored t.cc|99| warning: 'used' attribute ignored || t.cc: In static member function 'static val EndiannessConv<isBigEndian, val>::fromLittleEndianToHost(val) [with int isBigEndian = 1, val = double]': t.cc|148| instantiated from here t.cc|100| warning: unused variable 'outVal' t.cc|100| warning: unused variable 'bytes' I've tried to use the following code : template <int size, typename valType> struct EndianInverser { /* should not compile */ }; template <typename valType> struct EndianInverser<4, valType> { static inline valType reverseEndianness( const valType &val ) { uint32_t castedVal = *reinterpret_cast<const uint32_t*>( &val ); castedVal = (castedVal & 0x000000FF << (3 * 8)) | (castedVal & 0x0000FF00 << (1 * 8)) | (castedVal & 0x00FF0000 >> (1 * 8)) | (castedVal & 0xFF000000 >> (3 * 8)); return *reinterpret_cast<valType*>( &castedVal ); } }; but it break when enabling optimizations due to the type punning. So, why does my used attribute got ignored? Is there a workaround to convert endianness (I rely on the enum to avoid type punning) in templates?

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  • Getting huge lags when downloading files via Service

    - by Copa
    I have a Service which receives URLs to download. The Service than downloads these URLs and save them to a file on the SD Card. When I put more than 2 items in the download queue my device is unusable. It nearly freezes. Huge lags and so on. Any idea? Sourcecode: private static boolean downloading = false; private static ArrayList<DownloadItem> downloads = new ArrayList<DownloadItem>(); /** * called once when the service started */ public static void start() { Thread thread = new Thread(new Runnable() { @Override public void run() { while (true) { if (downloads.size() > 0 && !downloading) { downloading = true; DownloadItem item = downloads.get(0); downloadSingleFile(item.getUrl(), item.getFile()); } } } }); thread.start(); } public static void addDownload(DownloadItem item) { downloads.add(item); } private static void downloadSuccessfullFinished() { if (downloads.size() > 0) downloads.get(0).setDownloaded(true); downloadFinished(); } private static void downloadFinished() { // remove the first entry; it has been downloaded if (downloads.size() > 0) downloads.remove(0); downloading = false; } private static void downloadSingleFile(String url, File output) { final int maxBufferSize = 4096; HttpResponse response = null; try { response = new DefaultHttpClient().execute(new HttpGet(url)); if (response != null && response.getStatusLine().getStatusCode() == 200) { // request is ok InputStream is = response.getEntity().getContent(); BufferedInputStream bis = new BufferedInputStream(is); RandomAccessFile raf = new RandomAccessFile(output, "rw"); ByteArrayBuffer baf = new ByteArrayBuffer(maxBufferSize); long current = 0; long i = 0; // read and write 4096 bytes each time while ((current = bis.read()) != -1) { baf.append((byte) current); if (++i == maxBufferSize) { raf.write(baf.toByteArray()); baf = new ByteArrayBuffer(maxBufferSize); i = 0; } } if (i > 0) // write the last bytes to the file raf.write(baf.toByteArray()); baf.clear(); raf.close(); bis.close(); is.close(); // download finished get start next download downloadSuccessfullFinished(); return; } } catch (Exception e) { // not successfully downloaded downloadFinished(); return; } // not successfully downloaded downloadFinished(); return; }

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  • How to compare DateTime Objects while looping through a list?

    - by Taniq
    I'm trying to loop through a list (csv) containing two fields; a name and a date. There are various duplicated names and various dates in the list. I'm trying to deduce for each name in the list, where there are multiple instances of the same name, which corresponding date is the latest. I realise, from looking at another answer, that I need to use the DateTime.Compare method which is fine, but my problem is working out which date is later. Once I know this I need to produce a file with unique names and the latest date relating to it. This is my first question which makes me a newbie. EDIT: Initially I thought it would be 'ok' to set the LatestDate object to a date that wouldn't show up in my file, therefore making any later dates in the file the LatestDate. Here's my coding so far: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace flybe_overwriter { class Program { static DateTime currentDate; static DateTime latestDate = new DateTime(1000,1,1); static HashSet<string> uniqueNames = new HashSet<string>(); static string indexpath = @"e:\flybe test\indexing.csv"; static string[] indexlist = File.ReadAllLines(indexpath); static StreamWriter outputfile = new StreamWriter(@"e:\flybe test\match.csv"); static void Main(string[] args) { foreach (string entry in indexlist) { uniqueNames.Add(entry.Split(',')[0]); } HashSet<string>.Enumerator fenum = new HashSet<string>.Enumerator(); fenum = uniqueNames.GetEnumerator(); while (fenum.MoveNext()) { string currentName = fenum.Current; foreach (string line in indexlist) { currentDate = new DateTime(Convert.ToInt32(line.Split(',')[1].Substring(4, 4)), Convert.ToInt32(line.Split(',')[1].Substring(2, 2)), Convert.ToInt32(line.Split(',')[1].Substring(0, 2))); if (currentName == line.Split(',')[0]) { if(DateTime.Compare(latestDate.Date, currentDate.Date) < 1) { // Console.WriteLine(currentName + " " + latestDate.ToShortDateString() + " is earlier than " + currentDate.ToShortDateString()); } else if (DateTime.Compare(latestDate.Date, currentDate.Date) > 1) { // Console.WriteLine(currentName + " " + latestDate.ToShortDateString() + " is later than " + currentDate.ToShortDateString()); } else if (DateTime.Compare(latestDate.Date, currentDate.Date) == 0) { // Console.WriteLine(currentName + " " + latestDate.ToShortDateString() + " is the same as " + currentDate.ToShortDateString()); } } } } } } } Any help appreciated. Thanks.

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  • Simplex Noise Help

    - by Alex Larsen
    Im Making A Minecraft Like Gae In XNA C# And I Need To Generate Land With Caves This Is The Code For Simplex I Have /// <summary> /// 1D simplex noise /// </summary> /// <param name="x"></param> /// <returns></returns> public static float Generate(float x) { int i0 = FastFloor(x); int i1 = i0 + 1; float x0 = x - i0; float x1 = x0 - 1.0f; float n0, n1; float t0 = 1.0f - x0 * x0; t0 *= t0; n0 = t0 * t0 * grad(perm[i0 & 0xff], x0); float t1 = 1.0f - x1 * x1; t1 *= t1; n1 = t1 * t1 * grad(perm[i1 & 0xff], x1); // The maximum value of this noise is 8*(3/4)^4 = 2.53125 // A factor of 0.395 scales to fit exactly within [-1,1] return 0.395f * (n0 + n1); } /// <summary> /// 2D simplex noise /// </summary> /// <param name="x"></param> /// <param name="y"></param> /// <returns></returns> public static float Generate(float x, float y) { const float F2 = 0.366025403f; // F2 = 0.5*(sqrt(3.0)-1.0) const float G2 = 0.211324865f; // G2 = (3.0-Math.sqrt(3.0))/6.0 float n0, n1, n2; // Noise contributions from the three corners // Skew the input space to determine which simplex cell we're in float s = (x + y) * F2; // Hairy factor for 2D float xs = x + s; float ys = y + s; int i = FastFloor(xs); int j = FastFloor(ys); float t = (float)(i + j) * G2; float X0 = i - t; // Unskew the cell origin back to (x,y) space float Y0 = j - t; float x0 = x - X0; // The x,y distances from the cell origin float y0 = y - Y0; // For the 2D case, the simplex shape is an equilateral triangle. // Determine which simplex we are in. int i1, j1; // Offsets for second (middle) corner of simplex in (i,j) coords if (x0 > y0) { i1 = 1; j1 = 0; } // lower triangle, XY order: (0,0)->(1,0)->(1,1) else { i1 = 0; j1 = 1; } // upper triangle, YX order: (0,0)->(0,1)->(1,1) // A step of (1,0) in (i,j) means a step of (1-c,-c) in (x,y), and // a step of (0,1) in (i,j) means a step of (-c,1-c) in (x,y), where // c = (3-sqrt(3))/6 float x1 = x0 - i1 + G2; // Offsets for middle corner in (x,y) unskewed coords float y1 = y0 - j1 + G2; float x2 = x0 - 1.0f + 2.0f * G2; // Offsets for last corner in (x,y) unskewed coords float y2 = y0 - 1.0f + 2.0f * G2; // Wrap the integer indices at 256, to avoid indexing perm[] out of bounds int ii = i % 256; int jj = j % 256; // Calculate the contribution from the three corners float t0 = 0.5f - x0 * x0 - y0 * y0; if (t0 < 0.0f) n0 = 0.0f; else { t0 *= t0; n0 = t0 * t0 * grad(perm[ii + perm[jj]], x0, y0); } float t1 = 0.5f - x1 * x1 - y1 * y1; if (t1 < 0.0f) n1 = 0.0f; else { t1 *= t1; n1 = t1 * t1 * grad(perm[ii + i1 + perm[jj + j1]], x1, y1); } float t2 = 0.5f - x2 * x2 - y2 * y2; if (t2 < 0.0f) n2 = 0.0f; else { t2 *= t2; n2 = t2 * t2 * grad(perm[ii + 1 + perm[jj + 1]], x2, y2); } // Add contributions from each corner to get the final noise value. // The result is scaled to return values in the interval [-1,1]. return 40.0f * (n0 + n1 + n2); // TODO: The scale factor is preliminary! } public static float Generate(float x, float y, float z) { // Simple skewing factors for the 3D case const float F3 = 0.333333333f; const float G3 = 0.166666667f; float n0, n1, n2, n3; // Noise contributions from the four corners // Skew the input space to determine which simplex cell we're in float s = (x + y + z) * F3; // Very nice and simple skew factor for 3D float xs = x + s; float ys = y + s; float zs = z + s; int i = FastFloor(xs); int j = FastFloor(ys); int k = FastFloor(zs); float t = (float)(i + j + k) * G3; float X0 = i - t; // Unskew the cell origin back to (x,y,z) space float Y0 = j - t; float Z0 = k - t; float x0 = x - X0; // The x,y,z distances from the cell origin float y0 = y - Y0; float z0 = z - Z0; // For the 3D case, the simplex shape is a slightly irregular tetrahedron. // Determine which simplex we are in. int i1, j1, k1; // Offsets for second corner of simplex in (i,j,k) coords int i2, j2, k2; // Offsets for third corner of simplex in (i,j,k) coords /* This code would benefit from a backport from the GLSL version! */ if (x0 >= y0) { if (y0 >= z0) { i1 = 1; j1 = 0; k1 = 0; i2 = 1; j2 = 1; k2 = 0; } // X Y Z order else if (x0 >= z0) { i1 = 1; j1 = 0; k1 = 0; i2 = 1; j2 = 0; k2 = 1; } // X Z Y order else { i1 = 0; j1 = 0; k1 = 1; i2 = 1; j2 = 0; k2 = 1; } // Z X Y order } else { // x0<y0 if (y0 < z0) { i1 = 0; j1 = 0; k1 = 1; i2 = 0; j2 = 1; k2 = 1; } // Z Y X order else if (x0 < z0) { i1 = 0; j1 = 1; k1 = 0; i2 = 0; j2 = 1; k2 = 1; } // Y Z X order else { i1 = 0; j1 = 1; k1 = 0; i2 = 1; j2 = 1; k2 = 0; } // Y X Z order } // A step of (1,0,0) in (i,j,k) means a step of (1-c,-c,-c) in (x,y,z), // a step of (0,1,0) in (i,j,k) means a step of (-c,1-c,-c) in (x,y,z), and // a step of (0,0,1) in (i,j,k) means a step of (-c,-c,1-c) in (x,y,z), where // c = 1/6. float x1 = x0 - i1 + G3; // Offsets for second corner in (x,y,z) coords float y1 = y0 - j1 + G3; float z1 = z0 - k1 + G3; float x2 = x0 - i2 + 2.0f * G3; // Offsets for third corner in (x,y,z) coords float y2 = y0 - j2 + 2.0f * G3; float z2 = z0 - k2 + 2.0f * G3; float x3 = x0 - 1.0f + 3.0f * G3; // Offsets for last corner in (x,y,z) coords float y3 = y0 - 1.0f + 3.0f * G3; float z3 = z0 - 1.0f + 3.0f * G3; // Wrap the integer indices at 256, to avoid indexing perm[] out of bounds int ii = i % 256; int jj = j % 256; int kk = k % 256; // Calculate the contribution from the four corners float t0 = 0.6f - x0 * x0 - y0 * y0 - z0 * z0; if (t0 < 0.0f) n0 = 0.0f; else { t0 *= t0; n0 = t0 * t0 * grad(perm[ii + perm[jj + perm[kk]]], x0, y0, z0); } float t1 = 0.6f - x1 * x1 - y1 * y1 - z1 * z1; if (t1 < 0.0f) n1 = 0.0f; else { t1 *= t1; n1 = t1 * t1 * grad(perm[ii + i1 + perm[jj + j1 + perm[kk + k1]]], x1, y1, z1); } float t2 = 0.6f - x2 * x2 - y2 * y2 - z2 * z2; if (t2 < 0.0f) n2 = 0.0f; else { t2 *= t2; n2 = t2 * t2 * grad(perm[ii + i2 + perm[jj + j2 + perm[kk + k2]]], x2, y2, z2); } float t3 = 0.6f - x3 * x3 - y3 * y3 - z3 * z3; if (t3 < 0.0f) n3 = 0.0f; else { t3 *= t3; n3 = t3 * t3 * grad(perm[ii + 1 + perm[jj + 1 + perm[kk + 1]]], x3, y3, z3); } // Add contributions from each corner to get the final noise value. // The result is scaled to stay just inside [-1,1] return 32.0f * (n0 + n1 + n2 + n3); // TODO: The scale factor is preliminary! } private static byte[] perm = new byte[512] { 151,160,137,91,90,15, 131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23, 190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33, 88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166, 77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244, 102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196, 135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123, 5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42, 223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9, 129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228, 251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107, 49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254, 138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180, 151,160,137,91,90,15, 131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23, 190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33, 88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166, 77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244, 102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196, 135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123, 5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42, 223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9, 129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228, 251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107, 49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254, 138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180 }; private static int FastFloor(float x) { return (x > 0) ? ((int)x) : (((int)x) - 1); } private static float grad(int hash, float x) { int h = hash & 15; float grad = 1.0f + (h & 7); // Gradient value 1.0, 2.0, ..., 8.0 if ((h & 8) != 0) grad = -grad; // Set a random sign for the gradient return (grad * x); // Multiply the gradient with the distance } private static float grad(int hash, float x, float y) { int h = hash & 7; // Convert low 3 bits of hash code float u = h < 4 ? x : y; // into 8 simple gradient directions, float v = h < 4 ? y : x; // and compute the dot product with (x,y). return ((h & 1) != 0 ? -u : u) + ((h & 2) != 0 ? -2.0f * v : 2.0f * v); } private static float grad(int hash, float x, float y, float z) { int h = hash & 15; // Convert low 4 bits of hash code into 12 simple float u = h < 8 ? x : y; // gradient directions, and compute dot product. float v = h < 4 ? y : h == 12 || h == 14 ? x : z; // Fix repeats at h = 12 to 15 return ((h & 1) != 0 ? -u : u) + ((h & 2) != 0 ? -v : v); } private static float grad(int hash, float x, float y, float z, float t) { int h = hash & 31; // Convert low 5 bits of hash code into 32 simple float u = h < 24 ? x : y; // gradient directions, and compute dot product. float v = h < 16 ? y : z; float w = h < 8 ? z : t; return ((h & 1) != 0 ? -u : u) + ((h & 2) != 0 ? -v : v) + ((h & 4) != 0 ? -w : w); } This Is My World Generation Code Block[,] BlocksInMap = new Block[1024, 256]; public bool IsWorldGenerated = false; Random r = new Random(); private void RunThread() { for (int BH = 0; BH <= 256; BH++) { for (int BW = 0; BW <= 1024; BW++) { Block b = new Block(); if (BH >= 192) { } BlocksInMap[BW, BH] = b; } } IsWorldGenerated = true; } public void GenWorld() { new Thread(new ThreadStart(RunThread)).Start(); } And This Is A Example Of How I Set Blocks Block b = new Block(); b.BlockType = = Block.BlockTypes.Air; This Is A Example Of How I Set Models foreach (Block b in MyWorld) { switch(b.BlockType) { case Block.BlockTypes.Dirt: b.Model = DirtModel; break; ect. } } How Would I Use These To Generate To World (The Block Array) And If Possible Thread It More? btw It's 1024 Wide And 256 Tall

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  • IIS SSL Certificate Renewal Pain

    - by Rick Strahl
    I’m in the middle of my annual certificate renewal for the West Wind site and I can honestly say that I hate IIS’s certificate system.  When it works it’s fine, but when it doesn’t man can it be a pain. Because I deal with public certificates on my site merely once a year, and you have to perform the certificate dance just the right way, I seem to run into some sort of trouble every year, thinking that Microsoft surely must have addressed the issues I ran into previously – HA! Not so. Don’t ever use the Renew Certificate Feature in IIS! The first rule that I should have never forgotten is that certificate renewals in IIS (7 is what I’m using but I think it’s no different in 7.5 and 8), simply don’t work if you’re submitting to get a public certificate from a certificate authority. I use DNSimple for my DNS domain management and SSL certificates because they provide ridiculously easy domain management and good prices for SSL certs – especially wildcard certificates, which is what I use on west-wind.com. Certificates in IIS can be found pegged to the machine root. If you go into the IIS Manager, go to the machine root the tree and then click on certificates and you then get various certificate options: Both of these options create a new Certificate request (CSR), which is just a text file. But if you’re silly enough like me to click on the Renew button on your old certificate, you’ll find that you end up generating a very long Certificate Request that looks nothing like the original certificate request and the format that’s used for this is not accepted by most certificate authorities. While I’m not sure exactly what the problem is, it simply looks like IIS is respecting none of your original certificate bit size choices and is generating a huge certificate request that is 3 times the size of a ‘normal’ certificate request. The end result is (and I’ve done this at least twice now) is that the certificate processor is likely to fail processing those renewals. Always create a new Certificate While it’s a little more work and you have to remember how to fill out the certificate request properly, this is the safe way to make sure your certificate generates properly. First comes the Distinguished Name Properties dialog: Ah yes you have to love the nomenclature of this stuff. Distinguished name, Common name – WTF is a common name? It doesn’t look common to me! Make sure this form gets filled out correctly. Common NameThis is the domain name of the Web site. In my case I’m creating a wildcard certificate so I’m using the * prefix. If you’re purchasing a certificate for a specific domain use www.west-wind.com or store.west-wind.com for example. Make sure this matches the EXACT domain you’re trying to use secure access on because that’s all the certificate is going to work on unless you get a wildcard certificate. Organization Is the name of your company or organization. Depending on the kind of certificate you purchase this name will show up on your certificate. Most low end SSL certificates (ie. those that cost under $100 for single domains) don’t list the organization, the higher signature certificates that also require extensive validation by the cert authority do. Regardless you should make sure this matches the right company/organization. Organizational Unit This can be anything. Not really sure what this is for, but traditionally I’ve always set this to Web because – well this is a Web thing after all right? I’ve never seen this used anywhere that I can tell other than to internally reference the cert. State and CountryPretty obvious. Should reflect the location of the business/organization/person or site.   Next you have to configure the bit size used for the certificate: The default on this dialog is 1024, but I’ve found that most providers these days request a minimum bit length of 2048, as did my DNSimple provider. Again check with the provider when you submit to make sure. Bit length mismatches can cause problems if you use a size that isn’t supported by the provider. I had that happen last year when I submitted my CSR and it got rejected quite a bit later, when the certs usually are issued within an hour or less. When you’re done here, the certificate is saved to disk as a .txt file and it should look something like this (this is a 2048 bit length CSR):-----BEGIN NEW CERTIFICATE REQUEST----- MIIEVGCCAz0CAQAwdjELMAkGA1UEBhMCVVMxDzANBgNVBAgMBkhhd2FpaTENMAsG A1UEBwwEUGFpYTEfMB0GA1UECgwWV2VzdCBXaW5kIFRlY2hub2xvZ2llczEMMAoG B1UECwwDV2ViMRgwFgYDVQQDDA8qLndlc3Qtd2luZC5jb20wggEiMA0GCSqGSIb3 DQEBAQUAA4IBDwAwggEKAoIBAQDIPWOFMkMVRp2Ftj9w/cCVV4OYYhoZYtl+8lTk oqDwKca0xWHLgioX/9v0rZLS6a82MHqKEBxVXu+cuCmSE4AQtB/1YH9lS4tpc/be OZDvnTotP6l4MCEzzAfROcw4CiIg6X0RMSnl8IATAvv2V5LQM9TDdt9oDdMpX2IY +vVC9RZ7PMHBmR9kwI2i/lrKitzhQKaHgpmKcRlM6iqpALUiX28w5HJaDKK1MDHN 607tyFJLHijuJKx7PdTqZYf50KkC3NupfZ2avVycf18Q13jHWj59tvwEOczoVzRL l4LQivAqbhyiqMpWnrZunIOUZta5aGm+jo7O1knGWJjxuraTAgMBAAGgggGYMBoG CisGAQQBgjcNAgMxDBYKNi4yLjkyMDAuMjA0BgkrBgEEAYI3FRQxJzAlAgEFDAZS QVNYUFMMC1JBU1hQU1xSaWNrDAtJbmV0TWdyLmV4ZTByBgorBgEEAYI3DQICMWQw YgIBAR5aAE0AaQBjAHIAbwBzAG8AZgB0ACAAUgBTAEEAIABTAEMAaABhAG4AbgBl AGwAIABDAHIAeQBwAHQAbwBnAHIAYQBwAGgAaQBjACAAUAByAG8AdgBpAGQAZQBy AwEAMIHPBgkqhkiG9w0BCQ4xgcEwgb4wDgYDVR0PAQH/BAQDAgTwMBMGA1UdJQQM MAoGCCsGAQUFBwMBMHgGCSqGSIb3DQEJDwRrMGkwDgYIKoZIhvcNAwICAgCAMA4G CCqGSIb3DQMEAgIAgDALBglghkgBZQMEASowCwYJYIZIAWUDBAEtMAsGCWCGSAFl AwQBAjALBglghkgBZQMEAQUwBwYFKw4DAgcwCgYIKoZIhvcNAwcwHQYDVR0OBBYE FD/yOsTbXE+GVFCFMmldzQvyloz9MA0GCSqGSIb3DQEBBQUAA4IBAQCK6LlsCuIM 1AU0niB6QZ9v0FTsGFxP1dYvVUnJyY6VEKNiGFiQjZac7UCs0p58yScdXWEFOE8V OsjAYD3xYNc05+ckyD67UHRGEUAVB9RBvbKW23KeR/8kBmEzc8PemD52YOgExxAJ 57xWmAwEHAvbgYzQvhO8AOzH3TGvvHbg5UKM1pYgNmuwZq5DkL/IDoeIJwfk/wrI wghNTuxxIFgbH4YrgLgv4PRvrS/LaTCRBdboaCgzATMczaOb1nd/DVNR+3fCtMhM W0psTAjzRbmXF3nJyAQa7jF/52gkY0RfFX2lG5tJnG+XDsVNvKNvh9Qa5Tlmkm06 ILKCm9ciWCKk -----END NEW CERTIFICATE REQUEST----- You can take that certificate request and submit that to your certificate provider. Since this is base64 encoded you can typically just paste it into a text box on the submission page, or some providers will ask you to upload the CSR as a file. What does a Renewal look like? Note the length of the CSR will vary somewhat with key strength, but compare this to a renewal request that IIS generated from my existing site:-----BEGIN NEW CERTIFICATE REQUEST----- MIIPpwYFKoZIhvcNAQcCoIIPmDCCD5QCAQExCzAJBgUrDgMCGgUAMIIIqAYJKoZI hvcNAQcBoIIImQSCCJUwggiRMIIH+gIBADBdMSEwHwYDVQQLDBhEb21haW4gQ29u dHJvbCBWYWxpFGF0ZWQxHjAcBgNVBAsMFUVzc2VudGlhbFNTTCBXaWxkY2FyZDEY MBYGA1UEAwwPKi53ZXN0LXdpbmQuY29tMIGfMA0GCSqGSIb3DQEBAQUAA4GNADCB iQKBgQCK4OuIOR18Wb8tNMGRZiD1c9X57b332Lj7DhbckFqLs0ys8kVDHrTXSj+T Ye9nmAvfPpZmBtE5p9qRNN79rUYugAdl+qEtE4IJe1bRfxXzcKa1SXa8+TEs3zQa zYSmcR2dDuC8om1eAdeCtt0NnkvANgm1VLwGOor/UHMASaEhCQIDAQABoIIG8jAa BgorBgEEAYI3DQIDMQwWCjYuMi45MjAwLjIwNAYJKwYBBAGCNxUUMScwJQIBBQwG UkFTWFBTDAtSQVNYUFNcUmljawwLSW5ldE1nci5leGUwZgYKKwYBBAGCNw0CAjFY MFYCAQIeTgBNAGkAYwByAG8AcwBvAGYAdAAgAFMAdAByAG8AbgBnACAAQwByAHkA cAB0AG8AZwByAGEAcABoAGkAYwAgAFAAcgBvAHYAaQBkAGUAcgMBADCCAQAGCSqG SIb3DQEJDjGB8jCB7zAOBgNVHQ8BAf8EBAMCBaAwDAYDVR0TAQH/BAIwADA0BgNV HSUELTArBggrBgEFBQcDAQYIKwYBBQUHAwIGCisGAQQBgjcKAwMGCWCGSAGG+EIE ATBPBgNVHSAESDBGMDoGCysGAQQBsjEBAgIHMCswKQYIKwYBBQUHAgEWHWh0dHBz Oi8vc2VjdXJlLmNvbW9kby5jb20vQ1BTMAgGBmeBDAECATApBgNVHREEIjAggg8q Lndlc3Qtd2luZC5jb22CDXdlc3Qtd2luZC5jb20wHQYDVR0OBBYEFEVLAyO8gDiv lsfovKrx9mHPyrsiMIIFMAYJKwYBBAGCNw0BMYIFITCCBR0wggQFoAMCAQICEQDu 1E1T5Jvtkm5LOfSHabWlMA0GCSqGSIb3DQEBBQUAMHIxCzAJBgNVBAYTAkdCMRsw GQYDVQQIExJHcmVhdGVyIE1hbmNoZXN0ZXIxEDAOBgNVBAcTB1NhbGZvcmQxGjAY BgNVBAoTEUNPTU9ETyBDQSBMaW1pdGVkMRgwFgYDVQQDEw9Fc3NlbnRpYWxTU0wg Q0EwHhcNMTQwNTA3MDAwMDAwWhcNMTUwNjA2MjM1OTU5WjBdMSEwHwYDVQQLExhE b21haW4gQ29udHJvbCBWYWxpZGF0ZWQxHjAcBgNVBAsTFUVzc2VudGlhbFNTTCBX aWxkY2FyZDEYMBYGA1UEAxQPKi53ZXN0LXdpbmQuY29tMIIBIjANBgkqhkiG9w0B AQEFAAOCAQ8AMIIBCgKCAQEAiyKfL66XB51DlUfm6xXqJBcvMU2qorRHxC+WjEpB amvg8XoqNfCKzDAvLMbY4BLhbYCTagqtslnP3Gj4AKhXqRKU0n6iSbmS1gcWzCJM CHufZ5RDtuTuxhTdJxzP9YqZUfKV5abWQp/TK6V1ryaBJvdqM73q4tRjrQODtkiR PfZjxpybnBHFJS8jYAf8jcOjSDZcgN1d9Evc5MrEJCp/90cAkozyF/NMcFtD6Yj8 UM97z3MzDT2JPDoH3kAr3cCgpUNyQ2+wDNCnL9eWYFkOQi8FZMsZol7KlZ5NgNfO a7iZMVGbqDg6rkS//2uGe6tSQJTTs+mAZB+na+M8XT2UqwIDAQABo4IBwTCCAb0w HwYDVR0jBBgwFoAU2svqrVsIXcz//CZUzknlVcY49PgwHQYDVR0OBBYEFH0AmLiL RSEL9+sQD/n5O4N7/nnqMA4GA1UdDwEB/wQEAwIFoDAMBgNVHRMBAf8EAjAAMDQG A1UdJQQtMCsGCCsGAQUFBwMBBggrBgEFBQcDAgYKKwYBBAGCNwoDAwYJYIZIAYb4 QgQBME8GA1UdIARIMEYwOgYLKwYBBAGyMQECAgcwKzApBggrBgEFBQcCARYdaHR0 cHM6Ly9zZWN1cmUuY29tb2RvLmNvbS9DUFMwCAYGZ4EMAQIBMDsGA1UdHwQ0MDIw MKAuoCyGKmh0dHA6Ly9jcmwuY29tb2RvY2EuY29tL0Vzc2VudGlhbFNTTENBLmNy bDBuBggrBgEFBQcBAQRiMGAwOAYIKwYBBQUHMAKGLGh0dHA6Ly9jcnQuY29tb2Rv Y2EuY29tL0Vzc2VudGlhbFNTTENBXzIuY3J0MCQGCCsGAQUFBzABhhhodHRwOi8v b2NzcC5jb21vZG9jYS5jb20wKQYDVR0RBCIwIIIPKi53ZXN0LXdpbmQuY29tgg13 ZXN0LXdpbmQuY29tMA0GCSqGSIb3DQEBBQUAA4IBAQBqBfd6QHrxXsfgfKARG6np 8yszIPhHGPPmaE7xq7RpcZjY9H+8l6fe4jQbGFjbA5uHBklYI4m2snhPaW2p8iF8 YOkm2V2hEsSTnkf5/flw9mZtlCFEDFXSsBxBdNz8RYTthPMu1h09C0XuDB30sztg nR692FrxJN5/bXsk+MC9nEweTFW/t2HW+XZ8bhM7vsAS+pZionR4MyuQ0mYIt/lD 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9Evc5MrEJCp/90cAkozyF/NMcFtD6Yj8UM97z3MzDT2JPDoH3kAr3cCgpUNyQ2+w DNCnL9eWYFkOQi8FZMsZol7KlZ5NgNfOa7iZMVGbqDg6rkS//2uGe6tSQJTTs+mA ZB+na+M8XT2UqwIDAQABo4IBwTCCAb0wHwYDVR0jBBgwFoAU2svqrVsIXcz//CZU zknlVcY49PgwHQYDVR0OBBYEFH0AmLiLRSEL9+sQD/n5O4N7/nnqMA4GA1UdDwEB /wQEAwIFoDAMBgNVHRMBAf8EAjAAMDQGA1UdJQQtMCsGCCsGAQUFBwMBBggrBgEF BQcDAgYKKwYBBAGCNwoDAwYJYIZIAYb4QgQBME8GA1UdIARIMEYwOgYLKwYBBAGy MQECAgcwKzApBggrBgEFBQcCARYdaHR0cHM6Ly9zZWN1cmUuY29tb2RvLmNvbS9D UFMwCAYGZ4EMAQIBMDsGA1UdHwQ0MDIwMKAuoCyGKmh0dHA6Ly9jcmwuY29tb2Rv Y2EuY29tL0Vzc2VudGlhbFNTTENBLmNybDBuBggrBgEFBQcBAQRiMGAwOAYIKwYB BQUHMAKGLGh0dHA6Ly9jcnQuY29tb2RvY2EuY29tL0Vzc2VudGlhbFNTTENBXzIu Y3J0MCQGCCsGAQUFBzABhhhodHRwOi8vb2NzcC5jb21vZG9jYS5jb20wKQYDVR0R BCIwIIIPKi53ZXN0LXdpbmQuY29tgg13ZXN0LXdpbmQuY29tMA0GCSqGSIb3DQEB BQUAA4IBAQBqBfd6QHrxXsfgfKARG6np8yszIPhHGPPmaE7xq7RpcZjY9H+8l6fe 4jQbGFjbA5uHBklYI4m2snhPaW2p8iF8YOkm2V2hEsSTnkf5/flw9mZtlCFEDFXS sBxBdNz8RYTthPMu1h09C0XuDB30sztgnR692FrxJN5/bXsk+MC9nEweTFW/t2HW +XZ8bhM7vsAS+pZionR4MyuQ0mYIt/lDcsZVZ91KxTsIm8rNMkkYGFoSIXjQ0+0t CbxMF0i2qnpmNRpA6PU8l7lxxvPkplsk9KB8QIPFrR5p/i/SUAd9vECWh5+/ktlc rfFP2PK7XcEwWizsvMrNqLyvQVNXSUPTMYIBrzCCAasCAQEwgYcwcjELMAkGA1UE BhMCR0IxGzAZBgNVBAgTEkdyZWF0ZXIgTWFuY2hlc3RlcjEQMA4GA1UEBxMHU2Fs Zm9yZDEaMBgGA1UEChMRQ09NT0RPIENBIExpbWl0ZWQxGDAWBgNVBAMTD0Vzc2Vu dGlhbFNTTCBDQQIRAO7UTVPkm+2Sbks59IdptaUwCQYFKw4DAhoFADANBgkqhkiG 9w0BAQEFAASCAQB8PNQ6bYnQpWfkHyxnDuvNKw3wrqF2p7JMZm+SuN2qp3R2LpCR mW2LrGtQIm9Iob/QOYH+8houYNVdvsATGPXX2T8gzn+anof4tOG0vCTK1Bp9bwf9 MkRP+1c8RW/vkYmUW4X5/C+y3CZpMH5dDTaXBIpXFzjX/fxNpH/rvLzGiaYYL3Cn OLO+aOADr9qq5yoqwpiYCSfYNNYKTUNNGfYIidQwYtbHXEYhSukB2oR89xD2sZZ4 bOqFjUPgTa5SsERLDDeg3omMKiIXVYGxlqBEq51Kge6IQt4qQV9P9VgInW7cWmKe dTqNHI9ri3ttewdEnT++TKGKKfTjX9SR8Waj -----END NEW CERTIFICATE REQUEST----- Clearly there’s something very different between this an my original request! And it didn’t work. IIS creates a custom CSR that is encoded in a format that no certificate authority I’ve ever used uses. If you want the gory details of what’s in there look at this ServerFault question (thanks to Mika in the comments). In the end it doesn’t matter  though – no certificate authority knows what to do with this CSR. So create a new CSR and skip the renewal. Always! Use the same Server Keep in mind that on IIS at least you should always create your certificate on a single server and then when you receive the final certificate from your provider import it on that server. IIS tracks the CSR it created and requires it in order to import the final certificate properly. So if for some reason you try to install the certificate on another server, it won’t work. I’ve also run into trouble trying to install the same certificate twice – this time around I didn’t give my certificate the proper friendly name and IIS failed to allow me to assign the certificate to any of my Web sites. So I removed the certificate and tried to import again, only to find it failed the second time around. There are other ways to fix this, but in my case I had to have the certificate re-issued to work – not what you want to do. Regardless of what you do though, when you import make sure you do it right the first time by crossing all your t’s and dotting your i's– it’ll save you a lot of grief! You don’t actually have to use the server that the certificate gets installed on to generate the CSR and first install it, but it is generally a good idea to do so just so you can get the certificate installed into the right place right away. If you have access to the server where you need to install the certificate you might as well use it. But you can use another machine to generated the and install the certificate, then export the certificate and move it to another machine as needed. So you can use your Dev machine to create a certificate then export it and install it on a live server. More on installation and back up/export later. Installing the Certificate Once you’ve submitted a CSR request your provider will process the request and eventually issue you a new final certificate that contains another text file with the final key to import into your certificate store. IIS does this by combining the content in your certificate request with the original CSR. If all goes well your new certificate shows up in the certificate list and you’re ready to assign the certificate to your sites. Make sure you use a friendly name that matches domain name of your site. So use *.mysite.com or www.mysite.com or store.mysite.com to ensure IIS recognizes the certificate. I made the mistake of not naming my friendly name this way and found that IIS was unable to link my sites to my wildcard certificate. It needed to have the *. as part of the certificate otherwise the Hostname input field was blanked out. Changing the Friendly Name If you by accidentally used an invalid friendly name you can change it later in the Windows certificate store. Bring up a Run Box Type MMC File | Add/Remove Snap In Add Certificates | Computer Account | Local Computer Drill into Certificates | Personal | Certificates Find your Certificate | Right Click | Properties Edit the Friendly Name | Click OK Backing up your Certificate The first thing you should do once your certificate is successfully installed is to back it up! In case your server crashes or you otherwise lose your configuration this will ensure you have an easy way to recover and reinstall your certificate either on the same server or a different one. If you’re running a server farm or using a wildcard certificate you also need to get the certificate onto other machines and a PFX file import is the easiest way to do this. To back up your certificate select your certificate and choose Export from the context or sidebar menu: The Export Certificate option allows you to export a password protected binary file that you can import in a single step. You can copy the resulting binary PFX file to back up or copy to other machines to install on. Importing the certificate on another machine is as easy as pointing at the PFX file and specifying the password. IIS handles the rest. Assigning a new certificate to your Site Once you have the new certificate installed, all that’s left to do is assign it to your site. In IIS select your Web site and bring up the Site Bindings from the right sidebar. Add a new binding for https, bind it to port 443, specify your hostname and pick the certificate from the pick list. If you’re using a root site make sure to set up your certificate for www.yoursite.com and also for yoursite.com so that both work properly with SSL. Note that you need to explicitly configure each hostname for a certificate if you plan to use SSL. Luckily if you update your SSL certificate in the following year, IIS prompts you and asks whether you like to update all other sites that are using the existing cert to the newer cert. And you’re done. So what’s the Pain? So, all of this is old hat and it doesn’t look all that bad right? So what’s the pain here? Well if you follow the instructions and do everything right, then the process is about as straight forward as you would expect it to be. You create a cert request, you import it and assign it to your sites. That’s the basic steps and to be perfectly fair it works well – if nothing goes wrong. However, renewing tends to be the problem. The first unintuitive issue is that you simply shouldn’t renew but create a new CSR and generate your new certificate from that. Over the years I’ve fallen prey to the belief that Microsoft eventually will fix this so that the renewal creates the same type of CSR as the old cert, but apparently that will just never happen. Booo! The other problem I ran into is that I accidentally misnamed my imported certificate which in turn set off a chain of events that caused my originally issued certificate to become uninstallable. When I received my completed certificate I installed it and it installed just fine, but the friendly name was wrong. As a result IIS refused to assign the certificate to any of my host headered sites. That’s strike number one. Why the heck should the friendly name have any effect on the ability to attach the certificate??? Next I uninstalled the certificate because I figured that would be the easiest way to make sure I get it right. But I found that I could not reinstall my certificate. I kept getting these stop errors: "ASN1 bad tag value met" that would prevent the installation from completion. After searching around for this error and reading countless long messages on forums, I found that this error supposedly does not actually mean the install failed, but the list wouldn’t refresh. Commodo has this to say: Note: There is a known issue in IIS 7 giving the following error: "Cannot find the certificate request associated with this certificate file. A certificate request must be completed on the computer where it was created." You may also receive a message stating "ASN1 bad tag value met". If this is the same server that you generated the CSR on then, in most cases, the certificate is actually installed. Simply cancel the dialog and press "F5" to refresh the list of server certificates. If the new certificate is now in the list, you can continue with the next step. If it is not in the list, you will need to reissue your certificate using a new CSR (see our CSR creation instructions for IIS 7). After creating a new CSR, login to your Comodo account and click the 'replace' button for your certificate. Not sure if this issue is fixed in IIS 8 but that’s an insane bug to have crop up. As it turns out, in my case the refresh didn’t work and the certificate didn’t show up in the IIS list after the reinstall. In fact when looking at the certificate store I could see my certificate was installed in the right place, but the private key is missing which is most likely why IIS is not picking it up. It looks like IIS could not match the final cert to the original CSR generated. But again some sort of message to that affect might be helpful instead of ASN1 bad tag value met. Recovering the Private Key So it turns out my original problem was that I received the published key, but when I imported the private key was missing. There’s a relatively easy way to recover from this. If your certificate doesn’t show up in IIS check in the certificate store for the local machine (see steps above on how to bring this up). If you look at the certificate in Certificates/Personal/Certificates make sure you see the key as shown in the image below: if the key is missing it means that the certificate is missing the private key most likely. To fix a certificate you can do the following: Double click the certificate Go to the Details Tab Copy down the Serial number You can copy the serial number from the area blurred out above. The serial number will be in a format like ?00 a7 9b a1 a4 9d 91 63 57 d6 9f 26 b8 ee 79 b5 cb and you’ll need to strip out the spaces in order to use it in the next step. Next open up an Administrative command prompt and issue the following command: certutil -repairstore my 00a79ba1a49d916357d69f26b8ee79b5cb You should get a confirmation message that the repair worked. If you now go back to the certificate store you should now see the key icon show up on the certificate. Your certificate is fixed. Now go back into IIS Manager and refresh the list of certificates and if all goes well you should see all the certificates that showed in the cert store now: Remember – back up the key first then map to your site… Summary I deal with a lot of customers who run their own IIS servers, and I can’t tell you how often I hear about botched SSL installations. When I posted some of my issues on Twitter yesterday I got a hell storm of “me too” responses. I’m clearly not the only one, who’s run into this especially with renewals. I feel pretty comfortable with IIS configuration and I do a lot of it for support purposes, but the SSL configuration is one that never seems to go seamlessly. This blog post is meant as reminder to myself to read next time I do a renewal. So I can dot my i's and dash my t’s before I get caught in the mess I’m dealing with today. Hopefully some of you find this useful as well.© Rick Strahl, West Wind Technologies, 2005-2014Posted in IIS7  Security   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Using JCA Adapter with OSB 11.1.1.3

    - by James Taylor
    In OSB 10g to use the JCA adapters you were required to use JDeveloper to create the necessary WSDLs and XSDs etc using the associated adapter wizard. These files were imported into Oracle Workshop (Eclipse) and used to create the business service as you would any other web service. In 11g unfortunately JDeveloper is still required. The process has changed slightly as described below. As an example I have used the JCA DB adapter as an example. Start JDeveloper 11.1.1.3 Create a new SOA Application Create a new SOA Project and call it DBAdapters. Choose the Empty Composite Template Drag a Database Adapter Component to the External References panel on the composite. Provide a service name. Create a new database connection, or use an existing one Take note of the JNDI Name, e.g. eis/DB/MyConnection This will be used to configure the DB connection in the WebLogic Console. In my example I use a stored procedure, but you can use what ever operation you require. Please refer to the following link for other options: User's Guide for Technology Adapters Select a schema and stored procedure Once the procedure has been selected, accept the defaults and finish. Startup your OEPE version of Eclipse. Create a new Oracle Service Bus Configuration Project (you can use an existing project if you have one) Create a new Oracle Service Bus Project in the configuration project created above. Instead of importing the WSDL and XSD files you import the jca file created in JDeveloper. In Eclipse right click the Oracle Service Bus Project and select Import –> Import    Choose File System Browse to the directory where JDeveloper stores its project Select the jca, wsdl, and xsd files based on the service you created in step 5. Also check the ‘Create selected folders only’ radio button. When you import you may have a little red x indicating the files are invalid. This is due to the location of the files. Open the invalid files and fix the path in relation to where you store your files in the OSB project.   Once you have the files all valid, Right-Click the jca file and select Oracle Service Bus –> Generate Service. This will create a new Business Service. In the WebLogic Console configure the JNDI name defined in step 7. You can now deploy your project and test

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  • Encouter error "Linux ip -6 addr add failed" while setting up OpenVPN client

    - by Mickel
    I am trying to set up my router to use OpenVPN and have gotten quite far (I think), but something seems to be missing and I am not sure what. Here is my configuration for the client: client dev tun proto udp remote ovpn.azirevpn.net 1194 remote-random resolv-retry infinite auth-user-pass /tmp/password.txt nobind persist-key persist-tun ca /tmp/AzireVPN.ca.crt remote-cert-tls server reneg-sec 0 verb 3 OpenVPN client log: Nov 8 15:45:13 rc_service: httpd 15776:notify_rc start_vpnclient1 Nov 8 15:45:14 openvpn[27196]: OpenVPN 2.3.2 arm-unknown-linux-gnu [SSL (OpenSSL)] [LZO] [EPOLL] [MH] [IPv6] built on Nov 1 2013 Nov 8 15:45:14 openvpn[27196]: NOTE: the current --script-security setting may allow this configuration to call user-defined scripts Nov 8 15:45:14 openvpn[27196]: Socket Buffers: R=[116736->131072] S=[116736->131072] Nov 8 15:45:14 openvpn[27202]: UDPv4 link local: [undef] Nov 8 15:45:14 openvpn[27202]: UDPv4 link remote: [AF_INET]178.132.75.14:1194 Nov 8 15:45:14 openvpn[27202]: TLS: Initial packet from [AF_INET]178.132.75.14:1194, sid=44d80db5 8b36adf9 Nov 8 15:45:14 openvpn[27202]: WARNING: this configuration may cache passwords in memory -- use the auth-nocache option to prevent this Nov 8 15:45:14 openvpn[27202]: VERIFY OK: depth=1, C=RU, ST=Moscow, L=Moscow, O=Azire Networks, OU=VPN, CN=Azire Networks, name=Azire Networks, [email protected] Nov 8 15:45:14 openvpn[27202]: Validating certificate key usage Nov 8 15:45:14 openvpn[27202]: ++ Certificate has key usage 00a0, expects 00a0 Nov 8 15:45:14 openvpn[27202]: VERIFY KU OK Nov 8 15:45:14 openvpn[27202]: Validating certificate extended key usage Nov 8 15:45:14 openvpn[27202]: ++ Certificate has EKU (str) TLS Web Server Authentication, expects TLS Web Server Authentication Nov 8 15:45:14 openvpn[27202]: VERIFY EKU OK Nov 8 15:45:14 openvpn[27202]: VERIFY OK: depth=0, C=RU, ST=Moscow, L=Moscow, O=AzireVPN, OU=VPN, CN=ovpn, name=ovpn, [email protected] Nov 8 15:45:15 openvpn[27202]: Data Channel Encrypt: Cipher 'BF-CBC' initialized with 128 bit key Nov 8 15:45:15 openvpn[27202]: Data Channel Encrypt: Using 160 bit message hash 'SHA1' for HMAC authentication Nov 8 15:45:15 openvpn[27202]: Data Channel Decrypt: Cipher 'BF-CBC' initialized with 128 bit key Nov 8 15:45:15 openvpn[27202]: Data Channel Decrypt: Using 160 bit message hash 'SHA1' for HMAC authentication Nov 8 15:45:15 openvpn[27202]: Control Channel: TLSv1, cipher TLSv1/SSLv3 DHE-RSA-AES256-SHA, 2048 bit RSA Nov 8 15:45:15 openvpn[27202]: [ovpn] Peer Connection Initiated with [AF_INET]178.132.75.14:1194 Nov 8 15:45:17 openvpn[27202]: SENT CONTROL [ovpn]: 'PUSH_REQUEST' (status=1) Nov 8 15:45:17 openvpn[27202]: PUSH: Received control message: 'PUSH_REPLY,ifconfig-ipv6 2a03:8600:1001:4010::101f/64 2a03:8600:1001:4010::1,route-ipv6 2000::/3 2A03:8600:1001:4010::1,redirect-gateway def1 bypass-dhcp,dhcp-option DNS 194.1.247.30,tun-ipv6,route-gateway 178.132.77.1,topology subnet,ping 3,ping-restart 15,ifconfig 178.132.77.33 255.255.255.192' Nov 8 15:45:17 openvpn[27202]: OPTIONS IMPORT: timers and/or timeouts modified Nov 8 15:45:17 openvpn[27202]: OPTIONS IMPORT: --ifconfig/up options modified Nov 8 15:45:17 openvpn[27202]: OPTIONS IMPORT: route options modified Nov 8 15:45:17 openvpn[27202]: OPTIONS IMPORT: route-related options modified Nov 8 15:45:17 openvpn[27202]: OPTIONS IMPORT: --ip-win32 and/or --dhcp-option options modified Nov 8 15:45:17 openvpn[27202]: TUN/TAP device tun0 opened Nov 8 15:45:17 openvpn[27202]: TUN/TAP TX queue length set to 100 Nov 8 15:45:17 openvpn[27202]: do_ifconfig, tt->ipv6=1, tt->did_ifconfig_ipv6_setup=1 Nov 8 15:45:17 openvpn[27202]: /usr/sbin/ip link set dev tun0 up mtu 1500 Nov 8 15:45:18 openvpn[27202]: /usr/sbin/ip addr add dev tun0 178.132.77.33/26 broadcast 178.132.77.63 Nov 8 15:45:18 openvpn[27202]: /usr/sbin/ip -6 addr add 2a03:8600:1001:4010::101f/64 dev tun0 Nov 8 15:45:18 openvpn[27202]: Linux ip -6 addr add failed: external program exited with error status: 254 Nov 8 15:45:18 openvpn[27202]: Exiting due to fatal error Any ideas are most welcome!

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  • How to set up Mod_WSGI for Python on Ubuntu

    - by AutomatedTester
    Hi, I am trying to setup MOD_WSGI on my Ubuntu box. I have found steps that said I needed to do the following steps I found at http://ubuntuforums.org/showthread.php?t=833766 sudo apt-get install libapache2-mod-wsgi sudo a2enmod mod-wsgi sudo /etc/init.d/apache2 restart sudo gedit /etc/apache2/sites-available/default and update the Directory <Directory /var/www/> Options Indexes FollowSymLinks MultiViews ExecCGI AddHandler cgi-script .cgi AddHandler wsgi-script .wsgi AllowOverride None Order allow,deny allow from all </Directory> sudo /etc/init.d/apache2 restart Created test.wsgi with def application(environ, start_response): status = '200 OK' output = 'Hello World!' response_headers = [('Content-type', 'text/plain'), ('Content-Length', str(len(output)))] start_response(status, response_headers) return [output] Step 2 fails because it says it can't find mod-wsgi even though the apt-get found it. If I carry on with the steps the python app just shows as plain text in a browser. Any ideas what I have done wrong? EDIT: Results for questions asked automatedtester@ubuntu:~$ dpkg -l libapache2-mod-wsgi Desired=Unknown/Install/Remove/Purge/Hold | Status=Not/Inst/Cfg-files/Unpacked/Failed-cfg/Half-inst/trig-aWait/Trig-pend |/ Err?=(none)/Reinst-required (Status,Err: uppercase=bad) ||/ Name Version Description +++-======================================-======================================-============================================================================================ ii libapache2-mod-wsgi 2.5-1 Python WSGI adapter module for Apache automatedtester@ubuntu:~$ dpkg -s libapache2-mod-wsgi Package: libapache2-mod-wsgi Status: install ok installed Priority: optional Section: python Installed-Size: 376 Maintainer: Ubuntu MOTU Developers <[email protected]> Architecture: i386 Source: mod-wsgi Version: 2.5-1 Depends: apache2, apache2.2-common, libc6 (>= 2.4), libpython2.6 (>= 2.6), python (>= 2.5), python (<< 2.7) Suggests: apache2-mpm-worker | apache2-mpm-event Conffiles: /etc/apache2/mods-available/wsgi.load 06d2b4d2c95b28720f324bd650b7cbd6 /etc/apache2/mods-available/wsgi.conf 408487581dfe024e8475d2fbf993a15c Description: Python WSGI adapter module for Apache The mod_wsgi adapter is an Apache module that provides a WSGI (Web Server Gateway Interface, a standard interface between web server software and web applications written in Python) compliant interface for hosting Python based web applications within Apache. The adapter provides significantly better performance than using existing WSGI adapters for mod_python or CGI. Original-Maintainer: Debian Python Modules Team <[email protected]> Homepage: http://www.modwsgi.org/ automatedtester@ubuntu:~$ sudo a2enmod libapache2-mod-wsgi ERROR: Module libapache2-mod-wsgi does not exist! automatedtester@ubuntu:~$ sudo a2enmod mod-wsgi ERROR: Module mod-wsgi does not exist! FURTHER EDIT FOR RMYates automatedtester@ubuntu:~$ apache2ctl -t -D DUMP_MODULES apache2: Could not reliably determine the server's fully qualified domain name, using 127.0.1.1 for ServerName Loaded Modules: core_module (static) log_config_module (static) logio_module (static) mpm_worker_module (static) http_module (static) so_module (static) alias_module (shared) auth_basic_module (shared) authn_file_module (shared) authz_default_module (shared) authz_groupfile_module (shared) authz_host_module (shared) authz_user_module (shared) autoindex_module (shared) cgid_module (shared) deflate_module (shared) dir_module (shared) env_module (shared) mime_module (shared) negotiation_module (shared) python_module (shared) setenvif_module (shared) status_module (shared) Syntax OK automatedtester@ubuntu:~$

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