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  • drawRect gets called on UIView subclass but not on UIViewController

    - by HotFudgeSunday
    My code is working so far but I had to create a Class for the UIView. This is a bit inconvenient because I need to interact with the ViewController too. BTW, I did try [self setNeedsDisplay] on the ViewDidLoad of the UIViewController subclass file but it didn't work. Here's the code, which works on UIView Subclass but doesn't get called on a UIViewController one: - (void)drawRect:(CGRect)rect { UIColor *currentColor = [UIColor redColor]; CGContextRef context = UIGraphicsGetCurrentContext(); someNum = 1; CGContextBeginPath(context); CGContextMoveToPoint(context, 30, 40); [self addDotImageX:30 andY:40]; CGContextSetLineWidth(context, 2); CGContextSetStrokeColorWithColor(context, currentColor.CGColor); CGContextStrokePath(context); } Any ideas on what to try? BTW, this is a TabBar App. I know those can somehow block the calls to drawRect. The Tabs where created programatically, not through a Nib. Eg: NSMutableArray *listOfViewControllers = [[NSMutableArray alloc] init]; UIViewController *vc; vc = [[Education alloc] init]; vc.title = @"Education"; [listOfViewControllers addObject:vc]; vc.tabBarItem.image = [UIImage imageNamed:@"info.png"]; [vc release]; I would appreciate any ideas. I've been through the answers on this site related to setNeedsDisplay not calling drawRect and haven't found an answer for my particular case. Thanks.

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  • Cell Dequeue problem when table inside another table's cell content view

    - by Shailesh Kanzariya
    I am using two table views (Main Table and Sub Table), one table inside other's cell. I am adding Sub Table in Main Table's cell content view. I am also using different Cell Identifier for both table cells. Now, issue is : When - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath is called, very first time cell of Main Table is generated and when I scroll up/down they all are just dequeued, so it is expected and standard behavior and working fine. But, cell of Sub Table is getting created/allocated every time. It is not dequeued as it should be. I guess, its happening because Sub Table is part of Main Table's Cell Content view. But not sure and don't know how to resolve it. Can somebody help me to find the solution?

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  • UITableViewRowAnimationBottom doesn't work for last row

    - by GendoIkari
    I've come across a very similar question here: Inserting row to end of table with UITableViewRowAnimationBottom doesn't animate., though no answers have been given. His code was also a little different than mine. I have an extremely simple example, built from the Navigation application template. NSMutableArray *items; - (void)viewDidLoad { [super viewDidLoad]; items = [[NSMutableArray array] retain]; self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addItem)] autorelease]; } - (void)addItem{ [items insertObject:@"new" atIndex:0]; [self.tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:[NSIndexPath indexPathForRow:0 inSection:0]] withRowAnimation:UITableViewRowAnimationBottom]; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return items.count; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.text = [items objectAtIndex:indexPath.row]; return cell; } - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { [items removeObjectAtIndex:indexPath.row]; [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationBottom]; } } The problem is, when I either insert or delete the very last row in the table, the animation doesn't work at all; the row just appears or disappears instantly. This only happens with UITableViewRowAnimationBottom, but that's the animation that makes the most sense for creating or deleting table cells in this way. Is this a bug in Apple's framework? Or does it do this on purpose? Would it make sense to add an extra cell to the count, and then setup this cell so that it looks like it's not there at all, just to get around this behavior?

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  • Disable the Go button in the Keyboard for a UITextfield in iphone app.

    - by coder net
    Hi, My app has a screen where keyboard is always visible. The main element of the screen is a UITextfield. For easy data entering, keyboard is always made visible. When the user finishes entering data and hits Go, the app performs a 4,5 seconds action which is done in the background thread in order to show UIActivityIndicatorView. My problem is that the Go button on the keyboard still shows as enabled since the logic is performed in the background. The user could potentially hit the Go again causing it to run again. I am not able to set editable/userinteraction properties to No because then the keyboard disappears. Is there anyway just to disable the Go button or freeze the keyboard until the background thread returns?

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  • Xcode 4: nib files not loading when run, can't find UI elements

    - by Jordan
    So, I just downloaded Xcode 4 and installed it. I was actually quite looking forward to the single window and integrated IB... - However, when I open and run one of my projects, the nib files that the project uses don't seem to load. Instead I'm left looking at a blank white screen (iPhone). This project ran well and fine on Xcode 3.2. So I thought... this can't be that hard to fix. So I opened up a nib file, thinking that maybe editing or creating a new one from scratch could point me in the right direction. But I can't find the old resources panel from interface builder anywhere. How am I meant to create a new view or add buttons? I know I'm probably just missing something obvious :s Did anyone else have the same nib file problems - is there a fix (or something stupidly simple that I'm forgetting about)? - EDIT: Ok. If I background and un-background the app, the view loads fine. But this happens every time I build, on both iPhone and iOS simulator, i.e. the app doesn't work properly until it's been backgrounded. All the code for loading the view follows from - (void)applicationDidFinishLaunching:(UIApplication *)application. Now I am really confused. - Thanks :)

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  • Cant access NString after callback in [NSURLConnection sendSynchronousRequest]

    - by John ClearZ
    Hi I am trying to get a cookie from a site which I can do no problem. The problem arises when I try and save the cookie to a NSString in a holder class or anywhere else for that matter and try and access it outside the delegate method where it is first created. - (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { int i; NSString* c; NSArray* all = [NSHTTPCookie cookiesWithResponseHeaderFields:[response allHeaderFields] forURL:[NSURL URLWithString:@"http://johncleary.net"]]; //NSLog(@"RESPONSE HEADERS: \n%@", [response allHeaderFields]); for (i=0;i<[all count];i++) { NSHTTPCookie* cc = [all objectAtIndex: i]; c = [NSString stringWithFormat: @"%@=%@", [cc name], [cc value]]; [Cookie setCookie: c]; NSLog([Cookie cookie]) // Prints the cookie fine. } [receivedData setLength:0]; } I can see and print the cookie when I am in the method but I cant when trying to access it form anywhere else even though it gets stored in the holder class @interface Cookie : NSObject { NSString* cookie; } + (NSString*) cookie; + (void) setCookie: (NSString*) cookieValue; @end int main (void) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; JCLogin* login; login = [JCLogin new]; [login DoLogin]; NSLog([Cookie cookie]); // Crashes the program [pool drain]; return 0; }

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  • How to disable the delete button for the particular row when we are using the table view delegate me

    - by monish
    Hi guys, Here I need a help from ur side that Im using the tableview delegate method commitEditing sytle to get the delete button for every cell when we swipe.But my problem here is I dont want the delete button for the first row in the tableview and swipe should not work and I dnt have any idea how to implemet this. Anyone's help will be much appreciated. Thank You, Monish.

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  • Change the contents of a UITableView via a swipe?

    - by Mark
    Im currently using a UITableView like any other, and I am researching into the ability to perform a swipe gesture on the screen, which will then shift the contents of the visible table over to display new content for example: swiping right-to-left on the screen would change (via animation) the contents within each of the cells on screen to show new data. What I can do is detect a swipe on the cells, or perhaps on the UITableViewController, but what I dont know how to do two fold: 1) Change data in all cells (could you have a set of hidden views within a custom table cell that animate in and out of each cell per swipe?) 2) How can you do this to all cells? Thanks a lot Mark

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  • Code Interaction with Quartz Composition

    - by Alberto MQO
    Hi, i have a Quartz Composition with a Cube, and X/Y/Z rotation inputs are published. On Interface Builder i made a QCView and a QCPatchController with the previous Quartz Composition loaded. In QCView the Patch Controller is binded, and the rotation published ports are binded too to three NSSlider, so when i change the value of the NSSlider's then the cube rotates. All this works fine, but i want to change the rotation values of the cube from the App Delegate on XCode. I tried to change the value of the NSSliders with IBoulets pointing to them, but this change doesnt apply to the cube, like it does when i change the Sliders directly with my mouse. What should i instanciate and/or how to access and change this Input_Ports.value throught the CQPatchController? Thank you very much for reading, i really need help!

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  • Obj-C crashes on substringWithRange message

    - by code_burgar
    The following code is making my app crash at line 3 without an error I would recognize or know how to deal with. Any ideas as to what I am doing wrong? NSInteger *match = [str1 intValue] + [str2 intValue]; NSString *strrep = [NSString stringWithFormat:@"%i", match]; label.text = [strrep substringWithRange:NSMakeRange(1,3)];

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  • Is a tab bar configuration view can be customized ?

    - by Dirty Henry
    I have an application with 8 tabbar items in the tabbar controller. Is there a way I can customize the layout of the "... (more)" view in which you can configure which tab bar items should appear in the main tab bar. It seems to be a table view controller but i'd like to use custom cell views and a background image.

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  • UIWebView appears null when calling fro a method

    - by Alexidze
    I have a major problem when trying to access a UIWebView that was created during ViewDidLoad, the UIWebView appears null here is how i declare the property @property (nonatomic, retain) UIWebView *detailsView; the implementation @implementation iPadMainViewController @synthesize detailsView; - (void)viewDidLoad { [super viewDidLoad]; detailsView = [[UIWebView alloc] initWithFrame:CGRectMake(500, 0, 512, 768)]; [self.view addSubView:detailsView]; } When accessing from - (void)loadDetailedContent:(NSString *)s { NSLog(@"%@", detailsView); } I get NULL, is it a normal behavior or am i doing something wrong? here is the touchesBegan that is being called, from the views subclass that is being touched, -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { iPadMainViewController *mycontroller = [[iPadMainViewController alloc] init]; self.delegate = mycontroller; [self.delegate loadDetailedContent:NewsId]; }

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  • Creating UIButton using helper method

    - by ddawber
    I have a subclass of UITableView and in it I want to generate number of labels that share the same properties (font, textColor, backgroundColor, etc.). I decided the easiest way to achieve this would be to create a helper method which creates the label with some common properties set: - (UILabel *)defaultLabelWithFrame:(CGRect)frame { UILabel *label = [[UILabel alloc] initWithFrame:frame]; label.font = [UIFont fontWithName:@"Helvetica" size:14]; label.textColor = [UIColor colorWithWhite:128.0/255.0 alpha:1.0]; label.backgroundColor = [UIColor clearColor]; return label; } I use the method like this: UILabel *someLabel = [self defaultLabelWithFrame:CGRectMake(0,0,100,100)]; [self addSubview:someLabel]; [someLabel release]; My concern here is that when creating the label in the method it is retained, but when I then assign it to someLabel, it is retained again and I have no way of releasing the memory when created in the method. What would be best the best approach here? I fee like I have two options: Create a subclass of UILabel for the default label type. Create an NSMutableArray called defaultLabels and store the labels in this: - (UILabel *)defaultLabelWithFrame:(CGRect)frame { UILabel *label = [[UILabel alloc] initWithFrame:frame]; label.font = [UIFont fontWithName:@"Helvetica" size:14]; label.textColor = [UIColor colorWithWhite:128.0/255.0 alpha:1.0]; label.backgroundColor = [UIColor clearColor]; [defaultLabels addObject:label]; [labels release]; //I can release here return [defaultLabels lastObject]; //I can release defaultLabels when done } I appreciate your thoughts. Cheers.

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  • Specific Strings And NSScanner

    - by Garry
    I need to determine whether a string (sourceString) contains another string (queryString) and if it does, at what offset. I'm guessing that NSScanner might do the trick but I don't fully understand the documentation. Let's say sourceString = @"What's the weather in London today?" If I set queryString to equal @"What's the weather", I'd like a method that would determine that, in this case, YES (sourceString does contain queryString) and the offset is 0 (i.e. at the start of sourceString). Any suggestions?

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  • Why am I getting a EXC_BAD_ACCESS in a NSTimer selector?

    - by AngeDeLaMort
    I've got quite a weird problem. To make it short, i'll write some pseudo-code: init: create a dictionary and insert n elements. create a "repeat timer" and add it to the currentRunLoop using the timerRefresh selector. timerRefresh: using a list of keys, find the items in the dictionary if the item exists -> call a function So, for an unknown reason, I get an EXC_BAD_ACCESS when I do: [item function]; But I traced the address I got from the dictionary items and it's ok. The ref count of the items in the dictionary is still 1. The {release, dealloc} of the items in the dictionary aren't called. Everything seems fine. Also, to make it worst, it works for some items. So, I'm wondering if there is a threading problem? or something else obscure? The callstack is quite simple: #0 0x93e0604b in objc_msgSend_fpret #1 0x00f3e6b0 in ?? #2 0x0001cfca in -[myObject functionm:] at myObject.m:000 #3 0x305355cd in __NSFireTimer #4 0x302454a0 in CFRunLoopRunSpecific #5 0x30244628 in CFRunLoopRunInMode #6 0x32044c31 in GSEventRunModal #7 0x32044cf6 in GSEventRun #8 0x309021ee in UIApplicationMain #9 0x000027e0 in main at main.m:14 So, any suggestion where to look would be appreciated.

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  • Xcode automatically converts the object to NSArray

    - by Farrukh Javeid
    I have been working on an app and during the development, I am facing a very strange problem. I have a NSMutableArray tempSortedArray, which is full of objects of Store types. All the objects are valid as I can see them in my GUI, the problem arises when I iterate through the array, at index 90, which can be generally anyone, the XCode converts the Store object to NSMutableArray object. Any idea, why this is happening. This is the code to check out what I am doing: NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"cashBack" ascending:NO]; NSArray *sortDescriptors = [NSArray arrayWithObject:sortDescriptor]; NSArray *sortedArray = [storesArray sortedArrayUsingDescriptors:sortDescriptors]; for (int i = 0; i < [tempSortedArray count]; i++) { Store *currentStore = [tempSortedArray objectAtIndex:i]; NSLog(@"store class: %@", [currentStore.class description]); if (currentStore.cashBackTypeString != (id)[NSNull null]) { //do whatever is required to do here }

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  • Custom UIButton + subviews = no events

    - by user281300
    Basically I have a custom UIButton and this custom button contains subviews. If I add those subviews to my uibutton, then the button stops responding to event changes. I.e if I click on it it doesn't respond to the selector. I have everything set as userInteractionEnabled. I also tried adding touchbegan and this is working. If I remove those subviews, the UIButton works again. Any help would be greatly appreciated. Cheers.

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  • Looking for the log file on iPhone

    - by zp26
    Hi, I have a problem. I have the code below for save a data on file. I build my app on the device, and run. The result variable is TRUE, but i don't find the file on the my iPhone device. Can you help me? Thank and sorry for my english XP -(void)saveXML:(NSString*)name:(float)x:(float)y:(float)z{ NSMutableData *data = [NSMutableData data]; NSKeyedArchiver *archiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData:data]; [archiver setOutputFormat:NSPropertyListXMLFormat_v1_0]; [archiver encodeFloat:x forKey:@"x"]; [archiver encodeFloat:y forKey:@"y"]; [archiver encodeFloat:z forKey:@"z"]; [archiver encodeObject:name forKey:@"name"]; [archiver finishEncoding]; NSString* filePath = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0] stringByAppendingPathComponent:@"XML Position"]; BOOL result = [data writeToFile:filePath atomically:YES]; if(result) [self updateTextView:@"success"]; [archiver release]; }

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