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  • How does having assets saved on a secondary domain(s) reduce the load time of the website?

    - by AAA
    I went for an interview yesterday where I was asked this question: "How does having assets (images/videos) stored on a secondary domain (assets.example.com) reduce the load time of example.com?" To that I answered that by having the code "call" those assets from a secondary website it reduces the traffic that is coming to the main domain and therefore only applying bandwidth to the main domain vs having to also serve bandwidth to request assets. Is that correct? Also, If i am correct, would you say it makes sense to start new websites with this in mind or do you prefer having it done after large traffic rates are achieved?

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  • From Bluehost to WP Engine, My WordPress Story

    - by thatjeffsmith
    This is probably the longest blog post I’ve written in a LONG time. And if you’re used to coming here for the Oracle stuff, this post is not about that. It’s about my blog, and the stuff under the hood that makes it run, AKA WordPress. If you want to skip to the juicy stuff, then use these shortcuts: My Site Slowed Down How I Moved to WP Engine How WP Engine ‘Hooked’ Me Why WP Engine? I started thatJeffSmith.com on May 28th, 2010. I had been already been blogging for several years, but a couple of really smart people I respected (Andy, Brent – thanks again!) suggested that I take ownership of my content and begin building my personal brand. I thought that was a good idea, and so I signed up for service with bluehost. Bluehost makes setting up a WordPress site very, very easy. And, they continued to be easy to work with for the past 2 years. I would even recommend them to anyone looking to host their own WordPress install/site. For $83.40, I purchased a year’s worth of service and my domain name registration – a very good value. And then last year I paid $107.40 for another year’s services. And when that year expired I paid another $190.80 for an additional two year’s service in advance. I had been up to that point, getting my money’s worth. And then, just a few weeks ago… My Site Slowed to a Crawl That spike was from an April Fool's Day Post, I think Why? Well, when I first started blogging, I had the same problem that most beginner bloggers have – not many readers. In my first year of blogging, I think the highest number of readers on a single day was about 125. I remember that day as I was very excited to break 100! Bluehost was very reliable, serving up my content with maybe a total of 3-4 outages in the past 2 years. Support was usually very prompt with answers and solutions, and I love their ‘Chat now’ technology – much nicer than message boards only or pay-to-talk phone support. In the past 6 months however, I noticed a couple of things: daily traffic was increasing – woohoo! my service was experiencing severe CPU throttling – doh! To be honest, I wasn’t aware the throttling was occuring, but I did know that the response time of my blog was starting to lag. Average load times were approaching 20-30 seconds. Not good when good sites are loading in 5 seconds or less. And just this past week, in getting ready to launch a new website for work that sucked in an RSS feed from my blog, the new page was left waiting for more than a minute. Not good! In fact my boss asked, why aren’t you blogging on Blogger? Ugh. I tried a few things to fix the problem: I paid for a premium WordPress theme – Themify’s Grido (thanks to @SQLRockstar for the heads-up) I installed a couple of WP caching plugins I read every WP optimization blog post I could get my greedy little eyes on However, at the same time I was also getting addicted to WordPress bloggers talking about all the cool things you could do with your blog. As a result I had at one point about 30 different plugins installed. WordPress runs on MySQL, and certain queries running via these plugins were starving for CPU. Plugins that would be called every page load meant that as more people clicked on my site, the more CPU I needed. I’m not stupid, so I eventually figured out that maybe less plugins was better, and was able to go down to just 20. But still, the site was running like a dog. CPU Throttling, makes MySQL wait to run a query Bluehost runs shared servers. Your site runs on the same box that several hundred (or thousand?) other services are running on. If you take more CPU than they think you should have, they will limit your service by making you stand in line for CPU, AKA ‘throttling.’ This is not bad. This business model allows them to serve many, many users for a very fair price. It works great until, well, until it doesn’t. I noticed in the last week that for every minute of service, I was being throttled between 60 and 300 seconds. If there were 5 MySQL processes running, then every single one of them were being held in check. The blog visitor notice this as their page requests would take a minute or more to be answered. Bluehost unfortunately doesn’t offer dedicated server hosting, so there was no real upgrade path for me follow and remain one of their customers. So what was I to do? Uninstall every plugin and hope the site sped up? Ask for people to take turns on my blog? I decided to spend my way out of the problem. I signed up for service with WP Engine and moved ThatJeffSmith.com The first 2 months are free, and after that it’s about $29/month to run my site on their system. My math tells me that’s a good bit more expensive than what Bluehost was charging me – to the tune of about 300% more a month. Oh, and I should just say that my blog is a personal blog even though I talk about work stuff here. I don’t get paid for blogging, I don’t sell ads, and I don’t expense the service fees – this is my personal passion. So is it worth it? In the first 4 days, it seems to be totally worth it. Load times have gone from 20-30 seconds to less than 5 seconds. A few folks have told me via Twitter that they notice faster page loads. I anticipate this will indirectly lead to more traffic as Google penalizes you in search results if your site is too slow, and of course some folks won’t even bother waiting more than 5-10 seconds. I noticed right away that writing posts, uploading pictures, and just using the WordPress dashboard in general was much more responsive. So writing is less of a chore now, which means I won’t have a good reason not to write How I Moved to WP Engine I signed up for the service and registered my domain. I then took a full export of my ‘old’ site by doing a FTP GET of all my files, then did a MySQL database backup, exported my WordPress Theme settings to a .zip file, and then finally used the WordPress ‘Export’ feature. I then used the WordPress ‘Import’ on the new site to load up my posts. Then I uploaded the theme .zip package from Themify. Then I FTP’d the ‘wp-content’ directory up to my new server using SFTP (WP Engine only supports secure FTP – good on them!) Using a temporary URL to see my new site, I was able to confirm that everything looked mostly OK – I’ll detail the challenges and issues of fixing the content next – but then it was time to ‘flip the switch.’ I updated the IP address that the DNS lookup tables use to route traffic to my new server. In a matter of minutes the DNS servers around the world were updated and it was time to see the new site! But It Was ‘Broken’ I had never moved a website before, and in my rush to update the DNS, I had changed the records without really finding out what I was supposed to do first. After re-reading the directions provided by WP Engine and following the guidance of their support engineer, I realized I had needed to set the CNAME (Alias) ‘www’ record to point to a different URL than the ‘www.thatjeffsmith.com’ entry I had set. Once corrected the site was up and running in less than a minute. Then It Was Only Mostly Broken Many of my plugins weren’t working. Apparently just ftp’ing the wp-content directory up wasn’t the proper way to re-install the plugin. I suspect file permissions or file ownership wasn’t proper. Some plug-ins were working, many had their settings wiped to the defaults, and a few just didn’t work again. I had to delete the directory of the plug-in manually via SFTP, and then use the WP Dashboard to install it from scratch. And here was my first ‘lesson’ – don’t switch the DNS records until you’ve completely tested your new site. I wasn’t able to navigate the old WP console to review my plug-in settings. Thankfully I was able to use the Wayback Machine to reverse engineer some things, and of course most plug-ins aren’t that complicated to setup to begin with. An example of one that I had to redo from scratch is the ‘Twitter @Anywhere Plus’ plugin that I use to create the form that allows folks to tweet a post they enjoyed at the end of each story. How WP Engine ‘Hooked’ Me I actually signed up with another provider first. They ranked highly in Google searches and a few Tweeps recommended them to me. But hours after signing up and I still didn’t have sever reyady, I was ready to give up on them. They offered no chat or phone support – only mail and message boards. And the message boards were rife with posts about how the service had gone downhill in the past 6 months. To their credit, they did make it easy to cancel, although I did have to do so via email as their website ‘cancel’ button was non-existent. Within minutes of activating my WP Engine account I had received my welcome message and directions on how to get started. I was able to see my staged website right away. They also did something very cool before I even got started – they looked at my existing site and told me by how much they could improve its performance. The proof is in the web pudding. I like this for a few reasons, but primarily I liked their business model. It told me they knew what they were doing, and that they were willing to put their money where their mouth was. This was further evident by their 60-day money back guarantee. And if I understand it correctly, they don’t even take your money until after that 60 day period is over. After a day, I was welcomed by the WP Engine social media team, and was given the opportunity to subscribe to their newsletter and follow their account on Twitter. I noticed their Twitter team is sure to post regular WordPress tips several times a day. It’s not just an account that’s setup for the sake of having a Twitter presence. These little things add up and give me confidence in my decision to choose them as my hosting partner. ‘Partner’ – that’s a lot nicer word than just ‘service provider,’ isn’t it? Oh, and they offered me a t-shirt. Don’t ever doubt the power of a ‘free’ t-shirt! How awesome is this e-mail, from a customer perspective? I wasn’t really expecting any of this. Exceeding expectations before I have even handed over a single dollar seems like a pretty good business plan. This is how you treat customers. Love them to death, and they reward you with loyalty. But Jeff, You Skipped a Piece Here, Why WP Engine? I found them on one of those ‘Top 10′ list posts, and pulled up their webpage. I noticed they offered a specialized service – they host WordPress installs, and that’s it. Their servers are tuned specifically for running WordPress. They had in bolded text, things like ‘INSANELY FAST. INFINITELY SCALABLE.’ and ‘LIGHTNING SPEED.’ And then they offered insurance against hackers and they took care of automatic backups and restores. The only drawbacks I have noticed so far relate to plugins I used that have been ‘blacklisted.’ In order to guarantee that ‘lightning’ speed, they have banned the use of the CPU-suckiest plugins. One of those is the ‘Related Posts’ plugin. So if you are a subscriber and are reading this in your email, you’ll notice there’s no links back to my blog to continue reading other related stories. Since that referral traffic is very small single-digit for my site, I decided that I’m OK with that. I’d rather have the warp-speed page loads. Again, I think that will lead to higher traffic down the road. In 50+ days I will need to decide if WP Engine is a permanent solution. I’ll be sure to update this post when that time comes and let y’all know how it turns out.

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  • QoS basics on a Cisco ASA

    - by qbn
    Could someone briefly explain how to use QoS on Cisco ASA 5505? I have the basics of policing down, but what about shaping and priorities? Basically what I'm trying to do is carve out some bandwidth for my VPN subnets (in an object-group called priority-traffic). I've seen this Cisco QoS document, however configuring shaping and priority-queue don't seem to have any effects in my test. A full download of the linux kernel from kernel.org will boost a ping to a server via VPN sky high. Policing has been successful in passing this test, although it doesn't seem as efficient (I cap non-vpn traffic at 3 of my 4.5 megabits of bandwidth). Am I misunderstanding the results of the test? I think there is some simple concept I'm not grasping here. EDIT: Here is my config thus far (I have 4.5 megabits of bandwidth): access-list priority-traffic extended permit ip object-group priority-traffic any access-list priority-traffic extended permit ip any object-group priority-traffic access-list priority-traffic extended permit icmp object-group priority-traffic any access-list priority-traffic extended permit icmp any object-group priority-traffic access-list non-priority-traffic extended deny ip object-group priority-traffic any access-list non-priority-traffic extended deny ip any object-group priority-traffic access-list non-priority-traffic extended permit ip any any priority-queue outside queue-limit 440 class-map non-priority-traffic match access-list non-priority-traffic class-map priority-traffic match access-list priority-traffic class-map inspection_default match default-inspection-traffic policy-map type inspect dns preset_dns_map parameters message-length maximum 512 policy-map global_policy class inspection_default inspect dns preset_dns_map inspect ftp inspect h323 h225 inspect h323 ras inspect rsh inspect rtsp inspect sqlnet inspect skinny inspect sunrpc inspect xdmcp inspect sip inspect netbios inspect tftp policy-map outbound-qos-policy class non-priority-traffic police input 2500000 police output 2500000 class priority-traffic priority service-policy global_policy global service-policy outbound-qos-policy interface outside

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  • Are Colocation Cross Connects Worth While

    - by SvrGuy
    We currently operate three clusters of collocated machines in different data centers. Recently, I became aware that our newest data center will offer to cross connect us to a bandwidth provider free of charge. In the past, I never really investigated a cross connect for bandwidth because I figured that the rates would be similar to what we are paying the colo now and that it would reduce our resiliency (because we would only be using one or two carriers for IP, where as the colo uses, say 8 different providers). Then I saw an ad for hurricane electric internet services (http://he.net/cgi-bin/ip_transit_quote) that gave a price for IP transit at $1/Mbs, which is much better than the $30/Mb we pay for the blended bandwidth. What are people out there typically paying for bandwith via cross connect and how hard is to setup? Is my understanding that what you do is open agreemetns with two or three ISPs, cross connect to them and then configure your top of rack router on their network. Can you really get IP transit down to a couple of dollars per megabit per month just by doing the routing yourself? Or, is my understanding of cross connection fundamentally wrong?

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  • Cisco ASA 5510 Time of Day Based Policing

    - by minamhere
    I have a Cisco ASA 5510 setup at a boarding school. I determined that many (most?) of the students were downloading files, watching movies, etc, during the day and this was causing the academic side of our network to suffer. The students should not even be in their rooms during the day, so I configured the ASA to police their network segment and limit their outbound bandwidth. This resolved all of our academic issues, and everyone was happy. Except the resident students. I have been asked to change/remove the policing policy at the end of the day, to allow the residents access to the unused bandwidth at night. There's no reason to let bandwidth sit unused at night just because it would be abused during the day. Is there a way to setup Time of Day based Policies on the ASA? Ideally I'd like to be able to open up the network at night and all day during weekends. If I can't set Time based policies, is is possible to schedule the ASA to load a set of commands at a specific time? I suppose I could just setup a scheduled task on one of our servers to log in and make the changes with a simple script, but this seems like a hack, and I'm hoping there is a better or more standard way to accomplish this. Thanks. Edit: If there is a totally different solution that would accomplish a similar goal, I'd be interested in that as well. Free/Cheap would be ideal, but if a separate internet connection is my only other option, it might be worth fighting for money for hardware or software to do this better or more efficiently.

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  • maximum number of connections Squid

    - by Isaac
    I have a Squid proxy server that controls all internet traffic for my network. I need a way to stop users from downloading big files (say 50MB) in my network. I banned some famous ports (e.g. torrent) but some downloads are possible by HTTP port. Obviously I cannot ban port 80! A simple solution is limiting maxmimum number of the simultaneous connections for each IP (e.g. 3 connections). It's possible in Squid with this config: acl ACCOUNTSDEPT 192.168.5.0/24 acl limitusercon maxconn 3 http_access deny ACCOUNTSDEPT limitusercon But this solution has really bad impact in web browsing, because any smart browser get different parts of a website by several connections simultaneously to speedup web browsing. But if we have a maximum number of connections, the browsers will fail to get some parts and the website will be shown partially and some parts/images/frames will not be shown. So, can we limit maximum number of persist connections? I think this policy will works: Specify Maximum number of connections that is alive for 10 seconds But Number of simultaneous connections for every IP is unlimited But how can we implement this policy when Squid? With which config? UPDATE: artifex and Tom Newton offered using a bandwidth-limiting approach to fight against downloaders. But bandwidth-limiting in Squid has a shortcoming: It's static and cannot dynamically change. So a person has a limited bandwidth not matter how many people are using internet (maybe nobody!) Also, this solution cannot help to stop people from downloading. They still can download but in a lower speed. But if we find a way to terminate persist connections (or any connection that is alive more than a specific time), downloading big files will be almost impossible (always there is some way!)

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  • Cisco configuration for public library internet

    - by AlternateZ
    I'm a C/C++ computer programmer turned IT support guy working for a public library. My day is usually spent helping random grandparents learn how to use email, so my networking knowledge is limited to what I can glean from google. Here's the situation. We have a public library with 20 PCs on a LAN and also public wifi access. Previously we were running all of this on 1 ADSL connection and people complained about low speeds. We hired a networking company to set up a Cisco dual-WAN router for us, and purchased an additional ADSL connection. The intention was to give the LAN PCs a guaranteed amount of bandwidth each, and then let the wifi users split the rest. The results were far worse than what we expected, and all we got from the company was excuses and they've since washed their hands of us. During busy periods, net performance on the LAN PCs are so poor that attaching files to gmail etc often times out and fails - far from the "guaranteed amount of bandwidth each" that we hope for! Sometimes it feels like performance is worse than before when we had 1 ADSL link and an unconfigured router? Anyways, surely this is a problem encountered a million times over across the world? (Sharing internet across many users effectively.) What are standard solutions for something like this? I admit to not even knowing the right jargon to google for (load balancing?) I'd appreciate any links to resources/guides that might help me get a better understanding of the problem/solutions, and perhaps some stories of your own experience in solving similar problems. This will help us evaluate and negotiate with network consultants in the future. If its relevant, our router config contains a section "policy-map" with "bandwidth percent" for each class of user (LAN, wifi), and "fair queue".

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  • Alternative to Amazon’s S3 service?

    - by Cory
    Just wondering if there is good alternative to Amazon's S3 service? I like S3 but the bandwidth cost is high. I looked at CouldFiles from Rackspace but the cost is even higher. I don't mind prepaying or having monthly payment in order to reduce the bandwidth cost greatly. Thank you for any help

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  • Animated Notify Icon like the task manager graph

    - by Blind Trevor
    Hi guys, I'm trying to create a bandwidth monitor - I've done most of it, but I want to have a notifyicon that changes dependent on the bandwidth. The same as when you open task manager and then minimise it, there is a little animated bar graph by the clock showing CPU usage... How do I do that??? Any help would be appreciated.

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  • Can a Linksys Router be the cause of bad speeds on a 1.5 mbps link.

    - by gramware
    We use a Linksys 5-port router at a smal organization with about 20 employees. We recently acquired a 1.5 mbps fibre link, but sometimes the link goes down and speeds are still low. On enquirey from the ISP, this was part of the response, However there maybe throttling due to the router in place. A Linksys is a low end router and may be unable to carried traffic of up to 1536Kbps. We are in a position to deploy a Cisco 871 router on test for 2 wks to eliminate that possibility. Also kindly advise the destination of the ping results they look to high. How true is that about the router throttling the network and need for a bigger one.

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  • How to achieve Database Synchronization in Adobe Air with out LCDS

    - by Thirst for Excellence
    i designed one application which pulls data from DB once its stated,if all the clients pulls data at a time from server, there is a lot of bandwidth, and one more worse case is one client may close & open his application many time a days, so there is a lot of bandwidth consumption on serve... Is there any database Sync technique to implement in AIR desktop application ? Please if anybody know please let me know..plz dont suggest LCDS(this is bit cost) Advance Thanking, Cheers, vasu

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  • Controlling youtube traffic path ingoing to multihoming network

    - by Hamdy Ali
    Scenario: I've network multihoming (dual ISP) setup. each ISP bandwidth 500Mbps Currently ISP-A link bandwidth almost fully utilized then the second ISP-B link From our investigation, it is because youtube server cache response to link ISP-A. Some time the utilization of link ISP B increased because at that time youtube server cached is response to ISP B. My question how/Why did this happen? how do I force youtube cache server using ISP link B?

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  • IMAPSync Migration to Exchange 2010 SP1: Exchange drops connections while checking for existence of folders

    - by Benjamin Priestman
    I'm migrating from ZImbra Collaboration Suite to Exchange 2010 SP1. I'm testing IMAPSync as a possible migration tool and have hit a problem with the IMAP server in Exchange 2010. For each account it migrates, IMAPSync loops through the list of folders in the source mailbox and tests for the existence of each one in the destination mailbox. It then goes on to create those folders that do not exist and copy over the messages. It's the intial testing for the existence of the folders that is giving me a problem. The response given by the Exchange server when the folder does not yet exist is given as an error: "R=""16 NO IMAPSyncTest/8 doesn't exist."" After ten of these errors have been issued in succession, the Exchange server appears to stop responding to the IMAP session. Enabling protocol logging for IMAP confirms that the 10th request for a non-existant folder is the last request to be logged on the server. IMAPSync carries on merrily without seeming to realise its connection has gone and thus fails to create any folders. I've logged this with the tool's creator. Does anyone have any idea why Exchange is stopping responding to the connections though? The behaviour looks rather like throttling, although the 'ten strikes and you're out' trigger does not seem to correspond to any of the triggers on the ThrottlingPolicies. Just to check, I've tried creating a new ThrottlingPolicy, turned everything that I think might be relevant up to 11 and applied it to the my test mailbox. Policy settings are listed below, along with IMAP settings. Everything else should be pretty much as default. Throttling Policy RunspaceId : afa3159c-32a6-4906-986f-8adfbe50868b IsDefault : False AnonymousMaxConcurrency : 1 AnonymousPercentTimeInAD : AnonymousPercentTimeInCAS : AnonymousPercentTimeInMailboxRPC : EASMaxConcurrency : 10 EASPercentTimeInAD : EASPercentTimeInCAS : EASPercentTimeInMailboxRPC : EASMaxDevices : 10 EASMaxDeviceDeletesPerMonth : EWSMaxConcurrency : 10 EWSPercentTimeInAD : 50 EWSPercentTimeInCAS : 90 EWSPercentTimeInMailboxRPC : 60 EWSMaxSubscriptions : 5000 EWSFastSearchTimeoutInSeconds : 60 EWSFindCountLimit : 1000 IMAPMaxConcurrency : 1000 IMAPPercentTimeInAD : 400 IMAPPercentTimeInCAS : 400 IMAPPercentTimeInMailboxRPC : 400 OWAMaxConcurrency : 5 OWAPercentTimeInAD : 30 OWAPercentTimeInCAS : 150 OWAPercentTimeInMailboxRPC : 150 POPMaxConcurrency : 20 POPPercentTimeInAD : POPPercentTimeInCAS : POPPercentTimeInMailboxRPC : PowerShellMaxConcurrency : 18 PowerShellMaxTenantConcurrency : PowerShellMaxCmdlets : PowerShellMaxCmdletsTimePeriod : ExchangeMaxCmdlets : PowerShellMaxCmdletQueueDepth : PowerShellMaxDestructiveCmdlets : PowerShellMaxDestructiveCmdletsTimePeriod : RCAMaxConcurrency : 1000 RCAPercentTimeInAD : 400 RCAPercentTimeInCAS : 400 RCAPercentTimeInMailboxRPC : 400 CPAMaxConcurrency : 20 CPAPercentTimeInCAS : 205 CPAPercentTimeInMailboxRPC : 200 MessageRateLimit : RecipientRateLimit : ForwardeeLimit : CPUStartPercent : 75 AdminDisplayName : ExchangeVersion : 0.10 (14.0.100.0) Name : TestMigrationThrottling DistinguishedName : CN=TestMigrationThrottling,CN=Global Settings,CN=Our Company,CN=Microsoft Exchange,CN=Services,CN=Configuration,DC=cimex,DC=com Identity : TestMigrationThrottling Guid : 240049b3-2023-4df1-8edc-fbfc1fc80b87 ObjectCategory : domain.com/Configuration/Schema/ms-Exch-Throttling-Policy ObjectClass : {top, msExchGenericPolicy, msExchThrottlingPolicy} WhenChanged : 21/04/2011 18:48:19 WhenCreated : 21/04/2011 18:07:20 WhenChangedUTC : 21/04/2011 17:48:19 WhenCreatedUTC : 21/04/2011 17:07:20 OrganizationId : OriginatingServer : a-domain-controller IsValid : True IMAPSettings RunspaceId : afa3159c-32a6-4906-986f-8adfbe50868b ProtocolName : IMAP4 Name : 1 MaxCommandSize : 10240 ShowHiddenFoldersEnabled : False UnencryptedOrTLSBindings : {192.168.x.x:143} SSLBindings : {192.168.x.x:993} InternalConnectionSettings : {mail.office.domain.com:143:TLS, mail.office.domain.com:993:SSL} ExternalConnectionSettings : {mail.office.domain.com:143:TLS, mail.office.domain.com:993:SSL} X509CertificateName : mail.domain.com Banner : The Microsoft Exchange IMAP4 service is ready. LoginType : SecureLogin AuthenticatedConnectionTimeout : 00:30:00 PreAuthenticatedConnectionTimeout : 00:01:00 MaxConnections : 2147483647 MaxConnectionFromSingleIP : 2147483647 MaxConnectionsPerUser : 16 MessageRetrievalMimeFormat : BestBodyFormat ProxyTargetPort : 143 CalendarItemRetrievalOption : iCalendar OwaServerUrl : EnableExactRFC822Size : False LiveIdBasicAuthReplacement : False SuppressReadReceipt : False ProtocolLogEnabled : True EnforceCertificateErrors : False LogFileLocation : C:\Program Files\Microsoft\Exchange Server\V14\Logging\Imap4 LogFileRollOverSettings : Daily LogPerFileSizeQuota : 0 B (0 bytes) ExtendedProtectionPolicy : None EnableGSSAPIAndNTLMAuth : True Server : CMX-OFFICE-EX01 AdminDisplayName : ExchangeVersion : 0.10 (14.0.100.0) DistinguishedName : CN=1,CN=IMAP4,CN=Protocols,CN=EXCHANGE01,CN=Servers,CN=Exchange Administrative Group (FYDIBOHF23SPDLT),CN=Administrative Groups,CN=Our COmpany,CN=Microsoft Exchange,CN=Services,CN=Configuration,DC=domain,DC=com Identity : EXCHANGE01\1 Guid : 48f9dc37-74c2-4fb0-a042-641f863f45f2 ObjectCategory : domain.com/Configuration/Schema/ms-Exch-Protocol-Cfg-IMAP-Server ObjectClass : {top, protocolCfg, protocolCfgIMAP, protocolCfgIMAPServer} WhenChanged : 21/04/2011 17:03:39 WhenCreated : 15/04/2011 13:51:58 WhenChangedUTC : 21/04/2011 16:03:39 WhenCreatedUTC : 15/04/2011 12:51:58 OrganizationId : OriginatingServer : a-domain-server IsValid : True

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  • WNDR3700 Router + Cisco SG200-08 + LACP + Dual Uplink

    - by kobaltz
    Background I have a storage server that has several virtual machine images stored on them. I would store them locally, but I have limited space on my desktop (using SSD storage). I would like to increase the bandwidth between the desktop and the storage server by using two NICs on each computer. My original configuration allowed about 55MBps between the desktop and storage server. This storage server also has several TBs of documents, pictures, movies, vms, and ISO/programs. The storage server has 8 1.5TB hard drives in a RAID 10 configuration with a hardware RAID controller. The benchmarks on the RAID 10 are about 300MBps. Configuration In short, I am trying to bridge my switch and router. The switch is a small 8 port Cisco smart switch that supports 802.3ad LACP. I have two computers plugged into the switch, each with 2 Intel Gigabit NICs. The first computer is a Windows 7 machine that has the Intel ANS software installed. I have LACP configured with the computer and now show 3 NICs (2 Physical + 1 TEAM Virtual @ 2Gbps). It looks like this computer is configured correctly. I trunked the two ports that this computer is plugged into with the switch's web interface. The second computer is a homebrew storage box running debian. I also have the bonding enabled on this machine and the switch configured with LACP. Without having the WNDR3700 router in the picture yet, I am able to communicate between the Windows 7 machine and the debian box since they both have static IP addresses. With LACP enabled on both machines I am getting about 106-108MBps speeds. Issue I plug in a network cable from the switch into the router and enable DHCP on the desktop. I saw no need to have a static address on the desktop. My transfer rates are still from 106MBps-108MBps. While this is still a boost, I am trying to figure out how to get about 140-180MBps. I am thinking that I need to increase the bandwidth from the router to the switch. My switch allows 4 groups for port trunking. I plugged in a second network cable from the router to the switch. My question is, what is the proper way to fix this issue. Should I port trunk the two ports that are going from the switch to the router? Keep in mind that the router is a WNDR3700 and is unsure whether or not it supports LACP. I do have OpenWRT installed on the router, but it still wasn't clear in any documentation that I found if it supported 802.3ad LACP standards. I am also wondering if there needs to be anything changed within the Cisco settings. [Edit] - Corrected some numbers, wasn't really paying attention. It looks like the speeds though at least two NICs are bonded with LACP is still reaching the max bandwidth of one port. Is there a way to configure the switch so that I can increase this bandwidth? Also, on the storage server, I had a couple of extra NICs laying around and threw them on there as well. Another EDIT and More Findings I happened to look at the traffic of each individual NIC and think that I see the problem. I tested with a simple transfer for a 4GB file. I noticed that only one of the NICs was taking the load of the traffic. I then copied the file back to the Storage Server and noticed that the other NIC was sending out the traffic. I have 802.3ad LACP enabled on the two NICs and I see that it gets enabled dynamically on the switch's interface. Should I be using Static Link Aggregation?

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  • Silverlight Cream for June 15, 2010 -- #882

    - by Dave Campbell
    In this Issue: Colin Eberhardt Zoltan Arvai, Marcel du Preez, Mark Tucker, John Papa, Phil Middlemiss, Andy Beaulieu, and Chad Campbell. From SilverlightCream.com: Throttling Silverlight Mouse Events to Keep the UI Responsive Colin Eberhardt sent me this link to his latest at Scott Logic... about how to throttle Silverlight -- no not that, you'd have to go to one of the *other* blogs for that :) ... this is throttling the mouse, particularly the mouse wheel to keep the UI from freezing up ... check out the demos, you'll want to read the code Data Driven Applications with MVVM Part I: The Basics Zoltan Arvai started a series of tutorials on Data-Driven Applications with MVVM at SilverlightShow... this is number 1, and it looks like it's going to be a good series to read. Red-To-Green scale using an IValueConverter Marcel du Preez has an interesting post up at SilverlightShow using an IValueConverter to do a red/yellow/green progress bar ... this is pretty cool. Infragistics XamWebOutlookBar & Caliburn With assistance from Rob Eisenburg, Mark Tucker was able to build a Caliburn sample including the Infragistics XamWebOutlookBar, and he's sharing his experience (and code) with all of us. Printing Tip – Handling User Initiated Dialogs Exceptions John Papa responded to a common printing problem by writing it up in his blog. Note this problem quite often appears during debug, so check it out... John also has a quick tip on an update to the PrintAPI in Silverlight 4. Automatic Rectangle Radius X and Y Phil Middlemiss has another great Blend post up -- this one on rounding off buttons... they look great to me, but he's looking for advice -- how about that Phil? They look great to me :) WP7 Back Button in Games Planning on selling 'stuff' in the Windows Phone Marketplace? Are you familiar with the required use of the Back Button? How about in a game? ... Andy Beaulieu discusses all this and has some code you'll want to use. Windows Phone 7 – Call Phone Number from HyperlinkButton Chad Campbell [no relation :) ] is discussing dialing a number from a hyperlink in WP7 - oh yeah, it's a phone as well :) -- I think I've only seen a number attempt to be called -- hmm... and we're not yet either because we all have emulators, but this is a good intro to the functionality for when we may actually have devices! Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • SQL SERVER – Core Concepts – Elasticity, Scalability and ACID Properties – Exploring NuoDB an Elastically Scalable Database System

    - by pinaldave
    I have been recently exploring Elasticity and Scalability attributes of databases. You can see that in my earlier blog posts about NuoDB where I wanted to look at Elasticity and Scalability concepts. The concepts are very interesting, and intriguing as well. I have discussed these concepts with my friend Joyti M and together we have come up with this interesting read. The goal of this article is to answer following simple questions What is Elasticity? What is Scalability? How ACID properties vary from NOSQL Concepts? What are the prevailing problems in the current database system architectures? Why is NuoDB  an innovative and welcome change in database paradigm? Elasticity This word’s original form is used in many different ways and honestly it does do a decent job in holding things together over the years as a person grows and contracts. Within the tech world, and specifically related to software systems (database, application servers), it has come to mean a few things - allow stretching of resources without reaching the breaking point (on demand). What are resources in this context? Resources are the usual suspects – RAM/CPU/IO/Bandwidth in the form of a container (a process or bunch of processes combined as modules). When it is about increasing resources the simplest idea which comes to mind is the addition of another container. Another container means adding a brand new physical node. When it is about adding a new node there are two questions which comes to mind. 1) Can we add another node to our software system? 2) If yes, does adding new node cause downtime for the system? Let us assume we have added new node, let us see what the new needs of the system are when a new node is added. Balancing incoming requests to multiple nodes Synchronization of a shared state across multiple nodes Identification of “downstate” and resolution action to bring it to “upstate” Well, adding a new node has its advantages as well. Here are few of the positive points Throughput can increase nearly horizontally across the node throughout the system Response times of application will increase as in-between layer interactions will be improved Now, Let us put the above concepts in the perspective of a Database. When we mention the term “running out of resources” or “application is bound to resources” the resources can be CPU, Memory or Bandwidth. The regular approach to “gain scalability” in the database is to look around for bottlenecks and increase the bottlenecked resource. When we have memory as a bottleneck we look at the data buffers, locks, query plans or indexes. After a point even this is not enough as there needs to be an efficient way of managing such large workload on a “single machine” across memory and CPU bound (right kind of scheduling)  workload. We next move on to either read/write separation of the workload or functionality-based sharing so that we still have control of the individual. But this requires lots of planning and change in client systems in terms of knowing where to go/update/read and for reporting applications to “aggregate the data” in an intelligent way. What we ideally need is an intelligent layer which allows us to do these things without us getting into managing, monitoring and distributing the workload. Scalability In the context of database/applications, scalability means three main things Ability to handle normal loads without pressure E.g. X users at the Y utilization of resources (CPU, Memory, Bandwidth) on the Z kind of hardware (4 processor, 32 GB machine with 15000 RPM SATA drives and 1 GHz Network switch) with T throughput Ability to scale up to expected peak load which is greater than normal load with acceptable response times Ability to provide acceptable response times across the system E.g. Response time in S milliseconds (or agreed upon unit of measure) – 90% of the time The Issue – Need of Scale In normal cases one can plan for the load testing to test out normal, peak, and stress scenarios to ensure specific hardware meets the needs. With help from Hardware and Software partners and best practices, bottlenecks can be identified and requisite resources added to the system. Unfortunately this vertical scale is expensive and difficult to achieve and most of the operational people need the ability to scale horizontally. This helps in getting better throughput as there are physical limits in terms of adding resources (Memory, CPU, Bandwidth and Storage) indefinitely. Today we have different options to achieve scalability: Read & Write Separation The idea here is to do actual writes to one store and configure slaves receiving the latest data with acceptable delays. Slaves can be used for balancing out reads. We can also explore functional separation or sharing as well. We can separate data operations by a specific identifier (e.g. region, year, month) and consolidate it for reporting purposes. For functional separation the major disadvantage is when schema changes or workload pattern changes. As the requirement grows one still needs to deal with scale need in manual ways by providing an abstraction in the middle tier code. Using NOSQL solutions The idea is to flatten out the structures in general to keep all values which are retrieved together at the same store and provide flexible schema. The issue with the stores is that they are compromising on mostly consistency (no ACID guarantees) and one has to use NON-SQL dialect to work with the store. The other major issue is about education with NOSQL solutions. Would one really want to make these compromises on the ability to connect and retrieve in simple SQL manner and learn other skill sets? Or for that matter give up on ACID guarantee and start dealing with consistency issues? Hybrid Deployment – Mac, Linux, Cloud, and Windows One of the challenges today that we see across On-premise vs Cloud infrastructure is a difference in abilities. Take for example SQL Azure – it is wonderful in its concepts of throttling (as it is shared deployment) of resources and ability to scale using federation. However, the same abilities are not available on premise. This is not a mistake, mind you – but a compromise of the sweet spot of workloads, customer requirements and operational SLAs which can be supported by the team. In today’s world it is imperative that databases are available across operating systems – which are a commodity and used by developers of all hues. An Ideal Database Ability List A system which allows a linear scale of the system (increase in throughput with reasonable response time) with the addition of resources A system which does not compromise on the ACID guarantees and require developers to learn new paradigms A system which does not force fit a new way interacting with database by learning Non-SQL dialect A system which does not force fit its mechanisms for providing availability across its various modules. Well NuoDB is the first database which has all of the above abilities and much more. In future articles I will cover my hands-on experience with it. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: NuoDB

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  • Library like ENet, but for TCP?

    - by Milo
    I'm not looking to use boost::asio, it is overly complex for my needs. I'm building a game that is cross platform, for desktop, iPhone and Android. I found a library called ENet which is pretty much what I need, but it uses UDP which does not seem to support encryption and a few other things. Given that the game is an event driven card game, TCP seems like the right fit. However, all I have found is WINSOCK / berkley sockets and bost::asio. Here is a sample client server application with ENet: #include <enet/enet.h> #include <stdlib.h> #include <string> #include <iostream> class Host { ENetAddress address; ENetHost * server; ENetHost* client; ENetEvent event; public: Host() :server(NULL) { enet_initialize(); setupServer(); } void setupServer() { if(server) { enet_host_destroy(server); server = NULL; } address.host = ENET_HOST_ANY; /* Bind the server to port 1234. */ address.port = 1721; server = enet_host_create (& address /* the address to bind the server host to */, 32 /* allow up to 32 clients and/or outgoing connections */, 2 /* allow up to 2 channels to be used, 0 and 1 */, 0 /* assume any amount of incoming bandwidth */, 0 /* assume any amount of outgoing bandwidth */); } void daLoop() { while(true) { /* Wait up to 1000 milliseconds for an event. */ while (enet_host_service (server, & event, 5000) > 0) { ENetPacket * packet; switch (event.type) { case ENET_EVENT_TYPE_CONNECT: printf ("A new client connected from %x:%u.\n", event.peer -> address.host, event.peer -> address.port); /* Store any relevant client information here. */ event.peer -> data = "Client information"; /* Create a reliable packet of size 7 containing "packet\0" */ packet = enet_packet_create ("packet", strlen ("packet") + 1, ENET_PACKET_FLAG_RELIABLE); /* Extend the packet so and append the string "foo", so it now */ /* contains "packetfoo\0" */ enet_packet_resize (packet, strlen ("packetfoo") + 1); strcpy ((char*)& packet -> data [strlen ("packet")], "foo"); /* Send the packet to the peer over channel id 0. */ /* One could also broadcast the packet by */ /* enet_host_broadcast (host, 0, packet); */ enet_peer_send (event.peer, 0, packet); /* One could just use enet_host_service() instead. */ enet_host_flush (server); break; case ENET_EVENT_TYPE_RECEIVE: printf ("A packet of length %u containing %s was received from %s on channel %u.\n", event.packet -> dataLength, event.packet -> data, event.peer -> data, event.channelID); /* Clean up the packet now that we're done using it. */ enet_packet_destroy (event.packet); break; case ENET_EVENT_TYPE_DISCONNECT: printf ("%s disconected.\n", event.peer -> data); /* Reset the peer's client information. */ event.peer -> data = NULL; } } } } ~Host() { if(server) { enet_host_destroy(server); server = NULL; } atexit (enet_deinitialize); } }; class Client { ENetAddress address; ENetEvent event; ENetPeer *peer; ENetHost* client; public: Client() :peer(NULL) { enet_initialize(); setupPeer(); } void setupPeer() { client = enet_host_create (NULL /* create a client host */, 1 /* only allow 1 outgoing connection */, 2 /* allow up 2 channels to be used, 0 and 1 */, 57600 / 8 /* 56K modem with 56 Kbps downstream bandwidth */, 14400 / 8 /* 56K modem with 14 Kbps upstream bandwidth */); if (client == NULL) { fprintf (stderr, "An error occurred while trying to create an ENet client host.\n"); exit (EXIT_FAILURE); } /* Connect to some.server.net:1234. */ enet_address_set_host (& address, "192.168.2.13"); address.port = 1721; /* Initiate the connection, allocating the two channels 0 and 1. */ peer = enet_host_connect (client, & address, 2, 0); if (peer == NULL) { fprintf (stderr, "No available peers for initiating an ENet connection.\n"); exit (EXIT_FAILURE); } /* Wait up to 5 seconds for the connection attempt to succeed. */ if (enet_host_service (client, & event, 20000) > 0 && event.type == ENET_EVENT_TYPE_CONNECT) { std::cout << "Connection to some.server.net:1234 succeeded." << std::endl; } else { /* Either the 5 seconds are up or a disconnect event was */ /* received. Reset the peer in the event the 5 seconds */ /* had run out without any significant event. */ enet_peer_reset (peer); puts ("Connection to some.server.net:1234 failed."); } } void daLoop() { ENetPacket* packet; /* Create a reliable packet of size 7 containing "packet\0" */ packet = enet_packet_create ("backet", strlen ("backet") + 1, ENET_PACKET_FLAG_RELIABLE); /* Extend the packet so and append the string "foo", so it now */ /* contains "packetfoo\0" */ enet_packet_resize (packet, strlen ("backetfoo") + 1); strcpy ((char*)& packet -> data [strlen ("backet")], "foo"); /* Send the packet to the peer over channel id 0. */ /* One could also broadcast the packet by */ /* enet_host_broadcast (host, 0, packet); */ enet_peer_send (event.peer, 0, packet); /* One could just use enet_host_service() instead. */ enet_host_flush (client); while(true) { /* Wait up to 1000 milliseconds for an event. */ while (enet_host_service (client, & event, 1000) > 0) { ENetPacket * packet; switch (event.type) { case ENET_EVENT_TYPE_RECEIVE: printf ("A packet of length %u containing %s was received from %s on channel %u.\n", event.packet -> dataLength, event.packet -> data, event.peer -> data, event.channelID); /* Clean up the packet now that we're done using it. */ enet_packet_destroy (event.packet); break; } } } } ~Client() { atexit (enet_deinitialize); } }; int main() { std::string a; std::cin >> a; if(a == "host") { Host host; host.daLoop(); } else { Client c; c.daLoop(); } return 0; } I looked at some socket tutorials and they seemed a bit too low level. I just need something that abstracts away the platform (eg, no WINSOCKS) and that has basic ability to keep track of connected clients and send them messages. Thanks

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  • FFmpeg Video Hosting for Linux and Windows Server

    - by Aditi
    FFmpeg hosting is a special type of web hosting where the host servers have video transcoding software loaded on them, which allows the automatic conversion of videos from one format to another. FFmpeg is a cross-platform solution for recording, converting, transcoding and stream audio and video. It includes libavcodec – the leading audio/video codec library. FFmpeg hosting gets its name from a set of server side programs (modules) called FFmpeg. There are a number of applications or web scripts available, which allow webmasters to create their own video sharing websites. Video hosting typically requires: PHP 4.3 and above (including support of CLI) Mencoder and also Mplayer FFMpeg-PHP MySQL database server LAME MP3 Encoder Libogg + Libvorbis GD Library 2 or higher CGI-BIN There are number of web service providers who provide FFmpeg hosting service. Following is a list of some of the Best FFmpeg hosting providers for both Linux and Windows Server below. Dream Host Dreamhost provides for web based email access, mail filtering, spam filtering, unlimited email ids, vacation autoresponder, python support, full CGI access and many more services. Price: $7.95 View Details Micfo It offers unlimited disk space and bandwidth. Other services include free domain for life and free Website Transfer with many more services. All in all one of the best option to consider. Price: $5 View Details Host Upon HostUpon offers FFMpeg Hosting on all their hosting packages, with readily installed modules to start a Video website or Social Network with Video uploading. These scripts such as Boonex Dolphin / PHPMotion / Social Engine / ABKsoft Scripts / Joomla Video Plugin / Clipshare / ClipBucket / Social Media / Rayzz / Vidi Script work with their ffmpeg. Their FFMPEG hosting plan offers 24/7/365 support with typical response time of 15min or less. Price: $5.95 View Details DownTown Host DownTown Host provides full and exceptional support by live chat and telephone. It has high-power, modern servers and the finest web server technology. It offers free search engine Submission and continuous data backup protection with free email forwarding and site move. There are many more services too. Site5 This ffmpeg service provider offers uptime guarantee, a real time stats on each server and many more attractive services. Price: $4.95 View Details Cirtex Hosting Cirtex Hosting allows to host 7 websites & domains and provides for unlimited storage space and monthly bandwidth. It also offers FTP and email accounts and many more services. Price: $2.49 View Details FLV Hosting FLV hosting supplies RTMP SERVER STREAMING for large size video streaming and server side recording. It is flexible and costs less. They customize to the clients requirements. Price: $9.95 View Details AptHost This hosting service provides for 24x7x365 Premium Support and fully ffmpeg enabled services. Price: $4.95 View Details HostMDS Great Support, Priced Low. It provides for SSH access, CGI, Ruby on Rails, Perl, PHP, MySQL, front page extentions, 24/7 Support, FREE Domain transfer and spam filtering. It offers instant account setup, low latency fast bandwidth & much more! They were formerly known as Vistapages. Price: $4.95 View Details Related posts:Best WordPress Video Themes for a Video Blog Free Web Based Applications 24+ Coda Alternatives for Windows and Linux

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  • Exploring TCP throughput with DTrace

    - by user12820842
    One key measure to use when assessing TCP throughput is assessing the amount of unacknowledged data in the pipe. This is sometimes termed the Bandwidth Delay Product (BDP) (note that BDP is often used more generally as the product of the link capacity and the end-to-end delay). In DTrace terms, the amount of unacknowledged data in bytes for the connection is the different between the next sequence number to send and the lowest unacknoweldged sequence number (tcps_snxt - tcps_suna). According to the theory, when the number of unacknowledged bytes for the connection is less than the receive window of the peer, the path bandwidth is the limiting factor for throughput. In other words, if we can fill the pipe without the peer TCP complaining (by virtue of its window size reaching 0), we are purely bandwidth-limited. If the peer's receive window is too small however, the sending TCP has to wait for acknowledgements before it can send more data. In this case the round-trip time (RTT) limits throughput. In such cases the effective throughput limit is the window size divided by the RTT, e.g. if the window size is 64K and the RTT is 0.5sec, the throughput is 128K/s. So a neat way to visually determine if the receive window of clients may be too small should be to compare the distribution of BDP values for the server versus the client's advertised receive window. If the BDP distribution overlaps the send window distribution such that it is to the right (or lower down in DTrace since quantizations are displayed vertically), it indicates that the amount of unacknowledged data regularly exceeds the client's receive window, so that it is possible that the sender may have more data to send but is blocked by a zero-window on the client side. In the following example, we compare the distribution of BDP values to the receive window advertised by the receiver (10.175.96.92) for a large file download via http. # dtrace -s tcp_tput.d ^C BDP(bytes) 10.175.96.92 80 value ------------- Distribution ------------- count -1 | 0 0 | 6 1 | 0 2 | 0 4 | 0 8 | 0 16 | 0 32 | 0 64 | 0 128 | 0 256 | 3 512 | 0 1024 | 0 2048 | 9 4096 | 14 8192 | 27 16384 | 67 32768 |@@ 1464 65536 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 32396 131072 | 0 SWND(bytes) 10.175.96.92 80 value ------------- Distribution ------------- count 16384 | 0 32768 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 17067 65536 | 0 Here we have a puzzle. We can see that the receiver's advertised window is in the 32768-65535 range, while the amount of unacknowledged data in the pipe is largely in the 65536-131071 range. What's going on here? Surely in a case like this we should see zero-window events, since the amount of data in the pipe regularly exceeds the window size of the receiver. We can see that we don't see any zero-window events since the SWND distribution displays no 0 values - it stays within the 32768-65535 range. The explanation is straightforward enough. TCP Window scaling is in operation for this connection - the Window Scale TCP option is used on connection setup to allow a connection to advertise (and have advertised to it) a window greater than 65536 bytes. In this case the scaling shift is 1, so this explains why the SWND values are clustered in the 32768-65535 range rather than the 65536-131071 range - the SWND value needs to be multiplied by two since the reciever is also scaling its window by a shift factor of 1. Here's the simple script that compares BDP and SWND distributions, fixed to take account of window scaling. #!/usr/sbin/dtrace -s #pragma D option quiet tcp:::send / (args[4]-tcp_flags & (TH_SYN|TH_RST|TH_FIN)) == 0 / { @bdp["BDP(bytes)", args[2]-ip_daddr, args[4]-tcp_sport] = quantize(args[3]-tcps_snxt - args[3]-tcps_suna); } tcp:::receive / (args[4]-tcp_flags & (TH_SYN|TH_RST|TH_FIN)) == 0 / { @swnd["SWND(bytes)", args[2]-ip_saddr, args[4]-tcp_dport] = quantize((args[4]-tcp_window)*(1 tcps_snd_ws)); } And here's the fixed output. # dtrace -s tcp_tput_scaled.d ^C BDP(bytes) 10.175.96.92 80 value ------------- Distribution ------------- count -1 | 0 0 | 39 1 | 0 2 | 0 4 | 0 8 | 0 16 | 0 32 | 0 64 | 0 128 | 0 256 | 3 512 | 0 1024 | 0 2048 | 4 4096 | 9 8192 | 22 16384 | 37 32768 |@ 99 65536 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 3858 131072 | 0 SWND(bytes) 10.175.96.92 80 value ------------- Distribution ------------- count 512 | 0 1024 | 1 2048 | 0 4096 | 2 8192 | 4 16384 | 7 32768 | 14 65536 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 1956 131072 | 0

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  • Can someone explain the true landscape of Rails vs PHP deployment, particularly within the context of Reseller-based web hosting (e.g., Hostgator)?

    - by rcd
    Currently, I have a reseller account with the company HostGator. I design websites, which up until now have occasionally been wrapped in Wordpress CMSs and the like (PHP applications). I then sell hosting (of the site I've designed) to the client, which is pretty simple, in that I can simply click a button and add a new shared hosting account/site with whatever settings I want. Furthermore, I then utilize WHMCS to automate billing and account management. It's a nice package and pretty simple. I pay something like $25 a month, and can sell a hundred accounts under this (because my clients bandwidth requirements are low). Now I am finding the need to develop more customized applications, including a minimalist CMS and several proprietary things. I soon anticipate developing these apps for clients as well. Thus, I've spent the past few months learning Rails, and it's coming along well now. The thing that has nagged at me all along, though, is the deployment issue. I can't wrap my brain around it. It seems like all of the popular options (Heroku, etc) have nice automation with git and are set up in the "Rails Way". I get that (sort of). But it's terribly expensive... a single dyno, a helper, and the cheapest database (which they say is mainly suitable for testing) that isn't limited to 5MB runs $51. This is for ONE app!!! Throw in a "production" DB and you're over $200. This is like... the same prices as getting a server somewhere, right? Meanwhile, going back to what I guess is a "traditional" hosting environment with Hostgator, their server only has Ruby 1.8.7 and Rails 2.3.5... No Rails 3. AND, no Passenger (not that I really understand the difference in CGI or mod_rails or whatever, but they say Passenger is the simplest). So I'm to understand that if I build an app in Rails 3, it won't run at all on this host? But damn, I already have these accounts under my reseller account there, all running static html and/or PHP stuff, right? So what now? How do I get all of this under one simple (and affordable) roof? Forgive my ignorance, but I just don't get it. Managing a VPS is cool and all, but entails learning server admin stuff and security... And it's expensive. I get that a shared and/or reseller "server-based" (forgive the terminology) may be inadequate for large-scale apps that use a lot of bandwidth... But what about for those of us who are building real (but small and low bandwidth) apps (with Rails) and who want to deploy them simply, cheaply, using the same conceptual approach as PHP? Even after learning all of this Ruby and Rails stuff for months, I'm questioning whether it's worth it when it comes to deployment. I want to build a small app, upload it to my home directory on a shared server account, and just make it run. Why should that be so hard? Am I just choosing the wrong language/framework? Forgive my ignorance in the subject; these questions are not rhetorical; just trying to learn here. So: 1) I'd appreciate if someone could give me a good rundown of how to understand deployment in Rails vs. PHP. 2) I'd appreciate if someone could address my issue with running a hosting/web business around reseller hosting (Hostgator) while also being able to host Rails apps. Can it be done? And how can a company like Hostgator completely ignore what's current in Rails/Ruby? Thanks.

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  • Unable to receive emails from Ubuntu postfix mail server

    - by Paddington
    I am unable to receive emails on an Ubuntu 11.04 server running postfix with the Plesk control panel. I can't see the mails even on webmail. I am able to send emails and am not getting any error messages on the email client when I try to receive. Here is the output of the logs: *tail -f /usr/local/psa/var/log/maillog Aug 29 10:38:31 cp9 postfix/tlsmgr[3811]: fatal: open database /var/lib/postfix/smtpd_scache.db: Invalid argument Aug 29 10:38:32 cp9 postfix/master[27738]: warning: process /usr/lib/postfix/tlsmgr pid 3811 exit status 1 Aug 29 10:38:32 cp9 postfix/master[27738]: warning: /usr/lib/postfix/tlsmgr: bad command startup -- throttling Aug 29 10:38:36 cp9 pop3d: Connection, ip=[::ffff:196.201.7.158] Aug 29 10:38:36 cp9 pop3d: IMAP connect from @ [::ffff:196.201.7.158]INFO: LOGIN, [email protected], ip=[::ffff:196.201.7.158] Aug 29 10:38:37 cp9 pop3d: 1346229517.874008 LOGOUT, [email protected], ip=[::ffff:196.201.7.158], top=0, retr=0, time=1, rcvd=24, sent=1716, maildir=/var/qmail/mailnames/essentialhuku.co.za/earle/Maildir Aug 29 10:14:05 cp9 postfix/tlsmgr[1133]: fatal: open database /var/lib/postfix/smtpd_scache.db: Invalid argument Aug 29 10:14:06 cp9 postfix/master[27738]: warning: process /usr/lib/postfix/tlsmgr pid 1133 exit status 1 Aug 29 10:14:06 cp9 postfix/master[27738]: warning: /usr/lib/postfix/tlsmgr: bad command startup -- throttling Aug 29 10:14:08 cp9 pop3d: Connection, ip=[::ffff:196.201.7.158

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  • Too many concurrent connections Exchange 2010. What else is there to check?

    - by hydroparadise
    I thought that I had this under control before. But for some reason during our last email marketing promo, I start receiving from our mass email client (built in house).. The message could not be sent to the SMTP server. The transport error code is 0x800ccc67. The server repsonse was 421 4.3.2 The maximum number of concurrent connections has exceeded a limit, closing transmission channel again. There's several places I've checked to make sure that wouldn't be an issue. First I checked that receive connector was set to receive an adequate number of connections on our relay connector (1000 connections). Then, I would later find out about Throttling Policies. I created one and set all the properties I knew to set in terms of the policy following properties to 1000; EWSMaxConcurrency, OWAMaxConcurrency, CPAMaxConcurrency, and CPAMaxConcurrency. Still, the email client starts receiving the error shortly after 100 has been sent and takes about 15-30 seconds. The process is then repeatable, but still the error gets received at the same spot everytime. Is there a rate setting that I am missing? Was there a windows update that I missed looking at? Should the software have it's own throttling feature?

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  • How to use HTTP Live Streaming protocol in iPhone SDk 3.0

    - by Pugal Devan
    Hi Guys, i have developed on IPhone application and submitted to App store. But my application got rejected based on below criteria. Thank you for submitting your yyyyyyyy application. We have reviewed your application and have determined that it cannot be posted to the App Store at this time because it is not using the HTTP Live Streaming protocol to broadcast streaming video. HTTP Live Streaming is required when streaming video feeds over the cellular network, in order to have an optimal user experience and utilize cellular best practices. This protocol automatically determines bandwidth available to users and adjusts the bandwidth appropriately, even as bandwidth streams change. This allows you the flexibility to have as many streams as you like, as long as 64 kbps is set as the baseline feed. In my apps i have to stream prerecorded m4v and mp3 files from my server. I used MPMoviePlayerController to stream and play those videos / audio. How to implement the HTTP Live Streaming Protocol in my apps? Also can i get some sample code? Thanks in advance!

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