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  • Can I send a POST form in an encoding other than of its body?

    - by Daziplqa
    Hi gang, I've Html page that looks like: <HTML> <meta http-equiv='Content-Type' content='text/html; charset=gb2312'> <BODY onload='document.forms[0].submit();'> <form name="form" method="post" action="/path/to/some/servlet"> <input type="hidden" name="username" value="??"> <!-- UTF-8 characters --> </form> </BODY> </HTML> As you can see, the content of this page is UTF-8, but I need to send it with GB2312 character encoding, as the servlet that I am sending this page to expects from me GB2312. Is this a valid scenario? Because in the servlet, I couldn't retive these chines characters back using a filter that sets the character encoding to GB2312!! Please help

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  • Why does Term::Size seem to mess up Perl's output encoding?

    - by sid_com
    Hello! The Term::Size-module jumbles up the encoding. How can I fix this? #!/usr/bin/env perl use warnings; use strict; use 5.010; use utf8; binmode STDOUT, ':encoding(UTF-8)'; use Term::Size; my $string = 'Hällö'; say $string; my $columns = ( Term::Size::chars *STDOUT{IO} )[0]; say $columns; say $string; Output: Hällö 140 H?ll?

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  • NAN mixing float and GLFloat?

    - by carrots
    This often returns NAN ("Not A Number") depending on input: #define PI 3.1415f GLfloat sineEaseIn(GLfloat ratio) { return 1.0f-cosf(ratio * (PI / 2.0f)); } I tried making PI a few digits smaller to see if that would help. No dice. Then I thought it might be a datatype mismatch, but float and glfloat seem to be equivalent: gl.h typedef float GLfloat; math.h extern float cosf( float ); Is this a casting issue?

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  • Float Conversion Issue

    - by user1407570
    I have an issue after converted a float from a string, the result of my operation is null The NSLogs give the right value but vitesseMoyenne is equal to null -(void)setVitesseMoyenne:(float)uneDistanceTotale:(NSString*)unTempsTotal { //float tempEnFloat = [unTempsTotal floatValue]; NSLog(@"%@",unTempsTotal); float calculVitesseMoyenne = uneDistanceTotale / [unTempsTotal floatValue]; NSLog(@"%f",calculVitesseMoyenne); vitesseMoyenne = [NSString stringWithFormat:@"%f", calculVitesseMoyenne]; } Can you see what is wrong ?

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  • Convert from float to QByteArray

    - by radix07
    Is there a quick way to convert a float value to a byte wise (hex) representation in a QByteArray? Have done similar with memcpy() before using arrays, but this doesn't seem to work too well with QByteArray. For example: memcpy(&byteArrayData,&floatData,sizeof(float)); Can go the other way just fine using: float *value= (float *)byteArrayData.data(); Am I just implementing this wrong or is there a better way to do it using Qt? Thanks

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  • Wrong encoding in DataReceivedEventArgs

    - by user2102508
    I start cmd.exe process and redirect stdin to pass script to it and redirect stdout and stderr to read cmd's output. Here is the code of my DataReceivedEventHandler: (o, a) => { if(!String.IsNullOrEmpty(a.Data)) { bw.Write(a.Data.ToUTF8()); bw.Write((byte)'\n'); } } In the code bw is instance of BinaryWriter, ToUTF8 is string extension method, that converts a string to UTF8 encoded byte array. When I use this code in a separate process it works well, however when I use this code as a shared library inside some other process a.Data doesn't contain valid localized characters (like russian characters for example). So how should I convert characters? How to get cmd's OEM encoding? Why does the code works well in a separate process and doesn't work as a shared library inside some other process?

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  • I think there is a problem with my url encoding

    - by TheGateKeeper
    I took someone's advice and started encoding my image sources, but Google doesn't seem to be able to decode them. I probably did something wrong, because basically Google is taking the full path as the image's name. See this page as an example. If you go on the top most thumbnail and do "Save as", you will see the path is not being decoded. Should I stop decoding or am I doing it wrong? Should I encode only the image name itself? Thanks!

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  • Content Length and Transfer Encoding Chunked nginx, node-http-proxy

    - by rampr
    I have the following setup - node-http-proxy acts as a reverse proxy forwarding all requests to nginx/socket.io as necessary My problem is this When I send a HTTP DELETE request from the browser, node-http-proxy adds a header "Transfer Encoding Chunked" as the request from the browser had no Content Length. The request from the browser had no Content Length as it had no body. Nginx doesn't like the Transfer Encoding Chunked Header and throws a 411 asking for Content-Length. The problem gets solved when I send dummy data as part of the DELETE request so there is a Content Length and node-http-proxy doesn't add Transfer Encoding Chunked header and nginx is happy. I want to understand if node-http-proxy isn't working as expected, because it adds a Transfer Encoding Chunked header when Content Length is missing because there is no Content Body.

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  • how do I setup Apache's Content-Encoding Header?

    - by Nick
    When attempting to validate my site with the W3C validator, it returns the error, "Don't know how to decode Content-Encoding 'none'". Firebug confirms that my server is sending the header, "Content-Encoding: none". But I can't find any directive in apache2.conf or in my vhost that sets the Content-Encoding header. Where does the directive go, and what should it be set to? UPDATE: On further examination it seems something is wrong with mod_deflate (gzip). It's zipping my css files just fine, but is not zipping the html generated by my php scripts. I have: AddOutputFilterByType DEFLATE text/html text/plain text/xml text/css And the pages are showing a mime type of: "text/html". But content encoding is "none" and they aren't zipping. Perhaps these issues are related?

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  • Would it be possible to have a UTF-8-like encoding limited to 3 bytes per character?

    - by dan04
    UTF-8 requires 4 bytes to represent characters outside the BMP. That's not bad; it's no worse than UTF-16 or UTF-32. But it's not optimal (in terms of storage space). There are 13 bytes (C0-C1 and F5-FF) that are never used. And multi-byte sequences that are not used such as the ones corresponding to "overlong" encodings. If these had been available to encode characters, then more of them could have been represented by 2-byte or 3-byte sequences (of course, at the expense of making the implementation more complex). Would it be possible to represent all 1,114,112 Unicode code points by a UTF-8-like encoding with at most 3 bytes per character? If not, what is the maximum number of characters such an encoding could represent? By "UTF-8-like", I mean, at minimum: The bytes 0x00-0x7F are reserved for ASCII characters. Byte-oriented find / index functions work correctly. You can't find a false positive by starting in the middle of a character like you can in Shift-JIS.

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  • How to send parameters with same encoding from javascript?

    - by nimcap
    I have a javascript file that lots of people have embedded to their pages. Since I am hosting the file, I have control over that javascript file; I cannot control the way it is embedded because lots of people is using it already. This javascript file sends GET requests to my servlets, and the parameters passed with the request are recorded to DB. For example, javascript sends a request to http://myserver.com/servlet?p1=123&p2=aString and then servlet records 123 and aString to DB somehow. Before sending strings I use encodeURIComponent() to encode it. But what I figured out is every client sends the same string with different encodings depending on either their browser or the site they are visiting. As a result, same strings are represented with different characters when it reaches servlet (so they are different strings). What I am trying to do is to convert the strings to one kind of encoding from javascript so when they reach the client same words are represented with same characters. How is this possible? PS. If there is a way to convert the encoding from Java it is also applicable.

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  • What is Wordpress doing for content encoding in it's mysql database?

    - by qbxk
    For some convoluted reasons best left behind us, I require direct access the contents of a wordpress database. I'm using mysql 5.0.70-r1 on gentoo with wordpress 2.6, and perl 5.8.8 ftr. So, sometimes we get high-order characters in the blog, we have quite a few authors contributing too, for the most part these characters end up in wp's database in wp_posts.post_content or wp_postmeta.meta_value, Wordpress is displaying these correctly on it's site, but the database stores it using single byte encoding that I can't figure out how to convert to the correct string. Today's example: the blog shows this, and doesn't even seem to escape any chars in the html, Hãhãhães but the database, when viewed via the mysql prompt, has, Hãhãhães So clearly this is some kind of double-byte encoding issue, but I don't know how I can correct it. I need to be able to pull that second string from the database (b/c that's what it gives me) and convert it to the first one, and i need to do so using perl. also, just to help unmuddy any waters, I took these strings and printed out the ascii codes for each character using perl's ord() function. Here is the output of the "wrong" string H = 72 à = 195 £ = 163 h = 104 à = 195 £ = 163 h = 104 à = 195 £ = 163 e = 101 s = 115 This is the correct string, that I need to produce in my script H = 72 ã = 227 h = 104 ã = 227 h = 104 ã = 227 e = 101 s = 115

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  • SQL Server float datatype

    - by Martin Smith
    The documentation for SQL Server Float says Approximate-number data types for use with floating point numeric data. Floating point data is approximate; therefore, not all values in the data type range can be represented exactly. Which is what I expected it to say. If that is the case though why does the following return 'Yes' in SQL Server DECLARE @D float DECLARE @E float set @D = 0.1 set @E = 0.5 IF ((@D + @D + @D + @D +@D) = @E) BEGIN PRINT 'YES' END ELSE BEGIN PRINT 'NO' END but the equivalent C++ program returns "No"? #include <iostream> using namespace std; int main() { float d = 0.1F; float e = 0.5F; if((d+d+d+d+d) == e) { cout << "Yes"; } else { cout << "No"; } }

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  • How can I make Banshee re-encode FLAC to Ogg Vorbis when copying to my player?

    - by Michael E
    I have most of my music in FLAC on my large storage device, and would like to automatically re-encode it in Ogg Vorbis when copying it to my portable audio player (Sansa Fuze v2). I have set my Fuze to MTP mode and told Banshee to encode to Ogg Vorbis with quality 4 in the Device Properties dialog for the Fuze (I would use MSC mode, but don't have an encoding option in the device properties when I do that). However, when I copy music to the device, either by dragging it from the music library or by syncing a playlist, the full FLAC files are copied rather than transcoded and written as Oggs. How can I get my Banshee setup re-encoding the audio? If StackExchange supported bonus points, I'd give bonus points for a solution that only re-encoded music that was already losslessly encoded, but I don't think that's possible.

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  • Float table to bottom of page in Word 2007

    - by Christian W
    Is it possible to float a table to the bottom of a page in Word 2007? I am making a template for revisable documents for work (specs, routines etc) and I want the front page to contain the document title, and a table of revisions. I want to float this table to the bottom of the page. So as I add rows to it, it grows upwards towards the title (which is at top of page, and not middle.) Is this possible?

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  • Compile time float packing/punning

    - by detly
    I'm writing C for the PIC32MX, compiled with Microchip's PIC32 C compiler (based on GCC 3.4). My problem is this: I have some reprogrammable numeric data that is stored either on EEPROM or in the program flash of the chip. This means that when I want to store a float, I have to do some type punning: typedef union { int intval; float floatval; } IntFloat; unsigned int float_as_int(float fval) { IntFloat intf; intf.floatval = fval; return intf.intval; } // Stores an int of data in whatever storage we're using void StoreInt(unsigned int data, unsigned int address); void StoreFPVal(float data, unsigned int address) { StoreInt(float_as_int(data), address); } I also include default values as an array of compile time constants. For (unsigned) integer values this is trivial, I just use the integer literal. For floats, though, I have to use this Python snippet to convert them to their word representation to include them in the array: import struct hex(struct.unpack("I", struct.pack("f", float_value))[0]) ...and so my array of defaults has these indecipherable values like: const unsigned int DEFAULTS[] = { 0x00000001, // Some default integer value, 1 0x3C83126F, // Some default float value, 0.005 } (These actually take the form of X macro constructs, but that doesn't make a difference here.) Commenting is nice, but is there a better way? It's be great to be able to do something like: const unsigned int DEFAULTS[] = { 0x00000001, // Some default integer value, 1 COMPILE_TIME_CONVERT(0.005), // Some default float value, 0.005 } ...but I'm completely at a loss, and I don't even know if such a thing is possible. Notes Obviously "no, it isn't possible" is an acceptable answer if true. I'm not overly concerned about portability, so implementation defined behaviour is fine, undefined behaviour is not (I have the IDB appendix sitting in front of me). As fas as I'm aware, this needs to be a compile time conversion, since DEFAULTS is in the global scope. Please correct me if I'm wrong about this.

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  • Regarding C Static/Non Static Float Arrays (Xcode, Objective C)

    - by user1875290
    Basically I have a class method that returns a float array. If I return a static array I have the problem of it being too large or possibly even too small depending on the input parameter as the size of the array needed depends on the input size. If I return just a float array[arraysize] I have the size problem solved but I have other problems. Say for example I address each element of the non-static float array individually e.g. NSLog(@"array[0] %f array[1] %f array[2] %f",array[0],array[1],array[2]); It prints the correct values for the array. However if I instead use a loop e.g. for (int i = 0; i < 3; i++) { NSLog(@"array[%i] %f",i,array[i]); } I get some very strange numbers (apart from the last index, oddly). Why do these two things produce different results? I'm aware that its bad practice to simply return a non static float, but even so, these two means of addressing the array look the same to me. Relevant code from class method (for non-static version)... float array[arraysize]; //many lines of code later if (weShouldStoreValue == true) { array[index] = theFloat; index = index + 1; } //more lines of code later return array; Note that it returns a (float*).

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  • Decimal point issue on cocoa app

    - by Manuel Rocha
    I there, I'm trying making my first cocoa app, but I'm having problems with float numbers because of the regional settings. If I write on the TextBox the float number 1.2 I only can get the number 1, but If I write on the same TextBox the same float number but this time with the ',' sign instead (1,2) I can get the right float value. How can I bypass the regional settings? Kind Regards, Manuel Rocha

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  • How do I convert Windows 7 file-name encoding to UTF-8 for Ruby on Rails?

    - by Reilly
    Hi (Ive looked at the other questions - none seemed to quite fit my problem.) I have some file-names under Windows 7 that need to be translated in to MySQL database (UTF-8) with Ruby on Rails. An example file-name includes "íéó" in some kind of Windows 7 file-system encoding. Ive tried many combinations of gsub and ActiveSupport::Multibyte::Chars. Thanks for the help

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  • how to align floats in IE6

    - by rei
    Good day! I am having problems displaying floated paragraphs and images in IE6. There was no problem displaying those in Opera and Firefox,though. I have three divs inside a container. Each div has its own paragraph and image either floated to the left or right. In order for me to achieve a desired layout, I set negative margins on most of the paragraphs and images. Here is how I aligned the floats: ----- CSS code for the first div ----- .row1 { float:left; width:790px; height:460px; margin:5px 0 0 40px; } .pic1 { float:right; height:460px; width:382px; margin:-100px -50px 0 -60px; } h2, p { font-family:Arial, Helvetica, sans-serif; } .row1 p { font-size:12px; text-indent:20px; font-weight:bold; text-align:justify; margin:-10px -25px 0 0; position:relative; } ----------- code for the 2nd div ------------- .row2 { float:left; width:790px; height:234px; margin:-185px 0 0 28px; position:relative; } .row2 p { float:right; font-size:12px; font-weight:bold; text-align:justify; text-indent:20px; margin:-195px 258px 0 175px; position:relative; } .pic2 { float:left; } --------- code for the 3rd div --------------- .row3 { float:left; width:790px; height:203px; margin:-10px 0 0 40px; position:relative; } .row3 p { float:left; font-size:12px; font-weight:bold; text-indent:20px; text-align:justify; margin:-180px 265px 0 10px; position:relative; } .pic3 { float:right; } ///////// The paragraphs seem to be far away from the images when viewed in IE6. Some paragraphs are overlapping with other images. I hope you can help me with this one. Thanks, Rei

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  • How to remove the boundary effects arising due to zero padding in scipy/numpy fft?

    - by Omkar
    I have made a python code to smoothen a given signal using the Weierstrass transform, which is basically the convolution of a normalised gaussian with a signal. The code is as follows: #Importing relevant libraries from __future__ import division from scipy.signal import fftconvolve import numpy as np def smooth_func(sig, x, t= 0.002): N = len(x) x1 = x[-1] x0 = x[0] # defining a new array y which is symmetric around zero, to make the gaussian symmetric. y = np.linspace(-(x1-x0)/2, (x1-x0)/2, N) #gaussian centered around zero. gaus = np.exp(-y**(2)/t) #using fftconvolve to speed up the convolution; gaus.sum() is the normalization constant. return fftconvolve(sig, gaus/gaus.sum(), mode='same') If I run this code for say a step function, it smoothens the corner, but at the boundary it interprets another corner and smoothens that too, as a result giving unnecessary behaviour at the boundary. I explain this with a figure shown in the link below. Boundary effects This problem does not arise if we directly integrate to find convolution. Hence the problem is not in Weierstrass transform, and hence the problem is in the fftconvolve function of scipy. To understand why this problem arises we first need to understand the working of fftconvolve in scipy. The fftconvolve function basically uses the convolution theorem to speed up the computation. In short it says: convolution(int1,int2)=ifft(fft(int1)*fft(int2)) If we directly apply this theorem we dont get the desired result. To get the desired result we need to take the fft on a array double the size of max(int1,int2). But this leads to the undesired boundary effects. This is because in the fft code, if size(int) is greater than the size(over which to take fft) it zero pads the input and then takes the fft. This zero padding is exactly what is responsible for the undesired boundary effects. Can you suggest a way to remove this boundary effects? I have tried to remove it by a simple trick. After smoothening the function I am compairing the value of the smoothened signal with the original signal near the boundaries and if they dont match I replace the value of the smoothened func with the input signal at that point. It is as follows: i = 0 eps=1e-3 while abs(smooth[i]-sig[i])> eps: #compairing the signals on the left boundary smooth[i] = sig[i] i = i + 1 j = -1 while abs(smooth[j]-sig[j])> eps: # compairing on the right boundary. smooth[j] = sig[j] j = j - 1 There is a problem with this method, because of using an epsilon there are small jumps in the smoothened function, as shown below: jumps in the smooth func Can there be any changes made in the above method to solve this boundary problem?

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