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  • How to scale JPEG image down so that text is clear as possible?

    - by Juha Syrjälä
    I have some JPEG images that I need scale down to about 80% of original size. Original image dimension are about 700px × 1000px. Images contain some computer generated text and possibly some graphics (similar to what you would find in corporate word documents). How to scale image so that the text is as legible as possible? Currently we are scaling the imaeg down using bicubic interpolation, but that makes the text blurry and foggy.

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  • Using Timthumb to Resize Images from CKEditor

    - by Edward Coleridge Smith
    I am using CKEditor to do basic text and image input into my website. I have noticed that it is quite sporadic in it's method of generating HTML for images when you add them. (Sometimes it might use height and width tags, other times it might use CSS). I use Timthumb for on the fly image resizing on a number of other websites and find it very useful. I use a mod_rewrite rule in my .htaccess file to allow me to create domains like http://localhost/images/800x600/image.jpg and achieve resizing. I would like to somehow incorporate this into CKEditor. I cannot find how to do this looking through the documentation so I have tried post-processing the data produced by CKEditor using Regex, however as mentioned before CKEditor seems to be too sporadic to be able to get this to work all the time. Anyone else done this before? How did you achieve it?

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  • Java SWT - placing image buttons on the image background

    - by foma
    I am trying to put buttons with images(gif) on the background which has already been set as an image (shell.setBackgroundImage(image)) and I can't figure out how to remove transparent border around buttons with images. I would be grateful if somebody could give me some tip about this issue. Here is my code: import org.eclipse.swt.widgets.*; import org.eclipse.swt.layout.*; import org.eclipse.swt.*; import org.eclipse.swt.graphics.*; public class Main_page { public static void main(String[] args) { Display display = new Display(); Shell shell = new Shell(display); Image image = new Image(display, "bg.gif"); shell.setBackgroundImage(image); shell.setBackgroundMode(SWT.INHERIT_DEFAULT); shell.setFullScreen(true); Button button = new Button(shell, SWT.PUSH); button.setImage(new Image(display, "button.gif")); RowLayout Layout = new RowLayout(); shell.setLayout(Layout); shell.open(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } display.dispose(); } } Sorceror, thanks for your answer I will definitely look into this article. Maybe I will find my way. So far I have improved my code a little bit. Firstly, I managed to get rid of the gray background noise. Secondly, I finally succeeded in creating the button as I had seen it in the first place. Yet, another obstacle has arisen. When I removed image(button) transparent border it turned out that the button change its mode(from push button to check box). The problem is that I came so close to the thing I was looking for and now I am a little puzzled. If you have some time please give a glance at my code. Here is the code, if you launch it you will see what the problem is(hope you didn't have problems downloading images): import org.eclipse.swt.widgets.*; import org.eclipse.swt.layout.*; import org.eclipse.swt.*; import org.eclipse.swt.graphics.*; public class Main_page { public static void main(String[] args) { Display display = new Display(); Shell shell = new Shell(display); Image image = new Image(display, "bg.gif"); // Launch on a screen 1280x1024 shell.setBackgroundImage(image); shell.setBackgroundMode(SWT.TRANSPARENT); shell.setFullScreen(true); GridLayout gridLayout = new GridLayout(); gridLayout.marginTop = 200; gridLayout.marginLeft = 20; shell.setLayout(gridLayout); // If you replace SWT.PUSH with SWT.COLOR_TITLE_INACTIVE_BACKGROUND // you will see what I am looking for, despite nasty check box Button button = new Button(shell, SWT.PUSH); button.setImage(new Image(display, "moneyfast.gif")); shell.open(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } display.dispose(); }

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  • Use hard disk image like a regular hard disk on Linux

    - by jobnoorman
    If you have a hard disk image (including partition table, multiple partitions,...), is it possible to let Linux treat it as a regular hard disk? By "regular hard disk" I mean I would like to have the image show up as, for instance, /dev/hdx and its partitions as /dev/hdx1,... (I know I can mount one of the partitions in the image using "mount -o loop,offset=x ..." but I don't really like this option.)

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  • Downloading image from Picasa Web Albums loses metadata

    - by Jarrod
    I have several photos on my Picasa Web Albums account. I have added captions, tags and location information to many of them through the PWA web interface. I assumed that PWA was saving this information in an IPTC, or some other metadata tag inside the image, but whenever I go to 'Download Photo' (on a single image), the resulting image, when saved to my computer, has no tags whatsoever. Does anybody know why this is the case? Does PWA require Picasa to be installed to preserve this information?

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  • Disk Image Tools for Windows Server 2008

    - by Jon Rauschenberger
    I have a Windows Server 2008 X64 machine that I need to swap the boot drive on. I'd like to use a disk image/restore utility to make an image of the boot partition and restore that to the new drive. Does anyone know of a free or reasonably priced tool that can do this? I know that Acronis True Image will do it, but you need to have their server product to restore images of a server OS and it's prohibitively expensive ($850). Thanks, jon

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  • Simple Image Capture Tool for Mac OS X that uses FireWire

    - by Justin Dearing
    I have Leopard (Mac OS X 10.5) on a G4 Powerbook and a camcorder with a firewire device. It doesn't have iMovie, which is now part of the separate iLife Suite and requires an Intel Mac. Anyway, Image Capture does not recognize the firewire video feed as an image capture device. What software would give me the simplest "capture this frame from live firewire video feed to image" functionality.

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  • Get image pixels of prescribed color

    - by ohadsc
    Hi, I have an image (PNG or JPG) inside which there is at least one pixel of a certain RGB color I know in advance I want to find the pixel(s) of that color For example, I may have image.jpg inside which I know some pixel has the RGB value 255,100,200. I want a program that will give me the list of pixels (if any) of that color in the image Anyone know of a tool to help me with that ? Thanks !

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  • partitioning in ubuntu with gparted cant resize

    - by user288830
    I opened gparted and as i can see i have 3 partitions(or i think so) first one sda1 (236 mb) its ext2 type file and its booting point, second one is sda2(rest of the hdd 1.36 tb) extended ntfs type file and i have third one that is within the sda2 called sda5 it takes the same space as sda 2 and its file type is crypt luks, so when i try to resize the sda2 i cant resize it not for even 1 mb, i dont know if that crypt luks file is causing the problem, so i dont know what to do, by the way i can format the crypt luks(sda5) file that in inside sda 2 but i dont know if i should.Can anyone help me please? here are the pictures when i open gparted when i try to resize sda 2 i think i did use encryption i mean while it is booting i type password and its says sda5/scrypt set up succefully or something like that and then it goes to my login screen where i type username and pass that is it

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  • Effortlessly resize images in Orchard 1.7

    - by Bertrand Le Roy
    I’ve written several times about image resizing in .NET, but never in the context of Orchard. With the imminent release of Orchard 1.7, it’s time to correct this. The new version comes with an extensible media pipeline that enables you to define complex image processing workflows that can automatically resize, change formats or apply watermarks. This is not the subject of this post however. What I want to show here is one of the underlying APIs that enable that feature, and that comes in the form of a new shape. Once you have enabled the media processing feature, a new ResizeMediaUrl shape becomes available from your views. All you have to do is feed it a virtual path and size (and, if you need to override defaults, a few other optional parameters), and it will do all the work for you of creating a unique URL for the resized image, and write that image to disk the first time the shape is rendered: <img src="@Display.ResizeMediaUrl(Path: img, Width: 59)"/> Notice how I only specified a maximum width. The height could of course be specified, but in this case will be automatically determined so that the aspect ratio is preserved. The second time the shape is rendered, the shape will notice that the resized file already exists on disk, and it will serve that directly, so caching is handled automatically and the image can be served almost as fast as the original static one, because it is also a static image. Only the URL generation and checking for the file existence takes time. Here is what the generated thumbnails look like on disk: In the case of those product images, the product page will download 12kB worth of images instead of 1.87MB. The full size images will only be downloaded as needed, if the user clicks on one of the thumbnails to get the full-scale. This is an extremely useful tool to use in your themes to easily render images of the exact right size and thus limit your bandwidth consumption. Mobile users will thank you for that.

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  • Simplest way to render image over top of another with another image used as mask in OpenGL?

    - by Adam Naylor
    The effect I'm looking for is to have a single large background image that is always visible (at full alpha) and then show a second image (what I call a light map or specular map) that is partially shown over the top based on a third image (which is effectively a mask). The effect is similar to this effect except instead of simply darkening or lightening the background image using the third image it needs to mask the second without effecting the first at all. The third image is the only one that moves therefore hard baking the third images alpha into the second image isn't an option. If my explanation isn't clear I'll provide visual examples when I have more time. I'd prefer not to go down a shader route as I haven't taught myself this area yet so unless I have too I'd rather try to achieve this with simple alpha blending. Happy to use a shader approach. Cheers. Additional These third images are obviously light sources being cast onto the first image showing the specular information from the second image to simulate the light 'shining' off the objects in the first image. The solution I implement will need to allow two light sources to potentially overlap so my current thoughts are that the alpha values of the two images will need to be combined (Added?) to produce a final image which masks the second image? Don't worry about things like coloured lights. For this technique the lights are all considered white.

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  • Split (parts of) image into several smaller (same size) pieces non-manually

    - by hlovdal
    If I have an image with a table containing several rows, say like the periodic table: Are there any tool I can use to split this into one smaller image with the H He row, another image for the Li Be ... Ne row, etc? The tool does not have to detect the row borders by itself, specifying a start offset + row height in pixels is ok. Manually selecting and cutting/copying in gimp is not an option, I have way to many rows to process.

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  • Video/Image processing on Apple iPhone4 [closed]

    - by goldenmean
    Hello, I know apple iPhone4 support H.264 and MPEG-4 as the supported video codecs, and JPEG,M-JPEG as image codecs. I was looking to get some information on Apple iPhone4 Video, Image Codec and Processing Chips/SoC parts. 1] Does anyone know, Which vendor provides the SoC's to enable this image / video compression and processing solutions in iPhone4. 2] Are the video/image codec solutions - 'Software codecs' on a specialized dsp-core/processor or hard wired as in a FPGA/ASIC solution. Any pointers would be useful. thank you. -AD.

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  • choosing an image locally from http url and serving that image without a server round trip

    - by serverman
    Hi folks I am a complete novice to Flash (never created anything in flash). I am quite familiar with web applications (J2EE based) and have a reasonable expertise in Javascript. Here is my requirement. I want the user to select (via an html form) an image. Normally in the post, this image would be sent to server and may be stored there to be served later. I do not want that. I want to store this image locally and then serve it via HTTP to the user. So, the flow is: 1. Go to the "select image url":mywebsite.com/selectImage Browse the image and select the image This would transfer control locally to some code running on the client (Javascript or flash), which would then store the image locally at some place on the client machine. Go to the "show image url": mywebsite.com/showImage This would eventually result in some client code running on the browser that retrieves the image and renders it (without any server round trips.) I considered the following options: Use HTML5 local storage. Since I am a complete novice to flash, I looked into this. I found that it is fairly straightforward to store and retrieve images in javascript (only strings are allowed but I am hoping storing base64 encoded strings would work at least for small images). However, how do I serve the image via http url that points to my server without a server round trip? I saw the interesting article at http://hacks.mozilla.org/category/fileapi/ but that would work only in firefox and I need to work on all latest browsers (at least the ones supporting HTML5 local storage) Use flash SharedObjects. OK, this would have been good - the only thing is I am not sure where to start. Snippets of actionscripts to do this are scattered everywhere but I do not know how to use those scripts in an actual html page:) I do not need to create any movies or anything - just need to store an image and serve it locally. If I go this route, I would also use it to store other "strings" locally. If you suggest this, please give me the exact steps (could be pointers to other web sites) on how to do this. I would like to avoid paying for any flash development environment software ideally:) Thank you!

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  • Best way to cache resized images using PHP and MySQL

    - by Chris Hawes
    What would be the best practice way to handle the caching of images using PHP. The filename is currently stored in a MySQL database which is renamed to a GUID on upload, along with the original filename and alt tag. When the image is put into the HTML pages it is done so using a url such as '/images/get/200x200/{guid}.jpg which is rewritten to a php script. This allows my designers to specify (roughly - the source image maybe smaller) the file size. The php script then creates a hash of the size (200x200 in the url) and the GUID filename and if the file has been generated before (file with the name of the hash exists in TMP directory) sends the file from the application TMP directory. If the hashed filename does not exist, then it is created, written to disk and served up in the same manner, Is this efficient as it could be? (It also supports watermarking the images and the watermarking settings are stored in the hash as well, but thats out of scope for this.)

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  • How to write PIL image filter for plain pgm format?

    - by Juha
    How can I write a filter for python imaging library for pgm plain ascii format (P2). Problem here is that basic PIL filter assumes constant number of bytes per pixel. My goal is to open feep.pgm with Image.open(). See http://netpbm.sourceforge.net/doc/pgm.html or below. Alternative solution is that I find other well documented ascii grayscale format that is supported by PIL and all major graphics programs. Any suggestions? br, Juha feep.pgm: P2 # feep.pgm 24 7 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 3 3 3 0 0 7 7 7 7 0 0 11 11 11 11 0 0 15 15 15 15 0 0 3 0 0 0 0 0 7 0 0 0 0 0 11 0 0 0 0 0 15 0 0 15 0 0 3 3 3 0 0 0 7 7 7 0 0 0 11 11 11 0 0 0 15 15 15 15 0 0 3 0 0 0 0 0 7 0 0 0 0 0 11 0 0 0 0 0 15 0 0 0 0 0 3 0 0 0 0 0 7 7 7 7 0 0 11 11 11 11 0 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 edit: Thanks for the answer, I works... but I need a solution that uses Image.open(). Most of python programs out there use PIL for graphics manipulation (google: python image open). Thus, I need to be able to register a filter to PIL. Then, I can use any software that uses PIL. I now think mostly scipy, pylab, etc. dependent programs.

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  • ImageView doesn't rescale Image to selected size

    - by Buni
    I'm using a ImageView with a fixed size for adding an icon to a menu. In my application, I use it a lot of times, but on this ImageView the Layout Params seem to not work. Unlike the others ImageViews, in this case, I'm using a template directly, but I think that's not the problem. <?xml version="1.0" encoding="utf-8"?> <ImageView xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="1dp" android:layout_height="1dp" android:scaleType="fitCenter" android:src="@drawable/ic_menu_moreoverflow_normal_holo_dark" android:contentDescription="ICON" /> Its been used in code as follows. ImageView iview =(ImageView) View.inflate(context, R.layout.icon, null); Theoretically, It should resize automatically the image, however, the images continues with the original size, although the size was 1dp. Where is the problem? Thanks a lot!

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  • Image resizing efficiency in C# and .NET 3.5

    - by Matthew Nichols
    I have written a web service to resize user uploaded images and all works correctly from a functional point of view, but it causes CPU usage to spike every time it is used. It is running on Windows Server 2008 64 bit. I have tried compiling to 32 and 64 bit and get about the same results. The heart of the service is this function: private Image CreateReducedImage(Image imgOrig, Size NewSize) { var newBM = new Bitmap(NewSize.Width, NewSize.Height); using (var newGrapics = Graphics.FromImage(newBM)) { newGrapics.CompositingQuality = CompositingQuality.HighSpeed; newGrapics.SmoothingMode = SmoothingMode.HighSpeed; newGrapics.InterpolationMode = InterpolationMode.HighQualityBicubic; newGrapics.DrawImage(imgOrig, new Rectangle(0, 0, NewSize.Width, NewSize.Height)); } return newBM; } I put a profiler on the service and it seemed to indicate the vast majority of the time is spent in the GDI+ library itself and there is not much to be gained in my code. Questions: Am I doing something glaringly inefficient in my code here? It seems to conform to the example I have seen. Are there gains to be had in using libraries other than GDI+? The benchmarks I have seen seem to indicate that GDI+ does well compare to other libraries but I didn't find enough of these to be confident. Are there gains to be had by using "unsafe code" blocks? Please let me know if I have not included enough of the code...I am happy to put as much up as requested but don't want to be obnoxious in the post.

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  • jQuery image crossfader problem

    - by Dr Casper Black
    Hey!, I have a image switcher fadein/out (it will crossfade iamges - auto(1 - x) ) and a pager but i cant manage to make the image rotation listen the click action on pager, when clicked on pager the image will NOT jup tu the specific img. The problem is in the rotate function the triggerID will hold the "rel" num of the current pager-element which is the equivalent to the image "list" num, so when clicked on the pager, the triggerID will show the rel number that was clicked... can i use that to display the image Here is the code for JQ: $(".paging a:first").addClass("active"); //Rotation rotate = function(){ var triggerID = $active.attr("rel"); //Get number of times to images $(".paging a").removeClass('active'); //Remove all active class $active.addClass('active'); //Add active class (the $active is declared in the rotateSwitch function) //CrossFade Animation var $activeImg = $('.image_reel img.active'); if ( $activeImg.length == 0 ) $activeImg = $('.image_reel img:last'); var $next = $activeImg.next().length ? $activeImg.next() : $('.image_reel img:first'); $activeImg.addClass('last-active'); $next.css({opacity: 0.0}) .addClass('active') .animate({opacity: 1.0}, 500, function() { $activeImg.removeClass('active last-active'); }); }; //Rotation and Timing Event rotateSwitch = function(){ play = setInterval(function(){ //Set timer - this will repeat itself every 3 seconds $active = $('.paging a.active').next(); //Move to the next paging if ( $active.length === 0) { //If paging reaches the end... $active = $('.paging a:first'); //go back to first } rotate(); //Trigger the paging and slider function }, 3000); //Timer speed in milliseconds (3 seconds) }; rotateSwitch(); //Run function on launch //On Click $(".paging a").click(function() { $active = $(this); //Activate the clicked paging //Reset Timer clearInterval(play); //Stop the rotation rotate(); //Trigger rotation immediately rotateSwitch(); // Resume rotation timer return false; //Prevent browser jump to link anchor }); The HTML code: <div class="image_reel"> <img src="images/slideshow/img1.jpg" alt="image 1" class="active"> <img src="images/slideshow/img2.jpg" alt="image 2"> <img src="images/slideshow/img3.jpg" alt="image 3"> <img src="images/slideshow/img4.jpg" alt="image 4"> </div> <div class="paging"> <a href="#" rel="1" title="image 1">&nbsp;</a> <a href="#" rel="2" title="image 2">&nbsp;</a> <a href="#" rel="3" title="image 3">&nbsp;</a> <a href="#" rel="4" title="image 4">&nbsp;</a> </div> plz help.

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  • iPhone: How to Maintain Original Image Size Thoughout Image Edits

    - by maddy
    hi, I am developing an iPhone app that resizes and merges images. I want to select two photos of size 1600x1200 from photo library and then merge both into a single image and save that new image back to the photo library. However, I can't get the right size for the merged image. I take two image views of frame 320x480 and set the view's image to my imported images. After manipulating the images (zooming, cropping, rotating), I then save the image to album. When I check the image size it shows 600x800. How do I get the original size of 1600*1200? I've been stuck on this problem from two weeks! Thanks in advance.

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